Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.16 @ 11:13:42 Player: SunShine214 Result: Destroyed by E1-HW7(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (11) 55 Value Destroyed (139) 139 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 594 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (6) Movement Core (400) Ox7 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Mace > --- INVENTORY (15) --- Small Storage Unit Signal Interpreter Improved Targeting Computer Improved Targeting Computer EM Pulse Gun Medium Laser Assault Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Assault Rifle Mace > --- INVENTORY -------- Small Storage Unit Sensor Array Signal Interpreter Improved Targeting Computer Improved Targeting Computer EM Pulse Gun Medium Laser Assault Rifle [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Mace Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 11 | 7 3 1 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 2 1 Device 2 | 1 . 1 Storage 2 | 1 1 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 5 | . . 5 To Critical Strikes 1 | . . 1 Average Backups 4 | . 6 7 Power . | . . . Propulsion . | . . . Utility 2 | . 3 4 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion . | . . . Utility 3 | . . 3 Weapon 2 | . . 2 Tool/Special . | . . . Average Slot Usage (%) 93 | . 100 84 Engine 12 | . 14 10 Treads 26 | . 28 23 Device 4 | . 1 8 Storage 14 | . 14 14 Processor 7 | . 12 . Ballistic Gun 17 | . 20 12 Impact Weapon 10 | . 7 14 Peak Build Rating 10 | 9 10 10 Average Rating 7 | 7 9 7 On Entrance 6 | . 9 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 28 | 13 27 28 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 7 | . . 7 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 11 | 7 13 15 Most Carried 8 | 2 8 8 Average Carried 4 | . 6 7 Final Capacity 15 | 8 15 15 Final Carried 8 | 2 8 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 430 | 390 30 10 Remotely . | . . . Salvage Created 240 | 129 96 15 Parts 14 | 12 2 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 2 | . . 2 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 2 | . 1 1 Melee 1 | . 1 . Classes Destroyed 6 | 2 3 1 Worker 2 | 2 . . Tunneler 5 | 5 . . Hauler 1 | . 1 . Operator 1 | . 1 . Grunt 1 | . 1 . Subdweller 1 | . . 1 Best Kill Streak 3 | 3 2 1 Combat Bots Only 1 | . 1 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 60 | . 12 48 Missed 14 | . 2 12 Hits 46 | . 10 36 Projectile 46 | . 10 36 Critical Strikes 2 | . . 2 Damage Taken 852 | . 127 725 Core 250 | . 22 228 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 20 | 20 . . Largest 2 | 2 . . Hottest 40 | 40 . . Shots Fired 40 | 40 . . Gun 40 | 40 . . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 40 | 40 . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 5 | 5 . . Robot Miss Streak 4 | 4 . . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | 21 6 10 Core Hits 8 | 7 1 . Critical Kills 1 | 1 . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 5 | 1 . 4 Destroy 1 | 1 . . Smash 4 | . . 4 Melee Attacks 21 | . 8 13 Impact 21 | . 8 13 Slashing . | . . . Piercing . | . . . Sneak Attacks 1 | . 1 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 820 | 285 233 302 Guns 285 | 285 . . Cannons . | . . . Explosions . | . . . Melee 535 | . 233 302 Ramming . | . . . Kinetic 285 | 285 . . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 535 | . 233 302 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 134 | . 90 44 Projectiles . | . . . Explosions . | . . . Melee 134 | . 90 44 Knockbacks 4 | . . 4 Impact 4 | . . 4 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature . | . . . Average Temperature . | . . . Received Heat Transfer 285 | . 69 216 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 3 | . 2 1 Combat Hostiles 1 | . . 1 Parts Fried 2 | . 2 . Impact Corruptions 6 | . 4 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 25 | 10 25 . Initial . | . . . Average 2 | 1 4 . Influence Increases 97 | 35 62 . Destroy 0b10 Robot/C 20 | . 20 . Destroy 0b10 Robot/NC 45 | 35 10 . Destroy Leader 2 | . 2 . Disable Machine 15 | . 15 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 97 | 35 47 15 Entered New Map 8 | . . 8 Time Decay 89 | 35 47 7 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 7 | . 5 2 Peak Tracking Total 3 | . 3 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 254 | 139 24 91 Sensors 91 | . . 91 Terrain 163 | 139 24 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 582 | 234 207 141 Spaces Moved 270 | 103 105 62 Core 3 | 2 . 1 Treads 267 | 101 105 61 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 161 | 157 160 169 Slowest Speed 400 | 160 160 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 11 | 4 21 9 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 339 | 131 130 78 Wait 8 | . 6 2 Move 268 | 102 104 62 Hop . | . . . Pick Up 9 | 2 7 . Fast Attach 7 | 7 . . Attach . | . . . Detach . | . . . Swap 4 | . 3 1 Drop 2 | . 2 . Fire 20 | 20 . . Melee 21 | . 8 13 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 235 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 12) 442 | -10/Materials | Entered Subcaves 572 | -10/Subcaves | Core integrity fell below 50% 580 | -10/Subcaves | Core integrity fell below 20% 583 | -10/Subcaves | Destroyed by E1-HW7(R) with Subdweller Laser Last Messages --------------- 00536_ Destroyed Sub. Optics. 00536_ E1-HW7(R) system corrupted by crushing effect. 00536_ E1-HW7(R) knocked back. 00538_ Sensor Array destroyed. 00538_ Y6-5YN(R) suffers critical hit (Smash). 00538_ Y6-5YN(R) knocked back. 00544_ Lgt. Ion Engine destroyed. 00544_ E1-HW7(R) knocked back. 00551_ Critical hit (Destroy). 00551_ Lgt. Treads destroyed. 00558_ Y6-5YN(R) knocked back. 00567_ Lgt. Treads destroyed. 00569_ Assault Rifle destroyed. 00574_ Y6-5YN(R) suffers critical hit (Smash). 00580_ Destroyed Sub. Power Source. 00580_ Y6-5YN(R) system corrupted by crushing effect. 00581_ Y6-5YN(R) system terminally corrupted. 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