Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.22 @ 16:30:52 Player: Darsidian Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (167) 835 Value Destroyed (6074) 6074 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (3120) 3120 TOTAL SCORE: 15569 Bonus ------- High Alert Combat Kills 972 Follower Combat Kills 1927 Met Imprinter 300 Was Imprinted 300 Friendly Fire -379 Cogmind --------- Core Integrity 0/1150 Matter 270/300 Energy 74/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Centrium Wheel > --- UTILITY (11) ----- High-capacity Storage Unit Spectral Analyzer Advanced Melee Analysis Suite > --- WEAPON (2) ------- Improved Plasma Cutter Power Sword > --- INVENTORY (20) --- Experimental Heat Sink Gravity Neutralizer Advanced Signal Interpreter Advanced Terrain Scanner Force Booster Advanced Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Cooled Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- High-capacity Storage Unit Gravity Neutralizer Spectral Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer Improved Transmission Jammer Advanced Transmission Jammer Improved Thermal Shield Advanced Shield Generator Z-Drone Bay > --- WEAPON ----------- Power Sword Ionic Axe > --- INVENTORY -------- Antimatter Reactor Light Antimatter Reactor Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Centrium Wheel Experimental Heat Sink Advanced Signal Interpreter Advanced Terrain Scanner Force Booster Zionite Weapon Casing Improved Medium Armor Plating Advanced Shield Generator Drone Bay Improved Arc Projector Improved Arc Projector Scatter Rocket Array Advanced Micro-nuke Launcher Improved Datajack Improved Plasma Cutter [Rating: 128] Favorites ----------- Power Cooled Antimatter Reactor Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Cooled Antimatter Reactor Propulsion Enhanced Armored Leg Treads Light Treads Leg Enhanced Armored Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Spectral Analyzer Hackware Advanced System Shield Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Advanced Micro-nuke Launcher Special Weapon Improved Remote Datajack Slashing Weapon Ionic Axe Piercing Weapon Kinetic Spear Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Slots Evolved 12 | . . 2 . . . 6 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . Utility 9 | . . 2 . . . 4 2 1 . Weapon . | . . . . . . . . . . Parts Attached 352 | 8 22 41 16 8 22 30 74 91 40 Power 35 | 1 5 4 1 . 1 1 5 15 2 Engine 14 | 1 5 4 1 . . . 1 2 . Core 6 | . . . . . . . . 6 . Reactor 15 | . . . . . 1 1 4 7 2 Propulsion 53 | 2 3 8 3 1 7 5 3 11 10 Treads 4 | 2 . . . . 1 . . . 1 Leg 30 | . . . . . 3 5 3 11 8 Wheel 19 | . 3 8 3 1 3 . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 152 | 3 4 14 7 3 5 16 42 48 10 Device 82 | 2 1 4 2 . 5 6 21 34 7 Storage 6 | 1 1 . . . . . 3 1 . Processor 24 | . . 1 1 2 . 7 6 6 1 Hackware 5 | . . . . . . 1 3 1 . Protection 35 | . 2 9 4 1 . 2 9 6 2 Artifact . | . . . . . . . . . . Weapon 112 | 2 10 15 5 4 9 8 24 17 18 Energy Gun 41 | . 5 11 4 2 2 2 6 3 6 Energy Cannon 7 | . . . . . 1 3 3 . . Ballistic Gun 7 | 2 4 . . . . . 1 . . Ballistic Cannon 1 | . . . . . . . . 1 . Launcher 9 | . . . . . 1 1 4 1 2 Special Weapon 15 | . 1 4 . . . 1 4 3 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 20 | . . . . . 4 1 1 8 6 Piercing Weapon 7 | . . . . 1 1 . 5 . . Special Melee Weapon 5 | . . . 1 1 . . . 1 2 Unidentified Prototypes 22 | . . 2 . . 5 3 9 3 . Parts Lost 54 | . 3 5 5 . 4 . 8 3 26 Power 7 | . . 1 . . . . 1 2 3 Propulsion 12 | . 1 . . . 3 . 1 . 7 Utility 25 | . 1 3 3 . 1 . 6 1 10 Weapon 10 | . 1 1 2 . . . . . 6 Highest Loss Streak 23 | . 2 2 2 . 3 . 6 1 23 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 99 100 93 93 96 98 90 Engine 5 | . 14 11 11 11 8 . . . . Reactor 3 | . . . . . 2 6 4 5 4 Treads 1 | . 15 . . . 3 . . . . Leg 12 | . . . . . 3 22 22 20 18 Wheel 8 | . 12 22 22 22 14 . . . . Device 16 | . 4 11 15 12 11 17 19 23 21 Storage 8 | . 14 11 11 11 11 6 7 5 5 Processor 12 | . . . . 9 11 13 19 21 19 Protection 10 | . 8 20 16 11 11 13 7 4 4 Energy Gun 6 | . 6 21 21 16 8 . . . 1 Energy Cannon 1 | . . . . . 2 5 1 . . Ballistic Gun 1 | . 20 . . . . . . . . Slashing Weapon 4 | . . . . . 5 5 4 8 6 Peak Build Rating 128 | 7 13 18 19 30 55 96 117 128 127 Average Rating 67 | 6 8 15 17 24 35 86 106 116 113 On Entrance 45 | . 7 13 18 19 29 55 86 103 124 Naked Turns . | . . . . . . . . . . Heaviest Build 99 | 13 52 67 64 59 72 92 99 92 94 Greatest Support 97 | 40 40 32 32 26 40 80 88 97 90 Greatest Overweight (x) 6 | 1 2 3 3 2 6 2 1 1 4 Average Overweight (x) 1 | . 1 2 2 2 2 1 . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 13 20 20 20 20 20 20 20 20 Most Carried 20 | 3 13 20 20 20 20 20 20 20 20 Average Carried 17 | . 8 17 17 18 19 17 18 17 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 13 20 18 20 20 18 20 20 6 Class Distribution -------------------- 47% | Mutant 16% | Gladiator 15% | Scavenger-Mutant 6% | Derelict-Mutant 4% | Scavenger-Gladiator 3% | Messiah-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Mutant | -5/Factory Gladiator | -4/Factory Scavenger-Gladiator | -4/Extension Resources | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Matter Collected 4589 | 294 666 398 160 80 184 356 1058 954 439 Remotely 10 | 10 . . . . . . . . . Salvage Created 7269 | 127 841 1388 431 . 346 271 1356 1658 851 Parts 391 | 8 47 88 18 . 14 12 72 90 42 Haulers Intercepted 8 | . . 3 . . . . 2 3 . Recyclers Shooed 1 | . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 13 | . . . . 2 11 . . . . Prevented 11 | . . . . . 11 . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Combat Hostiles Destroyed 110 | . 22 21 9 . 3 5 21 15 14 Melee 30 | . . . . . . 1 9 15 5 Guns 50 | . 21 19 7 . 1 . 2 . . Cannons 3 | . . . . . . 2 . . 1 AOE 25 | . 1 2 2 . . 2 10 . 8 Classes Destroyed 20 | 2 5 4 1 . 2 1 4 1 . Worker 13 | . 3 3 . . . . 2 4 1 Builder 9 | . . 1 1 . . 1 1 1 4 Tunneler 4 | 2 . 1 1 . . . . . . Hauler 8 | . . 3 . . . . 2 3 . Recycler 7 | 1 . 1 1 . . . 1 2 1 Minesweeper 1 | . . . . . 1 . . . . Mechanic 1 | . . . . . . . . 1 . Operator 6 | . 2 1 . . . . . 1 2 Watcher 6 | . 2 2 . . . . . 1 1 Swarmer 17 | . 9 4 4 . . . . . . Grunt 40 | . 13 8 4 . 1 3 6 3 2 Brawler 2 | . . 1 . . 1 . . . . Duelist 2 | . . . 1 . . . . . 1 Protector 1 | . . . . . . . 1 . . Sentry 14 | . . 8 . . . . 2 2 2 Specialist 2 | . . . . . . . 2 . . Hunter 8 | . . . . . . . 1 1 6 Programmer 21 | . . . . . . 2 8 9 2 Behemoth 2 | . . . . . 1 . . . 1 Fireman 3 | . . . . . . . 3 . . Best Kill Streak 11 | 1 7 4 4 . 1 2 8 4 11 Combat Bots Only 7 | . 5 4 4 . 1 2 7 3 6 Max Kills in Single Turn 3 | 1 1 2 2 . 1 2 3 1 3 Gunslinging 1 | . . . 1 . . . . . . Exploded 2 | . 1 2 1 . . 2 2 . 2 Melee 1 | . . . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Hostile Shots Fired 994 | . 138 89 54 . 48 20 269 128 248 Missed 266 | . 34 26 15 . 10 3 76 33 69 Damage Taken 12075 | . 1078 927 518 . 601 210 3073 1633 4035 Core 2113 | . 188 103 52 . 97 3 493 143 1034 Absorbed by Shields 718 | . . . . . . . 274 131 313 Redirected to Shielding 185 | . . . . . . . 97 36 52 Ignored by Resistances 730 | . . . . . . 154 415 98 63 Regen/Repaired (Parts) 617 | . . . . . . 16 . 601 . Core Remaining (%) 62 | 100 24 . . . 37 99 50 . . Volleys Fired 290 | 7 85 83 30 . 15 8 40 9 13 Largest 2 | 2 2 2 2 . 2 2 2 2 2 Hottest 170 | 40 100 100 90 . 140 170 130 130 130 Shots Fired 502 | 14 165 150 56 . 26 13 51 11 16 Gun 431 | 14 164 135 56 . 20 5 22 8 7 Cannon 22 | . . . . . 6 6 10 . . Launcher 19 | . . . . . . 2 11 . 6 Special 30 | . 1 15 . . . . 8 3 3 Kinetic 132 | 14 118 . . . . . . . . Thermal 46 | . 1 15 . . 6 11 10 . 3 Explosive 19 | . . . . . . 2 11 . 6 Electromagnetic 294 | . 46 135 56 . 20 . 22 8 7 Robot Hit Streak 26 | 3 15 26 11 . 6 11 10 4 5 Robot Miss Streak 12 | 1 6 3 7 . 3 1 12 2 5 Penetration Max . | . . . . . . . . . . Secondary Targets 6 | . 1 3 1 . . . 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . . 1 . . Shots Hit Robots 488 | 9 93 110 47 . 28 12 72 66 51 Core Hits 299 | 5 39 64 29 . 12 12 50 31 57 Critical Kills 2 | . 1 . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 20 | . 1 . . . 1 . 8 6 4 Meltdown 1 | . . . . . 1 . . . . Destroy 1 | . 1 . . . . . . . . Sever 14 | . . . . . . . 4 6 4 Impale 4 | . . . . . . . 4 . . Melee Attacks 229 | . . . 3 1 7 13 55 102 48 Impact . | . . . . . . . . . . Slashing 201 | . . . . . 5 13 44 99 40 Piercing 14 | . . . . 1 2 . 11 . . Sneak Attacks 32 | . . . 3 . 1 1 4 13 10 Combat Hostiles 4 | . . . 3 . . . . . 1 Follow-up Attacks 16 | . . . . . . . 7 8 1 Damage Inflicted 18042 | 76 1499 1754 741 . 847 817 4262 3574 4472 Guns 4212 | 76 1435 1482 555 . 229 95 188 70 82 Cannons 431 | . . . . . 210 175 46 . . Explosions 5438 | . 64 272 186 . . 340 1991 . 2585 Melee 7931 | . . . . . 408 207 2037 3504 1775 Ramming . | . . . . . . . . . . Kinetic 1125 | 76 1049 . . . . . . . . Thermal 1205 | . 64 272 186 . 210 270 173 . 30 Explosive 4789 | . . . . . . 340 1864 . 2585 Electromagnetic 2992 | . 386 1482 555 . 229 . 188 70 82 Impact . | . . . . . . . . . . Slashing 7668 | . . . . . 408 207 1774 3504 1775 Piercing 263 | . . . . . . . 263 . . Highest Corruption 9 | . . . . . . . 9 8 4 Average Corruption 5 | . . . . . . . 4 5 2 Corruption Purged 17 | . . . . . . . 5 7 5 Corruption Blocked 2 | . . . . . . . 2 . . Effects 65 | . . . . . . . 20 45 . Message Errors 17 | . . . . . . . 7 10 . Matter Fused 14 | . . . . . . . 6 8 . Heat Flow Errors 8 | . . . . . . . 2 6 . Energy Discharges 11 | . . . . . . . 2 9 . Data Loss (minor) 13 | . . . . . . . 3 10 . Data Loss (major) 1 | . . . . . . . . 1 . Alerts 1 | . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . Overflow Damage 1059 | . . . 2 . 59 63 381 373 181 Projectiles . | . . . . . . . . . . Explosions 272 | . . . 2 . . . 164 . 106 Melee 787 | . . . . . 59 63 217 373 75 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 345 | . 72 90 55 . . . 128 . . Shots 12 | . 2 4 2 . . . 4 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 588 | . 160 291 180 . 300 180 588 255 167 Average Temperature 78 | . 41 73 71 . 119 68 137 85 71 Received Heat Transfer 2004 | . 300 327 108 . 78 66 637 105 383 Effects 2 | . . . . . . . 2 . . Energy Bleed 1 | . . . . . . . 1 . . Damage (core) 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted 1 | . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 16 | . 4 9 . . . . 3 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . Combat Hostiles 1 | . . . . . 1 . . . . Parts Melted 5 | . . 1 . . 1 2 . 1 . Heat Transferred 1724 | . . 450 250 . 300 450 200 . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 13 | . 2 6 4 . . . 1 . . Alert | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Peak Influence 936 | 15 369 560 271 . . 182 872 936 718 Initial 445 | . 9 141 162 . . . 79 427 445 Average 328 | 8 208 262 133 . . 20 262 695 481 Maximum Alert Level 3 | . 1 2 1 . . . 3 3 3 Low Security (%) 40 | 100 33 33 72 . . 100 50 . . Level 1 20 | . 66 57 27 . . . 14 6 1 Level 2 21 | . . 9 . . . . 28 30 97 Level 3 16 | . . . . . . . 6 63 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 39 | . 5 6 . . 1 6 10 7 4 Investigation 9 | . 3 5 . . . . . 1 . Extermination 11 | . . . . . . 3 4 4 . Reinforcement 15 | . 2 1 . . . 3 4 1 4 Assault 3 | . . . . . 1 . 1 1 . Garrison 1 | . . . . . . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . Stealth | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Distress Signals 3 | . . . . . . . . 2 1 Communications Jammed 107 | . . . . . . . 90 17 . Distress Signals 104 | . . . . . . . 87 17 . Times Spotted 209 | . 31 29 11 . 17 15 42 40 24 Peak Tracking Total 12 | . 5 5 4 . 9 4 11 4 12 Tactical Retreats 14 | . 3 3 . . 2 . 1 4 1 Traps | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Traps Triggered 10 | . 2 2 . . . 1 2 1 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed 1 | . . . . . 1 . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Machines Disabled 15 | . . 1 . . 1 . 8 5 . Max in Single Turn 6 | . . 1 . . . . 6 1 . Garrison Access 1 | . . . . . . . . 1 . Energy Cycler 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Machines Accessed 32 | . 6 9 . . . 5 5 6 1 Terminals 14 | . 4 7 . . . 1 1 . 1 Fabricators 4 | . . . . . . 1 1 2 . Repair Stations 7 | . 1 . . . . 1 1 4 . Recycling Units 3 | . 1 1 . . . 1 . . . Scanalyzers 2 | . . 1 . . . 1 . . . Garrison Access 2 | . . . . . . . 2 . . Total Hacks 87 | . 20 31 . . . 10 12 13 1 Successful 51 | . 12 16 . . . 8 8 6 1 Failed 34 | . 7 14 . . . 2 4 7 . Catastrophic 8 | . 1 3 . . . 1 2 1 . Database Lockouts 2 | . 1 1 . . . . . . . Manual 108 | . 22 23 . 1 . 28 14 14 6 Terminals 47 | . 17 27 . . . 1 1 . 1 Fabricators 13 | . . . . . . 2 7 4 . Repair Stations 13 | . 1 . . . . 2 1 9 . Recycling Units 8 | . 2 3 . . . 3 . . . Scanalyzers 3 | . . 1 . . . 2 . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 14 | . 4 7 . . . 1 1 . 1 Robot Analysis 4 | . 2 2 . . . . . . . Prototype ID Bank 2 | . . 2 . . . . . . . Open Door 1 | . . . . . . . . . 1 Open DSF 2 | . . . . . . 1 1 . . Terminal Index 1 | . 1 . . . . . . . . Unreport Threat 1 | . . 1 . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks 10 | . . . . . . 2 7 1 . Network Status 2 | . . . . . . . 1 1 . Load Schematic 4 | . . . . . . 1 3 . . Build 4 | . . . . . . 1 3 . . Repair Station Hacks 8 | . 1 . . . . 2 . 5 . Scan Component 6 | . 1 . . . . 1 . 4 . Repair 2 | . . . . . . 1 . 1 . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . Insert Component 1 | . . . . . . 1 . . . Analyze 1 | . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 17 | . 7 9 . . . 1 . . . Terminals 12 | . 5 7 . . . . . . . Track 1 | . . 1 . . . . . . . Assimilate 2 | . 2 . . . . . . . . Botnet 7 | . 2 5 . . . . . . . Operators 2 | . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 1 . . . 1 . . . Recyclers 1 | . . . . . . 1 . . . Mask 1 | . 1 . . . . . . . . Tunnel 2 | . 1 1 . . . . . . . Scanalyzers 1 | . . 1 . . . . . . . Extract 1 | . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 4 6 . . . 3 3 6 . Full Trace Events 4 | . 1 2 . . . . . 1 . Feedback Events 1 | . . . . . . . . 1 . Corruption 1 | . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . . . Robots Built 5 | . . . . . . 2 3 . . Authchips 2 | . . . . . . 1 1 . . Time 338 | . . . . . . 204 134 . . Total Robot Build Rating 28 | . . . . . . 16 12 . . Part Schematics Acquired 30 | . . 3 . 15 . 12 . . . Parts Built 2 | . . . . . . . 2 . . Authchips 2 | . . . . . . . 2 . . Time 338 | . . . . . . . 338 . . Total Part Build Rating 12 | . . . . . . . 12 . . Parts Repaired 2 | . . . . . . 1 . 1 . Time 248 | . . . . . . 112 . 136 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . 2 Non-combat 2 | . . . . . . . . . 2 Combat . | . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . . 3 no_distress 2 | . . . . . . . . . 2 check_alert 1 | . . . . . . . . . 1 Relay Couplers Released 2 | . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 8 | . . . 1 . . . 2 1 4 Allies Hacked 3 | . . . . . . . 3 . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 -------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Total Allies 47 | . 1 . 1 9 . 7 12 7 10 Largest Group 9 | . 1 . 1 9 9 7 6 4 7 Highest-Rated Group 475 | . 10 . 18 271 271 236 295 252 475 Highest-Rated Ally 159 | . 10 . 18 41 41 50 137 137 159 Zionite Dispatches 10 | . . . . . . 2 3 3 2 Heavy 1 | . . . . . . . . 1 . Light 1 | . . . . . . . 1 . . Recon 2 | . . . . . . . 1 1 . Fire 3 | . . . . . . 1 1 1 . Hacker 1 | . . . . . . . . . 1 Hero 1 | . . . . . . . . . 1 Melee Resupply 1 | . . . . . . 1 . . . Total Orders 57 | . . . . . 1 14 8 22 12 STAY 2 | . . . . . . . . 1 1 AID 1 | . . . . . . . . 1 . DROP 1 | . . . . . . 1 . . . EXPLORE 28 | . . . . . 1 7 4 11 5 RETURN 25 | . . . . . . 6 4 9 6 Ally Attacks 255 | . . . 1 . 44 34 93 26 57 Total Damage 6975 | . . . . . 1604 808 1638 1039 1886 Kills 52 | . . . . . 13 6 13 11 9 Allies Corrupted 6 | . . . . . 1 2 3 . . Allies Melted 2 | . . . . . . . 1 1 . Intel | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Robot Analysis Total 4 | . 2 2 . . . . . . . Derelict Logs Recovered 5 | . . . 1 2 2 . . . . Drone Launches 29 | . . . . . 2 7 3 12 5 Drone Recoveries 25 | . . . . . . 7 2 11 5 Decoded 0b10 Intel 24 | . . . . . . 21 3 . . Patrols 6 | . . . . . . 4 2 . . Reinforcements 2 | . . . . . . 2 . . . Guards 16 | . . . . . . 15 1 . . Zionite Intel Received 7 | . . . . . . 4 2 1 . Branch Access 1 | . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . 1 . . . Prototype Schematics 1 | . . . . . . 1 . . . Unaware Analyses 2 | . . . . . . 1 1 . . Trap Installations 1 | . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Turns Passed 14913 | 196 1054 1535 1011 1577 1423 1698 2708 2882 829 Spaces Moved 8520 | 108 539 852 665 1362 959 761 1347 1563 364 Core 9 | 9 . . . . . . . . . Treads 339 | 99 239 . . . 1 . . . . Legs 4119 | . . . . . 119 761 1347 1563 329 Wheels 4053 | . 300 852 665 1362 839 . . . 35 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 105 105 110 110 190 120 120 120 Average Speed 130 | 152 131 113 115 110 133 190 140 126 125 Slowest Speed 410 | 160 160 125 125 110 410 260 190 190 260 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 54 | 5 67 60 94 92 97 20 26 35 48 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 11 | . 1 1 1 . . . . 8 . Known Exits Taken 2 | . . . 1 . . 1 . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 . 1 1 . Scrap Searched 10 | . . . 3 2 5 . . . . Spaces Dug 60 | . 1 13 . . 3 7 14 20 2 Terrain Destroyed 478 | . 7 41 22 . 3 38 208 20 139 Melee 38 | . . . . . 3 6 7 20 2 Projectile 24 | . 1 15 . . . 1 7 . . AOE 416 | . 6 26 22 . . 31 194 . 137 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -5 -4 -4 --------- Run | Yrd Mat Mat Min Zio Pro Fac Fac Fac Ext Total 11404 | 125 711 1235 846 1443 1067 972 2039 2317 649 Wait 1734 | . 40 218 129 38 30 147 465 488 179 Move 8509 | 107 538 851 664 1359 958 760 1346 1562 364 Hop 1 | . . . . 1 . . . . . Pick Up 146 | 3 13 21 3 18 13 8 29 37 1 Fast Attach 64 | 7 7 3 . 1 5 6 12 17 6 Attach 77 | . 3 8 5 . 9 10 19 9 14 Detach 23 | . . . . . 6 1 10 6 . Swap 211 | 1 12 30 11 7 8 14 43 65 20 Drop 145 | . 13 21 1 18 15 5 31 38 3 Fire 290 | 7 85 83 30 . 15 8 40 9 13 Melee 199 | . . . 3 1 7 13 44 86 45 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 1 | . . . . . 1 . . . . Miscellaneous 4 | . . . . . . . . . 4 Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / *Low) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 5 exits: [*Res x2] / *Upp x2 / *Ext) -4/Extension (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 197 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Central database locked down 596 | -10/Materials | Discovered new exit (range 12) 1012 | -10/Materials | Core integrity fell below 50% 1211 | -10/Materials | Discovered new exit (range 11) 1251 | -10/Materials | Entered another Materials area 1251 | -9/Materials | Evolved 2 slots: Utility x2 1438 | -9/Materials | Build established: Scavenger-Mutant 2470 | -9/Materials | Discovered new exit (range 10) 2482 | -9/Materials | Identified exit to Materials 2665 | -9/Materials | Central database locked down 2718 | -9/Materials | Discovered exit to Materials (range 13) 2728 | -9/Materials | Build established: Mutant 2763 | -9/Materials | Discovered new exit (range 14) 2786 | -9/Materials | Entered Mines 2809 | -9/Mines | Met a Derelict bent on vengeance 2954 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2954 | -9/Mines | Learned location of Storage (-7) 2974 | -9/Mines | Identified exit to Zion 3129 | -9/Mines | Discovered exit to Materials (range 13) 3176 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3230 | -9/Mines | Build established: Scavenger-Mutant 3395 | -9/Mines | Discovered exit to Materials (range 5) 3636 | -9/Mines | Build established: Mutant 3797 | -9/Mines | Entered Zion 3828 | -7/Zion | Received a hallucinogenic algorithm 3843 | -7/Zion | Learned 8 Factory zone layouts 3895 | -7/Zion | Discovered new exit (range 14) 3982 | -7/Zion | Gained Derelict followers 4113 | -7/Zion | Gained Derelict followers 4178 | -7/Zion | Found CR-A16's Pointy Stick 4342 | -7/Zion | Met Imprinter 4361 | -7/Zion | Imprinted 4363 | -7/Zion | Declared Zion's savior 4714 | -7/Zion | Found Prototype Processor 4717 | -7/Zion | Found Prototype Processor 4719 | -7/Zion | Found Prototype Processor 4721 | -7/Zion | Found Prototype Processor 4804 | -7/Zion | Learned location of 1 exit from Factory 4865 | -7/Zion | Build established: Scavenger-Mutant 5295 | -7/Zion | Build established: Mutant 5374 | -7/Zion | Entered Proximity Caves 5374 | -6/Proximity Caves | Accompanied by 9 allies 5376 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 5426 | -6/Proximity Caves | Lost 4 allies 5543 | -6/Proximity Caves | Lost 4 allies 5679 | -6/Proximity Caves | Spotted B-75 Beast 5717 | -6/Proximity Caves | Learned Factory emergency access door positions 5774 | -6/Proximity Caves | Learned Factory stockpile data 6143 | -6/Proximity Caves | Core integrity fell below 50% 6166 | -6/Proximity Caves | Destroyed B-75 Beast 6190 | -6/Proximity Caves | Lost 3 parts (2n1u) 6452 | -6/Proximity Caves | Encountered a Derelict guarding a broken Freighter 6495 | -6/Proximity Caves | Found Prototype Device 6496 | -6/Proximity Caves | Identified Exp. EM Disruption Field 6502 | -6/Proximity Caves | Found Prototype Launcher 6503 | -6/Proximity Caves | Identified Adv. Micro-nuke Launcher 6507 | -6/Proximity Caves | Found Adv. Micro-nuke Launcher 6768 | -6/Proximity Caves | Discovered new exit (range 8) 6797 | -6/Proximity Caves | Entered Factory 6797 | -6/Factory | Accompanied by 1 ally 6797 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 6798 | -6/Factory | Identified exit to Factory 6956 | -6/Factory | Discovered new exit (range 13) 7008 | -6/Factory | Identified exit to Lower Caves 7422 | -6/Factory | Build established: Derelict-Mutant 7558 | -6/Factory | Zion Fire squad teleported in 7635 | -6/Factory | Zion Melee Resupply teleported in 7888 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 7948 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 7996 | -6/Factory | Retrieved Zion intel report: Trap Installations 8017 | -6/Factory | Discovered exit to Factory (range 31) 8090 | -6/Factory | Identified Exp. Targeting Computer 8091 | -6/Factory | Identified Exp. Target Analyzer 8169 | -6/Factory | Fabricated X-82 Rainmaker? 8199 | -6/Factory | Identified Exp. Armor Integrity Analyzer 8206 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 8263 | -6/Factory | Repaired Broken Enh. Armored Leg 8366 | -6/Factory | Terminal network hard line cut 8386 | -6/Factory | Build established: Mutant 8483 | -6/Factory | Spotted B-75 Beast 8495 | -6/Factory | Entered another Factory area 8495 | -5/Factory | Evolved 2 slots: Utility x2 8498 | -5/Factory | Identified Spectral Analyzer 8525 | -5/Factory | Lost 3 allies 8647 | -5/Factory | Zion Recon squad teleported in 9188 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 9189 | -5/Factory | Zion Fire squad teleported in 9333 | -5/Factory | P-70 Sage assimilated allied E5-3ZB(i) 9476 | -5/Factory | Retrieved Zion intel report: Branch Access 9476 | -5/Factory | Identified exit to Upper Caves 9477 | -5/Factory | Zion Light squad teleported in 9713 | -5/Factory | Terminal network hard line cut 9779 | -5/Factory | Discovered new exit (range 23) 9871 | -5/Factory | Fabricated L-41 Fighter? 9898 | -5/Factory | Found Scatter Rocket Array 10018 | -5/Factory | Found Prototype Protection 10019 | -5/Factory | Identified Zio. Weapon Casing 10213 | -5/Factory | Cargo convoy interrupted 10223 | -5/Factory | P-70 Sage assimilated allied Fighter 6b 10253 | -5/Factory | Lost 3 allies 10254 | -5/Factory | Garrison activated, responded to threat 10262 | -5/Factory | Found Zio. Weapon Casing 10279 | -5/Factory | Lost 6 parts (1p1n4u) 10289 | -5/Factory | Destroyed 7 combat bots 10642 | -5/Factory | Fabricated Enh. Armored Leg (x1) 10734 | -5/Factory | Build established: Messiah-Gladiator 10816 | -5/Factory | Fabricated Enh. Armored Leg? 10996 | -5/Factory | Found Hvy. Reflective Plating 11195 | -5/Factory | First assault squad dispatched 11203 | -5/Factory | Entered another Factory area 11203 | -4/Factory | Accompanied by 2 allies 11203 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11577 | -4/Factory | Zion Heavy squad teleported in 11589 | -4/Factory | Discovered new exit (range 3) 11594 | -4/Factory | Identified exit to Upper Caves 11798 | -4/Factory | Found Zio. Weapon Casing 11888 | -4/Factory | Discovered new exit (range 13) 12169 | -4/Factory | Build established: Gladiator 12185 | -4/Factory | Repaired Broken Cld. Antimatter Reactor 12325 | -4/Factory | Zion Fire squad teleported in 12604 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 12605 | -4/Factory | Zion Recon squad teleported in 12725 | -4/Factory | Terminal network hard line cut 13017 | -4/Factory | Discovered new exit (range 20) 13319 | -4/Factory | Discovered exit to Upper Caves (range 6) 13448 | -4/Factory | P-70 Sage assimilated allied Smith 7a 13551 | -4/Factory | Discovered new exit (range 29) 14085 | -4/Factory | Entered Extension 14402 | -4/Extension | Build established: Scavenger-Gladiator 14572 | -4/Extension | Rescued a captive Derelict 14648 | -4/Extension | Zion Hacker squad teleported in 14653 | -4/Extension | Zion hero teleported in (1C-UTU) 14716 | -4/Extension | Energy Cycler disabled 14716 | -4/Extension | Rescued a captive Derelict 14717 | -4/Extension | Rescued a captive Derelict 14719 | -4/Extension | Rescued a captive Derelict 14719 | -4/Extension | Rescued a captive Derelict 14746 | -4/Extension | Spotted B-86 Titan 14752 | -4/Extension | Discovered new exit (range 19) 14754 | -4/Extension | Spotted B-86 Titan 14783 | -4/Extension | Rescued A7 14794 | -4/Extension | Destroyed B-86 Titan 14837 | -4/Extension | Lost 10 allies 14843 | -4/Extension | Core integrity fell below 50% 14860 | -4/Extension | Disrupted transfer network 14876 | -4/Extension | Lost 23 parts (3p6n10u4w) 14876 | -4/Extension | Core integrity fell below 20% 14914 | -4/Extension | Destroyed by B-86 Titan with Railgun Last Messages --------------- 14859_ The unstable cave ceiling collapses. 14860_ ALERT: Persistent threat to transfer network, dispatching additional forces. 14862_ Acquired 6 matter. 14864_ The unstable cave ceiling collapses. 14864_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal E014. 14875_ Acquired Wave Gun. 14878_ Acquired Imp. Treads. 14886_ Imp. Treads destroyed. 14888_ Wave Gun destroyed. 14889_ Acquired 65 matter. 14890_ Power Sword destroyed. 14891_ L-61 Swordsman destroyed. 14894_ Acquired 69 matter. 14897_ Acquired Power Sword. 14900_ Acquired Flexi-carbon Leg. 14902_ Slug penetrates Wall. 14904_ Acquired Flexi-carbon Leg. 14909_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#????#??????#????#????????????????? | | ?#?????#????????????????#????????????????????????? | | ????#??#?????????????????????????????????????????? | | #############?????????????##?????????????????????? | | ########?????? #?######??????????????? | | ########### """ #?#??##;#?# #??????????????? | | ???#?????## "T" #??### #### #??????????????? | | ??????????# " " #??#% %;;## #??????????????? | | ??????????# #??# @g #??????????????? | | ???????#### ^ = ######T; #??????????????? | | ???????# ] *%/######;; #######????????? | | #?????## / = ##???????? | | ???????# ###+###;; *== ;#???????? | | ???????# +! #; BB*! ;##??????? | | ???????# ######## ## BB* ; #??????? | | ??????#########/#######?# # %=% # #??????? | | ???##??##?#?# #?# ## [ # #??????? | | #?#??????#??# ! = #?# # ! =###??????? | | ????????????# !! ! #?# ## *%# #??????? | | ????????????# != =#?######### % ###??????? | | ??????????#?#### "###???#????## % ##???????? | | #??????????????# "#????#???#?## % ##???????? | | ?#?????????????######??????#???# [ ###??????? | | ??#?????????????????????????#??## % #??????? | | ???????????????????????????#???## *[ #???? | | ??????#???????????????????????#?# % ##?? | | ????#???????????????????????????# [ # | | ?????????????????#??????????????### # | | ????????????#????????????????????#?# ! # # # | | ?????#????????????????????????????? # [ # | | ??????????#???????????????????????? |= # | | ???????????????????????????????????# %* # # | | ?????????#?????????????????#???????? % !% " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 41 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Jamming Range 16 Additional Mass Support 12 Corruption Block 15 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Resistance: EM 75 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 65 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 10 Core Analysis 6 Recoil Reduction 2 Force Boost 20 Defensive Hacking 14 Authchip Count 4 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Autogun | -9/Materials | Extracted Gravmag System | -7/Zion | Archive Imp. Target Analyzer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive System Guard | -7/Zion | Archive Microactuators | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Field Propulsion Drive | -7/Zion | Archive Enh. Armored Leg | -6/Factory | Scanalyzed Imp. Heavy Machine Gun | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Scatter Rocket Array | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Thermal Defense Suite | -6/Factory | Z-intel Imp. Lightning Gun | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Rocket Array | -6/Factory | Z-intel Hvy. EM Shotgun | -6/Factory | Z-intel Prc. Rocket Launcher | -6/Factory | Z-intel Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ X-82 Rainmaker | x2 | -6/Factory | Authchip L-41 Fighter | x3 | -5/Factory | Authchip Enh. Armored Leg | x1 | -5/Factory | Authchip Enh. Armored Leg | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- Friend Of Zion Heroic Deeds Challenges ------------ None Game ------ Seed BackupPhaseWell Manual? 0 Play Time 06:40:23 Cumulative 201.4 hours Start 2025.02.21 @ 17:36:52 End 2025.02.22 @ 16:30:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8f115c1-0710-4e85-8753-576ac948d9f0