Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.13 @ 18:01:06 Player: SovietPaperclip Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (143) 715 Value Destroyed (5824) 5824 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (2785) 2785 TOTAL SCORE: 14284 Bonus ------- High Alert Combat Kills 465 Follower Combat Kills 120 Entered Garrisons 400 Used RIF Installer 1500 Aligned with FarCom 300 Cogmind --------- Core Integrity 768/850 Matter 0/300 Energy 153/200 System Corruption 14% Temperature Hot (269) Movement Immobile (Siege) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Cold Fusion Reactor > --- PROPULSION (4) --- Heavy Siege Treads > --- UTILITY (6) ------ Huge Storage Unit Advanced Transmission Jammer > --- WEAPON (3) ------- Heavy Linear Accelerator > --- INVENTORY (25) --- Reinforced Deuterium Engine Light Antimatter Reactor Advanced Cryofiber Web High-capacity Matter Pod (200) Energy Filter Quantum Capacitor Advanced ECM Suite Improved Medium Armor Plating Relay Coupler [NC] (26) Relay Coupler [NC] (31) Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Guided EMP Blaster Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Advanced Transmission Jammer Improved Light Armor Plating Improved Shield Generator Relay Coupler [Sentry] > --- WEAPON ----------- Heavy Linear Accelerator Remote Datajack > --- INVENTORY -------- Reinforced Deuterium Engine Light Antimatter Reactor Advanced Cryofiber Web High-capacity Matter Pod Energy Filter Quantum Capacitor Advanced ECM Suite Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Heavy Linear Accelerator Heavy Linear Accelerator Heavy Linear Accelerator Guided EMP Blaster Remote Datajack Plasma Cutter [Rating: 90] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Wheel Armored Huge Wheel Hover Unit Cooled Airjet Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Minigun Energy Cannon Cooled Particle Cannon Ballistic Gun Minigun Ballistic Cannon Heavy Linear Accelerator Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 4 | . . . 1 . . . . 1 . . . 2 Weapon 1 | . . . . . . . 1 . . . . . Parts Attached 111 | 6 5 . 6 3 . 7 19 15 15 7 16 12 Power 14 | 1 . . 1 . . 1 1 2 3 2 1 2 Engine 9 | 1 . . 1 . . 1 . 1 2 2 . 1 Core 3 | . . . . . . . 1 1 1 . . . Reactor 2 | . . . . . . . . . . . 1 1 Propulsion 23 | 2 1 . 1 1 . . 7 4 1 3 2 1 Treads 21 | 2 1 . 1 1 . . 7 2 1 3 2 1 Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . . . . Hover 1 | . . . . . . . . 1 . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 1 3 . 3 . . 3 2 5 2 2 3 7 Device 17 | . 1 . . . . 3 1 3 1 2 2 4 Storage 4 | 1 2 . 1 . . . . . . . . . Processor . | . . . . . . . . . . . . . Hackware 3 | . . . . . . . . 1 . . . 2 Protection 7 | . . . 2 . . . 1 1 1 . 1 1 Artifact . | . . . . . . . . . . . . . Weapon 43 | 2 1 . 1 2 . 3 9 4 9 . 10 2 Energy Gun . | . . . . . . . . . . . . . Energy Cannon 14 | . . . . . . 1 1 4 5 . 3 . Ballistic Gun 13 | 2 1 . 1 2 . 1 6 . . . . . Ballistic Cannon 2 | . . . . . . . . . . . 1 1 Launcher 6 | . . . . . . 1 2 . 1 . 1 1 Special Weapon 8 | . . . . . . . . . 3 . 5 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . 1 1 . . . 2 Corrupted Parts 3 | . . . . . . 3 . . . . . . System Corruption 10 | . . . . . . 10 . . . . . . Parts Lost 37 | . 2 . 2 1 . 1 3 2 7 1 7 11 Power 8 | . . . 1 . . 1 . . 2 1 1 2 Propulsion 7 | . 1 . . 1 . . . . 2 . 1 2 Utility 14 | . . . 1 . . . 2 . 2 . 3 6 Weapon 8 | . 1 . . . . . 1 2 1 . 2 1 Highest Loss Streak 8 | . 1 . 1 1 . 1 1 1 3 1 4 8 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 89 100 91 99 100 89 97 95 89 87 94 90 Engine 8 | . 14 14 10 11 11 . 5 7 11 14 13 2 Core 1 | . . . . . . . 3 7 2 . . . Reactor 1 | . . . . . . . . . . . . 9 Treads 26 | . 28 28 28 32 33 33 35 24 14 15 27 24 Wheel 1 | . . . . . . . . 2 7 7 1 . Device 13 | . 4 14 11 11 11 11 10 22 14 11 13 15 Storage 8 | . 14 14 11 11 11 11 9 7 7 7 7 6 Hackware 1 | . . . . . . . . . . . . 7 Protection 6 | . . . 8 11 11 11 5 . 7 7 7 8 Energy Cannon 7 | . . . . . . . . 9 21 23 20 . Ballistic Gun 11 | . 28 28 22 22 22 21 26 12 . . . . Special Weapon 1 | . . . . . . . . . . . . 5 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 149 | 10 26 26 90 93 93 95 100 126 133 127 141 149 Greatest Support 126 | 40 40 40 60 63 63 63 86 82 28 28 112 126 Greatest Overweight (x) 4 | . . . 1 1 1 1 1 4 4 4 4 1 Average Overweight (x) 1 | . . . . 1 1 1 1 2 3 4 1 1 Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 9 15 19 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 4 1 21 25 25 25 25 25 25 25 25 25 Average Carried 21 | 2 1 1 11 21 24 24 20 23 23 23 22 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 1 1 21 25 25 16 25 21 24 25 25 21 Class Distribution -------------------- 24% | Tank 20% | Scavenger-Mutant 19% | Bothacker-Tank 12% | Skirmisher 9% | Mutant 7% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Skirmisher | -8/Materials Tank | -7/Factory Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Gunner | -7/Garrison Bothacker-Tank | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Matter Collected 3583 | 216 129 24 248 389 . 51 850 502 316 58 163 637 Remotely . | . . . . . . . . . . . . . Salvage Created 5792 | . 252 . 417 228 . 98 1041 626 1352 158 781 839 Parts 305 | . 13 . 28 9 . 6 55 41 62 7 45 39 Haulers Intercepted 8 | . 1 . 2 . . . 3 1 . . . 1 Recyclers Shooed 1 | . . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 122 | . 5 . 6 5 . 2 20 13 29 3 17 22 Guns 39 | . 5 . 6 5 . 2 15 6 . . . . Cannons 67 | . . . . . . . . 5 26 2 15 19 AOE 13 | . . . . . . . 5 2 3 . . 3 Classes Destroyed 16 | . 2 . 3 . . . 6 2 . . 2 1 Worker 4 | . . . . . . . 1 1 . . . 2 Builder 3 | . . . 1 . . . 1 . . . . 1 Hauler 8 | . 1 . 2 . . . 3 1 . . . 1 Recycler 1 | . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . 1 . . . . . Operator 2 | . . . . . . . 1 1 . . . . Watcher 2 | . . . . . . . . 1 1 . . . Swarmer 24 | . . . . . . . 6 4 7 . 7 . Grunt 60 | . 5 . 2 5 . 2 10 5 13 3 2 13 Brawler 3 | . . . . . . . . . . . 2 1 Duelist 6 | . . . 1 . . . 1 . 3 . . 1 Protector 1 | . . . . . . . . . . . . 1 Sentry 15 | . . . 3 . . . 2 1 3 . 4 2 Specialist 1 | . . . . . . . . . . . 1 . Hunter 2 | . . . . . . . 1 1 . . . . Programmer 10 | . . . . . . . . 2 3 . 1 4 Best Kill Streak 8 | . 2 . 3 3 . 2 5 4 7 3 8 5 Combat Bots Only 8 | . 2 . 2 3 . 2 3 4 7 3 8 5 Max Kills in Single Turn 4 | . 1 . 1 1 . 1 4 2 2 1 2 3 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 3 | . . . . . . . 2 2 2 . . 3 Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Hostile Shots Fired 879 | . 52 . 34 31 . 17 73 89 169 12 228 174 Missed 265 | . 16 . 8 12 . 9 21 19 57 2 75 46 Damage Taken 7774 | . 474 . 332 313 . 134 847 874 1399 166 1242 1993 Core 690 | . 64 . 50 65 . 14 99 105 89 14 108 82 Absorbed by Shields 426 | . . . . . . . 16 172 31 . 14 193 Reduced by Siege Mode 209 | . . . . . . . . . . . . 209 Core Remaining (%) 75 | 100 . 74 . . . 67 82 . . . 54 . Volleys Fired 379 | . 36 . 28 15 . 7 62 42 70 7 44 68 Largest 3 | . 2 . 2 2 . 2 3 3 3 3 3 1 Hottest 170 | . 40 . 40 50 . 50 75 135 90 90 170 83 Shots Fired 827 | . 72 . 56 30 . 14 171 115 171 22 107 69 Gun 417 | . 72 . 56 30 . 14 168 77 . . . . Cannon 398 | . . . . . . . . 38 169 22 105 64 Launcher 6 | . . . . . . . 3 . 2 . 1 . Special 6 | . . . . . . . . . . . 1 5 Kinetic 481 | . 72 . 56 30 . 14 168 77 . . . 64 Thermal 335 | . . . . . . . . 38 169 22 106 . Explosive 6 | . . . . . . . 3 . 2 . 1 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 21 | . 11 . 8 5 . 12 21 10 12 11 14 11 Robot Miss Streak 5 | . 2 . 3 2 . 1 5 4 3 1 4 3 Penetration Max 1 | . . . . . . . . . . . . 1 Secondary Targets 7 | . 2 . 1 1 . . 1 2 . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . 1 1 . . . . Shots Hit Robots 514 | . 56 . 33 19 . 13 102 71 102 16 54 48 Core Hits 231 | . 15 . 21 8 . 6 46 30 52 5 21 27 Critical Kills 3 | . . . . 1 . . . . . 1 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 9 | . . . 1 1 . . . . . 1 1 5 Meltdown 2 | . . . . . . . . . . 1 1 . Destroy 2 | . . . 1 1 . . . . . . . . Blast 5 | . . . . . . . . . . . . 5 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15126 | . 458 . 351 292 . 241 2439 1887 3129 457 1811 4061 Guns 4113 | . 458 . 351 292 . 241 1802 969 . . . . Cannons 9100 | . . . . . . . . 651 2862 457 1811 3319 Explosions 1913 | . . . . . . . 637 267 267 . . 742 Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 7432 | . 458 . 351 292 . 241 1802 969 . . . 3319 Thermal 6681 | . . . . . . . . 918 2862 457 1811 633 Explosive 904 | . . . . . . . 637 . 267 . . . Electromagnetic 109 | . . . . . . . . . . . . 109 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 14 | . . . . . . 10 . 3 4 4 4 14 Average Corruption 3 | . . . . . . 6 . 2 3 4 4 3 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 90 | . . . . . . 1 . 18 27 8 30 6 Message Errors 15 | . . . . . . 1 . 1 5 1 7 . Matter Fused 25 | . . . . . . . . 6 6 4 8 1 Heat Flow Errors 15 | . . . . . . . . 3 7 . 5 . Energy Discharges 11 | . . . . . . . . 2 1 2 5 1 Parts Rejected 1 | . . . . . . . . . 1 . . . Data Loss (minor) 8 | . . . . . . . . 4 1 . 1 2 Data Loss (major) 7 | . . . . . . . . 1 4 . 1 1 Misfires 4 | . . . . . . . . . . 1 2 1 Alerts 3 | . . . . . . . . 1 1 . 1 . Weapon Failures 1 | . . . . . . . . . 1 . . . Overload Shots 2 | . . . . . . . . . . . 2 . Overflow Damage 365 | . . . . . . . 34 16 8 . 18 289 Projectiles 322 | . . . . . . . . 7 8 . 18 289 Explosions 43 | . . . . . . . 34 9 . . . . Melee . | . . . . . . . . . . . . . Knockbacks 8 | . . . . . . . . . . . . 8 Impact . | . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . 8 Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 161 | . . . . . . . . 66 . . . 95 Shots 2 | . . . . . . . . 1 . . . 1 Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 335 | . 36 . 1 19 . 9 33 184 222 16 198 335 Average Temperature 61 | . 10 . 1 7 . 9 9 44 47 8 67 100 Received Heat Transfer 2502 | . 288 . 126 162 . 72 288 147 480 108 162 669 Siege Activations 2 | . . . . . . . . . . . . 2 Total Turns 70 | . . . . . . . . . . . . 70 Longest Duration 39 | . . . . . . . . . . . . 39 Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . 1 2 . Combat Hostiles 3 | . . . . . . . . . . 1 2 . Parts Melted 15 | . . . . . . . . 2 7 1 5 . Heat Transferred 8408 | . . . . . . . . 1101 3885 629 2393 400 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Peak Influence 979 | . 152 58 209 70 . 50 358 212 979 513 684 523 Initial 513 | . . 58 22 . . . 19 130 25 513 175 359 Average 254 | . 78 58 79 21 . 46 180 70 534 332 512 366 Maximum Alert Level 3 | . . . 1 . . . 1 1 3 2 2 2 Low Security (%) 51 | 100 100 100 95 100 . 100 65 93 18 . 9 . Level 1 22 | . . . 4 . . . 34 6 5 85 4 69 Level 2 23 | . . . . . . . . . 53 14 85 30 Level 3 2 | . . . . . . . . . 21 . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 1 . . . 4 6 . . . 7 Investigation 6 | . 1 . 1 . . . 1 1 . . . 2 Extermination 4 | . . . . . . . . 2 . . . 2 Reinforcement 7 | . . . . . . . 3 3 . . . 1 Assault 2 | . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Distress Signals 6 | . 1 . 1 . . . 2 1 1 . . . Communications Jammed 39 | . . . . . . . . 8 . . . 31 Distress Signals 38 | . . . . . . . . 8 . . . 30 Times Spotted 167 | . 9 . 11 5 . 3 34 19 35 3 18 30 Peak Tracking Total 7 | . 4 . 3 3 . 3 4 5 6 3 4 7 Tactical Retreats 9 | . 1 . 1 . . . 3 . 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Traps Triggered 14 | . . . . 1 . . . 2 8 . 3 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Machines Disabled 23 | . . . . . . . 5 1 4 1 5 7 Max in Single Turn 2 | . . . . . . . 1 1 1 1 1 2 Garrison Access 1 | . . . . . . . . . . . . 1 Garrison Relay 5 | . . . . . . . . . 3 . 2 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . 3 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Machines Accessed 30 | . 2 . 3 2 1 . 5 5 3 3 2 4 Terminals 22 | . 2 . 3 1 . . 5 4 3 2 2 . Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . 2 Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 61 | . 5 . 8 2 1 . 10 10 5 7 3 10 Successful 24 | . 1 . 2 2 1 . 5 1 3 3 2 4 Failed 37 | . 4 . 6 . . . 5 9 2 4 1 6 Catastrophic 8 | . . . 1 . . . 1 4 . 2 . . Database Lockouts . | . . . . . . . . . . . . . Manual 20 | . 4 . 5 . 1 . 6 4 . . . . Terminals 46 | . 5 . 8 1 . . 10 8 5 6 3 . Fabricators 6 | . . . . . . . . . . . . 6 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . 4 Garrison Access 3 | . . . . . . . . 2 . 1 . . Terminal Hacks 16 | . 1 . 2 2 1 . 3 . 3 2 2 . Part Schematic 2 | . . . 1 . . . . . . 1 . . Open Door 2 | . . . . 1 . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . 1 . . . . . Emergency Access Points 2 | . . . . . . . . . 1 . 1 . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . Garrison Registry 1 | . . . . . . . . . . . 1 . Patrol Navigation 1 | . . . . . . . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 Insert Component 1 | . . . . . . . . . . . . 1 Analyze 1 | . . . . . . . . . . . . 1 Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . 1 . 1 . . Unauthorized Hacks 2 | . . . . . . . 2 . . . . . Terminals 2 | . . . . . . . 2 . . . . . Botnet 2 | . . . . . . . 2 . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 2 . 3 . . . 4 5 1 3 . 4 Full Trace Events 7 | . 1 . 1 . . . 2 1 . . . 2 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . . . 1 . 1 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 58 | . . . . . . . . . . . . 58 Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . . . 1 . 2 . Threat Obfuscator 1 | . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . . . . . . 1 . Robots Hacked 2 | . . . . . . . . . . . . 2 Non-combat 1 | . . . . . . . . . . . . 1 Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied 3 | . . . . . . . . . . . . 3 drop_inventory 1 | . . . . . . . . . . . . 1 locate_stockpiles 1 | . . . . . . . . . . . . 1 disable_weapons 1 | . . . . . . . . . . . . 1 Relay Couplers Released 22 | . . . . . . . . . 11 . 8 3 Machine Destruction 22 | . . . . . . . . . 11 . 8 3 Attached 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Total Allies 3 | . . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . . 3 . . . Highest-Rated Group 101 | . . . . . . . . . 101 . . . Highest-Rated Ally 39 | . . . . . . . . . 39 . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . 36 . . . Total Damage 316 | . . . . . . . . . 316 . . . Kills 6 | . . . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Turns Passed 12000 | 54 262 45 846 1356 514 233 1676 1743 1513 663 1409 1686 Spaces Moved 4866 | 36 90 29 384 538 213 79 551 753 664 381 558 590 Core 15 | 15 . . . . . . . . . . . . Treads 3360 | 21 90 29 384 538 213 79 551 402 . . 463 590 Legs . | . . . . . . . . . . . . . Wheels 1491 | . . . . . . . . 351 664 381 95 . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 240 160 145 160 160 240 Average Speed 207 | 114 160 160 188 240 240 240 245 204 159 160 210 241 Slowest Speed 250 | 160 160 160 240 240 240 240 250 243 160 160 240 249 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 16 10 37 94 60 34 50 18 68 10 70 11 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . Known Exits Taken 3 | . . . 1 . . . . 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . Spaces Dug 23 | . . . . . . . . . . . 20 3 Terrain Destroyed 213 | . . . . . . . 46 28 45 2 20 72 Melee . | . . . . . . . . . . . . . Projectile 25 | . . . . . . . . 4 . 2 . 19 AOE 188 | . . . . . . . 46 24 45 . 20 53 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac Gar Fac Total 6087 | 49 151 28 458 579 218 114 776 884 949 423 703 755 Wait 419 | . 15 . 13 15 . 12 107 42 98 6 45 66 Move 4852 | 35 89 28 383 537 212 78 550 752 662 380 556 590 Hop . | . . . . . . . . . . . . . Pick Up 140 | 8 4 . 26 7 3 1 27 13 14 14 13 10 Fast Attach . | . . . . . . . . . . . . . Attach 60 | 6 3 . 4 2 . 1 7 6 7 6 10 8 Detach 1 | . . . . . . . . . . . 1 . Swap 51 | . 2 . 2 1 . 6 12 9 8 1 6 4 Drop 76 | . 2 . 2 2 3 9 11 12 6 9 11 9 Fire 379 | . 36 . 28 15 . 7 62 42 70 7 44 68 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 81 | . . . . . . . . 8 62 . 11 . Rewire 7 | . . . . . . . . . 7 . . . Trap . | . . . . . . . . . . . . . Miscellaneous 21 | . . . . . . . . . 15 . 6 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 317 | -10/Materials | Entered Mines 344 | -10/Mines | Learned location of Storage (-7) 349 | -10/Mines | Discovered new exit (range 8) 362 | -10/Mines | Entered Materials 362 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 547 | -9/Materials | Discovered new exit (range 8) 837 | -9/Materials | Discovered new exit (range 5) 869 | -9/Materials | Identified exit to Mines 1066 | -9/Materials | Discovered new exit (range 9) 1111 | -9/Materials | Build established: Scavenger-Mutant 1208 | -9/Materials | Entered Mines 1479 | -9/Mines | Discovered new exit (range 15) 1746 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1747 | -9/Mines | Discovered new exit (range 7) 2009 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2500 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2555 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2555 | -9/Mines | Discovered new exit (range 5) 2564 | -9/Mines | Entered Exiles 2596 | -9/Exiles | Discovered new exit (range 15) 2622 | -9/Exiles | Met 8R-AWN 2665 | -9/Exiles | Met EX-HEX 2728 | -9/Exiles | Met EX-BIN 2759 | -9/Exiles | Aligned with FarCom system 2761 | -9/Exiles | Given EX-Vault access code 2824 | -9/Exiles | Opened EX-Vault 2839 | -9/Exiles | Found AWS/Thermal 2845 | -9/Exiles | Found Deploy-a-Sentry 2851 | -9/Exiles | Found Modified TNC 2898 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2970 | -9/Exiles | Met EX-DEC 3051 | -9/Exiles | Discovered new exit (range 14) 3078 | -9/Exiles | Stole two prototypes: Modified TNC, Deploy-a-Sentry 3078 | -9/Exiles | Entered Mines 3272 | -8/Mines | Discovered new exit (range 7) 3304 | -8/Mines | System corruption reached 10% 3311 | -8/Mines | Entered Materials 3311 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3747 | -8/Materials | Build established: Skirmisher 4281 | -8/Materials | Discovered new exit (range 16) 4704 | -8/Materials | Discovered new exit (range 16) 4987 | -8/Materials | Entered Factory 4987 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4989 | -7/Factory | FarCom data flow suspended 5284 | -7/Factory | Build established: Tank 6475 | -7/Factory | Discovered new exit (range 12) 6727 | -7/Factory | Identified exit to Garrison 6730 | -7/Factory | Entered Garrison 6774 | -7/Garrison | Triggered checkpoint 6857 | -7/Garrison | Garrison Relay disabled 7006 | -7/Garrison | Triggered checkpoint 7037 | -7/Garrison | Triggered checkpoint 7075 | -7/Garrison | Destroyed 7 combat bots 7121 | -7/Garrison | Triggered checkpoint 7157 | -7/Garrison | Triggered checkpoint 7226 | -7/Garrison | Discovered new exit (range 8) 7476 | -7/Garrison | Garrison Relay disabled 7669 | -7/Garrison | Discovered new exit (range 12) 7730 | -7/Garrison | Triggered checkpoint 7799 | -7/Garrison | Garrison Relay disabled 7824 | -7/Garrison | Triggered checkpoint 8161 | -7/Garrison | Installed Relay Interface Framework 8165 | -7/Garrison | Lost 3 parts (1n1u1w) 8227 | -7/Garrison | Discovered new exit (range 10) 8243 | -7/Garrison | Entered Factory 8436 | -7/Factory | Build established: Bothacker-Tank 8905 | -7/Factory | Identified exit to Garrison 8906 | -7/Factory | Entered Garrison 9040 | -7/Garrison | Triggered checkpoint 9059 | -7/Garrison | Triggered checkpoint 9103 | -7/Garrison | Destroyed 8 combat bots 9103 | -7/Garrison | Triggered checkpoint 9119 | -7/Garrison | Triggered checkpoint 9228 | -7/Garrison | Triggered checkpoint 9320 | -7/Garrison | Garrison Relay disabled 9361 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 9396 | -7/Garrison | Build established: Bothacker-Gunner 9510 | -7/Garrison | Discovered new exit (range 24) 9510 | -7/Garrison | Discovered new exit (range 68) 9510 | -7/Garrison | Discovered new exit (range 36) 9731 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 9929 | -7/Garrison | Triggered checkpoint 9996 | -7/Garrison | Garrison Relay disabled 10066 | -7/Garrison | Spotted B-75 Beast 10091 | -7/Garrison | Found Quantum Capacitor 10093 | -7/Garrison | Lost 4 parts (1p2u1w) 10315 | -7/Garrison | Entered Factory 10315 | -6/Factory | Evolved 2 slots: Utility x2 10554 | -6/Factory | Build established: Bothacker-Tank 10665 | -6/Factory | First assault squad dispatched 11238 | -6/Factory | Discovered new exit (range 10) 11919 | -6/Factory | Build established: Tank 11983 | -6/Factory | System corruption reached 10% 12001 | -6/Factory | Self-destructed Last Messages --------------- 11988_ U-05 Engineer destroyed. 11989_ U-05 Engineer builds a Wall. 11989_ K-01 Serf collects debris. 11989_ Med. Treads destroyed. 11990_ System corrupted: Substantial component data lost. 11991_ G-67 Veteran destroyed. 11992_ K-01 Serf collects debris. 11994_ U-05 Engineer builds a Wall. 11995_ M-28 Smith repairs B-48 Gladiator. 11995_ K-01 Serf collects debris. 11996_ Destroyed Lgt. Angular Momentum Engine. 11996_ G-50 Soldier Carbon-fiber Leg blasted off. 11996_ G-50 Soldier knocked back. 11997_ M-28 Smith fits Backup Laser III on B-48 Gladiator. 11998_ B-48 Gladiator destroyed. 11999_ K-01 Serf collects debris. 12000_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ?????????????????????# # """ """ #????????? | | ?????????????????????# # """ """ #????????? | | ?????????????????????# + """ """ #????????? | | ?????????????????????# # #????????? | | ?????????????????????# # """ """ #????????? | | ?????????????????????## ## """ """ #????????? | | ??????????????######### ## """ """ #????????? | | ??????????????# # ## #???###### | | ??????????????# * """ # #########+#####???# """T | | ??????????????# """ # ######### #???????# | | ??????????????# """ # # ## ######### | | ??????????????# # """ " # // | | ??????????????# ! # " " + /* | | ???"#?????"???# %#[ " " # / | | ??#???????????# "" "" # # ""F ! ## ! | | ??????????????# ""S""!+[ # # " != ## % | | ?????? ???"???# """" # # ! # " ##### # | | ??#"???????? ?# # # # #???### | | ?? "T###+############## # # % ###???? | | ?? " # # ! ##### | | ???? #[ # % !% | | ?????? ^ ^ # # * % | | ??? ????# !!! + #!%[ = | | ????????# !!! # # ##### | | ??? ????# ! ! ######## #########???? | | ????????# %@####### #???? ""???? | | ######### ^ %/%g%! % #???? ""???? | | """"" # ^ * g u%=%k%k [ =#???# """??? | | """"" / % %%g%%% #???# ??? | | """ ### ^ m############# #???#!?????? | | #?# "" # """"% ######+####### ?????? | | ### """ # ""S"" # = # ?????? | | #?#^ """" # "" "" # ] ! # ?????? | | = #?# """" # # #??????? | | ### """" # # """" """" #??????? | | ###+####### """" # # """" """" #??????? | | # # """" """" #??????? | | % # # """" """" #??????? | | + # """" """" #??????? | | # """" # """" """" #??????? | | #% """" # """" """" #??????? | | "" ######### # """" # %#??????? | | """#????##?# # """" # #??????? | | F"#???#???# # """" ##############??????? | | """##??????# # """" #????#??????????????? | | "" #???????# # ##??????????????????? | | #???#?### # ##??????????????????? | | ##?????## # ! ###?????????????????? | | ##+########???#^^^ #############??????##????????? | | ###?## ^ # # #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 34 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Armor Coverage 375 Evasion (%) 50 Recoil Reduction 4 Energy Filtering 30 Particle Charging 20 Relay Coupler Types 2 Relay Coupler Value 39 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Imp. Heavy Machine Gun | -7/Factory | Hacked Hvy. Siege Treads | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Infiltrator Challenges ------------ None Game ------ Seed AluminumChainSheargun Manual? 0 Play Time 01:28:39 Cumulative 84.7 hours Start 2024.04.13 @ 16:32:26 End 2024.04.13 @ 18:01:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 47 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3229527a-b536-4373-a1d2-15a541d98768