Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 06:57:54 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (28) 5600 Robots Destroyed (174) 870 Value Destroyed (6939) 6939 Prototype IDs (59) 1180 Alien Tech Used (3) 600 Bonus (2783) 2783 TOTAL SCORE: 21472 Bonus ------- High Alert Combat Kills 56 Follower Combat Kills 481 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 836 Friendly Fire -490 Cogmind --------- Core Integrity 1269/1300 Matter 211/300 Energy 304/340 System Corruption 0% Temperature Cool (0) Movement Treading (232) Ox1 Location -3/Research Parts ------- > --- POWER (2) -------- Heavy Antimatter Reactor > --- PROPULSION (7) --- Medium Treads Medium Treads Advanced Medium Treads Biometal Medium Treads > --- UTILITY (10) ----- Huge Storage Unit Improved Signal Interpreter Advanced Terrain Scan Processor Light Regenerative Plating Advanced Hardlight Generator Makeshift Hacking Suite System Mapper Experimental System Shield > --- WEAPON (3) ------- Plasma Rifle Hardcell Cannon Dirty Datajack > --- INVENTORY (25) --- Vortex Chain Reactor Improved Cooling System Matter Compressor (250) Advanced Sensor Array Terrain Scanner Experimental Core Analyzer Precision Energy Filter Particle Accelerator Improved Medium Armor Plating Makeshift Kinetic Plating Makeshift Ablative Armor Powered Armor Advanced EM Disruption Field Improved Force Field Advanced Remote Shield Authchip [Processor] Improved Corruption Screen System Restoration Module Improved System Restoration Module Heavy Plasma Cannon KE Penetrator Heavy Gauss Cannon Long-range Missile Launcher Phasing Sabre Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Treads Medium Treads Medium Treads Medium Treads Improved Medium Treads Advanced Medium Treads Biometal Medium Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Hardened Medium Armor Plating Light Regenerative Plating Advanced Hardlight Generator Makeshift Hacking Suite System Mapper Experimental System Shield > --- WEAPON ----------- Plasma Rifle Hardcell Cannon Dirty Datajack > --- INVENTORY -------- Vortex Chain Reactor Improved Cooling System Matter Compressor Advanced Sensor Array Terrain Scanner Experimental Core Analyzer Precision Energy Filter Particle Accelerator Improved Medium Armor Plating Makeshift Kinetic Plating Makeshift Ablative Armor Powered Armor Advanced EM Disruption Field Improved Force Field Advanced Remote Shield Authchip [Processor] Improved Corruption Screen System Restoration Module Improved System Restoration Module Heavy Plasma Cannon KE Penetrator Heavy Gauss Cannon Long-range Missile Launcher Phasing Sabre [Rating: 132] Favorites ----------- Power Heavy Antimatter Reactor Engine Improved Deuterium Engine Power Core Fission Core Reactor Heavy Antimatter Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Antigrav System Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Experimental System Shield Protection Light Regenerative Plating Weapon Coil Gun Energy Gun Variable Charge Gun Energy Cannon EM Pulse Cannon Ballistic Gun Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Long-range Missile Launcher Slashing Weapon Phasing Sabre Special Melee Weapon Dirty Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Slots Evolved 14 | . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . 1 . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . 1 Utility 8 | . . 1 . . . 1 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 356 | 4 6 12 1 . 1 29 15 28 14 3 5 16 19 7 12 4 7 22 16 17 6 3 29 9 23 14 22 12 Power 15 | . 1 . . . . 2 2 1 . . . . . . . . . 3 . 1 1 . 3 . . . 1 . Engine 6 | . 1 . . . . 1 2 1 . . . . . . . . . . . 1 . . . . . . . . Core 4 | . . . . . . 1 . . . . . . . . . . . 2 . . . . 1 . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 2 . . . 1 . Propulsion 52 | 1 2 3 1 . 1 11 8 6 . . . . 3 . . . . 2 . 2 . . 1 . 1 5 3 2 Treads 45 | . 1 3 . . 1 9 7 6 . . . . 3 . . . . 2 . 2 . . 1 . 1 5 2 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 1 1 . 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 206 | 2 2 3 . . . 8 4 13 9 2 2 14 11 6 10 2 6 13 14 12 4 2 23 8 13 5 12 6 Device 144 | 2 1 1 . . . 1 . 10 6 2 1 10 5 5 8 1 5 10 11 9 2 2 18 6 11 4 10 3 Storage 4 | . 1 . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . Processor 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Hackware 6 | . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . 2 Protection 49 | . . 2 . . . 6 4 2 3 . 1 4 4 1 2 1 1 2 3 2 1 . 2 2 2 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 83 | 1 1 6 . . . 8 1 8 5 1 3 2 5 1 2 2 1 4 2 2 1 1 2 1 9 4 6 4 Energy Gun 15 | . 1 2 . . . 1 . 2 . . . . . . . . . 1 . . 1 . 1 1 2 2 . 1 Energy Cannon 28 | . . 2 . . . 3 . 2 3 . 2 . 2 1 . . 1 1 1 1 . 1 1 . 3 1 2 1 Ballistic Gun 22 | 1 . 2 . . . 3 1 2 1 . . . 3 . 1 1 . 2 1 1 . . . . 1 1 1 . Ballistic Cannon 5 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . 1 . 1 1 Launcher 7 | . . . . . . 1 . 1 . . . 1 . . 1 . . . . . . . . . 2 . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 1 . . . . . . 1 . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . 2 . . . 2 . . 1 . . . . . . . . . . . 4 . 2 . . 1 . 1 Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . System Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Lost 21 | . 1 4 . . . 5 . 1 . . . . . . . . . . . . . . . . 1 . 3 6 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 8 | . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 3 Utility 7 | . . 2 . . . 1 . . . . . . . . . . . . . . . . . . 1 . 1 2 Weapon 5 | . . 2 . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 6 | . 1 1 . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . 1 6 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Average Slot Usage (%) 95 | . 100 99 100 100 100 91 89 95 99 100 79 100 99 100 100 100 100 98 94 94 92 94 90 89 89 93 97 94 Engine 4 | . 14 11 11 11 11 8 8 7 7 7 7 7 6 6 6 6 6 1 . 3 2 . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . 6 11 7 5 5 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . 1 . . 2 5 8 10 10 10 10 8 Treads 27 | . 11 21 22 22 22 20 18 29 37 35 35 35 37 37 37 37 37 32 27 27 27 27 20 20 20 23 27 27 Wheel 2 | . 14 11 11 11 11 9 8 3 . . . . . . . . . . . . . . . . . . . . Device 10 | . 14 12 11 11 11 9 9 11 14 14 13 11 10 10 11 11 11 10 10 10 7 11 10 5 5 9 5 8 Storage 6 | . 14 11 11 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 9 | . . . . . . . . 7 7 7 7 7 12 12 12 12 12 15 16 16 16 16 15 15 15 15 15 12 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 8 10 9 5 5 12 Protection 9 | . . 9 11 11 11 16 17 10 7 7 7 9 6 7 6 6 6 5 5 5 7 5 5 9 10 10 14 4 Energy Gun 1 | . 8 3 . . . 5 . 2 1 . . . . . . . . . 5 1 2 1 . 1 2 1 . 4 Energy Cannon 6 | . . 11 22 22 22 9 9 4 5 14 . 11 2 6 2 . 3 2 1 8 2 3 4 3 . 3 1 . Ballistic Gun 7 | . 19 7 . . . 2 8 6 6 3 . . 13 12 13 16 14 12 9 5 11 11 10 10 9 5 6 . Ballistic Cannon 1 | . . . . . . . . . . 3 . 7 1 . . . . . . . . . . . 1 5 5 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 172 | 13 92 104 103 103 103 105 108 107 122 119 126 126 123 122 120 120 122 132 134 132 136 133 154 152 168 170 172 153 Greatest Support 203 | 20 12 12 12 12 12 28 28 132 132 132 132 132 156 156 156 156 156 176 176 178 178 178 201 201 203 203 170 199 Greatest Overweight (x) 8 | 1 7 8 8 8 8 8 3 3 . . . . . . . . . . . . . . . . . 1 1 1 Average Overweight (x) 1 | . 2 7 8 8 8 4 3 1 . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 13 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 17 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 24 | 7 9 23 24 25 24 24 24 24 24 24 25 24 24 25 24 25 24 24 25 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 17 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 24 25 25 25 25 25 Class Distribution -------------------- 45% | Mutant 32% | Skirmisher 5% | Hacker-Mutant 5% | Hacker-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Mutant | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Mutant | -5/Factory Skirmisher | -5/Upper Caves Mutant | -5/Upper Caves Tank | -5/Zhirov Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Skirmisher | -4/Upper Caves Mutant | -4/Warlord Skirmisher | -3/Proximity Caves Hacker-Assassin | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Matter Collected 7011 | 252 77 267 110 . . 341 334 354 114 190 . 244 342 241 225 102 229 315 345 202 50 60 603 209 628 473 684 20 Remotely 26 | . . . . . . . . . . . . . . . . . . . . . . . . 26 . . . . Salvage Created 8055 | 92 139 1010 70 . 378 1072 1214 330 71 60 . 107 177 73 46 . 167 315 295 222 108 . 501 197 432 268 656 55 Parts 375 | 10 7 59 8 . 12 50 59 29 5 1 . 5 13 3 6 . 1 14 11 8 2 . 25 7 10 9 15 6 Haulers Intercepted 8 | . . 4 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 1 2 . . . 2 . . . . . . 2 . . . . . . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 63 | . . . . . . . . . 9 5 . 3 . 8 5 . . . 7 3 2 . . 6 . . 15 . Prevented 21 | . . . . . . . . . 5 . . 2 . 2 . . . . 3 7 . . . . . . 2 . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Combat Hostiles Destroyed 132 | . 3 15 1 . 6 17 19 10 2 . . 4 2 1 7 . 1 5 2 3 . . 6 2 9 6 10 1 Guns 47 | . 3 4 . . . 4 4 5 1 . . . 2 . 1 . 1 5 1 1 . . 4 2 4 3 2 . Cannons 47 | . . 11 1 . 3 4 10 3 . . . 1 . 1 . . . . . 2 . . 1 . 1 3 6 . AOE 31 | . . . . . 1 8 4 2 . . . 3 . . 6 . . . . . . . . . 4 . 2 1 Classes Destroyed 19 | 2 1 5 . . 1 3 1 1 . 1 . . . . . . 1 . . . . . . . 1 2 . . Worker 3 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Builder 5 | . . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . 1 Tunneler 6 | 2 . . 1 . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . Hauler 8 | . . 4 . . . 3 1 . . . . . . . . . . . . . . . . . . . . . Recycler 6 | 1 . 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . . 3 . . . 2 2 2 . . . . . . . . . . . . . . 1 . . . . . Swarmer 29 | . . 3 . . . 7 . 8 . . . 3 . . 7 . . . . . . . . . . 1 . . Grunt 51 | . 3 7 . . 6 6 10 1 2 . . . . . . . . 3 . . . . 3 . . 3 7 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Duelist 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 22 | . . 5 1 . . 3 8 . . . . . . 1 . . . . 1 1 . . 1 . . . 1 . Hunter 11 | . . . . . . 1 1 . . . . 1 . . . . . . 1 2 . . . 2 2 . . 1 Programmer 8 | . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 2 . . . 1 . Enhanced Grunt 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Packrat 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Thug 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 9 | 2 3 5 1 . 2 9 5 3 1 . . 3 2 1 4 . 1 3 1 2 . . 3 2 4 4 3 1 Combat Bots Only 4 | . 3 2 1 . 2 4 3 3 1 . . 3 1 1 4 . 1 3 1 2 . . 3 2 4 4 3 1 Max Kills in Single Turn 4 | 1 1 2 1 . 2 4 3 2 1 1 . 2 2 1 2 . 1 1 1 1 . . 1 1 2 1 2 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 4 2 2 . . . 2 . . 2 . . . . . . . . . 2 . 2 1 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Damage Taken 10064 | . 348 766 . . 206 931 624 473 50 . . 86 150 45 103 . 46 639 363 413 . 62 689 472 652 1045 1218 683 Core 755 | . 132 44 . . 36 81 17 29 15 . . 14 29 . 23 . . 34 22 24 . . 49 28 6 57 84 31 Absorbed by Shields 1739 | . . . . . . . . . . . . . . . 4 . . 97 27 . . . 200 . 360 227 504 320 Reduced by Siege Mode 178 | . . . . . . . . . . . . . . . . . . . 25 39 . . 38 46 30 . . . Regen/Repaired (Parts) 867 | . . 127 . . . . 201 . . . . . . . . . . . 32 50 10 . 125 31 65 52 168 6 Core Remaining (%) 82 | 100 47 . . . 80 . 82 . . . . 91 . . . . 93 . . . . 83 . . . . 80 . Volleys Fired 590 | 7 16 66 2 . 15 59 67 25 2 2 . 6 12 36 6 . 10 32 13 13 3 5 43 11 52 34 49 4 Largest 3 | 2 2 2 2 . 2 2 2 2 2 2 . 3 3 3 3 . 3 3 3 3 1 1 3 3 3 3 3 2 Hottest 189 | 60 65 126 126 . 126 126 124 88 94 132 . 180 90 129 103 . 150 90 174 189 90 90 148 133 133 179 188 140 Shots Fired 1111 | 14 32 132 4 . 27 117 128 47 5 4 . 13 29 40 10 . 20 70 33 29 3 5 69 25 84 70 95 6 Gun 576 | 14 32 81 . . . 57 61 35 2 . . . 26 7 5 . 10 57 23 8 . . 32 21 40 32 31 2 Cannon 514 | . . 51 4 . 27 59 67 11 3 4 . 11 3 33 . . 10 13 10 21 3 5 37 4 38 38 58 4 Launcher 21 | . . . . . . 1 . 1 . . . 2 . . 5 . . . . . . . . . 6 . 6 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 540 | 12 22 65 . . . 34 46 23 2 . . 5 26 7 5 . 10 57 13 8 . . 26 14 50 46 67 2 Thermal 280 | . . 10 . . . 23 15 12 . . . . 3 31 . . 10 13 10 13 3 5 43 11 28 24 22 4 Explosive 21 | . . . . . . 1 . 1 . . . 2 . . 5 . . . . . . . . . 6 . 6 . Electromagnetic 270 | 2 10 57 4 . 27 59 67 11 3 4 . 6 . 2 . . . . 10 8 . . . . . . . . Robot Hit Streak 24 | 3 6 11 4 . 8 7 9 4 3 4 . 5 7 4 7 . 4 12 10 17 6 . 24 8 12 14 7 11 Robot Miss Streak 5 | 2 4 2 1 . 4 5 5 4 2 . . 1 3 1 . . 4 2 3 3 . . 1 2 2 2 5 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . 1 1 . Secondary Targets 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . Shots Hit Robots 665 | 8 21 89 2 . 17 79 86 27 3 4 . 8 16 3 5 . 5 41 28 15 3 . 38 20 44 43 51 9 Core Hits 310 | 6 9 29 2 . 8 36 36 17 1 1 . 7 7 3 13 . 3 13 7 7 1 . 22 10 26 13 31 2 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 . . . Critical Parts Destroyed 5 | . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . 1 . Critical Strikes 22 | . . 1 . . . 3 1 1 . . . 1 . . . . . 3 . . . . 2 1 3 3 3 . Burn 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Destroy 8 | . . 1 . . . . . . . . . . . . . . . 3 . . . . 1 1 1 . 1 . Blast 7 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 3 1 . Corrupt 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 19 | . . . . . . . . 3 1 . . 1 . . . 1 . . . . . . . . . . 5 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 14 | . . . . . . . . 3 1 . . . . . . 1 . . . . . . . . . . 5 4 Piercing 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 4 Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19912 | 60 217 1709 51 . 704 2440 2479 909 64 112 . 362 488 94 719 . 124 967 591 415 154 . 1297 375 1720 1325 2327 209 Guns 7216 | 60 217 666 . . . 525 748 387 33 . . . 488 43 39 . 61 967 379 63 . . 553 313 486 648 498 42 Cannons 8145 | . . 977 51 . 518 1208 1340 255 31 112 . 219 . 51 . . 63 . 212 352 154 . 559 62 408 637 881 55 Explosions 4012 | . . 66 . . 186 707 387 213 . . . 142 . . 680 . . . . . . . 185 . 826 . 620 . Melee 441 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 328 112 Ramming 98 | . . . . . . . 4 54 . . . . . . . . . . . . . . . . . 40 . . Kinetic 7462 | 48 119 510 . . . 237 542 202 33 . . 81 488 43 39 . 61 967 218 63 . . 447 161 810 1040 1298 55 Thermal 3998 | . . 167 . . 186 769 593 231 . . . . . . . . 63 . 161 158 154 . 850 214 84 245 81 42 Explosive 2661 | . . . . . . 226 . 167 . . . 142 . . 680 . . . . . . . . . 826 . 620 . Electromagnetic 5252 | 12 98 1032 51 . 518 1208 1340 255 31 112 . 138 . 51 . . . . 212 194 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 435 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 328 107 Piercing 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 5 Highest Corruption 2 | . . . . . 1 . . 2 2 2 2 2 2 . . . . 1 1 . . . 2 2 . 1 1 . Average Corruption 1 | . . . . . 1 . . 1 2 2 2 2 1 . . . . 1 1 . . . 1 1 . 1 1 . Corruption Purged 5 | . . . . . . . . . . . . . 2 . . . . . 1 . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 68 | . . . . . . . . 3 12 17 . 16 1 . . . . 1 . . . . 7 2 . . 9 . Message Errors 11 | . . . . . . . . 1 2 4 . . . . . . . . . . . . 2 . . . 2 . Matter Fused 25 | . . . . . . . . 2 5 7 . 5 . . . . . . . . . . 2 2 . . 2 . Heat Flow Errors 9 | . . . . . . . . . 2 4 . 2 . . . . . . . . . . . . . . 1 . Energy Discharges 8 | . . . . . . . . . 1 1 . 3 . . . . . 1 . . . . . . . . 2 . Data Loss (minor) 7 | . . . . . . . . . 1 1 . 3 . . . . . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Misfires 3 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 539 | . . 20 . . 15 70 35 21 . . . . . . 53 . 19 . . . . . 52 . 31 . 213 10 Projectiles 198 | . . 20 . . 15 40 35 19 . . . . . . . . 19 . . . . . 8 . 31 . 1 10 Explosions 209 | . . . . . . 30 . 1 . . . . . . 53 . . . . . . . 44 . . . 81 . Melee 132 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 131 . Knockbacks 26 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 5 6 11 2 Impact 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 5 9 2 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . Self-Inflicted Damage 301 | . . 16 . . 22 41 103 . . . . . . . . . . . . . . . 49 . . . 70 . Shots 7 | . . 1 . . 1 1 2 . . . . . . . . . . . . . . . 1 . . . 1 . Rammed 7 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . 2 . . Targets Rammed 7 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . 2 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 295 | 20 127 196 66 . 199 199 26 18 265 260 . 166 102 120 6 . 90 126 295 225 54 42 52 60 119 200 200 63 Average Temperature 62 | 15 64 67 35 . 105 72 16 7 106 92 . 59 22 39 4 . 37 38 119 81 30 18 12 30 35 64 85 28 Received Heat Transfer 2002 | . 63 288 . . 99 351 297 12 27 . . . . 6 . . . 146 45 27 . . 88 . 141 111 301 . Effects 3 | . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Siege Activations 13 | . . . . . . . . . . . . . . . . . . . 2 2 . . 3 1 5 . . . Total Turns 211 | . . . . . . . . . . . . . . . . . . . 27 30 . . 42 27 85 . . . Longest Duration 27 | . . . . . . . . . . . . . . . . . . . 18 16 . . 20 27 27 . . . Robots Corrupted 9 | . . . . . 2 2 2 . 1 1 . . . . . . . . 1 . . . . . . . . . Combat Hostiles 6 | . . . . . 2 1 1 . 1 . . . . . . . . . 1 . . . . . . . . . Parts Fried 34 | . . 6 . . 3 10 7 . . 1 . 1 . . . . . . 4 2 . . . . . . . . Impact Corruptions 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Melted 4 | . . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . Heat Transferred 5701 | . . 372 . . 300 992 670 420 . . . . . . . . 100 . 259 250 150 . 1135 359 148 346 100 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 13 | . . 1 . . 2 4 5 1 . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Peak Influence 583 | 15 116 322 140 . 206 363 583 349 . . . . 35 . . . . 148 . . . . 270 . . . . 63 Initial 228 | . 9 48 105 . . 79 139 228 . . . . . . . . . . . . . . . . . . . 6 Average 153 | 9 71 192 51 . 90 270 344 158 . . . . 17 . . . . 66 . . . . 62 . . . . 21 Maximum Alert Level 2 | . . 1 . . 1 1 2 1 . . . . . . . . . . . . . . 1 . . . . . Low Security (%) 62 | 100 100 45 100 . 81 11 3 67 . . . . 100 . . . . 100 . . . . 91 . . . . 100 Level 1 32 | . . 54 . . 18 88 67 32 . . . . . . . . . . . . . . 8 . . . . . Level 2 4 | . . . . . . . 29 . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 1 . . 1 . 5 2 . . . . 2 . . . . 1 . . . . 1 . . . . 2 Investigation 3 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Extermination 5 | . . . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . . . Reinforcement 6 | . . 1 . . 1 . 2 . . . . . 1 . . . . . . . . . . . . . . 1 Assault 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Distress Signals 5 | . . 2 . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 263 | . 8 28 1 . 8 26 31 18 4 . . 5 3 1 5 . 1 8 2 3 . 2 14 2 10 61 15 7 Peak Tracking Total 14 | . 4 4 . . 3 4 6 4 2 . . 3 1 3 4 . 1 3 1 2 . 2 6 2 4 14 8 3 Tactical Retreats 19 | . . 2 . . . 2 3 2 3 . . . . 1 . . . . . . . . 2 . . 2 2 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Traps Triggered 6 | . 1 . . . . 2 2 1 . . . . . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . 7 2 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Disabled 21 | . . 3 . . 2 . 3 . . . . . . . . . . 1 . . . . 12 . . . . . Max in Single Turn 12 | . . 1 . . 1 . 1 . . . . . . . . . . 1 . . . . 12 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Machines Accessed 69 | . 4 3 . 1 1 4 12 8 2 2 4 . 2 1 . . . 4 . 2 6 . 6 . . 4 . 3 Terminals 38 | . 4 2 . . 1 3 9 7 . . . . 1 . . . . 3 . 1 . . 5 . . . . 2 Fabricators 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 4 | . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . Recycling Units 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Hacks 214 | . 15 8 . 5 3 9 43 16 2 7 29 . 3 1 . . . 7 . 2 19 . 22 . . 15 . 8 Successful 152 | . 9 6 . 5 . 5 21 8 2 7 29 . 2 1 . . . 2 . 2 19 . 14 . . 15 . 5 Failed 61 | . 5 2 . . 3 4 22 8 . . . . 1 . . . . 5 . . . . 8 . . . . 3 Catastrophic 13 | . 2 . . . 1 1 2 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 68 | . 12 3 . . 3 3 21 7 . . . . 1 . . . . 3 . . . . 10 . . 1 . 4 Terminals 115 | . 15 6 . . 3 8 36 14 . . . . 1 . . . . 5 . 1 . . 19 . . . . 7 Fabricators 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 10 | . . 2 . . . . 6 . . . . . . . . . . 2 . . . . . . . . . . Recycling Units 4 | . . . . . . 1 1 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Terminal Hacks 124 | . 6 3 . 5 . 3 10 7 2 7 29 . . 1 . . . 2 . 2 19 . 11 . . 15 . 2 Record 40 | . . . . 5 . . . . . 6 11 . . . . . . . . 1 7 . . . . 10 . . Part Schematic 17 | . 1 . . . . . 1 . . . 9 . . . . . . . . . 4 . 2 . . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 9 | . 2 . . . . . 2 . . . . . . . . . . 1 . . 4 . . . . . . . Prototype ID Bank 26 | . 3 1 . . . 2 3 1 . . 3 . . . . . . . . . 4 . 4 . . 5 . . Open Door 6 | . . . . . . . 1 . 2 1 . . . 1 . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . Locate Traps 7 | . . 1 . . . . 1 3 . . . . . . . . . . . . . . 1 . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . 2 . . . . 4 . . . . . . . . . . . . . . . . . . . . . Scan Component 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 19 | . 3 1 . . . 2 7 1 . . . . . . . . . . . . . . 3 . . . . 2 Terminals 16 | . 3 1 . . . 1 6 . . . . . . . . . . . . . . . 3 . . . . 2 Track 8 | . 2 1 . . . 1 3 . . . . . . . . . . . . . . . 1 . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . . 2 Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Reject 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 4 2 . . 1 4 10 7 . . . . 1 . . . . 4 . . . . 5 . . . . 2 Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . 6 . . . . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 31 | . 1 . . . . . 1 . . . 9 . . . . 14 . . . . 4 . 2 . . . . . Parts Built 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . 50 . . . . . . . . . . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Parts Repaired 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 108 | . . 26 . . . . 82 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total Allies 17 | . 1 . 3 . . . 12 . . . . 1 . . . . . . . . . . . . . . . . Largest Group 12 | . 1 1 3 3 3 . 12 5 . . . 1 1 . . . . . . . . . . . . . . . Highest-Rated Group 235 | . 10 10 40 40 40 . 235 110 . . . 96 96 . . . . . . . . . . . . . . . Highest-Rated Ally 96 | . 10 10 16 16 16 . 31 31 . . . 96 96 . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 123 | . . . . . 28 . 58 21 . . . 15 1 . . . . . . . . . . . . . . . Total Damage 2085 | . . . . . 307 . 861 267 . . . 594 56 . . . . . . . . . . . . . . . Kills 17 | . . . . . 2 . 9 5 . . . 1 . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Robot Analysis Total 9 | . 2 . . . . . 2 . . . . . . . . . . 1 . . 4 . . . . . . . Derelict Logs Recovered 16 | . . . 1 . . . . . 1 . . 2 . 1 2 2 . . 2 1 . 2 . 1 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Turns Passed 25312 | 74 325 1039 1056 490 248 1118 1533 1262 934 994 155 1259 722 1178 641 1395 721 703 970 1056 297 631 1220 580 1806 1350 1263 292 Spaces Moved 13004 | 31 204 360 479 233 90 496 760 667 498 563 91 710 395 541 380 887 412 353 551 561 176 385 636 327 898 652 513 155 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9941 | . . . . . . . . 257 498 563 91 710 395 541 380 887 412 353 551 561 176 385 636 327 898 652 513 155 Legs 11 | 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 3052 | 20 204 360 479 233 90 496 760 410 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 95 | 95 95 195 210 210 210 145 145 145 162 162 162 162 155 155 155 155 155 155 157 157 157 157 157 160 160 160 160 156 Average Speed 162 | 103 121 208 210 210 210 160 145 151 162 162 162 162 155 155 155 155 155 155 157 157 157 157 159 160 160 164 194 160 Slowest Speed 242 | 120 195 210 210 210 210 210 145 162 162 162 162 162 159 155 155 155 155 157 157 157 157 157 160 160 160 240 242 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 53 | 3 37 37 96 62 26 41 70 22 58 77 70 85 11 64 52 84 57 11 68 80 62 58 18 58 84 76 65 6 Regions Visited 28 Branch Regions 20 Pre-discovered Areas 6 | . . . 1 1 . . . . . . 1 . . . . . . . . . 3 . . . . . . . Known Exits Taken 22 | . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . . 2 . 1 . . . 1 . . 4 . 1 1 3 2 . 2 3 . 2 . 3 2 . 4 . Spaces Dug 170 | . . . . . . . . 11 1 . . 8 3 29 16 . 5 12 . 5 . 5 20 . 24 5 21 5 Terrain Destroyed 476 | . . . . . 9 24 15 14 1 . . 16 5 32 58 . 7 19 . 9 . 5 51 3 105 14 84 5 Melee 7 | . . . . . . . . 3 1 . . . . . . . . . . . . . . . . . . 3 Projectile 194 | . . . . . . . . . . . . 1 5 32 1 . 7 18 . 9 . 5 21 3 32 14 44 2 AOE 273 | . . . . . 9 24 15 11 . . . 15 . . 57 . . . . . . . 29 . 73 . 40 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Total 16106 | 60 263 529 527 236 125 716 1070 863 619 640 98 802 481 839 417 907 475 446 623 709 194 406 780 361 1183 871 684 182 Wait 1838 | 14 13 51 41 2 14 94 194 111 92 72 . 66 32 254 17 12 45 32 43 110 . 12 52 12 206 155 92 . Move 12976 | 30 203 359 478 232 89 495 759 666 497 562 90 709 394 540 379 886 411 352 550 560 175 384 635 326 897 651 512 155 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | 3 16 23 2 1 3 15 8 14 5 . . 2 12 1 1 2 1 1 . 2 3 1 6 1 2 7 2 2 Fast Attach 73 | 2 . 5 . . . 12 9 2 2 1 3 . 2 . . . . 5 1 5 4 . 8 2 2 3 3 2 Attach 45 | . 1 5 . . . 9 2 7 1 . . . 4 . . . . 2 . 1 1 . 2 . 1 6 2 1 Detach 7 | . . 2 . . . 1 . . . 1 . . . . . . . 2 . . . . 1 . . . . . Swap 242 | 2 5 3 1 . 1 8 4 19 12 2 2 16 13 7 12 4 7 15 15 11 3 3 19 7 20 5 17 9 Drop 164 | 2 9 15 3 1 3 23 18 12 7 . 3 2 12 1 1 2 1 5 1 7 5 1 14 2 3 8 2 1 Fire 590 | 7 16 66 2 . 15 59 67 25 2 2 . 6 12 36 6 . 10 32 13 13 3 5 43 11 52 34 49 4 Melee 19 | . . . . . . . . 3 1 . . 1 . . . 1 . . . . . . . . . . 5 8 Ram 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . 2 . . Escape Stasis 8 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / *Upp x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / Arm) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 75 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Core integrity fell below 50% 271 | -10/Materials | Discovered new exit (range 13) 311 | -10/Materials | Build established: Mutant 392 | -10/Materials | Central database locked down 400 | -10/Materials | Entered another Materials area 400 | -9/Materials | Accompanied by 1 ally 400 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 494 | -9/Materials | Identified exit to Mines 758 | -9/Materials | Repaired Lgt. Treads 1439 | -9/Materials | Entered Mines 1440 | -9/Mines | Learned location of Storage (-8) 1456 | -9/Mines | Met a Derelict bent on vengeance 1513 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1649 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1802 | -9/Mines | Found a hidden stash of uninstalled traps 1835 | -9/Mines | Learned Materials garrison access intel 2013 | -9/Mines | Discovered new exit (range 8) 2228 | -9/Mines | Discovered new exit (range 11) 2259 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2478 | -9/Mines | Discovered new exit (range 5) 2495 | -9/Mines | Entered Exiles 2495 | -9/Exiles | Accompanied by 3 allies 2546 | -9/Exiles | Met 8R-AWN 2582 | -9/Exiles | Met EX-HEX 2653 | -9/Exiles | Met EX-BIN 2680 | -9/Exiles | Met EX-DEC 2689 | -9/Exiles | Learned location of Zion (-6) 2956 | -9/Exiles | Discovered new exit (range 11) 2985 | -9/Exiles | Entered Mines 2985 | -8/Mines | Accompanied by 3 allies 3211 | -8/Mines | Discovered new exit (range 4) 3233 | -8/Mines | Entered Materials 3233 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3234 | -8/Materials | Loaded intel: 1 garrison access location 3234 | -8/Materials | Discovered new exit (range 8) 3342 | -8/Materials | Lost 3 parts (2n1w) 4198 | -8/Materials | Identified exit to Factory 4351 | -8/Materials | Entered Storage 4833 | -8/Storage | Used back door to open Recycling access 4833 | -8/Storage | Discovered new exit (range 5) 4940 | -8/Storage | Repaired Imp. Light Armor Plating 5347 | -8/Storage | Repaired Arm. Huge Wheel 5757 | -8/Storage | Discovered exit to Factory (range 16) 5763 | -8/Storage | Met a pair of Derelict thieves 5805 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5884 | -8/Storage | Entered Factory 5884 | -7/Factory | Accompanied by 5 allies 5884 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6141 | -7/Factory | Identified exit to Lower Caves 6592 | -7/Factory | Discovered new exit (range 15) 7146 | -7/Factory | Entered Lower Caves 7201 | -7/Lower Caves | Learned Factory stockpile data 7291 | -7/Lower Caves | Build established: Skirmisher 7544 | -7/Lower Caves | Encountered a Warlord checkpoint 7975 | -7/Lower Caves | Discovered new exit (range 7) 8050 | -7/Lower Caves | Found Alien Artifact 8050 | -7/Lower Caves | Identified Core Expander 8050 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 8077 | -7/Lower Caves | Identified exit to Lower Caves 8080 | -7/Lower Caves | Entered another Lower Caves area 8139 | -7/Lower Caves | Discovered new exit (range 13) 8332 | -7/Lower Caves | Identified exit to Factory 8551 | -7/Lower Caves | Learned Factory trap positions 8551 | -7/Lower Caves | Learned Armory stockpile data 8551 | -7/Lower Caves | Learned Factory garrison access intel 8662 | -7/Lower Caves | Encountered a Warlord checkpoint 9042 | -7/Lower Caves | Discovered new exit (range 2) 9043 | -7/Lower Caves | Identified exit to Data Miner 9074 | -7/Lower Caves | Entered Data Miner 9074 | -7/Data Miner | Discovered new exit (range 6) 9081 | -7/Data Miner | Identified exit to Proximity Caves 9112 | -7/Data Miner | Met Data Miner 9144 | -7/Data Miner | Learned location of Section 7 (-2) 9144 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 9176 | -7/Data Miner | Received God Mode back door access code from Data Miner 9229 | -7/Data Miner | Entered Proximity Caves 9624 | -6/Proximity Caves | Escorted by Enhanced Grunt 10133 | -6/Proximity Caves | Learned Factory garrison access intel 10285 | -6/Proximity Caves | Spotted B-75 Beast 10289 | -6/Proximity Caves | Build established: Mutant 10313 | -6/Proximity Caves | Allies destroyed B-75 Beast 10482 | -6/Proximity Caves | Discovered exit to Factory (range 4) 10488 | -6/Proximity Caves | Entered Factory 10488 | -6/Factory | Accompanied by 1 ally 10488 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10489 | -6/Factory | Identified exit to Lower Caves 10490 | -6/Factory | Loaded intel: 84 trap records 10492 | -6/Factory | Loaded intel: 4 garrison access locations 10623 | -6/Factory | Build established: Assassin 10846 | -6/Factory | Discovered new exit (range 10) 10858 | -6/Factory | Identified exit to Factory 10984 | -6/Factory | Build established: Skirmisher 11125 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 11178 | -6/Factory | Found Powered Armor 11210 | -6/Factory | Entered Lower Caves 11418 | -6/Lower Caves | Identified exit to Lower Caves 11437 | -6/Lower Caves | Build established: Mutant 11927 | -6/Lower Caves | Encountered a Warlord checkpoint 12299 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12388 | -6/Lower Caves | Entered another Lower Caves area 12725 | -6/Lower Caves | Learned location of 1 exit from Factory 12831 | -6/Lower Caves | Encountered a Warlord checkpoint 12947 | -6/Lower Caves | Discovered new exit (range 12) 13027 | -6/Lower Caves | Identified exit to Zion 13029 | -6/Lower Caves | Entered Zion 13106 | -6/Zion | Discovered new exit (range 10) 13189 | -6/Zion | Build established: Skirmisher 13344 | -6/Zion | Learned Factory repair station intel 13514 | -6/Zion | Learned location of 1 exit from Lower Caves 13759 | -6/Zion | Received a hallucinogenic algorithm 13924 | -6/Zion | Given A8's code to call for help 14184 | -6/Zion | Build established: Assassin 14421 | -6/Zion | Identified exit to Proximity Caves 14424 | -6/Zion | Entered Proximity Caves 14583 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 14716 | -5/Proximity Caves | Build established: Skirmisher 15098 | -5/Proximity Caves | Discovered exit to Factory (range 5) 15145 | -5/Proximity Caves | Entered Factory 15145 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15146 | -5/Factory | Identified exit to Upper Caves 15148 | -5/Factory | Loaded intel: 6 repair station locations 15149 | -5/Factory | Loaded intel: 4 garrison access locations 15848 | -5/Factory | Entered Upper Caves 15884 | -5/Upper Caves | Learned location of 1 exit from Factory 16498 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16651 | -5/Upper Caves | Discovered new exit (range 11) 16654 | -5/Upper Caves | Learned 4 Factory zone layouts 16668 | -5/Upper Caves | Identified exit to Upper Caves 16818 | -5/Upper Caves | Entered another Upper Caves area 16822 | -5/Upper Caves | Discovered new exit (range 10) 16865 | -5/Upper Caves | Identified exit to Factory 16879 | -5/Upper Caves | Build established: Mutant 17326 | -5/Upper Caves | Learned Factory emergency access door positions 17351 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17667 | -5/Upper Caves | Build established: Skirmisher 17763 | -5/Upper Caves | Discovered new exit (range 8) 17780 | -5/Upper Caves | Identified exit to Zhirov 17874 | -5/Upper Caves | Entered Zhirov 17874 | -5/Zhirov | Discovered new exit (range 3) 17876 | -5/Zhirov | Identified exit to Proximity Caves 17903 | -5/Zhirov | Met Zhirov 17931 | -5/Zhirov | Learned location of Quarantine (-2) 17931 | -5/Zhirov | Learned location of Testing (-3) 17931 | -5/Zhirov | Learned location of Command (-1) 17947 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17979 | -5/Zhirov | Found Alien Artifact 17979 | -5/Zhirov | Identified Integrated Dissipator 17979 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18052 | -5/Zhirov | Found Alien Artifact 18052 | -5/Zhirov | Identified Transdimensional Reconstructor 18052 | -5/Zhirov | Warped through subspace 18171 | -5/Zhirov | Entered Proximity Caves 18469 | -4/Proximity Caves | Learned Research emergency access door positions 18627 | -4/Proximity Caves | Build established: Mutant 18680 | -4/Proximity Caves | Learned Research trap positions 18732 | -4/Proximity Caves | Discovered exit to Factory (range 16) 18802 | -4/Proximity Caves | Entered Factory 18802 | -4/Factory | Evolved 2 slots: Utility x2 18803 | -4/Factory | Identified exit to Research 19378 | -4/Factory | Build established: Hacker-Mutant 19394 | -4/Factory | Identified exit to Upper Caves 19586 | -4/Factory | Found Prototype Hackware 19586 | -4/Factory | Identified Exp. System Shield 19749 | -4/Factory | Found Prototype Device 19749 | -4/Factory | Identified Adv. EM Disruption Field 20022 | -4/Factory | Entered Upper Caves 20147 | -4/Upper Caves | Encountered a Warlord checkpoint 20519 | -4/Upper Caves | Discovered new exit (range 13) 20538 | -4/Upper Caves | Identified exit to Upper Caves 20543 | -4/Upper Caves | Learned Research stockpile data 20602 | -4/Upper Caves | Entered another Upper Caves area 20737 | -4/Upper Caves | Build established: Hacker-Skirmisher 20780 | -4/Upper Caves | Discovered exit to Research (range 9) 20816 | -4/Upper Caves | Encountered a Warlord checkpoint 21101 | -4/Upper Caves | Learned location of 1 exit from Research 22069 | -4/Upper Caves | Attacked by a faux Warlord 22392 | -4/Upper Caves | Discovered new exit (range 7) 22406 | -4/Upper Caves | Identified exit to Warlord 22407 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 22408 | -4/Upper Caves | Entered Warlord 22498 | -4/Warlord | Discovered new exit (range 15) 22817 | -4/Warlord | Build established: Mutant 23230 | -4/Warlord | Met Warlord 23251 | -4/Warlord | Opened Warlord's prototype stash 23255 | -4/Warlord | Warlord's base attacked by MAIN.C 23270 | -4/Warlord | Found Prototype Hackware 23274 | -4/Warlord | Found Prototype Processor 23284 | -4/Warlord | Found Prototype Reactor 23553 | -4/Warlord | Warlord forces counterattacked 23632 | -4/Warlord | Spotted Striker 23638 | -4/Warlord | Spotted Striker 23671 | -4/Warlord | Destroyed Striker 23677 | -4/Warlord | Spotted Striker 23755 | -4/Warlord | Spotted Executioner 23755 | -4/Warlord | Spotted Executioner 23756 | -4/Warlord | Identified exit to Proximity Caves 23758 | -4/Warlord | Entered Proximity Caves 24452 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 24968 | -3/Proximity Caves | Discovered exit to Research (range 8) 25021 | -3/Proximity Caves | Entered Research 25021 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25021 | -3/Research | Identified System Mapper 25022 | -3/Research | Identified exit to Armory 25023 | -3/Research | Identified exit to Research 25024 | -3/Research | Loaded intel: 86 trap records 25201 | -3/Research | Identified Exp. Core Analyzer 25313 | -3/Research | Self-destructed Last Messages --------------- 25298_ Penetrated by Slug. 25299_ Splicing H-71 Marshal... Installed hostile record filter. Deleted hostile record. 25300_ Slug penetrates Wall. 25302_ Penetrated by Slug. 25303_ Critical hit (Destroy). 25303_ Arm. Treads destroyed. 25305_ Penetrated by Slug. 25305_ Slug penetrates Earth. 25308_ Splicing H-77 Assassin... Initiated overload sequence, T-4 to critical power. 25309_ Penetrated by Slug. 25309_ Hrd. Medium Armor Plating destroyed. 25309_ Penetrated by Slug. 25310_ Acquired 8 matter. 25311_ U-05 Engineer lays Concrete. 25312_ H-77 Assassin Lgt. Antimatter Reactor critical detonation. 25312_ H-77 Assassin destroyed. 25312_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????""G""????????????^ | | ?????????????????????????????????"?"?????????????? | | ?????????????????????????????????"?"?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ?????????? | | ??????????????????????????????????? ?????????? | | ???????????????????+??????????????? ?????????? | | ??????????????????????????????????? ?? ??????? | | ??????????????????????????????? ?""" ?????????? | | ??????????????????????#???????? """ ?????????? | | ??????????????????????#??? ??? """ ????#?#??? | | ????????????????????#????????? #?#??????? | | ??????????????????????+??? ?? ##?????#?? | | ???????????????????????##??## h #?#????#?? | | ???????????????????????#?##;##/##### ###??#???? | | ??????????????????#???#??# # ####?####? | | ????????????????#??#???#?# # #??#??###? | | ???????????????????#??#??# # ###?####?# | | ?????????????#????#?#?#?## h + T"##?#?### | | ???????????????#????#?#?## # ""######## | | ?????????????????##??####; = # ####?##### | | ??????????????#?#?????###; %! # #####?#??? | | ??????????????????? ??# % ! # ########?? | | ????????????????? ? ?###; H ;#### ######???# | | ????????????????"""??# @ #######??? | | ????????????????"""??# ########## | | ?????????????#??"""? # ###?###### | | ?????????????#??"""? + #"######## | | ????????????????""" ?# ;;;;############ | | ????????????????"""??# # ###### | | ????????????????"""??# # ?#?### """ | | ?????????????????? ? #^^^^# ?#?### """ | | ?????????????????????# ^ ^# ####?# """ | | ?????????????????????# # ###### | | ?????????????????????# # !! ###### | | ?????????????????????# R? ![ ##?### | | ?????????????????????# ? ###### | | ?????????????????????# ?############??#####+### | | ?????????????????????# ?????? ?? ? | | ?????????????????????? ????? ? ? ? | | ???????????????????????? ?????????? ??? | | ???????????????????????????????????????? | | ????????????????????????????????????????########## | | ????????????????????????????????????????????###### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# | | ???????????????????????????????????????????## | | ????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 50 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 750 Resistance: EM 50 Evasion (%) 45 Recoil Reduction 7 Particle Charging 30 Offensive Hacking 31 Defensive Hacking 16 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Adv. Treads | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Mass Driver | -7/Data Miner | Free Fission Core | -7/Data Miner | Free Hpw. Shock Rifle | -6/Zion | Archive Recoil Nullifier | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Coil Gun | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Adv. Transmission Jammer | -6/Zion | Archive Hvy. Treads | -6/Zion | Archive Adv. Cryofiber Web | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Field Recycling Unit | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Hacking Suite | -4/Factory | Hacked Nova Cannon | -4/Factory | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free A-15 Conveyor | -6/Zion | Archive K-01 Serf | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulseMagneticGenerator Manual? 0 Play Time 05:25:12 Cumulative 1301.4 hours Start 2022.05.13 @ 11:54:21 End 2022.05.31 @ 06:57:54 Sessions 33 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 359 Rogue 359 Adventurer 0 Explorer 0 Win Type - Total 44 Types 27/6/7/3/0/0/0/1/0 Lore% 81 Gallery% 84 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15c73f2e-bcf5-449e-999b-eb3f53baf945