Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.02 @ 22:53:02 Player: star Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (310) 1550 Value Destroyed (16389) 16389 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (14643) 14643 TOTAL SCORE: 43062 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5183 Follower Combat Kills 1967 Entered Garrisons 1800 Used RIF Installer 5000 Aligned with FarCom 300 Friendly Fire -107 Cogmind --------- Core Integrity 396/1450 Matter 102/300 Energy 29/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Core Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Q-thruster Improved Matter Compressor (5) Advanced Cloaking Device Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Coolant Injector Advanced Salvage Targeting Computer Targeting Computer Advanced Phase Shifter Relay Coupler [Grunt] Relay Coupler [Demolisher] Improved System Guard Improved Recalibrator > --- WEAPON ----------- Phase Gun Enhanced Nova Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Heavy Treads Improved Matter Compressor Micro-nuke Launcher Micro-nuke Launcher [Rating: 135] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved Q-thruster Utility Large Storage Unit Device Improved Weapon Cycler Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Relay Coupler [Grunt] Protection Hardened Heavy Armor Plating Weapon Enhanced Autogun Energy Gun EM Pulse Gun Energy Cannon Compact HERF Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Micro-nuke Launcher Special Weapon Improved Remote Datajack Impact Weapon Impact Mace Slashing Weapon Chainsword Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Slots Evolved 16 | . . . . . 4 . . . 2 . . . 2 . . 2 . . . 2 . . 2 . 2 . . . Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . Utility 10 | . . . . . 2 . . . 1 . . . 1 . . 2 . . . 1 . . 2 . 1 . . . Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 257 | 6 2 . 3 . 11 9 7 8 8 3 1 7 13 . . 2 24 5 39 13 37 11 6 18 17 . 2 5 Power 33 | 1 . . . . 2 2 . 1 . . . 1 3 . . . 3 . 6 3 6 . . 1 1 . 1 2 Engine 5 | 1 . . . . . 1 . 1 . . . . . . . . 2 . . . . . . . . . . . Core 15 | . . . . . 2 1 . . . . . 1 2 . . . 1 . 5 . 3 . . . . . . . Reactor 13 | . . . . . . . . . . . . . 1 . . . . . 1 3 3 . . 1 1 . 1 2 Propulsion 54 | 2 . . 2 . . 3 . 2 1 . . 2 2 . . . 3 2 11 3 10 . 1 5 5 . . . Treads 31 | . . . 2 . . 3 . 2 1 . . 2 2 . . . 3 2 3 3 6 . . 2 . . . . Leg 3 | 2 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Flight 14 | . . . . . . . . . . . . . . . . . . . 8 . . . 1 . 5 . . . Utility 73 | 1 1 . 1 . 3 1 . 3 3 1 1 2 2 . . 2 9 3 10 4 4 8 3 3 6 . 1 1 Device 36 | . . . . . 1 . . 3 1 1 . 2 1 . . 2 3 2 4 2 2 4 3 2 3 . . . Storage 5 | 1 . . 1 . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 Processor 13 | . . . . . 1 1 . . 1 . . . 1 . . . 1 . 2 . . 2 . . 3 . 1 . Hackware 11 | . . . . . . . . . . . 1 . . . . . 3 . 4 1 1 1 . . . . . . Protection 8 | . 1 . . . 1 . . . 1 . . . . . . . 2 . . 1 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 97 | 2 1 . . . 6 3 7 2 4 2 . 2 6 . . . 9 . 12 3 17 3 2 9 5 . . 2 Energy Gun 29 | 2 . . . . 4 2 4 . . . . . 2 . . . . . 2 . 3 2 1 5 1 . . 1 Energy Cannon 11 | . . . . . . . . . . . . . 2 . . . 1 . . . 5 . 1 2 . . . . Ballistic Gun 27 | . . . . . 2 . 3 1 1 2 . 1 . . . . 2 . 6 3 4 . . 2 . . . . Ballistic Cannon 15 | . . . . . . . . . 1 . . . 2 . . . 5 . 3 . 3 1 . . . . . . Launcher 6 | . 1 . . . . 1 . . 2 . . . . . . . . . . . 2 . . . . . . . Special Weapon 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 1 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . 3 . 3 2 1 . . 1 2 . . 1 . 2 . 2 . . 1 . 3 . . . Corrupted Parts 11 | . . . . . 3 3 . . . . . . . . . . . . 1 1 3 . . . . . . . System Corruption 29 | . . . . . 9 5 . . . . . . . . . . . . 1 3 11 . . . . . . . Parts Lost 137 | . . . . . 3 9 . . 1 . . 2 4 . 1 . 8 3 27 4 26 19 . 15 . 3 2 10 Power 18 | . . . . . 1 . . . . . . 1 . . . . 1 1 4 1 4 2 . . . 2 . 1 Propulsion 32 | . . . . . . 3 . . . . . 1 2 . . . 1 1 8 1 8 2 . 3 . . 1 1 Utility 35 | . . . . . 1 1 . . . . . . 1 . . . 5 1 5 1 6 8 . 4 . . 1 1 Weapon 52 | . . . . . 1 5 . . 1 . . . 1 . 1 . 1 . 10 1 8 7 . 8 . 1 . 7 Highest Loss Streak 17 | . . . . . 2 3 . . 1 . . 1 2 . 1 . 3 1 17 2 6 12 . 9 . 3 2 9 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . Average Backups 12 | . 4 7 8 8 9 9 13 14 14 14 15 14 13 11 11 11 14 14 12 14 13 9 4 3 4 5 5 4 Power 1 | . . . . . . 1 2 2 1 2 2 1 1 1 1 1 . . 1 2 . . . . . . . . Propulsion 1 | . 1 2 2 2 2 1 1 2 1 2 2 1 1 1 1 1 1 1 . 1 . . . . . 1 1 . Utility 5 | . 1 3 4 4 3 4 6 4 6 4 5 5 5 5 5 4 6 6 7 8 9 4 1 2 2 2 2 2 Weapon 3 | . 2 2 2 2 3 2 3 4 4 5 5 4 4 3 3 3 4 4 1 2 1 3 2 1 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 2 1 1 . 2 . 2 1 2 1 . 1 4 . . . 2 2 . 2 3 3 . 2 . . . 1 Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 18 | . 1 . 1 . 1 . . 1 1 1 . . 3 . . . 1 1 . 1 3 2 . . . . . 1 Weapon 12 | . 1 1 . . 1 . 2 . 1 . . 1 1 . . . . 1 . . . 1 . 2 . . . . Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 87 | . 92 100 100 100 91 86 89 98 97 92 92 92 98 93 92 93 95 97 87 93 74 81 18 24 45 67 58 53 Engine 2 | . 14 14 14 14 5 3 . 6 7 7 7 3 . . . . . . . . . . . . . . . . Core 3 | . . . . . 3 5 9 2 . . . 3 12 6 6 5 3 5 6 3 3 . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 6 6 5 4 4 2 6 3 9 . . 6 7 . 5 Treads 15 | . . . . 28 18 16 18 18 22 23 23 22 19 20 20 17 16 17 13 17 7 9 . 1 . . . . Leg 1 | . 28 28 27 . . . . . . . . . . . . . . . . . . . . . . . . . Device 11 | . . . . . 3 9 . 10 14 7 . 4 13 6 6 10 13 12 21 21 13 22 8 6 8 8 7 3 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 6 5 5 5 4 5 5 2 . . . . . 2 Processor 7 | . . . . . . 13 18 15 12 7 7 7 12 13 13 11 8 5 5 5 5 8 . . 4 13 16 17 Hackware 4 | . . . . . . . . . . . 6 7 6 6 6 5 8 17 5 12 8 6 . . . . . . Protection 3 | . 7 14 14 14 16 . . . . 7 7 3 . . . 5 5 1 . 1 2 . . . 1 . . . Energy Gun 6 | . 27 28 28 27 26 19 18 14 5 . . . 3 6 6 5 . . 2 . 4 3 1 4 1 . . . Ballistic Gun 10 | . . . . . 8 9 15 19 17 23 23 23 8 19 13 11 6 5 7 17 8 . . 1 . . . . Ballistic Cannon 5 | . . . . . . . . . 6 7 7 6 10 . 5 5 13 17 8 . 2 9 . . . . . . Peak Build Rating 135 | 6 9 9 11 12 29 29 33 45 51 54 56 57 66 62 60 76 88 91 85 112 126 135 32 81 117 110 97 111 Average Rating 60 | 4 7 9 9 11 19 24 31 41 47 51 55 54 63 60 58 72 80 86 72 104 80 125 24 43 84 105 91 85 On Entrance 51 | . 6 9 9 11 12 29 21 33 43 51 54 56 57 62 60 59 76 85 84 82 102 126 1 21 39 110 88 93 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . . . . . . . . . . . . 5 . . 14 4 . 10 7 Naked Turns 40 | . . . . . . . . . . . . . . . . . . . 3 . . 13 4 20 . . . . Heaviest Build 120 | 14 21 21 36 37 49 45 41 53 67 70 70 68 58 56 55 79 97 97 83 78 116 120 14 35 40 40 31 42 Greatest Support 150 | 20 20 20 46 46 46 46 40 40 60 60 60 60 60 60 60 60 70 88 88 133 150 150 12 80 42 42 42 36 Greatest Overweight (x) 15 | 1 1 1 1 . 1 11 1 1 1 1 1 1 1 . . 1 1 1 15 2 5 . 4 3 3 . . 2 Average Overweight (x) . | . . 1 . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Capacity 13 | 7 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 10 5 5 5 5 5 5 Most Carried 15 | 2 8 8 8 13 15 13 15 15 15 15 15 15 15 13 13 15 15 15 15 15 15 15 5 5 5 5 5 5 Average Carried 12 | . 5 7 8 11 12 11 14 14 14 14 15 14 14 12 12 11 14 14 12 14 13 9 4 3 4 5 5 4 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 1 8 8 8 13 13 12 15 15 15 15 15 15 12 13 12 15 14 14 15 15 15 2 5 4 5 5 5 3 Class Distribution -------------------- 33% | Skirmisher 10% | Scavenger-Gunner 10% | Mutant 9% | Gunner 6% | Bothacker-Gunner 4% | Scavenger-Skirmisher 3% | Botlord-Skirmisher 3% | Commander-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Garrison Commander-Skirmisher | -7/Factory Skirmisher | -7/Garrison Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Skirmisher | -5/Factory Commander-Gunner | -5/Garrison Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Bothacker-Gunner | -4/Factory Botlord-Skirmisher | -4/Garrison Scavenger-Tank | -4/Factory Scout | -3/Research Mutant | -3/Garrison Sprinter | -2/Research Sprinter | -2/Garrison Mutant | -2/Research Sprinter | -2/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Matter Collected 12958 | 77 22 220 . 141 327 407 385 518 440 53 309 541 783 294 119 . 1546 999 2139 633 1372 1166 . 271 37 . 31 128 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13820 | . 22 . . 68 890 1089 635 836 696 44 389 346 982 175 218 . 1121 1087 881 789 1268 1768 . 243 37 . 65 171 Parts 619 | . 3 . . 19 40 64 31 36 49 2 27 15 46 14 5 . 26 25 44 28 47 67 . 12 1 . 4 14 Haulers Intercepted 12 | . . . . . 2 . 1 1 2 . . . 1 . . . . 4 . 1 . . . . . . . . Recyclers Shooed 17 | . . . . . 3 . 4 1 . . . . 2 . . . . 4 . 1 . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . . . 11 3 . . . . . . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . 3 1 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Combat Hostiles Destroyed 245 | . 3 . . 10 11 24 7 13 11 1 4 8 14 5 3 . 23 8 28 9 23 31 . 3 1 . 2 3 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 3 Guns 104 | . . . . . 8 14 5 11 4 1 4 6 4 5 2 . 4 1 5 7 18 2 . 3 . . . . Cannons 62 | . . . . . . . . . 3 . . 2 5 . 1 . 19 6 14 . 2 10 . . . . . . AOE 66 | . 3 . . 10 3 10 2 1 4 . . . 5 . . . . 1 8 2 1 16 . . . . . . Classes Destroyed 21 | . 1 . . 1 6 . 1 1 1 . 1 . 1 . . . 1 . . 1 1 4 . . . . . 1 Worker 10 | . . . . 1 1 . . 1 2 . . . . . . . . 2 . . . 3 . . . . . . Builder 15 | . . . . . 3 . . . 3 . 3 . . . . . . 1 . 2 . 3 . . . . . . Tunneler 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Hauler 12 | . . . . . 2 . 1 1 2 . . . 1 . . . . 4 . 1 . . . . . . . . Recycler 16 | . . . . . 2 . 1 . 2 . 1 . 2 . . . . 4 . . . 4 . . . . . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Swarmer 68 | . 3 . . 10 . 6 2 . 3 . . 4 . 4 . . . . 15 . 11 7 . . 1 . 2 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 77 | . . . . . 8 11 2 9 4 . 2 2 . . 3 . 11 4 1 6 2 11 . 1 . . . . Brawler 7 | . . . . . . . . . . . . . . . . . 5 . . . . 2 . . . . . . Duelist 4 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 36 | . . . . . 2 6 3 4 . . 1 1 2 1 . . 5 1 4 2 1 1 . 2 . . . . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Specialist 7 | . . . . . 2 1 . . . . . . 3 . . . . . 1 . . . . . . . . . Hunter 19 | . . . . . . . . . . . 2 1 6 . . . 1 1 4 . 2 2 . . . . . . Programmer 21 | . . . . . . . . . 4 1 . . 2 . . . 1 1 2 . 3 5 . . . . . 2 Heavy 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Behemoth 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Butcher 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 . . 4 5 6 3 7 7 1 2 3 4 2 3 . 4 5 9 6 4 9 . 1 1 . 2 1 Combat Bots Only 9 | . 3 . . 4 3 6 3 5 3 1 2 3 4 2 3 . 4 3 9 5 4 7 . 1 1 . 2 1 Max Kills in Single Turn 8 | . 3 . . 3 3 2 2 2 6 1 2 1 3 2 1 . 2 2 8 2 2 4 . 1 1 . 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . . . Exploded 8 | . 3 . . 3 1 2 1 1 2 . . . 3 . . . . 1 8 2 1 4 . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Hostile Shots Fired 1903 | . 3 . . 23 53 90 19 51 31 4 138 42 114 12 8 . 106 16 253 68 215 244 6 236 8 46 43 74 Missed 619 | . . . . 8 20 20 7 12 10 2 50 9 44 7 2 . 29 6 78 20 55 92 4 63 3 25 22 31 Hits 1284 | . 3 . . 15 33 70 12 39 21 2 88 33 70 5 6 . 77 10 175 48 160 152 2 173 5 21 21 43 Melee 60 | . . . . . . . . . . . . . . . . . 10 . 1 . 15 4 . 13 . . . 17 Projectile 1224 | . 3 . . 15 33 70 12 39 21 2 88 33 70 5 6 . 67 10 174 48 145 148 2 160 5 21 21 26 AOE 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Critical Strikes 70 | . . . . . . 7 . 3 2 . . 2 1 . 1 . 6 . 3 5 9 6 . 12 . 2 . 11 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Damage Taken 26492 | . 24 . . 139 648 1150 182 810 321 41 735 465 1363 65 117 . 1865 532 3161 1211 3660 3772 39 4004 106 443 493 1146 Core 4353 | . . . . 25 124 177 31 181 36 . 29 29 76 . . . 153 18 589 90 380 568 . 793 44 228 266 516 Absorbed by Shields 279 | . . . . . . . . . . . . . . . . . . . . . 58 . . 154 . 41 . 26 Reduced by Siege Mode 255 | . . . . . . . . . . . . . . . . . . . . . . 95 . 160 . . . . Redirected to Shielding 172 | . . . . . . . . . . . . . . . . . . . . 55 117 . . . . . . . Ignored by Resistances 150 | . . . . . . . . . . . . . . . . . 86 43 . . . . . . 21 . . . Core Remaining (%) 55 | 100 . . . 90 . . . 6 . . . 86 . . 91 . . . 24 . . 9 . 39 . . . . Volleys Fired 675 | . 3 . . 15 29 48 22 32 20 8 13 25 41 5 7 1 67 37 86 23 94 58 . 40 . . . 1 Largest 4 | . 2 . . 1 4 4 4 4 4 4 4 4 4 4 4 3 4 4 4 4 4 4 . 4 . . . 1 Hottest 327 | . 80 . . 30 158 153 166 166 148 118 128 128 180 136 143 93 198 186 234 126 268 327 . 323 . . . 75 Shots Fired 2049 | . 5 . . 15 109 132 67 120 58 25 50 84 109 19 26 3 257 131 252 82 297 151 . 56 . . . 1 Gun 1307 | . 4 . . . 109 123 67 120 38 17 39 63 44 19 22 2 86 37 115 80 250 25 . 46 . . . 1 Cannon 674 | . . . . . . . . . 19 8 11 19 64 . 4 1 171 94 131 . 34 108 . 10 . . . . Launcher 54 | . 1 . . 15 . 9 . . 1 . . 2 1 . . . . . 1 . 6 18 . . . . . . Special 14 | . . . . . . . . . . . . . . . . . . . 5 2 7 . . . . . . . Kinetic 1434 | . . . . . 28 44 38 80 50 25 50 82 100 15 19 3 245 131 206 80 159 60 . 19 . . . . Thermal 285 | . . . . . . 25 . . . . . . . . . . . . 37 . 122 64 . 37 . . . . Explosive 45 | . 1 . . 15 . . . . 1 . . 2 1 . . . . . 1 . 6 18 . . . . . . Electromagnetic 271 | . 4 . . . 81 63 29 40 7 . . . 8 4 7 . 12 . 3 . 3 9 . . . . . 1 Robot Hit Streak 20 | . 1 . . 2 15 18 19 20 9 5 7 6 7 6 7 2 9 12 12 9 16 13 . 13 . . . 8 Robot Miss Streak 7 | . 3 . . 4 3 2 4 2 3 3 6 3 5 4 6 3 6 4 4 3 7 6 . 1 . . . . Penetration Max 1 | . . . . . . . 1 1 1 . . 1 1 . . . 1 1 1 1 1 . . . . . . . Secondary Targets 15 | . . . . . 2 2 . 1 . . . . . 1 . . . . . 3 5 . . 1 . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . 1 . . . . . 1 . . . . . 1 1 . . 1 . . . . Shots Hit Robots 1191 | . 1 . . 4 71 98 30 83 35 5 25 41 62 10 19 2 146 79 116 56 162 78 . 46 2 2 11 7 Core Hits 672 | . 2 . . 15 41 55 16 29 29 2 14 16 51 14 16 1 69 32 68 31 59 88 . 14 1 1 3 5 Critical Kills 4 | . . . . . . . 1 . . . . 1 . . . . . . . . 1 1 . . . . . . Critical Parts Destroyed 8 | . . . . . . . . 1 . . . 1 . . 1 . 1 . . 1 3 . . . . . . . Critical Strikes 74 | . . . . . 1 3 2 1 . . 1 4 3 . 2 . 16 13 10 2 14 2 . . . . . . Burn 9 | . . . . . . 1 . . . . . . . . . . . . 1 . 7 . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Destroy 15 | . . . . . 1 . 1 1 . . . 2 . . 1 . 1 . . 2 6 . . . . . . . Blast 46 | . . . . . . . . . . . 1 2 3 . 1 . 15 13 9 . 1 1 . . . . . . Corrupt 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 11 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 29 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 11 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 2 Damage Inflicted 40651 | . 131 . . 698 1852 1931 764 1720 2005 132 652 928 2131 172 381 27 4090 2716 3519 1717 4877 7990 . 1225 83 90 527 293 Guns 16756 | . 12 . . . 993 1267 643 1670 474 63 488 611 634 172 322 27 1207 726 1118 1562 3304 434 . 1005 . . . 24 Cannons 11945 | . . . . . . . . . 290 69 111 200 904 . 59 . 2883 1891 1931 . 642 2754 . 211 . . . . Explosions 10943 | . 119 . . 698 855 664 121 50 1241 . 53 117 593 . . . . 99 445 155 931 4802 . . . . . . Melee 969 | . . . . . . . . . . . . . . . . . . . . . . . . . 83 90 527 269 Ramming 38 | . . . . . 4 . . . . . . . . . . . . . 25 . . . . 9 . . . . Kinetic 21171 | . . . . . 205 384 274 1002 669 132 599 811 1424 131 268 27 3980 2617 2709 1562 2614 1355 . 408 . . . . Thermal 6565 | . . . . . 632 364 121 50 1021 . . . 248 . . . . 99 306 . 1258 1658 . 808 . . . . Explosive 7890 | . 119 . . 698 223 . . . 220 . . 117 345 . . . . . 445 155 931 4637 . . . . . . Electromagnetic 4018 | . 12 . . . 788 1183 369 668 95 . 53 . 114 41 113 . 110 . 34 . 74 340 . . . . . 24 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 969 | . . . . . . . . . . . . . . . . . . . . . . . . . 83 90 527 269 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 38 | . . . . . 9 14 14 14 . . . . 2 2 2 . 6 13 16 4 19 38 . . . . 1 3 Average Corruption 11 | . . . . . 4 11 14 14 . . . . 1 2 2 . 5 7 15 3 14 19 . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 574 | . . . . . 13 56 38 38 . . . . 9 9 . . 50 30 158 8 88 76 . . . . . 1 Message Errors 127 | . . . . . 4 8 6 7 . . . . 2 . . . 12 9 42 . 25 12 . . . . . . Matter Fused 134 | . . . . . 2 18 13 7 . . . . 1 4 . . 10 3 34 3 17 22 . . . . . . Heat Flow Errors 55 | . . . . . 1 4 . 7 . . . . 1 3 . . 4 3 13 1 14 4 . . . . . . Energy Discharges 67 | . . . . . . 6 5 4 . . . . 3 1 . . 9 4 12 1 11 11 . . . . . . Parts Rejected 8 | . . . . . . 3 . 2 . . . . . . . . . . 1 . 1 1 . . . . . . Parts Fused 6 | . . . . . . . 1 1 . . . . . . . . . . 2 . . 2 . . . . . . Data Loss (minor) 50 | . . . . . 2 3 3 3 . . . . 1 . . . 5 3 17 . 6 7 . . . . . . Data Loss (major) 32 | . . . . . . 5 2 3 . . . . . 1 . . 5 3 7 . 3 3 . . . . . . Misfires 33 | . . . . . 1 4 2 1 . . . . . . . . 2 1 10 2 7 3 . . . . . . Alerts 18 | . . . . . 1 3 . 1 . . . . . . . . 2 1 6 1 1 1 . . . . . 1 Misdirections 9 | . . . . . . 1 4 . . . . . . . . . . . 3 . . 1 . . . . . . Weapon Failures 35 | . . . . . 2 1 2 2 . . . . 1 . . . 1 3 11 . 3 9 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1122 | . 15 . . 66 11 . . . 31 . . 18 114 . . . 14 178 28 . 241 331 . . . 10 65 . Projectiles 312 | . . . . . . . . . 1 . . 18 10 . . . 14 89 13 . 71 96 . . . . . . Explosions 735 | . 15 . . 66 11 . . . 30 . . . 104 . . . . 89 15 . 170 235 . . . . . . Melee 75 | . . . . . . . . . . . . . . . . . . . . . . . . . . 10 65 . Knockbacks 62 | . . . . . . . . . 4 . . 3 4 . 1 . 11 5 18 . 6 10 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 58 | . . . . . . . . . 4 . . 3 4 . 1 . 11 5 14 . 6 10 . . . . . . Secondary 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Self-Inflicted Damage 1394 | . . . . 23 115 116 . 48 . . 11 43 278 . . . . 289 41 . 86 342 . 2 . . . . Shots 32 | . . . . 2 3 4 . 1 . . 1 2 4 . . . . 4 2 . 1 8 . . . . . . Rammed 9 | . . . . . 1 . . 1 . . . . . . . . . . 4 . . . . 3 . . . . Targets Rammed 9 | . . . . . 1 . . 1 . . . . . . . . . . 4 . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 540 | . 54 . . . 371 256 465 540 8 28 168 402 240 222 222 52 391 167 345 139 465 198 . 250 13 28 . 2 Average Temperature 91 | . 31 . . . 111 44 117 154 4 21 70 165 42 79 116 31 79 58 81 26 93 107 . 72 5 12 . 2 Received Heat Transfer 4386 | . . . . . 270 558 63 360 162 . 180 129 108 . 57 . 489 9 339 156 612 310 . 512 18 27 27 . Effects 11 | . . . . . 1 . 2 5 . . . . . . . . . . 2 . . . . 1 . . . . Shutdowns 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Damage (major) 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Damage (core) 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . . . . Total Turns 63 | . . . . . . . . . . . . . . . . . . . . . . 17 . 46 . . . . Longest Duration 25 | . . . . . . . . . . . . . . . . . . . . . . 14 . 25 . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . . 1 . . 1 . . . . . . Parts Fried 12 | . . . . . 2 3 . 5 . . . . . . . . . . . . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Parts Melted 19 | . . . . . . 1 . . . . 1 . . . . . . . 6 . 9 2 . . . . . . Heat Transferred 9105 | . . . . . 700 803 150 50 700 . . . 200 . . . . 50 549 . 3427 1593 . 883 . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 17 | . . . . . 6 3 3 1 . . . . 3 . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Maximum Alert Level 5 | . . . . 1 1 3 2 1 2 4 3 3 2 . . . 5 4 5 5 5 5 4 3 2 1 . 1 Low Security (%) 21 | 100 100 100 . 93 95 5 . 54 64 . . . 10 . . 100 19 . . . . . . . . . 100 94 Level 1 9 | . . . . 6 4 11 . 45 . . . . 86 . . . 15 . . . . . . . 61 100 . 5 Level 2 16 | . . . . . . 51 99 . 35 32 8 60 2 . . . 8 . . . . . . 99 38 . . . Level 3 16 | . . . . . . 31 . . . 38 91 39 . . . . 27 59 8 . . 18 96 . . . . . Level 4 21 | . . . . . . . . . . 28 . . . . . . 17 40 43 62 51 68 3 . . . . . Level 5 13 | . . . . . . . . . . . . . . . . . 10 . 48 37 48 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 3329 | . 76 1 . 220 216 1047 570 316 679 1485 846 792 415 . . 15 1821 1304 3329 1747 2129 2132 1100 775 435 321 188 201 Initial 1747 | . . 1 . . . 135 510 219 123 455 779 592 415 . . . . 955 908 1747 1113 1117 1100 634 435 266 168 111 Average 858 | . 29 . . 79 57 624 486 218 199 892 742 679 272 . . . 778 1031 1838 1584 1578 1373 968 603 390 293 166 137 Influence Increases 15581 | . 76 . . 300 592 1002 360 421 853 1030 413 240 524 140 70 15 2161 777 2751 354 1316 1655 . 291 20 65 40 115 Destroy 0b10 Robot/C 5840 | . 60 . . 200 300 520 180 260 220 20 200 160 280 100 60 . 860 160 840 180 460 600 . 60 20 . 40 60 Destroy 0b10 Robot/NC 340 | . . . . 5 45 . 15 15 45 . 30 . 15 . . . . 55 10 15 15 75 . . . . . . Destroy Leader 900 | . 10 . . 30 66 20 54 62 64 . 72 10 102 10 10 . 50 58 50 52 70 100 . . . . . 10 Allied During Kill 574 | . . . . . 18 43 21 . . . 77 . . . . . 299 . 104 . 9 3 . . . . . . Trap Triggered on 0b10 10 | . . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 48 | . . . . . 6 . . . . . . 14 . . . . 14 . . . 14 . . . . . . . Disable Machine 1590 | . . . . 15 75 . 60 45 465 . 30 . 60 . . 15 . 240 15 45 30 495 . . . . . . Anti-Garrison Action 4100 | . . . . . . 200 . . . 1000 . . . . . . 750 . 1550 . 550 . . . . 50 . . Destroy Structure 1519 | . 6 . . 50 57 39 15 9 59 10 4 56 52 . . . 143 264 182 62 123 382 . 6 . . . . Partial Spotted 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 15 . . Lose Combat Pursuer 645 | . . . . . 15 180 15 30 . . . . 15 30 . . 45 . . . 45 . . 225 . . . 45 Influence Decreases 15468 | . 70 6 . 300 384 163 887 669 475 195 1052 294 939 517 70 15 340 1300 720 2092 778 1712 1239 362 440 119 193 137 Entered New Map 8862 | . . 5 . . . 73 537 301 149 195 706 254 377 141 . . . 866 390 1582 478 1012 985 212 340 89 133 37 Time Decay 4606 | . 70 1 . 300 314 . 350 368 316 . 286 . 522 376 70 15 . 404 . 350 . 470 254 . 100 . 40 . Lost Part 1360 | . . . . . 30 90 . . 10 . . 20 40 . . . 80 30 270 40 260 190 . 150 . 30 20 100 Lost Ally 640 | . . . . . 40 . . . . . 60 20 . . . . 260 . 60 120 40 40 . . . . . . Squads Dispatched 46 | . . . . . 4 . . . 6 . 4 . 8 . . 1 . 3 . 6 . 8 2 . 3 . 1 . Investigation 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Extermination 12 | . . . . . . . . . 4 . . . 2 . . 1 . 1 . 1 . 2 . . 1 . . . Reinforcement 16 | . . . . . 3 . . . 1 . 1 . 6 . . . . 2 . . . . . . 2 . 1 . Assault 14 | . . . . . . . . . 1 . 1 . . . . . . . . 4 . 6 2 . . . . . Garrison 3 | . . . . . . . . . . . 2 . . . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Alert ID Control Effect 5 | . . . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Distress Signals 14 | . . . . . 3 . 2 3 . . . . 1 . . . . . . 2 . 2 . . . . 1 . Communications Jammed 16 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . Distress Signals 16 | . . . . . . . . . . . . . . . . . . 16 . . . . . . . . . . Times Spotted 426 | . 4 . . 8 20 30 17 16 21 1 12 8 21 6 3 1 39 12 43 14 35 50 3 23 5 12 13 9 Peak Tracking Total 15 | . 3 . . 2 6 9 3 4 4 1 3 2 4 4 3 . 6 2 9 5 5 11 3 15 3 11 10 6 Tactical Retreats 24 | . . . . . 1 5 1 1 . . . . 1 1 . . 2 . . . 2 . . 6 1 1 . 2 ECM-based Alert Blocks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Traps Triggered 51 | . . . . . 1 2 . 2 1 1 1 4 . . . 1 9 4 9 1 10 . . 1 . 3 . 1 Indirectly 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 4 | . . . . 4 4 2 2 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Machines Disabled 127 | . 1 . . 1 5 1 4 3 31 2 2 . 4 . . 1 4 16 9 3 6 33 . 1 . . . . Max in Single Turn 21 | . 1 . . 1 2 1 1 1 21 1 1 . 2 . . 1 2 6 2 1 1 9 . 1 . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Relay 14 | . . . . . . 1 . . . 2 . . . . . . 2 . 5 . 3 . . 1 . . . . Phase Generator 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Machines Accessed 30 | . . . 2 1 2 2 . 3 1 . 1 1 . 1 . 1 2 1 4 1 3 . 1 . 1 1 1 . Terminals 17 | . . . . 1 . 2 . 2 . . . 1 . 1 . . 2 . 4 . 3 . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . . 1 1 . 1 . . . . 1 . 1 . 1 . . 1 . 1 . 1 . Total Hacks 58 | . . . 2 3 6 9 . 3 1 . 1 2 . 1 . 1 5 1 10 1 5 . 2 . 1 3 1 . Successful 28 | . . . 2 2 5 1 . 1 1 . 1 1 . 1 . 1 2 1 2 1 2 . 2 . 1 . 1 . Failed 30 | . . . . 1 1 8 . 2 . . . 1 . . . . 3 . 8 . 3 . . . . 3 . . Catastrophic 12 | . . . . . . 3 . 2 . . . . . . . . 1 . 3 . 1 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 17 | . . . 1 . . . . 1 . . . . . 15 . . . . . . . . . . . . . . Terminals 40 | . . . . 3 . 9 . 2 . . . 2 . 1 . . 5 . 10 . 5 . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . 1 . . 1 1 . 1 . . . . 1 . 1 . 1 . . 2 . 1 . 1 . Terminal Hacks 13 | . . . 2 2 . 1 . . . . . 1 . 1 . . 2 . 2 . 2 . . . . . . . Record 3 | . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . . . . . Open Door 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . . 1 1 . 1 . . . . 1 . 1 . 1 . . 2 . 1 . 1 . Unlock Access 9 | . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . 1 . . 1 . 1 . 1 . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 18 | . . . . . . 2 . 2 . . 1 1 . . . 1 2 1 3 . 2 . 1 . . 1 1 . Full Trace Events 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Used RIF Installer 10 | . . . . . . 2 . . . 1 . 1 . . . . 1 . 1 . 1 . . 2 . 1 . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Code Merge 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 11 | . . . . . . . . . . . . . . . . . . . 4 2 5 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 11 | . . . . . . . . . . . . . . . . . . . 4 2 5 . . . . . . . Robot Hacks Applied 12 | . . . . . . . . . . . . . . . . . . . 4 2 6 . . . . . . . parse_system 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . go_dormant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . formatsys_high 9 | . . . . . . . . . . . . . . . . . . . 4 . 5 . . . . . . . Relay Couplers Released 63 | . . . . . . 4 . . . 11 . . . . . . 14 . 19 . 11 . . 4 . . . . Machine Destruction 56 | . . . . . . 4 . . . 8 . . . . . . 10 . 19 . 11 . . 4 . . . . Programmers 7 | . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . . . Attached 11 | . . . . . . . . . . . 1 . . . . . 3 . 4 1 1 1 . . . . . . Merged Code Value 69 | . . . . . . . . . . . . . . . . . 27 . 42 . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 31 | . . . . . . 3 . . . 5 . . . . . . 15 . 8 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Total Allies 43 | . . . . 3 . 3 . . . 5 . . . . . . 15 . 12 . 5 . . . . . . . Largest Group 12 | . . . . 3 3 3 3 . . 4 5 1 . . . . 12 . 9 9 3 3 . . . . . . Highest-Rated Group 504 | . . . . 40 40 75 75 . . 117 133 32 . . . . 414 . 504 504 141 141 . . . . . . Highest-Rated Ally 68 | . . . . 16 16 25 25 . . 32 32 32 . . . . 51 . 68 68 47 47 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 269 | . . . . . 27 4 12 . . . 35 2 . . . . 103 . 49 13 20 4 . . . . . . Total Damage 8033 | . . . . . 325 145 245 . . . 1011 97 . . . . 3400 . 1418 780 512 100 . . . . . . Kills 58 | . . . . . 5 2 3 . . . 8 . . . . . 20 . 14 5 1 . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Active Infowar (turns) 6687 | . . . . . . 613 787 587 . . . . 1309 889 229 722 341 . . . 186 339 549 4 75 57 . . Optics 1965 | . . . . . . 613 787 565 . . . . . . . . . . . . . . . . . . . . Sensors 553 | . . . . . . . . . . . . . . . . . . . . . . . 549 4 . . . . Machine Analysis 3490 | . . . . . . . . . . . . . 1309 889 229 722 341 . . . . . . . . . . . Cloaking 547 | . . . . . . . . 22 . . . . . . . . . . . . 186 339 . . . . . . ECM 132 | . . . . . . . . . . . . . . . . . . . . . . . . . 75 57 . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Turns Passed 28101 | 47 211 89 840 934 945 1362 787 842 2134 1924 637 568 1446 889 229 722 2695 974 3494 791 2346 1371 553 767 207 83 88 126 Spaces Moved 13566 | 30 127 47 443 550 370 688 307 239 934 734 233 211 700 510 121 284 896 356 1568 426 1190 699 130 706 554 205 132 176 Core 157 | 2 . . . . . 2 . . . . . . . . . . . . 35 . . 27 50 39 . . . 2 Treads 10430 | . . . 21 550 370 684 307 239 934 734 233 211 700 510 121 284 896 356 1468 426 655 672 . 59 . . . . Legs 626 | 28 127 47 422 . . 2 . . . . . . . . . . . . . . . . . . . . . . Wheels 468 | . . . . . . . . . . . . . . . . . . . . . 468 . . . . . . . Hover 484 | . . . . . . . . . . . . . . . . . . . . . 67 . . 409 6 . . 2 Flight 1401 | . . . . . . . . . . . . . . . . . . . 65 . . . 80 199 548 205 132 172 Fastest Speed 28 | 50 120 190 160 160 160 160 160 170 170 250 250 170 170 170 170 250 170 160 29 160 100 50 40 40 28 28 28 31 Average Speed 171 | 122 149 190 188 160 196 163 224 236 174 250 250 210 174 170 170 250 242 238 189 161 157 155 95 73 31 28 34 35 Slowest Speed 800 | 190 190 190 190 160 240 600 240 250 250 250 250 250 250 170 170 250 250 246 800 320 380 160 250 200 220 28 37 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 4 4 Potential Cave-ins 16 | . . . . . . . . . . . . . . . . . . . . 2 . 14 . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Exploration Rate (%) 38 | 3 26 10 88 98 43 78 25 37 27 87 10 35 20 68 11 9 89 22 90 14 70 25 6 44 15 36 5 16 Regions Visited 28 Branch Regions 6 Pre-discovered Areas 4 | . . . 1 2 . . . . . . . . . . 1 . . . . . . . . . . . . . Known Exits Taken 9 | . . . . . 1 . . . 1 . 1 . . . . 1 . 1 . 1 . . 1 . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 1 . . . . 1 1 1 . . . . . . 1 . . . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 28 | . . . . . . . . . . . . 2 1 1 . . . . 5 . 1 17 . 1 . . . . Terrain Destroyed 1068 | . 6 . . 72 60 16 18 7 61 1 2 27 66 2 2 . 93 147 105 42 67 269 . 5 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 188 | . . . . . . . . 1 5 1 2 4 11 2 2 . 25 36 25 24 20 25 . 5 . . . . AOE 880 | . 6 . . 72 60 16 18 6 56 . . 23 55 . . . 68 111 80 18 47 244 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Sto Fac Gar Fac Gar Fac Low Low Fac Gar Fac Gar Fac Gar Fac Res Gar Res Gar Res Gar Total 17095 | 38 143 48 448 586 518 818 360 410 1400 812 260 285 858 523 133 294 1310 426 1968 492 1486 859 556 895 577 225 153 214 Wait 1824 | . . . . 11 87 47 10 99 408 2 13 29 87 6 5 . 175 16 109 13 81 69 416 110 . 2 14 15 Move 13523 | 29 126 46 442 549 370 687 306 238 934 733 233 210 699 509 120 284 895 356 1567 426 1189 697 130 704 551 199 125 169 Hop 9 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 3 3 Pick Up 118 | 2 9 1 1 5 9 2 6 4 11 1 . 4 7 1 . 6 8 4 15 2 11 1 2 5 . . . 1 Fast Attach 161 | 6 1 . . . 1 9 3 3 6 . . 1 1 . . . 3 2 32 7 25 12 6 17 17 . 2 7 Attach 63 | . . . . . 6 3 . . 2 . . 3 5 . 1 2 7 1 8 1 9 4 . 7 . . . 4 Detach 19 | . . . . . . . 2 . 2 . . 1 1 . . . 1 1 1 . 2 1 1 4 1 . . 1 Swap 153 | . 2 . 3 6 8 7 6 9 7 4 1 6 10 2 . 1 16 3 15 12 19 14 . . 1 . . 1 Drop 107 | 1 2 1 2 . 5 1 5 4 10 3 . 4 7 . . . 12 6 7 8 15 2 1 5 5 . . 1 Fire 675 | . 3 . . 15 29 48 22 32 20 8 13 25 41 5 7 1 67 37 86 23 94 58 . 40 . . . 1 Melee 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 9 11 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 8 | . . . . . 1 . . 1 . . . . . . . . . . 4 . . . . 2 . . . . Escape Stasis 97 | . . . . . . 5 . 4 . . . 2 . . . . 12 . 12 . 40 1 . . . 21 . . Rewire 297 | . . . . . . 9 . . . 61 . . . . . . 114 . 112 . 1 . . . . . . . Trap 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 16 | . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -8/Storage -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: [*Upp] / Gar) -5/Garrison (discovered 4 exits: *Fac x4) -5/Factory -5/Garrison (discovered 4 exits: *Fac x3 / [*Fac]) -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: [*Fac x2]) -4/Factory -3/Research -3/Garrison -2/Research -2/Garrison -2/Research -2/Garrison History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 48 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Discovered new exit (range 13) 232 | -10/Materials | Discovered new exit (range 12) 259 | -10/Materials | Entered Mines 301 | -10/Mines | Build established: Mutant 341 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 341 | -10/Mines | Discovered new exit (range 5) 348 | -10/Mines | Entered Exiles 396 | -10/Exiles | Met 8R-AWN 426 | -10/Exiles | Met EX-HEX 483 | -10/Exiles | Met EX-BIN 510 | -10/Exiles | Aligned with FarCom system 512 | -10/Exiles | Given EX-Vault access code 559 | -10/Exiles | Opened EX-Vault 630 | -10/Exiles | Found Cloak of Protection 665 | -10/Exiles | Warned to stay clear of 0b10 Research branches 719 | -10/Exiles | Met EX-DEC 734 | -10/Exiles | Learned location of Zion (-7) 849 | -10/Exiles | Visited The Gauntlet 1172 | -10/Exiles | Discovered new exit (range 11) 1188 | -10/Exiles | Left Exiles lab with Cloak of Protection 1188 | -10/Exiles | Entered Mines 1189 | -9/Mines | Learned location of Storage (-8) 1203 | -9/Mines | Discovered new exit (range 9) 1567 | -9/Mines | Found a hidden stash of uninstalled traps 1723 | -9/Mines | Discovered new exit (range 10) 1745 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2122 | -9/Mines | Entered Materials 2122 | -8/Materials | Accompanied by 3 allies 2122 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2228 | -8/Materials | Discovered new exit (range 15) 2432 | -8/Materials | Build established: Tank 3067 | -8/Materials | Identified exit to Garrison 3067 | -8/Materials | Entered Garrison 3137 | -8/Garrison | Triggered checkpoint 3200 | -8/Garrison | Build established: Skirmisher 3340 | -8/Garrison | System corruption reached 10% 3424 | -8/Garrison | Discovered new exit (range 13) 3519 | -8/Garrison | Triggered checkpoint 3587 | -8/Garrison | Triggered checkpoint 3686 | -8/Garrison | Discovered new exit (range 13) 3727 | -8/Garrison | Triggered checkpoint 3764 | -8/Garrison | Core integrity fell below 50% 3800 | -8/Garrison | Lost 3 parts (3w) 3991 | -8/Garrison | Triggered checkpoint 4064 | -8/Garrison | Discovered new exit (range 9) 4084 | -8/Garrison | Build established: Scavenger-Skirmisher 4148 | -8/Garrison | Lost 3 parts (2n1w) 4193 | -8/Garrison | Installed Relay Interface Framework 4316 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 4413 | -8/Garrison | Build established: Scavenger-Mutant 4429 | -8/Garrison | Entered Materials 4429 | -8/Materials | Accompanied by 3 allies 4807 | -8/Materials | Build established: Scavenger-Skirmisher 5169 | -8/Materials | Discovered new exit (range 10) 5216 | -8/Materials | Entered Storage 5540 | -8/Storage | Build established: Skirmisher 5723 | -8/Storage | Core integrity fell below 20% 6008 | -8/Storage | Discovered new exit (range 5) 6058 | -8/Storage | Entered Factory 6058 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6691 | -7/Factory | Found Prototype Launcher 6691 | -7/Factory | Identified Rocket Array 8058 | -7/Factory | First assault squad dispatched 8192 | -7/Factory | Identified exit to Garrison 8192 | -7/Factory | Entered Garrison 8192 | -7/Garrison | Discovered recently destroyed garrison 8282 | -7/Garrison | Garrison Relay disabled 8609 | -7/Garrison | Discovered new exit (range 14) 9266 | -7/Garrison | Discovered new exit (range 10) 9411 | -7/Garrison | Expanded RIF knowledge: Robot Detection 9840 | -7/Garrison | Discovered new exit (range 9) 10026 | -7/Garrison | Garrison Relay disabled 10116 | -7/Garrison | Entered Factory 10116 | -7/Factory | Accompanied by 5 allies 10292 | -7/Factory | Build established: Commander-Skirmisher 10516 | -7/Factory | First assault squad dispatched 10745 | -7/Factory | Lost 4 allies 10753 | -7/Factory | Identified exit to Garrison 10753 | -7/Factory | Entered Garrison 10753 | -7/Garrison | Accompanied by 1 ally 10831 | -7/Garrison | Triggered checkpoint 10937 | -7/Garrison | Discovered new exit (range 55) 10937 | -7/Garrison | Discovered new exit (range 72) 10937 | -7/Garrison | Discovered new exit (range 56) 10993 | -7/Garrison | Build established: Skirmisher 11019 | -7/Garrison | Triggered checkpoint 11040 | -7/Garrison | Triggered checkpoint 11233 | -7/Garrison | Expanded RIF knowledge: Watcher Feeds 11293 | -7/Garrison | Triggered checkpoint 11321 | -7/Garrison | Entered Factory 11321 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 12116 | -6/Factory | Cargo convoy interrupted 12693 | -6/Factory | Discovered new exit (range 15) 12767 | -6/Factory | Entered Lower Caves 13055 | -6/Lower Caves | Build established: Gunner 13243 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 13305 | -6/Lower Caves | Discovered new exit (range 9) 13469 | -6/Lower Caves | Learned Factory security intel 13656 | -6/Lower Caves | Entered another Lower Caves area 13665 | -6/Lower Caves | Discovered new exit (range 5) 13885 | -6/Lower Caves | Entered Factory 13885 | -5/Factory | Evolved 2 slots: Utility x2 13942 | -5/Factory | Discovered new exit (range 15) 14173 | -5/Factory | Build established: Skirmisher 14607 | -5/Factory | Identified exit to Garrison 14607 | -5/Factory | Entered Garrison 14677 | -5/Garrison | Triggered checkpoint 14821 | -5/Garrison | Garrison Relay disabled 14991 | -5/Garrison | Lost 3 parts (1p2u) 15137 | -5/Garrison | Phase Generator disabled 15352 | -5/Garrison | Build established: Bothacker-Skirmisher 15538 | -5/Garrison | Spotted B-75 Beast 15545 | -5/Garrison | Triggered checkpoint 15553 | -5/Garrison | Triggered checkpoint 15574 | -5/Garrison | Allies destroyed B-75 Beast 15586 | -5/Garrison | Lost 5 allies 15605 | -5/Garrison | Triggered checkpoint 15607 | -5/Garrison | Triggered checkpoint 15882 | -5/Garrison | Build established: Commander-Tank 15927 | -5/Garrison | Triggered checkpoint 16104 | -5/Garrison | Discovered new exit (range 15) 16162 | -5/Garrison | Lost 4 allies 16268 | -5/Garrison | Build established: Commander-Gunner 16353 | -5/Garrison | Triggered checkpoint 16524 | -5/Garrison | Discovered new exit (range 8) 16541 | -5/Garrison | Discovered new exit (range 56) 16541 | -5/Garrison | Discovered new exit (range 48) 16541 | -5/Garrison | Discovered new exit (range 9) 16541 | -5/Garrison | Discovered new exit (range 43) 16677 | -5/Garrison | Triggered checkpoint 16722 | -5/Garrison | Lost 4 allies 16978 | -5/Garrison | Build established: Gunner 17049 | -5/Garrison | Expanded RIF knowledge: Code Merge 17209 | -5/Garrison | Garrison Relay disabled 17302 | -5/Garrison | Entered Factory 17859 | -5/Factory | Build established: Scavenger-Gunner 18166 | -5/Factory | Build established: Gunner 18197 | -5/Factory | System corruption reached 10% 18276 | -5/Factory | Identified exit to Garrison 18276 | -5/Factory | Entered Garrison 18304 | -5/Garrison | Triggered checkpoint 18314 | -5/Garrison | Garrison Relay disabled 18583 | -5/Garrison | Destroyed 9 combat bots 18622 | -5/Garrison | Triggered checkpoint 18655 | -5/Garrison | Triggered checkpoint 18682 | -5/Garrison | Released all parts (6) 18697 | -5/Garrison | Core integrity fell below 50% 18754 | -5/Garrison | Lost 17 parts (2p6n2u7w) 19220 | -5/Garrison | Triggered checkpoint 19315 | -5/Garrison | Garrison Relay disabled 19448 | -5/Garrison | Build established: Scavenger-Gunner 19496 | -5/Garrison | Discovered new exit (range 12) 19644 | -5/Garrison | Triggered checkpoint 19810 | -5/Garrison | Lost 3 parts (1p2w) 19811 | -5/Garrison | Discovered new exit (range 11) 19812 | -5/Garrison | Triggered checkpoint 20182 | -5/Garrison | Triggered checkpoint 20182 | -5/Garrison | Discovered new exit (range 10) 20228 | -5/Garrison | Triggered checkpoint 20316 | -5/Garrison | Discovered new exit (range 5) 20496 | -5/Garrison | Garrison Relay disabled 20776 | -5/Garrison | Triggered checkpoint 20812 | -5/Garrison | Garrison Relay disabled 20951 | -5/Garrison | Phase Generator disabled 21207 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 21606 | -5/Garrison | Triggered checkpoint 21770 | -5/Garrison | Entered Factory 21770 | -4/Factory | Accompanied by 9 allies 21770 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21992 | -4/Factory | Build established: Bothacker-Gunner 22020 | -4/Factory | First assault squad dispatched 22226 | -4/Factory | Lost 6 allies 22335 | -4/Factory | Discovered new exit (range 12) 22493 | -4/Factory | Garrison activated, responded to threat 22561 | -4/Factory | Identified exit to Garrison 22561 | -4/Factory | Entered Garrison 22641 | -4/Garrison | Triggered checkpoint 22662 | -4/Garrison | Garrison Relay disabled 22677 | -4/Garrison | Triggered checkpoint 22743 | -4/Garrison | Lost 4 parts (2u2w) 22801 | -4/Garrison | Spotted B-86 Titan 22857 | -4/Garrison | Lost 5 parts (1p2n2w) 22890 | -4/Garrison | Destroyed B-86 Titan 22985 | -4/Garrison | Triggered checkpoint 23069 | -4/Garrison | Lost 3 parts (2n1u) 23192 | -4/Garrison | Discovered new exit (range 9) 23214 | -4/Garrison | System corruption reached 10% 23396 | -4/Garrison | Lost 6 parts (1p1n1u3w) 23441 | -4/Garrison | Triggered checkpoint 23481 | -4/Garrison | Garrison Relay disabled 23605 | -4/Garrison | Triggered checkpoint 23666 | -4/Garrison | Lost 5 parts (1p2n1u1w) 23731 | -4/Garrison | Learned Factory security intel 23743 | -4/Garrison | Discovered new exit (range 14) 23792 | -4/Garrison | Build established: Botlord-Skirmisher 23924 | -4/Garrison | Triggered checkpoint 23937 | -4/Garrison | Triggered checkpoint 24077 | -4/Garrison | Expanded RIF knowledge: Structural Interface 24189 | -4/Garrison | Spotted B-86 Titan 24321 | -4/Garrison | Triggered checkpoint 24349 | -4/Garrison | Garrison Relay disabled 24534 | -4/Garrison | Destroyed B-86 Titan 24907 | -4/Garrison | Entered Factory 24907 | -4/Factory | Accompanied by 3 allies 24951 | -4/Factory | Build established: Bothacker-Tank 25012 | -4/Factory | Lost 3 allies 25157 | -4/Factory | First assault squad dispatched 25378 | -4/Factory | Build established: Bothacker-Gunner 25587 | -4/Factory | Destroyed 7 combat bots 25604 | -4/Factory | Crushed by falling debris 25605 | -4/Factory | Core integrity fell below 50% 25608 | -4/Factory | Crushed by falling debris 25895 | -4/Factory | Build established: Scavenger-Tank 26103 | -4/Factory | High security lockdown imminent 26155 | -4/Factory | Spotted B-86 Titan 26168 | -4/Factory | Destroyed B-86 Titan 26183 | -4/Factory | High security lockdown engaged 26189 | -4/Factory | Lost 3 parts (1p1u1w) 26265 | -4/Factory | Released all parts (6) 26266 | -4/Factory | System corruption reached 30% 26277 | -4/Factory | Discovered new exit (range 4) 26278 | -4/Factory | Core integrity fell below 20% 26278 | -4/Factory | Entered Research 26278 | -3/Research | Evolved 2 slots: Utility x2 26296 | -3/Research | Lost 12 parts (1p2n4u5w) 26778 | -3/Research | First assault squad dispatched 26790 | -3/Research | Build established: Scout 26831 | -3/Research | Identified exit to Garrison 26831 | -3/Research | Entered Garrison 26851 | -3/Garrison | Expanded RIF knowledge: Hotswap 26861 | -3/Garrison | Expanded RIF knowledge: Zone Cloak 26863 | -3/Garrison | Spotted B-86 Titan 27007 | -3/Garrison | Triggered checkpoint 27042 | -3/Garrison | Garrison Relay disabled 27109 | -3/Garrison | Lost 9 parts (2n3u4w) 27467 | -3/Garrison | Core integrity fell below 50% 27555 | -3/Garrison | Lost 4 parts (1n1u2w) 27562 | -3/Garrison | Spotted B-86 Titan 27566 | -3/Garrison | Triggered checkpoint 27583 | -3/Garrison | Discovered new exit (range 13) 27598 | -3/Garrison | Entered Research 27598 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 27767 | -2/Research | Found Prototype Processor 27767 | -2/Research | Identified Exp. Terrain Scan Processor 27791 | -2/Research | Identified exit to Garrison 27805 | -2/Research | Entered Garrison 27822 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 27831 | -2/Garrison | Spotted B-90 Cyclops 27876 | -2/Garrison | Spotted B-90 Cyclops 27886 | -2/Garrison | Discovered new exit (range 10) 27888 | -2/Garrison | Identified exit to Research 27888 | -2/Garrison | Entered Research 27915 | -2/Research | Lost 3 parts (2p1w) 27976 | -2/Research | Identified exit to Garrison 27976 | -2/Research | Entered Garrison 28035 | -2/Garrison | Lost 3 parts (1n1u1w) 28084 | -2/Garrison | Core integrity fell below 50% 28102 | -2/Garrison | Self-destructed Last Messages --------------- 28085_ Mic. Antimatter Reactor severed. 28085_ Imp. Q-thruster severed. 28086_ Imp. Recalibrator destroyed. 28086_ Slug penetrates Wall. 28088_ Wall collapses. 28088_ Penetrated by Slug. 28088_ Acquired Mic. Antimatter Reactor. 28088_ Mic. Antimatter Reactor severed. 28088_ Dual-blade Saw destroyed. 28089_ Slug penetrates H-88 Terminator. 28089_ Penetrated by Slug. 28089_ Chainsword destroyed. 28091_ Slug penetrates Wall. 28091_ Penetrated by Slug. 28095_ Imp. Q-thruster severed. 28096_ Field Laser destroyed. 28098_ Plasma Rifle destroyed. 28098_ Acquired Imp. Q-thruster. 28101_ Gamma Rifle destroyed. [Achievement: 40k Club] Map ----- +----------------------------------------------------+ | ??????????? ???????????????????????? | | ??????????# ???????????????????????? | | ??????????# ???????????????????????? | | ??????????# ???????????????????????? | | ??????????# ???????????????????????? | | ??????????# #??????????????????????? | | ??????????# "??????????????????????? | | ??????????# "??????????????????????? | | ??????????# "??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #################### #? | | ??????????# [= | | ??????????# [ | | ??????????#++######## ########????? | | ??????????# #??????# #???????????? | | ??????????# #??????#####???????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #??????????????????????? | | ??????????# #???###########????????? | | ??????????# #???#"""""""""#????????? | | ??????????# #??##"!!!! "##???????? | | ??????????# #??# !=* #???????? | | ??????????# #??## ! ##???????? | | ??????????# @#???######++###????????? | | ??????????# #??#######++####???????? | | ??????????# #?## #!!!!!!!# ##??????? | | ??????????#cc#?# + = + #?????#? | | ??????????# #?## # #c##???? #? | | ??????????# #??### ###????? #? | | ??????????# #????#### ###?????? #? | | ??????????# ########"++######### ## | | ??????????# h =!%= + | | ??????????# h =*!] + | | ??????????########################### | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 200 Energy Generation 45 Energy Capacity 600 Matter Stores 504 Matter Capacity 600 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 1010 ECM Strength 2 Cloak Strength 5 Additional Mass Support 9 Corruption Containment 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Core Shielding 30 Power Shielding 66 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 64 Targeting Accuracy 10 Core Analysis 6 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Salvage Targeting 3 Relay Coupler Types 3 Relay Coupler Value 119 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Treads | -8/Materials | Hacked EM Pulse Gun | -8/Materials | Hacked Grenade Launcher | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- 40k Club Analysis Probe Fancy Inventory Hackerman Heavy Suspicion Hydra Immobile And Lovin' It Into The Breach Jackpot Join The Dark Side Let Me Out Of Here Mindtrick My Business Is Booming Overwhelming Sixth Sense Throw Away The Key We Love MA You Will Be Upgraded Challenges ------------ None Game ------ Seed BottomlessTitaniumDissipator Manual? 0 Play Time 03:15:53 Cumulative 161.3 hours Start 2026.03.01 @ 23:16:28 End 2026.03.02 @ 22:53:02 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 276 Rogue 276 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32dc07aa-c8f1-43cf-abdd-7c5d9391dde4