Cogmind - Beta 13 @@@ ROGUE MODE // 2024.02.27 @ 07:50:20 Player: Takagiro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (29) 145 Value Destroyed (890) 890 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3035 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 103/300 Energy 13/100 System Corruption 0% Temperature Warning (376) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Powered Armor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Nuclear Core Nuclear Core Aluminum Leg Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Heat Sink Huge Storage Unit High-capacity Battery Powered Armor > --- WEAPON ----------- Gatling Laser Gatling Laser Bore Cannon > --- INVENTORY -------- Nuclear Core Nuclear Core Nuclear Core Nuclear Core Nuclear Core Aluminum Leg Aluminum Leg Heat Sink Improved Heat Sink Large Storage Unit Compact Battery Core Shielding Light Armor Plating Powered Armor Powered Armor Powered Armor Gatling Laser Gatling Laser Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Heavy Ion Cannon Light Assault Rifle Grenade Launcher [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility High-capacity Battery Device Heat Sink Storage High-capacity Battery Processor Terrain Scan Processor Protection Powered Armor Weapon Light Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion . | . . . . . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 30 | 5 . . 5 6 14 Power 7 | 1 . . 1 2 3 Engine 5 | 1 . . 1 2 1 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 4 | 2 . . . 1 1 Treads . | . . . . . . Leg 2 | . . . . 1 1 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | . . . 4 . 3 Device 1 | . . . 1 . . Storage 2 | . . . 2 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 12 | 2 . . . 3 7 Energy Gun 4 | . . . . 1 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon 3 | . . . . 2 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 30 | . . . . 5 25 Power 9 | . . . . 2 7 Propulsion 2 | . . . . 2 . Utility 6 | . . . . . 6 Weapon 13 | . . . . 1 12 Highest Loss Streak 18 | . . . . 5 18 To Critical Strikes . | . . . . . . Average Slot Usage (%) 86 | . 71 71 94 84 87 Engine 13 | . 14 14 22 18 9 Core 2 | . . . . . 4 Leg 11 | . . . . 9 16 Wheel 5 | . 28 28 22 1 . Device 8 | . . . 9 11 8 Storage 16 | . . . 17 22 17 Protection 2 | . . . . . 4 Energy Gun 2 | . . . . . 3 Ballistic Gun 12 | . 28 28 22 11 8 Ballistic Cannon 10 | . . . . 10 13 Naked Turns 2 | . . . . . 2 Heaviest Build 124 | 5 5 5 93 101 124 Greatest Support 25 | 20 20 20 20 10 25 Greatest Overweight (x) 41 | . . . 4 10 41 Average Overweight (x) 2 | . . . 2 9 4 Largest Inventory Capacity 25 | 5 5 5 25 25 25 Average Capacity 21 | 5 5 5 19 25 24 Most Carried 25 | 5 5 5 7 7 25 Average Carried 9 | 2 4 4 6 5 12 Final Capacity 25 | 5 5 5 25 25 5 Final Carried 7 | 5 5 5 7 6 3 Class Distribution -------------------- 46% | Mutant 27% | Gunner 25% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 758 | 255 17 . 76 70 340 Remotely . | . . . . . . Salvage Created 898 | 90 . . 83 129 596 Parts 55 | 8 . . 8 7 32 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 18 | 1 . . 3 3 11 Guns 11 | 1 . . 3 2 5 Cannons 7 | . . . . 1 6 Classes Destroyed 11 | 3 . . 2 1 5 Worker 1 | 1 . . . . . Builder 4 | . . . . . 4 Tunneler 1 | 1 . . . . . Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 3 | . . . . . 3 Swarmer 2 | . . . 2 . . Grunt 11 | 1 . . . 2 8 Duelist 2 | . . . . 1 1 Sentry 2 | . . . 1 . 1 Hunter 1 | . . . . . 1 Best Kill Streak 6 | 3 . . 2 3 6 Combat Bots Only 3 | 1 . . 2 3 3 Max Kills in Single Turn 2 | 1 . . 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 231 | 5 . . 25 49 152 Missed 51 | 2 . . 7 13 29 Damage Taken 2893 | 33 . 3 204 515 2138 Core 786 | 11 . 3 93 123 556 Absorbed by Shields . | . . . . . . Redirected to Shielding 102 | . . . . . 102 Core Remaining (%) 78 | 95 . 94 . 46 . Volleys Fired 101 | 9 2 . 13 18 59 Largest 3 | 2 2 . 2 2 3 Hottest 217 | 40 40 . 40 60 217 Shots Fired 236 | 18 4 . 26 33 155 Gun 163 | 18 4 . 26 28 87 Cannon 73 | . . . . 5 68 Launcher . | . . . . . . Special . | . . . . . . Kinetic 182 | 18 4 . 26 28 106 Thermal 49 | . . . . . 49 Explosive . | . . . . . . Electromagnetic 5 | . . . . 5 . Robot Hit Streak 9 | 4 6 . 6 9 9 Robot Miss Streak 6 | 4 1 . 3 2 6 Penetration Max 1 | . . . . . 1 Secondary Targets 2 | . . . . 2 . Max Gunslinging Chain 1 | . . . . 1 . Shots Hit Robots 143 | 10 3 . 14 24 92 Core Hits 64 | 6 1 . 6 7 44 Critical Kills 4 | . . . . . 4 Critical Parts Destroyed 9 | . . . . . 9 Critical Strikes 13 | . . . . . 13 Destroy 13 | . . . . . 13 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2265 | 92 25 6 114 221 1807 Guns 1197 | 92 25 . 114 203 763 Cannons 865 | . . . . 18 847 Explosions 191 | . . . . . 191 Melee . | . . . . . . Ramming 12 | . . 6 . . 6 Kinetic 1192 | 92 25 . 114 157 804 Thermal 806 | . . . . . 806 Explosive 191 | . . . . . 191 Electromagnetic 64 | . . . . 64 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 54 | . . . . . 54 Projectiles 31 | . . . . . 31 Explosions 23 | . . . . . 23 Melee . | . . . . . . Knockbacks 7 | . . . . . 7 Impact . | . . . . . . Kinetic 7 | . . . . . 7 Secondary . | . . . . . . Self-Inflicted Damage 89 | . . 3 . . 86 Shots 1 | . . . . . 1 Rammed 5 | . . 2 . . 3 Targets Rammed 6 | . . 2 . . 4 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 773 | 6 . . 26 18 773 Average Temperature 232 | 6 . . 14 5 251 Received Heat Transfer 1374 | 18 . . 63 186 1107 Effects 32 | . . . . . 32 Shutdowns 7 | . . . . . 7 Energy Bleed 4 | . . . . . 4 Interference 6 | . . . . . 6 Matter Decay 3 | . . . . . 3 Short Circuit 5 | . . . . . 5 Damage (minor) 2 | . . . . . 2 Damage (major) 4 | . . . . . 4 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1658 | . . . . . 1658 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 237 | 31 35 13 129 69 237 Initial 49 | . 20 13 4 49 . Average 48 | 7 25 13 49 63 49 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 95 | 100 100 100 100 100 93 Level 1 4 | . . . . . 6 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 . . . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | 1 1 . 10 3 29 Peak Tracking Total 7 | 1 3 . 5 3 7 Tactical Retreats 4 | . . . 1 . 3 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 2 | . . . . . 2 Successful 2 | . . . . . 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . . 2 Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . . 2 Insert Component 1 | . . . . . 1 Analyze 1 | . . . . . 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . . . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . . 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired 1 | . . . . . 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2691 | 92 122 78 348 413 1638 Spaces Moved 931 | 76 142 94 249 45 325 Core 37 | 22 . . . . 15 Treads . | . . . . . . Legs 355 | . . . . 45 310 Wheels 539 | 54 142 94 249 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 750 50 Average Speed 247 | 71 80 80 117 809 431 Slowest Speed 2100 | 80 80 80 140 820 2100 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 19 | 6 32 28 20 9 24 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 73 | . . . . . 73 Melee . | . . . . . . Projectile 29 | . . . . . 29 AOE 44 | . . . . . 44 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1135 | 99 147 97 283 72 437 Wait 10 | . . . 10 . . Move 926 | 75 141 93 248 44 325 Hop . | . . . . . . Pick Up 52 | 10 2 1 5 4 30 Fast Attach 4 | . . . 3 . 1 Attach 25 | 5 . . 2 5 13 Detach . | . . . . . . Swap 1 | . . . . 1 . Drop 10 | . 2 1 2 . 5 Fire 101 | 9 2 . 13 18 59 Melee . | . . . . . . Ram 5 | . . 2 . . 3 Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 93 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 15) 189 | -10/Materials | Discovered new exit (range 6) 190 | -10/Materials | Met 8R-AWN 215 | -10/Materials | Entered Mines 216 | -10/Mines | Followed 8R-AWN into the Mines 247 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 283 | -10/Mines | Discovered new exit (range 11) 293 | -10/Mines | Entered Materials 293 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 314 | -9/Materials | Build established: Mutant 606 | -9/Materials | Discovered new exit (range 4) 641 | -9/Materials | Entered Mines 684 | -9/Mines | Core integrity fell below 50% 706 | -9/Mines | Lost 5 parts (2p2n1w) 931 | -9/Mines | Discovered new exit (range 15) 1054 | -9/Mines | Entered Materials 1054 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1350 | -8/Materials | Build established: Gunner 2033 | -8/Materials | Found Powered Armor 2037 | -8/Materials | Found Powered Armor 2102 | -8/Materials | Found Powered Armor 2107 | -8/Materials | Found Powered Armor 2344 | -8/Materials | Build established: Tank 2652 | -8/Materials | Core integrity fell below 50% 2670 | -8/Materials | Core integrity fell below 20% 2692 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Critical hit (Burn: +37). Overheating: System interference. Hvy. Ion Cannon temporarily disabled. Overheating: Matter decay (-28). Critical hit (Burn: +37). Hvy. Ion Cannon destroyed. Hcp. Battery destroyed. Acquired Hvy. Ion Cannon. Acquired Particle Gun. Overheating: Hvy. Ion Cannon damaged (-58). Overheating: Core damaged (-88). Hvy. Ion Cannon destroyed. G-50 Soldier heat short circuits Hvy. Laser. Overheating: Energy bleed (-1). Overheating: Matter decay (-18). Overheating: Energy bleed (-1). Particle Gun destroyed. Slammed into G-47 Trooper. Critical hit (Burn: +37). Slammed into G-47 Trooper. 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Assault Rifle | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GunPropulsionStreamer Manual? 0 Play Time 00:18:56 Cumulative 15.3 hours Start 2024.02.27 @ 07:32:10 End 2024.02.27 @ 07:50:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 19 Adventurer 13 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 52b4f1cc-cc1d-43f0-b089-52dae175aad1