Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.26 @ 14:11:13 Player: dhtilly Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (349) 1745 Value Destroyed (17704) 17704 Prototype IDs (19) 380 Alien Tech Used (1) 200 Bonus (6516) 6516 TOTAL SCORE: 36045 Bonus ------- High Alert Combat Kills 1756 Follower Combat Kills 1301 Entered Garrisons 1400 Used RIF Installer 2500 Friendly Fire -441 Cogmind --------- Core Integrity 0/1600 Matter 295/300 Energy 33/100 System Corruption 12% Temperature Cool (144) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (15) ----- Relay Coupler [Sentry] (35) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Micro Fission Core Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Medium Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Coolant Injector Medium Storage Unit Large Storage Unit Spectral Analyzer Advanced Salvage Targeting Computer Advanced Target Analyzer Heavy Armor Plating Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Sentry] Relay Coupler [Demolisher] > --- WEAPON ----------- Heavy Disruptor Cannon Railgun Light Antimatter Cannon > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Particle Reactor Xenon Bombardment Thruster Q-thruster Impulse Thruster Array Advanced Weight Redist. System Improved Cloaking Device Quantum Rifle Heavy Disruptor Cannon Improved Remote Datajack Advanced Remote Datajack [Rating: 126] Favorites ----------- Power Micro Fission Core Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Huge Wheel Hover Unit Combat Gravmag System Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Heavy Machine Gun Energy Gun Tesla Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Hardcell Cannon Launcher Tesla Bomb Launcher Special Weapon Improved Remote Datajack Slashing Weapon Great Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Slots Evolved 18 | . . 2 2 . . 2 . . . . . 4 . . . 2 . . . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Utility 13 | . . 2 . . . 2 . . . . . 3 . . . 1 . . . . 2 1 . 2 . Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . Parts Attached 647 | 6 13 33 12 11 26 1 11 16 40 31 9 38 39 45 46 29 22 26 2 29 90 2 50 10 10 Power 51 | 1 2 4 1 . 2 1 1 4 3 2 . 1 1 1 2 4 . . 1 7 8 . 3 1 1 Engine 20 | 1 2 3 1 . 1 1 1 4 2 2 . 1 . . . . . . . 1 . . . . . Core 12 | . . 1 . . 1 . . . 1 . . . 1 1 1 2 . . . . 2 . 1 . 1 Reactor 19 | . . . . . . . . . . . . . . . 1 2 . . 1 6 6 . 2 1 . Propulsion 125 | 2 3 9 4 1 10 . 1 1 5 2 . 4 2 11 10 6 2 6 . 9 24 . 10 . 3 Treads 47 | . 2 4 3 . 8 . 1 . 3 2 . 2 2 4 . 2 . . . 1 11 . 2 . . Leg 16 | . . 1 . . . . . . . . . . . 3 2 . 1 4 . 4 1 . . . . Wheel 32 | 2 1 4 1 1 2 . . 1 2 . . 2 . 1 3 2 . . . . 7 . 3 . . Hover 14 | . . . . . . . . . . . . . . . 5 2 1 2 . . 1 . . . 3 Flight 16 | . . . . . . . . . . . . . . 3 . . . . . 4 4 . 5 . . Utility 153 | 1 4 8 3 1 6 . 4 4 7 8 4 10 10 6 7 7 8 4 1 2 25 . 18 4 1 Device 52 | . . 2 1 . 2 . 2 1 4 2 2 3 2 4 . 4 4 1 . . 10 . 5 3 . Storage 13 | 1 3 . . . 1 . . 1 . . . . 1 . . . 2 . 1 . 2 . . 1 . Processor 15 | . . 1 . . . . . . . . . 1 . . 1 1 1 1 . . 6 . 3 . . Hackware 42 | . . . . . . . 2 1 1 2 1 3 5 2 5 1 1 1 . 2 5 . 9 . 1 Protection 31 | . 1 5 2 1 3 . . 1 2 4 1 3 2 . 1 1 . 1 . . 2 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 318 | 2 4 12 4 9 8 . 5 7 25 19 5 23 26 27 27 12 12 16 . 11 33 2 19 5 5 Energy Gun 83 | 1 1 7 1 2 4 . 1 3 6 4 . 12 2 6 6 7 . 3 . 3 8 . 5 . 1 Energy Cannon 30 | . . . 1 3 . . . . . 3 . . 5 1 . . 1 1 . . 8 1 3 2 1 Ballistic Gun 84 | 1 3 5 2 2 3 . 3 3 8 5 2 3 9 10 9 1 3 . . . 4 1 6 . 1 Ballistic Cannon 17 | . . . . . . . . . . . . . . . . . 3 6 . . 6 . 2 . . Launcher 18 | . . . . 2 1 . . . 2 2 . 1 3 . 3 . . 2 . 2 . . . . . Special Weapon 55 | . . . . . . . 1 1 2 2 1 6 3 8 6 4 3 3 . 5 7 . 3 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 24 | . . . . . . . . . 4 2 . 1 4 2 3 . 2 . . 1 . . . 3 2 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 6 | . . . . . . . . . 3 1 2 . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . 1 . . 2 . . 2 4 . . 3 . . . . 1 . . . 3 . . . . Parts Lost 210 | . 4 15 5 4 5 . 5 3 8 4 . 7 6 8 6 1 7 13 5 22 36 . 29 2 15 Power 23 | . 1 2 . . . . 1 . . 1 . 1 . . . 1 . 1 1 4 4 . 3 1 2 Propulsion 58 | . 1 4 1 1 2 . 1 . 2 . . 2 1 4 3 . 1 4 . 8 12 . 6 . 5 Utility 58 | . . 3 1 . 1 . 1 . 1 2 . 3 3 . . . 4 4 1 5 12 . 12 1 4 Weapon 71 | . 2 6 3 3 2 . 2 3 5 1 . 1 2 4 3 . 2 4 3 5 8 . 8 . 4 Highest Loss Streak 26 | . 2 8 2 4 3 . 2 2 3 2 . 6 4 4 2 1 6 8 5 13 14 . 26 2 10 Average Slot Usage (%) 90 | . 95 93 98 94 98 84 93 92 90 88 91 91 92 98 99 98 99 93 85 49 79 81 76 83 36 Engine 3 | . 14 10 9 9 6 4 6 7 3 6 7 5 2 . . . . . . . . . . . . Core 2 | . . . . . 2 2 . . 3 . . . 2 5 3 1 5 5 5 . 2 4 3 4 1 Reactor 1 | . . . . . . . . . . . . . . . 1 8 5 2 4 4 5 4 3 3 1 Treads 9 | . 8 11 18 18 16 15 15 7 7 7 7 11 15 16 2 8 10 3 . . 5 8 6 . . Leg 2 | . . 3 . . . . . . . . . . . 3 . . 4 13 15 8 . 4 . . . Wheel 4 | . 19 7 8 4 10 7 7 6 6 7 7 4 2 1 3 8 5 . . . 1 . 2 . . Hover 1 | . . . . . . . . . . . . . . . 15 3 . 2 5 2 . . . . . Device 7 | . . 4 7 9 9 7 15 10 7 5 5 5 12 12 7 9 5 4 . . 6 8 5 12 5 Storage 12 | . 19 22 18 18 18 15 15 15 15 15 15 11 11 11 11 10 14 12 15 8 5 8 5 1 1 Processor 4 | . . 1 . . . . . . . . . 2 5 5 5 5 9 9 5 2 7 13 13 12 5 Hackware 13 | . . . . . . . 4 15 13 12 8 10 10 20 22 20 20 19 15 12 26 17 18 31 12 Protection 5 | . 4 9 10 9 8 7 4 3 7 8 14 17 6 . 2 5 . 2 4 . . . 1 . . Energy Gun 5 | . 3 8 5 6 8 7 5 12 7 6 7 9 4 6 5 9 . 4 4 1 1 . 1 . . Energy Cannon 1 | . . . 1 6 . . . . . 2 7 . 5 . . . 4 1 4 . . 3 3 . . Ballistic Gun 7 | . 24 13 20 13 18 15 16 9 12 11 5 4 4 6 8 5 3 . . . 2 3 4 7 . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . 5 8 4 . 3 5 1 . . Naked Turns 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 Heaviest Build 112 | 11 42 55 56 56 61 59 62 76 80 88 85 99 104 75 79 106 112 105 99 91 80 69 85 42 42 Greatest Support 131 | 26 26 40 22 42 44 16 16 28 28 28 28 40 86 89 100 100 24 80 60 65 131 98 126 43 43 Greatest Overweight (x) 23 | . 4 4 4 5 5 3 3 18 3 4 4 3 3 23 7 4 9 8 1 1 11 . 10 . 3 Average Overweight (x) 2 | . . 3 2 2 2 3 2 1 2 2 2 2 1 1 . 3 7 2 . . . . . . . Largest Inventory Capacity 18 | 6 16 16 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 18 18 14 14 14 8 8 Average Capacity 15 | 5 9 16 16 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 13 10 14 11 5 6 Most Carried 18 | 6 9 15 16 16 16 16 16 17 18 18 18 18 18 18 18 18 18 18 12 14 14 14 14 8 8 Average Carried 14 | 3 6 10 13 13 15 16 15 15 16 17 18 17 17 17 17 17 17 16 11 7 9 13 11 5 5 Final Capacity 18 | 6 16 16 16 16 16 16 16 18 18 18 18 18 18 18 18 18 18 18 18 4 14 14 4 8 4 Final Carried 18 | 6 7 14 16 15 16 16 15 17 18 18 18 18 18 18 18 18 18 13 11 2 14 14 4 8 1 Class Distribution -------------------- 30% | Bothacker-Tank 14% | Botlord-Gunner 13% | Bothacker-Mutant 12% | Bothacker-Gunner 7% | Mutant 3% | Scavenger-Mutant 3% | Tank 3% | Botlord-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -8/Garrison Bothacker-Tank | -8/Materials Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Storage Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Recycling Bothacker-Tank | -5/Factory Bothacker-Tank | -5/Garrison Bothacker-Gunner | -5/Factory Bothacker-Mutant | -5/Garrison Botlord-Tank | -4/Factory Botlord-Gunner | -4/Upper Caves Botlord-Gunner | -4/Upper Caves Bothacker-Mutant | -4/Warlord Bothacker-Mutant | -3/Proximity Caves Bothacker-Mutant | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -2/Garrison Scavenger-Mutant | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Matter Collected 12445 | 215 376 663 317 251 801 . 349 502 844 588 152 653 674 757 762 563 458 665 . 309 1512 . 721 250 63 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 17572 | . 502 1548 471 486 1382 . 551 795 1282 506 54 1108 1114 604 1075 770 482 504 . 521 2705 . 664 385 63 Parts 790 | . 29 78 28 29 73 . 31 32 71 32 6 34 44 28 44 31 17 15 . 11 117 . 22 12 6 Haulers Intercepted 15 | . 1 2 . . 3 . . 1 4 . . 1 . . . 1 . . . . 2 . . . . Recyclers Shooed 23 | . 2 6 . . 1 . . . . . . 3 . . . 1 . . . . 8 . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 35 | . . . . . . . . . . . . . . . . . 12 13 . 10 . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . 2 5 . 3 . . . . . Kills | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Combat Hostiles Destroyed 282 | . 11 29 11 15 23 . 14 12 21 16 3 12 22 10 14 7 7 10 . 9 28 . 6 1 1 Melee 5 | . . . . . . . . . . . . . . . . . . . . 1 2 . . 1 1 Guns 194 | . 11 29 10 8 21 . 14 10 21 8 2 12 4 8 7 6 3 1 . . 16 . 3 . . Cannons 32 | . . . 1 1 . . . . . 1 1 . 10 . . . 3 4 . . 9 . 2 . . AOE 42 | . . . . 6 2 . . . . 7 . . 7 2 7 . . 4 . 7 . . . . . Classes Destroyed 15 | . 3 6 . . 3 . 1 . . 1 1 . . . . . . . . . . . . . . Worker 11 | . . 2 . . 1 . . . 2 . 1 . . 1 . . . . . . 3 . . 1 . Builder 11 | . . . . . 2 . . . . . . . . . . 1 . . . . 8 . . . . Hauler 15 | . 1 2 . . 3 . . 1 4 . . 1 . . . 1 . . . . 2 . . . . Recycler 14 | . . 2 . . 2 . . 1 . . . 2 . . . 1 . . . . 4 . . 2 . Operator 7 | . 1 . . . 1 . . 1 1 . . . . 2 . 1 . . . . . . . . . Drone 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . Watcher 8 | . . . . . 2 . . . 1 . . 1 . 1 . 2 . . . . 1 . . . . Swarmer 61 | . . 3 3 7 6 . 4 . . 10 . . 10 4 9 . . . . 3 . . 2 . . Grunt 128 | . 11 17 4 3 10 . 5 3 15 3 . 6 6 5 4 3 3 4 . 5 18 . 3 . . Brawler 8 | . . 1 . . . . . 2 . 1 . . . . 1 1 . . . 1 1 . . . . Duelist 4 | . . 2 . 1 . . . . . 1 . . . . . . . . . . . . . . . Sentry 37 | . . 6 4 4 6 . 3 4 4 . . . 1 1 . 1 1 . . . 1 . 1 . . Hunter 18 | . . . . . 1 . . 1 . . . 2 3 . . . 2 4 . . 4 . . 1 . Programmer 22 | . . . . . . . 2 2 2 . . 4 2 . . 2 1 2 . . 4 . . . 1 Behemoth 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Best Kill Streak 8 | . 5 5 3 7 7 . 4 2 5 4 1 4 4 6 6 7 2 4 . 3 8 . 3 2 1 Combat Bots Only 7 | . 5 5 3 7 6 . 4 2 5 4 1 4 4 5 6 2 2 4 . 3 5 . 3 1 1 Max Kills in Single Turn 4 | . 1 1 2 3 2 . 2 1 2 3 1 2 3 1 4 2 1 1 . 2 2 . 1 1 1 Gunslinging 1 | . . . 1 . 1 . 1 . 1 . . 1 . . . 1 . . . . . . . . . Exploded 3 | . . . . 3 1 . . . . 3 . . 3 1 3 . . 1 . 2 . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Damage Taken 35557 | . 699 1937 828 530 1344 . 1211 835 1602 1381 . 1821 1351 1077 1020 341 1363 1451 555 2567 7198 . 3769 181 2496 Core 6266 | . 87 326 116 45 117 . 182 140 192 144 . 167 98 29 122 12 103 85 36 859 973 . 815 21 1597 Absorbed by Shields 473 | . . . . . . . . . . . . . 47 . . 114 108 . . . . . . . 204 Reduced by Siege Mode 162 | . . . . . . . . . . . . . . . . . . . . . 70 . 92 . . Core Remaining (%) 40 | 100 65 18 . . 49 . . . . . 6 . . . 58 . . . . 4 25 . 43 . . Volleys Fired 1042 | . 63 106 34 27 60 . 40 54 65 30 10 61 56 48 73 32 29 38 . 19 137 1 49 8 2 Largest 4 | . 2 2 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 3 . 2 3 1 4 2 1 Hottest 294 | . 85 110 108 133 127 . 127 171 183 294 176 176 207 179 177 197 219 219 . 109 260 110 292 94 33 Shots Fired 2339 | . 125 211 99 57 180 . 108 160 170 76 30 145 122 99 115 70 68 77 . 21 306 1 85 12 2 Gun 1881 | . 125 211 93 41 177 . 107 159 169 60 19 127 60 77 96 58 32 11 . 1 204 . 44 8 2 Cannon 311 | . . . 6 12 . . . . . 11 10 2 51 1 . . 32 52 . . 91 1 38 4 . Launcher 45 | . . . . 4 3 . . . . 3 . . 7 . 8 . . 9 . 11 . . . . . Special 102 | . . . . . . . 1 1 1 2 1 16 4 21 11 12 4 5 . 9 11 . 3 . . Kinetic 1245 | . 112 122 74 29 134 . 84 58 102 42 9 44 38 41 47 20 39 40 . . 166 . 34 8 2 Thermal 601 | . 13 33 25 2 6 . 23 101 67 11 10 78 34 10 7 38 11 11 . 1 100 . 20 . . Explosive 36 | . . . . 4 3 . . . . 3 . . 6 . 8 . . 9 . 3 . . . . . Electromagnetic 355 | . . 56 . 22 37 . . . . 18 10 7 40 27 42 . 14 12 . 8 29 1 28 4 . Robot Hit Streak 33 | . 13 22 19 13 9 . 14 16 26 13 2 33 22 13 24 9 8 13 . 6 23 . 24 11 5 Robot Miss Streak 17 | . 4 4 2 1 3 . 3 6 7 9 17 4 2 2 6 3 2 7 . 3 4 2 3 1 . Penetration Max 2 | . . . . . 1 . . . . . . 1 1 1 . 1 . . . . 2 . 1 . . Secondary Targets 36 | . 4 3 1 1 3 . 5 1 5 1 . 3 2 1 . 3 . . . . 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 . 1 1 1 1 . 1 1 1 . 1 . . . . 1 . . . . Shots Hit Robots 1673 | . 87 152 73 37 99 . 72 86 162 63 33 115 92 71 74 51 51 51 . 12 206 . 62 13 11 Core Hits 783 | . 30 57 23 25 48 . 31 38 120 50 7 42 43 23 38 24 13 26 . 27 89 . 20 5 4 Critical Hits 41 | . 1 1 . 1 1 . 1 . . . . . 3 3 1 2 2 4 . . 16 . 4 1 . Critical Kills 14 | . . 1 . 1 1 . . . . . . . . 2 1 . . 1 . . 4 . 3 . . Critical Parts Destroyed 26 | . 1 . . . . . 1 . . . . . 3 1 . 2 2 3 . . 11 . 1 1 . Melee Attacks 98 | . . . . . . . . . 26 3 24 1 4 6 4 . 5 . . 2 . . . 9 14 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . 20 2 . 1 4 6 4 . 5 . . 2 . . . 9 14 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 28 | . . . . . . . . . 6 1 21 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Damage Inflicted 39558 | . 937 2329 938 961 2535 . 1301 1455 2784 1792 259 2547 2923 1460 2321 1218 1290 2402 . 1074 6237 . 1917 466 412 Guns 25772 | . 937 2113 805 464 2053 . 1301 1452 2651 766 201 2314 812 1222 1399 1218 568 180 . . 4256 . 838 165 57 Cannons 6926 | . . . 133 129 . . . . . 365 58 67 1375 . . . 596 1061 . . 1893 . 1079 170 . Explosions 5896 | . . 205 . 368 482 . . . . 661 . 166 736 238 922 . . 1161 . 957 . . . . . Melee 772 | . . . . . . . . . 133 . . . . . . . 126 . . 27 . . . 131 355 Ramming 192 | . . 11 . . . . . 3 . . . . . . . . . . . 90 88 . . . . Kinetic 15989 | . 816 999 615 289 1572 . 942 488 1351 557 77 701 401 693 449 468 634 783 . . 3286 . 646 165 57 Thermal 12066 | . 121 581 323 53 395 . 359 964 1300 563 58 1729 951 312 401 750 237 180 . . 2212 . 577 . . Explosive 3743 | . . . . 368 145 . . . . 463 . . 651 . 598 . . 1161 . 357 . . . . . Electromagnetic 6796 | . . 738 . 251 423 . . . . 209 124 117 920 455 873 . 293 278 . 600 651 . 694 170 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 772 | . . . . . . . . . 133 . . . . . . . 126 . . 27 . . . 131 355 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . 2 3 . . . . 4 6 7 10 10 6 7 7 7 . 1 2 14 11 11 . . . 12 Average Corruption 5 | . 2 3 . . . . 3 4 6 8 10 3 6 7 7 . 1 1 6 6 10 . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 396 | . 3 9 . . . . 3 30 42 36 34 11 45 39 44 . 1 11 7 14 63 . . . 4 Message Errors 79 | . . 2 . . . . . 6 8 11 10 1 9 7 7 . . 2 2 1 13 . . . . Matter Fused 50 | . . 2 . . . . 1 3 4 4 7 1 6 6 7 . . . . 2 6 . . . 1 Heat Flow Errors 31 | . . 1 . . . . 1 2 2 2 2 . 6 2 5 . . 1 . 2 4 . . . 1 Energy Discharges 38 | . 1 3 . . . . . 5 . 3 . . 3 4 7 . . 3 3 1 4 . . . 1 Parts Rejected 5 | . . . . . . . . . 1 1 . 1 1 . . . . . . . 1 . . . . Data Loss (minor) 42 | . . . . . . . 1 1 4 3 3 3 5 7 4 . 1 3 . 1 5 . . . 1 Data Loss (major) 12 | . . . . . . . . 2 1 . 1 . 2 1 2 . . . . 2 1 . . . . Misfires 14 | . . . . . . . . 1 1 1 2 . . 3 2 . . . . 1 3 . . . . Alerts 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . Misdirections 18 | . . . . . . . . . . 3 5 . . . . . . . 2 3 5 . . . . Targeting Errors 94 | . 1 . . . . . . 9 21 6 3 5 12 8 8 . . 2 . 1 18 . . . . Weapon Failures 11 | . 1 1 . . . . . 1 . 1 . . 1 1 2 . . . . . 3 . . . . Overload Shots 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . Overflow Damage 467 | . . 18 . 23 3 . . . 93 . 6 16 39 7 25 . 77 90 . 8 34 . 1 27 . Projectiles 222 | . . . . . . . . . . . 6 . 30 . . . 64 60 . . 34 . 1 27 . Explosions 139 | . . 18 . 23 3 . . . . . . 16 9 7 25 . . 30 . 8 . . . . . Melee 106 | . . . . . . . . . 93 . . . . . . . 13 . . . . . . . . Knockbacks 22 | . . . . . . . . . . . . . . . . . 4 12 . . 6 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . . . . . . . . . . . 4 11 . . 6 . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Self-Inflicted Damage 814 | . . 63 . . 156 . . 1 . 62 . 88 . 147 153 . . . . 141 3 . . . . Shots 19 | . . 2 . . 3 . . . . 1 . 2 . 4 3 . . . . 4 . . . . . Rammed 51 | . . 4 . . . . . 1 . . . . . . . . . . . 26 20 . . . . Targets Rammed 57 | . . 4 . . . . . 1 . . . . . . . . . . . 30 22 . . . . Kicked 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . Crushed 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Highest Temperature 643 | . 177 492 286 95 72 . 136 215 357 276 263 120 224 154 407 241 210 365 . 245 643 8 332 138 144 Average Temperature 84 | . 37 102 103 37 16 . 34 65 108 88 84 37 40 78 166 104 61 134 . 59 91 6 90 75 144 Received Heat Transfer 6629 | . 387 699 306 189 423 . 210 189 603 288 . 252 129 207 213 80 57 111 . 378 1152 . 684 . 72 Effects 21 | . . . 2 . . . . . 1 . . . . . 2 . . 1 . . 15 . . . . Shutdowns 5 | . . . . . . . . . . . . . . . . . . 1 . . 4 . . . . Energy Bleed 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Interference 4 | . . . 1 . . . . . . . . . . . . . . . . . 3 . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Short Circuit 3 | . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . 4 . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Total Turns 46 | . . . . . . . . . . . . . . . . . . . . . 32 . 14 . . Longest Duration 18 | . . . . . . . . . . . . . . . . . . . . . 18 . 14 . . Robots Corrupted 15 | . . . . . . . . . . . . . 2 . 5 . 1 1 . 1 1 . 3 1 . Combat Hostiles 6 | . . . . . . . . . . . . . 1 . . . 1 1 . 1 1 . 1 . . Parts Fried 36 | . . 3 . . . . . . . . . 1 2 5 4 . 1 1 . 4 7 . 7 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Combat Hostiles 3 | . . . . . . . . 2 . . . . . . . 1 . . . . . . . . . Parts Melted 40 | . . 1 2 . . . . 5 3 3 . 10 5 1 . 3 . 1 . . 6 . . . . Heat Transferred 18881 | . 285 1362 666 74 411 . 608 2096 2475 700 100 2859 1400 285 398 1249 370 259 . . 2655 . 629 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . 2 . . 2 . . . . 1 . 2 . 2 2 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Peak Influence 1131 | . 226 472 515 835 521 145 431 437 517 694 437 995 1131 632 1002 693 . . . . 605 266 439 228 182 Average Influence 421 | . 100 231 353 634 292 145 248 295 340 537 312 741 882 378 598 608 . . . . 319 266 300 172 144 Maximum Alert Level 4 | . 1 2 2 3 2 . 2 2 2 2 2 3 4 2 3 2 . . . . 2 1 2 1 . Low Security (%) 17 | 100 92 40 12 . 17 100 41 10 15 . 12 . . 17 . . . . . . 23 . 17 64 100 Level 1 38 | . 7 51 58 1 61 . 39 78 60 21 73 . 2 52 10 . . . . . 43 100 53 35 . Level 2 30 | . . 7 29 69 20 . 18 11 24 78 13 36 13 30 74 100 . . . . 33 . 28 . . Level 3 12 | . . . . 29 . . . . . . . 63 77 . 14 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . 6 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 5 3 . 2 . . 3 7 . . 6 . 6 . 8 . . . . 9 . . . . Investigation 4 | . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . Extermination 9 | . . . . . . . . 3 1 . . 1 . . . 1 . . . . 3 . . . . Reinforcement 24 | . 1 3 . . . . . . 4 . . 4 . 4 . 3 . . . . 5 . . . . Assault 4 | . . . . . . . . . . . . 1 . 1 . 1 . . . . 1 . . . . Garrison 10 | . . . 3 . 2 . . . 1 . . . . 1 . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 11 | . . . . . . . . . 1 . . 1 . 2 . 2 . . . . 5 . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Distress Signals 19 | . . 3 . . 2 . . 1 3 . . 1 . . . 3 . . . . 5 . . 1 . Communications Jammed 31 | . . . . . . . . . . . . . . . . . . . . . . . . 31 . Distress Signals 31 | . . . . . . . . . . . . . . . . . . . . . . . . 31 . Times Spotted 547 | . 19 47 13 17 35 . 20 20 35 22 16 36 25 31 24 31 11 14 2 20 68 1 17 5 18 Peak Tracking Total 17 | . 6 9 4 5 4 . 5 2 5 7 3 6 4 4 10 6 3 4 2 7 12 1 4 4 17 Tactical Retreats 33 | . . 4 1 1 2 . 3 . 1 1 . 2 . 1 2 1 1 . . 3 9 . 1 . . Traps | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Traps Triggered 26 | . 1 1 . 2 . . 2 1 1 4 . . 6 . 2 . . . . . . . 3 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Triggered 7 | . . . . . . . . . . . . . . . . . 6 . . 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Machines Disabled 42 | . . 1 . 2 2 . 1 4 3 2 4 1 4 5 6 1 1 . . . 2 . 2 . 1 Max in Single Turn 2 | . . 1 . 1 2 . 1 1 1 1 1 . 1 2 2 1 1 . . . 1 . 1 . 1 Garrison Access 4 | . . . . . 1 . . 1 . . . . . 1 . . . . . . 1 . . . . Garrison Relay 15 | . . . . 2 . . 1 . . 2 . . 4 . 3 . . . . . . . 2 . 1 Phase Generator 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Machines Accessed 46 | . 4 4 1 . 5 1 . 7 4 . 8 1 . 3 . . 3 1 . . 2 1 . 1 . Terminals 29 | . 4 4 . . 4 . . 5 3 . 6 . . 1 . . 1 . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . 1 1 . 1 1 . . 1 . 1 . . . . . . 1 1 . 1 . Total Hacks 106 | . 12 10 2 . 18 2 . 14 9 . 19 1 . 5 . . 5 1 . . 3 2 . 3 . Successful 54 | . 11 3 1 . 10 2 . 7 3 . 5 1 . 2 . . 4 1 . . 2 1 . 1 . Failed 52 | . 1 7 1 . 8 . . 7 6 . 14 . . 3 . . 1 . . . 1 1 . 2 . Catastrophic 11 | . . 1 . . 1 . . . 1 . 4 . . . . . 1 . . . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 26 | . 4 . . . 7 . . 5 . . 5 . . . . . 1 . . . 1 1 . 2 . Terminals 78 | . 12 10 . . 16 . . 12 8 . 14 . . 2 . . 3 . . . 1 . . . . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . 2 . 2 2 . 1 1 . . 1 . 1 . . . . . . 2 2 . 3 . Terminal Hacks 36 | . 11 3 . . 8 . . 4 2 . 3 . . . . . 4 1 . . . . . . . Record 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . . . . . . 1 1 . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 5 | . 1 1 . . 2 . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . 3 . . 1 1 . 2 . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . 2 1 . . 1 . . 1 . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . 1 . 2 2 . 1 1 . . 1 . 1 . . . . . . 1 1 . 1 . Unlock Access 8 | . . . 1 . . 1 . . 1 . . 1 . 1 . . . . . . 1 1 . 1 . Seal Access 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Coupler Status 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 3 4 1 . 5 1 . 6 3 . 7 . . 2 . . 1 . . . 1 1 . 1 . Full Trace Events 5 | . 1 1 . . . . . . 1 . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Used RIF Installer 5 | . . . . 1 . . 1 . . . . . 1 . 1 . . . . . . . 1 . . Coupler Efficiency 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Robots Hacked 76 | . . . . . . . 1 1 5 2 1 10 3 12 7 9 4 4 . 7 10 . . . . Non-combat 22 | . . . . . . . . . 3 . 1 2 . 6 . 2 1 . . 1 6 . . . . Combat 54 | . . . . . . . 1 1 2 2 . 8 3 6 7 7 3 4 . 6 4 . . . . Autoassimilated 5 | . . . . . . . . . . . . . . . . 1 1 . . 1 2 . . . . Robot Hacks Applied 85 | . . . . . . . 1 1 7 3 1 12 3 16 8 10 3 5 . 6 9 . . . . parse_system 14 | . . . . . . . . . 1 1 1 2 . 4 2 1 1 . . . 1 . . . . no_distress 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . ignore_repairs 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . map_walls 4 | . . . . . . . . . . . . . . 1 . . . . . . 3 . . . . ignore_parts 2 | . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . purge_threat 5 | . . . . . . . . . 1 . . 2 . 2 . . . . . . . . . . . map_route 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . mark_security 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . find_garrison 3 | . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . show_paths 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . overload_power 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . amplify_resonance 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . reboot_system 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . go_dormant 4 | . . . . . . . . . . . . 1 . . 1 1 . 1 . . . . . . . overwrite_iff 3 | . . . . . . . . . . . . . . . . 1 . . . 2 . . . . . streamctrl_high 7 | . . . . . . . . . 2 2 . . . 1 1 . . . . 1 . . . . . formatsys_low 3 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . formatsys_high 26 | . . . . . . . 1 1 . . . 4 2 4 3 4 1 3 . 1 2 . . . . Relay Couplers Released 71 | . . . . 8 . . 5 . . 9 . . 18 1 14 . . . . . 3 . 10 . 3 Machine Destruction 71 | . . . . 8 . . 5 . . 9 . . 18 1 14 . . . . . 3 . 10 . 3 Attached 39 | . . . . . . . 1 1 1 2 . 3 5 2 5 1 1 1 . 2 4 . 9 . 1 Robots Rewired 14 | . . . . . . . . . . . 12 . . . . . . . . . . . 2 . . Allies Hacked 3 | . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Total Allies 58 | . . . . . . . 1 1 3 2 12 4 2 6 4 6 2 3 . 6 4 . 2 . . Largest Group 12 | . . . . . . . 1 2 1 1 12 8 1 2 2 3 2 2 . 2 2 1 2 . . Highest-Rated Group 209 | . . . . . . . 21 50 21 32 209 135 49 76 91 141 63 94 . 60 128 64 133 . . Highest-Rated Ally 69 | . . . . . . . 21 29 21 32 30 47 49 47 49 47 54 47 . 48 64 64 69 . . Total Orders 6 | . . . . . . . . 2 2 . . 1 . . 1 . . . . . . . . . . STAY 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . EXPLORE 3 | . . . . . . . . . 2 . . 1 . . . . . . . . . . . . . Ally Attacks 361 | . . . . . . . 4 43 20 9 80 22 7 9 23 34 12 6 . 9 60 . 23 . . Total Damage 7668 | . . . . . . . 84 673 333 228 644 413 174 194 465 948 162 149 . 160 2239 . 802 . . Kills 58 | . . . . . . . . 5 4 3 22 2 1 2 3 3 . . . 2 7 . 4 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . . . . . . 1 2 . . . . . . . Drone Launches 5 | . . . . . . . . . 2 . . 3 . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Turns Passed 19601 | 54 521 1054 363 421 1254 25 466 1136 772 802 719 1010 1290 1052 985 474 1913 1531 332 535 1827 115 636 206 108 Spaces Moved 11376 | 44 277 421 158 213 678 18 248 768 325 416 400 554 660 448 800 254 1043 843 226 432 1167 67 446 370 100 Core 252 | 1 . . . . . . . 1 . . . . . 3 . . . . . 173 2 . 12 . 60 Treads 1926 | . 47 105 50 87 212 . . . 23 78 85 2 283 418 12 2 . 10 . 3 335 67 107 . . Legs 1184 | . . . . . . . . . . . . . . 17 2 . . 758 226 168 13 . . . . Wheels 5989 | 43 230 316 108 126 466 18 248 767 302 338 315 552 377 10 154 196 1043 75 . . 182 . 123 . . Hover 698 | . . . . . . . . . . . . . . . 632 56 . . . . . . . . 10 Flight 1327 | . . . . . . . . . . . . . . . . . . . . 88 635 . 204 370 30 Fastest Speed 31 | 50 90 120 130 130 100 130 120 110 120 120 120 120 130 140 68 68 120 150 120 31 31 160 34 37 37 Average Speed 125 | 89 107 144 147 147 140 130 129 118 126 144 152 130 145 184 83 119 167 164 145 85 84 160 87 37 50 Slowest Speed 1200 | 100 160 200 200 172 185 130 130 950 230 250 250 210 190 1200 245 220 180 205 150 180 600 160 550 37 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 5 | . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 60 53 13 43 48 1 38 26 35 48 97 27 85 14 76 5 97 86 25 67 20 3 59 10 27 Regions Visited 25 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 15 | . 1 1 1 . . 1 . 1 1 . . 1 . 1 . 1 1 1 . 1 1 1 . 1 . Unknown Exits Taken 4 | 1 . . . . 1 . . . . . 1 . . . . . . . 1 . . . . . . Scrap Searched 8 | . . . . . . . . . . . . . . . . . 4 3 . 1 . . . . . Spaces Dug 29 | . . . . . . . . . 16 . . 1 . 6 . . . . . . 3 . . 3 . Terrain Destroyed 533 | . . 6 1 6 97 . 2 . 16 27 5 12 57 12 134 3 18 59 . 40 32 . 3 3 . Melee 26 | . . . . . . . . . 16 . . 1 . 6 . . . . . . . . . 3 . Projectile 104 | . . . 1 . 17 . 2 . . 1 5 3 6 2 1 3 18 10 . . 32 . 3 . . AOE 403 | . . 6 . 6 80 . . . . 26 . 8 51 4 133 . . 49 . 40 . . . . . Actions | -11 -10 -9 -8 -8 -8 -7 -7 -7 -7 -7 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Gar Mat Fac Gar Fac Sto Gar Rec Fac Gar Fac Gar Fac Upp Upp War Pro Res Res Gar Acc Gar Total 14621 | 55 385 654 227 282 865 19 316 878 497 552 463 729 892 593 1012 387 1152 924 228 542 1737 76 607 413 136 Wait 744 | . 18 60 13 4 62 . 6 15 15 29 11 46 41 12 39 42 27 5 1 10 260 1 18 9 . Move 11335 | 43 276 420 157 211 677 17 246 767 324 414 399 553 658 447 798 253 1042 842 225 429 1160 66 444 367 100 Hop 5 | . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 . Pick Up 222 | 6 7 18 7 11 13 . 8 9 8 11 . 10 22 11 15 7 12 3 . 7 25 1 8 3 . Fast Attach 252 | 6 3 9 2 3 7 1 2 6 12 10 3 11 12 15 15 9 6 7 . 13 49 1 36 9 5 Attach 162 | . 4 15 8 5 3 . 7 4 10 6 . 11 4 5 5 5 7 10 2 13 27 1 5 1 4 Detach 94 | . . 6 2 3 1 . 1 3 8 4 . 6 2 4 7 3 3 5 . 3 22 2 4 4 1 Swap 235 | . 6 10 2 3 16 . 2 6 18 15 6 16 23 25 26 15 10 9 . 3 14 . 9 . 1 Drop 253 | . 8 6 2 11 26 1 4 13 10 14 3 10 26 19 21 17 10 4 . 8 18 3 15 4 . Fire 1042 | . 63 106 34 27 60 . 40 54 65 30 10 61 56 48 73 32 29 38 . 19 137 1 49 8 2 Melee 93 | . . . . . . . . . 26 3 24 1 4 6 4 . 5 . . 2 . . . 7 11 Ram 5 | . . . . . . . . 1 . . . . . . . . . . . 2 2 . . . . Kick 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . Crush 41 | . . 4 . . . . . . . . . . . . . . . . . 17 20 . . . . Escape Stasis 97 | . . . . 4 . . . . . 16 . . 44 . 5 . . . . . . . 16 . 12 Rewire 25 | . . . . . . . . . . . 7 3 . 1 4 4 1 1 . 1 . . 3 . . Trap 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Miscellaneous 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -8/Garrison -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison -7/Factory (discovered 5 exits: [*Fac] / *Sto x2 / Low x2) -7/Storage -7/Garrison -7/Recycling -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x2 / [*Tes]) -2/Research -2/Garrison -1/Access -1/Garrison History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 55 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 329 | -10/Materials | Identified exit to Materials 576 | -10/Materials | Entered another Materials area 576 | -9/Materials | Evolved 2 slots: Utility x2 910 | -9/Materials | Identified exit to Mines 1083 | -9/Materials | Lost 8 parts (1p3n3u1w) 1134 | -9/Materials | Lost 3 parts (1p2w) 1343 | -9/Materials | Core integrity fell below 50% 1375 | -9/Materials | Discovered new exit (range 4) 1379 | -9/Materials | Identified exit to Materials 1561 | -9/Materials | Core integrity fell below 20% 1630 | -9/Materials | Entered another Materials area 1630 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1677 | -8/Materials | Garrison activated, responded to threat 1971 | -8/Materials | Identified exit to Garrison 1993 | -8/Materials | Entered Garrison 2016 | -8/Garrison | Triggered checkpoint 2029 | -8/Garrison | Build established: Tank 2038 | -8/Garrison | Garrison Relay disabled 2114 | -8/Garrison | Triggered checkpoint 2177 | -8/Garrison | Triggered checkpoint 2182 | -8/Garrison | Triggered checkpoint 2184 | -8/Garrison | Lost 4 parts (1n3w) 2212 | -8/Garrison | Destroyed 7 combat bots 2291 | -8/Garrison | Garrison Relay disabled 2326 | -8/Garrison | Triggered checkpoint 2356 | -8/Garrison | Discovered new exit (range 12) 2378 | -8/Garrison | Installed Relay Interface Framework 2414 | -8/Garrison | Entered Materials 2510 | -8/Materials | Lost 3 parts (2n1u) 2511 | -8/Materials | Garrison activated, responded to threat 2737 | -8/Materials | Garrison activated, responded to threat 2835 | -8/Materials | Build established: Bothacker-Tank 2858 | -8/Materials | Discovered new exit (range 13) 3590 | -8/Materials | Discovered new exit (range 14) 3637 | -8/Materials | Core integrity fell below 50% 3668 | -8/Materials | Entered Factory 3668 | -7/Factory | Evolved 2 slots: Utility x2 3691 | -7/Factory | Identified exit to Garrison 3693 | -7/Factory | Entered Garrison 3842 | -7/Garrison | Triggered checkpoint 3887 | -7/Garrison | Garrison Relay disabled 3984 | -7/Garrison | Triggered checkpoint 4055 | -7/Garrison | Triggered checkpoint 4130 | -7/Garrison | Discovered new exit (range 10) 4148 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4159 | -7/Garrison | Entered Factory 4159 | -7/Factory | Accompanied by 1 ally 4322 | -7/Factory | Build established: Bothacker-Gunner 4446 | -7/Factory | Identified exit to Storage 4446 | -7/Factory | Identified exit to Lower Caves 4926 | -7/Factory | Build established: Bothacker-Tank 5168 | -7/Factory | Discovered new exit (range 9) 5295 | -7/Factory | Entered Storage 5295 | -7/Storage | Accompanied by 1 ally 5358 | -7/Storage | Found Prototype Launcher 5358 | -7/Storage | Identified Rocket Array 5404 | -7/Storage | Core integrity fell below 50% 5561 | -7/Storage | Lost 3 parts (3w) 5664 | -7/Storage | Garrison activated, responded to threat 5735 | -7/Storage | Lost 3 parts (1n1u1w) 5946 | -7/Storage | Identified exit to Garrison 6067 | -7/Storage | Entered Garrison 6067 | -7/Garrison | Accompanied by 1 ally 6120 | -7/Garrison | Triggered checkpoint 6159 | -7/Garrison | Garrison Relay disabled 6234 | -7/Garrison | Triggered checkpoint 6260 | -7/Garrison | Triggered checkpoint 6274 | -7/Garrison | Core integrity fell below 20% 6296 | -7/Garrison | Triggered checkpoint 6378 | -7/Garrison | Triggered checkpoint 6388 | -7/Garrison | System corruption reached 10% 6414 | -7/Garrison | Garrison Relay disabled 6453 | -7/Garrison | Discovered new exit (range 8) 6609 | -7/Garrison | Spotted B-75 Beast 6643 | -7/Garrison | Destroyed B-75 Beast 6869 | -7/Garrison | Entered Recycling 6934 | -7/Recycling | Spotter reported a threat 6942 | -7/Recycling | Spotter reported a threat 7005 | -7/Recycling | Spotter reported a threat 7168 | -7/Recycling | Spotter reported a threat 7169 | -7/Recycling | Spotter reported a threat 7174 | -7/Recycling | Spotter reported a threat 7197 | -7/Recycling | Spotter reported a threat 7215 | -7/Recycling | Spotter reported a threat 7227 | -7/Recycling | Spotter reported a threat 7232 | -7/Recycling | Spotter reported a threat 7298 | -7/Recycling | Spotter reported a threat 7303 | -7/Recycling | Spotter reported a threat 7334 | -7/Recycling | Spotter reported a threat 7335 | -7/Recycling | Spotter reported a threat 7362 | -7/Recycling | Spotter reported a threat 7363 | -7/Recycling | Spotter reported a threat 7363 | -7/Recycling | Spotter reported a threat 7394 | -7/Recycling | Spotter reported a threat 7399 | -7/Recycling | Spotter reported a threat 7399 | -7/Recycling | Spotter reported a threat 7399 | -7/Recycling | Spotter reported a threat 7450 | -7/Recycling | Spotter reported a threat 7450 | -7/Recycling | Spotter reported a threat 7450 | -7/Recycling | Spotter reported a threat 7450 | -7/Recycling | Spotter reported a threat 7500 | -7/Recycling | Spotter reported a threat 7500 | -7/Recycling | Spotter reported a threat 7536 | -7/Recycling | Spotter reported a threat 7536 | -7/Recycling | Spotter reported a threat 7553 | -7/Recycling | Spotter reported a threat 7553 | -7/Recycling | Spotter reported a threat 7554 | -7/Recycling | Discovered new exit (range 6) 7588 | -7/Recycling | Entered Factory 7588 | -5/Factory | Accompanied by 8 allies 7588 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7742 | -5/Factory | Found Prototype Launcher 7742 | -5/Factory | Identified Tesla Bomb Launcher 8164 | -5/Factory | Discovered new exit (range 7) 8488 | -5/Factory | First assault squad dispatched 8518 | -5/Factory | Lost 6 parts (1p1n3u1w) 8594 | -5/Factory | Identified exit to Garrison 8598 | -5/Factory | Entered Garrison 8668 | -5/Garrison | Triggered checkpoint 8699 | -5/Garrison | Garrison Relay disabled 8850 | -5/Garrison | Triggered checkpoint 8922 | -5/Garrison | Triggered checkpoint 8978 | -5/Garrison | Garrison Relay disabled 9030 | -5/Garrison | Discovered new exit (range 14) 9114 | -5/Garrison | Triggered checkpoint 9164 | -5/Garrison | Discovered new exit (range 9) 9194 | -5/Garrison | Triggered checkpoint 9231 | -5/Garrison | Garrison Relay disabled 9338 | -5/Garrison | Triggered checkpoint 9338 | -5/Garrison | Triggered checkpoint 9389 | -5/Garrison | Lost 4 parts (1n3u) 9782 | -5/Garrison | Triggered checkpoint 9802 | -5/Garrison | Garrison Relay disabled 9835 | -5/Garrison | Build established: Bothacker-Gunner 9850 | -5/Garrison | Discovered new exit (range 10) 9873 | -5/Garrison | Expanded RIF knowledge: Robot Detection 9888 | -5/Garrison | Entered Factory 9888 | -5/Factory | Accompanied by 1 ally 10460 | -5/Factory | Garrison activated, responded to threat 10504 | -5/Factory | Lost 4 parts (2n2w) 10932 | -5/Factory | Identified exit to Garrison 10940 | -5/Factory | Entered Garrison 10981 | -5/Garrison | Spotted B-75 Beast 11014 | -5/Garrison | Destroyed B-75 Beast 11034 | -5/Garrison | Triggered checkpoint 11042 | -5/Garrison | Triggered checkpoint 11049 | -5/Garrison | Triggered checkpoint 11192 | -5/Garrison | Discovered new exit (range 13) 11367 | -5/Garrison | Identified exit to Factory 11396 | -5/Garrison | Triggered checkpoint 11402 | -5/Garrison | Garrison Relay disabled 11513 | -5/Garrison | Discovered exit to Factory (range 15) 11540 | -5/Garrison | Triggered checkpoint 11549 | -5/Garrison | Garrison Relay disabled 11666 | -5/Garrison | Triggered checkpoint 11756 | -5/Garrison | Discovered exit to Factory (range 12) 11767 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 11844 | -5/Garrison | Phase Generator disabled 11869 | -5/Garrison | Garrison Relay disabled 11892 | -5/Garrison | Triggered checkpoint 11925 | -5/Garrison | Entered Factory 11925 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11957 | -4/Factory | Discovered new exit (range 14) 11976 | -4/Factory | Identified exit to Upper Caves 12096 | -4/Factory | Garrison activated, responded to threat 12212 | -4/Factory | First assault squad dispatched 12399 | -4/Factory | Entered Upper Caves 12539 | -4/Upper Caves | Lost 6 parts (1n3u2w) 12732 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13012 | -4/Upper Caves | Learned location of 1 exit from Research 13061 | -4/Upper Caves | Build established: Botlord-Gunner 13257 | -4/Upper Caves | Discovered new exit (range 15) 13279 | -4/Upper Caves | Identified exit to Upper Caves 13854 | -4/Upper Caves | Found Alien Artifact 13854 | -4/Upper Caves | Identified Dimensional Node Initializer 13854 | -4/Upper Caves | Initialized slip node 14312 | -4/Upper Caves | Entered another Upper Caves area 14371 | -4/Upper Caves | Learned Research terminal intel 14509 | -4/Upper Caves | Lost 3 parts (2n1u) 14837 | -4/Upper Caves | Discovered new exit (range 4) 14841 | -4/Upper Caves | Identified exit to Warlord 14850 | -4/Upper Caves | Identified exit to Research 15622 | -4/Upper Caves | Lost 8 parts (1n3u4w) 15843 | -4/Upper Caves | Entered Warlord 15865 | -4/Warlord | Build established: Bothacker-Tank 15986 | -4/Warlord | Discovered new exit (range 14) 16041 | -4/Warlord | System corruption reached 10% 16092 | -4/Warlord | System corruption cleaned by Quarantine Array 16098 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 16098 | -4/Warlord | Attacked by Warlord forces 16115 | -4/Warlord | Spotted YI-IRI(B) 16115 | -4/Warlord | Spotted OA-H18(B) 16163 | -4/Warlord | Lost 5 parts (1p1u3w) 16175 | -4/Warlord | Entered Proximity Caves 16394 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16451 | -3/Proximity Caves | Lost 13 parts (2p4n3u4w) 16509 | -3/Proximity Caves | Core integrity fell below 50% 16604 | -3/Proximity Caves | Lost 6 parts (4n2u) 16639 | -3/Proximity Caves | Core integrity fell below 20% 16704 | -3/Proximity Caves | Discovered exit to Research (range 12) 16710 | -3/Proximity Caves | Entered Research 16710 | -3/Research | Evolved 2 slots: Utility x2 16711 | -3/Research | Identified exit to Research 16712 | -3/Research | Loaded intel: 17 terminal locations 16745 | -3/Research | Spotted B-86 Titan 16751 | -3/Research | Identified exit to Garrison 16919 | -3/Research | Build established: Bothacker-Sprinter 17166 | -3/Research | Discovered new exit (range 12) 17435 | -3/Research | Found Prototype Processor 17435 | -3/Research | Identified Spectral Analyzer 17698 | -3/Research | Lost 4 parts (1p1u2w) 17766 | -3/Research | System corruption reached 10% 17914 | -3/Research | Lost 3 parts (1p1n1u) 17992 | -3/Research | Core integrity fell below 50% 18041 | -3/Research | Lost 14 parts (2p4n3u5w) 18189 | -3/Research | Lost 4 parts (3n1u) 18317 | -3/Research | Discovered exit to Research (range 18) 18537 | -3/Research | Entered another Research area 18537 | -2/Research | Accompanied by 1 ally 18537 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18647 | -2/Research | Identified exit to Garrison 18652 | -2/Research | Entered Garrison 18652 | -2/Garrison | Accompanied by 1 ally 18660 | -2/Garrison | Expanded RIF knowledge: Coupler Efficiency 18862 | -2/Garrison | Triggered checkpoint 18888 | -2/Garrison | Garrison Relay disabled 19012 | -2/Garrison | Triggered checkpoint 19016 | -2/Garrison | Spotted B-90 Cyclops 19093 | -2/Garrison | Spotted B-90 Cyclops 19189 | -2/Garrison | Core integrity fell below 50% 19218 | -2/Garrison | Lost 26 parts (3p5n11u7w) 19252 | -2/Garrison | Triggered checkpoint 19260 | -2/Garrison | Garrison Relay disabled 19283 | -2/Garrison | Discovered new exit (range 14) 19288 | -2/Garrison | Entered Access 19288 | -1/Access | Evolved 2 slots: Utility x2 19313 | -1/Access | Identified exit to Garrison 19494 | -1/Access | Entered Garrison 19535 | -1/Garrison | Spotted B-99 Colossus 19548 | -1/Garrison | Released all parts (14) 19549 | -1/Garrison | System corruption reached 10% 19566 | -1/Garrison | Garrison Relay disabled 19574 | -1/Garrison | Triggered checkpoint 19576 | -1/Garrison | Core integrity fell below 50% 19578 | -1/Garrison | Lost 10 parts (2p3n4u1w) 19594 | -1/Garrison | Core integrity fell below 20% 19602 | -1/Garrison | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 19593_ Stasis field depleted. 19593_ Hvy. Disruptor Cannon destroyed. 19593_ Slug penetrates S-43 Plague. 19593_ Slug penetrates Wall. 19593_ Penetrated by Slug. 19593_ Acquired 48 matter. 19593_ Power Sword destroyed. 19594_ Acquired Imp. Antigrav System. 19596_ Imp. Antigrav System destroyed. 19596_ Knocked back. 19599_ Acquired 15 matter. 19600_ Acquired Mic. Fission Core. 19600_ Critical hit. 19600_ Imp. Antigrav System destroyed. 19601_ System corrupted: Heat flow error (+196). 19602_ Knocked back. 19602_ G-73 Enforcer knocked back. 19602_ Stasis field depleted. [Achievement: 20k Club] [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#######????????????????????? | | ??????????????????????#"" ""#????????????????????? | | ??????????????????######! !######????????????????? | | ??????????????????# #????????????????? | | ??????????????????# ########### #????????????????? | | ??????????????????# #?????????# #????????????????? | | ??????????????????# ###?????### #?????######?????? | | ??????????????????# ####### " #?????# #?????? | | ??????????????????# + # #?????# #?????? | | ??????????????????# #?? ??# #?????# #?????? | | ??????????????????# ###?? ??### #?????# ###?????? | | ??????????????????# #???# #???# #?????# #???????? | | ??????????????????# #???#p#???# #?????# #???????? | | ??????????????????# #???# #???# #?????# #???????? | | ??????????????????# #???# #???# #?????# #???????? | | ??????????????????# #???# #???# #?????# #???????? | | ??????????????????# ##### #???# #?????# #???????? | | ??????????????????# # ## #???# #?????# #???????? | | ??????????????????#g# ;g#???# #?????# #???????? | | ??????????????????#!g!g;;@##### ####### #???????? | | ??????????????????#gs!%[s!x #???????? | | ??????????????????#p! [ |! #???????? | | ??????????????????# %=;;;;#### ##########???????? | | ??????????????????#s!#### #??# #????????????????? | | ??????????????????# # ? ?# #????????????????? | | ??????????????????# ###### ##]/#????????????????? | | ??????????????????# #????? ##![#????????????????? | | ??????????????????# #??????## !#????????????????? | | ????????# ##"????# "???????#/!#????????????????? | | ???????# ########/]###### [#??????? | | ???????# " ! ! / #??????? | | ???????# "%" ![[%! ###### !#??????? | | ???????# ##" ## "##########????????????????? | | ?????????????????#" ##?????????????????????????? | | ??????????????? ??????????????????????????? | | ???????????? ? ??????????????????????????? | | ?????????? ??? ??????????????????????????? | | ???????" ????? ??????????????????????????? | | ???????# ???????? ???????????????????????????? | | ???????# ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 100 Energy Generation 41 Energy Capacity 695 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Cloak Strength 3 Additional Mass Support 9 Armor Coverage 675 Resistance: EX 25 Resistance: EM 25 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 16 Target Analysis 8 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 3 Stasis Canceling 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- 20k Club 30k Club Alien Tech Denied? Factory Defaults Infiltrator Knowing Is Half The Battle Pwned Total Silence \\IAMDERELICT Challenges ------------ None Game ------ Seed ArmoredSpectralCoupler Manual? 0 Play Time 06:17:37 Cumulative 52.9 hours Start 2020.08.24 @ 15:04:25 End 2020.08.26 @ 14:11:13 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8e6ac1a7-8d4e-4d45-abe1-ddf887d2a10f