Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.18 @ 20:12:15 Player: kasaphescent Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (898) 898 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2803 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Movement Core (600) Ox11 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Signal Interpreter > --- WEAPON (2) ------- Great Maul > --- INVENTORY (16) --- Improved Ion Engine Tractor Beam Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Great Maul Katana Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Signal Interpreter Light Armor Plating > --- WEAPON ----------- Great Maul Great Maul > --- INVENTORY -------- Improved Ion Engine Light Treads Light Armor Plating Tractor Beam Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Light Cannon Great Maul Great Maul Katana [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Impact Weapon Great Maul Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 22 | 7 2 . 8 5 Power 3 | 1 . . 2 . Engine 3 | 1 . . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 4 1 Treads 5 | . . . 4 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 2 . . 3 Device . | . . . . . Storage 4 | 2 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . . . . 2 Artifact . | . . . . . Weapon 5 | 2 . . 2 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 11 | . . . 1 10 Power 1 | . . . . 1 Propulsion 6 | . . . 1 5 Utility 2 | . . . . 2 Weapon 2 | . . . . 2 Highest Loss Streak 9 | . . . 1 9 Average Slot Usage (%) 96 | . 100 100 99 90 Engine 10 | . 14 14 10 7 Treads 27 | . . . 37 30 Leg 8 | . 28 28 6 . Storage 21 | . 28 28 22 18 Processor 3 | . . . . 8 Protection 2 | . . . . 7 Ballistic Gun 12 | . 28 28 14 . Impact Weapon 9 | . . . 7 17 Naked Turns . | . . . . . Heaviest Build 50 | 15 39 39 47 50 Greatest Support 80 | 20 20 20 80 80 Greatest Overweight (x) 2 | . 1 1 2 1 Average Overweight (x) . | . . 1 . . Largest Inventory Capacity 16 | 8 16 16 16 16 Average Capacity 15 | 6 13 16 16 16 Most Carried 14 | 6 8 8 14 14 Average Carried 9 | 4 5 6 10 11 Final Capacity 16 | 8 16 16 16 16 Final Carried 14 | 6 6 8 14 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 571 | 266 . 23 232 50 Remotely . | . . . . . Salvage Created 1087 | 70 . . 441 576 Parts 44 | 3 . . 22 19 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 17 | . . . 6 11 Melee 5 | . . . . 5 Guns 6 | . . . 6 . Classes Destroyed 5 | 1 . . 3 1 Tunneler 1 | . . . . 1 Recycler 3 | 1 . . 2 . Grunt 12 | . . . 2 10 Duelist 2 | . . . 1 1 Sentry 3 | . . . 3 . Best Kill Streak 3 | 1 . . 3 3 Combat Bots Only 3 | . . . 3 3 Max Kills in Single Turn 2 | 1 . . 2 1 Gunslinging 1 | . . . 1 . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 2149 | . 54 . 338 1757 Core 609 | . 10 . 38 561 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 . 96 90 . Volleys Fired 26 | 3 6 . 17 . Largest 2 | 2 2 . 2 . Hottest 40 | 40 40 . 40 . Shots Fired 52 | 6 12 . 34 . Gun 52 | 6 12 . 34 . Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 52 | 6 12 . 34 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | 3 3 . 11 . Robot Miss Streak 3 | 1 3 . 1 . Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 86 | 5 5 . 31 45 Core Hits 21 | 2 . . 12 7 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks 65 | . . . 1 64 Impact 65 | . . . 1 64 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . 1 1 Combat Hostiles . | . . . . . Follow-up Attacks 4 | . . . . 4 Damage Inflicted 1902 | 50 54 . 428 1370 Guns 466 | 50 54 . 362 . Cannons . | . . . . . Explosions . | . . . . . Melee 1436 | . . . 66 1370 Ramming . | . . . . . Kinetic 466 | 50 54 . 362 . Thermal . | . . . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact 1436 | . . . 66 1370 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 203 | . . . 36 167 Projectiles . | . . . . . Explosions . | . . . . . Melee 203 | . . . 36 167 Knockbacks 4 | . . . . 4 Impact 4 | . . . . 4 Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature . | . . . . . Average Temperature . | . . . . . Received Heat Transfer 966 | . 30 . 108 828 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 7 | . . . . 7 Impact Corruptions 11 | . . . 1 10 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 365 | 5 18 6 186 365 Initial 6 | . 3 6 1 3 Average 82 | 2 9 6 100 113 Maximum Alert Level 1 | . . . . 1 Low Security (%) 93 | 100 100 100 100 81 Level 1 6 | . . . . 18 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 . . 2 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault 1 | . . . . 1 Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . 3 . 6 18 Peak Tracking Total 6 | . 2 . 3 6 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Garrison Access 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 4 | . 1 . 2 1 Terminals 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 2 . 3 2 Successful 3 | . . . 2 1 Failed 4 | . 2 . 1 1 Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 5 | . 2 . 1 2 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 . 2 1 Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 1 | . . . . 1 Machine Destruction 1 | . . . . 1 Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1200 | 80 144 67 524 385 Spaces Moved 513 | 44 86 44 238 101 Core 2 | 2 . . . . Treads 291 | . . . 190 101 Legs 220 | 42 86 44 48 . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 150 150 160 Average Speed 151 | 116 138 150 159 160 Slowest Speed 180 | 120 150 150 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 14 | 5 27 14 21 6 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 2 | . . . . 2 Terrain Destroyed 2 | . . . . 2 Melee 2 | . . . . 2 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 760 | 63 100 45 347 205 Wait 112 | 4 1 . 67 40 Move 509 | 43 85 43 237 101 Hop . | . . . . . Pick Up 22 | 6 2 2 12 . Fast Attach 8 | 7 . . 1 . Attach 9 | . . . 4 5 Detach 1 | . . . 1 . Swap 5 | . 2 . 3 . Drop 8 | . 4 . 4 . Fire 26 | 3 6 . 17 . Melee 60 | . . . 1 59 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 13) 81 | -11/Scrapyard | Entered Materials 196 | -10/Materials | Discovered new exit (range 16) 225 | -10/Materials | Entered Mines 238 | -10/Mines | Learned location of Storage (-7) 263 | -10/Mines | Discovered new exit (range 6) 292 | -10/Mines | Entered Materials 292 | -9/Materials | Evolved 2 slots: Propulsion x2 326 | -9/Materials | Build established: Mutant 663 | -9/Materials | Discovered new exit (range 12) 745 | -9/Materials | Repaired Imp. Ion Engine 816 | -9/Materials | Entered another Materials area 816 | -8/Materials | Evolved 2 slots: Utility x2 1036 | -8/Materials | Garrison activated, responded to threat 1168 | -8/Materials | Core integrity fell below 50% 1192 | -8/Materials | Core integrity fell below 20% 1201 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01169_ Lgt. Nuclear Core fried. 01169_ Great Maul destroyed. 01172_ Acquired 10 matter. 01176_ R-06 Scavenger collects Aluminum Leg. 01177_ Lgt. Armor Plating destroyed. 01180_ R-06 Scavenger collects Aluminum Leg. 01184_ Destroyed Imp. Heat Sink. 01184_ G-47 Trooper system corrupted by crushing effect. 01184_ Great Maul follow-up attack on G-47 Trooper. 01185_ R-06 Scavenger collects Aluminum Leg. 01187_ G-47 Trooper IFF system glitched. 01188_ C-30 ARC bursts open, deploying its payload. 01188_ G-47 Trooper unfolds itself. 01188_ L-31 Rogue unfolds itself. 01188_ M-28 Smith unfolds itself. 01189_ R-06 Scavenger collects Imp. Ion Engine. 01190_ Great Maul destroyed. 01197_ Destroyed Particle Gun. 01197_ G-47 Trooper system corrupted by crushing effect. 01198_ G-47 Trooper system terminally corrupted. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????#########???????????????????????????? | | ?????????????# #???????????????????????????? | | ?????????????# " ! #????????####???????????????? | | ?????????????# "T #????????=]]#???????????????? | | #????????????# "" !#???????==]]#???????????????? | | #####????????# =%#?????? #???????????????? | | # ###############/####### ##??????????????? | | # =%% ???????????? | | #% = ???????????? | | +!% ###############"###=###+####+##??????????????? | | #= #?????????????###?##%* gm #????????????? | | # #??????????????????#Y""" """ #????????????? | | # ##?????????????????# @G """ ???????????????? | | #?????????????????#g""" """ ???????????????? | | #?????????????????#%lg% % ???????????????? | | #?????????????????#######u####??????????????? | | #????????????????????????? #????????????????? | | #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonDeliveryScanner Manual? 0 Play Time 00:13:31 Cumulative 105.5 hours Start 2021.08.18 @ 20:00:57 End 2021.08.18 @ 20:12:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 63 Achievement% 42 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b15a9a9a-3643-49f5-b82b-e35130472db6