Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.05.11 @ 23:13:25 Player: Trantor Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (167) 835 Value Destroyed (5055) 5055 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 9250 Bonus ------- None Cogmind --------- Core Integrity 440/700 Matter 153/300 Energy 87/150 System Corruption 2% Temperature Cool (519) Movement Walking (150) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Shock Rifle Gatling Laser Gauss Cannon > --- INVENTORY (12) --- Micro Nuclear Core Gravmag System Gravmag System Xenon Bombardment Thruster Advanced Terrain Scanner Medium Reactive Plating System Backup Module Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Gauss Cannon Gauss Cannon Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Advanced Sensor Array Advanced Signal Interpreter Improved Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Flak Gun Precision Assault Rifle > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Armored Treads Advanced Treads Advanced Treads Advanced Treads Advanced Visual Processing Unit Advanced Targeting Computer Heavy Armor Plating Shield Generator Improved EM Shotgun Improved EM Shotgun Improved Assault Rifle Improved Assault Rifle Flak Gun Advanced EMP Blaster Improved Grenade Launcher [Rating: 46] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Gravmag System Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Matter Neutralizer Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . Utility 3 | . . . 1 . 1 1 . . Weapon 1 | . . . . . 1 . . . Parts Attached 118 | . 7 6 31 1 27 24 8 14 Power 10 | . . . 3 . 3 3 . 1 Engine 8 | . . . 3 . 2 3 . . Core 2 | . . . . . 1 . . 1 Reactor . | . . . . . . . . . Propulsion 45 | . 2 1 14 . 12 5 4 7 Treads 39 | . 2 1 14 . 12 5 4 1 Leg 4 | . . . . . . . . 4 Wheel . | . . . . . . . . . Hover 2 | . . . . . . . . 2 Flight . | . . . . . . . . . Utility 26 | . 3 . 5 1 8 5 2 2 Device 7 | . 1 . 1 . 2 2 1 . Storage 6 | . 2 . 1 . 1 1 . 1 Processor 3 | . . . . . 2 . . 1 Hackware . | . . . . . . . . . Protection 10 | . . . 3 1 3 2 1 . Artifact . | . . . . . . . . . Weapon 37 | . 2 5 9 . 4 11 2 4 Energy Gun 5 | . 2 1 . . . . . 2 Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 22 | . . 2 7 . 4 8 1 . Ballistic Cannon 2 | . . . . . . . . 2 Launcher 7 | . . 2 2 . . 3 . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 2 . . Parts Lost 15 | . . 5 . . . . 7 3 Power . | . . . . . . . . . Propulsion 5 | . . 1 . . . . 3 1 Utility 6 | . . 1 . . . . 3 2 Weapon 4 | . . 3 . . . . 1 . Highest Loss Streak 4 | . . 3 . . . . 4 2 Average Slot Usage (%) 95 | . 98 91 99 100 99 99 42 71 Engine 8 | . 14 14 10 11 8 7 1 . Treads 26 | . 27 27 32 33 27 30 16 2 Leg 1 | . . . . . . . . 13 Device 5 | . 12 13 . . 4 6 4 6 Storage 16 | . 14 14 21 22 18 15 3 6 Processor 4 | . . . . . 9 7 5 6 Protection 6 | . . . 11 11 4 7 1 7 Energy Gun 2 | . 28 1 . . . . . 1 Ballistic Gun 18 | . . 7 21 22 26 22 8 6 Ballistic Cannon 1 | . . . . . . . . 11 Naked Turns 34 | . . . . . . . 34 . Heaviest Build 100 | 12 44 45 68 68 75 100 98 73 Greatest Support 93 | 20 46 46 63 60 64 93 93 51 Greatest Overweight (x) 17 | . 5 1 3 1 1 1 6 17 Average Overweight (x) . | . . . . 1 1 . . 2 Largest Inventory Capacity 20 | . 12 12 18 18 18 20 20 12 Average Capacity 16 | . 8 12 17 18 18 19 7 11 Most Carried 20 | . 12 12 18 18 18 20 20 12 Average Carried 15 | . 8 11 17 18 17 18 7 8 Final Capacity 20 | 6 12 12 18 18 18 20 4 12 Final Carried 20 | 6 12 11 18 18 18 20 . 12 Class Distribution -------------------- 26% | Tank 23% | Scavenger-Mutant 22% | Mutant 12% | Skirmisher 10% | Hauler-Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Tank | -8/Materials Hauler-Skirmisher | -7/Factory Mutant | -7/Waste Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Matter Collected 3918 | 200 70 144 888 136 936 1031 133 380 Remotely . | . . . . . . . . . Salvage Created 6713 | . 565 41 1513 84 1702 1845 300 663 Parts 362 | . 26 11 82 11 106 91 2 33 Haulers Intercepted 13 | . 2 . 4 . 4 3 . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 135 | . 14 9 30 6 31 29 1 15 Guns 118 | . 13 1 30 6 31 29 1 7 Cannons 7 | . . . . . . . . 7 AOE 9 | . . 8 . . . . . 1 Classes Destroyed 15 | . 4 3 2 . 2 2 1 1 Worker 5 | . . . . . 3 2 . . Builder 1 | . . . . . . . . 1 Tunneler 1 | . . 1 . . . . . . Hauler 13 | . 2 . 4 . 4 3 . . Recycler 7 | . . . 1 . 2 2 . 2 Watcher 6 | . 1 . 2 . 2 . . 1 Swarmer 41 | . 6 6 6 6 10 3 . 4 Grunt 55 | . 8 . 15 . 11 12 . 9 Brawler 4 | . . . 2 . . 2 . . Duelist 1 | . . . . . . 1 . . Sentry 22 | . . 2 7 . 9 4 . . Hunter 4 | . . . . . 1 3 . . Programmer 6 | . . . . . . 4 . 2 Compactor 1 | . . . . . . . 1 . Assembled 1 | . . 1 . . . . . . Best Kill Streak 5 | . 3 4 3 3 5 4 1 4 Combat Bots Only 4 | . 3 3 3 3 4 4 1 4 Max Kills in Single Turn 3 | . 2 2 1 2 2 1 1 3 Gunslinging 1 | . 1 . . 1 1 . . . Exploded 2 | . . 2 . . . . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Damage Taken 4267 | . 286 400 670 76 915 1052 250 618 Core 586 | . 57 57 55 10 147 67 162 31 Absorbed by Shields 354 | . . . . . . 197 . 157 Core Remaining (%) 77 | 100 . 54 . 83 73 . . . Volleys Fired 363 | . 42 27 92 8 74 70 8 42 Largest 3 | . 2 1 2 2 3 3 3 3 Hottest 178 | . 112 56 46 46 69 79 79 178 Shots Fired 847 | . 84 27 179 16 222 199 21 99 Gun 772 | . 84 9 174 16 222 194 21 52 Cannon 47 | . . . . . . . . 47 Launcher 28 | . . 18 5 . . 5 . . Special . | . . . . . . . . . Kinetic 697 | . . 4 174 16 222 194 21 66 Thermal 104 | . 84 5 . . . . . 15 Explosive 27 | . . 18 5 . . 4 . . Electromagnetic 19 | . . . . . . 1 . 18 Robot Hit Streak 67 | . 20 15 50 7 67 53 33 24 Robot Miss Streak 3 | . 1 1 2 1 2 3 1 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 12 | . 2 . . 3 4 3 . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . Shots Hit Robots 693 | . 66 23 148 13 174 167 21 81 Core Hits 368 | . 20 16 62 6 76 136 14 38 Critical Hits 10 | . . . 1 . 2 1 . 6 Critical Kills 1 | . . . . . 1 . . . Critical Parts Destroyed 9 | . . . 1 . 1 1 . 6 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12752 | . 929 835 2196 194 2639 3094 601 2264 Guns 10566 | . 929 102 2158 194 2609 2985 601 988 Cannons 837 | . . . . . . . . 837 Explosions 1281 | . . 733 . . . 109 . 439 Melee . | . . . . . . . . . Ramming 68 | . . . 38 . 30 . . . Kinetic 9695 | . . 31 2158 194 2609 2985 601 1117 Thermal 1471 | . 929 71 . . . . . 471 Explosive 1194 | . . 733 . . . 109 . 352 Electromagnetic 324 | . . . . . . . . 324 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 4 | . . 4 . . . 2 2 2 Average Corruption 1 | . . 4 . . . 1 2 2 Corruption Purged . | . . . . . . . . . Effects 49 | . . 2 . . . 26 3 18 Message Errors 20 | . . . . . . 11 . 9 Matter Fused 2 | . . 2 . . . . . . Heat Flow Errors 3 | . . . . . . 1 . 2 Energy Discharges 6 | . . . . . . 4 1 1 Data Loss (minor) 10 | . . . . . . 6 . 4 Targeting Errors 7 | . . . . . . 3 2 2 Weapon Failures 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 100 | . . 43 . . . . . 57 Projectiles 44 | . . . . . . . . 44 Explosions 56 | . . 43 . . . . . 13 Melee . | . . . . . . . . . Knockbacks 8 | . . . . . . . . 8 Impact . | . . . . . . . . . Kinetic 8 | . . . . . . . . 8 Secondary . | . . . . . . . . . Self-Inflicted Damage 238 | . . 44 . . . 102 . 92 Shots 7 | . . 2 . . . 3 . 2 Rammed 5 | . . . 4 . 1 . . . Targets Rammed 8 | . . . 5 . 2 . . 1 Kicked 1 | . . . . . . . . 1 Crushed 2 | . . . 1 . 1 . . . Highest Temperature 595 | . 306 80 71 . 214 124 12 595 Average Temperature 77 | . 125 27 19 . 31 21 7 168 Received Heat Transfer 1583 | . 144 72 339 . 450 245 9 324 Effects 30 | . 2 . . . . . . 28 Shutdowns 4 | . . . . . . . . 4 Energy Bleed 5 | . 2 . . . . . . 3 Interference 12 | . . . . . . . . 12 Matter Decay 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 6 | . . . . . . . . 6 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . 2 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Melted 7 | . 7 . . . . . . . Heat Transferred 3466 | . 2331 185 . . . . . 950 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . 2 . 1 Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Peak Influence 370 | . 282 179 284 125 282 366 24 370 Initial 24 | . . 9 . 3 9 5 24 9 Average 72 | . 72 49 87 33 64 103 7 46 Maximum Alert Level 1 | . 1 . 1 . 1 1 . 1 Low Security (%) 90 | . 88 100 85 100 98 82 100 90 Level 1 9 | . 11 . 14 . 1 17 . 9 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 24 | . 4 . 3 . 3 8 . 6 Investigation 11 | . 4 . 2 . 1 4 . . Extermination 4 | . . . . . . 2 . 2 Reinforcement 6 | . . . 1 . 2 . . 3 Assault 1 | . . . . . . 1 . . Garrison 2 | . . . . . . 1 . 1 Intercept . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Distress Signals 13 | . 3 . 4 . 3 . . 3 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 218 | . 23 9 49 6 56 38 6 31 Peak Tracking Total 7 | . 3 3 4 3 5 4 5 7 Tactical Retreats 9 | . . . 1 . 1 2 . 5 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Traps Triggered 15 | . 3 . 2 . 2 2 . 6 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Disabled 6 | . 2 2 . . . 1 . 1 Max in Single Turn 1 | . 1 1 . . . 1 . 1 Garrison Access 3 | . . . . . 1 2 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Machines Accessed 43 | . 5 1 10 . 16 10 . 1 Terminals 30 | . 5 1 7 . 10 6 . 1 Fabricators . | . . . . . . . . . Repair Stations 3 | . . . 1 . 2 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 6 | . . . 2 . 2 2 . . Garrison Access 3 | . . . . . 1 2 . . Total Hacks 137 | . 15 2 32 . 50 37 . 1 Successful 86 | . 6 2 27 . 32 19 . . Failed 50 | . 8 . 5 . 18 18 . 1 Catastrophic 4 | . . . . . 2 1 . 1 Database Lockouts 1 | . 1 . . . . . . . Manual 94 | . 22 . 21 . 33 17 . 1 Terminals 98 | . 15 2 20 . 38 22 . 1 Fabricators . | . . . . . . . . . Repair Stations 6 | . . . 2 . 4 . . . Recycling Units 1 | . . . . . 1 . . . Scanalyzers 24 | . . . 10 . 5 9 . . Garrison Access 8 | . . . . . 2 6 . . Terminal Hacks 37 | . 6 2 9 . 14 6 . . Record 3 | . . 2 . . . 1 . . Part Schematic 7 | . . . . . 7 . . . Robot Schematic 1 | . . . . . . 1 . . Robot Analysis 4 | . 1 . 3 . . . . . Prototype ID Bank 6 | . 2 . 1 . 2 1 . . Branch Access Points 2 | . . . 1 . 1 . . . Terminal Index 2 | . . . . . 1 1 . . Unreport Threat 8 | . 1 . 3 . 2 2 . . Locate Traps 1 | . . . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 6 | . . . 2 . 4 . . . Scan Component 3 | . . . 1 . 2 . . . Repair 3 | . . . 1 . 2 . . . Recycling Unit Hacks 1 | . . . . . 1 . . . Report Inventory 1 | . . . . . 1 . . . Scanalyzer 20 | . . . 10 . 4 6 . . Insert Component 10 | . . . 5 . 2 3 . . Analyze 10 | . . . 5 . 2 3 . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 20 | . . . 6 . 8 6 . . Terminals 20 | . . . 6 . 8 6 . . Track 5 | . . . 2 . 3 . . . Botnet 9 | . . . 2 . 3 4 . . Operators 6 | . . . 2 . 2 2 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 40 | . 5 1 9 . 14 10 . 1 Full Trace Events 8 | . 1 . 2 . 1 4 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 17 | . . . 5 . 9 3 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 1 . 1 . . . Time 163 | . . . 32 . 131 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 10 | . . . 5 . 2 3 . . Part Schematics Acquired 10 | . . . 5 . 2 3 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . Machine Destruction 1 | . . . . . . 1 . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . . 1 . Largest Group 1 | . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . 31 . Total Orders . | . . . . . . . . . Ally Attacks 22 | . . . . . . . 22 . Total Damage 311 | . . . . . . . 311 . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total 4 | . 1 . 3 . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Turns Passed 15433 | . 1499 763 3139 995 4052 3092 207 1686 Spaces Moved 7512 | 1 739 422 1494 517 2004 1449 188 698 Core 339 | . 136 . . . . . 142 61 Treads 6696 | . 597 422 1494 517 2004 1449 46 167 Legs 463 | 1 6 . . . . . . 456 Wheels . | . . . . . . . . . Hover 14 | . . . . . . . . 14 Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 160 160 180 173 157 50 150 Average Speed 175 | 120 181 161 177 180 177 166 83 212 Slowest Speed 900 | 120 300 180 220 180 183 178 350 900 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 60 | 2 88 62 77 99 100 27 77 16 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 3 | . . 1 . 2 . . . . Known Exits Taken 2 | . . . 1 . 1 . . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . . Spaces Dug 6 | . . . 6 . . . . . Terrain Destroyed 176 | . . 83 33 . . 10 . 50 Melee . | . . . . . . . . . Projectile 10 | . . . . . . . . 10 AOE 166 | . . 83 33 . . 10 . 40 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Mat Fac Was Fac Total 9061 | . 822 479 1823 569 2349 1986 222 811 Wait 866 | . 3 20 147 38 197 412 18 31 Move 7505 | . 738 421 1493 516 2003 1449 187 698 Hop . | . . . . . . . . . Pick Up 85 | . 16 3 24 3 16 11 . 12 Fast Attach 32 | . 3 1 4 . 5 4 5 10 Attach 16 | . . 3 3 . 2 3 3 2 Detach 2 | . . . . . . . . 2 Swap 70 | . 4 2 24 1 20 17 . 2 Drop 104 | . 16 2 31 3 30 20 1 1 Fire 363 | . 42 27 92 8 74 70 8 42 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 1 | . . . . . . . . 1 Crush 7 | . . . 5 . 2 . . . Escape Stasis 10 | . . . . . . . . 10 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 13) 264 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 872 | -10/Materials | Discovered new exit (range 10) 906 | -10/Materials | Discovered new exit (range 5) 1344 | -10/Materials | Discovered new exit (range 9) 1500 | -10/Materials | Entered Mines 1595 | -10/Mines | Lost 3 parts (3w) 1633 | -10/Mines | Learned location of Zion (-7) 1732 | -10/Mines | Assembled infested the area 2150 | -10/Mines | Discovered new exit (range 7) 2263 | -10/Mines | Entered Materials 2263 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2819 | -9/Materials | Discovered new exit (range 12) 3010 | -9/Materials | Build established: Scavenger-Mutant 3853 | -9/Materials | Discovered new exit (range 9) 4236 | -9/Materials | Discovered new exit (range 14) 4644 | -9/Materials | Discovered new exit (range 16) 4887 | -9/Materials | Identified exit to Mines 5315 | -9/Materials | Repaired Rnf. Ion Engine 5402 | -9/Materials | Entered Mines 5458 | -9/Mines | Discovered new exit (range 5) 5514 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5516 | -9/Mines | Discovered new exit (range 5) 5598 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5706 | -9/Mines | Learned Materials emergency access door positions 5726 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5730 | -9/Mines | Found Prototype Device 6067 | -9/Mines | Discovered new exit (range 12) 6397 | -9/Mines | Entered Materials 6397 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6398 | -8/Materials | Identified Exp. Sensor Array 6705 | -8/Materials | Build established: Scavenger-Skirmisher 7394 | -8/Materials | Build established: Tank 7556 | -8/Materials | Discovered new exit (range 16) 7585 | -8/Materials | Identified exit to Factory 7713 | -8/Materials | Build established: Skirmisher 8310 | -8/Materials | Repaired Imp. Assault Rifle 8712 | -8/Materials | Discovered exit to Factory (range 4) 8902 | -8/Materials | Build established: Tank 9569 | -8/Materials | Discovered exit to Factory (range 10) 10449 | -8/Materials | Entered Factory 10449 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11537 | -7/Factory | Build established: Skirmisher 12257 | -7/Factory | Build established: Hauler-Skirmisher 13541 | -7/Factory | Sucked down chute 13541 | -7/Factory | Entered Waste 13542 | -7/Waste | Met a frightened Derelict 13565 | -7/Waste | Spotted C-40 Crusher 13585 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13588 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13591 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 13594 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13594 | -7/Waste | Destroyed C-40 Crusher 13625 | -7/Waste | Lost 4 parts (2n2u) 13632 | -7/Waste | Spotted C-40 Crusher 13638 | -7/Waste | Spotted C-40 Crusher 13646 | -7/Waste | Spotted C-40 Crusher 13660 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13667 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 13677 | -7/Waste | Spotted C-40 Crusher 13711 | -7/Waste | Crushed by Compactor (1 part destroyed) 13713 | -7/Waste | Spotted C-40 Crusher 13740 | -7/Waste | Discovered new exit (range 11) 13748 | -7/Waste | Entered Factory 13882 | -7/Factory | Build established: Mutant 14392 | -7/Factory | Build established: Tank 15320 | -7/Factory | Garrison activated, responded to threat 15434 | -7/Factory | Self-destructed Last Messages --------------- 15424_ K-01 Serf collects debris. 15426_ Overheating: Imp. Aluminum Leg damaged (-38). 15426_ Overheating: Aluminum Leg damaged (-43). 15426_ Overheating: Imp. Aluminum Leg damaged (-24). 15426_ Slug penetrates G-47 Trooper. 15427_ Overheating: System interference. 15427_ Gauss Cannon temporarily disabled. 15428_ K-01 Serf collects debris. 15430_ Overheating: Imp. Aluminum Leg damaged (-24). 15430_ Hvy. Armor Plating destroyed. 15431_ Power failure, Mic. Nuclear Core shutdown. 15431_ Overheating: System interference. 15431_ Adv. Targeting Computer temporarily disabled. 15431_ Shock Rifle temporarily disabled. 15432_ Overheating: Adv. Targeting Computer damaged (-12). 15432_ Overheating: Hcp. Storage Unit damaged (-145). 15432_ Overheating: Imp. Aluminum Leg damaged (-31). 15433_ K-01 Serf collects debris. 15434_ Aluminum Leg destroyed. 15434_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????? ???????????????????????????? | | ????????????????????? ???????????????????????????? | | ???????????????????## #??????????????????????????? | | ?????????????????? ??????????? ??????????? | | ????????????????## ??????????# #?????????? | | ???????????????? ??????????# #?????????? | | ???????????????? %%??????????# #?????????? | | ?????????? ????? % ??????????# #?????????? | | ???????????" ???" ??????????# +?????????? | | ???????????" """ ## #??????????# #?????????? | | ???????????"" """ ## #??????????# #?????????? | | ??????????""" """ ## #??????????# #?????????? | | ????????? """ ## #??????????# #######+??? | | ????????? ## ######?????# ???? | | ????????? "" "" ## #### #?????# #????? | | ????????? "" "" # ########???# #????? | | ???????"" """ """ !##+##### #???# #????? | | ???? """ """ """ u#%%u ######## ###??? | | ???# """ """ """ u u @guu r g / | | ???# #u ###########+##### ###??? | | ???# # kk####### % % !! #??????? | | ???# #####+# # w%=+![ + "Y" !/ #??????? | | ???# # #! ! ####"## """ ! #??????? | | ???# # ##########?#### #??????? | | ???# # ########??????###########??????? | | ???# # #??????????????????????????????? | | ???# ##+#####??????????????????????????????? | | ???# ^ #??????????????????????????????????? | | ########## #??????????????????????????????????? | | # # #??????????????????????????????????? | | # """ + #??????????????????????????????????? | | # """ #### #??????????????????????????????????? | | # """ #??# #??????????????????????????????????? | | # #??# #??????????????????????????????????? | | # """ #??# #??????????????????????????????????? | | # """ #??# #??????????????????????????????????? | | # """ +?? +??????????????????????????????????? | | # ! #??# #????#?????????????????????????????? | | #####+####### #???? ?????????????????????????????? | | # #???? ?????????????????????????????? | | " " " " ""# #???? ?????????????????????????????? | | " " " " T"# ##### " "??????????????????????????? | | " " " " ""# # " "?" #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Imp. Terrain Scanner | -9/Materials | Scanalyzed Imp. Treads | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Imp. EM Shotgun | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked System Shield | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Visual Processing Unit | -8/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Hrd. Medium Armor Plating | -8/Materials | Hacked Imp. Deuterium Engine | -8/Materials | Scanalyzed Arm. Treads | -7/Factory | Scanalyzed Adv. Targeting Computer | -7/Factory | Scanalyzed Prc. Assault Rifle | -7/Factory | Scanalyzed Robot Schematics ------------------ L-41 Fighter | -7/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed UtilityRecyclingHammer Manual? 0 Play Time 02:02:57 Cumulative 96.5 hours Start 2021.05.11 @ 20:38:46 End 2021.05.11 @ 23:13:25 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 58 Rogue 34 Adventurer 24 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d98526e8-013e-4337-84e9-b1d204188873