Cogmind - Beta 12 @@@ ROGUE MODE // 2024.02.23 @ 23:37:31 Player: Treadwheel Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (131) 655 Value Destroyed (3596) 3596 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (3411) 3411 TOTAL SCORE: 16662 Bonus ------- High Alert Combat Kills 92 Follower Combat Kills 227 Aligned with FarCom 300 Win 3000 Friendly Fire -208 Cogmind --------- Core Integrity 1337/1600 Matter 18/300 Energy 178/190 System Corruption 1% Temperature Cool (28) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (6) --- Improved Flight Unit Improved Flight Unit Cooled Nuclear Pulse Thruster Improved Diametric Drive Improved Diametric Drive > --- UTILITY (15) ----- Medium Storage Unit Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Micro Antimatter Reactor Light Quantum Reactor Nuclear Pulse Array Impulse Thruster Array Mini Drone Bay (0/3) Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Improved Diametric Drive Improved Diametric Drive > --- UTILITY ---------- Medium Storage Unit Experimental Matter Compressor Enhanced Optical Array Experimental Signal Interpreter Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Terrain Scan Processor Improved Propulsion Shielding Layered Light Armor Plating Graphene Brace Advanced Shield Generator Hacking Suite Improved Hacking Suite Makeshift System Shield Improved System Shield > --- WEAPON ----------- Advanced Datajack Impact Mace > --- INVENTORY -------- Micro Antimatter Reactor Improved Flight Unit Improved Flight Unit Improved Flight Unit Cooled Nuclear Pulse Thruster Nuclear Pulse Array Impulse Thruster Array Micro-nuke Launcher [Rating: 133] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Power Sword Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . 1 . . . . . . . . 1 Utility 13 | . . . 1 . . . 1 2 1 . . . . 2 2 2 2 . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 228 | 4 14 6 52 11 1 1 14 16 11 3 22 6 . 7 19 9 13 19 Power 18 | . 1 1 1 . . . 3 1 . . 3 . . 1 3 . 1 3 Engine 3 | . 1 1 1 . . . . . . . . . . . . . . . Core 9 | . . . . . . . 3 1 . . 2 . . 1 2 . . . Reactor 6 | . . . . . . . . . . . 1 . . . 1 . 1 3 Propulsion 56 | 2 3 . 19 3 . . 5 4 3 . 3 . . 1 1 1 4 7 Treads 24 | 1 3 . 14 1 . . 5 . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 7 | 1 . . 4 2 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 25 | . . . 1 . . . . 4 3 . 3 . . 1 1 1 4 7 Utility 87 | 1 4 1 16 5 . 1 2 7 8 1 13 2 . 3 11 5 4 3 Device 41 | 1 2 1 7 3 . . . 1 6 . 7 1 . . 6 3 2 1 Storage 5 | . 2 . . . . . . . . . 1 . . . . . 1 1 Processor 10 | . . . 1 . . 1 1 1 1 . . . . 1 3 . . 1 Hackware 9 | . . . . . . . 1 2 1 . 1 . . 1 1 1 1 . Protection 22 | . . . 8 2 . . . 3 . 1 4 1 . 1 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 67 | 1 6 4 16 3 1 . 4 4 . 2 3 4 . 2 4 3 4 6 Energy Gun 12 | 1 . . 5 1 1 . 1 . . 1 . . . . . . . 2 Energy Cannon 5 | . 3 1 . . . . 1 . . . . . . . . . . . Ballistic Gun 4 | . . . 3 . . . 1 . . . . . . . . . . . Ballistic Cannon 10 | . 1 2 4 1 . . . . . . . . . . . . . 2 Launcher 9 | . . . 1 1 . . . . . . . 1 . . 1 1 2 2 Special Weapon 4 | . . . . . . . . 1 . . 2 1 . . . . . . Impact Weapon 10 | . . . . . . . . 2 . 1 . 2 . 2 1 1 1 . Slashing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 12 | . 2 1 3 . . . 1 1 . . . . . . 2 1 1 . Unidentified Prototypes 19 | . . 1 6 . . . . 1 1 1 1 . . 1 3 2 2 . Parts Lost 34 | . . 2 4 4 . . 5 . . . 4 . . . 4 . 4 7 Power 4 | . . . . . . . 2 . . . . . . . 1 . 1 . Propulsion 8 | . . . 3 1 . . 1 . . . 1 . . . . . . 2 Utility 14 | . . . 1 3 . . 1 . . . 2 . . . 2 . 2 3 Weapon 8 | . . 2 . . . . 1 . . . 1 . . . 1 . 1 2 Highest Loss Streak 4 | . . 1 1 2 . . 4 . . . 2 . . . 1 . 4 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 100 99 98 99 100 100 96 99 89 86 85 93 93 93 93 94 89 81 Engine 6 | . 14 14 11 11 11 11 . . . . . . . . . . . . Core 2 | . . . . . . . 8 7 6 6 6 6 6 5 5 4 3 . Treads 12 | . 14 14 22 27 22 22 26 . . . . . . . . . . . Wheel 6 | . 14 14 9 5 11 11 9 . . . . . . . . . . . Flight 8 | . . . . . . . . 30 23 20 20 26 26 22 20 18 17 20 Device 10 | . 14 14 7 17 22 11 2 6 11 13 10 13 13 11 9 9 11 6 Storage 8 | . 14 14 11 11 11 11 9 . . . 4 6 6 5 5 4 4 7 Processor 9 | . . . 10 2 . 10 15 15 13 13 13 13 13 11 19 19 17 19 Hackware 6 | . . . . . . . 6 14 14 13 11 13 13 17 21 19 17 20 Protection 2 | . . . 3 2 . . . 6 6 6 4 . . 5 . 9 7 1 Energy Gun 4 | . . . 9 10 11 11 8 . . . . . . . . . . . Energy Cannon 2 | . 12 13 . . . . 2 . . . . . . . . . . . Ballistic Gun 1 | . 1 . 3 4 . . . 4 . . . . . . . . . . Ballistic Cannon 5 | . 12 13 7 6 11 11 6 . . . . . . . . . . . Special Weapon 1 | . . . . . . . . 6 6 6 4 6 6 5 . . . . Impact Weapon 1 | . . . . . . . . 2 6 6 6 5 6 4 5 4 3 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 14 55 55 58 59 59 59 59 16 19 19 29 24 24 28 27 27 37 36 Greatest Support 63 | 20 20 16 63 63 16 16 63 20 31 31 31 28 28 28 28 29 36 44 Greatest Overweight (x) 18 | . 3 3 18 3 3 3 3 . . . 1 . . . . . 1 . Average Overweight (x) . | . 2 3 2 1 3 3 2 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 5 5 10 10 10 10 10 10 10 10 Average Capacity 15 | 8 17 20 20 20 20 20 20 5 5 5 8 10 10 10 10 10 10 10 Most Carried 20 | 6 20 20 20 20 20 20 20 20 5 5 10 10 10 10 10 10 10 10 Average Carried 14 | 6 17 19 19 19 19 19 18 5 4 5 8 9 10 8 9 9 9 9 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 5 5 10 10 10 10 10 10 10 10 Final Carried 20 | 6 20 20 20 20 20 20 20 5 5 5 10 10 10 10 9 10 8 8 Class Distribution -------------------- 40% | Mutant 19% | Scavenger-Mutant 19% | Hacker-Scout 10% | Hacker-Ninja 7% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Ninja | -6/Factory Hacker-Ninja | -6/Waste Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Matter Collected 3482 | 246 280 139 868 250 . 20 293 171 191 80 283 91 . 117 109 165 109 70 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4723 | 91 527 300 1673 168 . . 677 77 109 . 110 61 . 117 110 341 295 67 Parts 244 | 5 43 22 96 2 . . 35 5 1 . 7 . . 2 6 3 17 . Haulers Intercepted 14 | . 2 . 5 . . . 2 1 1 . . . . 1 . 1 1 . Recyclers Shooed 4 | . . . 3 . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . 13 . . . . . . Prevented 5 | . . . . . . . . . . . . 5 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 87 | . 11 9 27 12 . . 14 . . . . . . . 5 . 9 . Guns 33 | . 1 . 16 11 . . 5 . . . . . . . . . . . Cannons 40 | . 10 9 11 1 . . 9 . . . . . . . . . . . AOE 12 | . . . . . . . . . . . . . . . 3 . 9 . Classes Destroyed 15 | 2 5 1 3 1 . . . . . . 1 . . . 1 . 1 . Worker 5 | . . . 2 . . . . . . . . . . . . 1 1 1 Builder 4 | . . . 1 . . . . . . . 1 . . . . 1 . 1 Tunneler 4 | 1 1 1 . . . . . . . . . . . . . 1 . . Hauler 14 | . 2 . 5 . . . 2 1 1 . . . . 1 . 1 1 . Recycler 7 | 1 . . 4 . . . 1 . . . . . . . . 1 . . Operator 3 | . 1 . . . . . . . 1 . . . . . 1 . . . Watcher 14 | . 3 . 4 . . . 1 1 . . 2 . . 1 . 1 . 1 Swarmer 26 | . 3 3 2 4 . . 3 . . . . . . . 3 . 8 . Cutter 2 | . . . . . . . . . . . . . . . 2 . . . Grunt 34 | . 8 4 14 . . . 8 . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . Sentry 15 | . . 2 10 . . . 3 . . . . . . . . . . . Programmer 1 | . . . . . . . . . . . . . . . . . 1 . Assembled 8 | . . . . 8 . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 3 3 5 4 . . 4 2 1 . 2 . . 1 3 5 10 3 Combat Bots Only 9 | . 2 3 5 4 . . 4 . . . . . . . 3 . 9 . Max Kills in Single Turn 3 | 1 1 1 2 2 . . 1 1 1 . 2 . . 1 3 1 3 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . 3 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Damage Taken 6869 | . 271 385 1189 555 . . 900 157 176 . 684 155 45 . 579 25 986 762 Core 1508 | . 29 48 237 67 . . 135 29 60 . 102 80 31 . 139 . 288 263 Absorbed by Shields 214 | . . . . . . . . . . . . . . . 155 . 59 . Redirected to Shielding 127 | . . . . 27 . . . . . . . . . . . . 83 17 Regen/Repaired (Parts) 544 | . . . 214 . . . 132 . . . . . . 107 76 . 15 . Core Remaining (%) 80 | 100 . 69 . . . 24 75 95 . . . . 67 100 87 100 80 83 Volleys Fired 294 | 8 42 21 94 31 . . 41 11 7 9 4 1 . 13 2 . 6 4 Largest 2 | 2 2 2 2 2 . . 2 1 1 1 1 1 . 1 1 . 1 1 Hottest 120 | 70 99 99 104 103 . . 120 25 5 5 5 5 . 5 49 . 49 65 Shots Fired 518 | 16 84 41 187 63 . . 70 11 7 9 4 1 . 13 2 . 6 4 Gun 241 | 16 18 . 112 57 . . 31 4 . . . . . . . . . 3 Cannon 227 | . 66 41 75 6 . . 39 . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . . . . . 2 . 6 1 Special 41 | . . . . . . . . 7 7 9 4 1 . 13 . . . . Kinetic 233 | 8 42 21 96 32 . . 30 4 . . . . . . . . . . Thermal 235 | 8 42 20 91 31 . . 40 . . . . . . . . . . 3 Explosive 9 | . . . . . . . . . . . . . . . 2 . 6 1 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | 9 6 7 20 10 . . 14 19 4 4 7 8 . 3 . . 1 . Robot Miss Streak 11 | 2 8 2 5 4 . . 11 2 1 1 . . . 2 2 . 4 . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 365 | 11 51 28 126 28 . . 44 10 9 7 7 2 . 10 6 18 4 4 Core Hits 153 | 3 20 14 55 17 . . 25 1 . . 1 . . . 3 . 14 . Critical Kills 1 | . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 10 | . . . . . . . . 1 2 . 1 . . 1 . 3 1 1 Critical Strikes 22 | 1 . 1 6 . . . 3 1 2 . 2 . . 1 . 3 1 1 Burn 4 | 1 . . 2 . . . 1 . . . . . . . . . . . Blast 7 | . . 1 4 . . . 2 . . . . . . . . . . . Smash 11 | . . . . . . . . 1 2 . 2 . . 1 . 3 1 1 Melee Attacks 118 | . 10 3 6 . . . 1 3 5 . 7 2 . 2 28 28 9 14 Impact 85 | . . . . . . . . 3 5 . 7 2 . 2 27 18 7 14 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 46 | . 10 3 6 . . . 1 1 2 . 1 . . 1 1 15 3 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 9761 | 116 690 497 2389 535 . . 1167 252 278 . 426 128 . 147 546 671 1600 319 Guns 2480 | 116 106 . 1378 453 . . 357 70 . . . . . . . . . . Cannons 2933 | . 584 497 968 82 . . 802 . . . . . . . . . . . Explosions 2006 | . . . . . . . . . . . 241 . . . 277 . 1488 . Melee 2291 | . . . . . . . . 182 278 . 185 128 . 147 269 671 112 319 Ramming 51 | . . . 43 . . . 8 . . . . . . . . . . . Kinetic 2583 | 40 299 271 1148 246 . . 509 70 . . . . . . . . . . Thermal 3071 | 76 391 226 1198 289 . . 650 . . . 241 . . . . . . . Explosive 1765 | . . . . . . . . . . . . . . . 277 . 1488 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 2291 | . . . . . . . . 182 278 . 185 128 . 147 269 671 112 319 Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . 2 4 . . 9 . . . 5 5 5 . 3 . 2 1 Average Corruption 4 | . . . 2 2 . . 4 . . . 5 5 5 . 2 . 1 1 Corruption Purged 4 | . . . . 4 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 71 | . . . 3 11 . . 11 . . . 20 24 . . 1 . . 1 Message Errors 21 | . . . . 4 . . 3 . . . 5 8 . . 1 . . . Matter Fused 16 | . . . 1 . . . 2 . . . 6 6 . . . . . 1 Heat Flow Errors 9 | . . . . 1 . . 3 . . . 1 4 . . . . . . Energy Discharges 9 | . . . . 5 . . . . . . 2 2 . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . Data Loss (minor) 11 | . . . 2 . . . 1 . . . 5 3 . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . Misfires 1 | . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . 1 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1706 | . 7 4 7 . . . . 63 178 . 284 102 . 112 69 487 166 227 Projectiles 18 | . 7 4 7 . . . . . . . . . . . . . . . Explosions 247 | . . . . . . . . . . . 176 . . . 17 . 54 . Melee 1441 | . . . . . . . . 63 178 . 108 102 . 112 52 487 112 227 Knockbacks 32 | . 2 . 16 2 . . 5 . 1 . 2 . . . 1 2 . 1 Impact 9 | . . . 2 . . . . . 1 . 2 . . . 1 2 . 1 Kinetic 21 | . 2 . 12 2 . . 5 . . . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 276 | . . . 10 . . . 4 . . . 164 . . . 83 . 15 . Shots 4 | . . . . . . . . . . . 2 . . . 1 . 1 . Rammed 12 | . . . 11 . . . 1 . . . . . . . . . . . Targets Rammed 13 | . . . 12 . . . 1 . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 441 | 90 237 357 441 136 . . 414 8 20 . 226 211 . . . . . 16 Average Temperature 85 | 32 65 112 91 41 . . 120 4 8 . 95 86 . . . . . 7 Received Heat Transfer 1609 | . 63 162 579 40 . . 450 60 54 . 57 36 . . 36 . 9 63 Effects 7 | . . 1 3 . . . 3 . . . . . . . . . . . Shutdowns 4 | . . 1 2 . . . 1 . . . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 28 | . . . . . . . . . 3 . 3 . . 2 5 8 . 7 Impact Corruptions 38 | . . . . . . . . 3 3 . 1 6 . 3 3 12 1 6 Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . 1 1 . . . 2 . . . . . . . . . . . Heat Transferred 6401 | 296 888 481 2664 555 . . 1417 . . . 100 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Peak Influence 1164 | 10 244 134 489 289 . 23 235 212 203 56 769 . . 308 273 1164 596 708 Initial 482 | . 6 . 9 184 . . . 12 103 38 20 . . 220 64 117 482 357 Average 187 | 7 87 73 209 109 . 1 96 89 112 35 354 . . 249 157 582 365 442 Maximum Alert Level 4 | . 1 . 2 1 . . 1 1 1 . 3 . . 1 1 4 2 3 Low Security (%) 67 | 100 95 100 59 64 . 100 99 96 99 100 46 . . 16 67 23 . . Level 1 19 | . 4 . 23 35 . . . 3 . . . . . 83 32 29 92 37 Level 2 10 | . . . 16 . . . . . . . 46 . . . . 2 7 62 Level 3 1 | . . . . . . . . . . . 7 . . . . 29 . . Level 4 . | . . . . . . . . . . . . . . . . 15 . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 4 . 1 . . . 1 2 4 . 12 . . 1 3 4 2 5 Investigation 21 | . 2 . 1 . . . 1 1 2 . 5 . . 1 1 3 . 4 Extermination 4 | . . . . . . . . . 1 . 1 . . . 1 . 1 . Reinforcement 10 | . 2 . . . . . . 1 1 . 2 . . . 1 1 1 1 Assault 1 | . . . . . . . . . . . 1 . . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Distress Signals 17 | . . . 3 . . . 2 2 . . 1 . . . 2 1 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 326 | . 24 10 43 12 . . 16 25 12 3 31 25 11 5 31 11 20 47 Peak Tracking Total 26 | . 4 3 5 5 . . 4 7 8 2 8 8 13 2 10 4 17 26 Tactical Retreats 56 | . 2 1 3 . . . 1 8 2 . 10 14 . 1 4 3 1 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Traps Triggered 14 | . . . 5 . . . 5 . 1 . 1 . . . 1 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . . . . 4 Reused 1 | . . . . . . . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . . 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Machines Disabled 26 | . 1 1 2 . . . . . 1 . 17 1 . . 2 . . 1 Max in Single Turn 4 | . 1 1 1 . . . . . 1 . 4 1 . . 2 . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Machines Accessed 109 | . 7 . 14 1 1 . 4 16 9 . 18 4 . 10 4 10 5 6 Terminals 63 | . 4 . 9 . . . 2 11 4 . 10 1 . 4 2 7 4 5 Fabricators 8 | . . . . . . . . . 3 . 1 . . 2 1 1 . . Repair Stations 9 | . 1 . 2 . . . 1 . . . 2 . . 1 1 . 1 . Recycling Units 10 | . 2 . 2 . . . . 2 . . 2 . . 1 . . . 1 Scanalyzers 10 | . . . 1 . . . 1 2 2 . 1 . . 2 . 1 . . Garrison Access 4 | . . . . . . . . 1 . . 2 . . . . 1 . . Total Hacks 357 | . 25 . 46 1 1 . 12 44 25 . 52 12 . 46 14 33 20 26 Successful 223 | . 12 . 32 1 1 . 8 33 14 . 30 12 . 35 7 13 13 12 Failed 134 | . 13 . 14 . . . 4 11 11 . 22 . . 11 7 20 7 14 Catastrophic 12 | . 1 . 1 . . . . 1 1 . 1 . . . 1 4 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 142 | . 8 . 17 . 1 . 5 15 10 . 27 . . 13 9 26 3 8 Terminals 201 | . 15 . 31 . . . 5 31 14 . 25 2 . 13 7 19 18 21 Fabricators 29 | . . . . . . . . . 8 . 2 . . 7 5 7 . . Repair Stations 24 | . 3 . 6 . . . 3 . . . 3 . . 5 2 . 2 . Recycling Units 31 | . 7 . 5 . . . . 5 . . 7 . . 2 . . . 5 Scanalyzers 45 | . . . 4 . . . 4 5 3 . 9 . . 19 . 1 . . Garrison Access 15 | . . . . . . . . 3 . . 6 . . . . 6 . . Terminal Hacks 84 | . 2 . 13 1 1 . . 19 5 . 7 12 . 3 1 3 8 9 Record 20 | . . . . . . . . . 4 . 1 10 . 1 . . 4 . Part Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . . . . . . . . Open Door 4 | . . . . 1 . . . . . . . 2 . . . . . 1 Open DSF 5 | . . . . . . . . 1 . . 1 . . 1 1 1 . . Level Access Points 2 | . . . . . . . . 1 . . . . . . . . . 1 Branch Access Points 4 | . . . 1 . . . . 1 1 . 1 . . . . . . . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . . . 2 Terminal Index 5 | . . . . . . . . 1 . . . . . 1 . 1 1 1 Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . . . 1 . . . . 2 . . . . . . . . . . Unreport Threat 5 | . . . . . . . . 1 . . 2 . . . . 1 1 . Locate Traps 10 | . 1 . 3 . . . . 2 . . . . . . . . 2 2 Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . 1 Dispatch Records 1 | . . . 1 . . . . . . . . . . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . . . . . Assault Status 1 | . . . . . . . . 1 . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . 1 . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . 1 . . . . . . . . . . Zone Layout 5 | . . . 1 . . . . 1 . . 2 . . . . . . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . 3 . . . . 2 . 3 . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . Load Schematic 3 | . . . . . . . . . 1 . . . . 1 . 1 . . Build 4 | . . . . . . . . . 2 . . . . 1 . 1 . . Repair Station Hacks 16 | . 1 . 6 . . . 2 . . . 1 . . 2 2 . 2 . Scan Component 9 | . 1 . 4 . . . 1 . . . . . . 1 1 . 1 . Repair 6 | . . . 2 . . . 1 . . . . . . 1 1 . 1 . Refit 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 11 | . 4 . 2 . . . . 2 . . 2 . . 1 . . . . Report Inventory 3 | . 2 . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . . . . . . Retrieve Components 7 | . 2 . 2 . . . . 1 . . 1 . . 1 . . . . Scanalyzer 41 | . . . 4 . . . 4 4 2 . 9 . . 18 . . . . Insert Component 16 | . . . 2 . . . 1 2 1 . 4 . . 6 . . . . Analyze 25 | . . . 2 . . . 3 2 1 . 5 . . 12 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 63 | . 5 . 7 . . . 2 8 4 . 11 . . 9 4 7 3 3 Terminals 34 | . 3 . 5 . . . 2 4 2 . 6 . . 3 2 2 3 2 Assimilate 10 | . . . 2 . . . . 1 . . 3 . . 2 . 2 . . Botnet 19 | . 2 . 2 . . . 2 3 2 . 2 . . 1 1 . 2 2 Operators 5 | . 1 . 1 . . . . . . . 1 . . . 1 . 1 . Fabricators 11 | . . . . . . . . . 2 . . . . 5 2 2 . . Report 1 | . . . . . . . . . . . . . . 1 . . . . Liberate 4 | . . . . . . . . . . . . . . 2 1 1 . . Fabnet 6 | . . . . . . . . . 2 . . . . 2 1 1 . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . . Recycling Units 10 | . 2 . 2 . . . . 2 . . 2 . . 1 . . . 1 Reject 10 | . 2 . 2 . . . . 2 . . 2 . . 1 . . . 1 Scanalyzers 1 | . . . . . . . . . . . . . . . . 1 . . Researchers 1 | . . . . . . . . . . . . . . . . 1 . . Garrison Access 6 | . . . . . . . . 2 . . 2 . . . . 2 . . Decoy 3 | . . . . . . . . 1 . . 1 . . . . 1 . . Reprogram 3 | . . . . . . . . 1 . . 1 . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 91 | . 6 . 13 . . . 4 14 8 . 16 . . 9 4 8 3 6 Full Trace Events 20 | . 4 . 1 . . . 2 1 2 . 4 . . 1 . 2 . 3 Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . 2 . . . 1 3 1 . 4 . . 6 . . . . Parts Built 5 | . . . . . . . . . 4 . . . . . . 1 . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . Time 327 | . . . . . . . . . 179 . . . . 99 . 49 . . Total Part Build Rating 20 | . . . . . . . . . 18 . . . . . . 2 . . Parts Repaired 6 | . . . 2 . . . 1 . . . . . . 1 1 . 1 . Time 203 | . . . 58 . . . 38 . . . . . . 28 28 . 51 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 35 | . 11 . 19 . . . . 1 . . 1 . . 3 . . . . Parts Scanalyzed 16 | . . . 2 . . . 1 2 1 . 4 . . 6 . . . . Part Schematics Acquired 16 | . . . 2 . . . 1 2 1 . 4 . . 6 . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 47 | . 4 3 3 . . . 1 3 5 6 3 . . 6 4 7 1 1 Non-combat 37 | . 4 2 3 . . . 1 3 5 2 2 . . 6 1 7 1 . Combat 10 | . . 1 . . . . . . . 4 1 . . . 3 . . 1 Robot Hacks Applied 55 | . 7 3 5 . . . 1 3 6 7 3 . . 8 1 9 2 . parse_system 23 | . 3 1 1 . . . . 2 2 7 2 . . 5 . . . . no_distress 18 | . 3 2 3 . . . 1 . 1 . 1 . . . . 6 1 . find_chute 5 | . . . . . . . . 1 2 . . . . 1 1 . . . find_fabricator 3 | . . . . . . . . . . . . . . 1 . 1 1 . find_dsf 1 | . . . . . . . . . . . . . . . . 1 . . find_recycling 2 | . . . . . . . . . . . . . . 1 . 1 . . find_station 2 | . . . 1 . . . . . 1 . . . . . . . . . check_alert 1 | . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 8 | . . . . . . . . . . . . . . 6 8 5 4 1 Autooverrided 4 | . . . . . . . . . . . . . . . 3 . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Total Allies 38 | . . 1 1 3 . . . . . 19 4 . . 2 3 4 . 1 Largest Group 19 | . . 1 1 3 3 3 . . . 19 12 1 . 2 1 2 1 1 Highest-Rated Group 702 | . . 31 10 40 40 40 . . . 702 501 26 . 52 42 112 26 61 Highest-Rated Ally 61 | . . 31 10 16 16 16 . . . 50 50 26 . 26 42 56 26 61 Total Orders 12 | . . . . . . . . . . . 2 . . . . . 4 6 EXPLORE 12 | . . . . . . . . . . . 2 . . . . . 4 6 Ally Attacks 255 | . . 5 . 7 . 9 . . . 120 83 . . . 9 18 . 4 Total Damage 8836 | . . 104 . 57 . 58 . . . 4240 3171 . . . 117 940 . 149 Kills 46 | . . 2 . 1 . 3 . . . 10 26 . . . . 4 . . Allies Corrupted 3 | . . . . . . . . . . . 2 . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . Derelict Logs Recovered 7 | . . 3 . 2 . . . . . . . 2 . . . . . . Drone Launches 23 | . . . . . . . . . . . 2 . . . . . 4 17 Drone Recoveries 9 | . . . . . . . . . . . . . . . . . 4 5 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Turns Passed 14854 | 81 1608 1039 3171 1129 556 462 885 583 451 210 1242 912 13 481 677 485 425 444 Spaces Moved 17317 | 34 964 619 1656 666 382 304 447 1413 815 305 2875 1675 41 1091 1108 1029 606 1287 Core 1 | . . . 1 . . . . . . . . . . . . . . . Treads 686 | 33 6 . 306 308 . . 33 . . . . . . . . . . . Legs 1 | 1 . . . . . . . . . . . . . . . . . . Wheels 4384 | . 958 619 1349 358 382 304 414 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 12245 | . . . . . . . . 1413 815 305 2875 1675 41 1091 1108 1029 606 1287 Fastest Speed 20 | 120 100 145 145 145 145 145 130 31 28 34 31 31 31 31 31 29 22 20 Average Speed 64 | 158 138 145 152 151 145 145 146 31 33 34 33 31 31 31 31 30 26 22 Slowest Speed 950 | 160 320 145 950 160 145 145 160 31 37 34 112 31 31 31 31 31 101 27 Overloaded Moves 252 | . . . . . . . . . . . . . . . . . 69 183 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . 19 13 . 13 . . 1 16 . 2 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 3 94 100 92 99 80 59 36 36 21 96 51 97 8 23 27 30 16 34 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 5 | . . 2 . 2 . . . . . . . 1 . . . . . . Known Exits Taken 11 | . . . 1 . . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . Scrap Searched 9 | . . 2 . 3 . 1 . . . . . 3 . . . . . . Spaces Dug 58 | . . . . . . . . . . . . . . . 16 9 6 27 Terrain Destroyed 193 | . 1 1 3 7 . . 9 . . . 33 . . . 24 9 79 27 Melee 39 | . . . . . . . . . . . . . . . 16 9 6 8 Projectile 21 | . 1 1 3 7 . . 9 . . . . . . . . . . . AOE 133 | . . . . . . . . . . . 33 . . . 8 . 73 19 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Was Fac Low Low Fac Fac Res Res Acc Total 20217 | 45 1147 718 2100 729 384 327 608 1534 966 406 3131 2064 40 1225 1374 1173 847 1399 Wait 2044 | . 83 61 241 14 . 15 88 85 128 87 193 369 . 98 218 85 207 72 Move 17160 | 33 963 618 1655 665 381 303 446 1376 791 304 2848 1674 40 1088 1076 1028 602 1269 Hop 66 | . . . . . . . . 17 11 . 13 . . 1 15 . 1 8 Pick Up 112 | . 21 5 15 6 1 4 10 3 3 . 17 3 . 7 6 9 2 . Fast Attach 90 | 1 2 1 18 1 . . . 6 5 3 15 6 . 2 6 6 8 10 Attach 53 | . . 2 5 4 . . 6 9 5 . 4 . . 4 5 2 3 4 Detach 21 | . 1 . 2 . . . . 2 3 . 1 . . 3 2 1 1 5 Swap 85 | 3 12 3 29 6 1 1 8 1 1 . 3 . . 1 8 1 2 5 Drop 158 | . 13 4 23 2 1 4 7 21 7 3 26 9 . 6 8 13 6 5 Fire 294 | 8 42 21 94 31 . . 41 11 7 9 4 1 . 13 2 . 6 4 Melee 118 | . 10 3 6 . . . 1 3 5 . 7 2 . 2 28 28 9 14 Ram 5 | . . . 4 . . . 1 . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 8 | . . . 8 . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 3 | . . . . . . . . . . . . . . . . . . 3 Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Factory (discovered 2 exits: Low x2) -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac / Ext) -4/Factory (discovered 2 exits: *Res / [Arm]) -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 82 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 485 | -10/Materials | Discovered new exit (range 15) 756 | -10/Materials | Discovered new exit (range 14) 928 | -10/Materials | Discovered new exit (range 8) 987 | -10/Materials | Discovered new exit (range 3) 1597 | -10/Materials | Discovered new exit (range 14) 1690 | -10/Materials | Entered Mines 1746 | -10/Mines | Learned 2 Materials zone layouts 1878 | -10/Mines | Learned location of Zion (-6) 1890 | -10/Mines | Received a Mining Laser from a helpful Derelict 1991 | -10/Mines | Discovered new exit (range 12) 2058 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2062 | -10/Mines | Found Prototype Device 2062 | -10/Mines | Identified Exp. Sensor Array 2178 | -10/Mines | Discovered new exit (range 6) 2191 | -10/Mines | Learned location of Storage (-9) 2729 | -10/Mines | Entered Materials 2729 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2730 | -9/Materials | Identified exit to Materials 2944 | -9/Materials | Discovered new exit (range 16) 3435 | -9/Materials | Repaired Imp. Light Cannon 3526 | -9/Materials | Discovered exit to Materials (range 12) 3842 | -9/Materials | Discovered new exit (range 12) 4118 | -9/Materials | Repaired Lgt. Treads 4565 | -9/Materials | Identified exit to Mines 4565 | -9/Materials | Identified exit to Storage 4859 | -9/Materials | Discovered exit to Materials (range 3) 4865 | -9/Materials | Core integrity fell below 50% 5900 | -9/Materials | Entered Mines 5900 | -9/Mines | Accompanied by 1 ally 5951 | -9/Mines | Build established: Scavenger-Mutant 5999 | -9/Mines | Assembled infested the area 6306 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 6402 | -9/Mines | Build established: Mutant 6484 | -9/Mines | Discovered exit to Materials (range 7) 6532 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6604 | -9/Mines | Discovered exit to Materials (range 4) 6666 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6802 | -9/Mines | Build established: Scavenger-Mutant 6831 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6903 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6903 | -9/Mines | Discovered new exit (range 6) 7029 | -9/Mines | Entered Exiles 7029 | -9/Exiles | Accompanied by 3 allies 7048 | -9/Exiles | Discovered new exit (range 15) 7083 | -9/Exiles | Met 8R-AWN 7103 | -9/Exiles | Met EX-HEX 7198 | -9/Exiles | Met EX-BIN 7224 | -9/Exiles | Aligned with FarCom system 7225 | -9/Exiles | Given EX-Vault access code 7277 | -9/Exiles | Opened EX-Vault 7287 | -9/Exiles | Found Gui. Plasma Cannon 7318 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7356 | -9/Exiles | Met EX-DEC 7450 | -9/Exiles | Visited The Gauntlet 7570 | -9/Exiles | Discovered new exit (range 10) 7585 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 7585 | -9/Exiles | Entered Mines 7585 | -8/Mines | Accompanied by 3 allies 7914 | -8/Mines | Discovered exit to Materials (range 9) 8047 | -8/Mines | Entered Materials 8047 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8430 | -8/Materials | Repaired Imp. Light Armor Plating? 8729 | -8/Materials | Lost 4 parts (1p1n1u1w) 8899 | -8/Materials | Discovered new exit (range 11) 8912 | -8/Materials | Identified exit to Factory 8932 | -8/Materials | Entered Factory 8932 | -7/Factory | Evolved 2 slots: Utility x2 9176 | -7/Factory | Identified exit to Lower Caves 9241 | -7/Factory | Build established: Hacker-Scout 9402 | -7/Factory | Identified exit to Factory 9515 | -7/Factory | Entered another Factory area 9515 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9627 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 9709 | -6/Factory | Fabricated Imp. Propulsion Shielding (x2) 9929 | -6/Factory | Identified exit to Lower Caves 9931 | -6/Factory | Build established: Hacker-Ninja 9966 | -6/Factory | Manually triggered Chute Trap 9966 | -6/Factory | Sucked down chute 9966 | -6/Factory | Entered Waste 9970 | -6/Waste | Spotted C-40 Crusher 9974 | -6/Waste | Warlord forces began an assault 10028 | -6/Waste | Spotted C-40 Crusher 10036 | -6/Waste | Allies destroyed C-40 Crusher 10038 | -6/Waste | Spotted C-40 Crusher 10041 | -6/Waste | Spotted C-40 Crusher 10046 | -6/Waste | Allies destroyed C-40 Crusher 10051 | -6/Waste | Allies destroyed C-40 Crusher 10107 | -6/Waste | Spotted C-40 Crusher 10122 | -6/Waste | Discovered new exit (range 12) 10124 | -6/Waste | Allies destroyed C-40 Crusher 10147 | -6/Waste | Identified exit to Factory 10176 | -6/Waste | Entered Factory 10176 | -6/Factory | Accompanied by 12 allies 10213 | -6/Factory | Identified exit to DSF 10787 | -6/Factory | Build established: Hacker-Scout 10819 | -6/Factory | Garrison activated, responded to threat 10876 | -6/Factory | First assault squad dispatched 11418 | -6/Factory | Entered Lower Caves 11418 | -6/Lower Caves | Accompanied by 1 ally 11463 | -6/Lower Caves | Encountered a Warlord checkpoint 11567 | -6/Lower Caves | Learned location of Armory (-4) 11567 | -6/Lower Caves | Learned location of 1 exit from Factory 11567 | -6/Lower Caves | Learned Armory emergency access door positions 11567 | -6/Lower Caves | Learned Factory security intel 11567 | -6/Lower Caves | Learned Factory garrison access intel 11567 | -6/Lower Caves | Learned Extension garrison access intel 11715 | -6/Lower Caves | Build established: Hacker-Sprinter 11864 | -6/Lower Caves | Learned Factory garrison access intel 11952 | -6/Lower Caves | Attracted the attention of an 0b10 base 12068 | -6/Lower Caves | Learned Factory trap positions 12135 | -6/Lower Caves | Discovered new exit (range 10) 12142 | -6/Lower Caves | Identified exit to Lower Caves 12330 | -6/Lower Caves | Entered another Lower Caves area 12339 | -6/Lower Caves | Discovered new exit (range 14) 12343 | -6/Lower Caves | Identified exit to Factory 12343 | -6/Lower Caves | Entered Factory 12343 | -5/Factory | Evolved 2 slots: Utility x2 12344 | -5/Factory | Identified exit to Extension 12345 | -5/Factory | Loaded intel: 109 trap records 12347 | -5/Factory | Loaded intel: 4 garrison access locations 12404 | -5/Factory | Identified exit to DSF 12485 | -5/Factory | Found Prototype Processor 12527 | -5/Factory | Identified Exp. Signal Interpreter 12579 | -5/Factory | Repaired Nuclear Pulse Array 12768 | -5/Factory | Spotted B-75 Beast 12800 | -5/Factory | Discovered new exit (range 4) 12801 | -5/Factory | Identified exit to Factory 12824 | -5/Factory | Entered another Factory area 12824 | -4/Factory | Accompanied by 1 ally 12824 | -4/Factory | Evolved 2 slots: Utility x2 12825 | -4/Factory | Loaded intel: 3 garrison access locations 13156 | -4/Factory | Discovered new exit (range 17) 13170 | -4/Factory | Repaired Nuclear Pulse Array 13349 | -4/Factory | Local machine network offline 13498 | -4/Factory | Discovered new exit (range 8) 13501 | -4/Factory | Identified exit to Research 13501 | -4/Factory | Entered Research 13501 | -3/Research | Evolved 2 slots: Utility x2 13534 | -3/Research | Identified exit to DSF 13645 | -3/Research | Spotted B-86 Titan 13743 | -3/Research | Build established: Hacker-Scout 13800 | -3/Research | Fabricated Imp. Flight Unit? 13854 | -3/Research | Found Prototype Launcher 13854 | -3/Research | Identified Tesla Bomb Launcher 13970 | -3/Research | Discovered new exit (range 11) 13976 | -3/Research | Identified exit to Research 13986 | -3/Research | Entered another Research area 13986 | -2/Research | Accompanied by 1 ally 13986 | -2/Research | Evolved 2 slots: Utility x2 14261 | -2/Research | Repaired Imp. Flight Unit 14364 | -2/Research | Discovered new exit (range 15) 14411 | -2/Research | Identified exit to Access 14411 | -2/Research | Entered Access 14411 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 14417 | -1/Access | Lost 4 parts (1p2u1w) 14419 | -1/Access | Destroyed 9 combat bots 14802 | -1/Access | Spotted B-99 Colossus 14805 | -1/Access | Identified exit to Surface 14855 | *** | Escaped! Last Messages --------------- 14808_ Knocked back. 14808_ Slug penetrates W-44 Eye. 14808_ Slug penetrates G-73 Enforcer. 14808_ Slug penetrates Wall. 14809_ Acquired 2 matter. 14811_ U-05 Engineer lays Concrete. 14813_ Knocked back. 14813_ U-05 Engineer lays Concrete. 14816_ The unstable cave ceiling collapses. 14816_ U-05 Engineer lays Concrete. 14824_ U-05 Engineer builds a Wall. 14828_ K-01 Serf collects debris. 14834_ Impulse Thruster Array destroyed. 14834_ Micro-nuke Launcher destroyed. 14848_ Acquired 1 matter. 14854_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 14854_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????? ?????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? ????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ?????????????????????????????????????# #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????########## ####### #????????? | | ????????????????????" #????????? | | ??????????????BB????" #????????? | | ??????????????BB????" #????????? | | ????????????????????" #????????? | | ????????????????????" "@ #????????? | | ????????????????????" "" k #????????? | | ????????????????????" u #????????? | | ??????????????BB????" k#????????? | | ??????????????BB????" """ """ #????????? | | ????????????????????" """T""" #????????? | | ????????????????????########## ####### #????????? | | ?????????????????????????????###?????# #????????? | | ????????????????????????############?# #????????? | | ??#?#?#?????????????????# # #????????? | | ? ##?#??????????????????# # #????????? | | ###?#???#?????????????# " + +????????? | | ##?##?#???????????????# "" + #????????? | | #?####?#?###??????????# "" + #????????? | | #######?????#?????????# "" # #????????? | | ??###?#?##??#?#????????# "" # #????????? | | ? #####?###?###?????????# "" ?# #????????? | | ##########?####???????# "" ?# #????????? | | ##??######?############## " ??# #????????? | | ############## ## ??# #????????? | | ## ???# #????????? | | ##################### ###########???# #?######## | | ##### # = ## #?????????????# #? | | ##### ! # ## #?????????????# # != | | ##### # """ ## #?????????????# # !/ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 400 Matter Stores 300 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 410 Cloak Strength 2 Armor Coverage 150 Resistance: TH 10 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 66 Melee Accuracy 8 Recoil Reduction 3 Offensive Hacking 36 Defensive Hacking 23 Authchip Count 2 Item Schematics ----------------- Imp. Treads | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Missile Launcher | -7/Factory | Scanalyzed Imp. Propulsion Shielding | -7/Factory | Hacked Adv. ECM Suite | -7/Factory | Scanalyzed Imp. Flight Unit | -6/Factory | Scanalyzed Stasis Canceller | -6/Factory | Scanalyzed Enh. Optical Array | -6/Factory | Scanalyzed Cloaking Device | -6/Factory | Scanalyzed Lgt. Angular Momentum Engine | -6/Factory | Scanalyzed Thunder Hammer | -5/Factory | Scanalyzed Imp. Shield Generator | -5/Factory | Scanalyzed System Shield | -5/Factory | Scanalyzed Adv. Transmission Jammer | -5/Factory | Scanalyzed Exp. Signal Interpreter | -5/Factory | Scanalyzed Micro-nuke Launcher | -5/Factory | Scanalyzed Robot Schematics ------------------ W-25 Informer | -7/Factory | Hacked Fabricated ------------ Nuclear Pulse Array | x2 | -6/Factory | Preloaded Imp. Propulsion Shielding | x2 | -6/Factory | Authchip Imp. Flight Unit | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- Batter Up Epsilon Run Origins Part-time Excavator Safety First Challenges ------------ None Game ------ Seed BiometalHelicalTerrabomb Manual? 0 Play Time 05:00:52 Cumulative 44.0 hours Start 2024.02.20 @ 02:11:01 End 2024.02.23 @ 23:37:31 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 42 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 765c71a8-8403-487b-a65e-593e88e25c02