Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.11 @ 00:48:58

Player: CrossedViper

Result: Destroyed by Y-72 Warden with Quantum Rifle

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (25)       5000
Robots Destroyed (416)     2080
Value Destroyed (21808)    21808
Prototype IDs (59)         1180
Alien Tech Used (0)        0
Bonus (10039)              10039
              TOTAL SCORE: 43107

 Bonus
-------
High Alert Combat Kills    4094
Follower Combat Kills      1274
Entered Garrisons          1400
Used RIF Installer         3500
Network Hubs Disabled      400
Aligned with FarCom        300
Met R17 at Cetus           500
Friendly Fire              -1429

 Cogmind 
---------
Core Integrity             0/1150
Matter                     242/300
Energy                     98/100
System Corruption          11%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -4/Armory

 Parts 
-------
>          --- POWER (3) --------
               (None)
>          --- PROPULSION (6) ---
               (None)
>          --- UTILITY (8) ------
  Advanced Coolant Injector
           Relay Coupler [NC] (41)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Superbattery (588)
  Advanced Particle Charger
           Relay Coupler [Demolisher] (30)
  Improved Remote Datajack
           Longsword +1

 Peak State 
------------
>            --- POWER ------------
       Micro Fission Core
             Antimatter Reactor
       Micro Antimatter Reactor
>            --- PROPULSION -------
             Flexi-carbon Leg
             Flexi-carbon Leg
             Flexi-carbon Leg
             Flexi-carbon Leg
    Advanced VSS Leg
             Wheel
>            --- UTILITY ----------
    Advanced Cooling System
    Advanced Coolant Injector
             Huge Storage Unit
             Quantum Capacitor
    Advanced Focal Shield
    Advanced Hacking Suite
             Relay Coupler [NC]
>            --- WEAPON -----------
    Advanced Variable Charge Gun
             Longsword +1
>            --- INVENTORY --------
    Advanced Cooling System
             Superbattery
    Advanced Terrain Scanner
    Advanced Particle Charger
    Advanced Particle Charger
             Quantum Capacitor
       Heavy Armor Plating
             Graphene Brace
    Advanced Thermal Shield
             Relay Coupler [NC]
             Relay Coupler [Demolisher]
             Relay Coupler [Proto]
             Relay Coupler [Proto]
             Relay Coupler [Proto]
    Improved Corruption Screen
  Long-range Tractor Beam
             Plasma Rifle
  Long-range Proton Cannon
             Tesla Bomb Launcher
    Improved Remote Datajack
[Rating: 120]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Improved Deuterium Engine
  Power Core               Light Nuclear Core
  Reactor                  Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Compact Wheel
Utility                    Advanced Heat Sink
  Device                   Advanced Heat Sink
  Storage                  Huge Storage Unit
  Processor                Advanced Targeting Computer
  Hackware                 Relay Coupler [NC]
  Protection               Centrium Medium Armor Plating
Weapon                     Heavy Plasma Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Heavy Plasma Cannon
  Ballistic Gun            Enhanced Autogun
  Ballistic Cannon         Enhanced Gauss Cannon
  Launcher                 Tesla Bomb Launcher
  Special Weapon           Improved Remote Datajack
  Impact Weapon            Shock Maul
  Slashing Weapon          Longsword +1
  Special Melee Weapon     Improved Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Arm 
Slots Evolved              12   | .   .   .   .   .   4   .   .   .   .   .   .   .   2   .   2   .   .   .   .   2   .   .   .   2   .   
  Power                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   2   .   
  Utility                  6    | .   .   .   .   .   3   .   .   .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             446  | 7   3   6   3   2   11  21  2   9   30  22  1   9   21  4   19  21  13  3   25  50  53  26  22  23  40  
  Power                    41   | 1   .   1   .   .   .   3   1   1   4   .   .   .   1   .   1   1   1   .   .   7   7   4   3   3   2   
    Engine                 19   | 1   .   1   .   .   .   1   1   1   3   .   .   .   1   .   1   .   .   .   .   3   2   2   1   1   .   
    Core                   18   | .   .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   1   .   .   .   4   5   2   2   1   .   
    Reactor                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   2   
  Propulsion               95   | 2   .   2   .   2   3   6   .   2   11  1   .   .   8   .   3   6   1   1   2   7   12  .   3   4   19  
    Treads                 69   | 2   .   2   .   1   3   6   .   2   11  1   .   .   7   .   3   6   1   1   2   4   10  .   3   1   3   
    Leg                    18   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   16  
    Wheel                  8    | .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   3   .   .   .   3   .   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Utility                  147  | 2   2   2   2   .   4   3   .   2   4   9   .   3   5   2   5   8   6   2   12  22  21  10  5   7   9   
    Device                 70   | 1   .   2   .   .   2   2   .   1   1   5   .   .   2   .   1   4   3   1   3   12  13  4   2   5   6   
    Storage                9    | 1   1   .   2   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   1   .   .   1   .   1   
    Processor              5    | .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   
    Hackware               21   | .   1   .   .   .   .   .   .   .   .   4   .   1   .   .   1   .   .   .   2   2   2   3   2   2   1   
    Protection             42   | .   .   .   .   .   1   1   .   1   1   .   .   2   1   2   3   3   3   1   7   6   6   3   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   163  | 2   1   1   1   .   4   9   1   4   11  12  1   6   7   2   10  6   5   .   11  14  13  12  11  9   10  
    Energy Gun             35   | 1   .   1   1   .   2   3   1   1   .   .   .   .   .   .   2   .   .   .   1   6   6   5   1   1   3   
    Energy Cannon          32   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   4   4   2   .   7   3   1   3   1   4   1   
    Ballistic Gun          30   | 1   .   .   .   .   1   3   .   1   6   7   .   3   4   .   .   .   3   .   1   .   .   .   .   .   .   
    Ballistic Cannon       6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   1   .   
    Launcher               24   | .   1   .   .   .   1   2   .   .   2   2   .   2   1   .   3   2   .   .   1   2   2   1   1   .   1   
    Special Weapon         12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   2   1   2   2   3   
    Impact Weapon          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
    Slashing Weapon        21   | .   .   .   .   .   .   1   .   2   3   1   1   1   2   .   1   .   .   .   .   2   2   1   1   1   2   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   2    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  15   | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   2   .   3   .   2   3   .   3   .   .   .   
Parts Lost                 108  | .   .   .   .   .   .   4   .   5   4   1   .   1   .   .   2   6   4   .   10  13  14  5   3   7   29  
  Power                    20   | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   3   5   3   .   3   4   
  Propulsion               33   | .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   2   .   .   1   2   5   .   1   3   17  
  Utility                  36   | .   .   .   .   .   .   .   .   2   1   1   .   1   .   .   1   3   3   .   6   7   4   1   1   .   5   
  Weapon                   19   | .   .   .   .   .   .   3   .   2   2   .   .   .   .   .   .   1   1   .   3   1   .   1   1   1   3   
  Highest Loss Streak      14   | .   .   .   .   .   .   1   .   3   2   1   .   1   .   .   1   4   2   .   5   5   4   3   2   2   14  
  To Critical Strikes      3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   
Average Slot Usage (%)     92   | .   100 100 100 100 99  99  100 90  98  99  100 99  95  92  87  98  96  93  91  81  91  84  84  79  68  
  Engine                   6    | .   14  14  14  14  9   2   9   9   6   9   9   9   7   7   6   1   .   .   .   6   5   4   5   2   .   
  Core                     2    | .   .   .   .   .   .   6   .   .   2   .   .   .   .   .   .   4   4   .   .   2   9   7   7   7   2   
  Treads                   19   | .   28  28  28  20  18  18  18  26  26  27  27  27  23  15  12  24  23  20  19  11  15  11  15  14  5   
  Wheel                    2    | .   .   .   .   7   9   9   9   .   .   .   .   .   2   7   6   .   .   .   .   2   .   .   .   5   3   
  Device                   18   | .   10  13  14  14  19  22  27  15  11  13  18  10  15  23  21  16  15  20  14  12  25  23  33  22  15  
  Storage                  7    | .   14  14  14  14  9   9   9   9   9   9   9   9   7   7   6   6   6   6   6   4   5   5   6   5   4   
  Processor                6    | .   .   .   .   .   7   9   9   9   13  9   9   9   7   7   6   9   13  13  13  11  5   5   1   .   .   
  Hackware                 2    | .   3   .   .   .   .   .   .   .   .   4   .   5   .   .   4   3   .   .   7   4   3   5   3   9   9   
  Protection               6    | .   .   .   .   .   8   4   .   5   10  9   9   10  13  7   7   15  17  12  8   7   3   4   .   .   .   
  Energy Gun               5    | .   14  28  28  28  11  9   4   5   1   .   .   .   .   .   2   .   .   .   .   2   7   7   .   1   .   
  Energy Cannon            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   8   11  8   .   10  3   .   1   2   4   .   
  Ballistic Gun            5    | .   12  .   .   .   6   8   13  8   13  13  15  14  11  12  .   .   4   13  2   .   .   .   .   .   .   
Peak Build Rating          120  | 7   10  10  19  19  32  35  32  33  42  47  47  48  54  57  66  74  107 107 106 107 106 102 100 113 120 
  Average Rating           60   | 5   7   8   13  19  31  31  30  25  32  41  44  44  50  55  61  69  85  105 95  91  90  96  92  100 92  
  On Entrance              52   | .   7   10  10  19  19  31  30  32  26  40  43  47  41  54  57  66  72  107 105 73  94  97  87  94  104 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             147  | 14  30  32  55  55  68  65  58  58  65  67  65  66  110 136 137 142 142 136 142 146 138 147 139 139 128 
  Greatest Support         207  | 40  40  40  40  40  40  40  40  60  66  66  66  66  86  40  28  100 140 140 137 160 150 150 150 207 130 
  Greatest Overweight (x)  13   | .   .   .   1   3   4   4   1   1   .   1   .   .   3   5   4   4   1   1   1   8   2   .   1   13  6   
  Average Overweight (x)   1    | .   .   .   .   2   3   2   1   .   .   .   .   .   1   3   3   1   .   .   .   2   .   .   .   1   2   
Largest Inventory Capacity 25   | 8   15  15  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         22   | 7   14  15  17  20  20  20  20  20  20  20  20  20  21  25  25  25  25  25  25  24  25  25  25  25  24  
  Most Carried             25   | 3   12  15  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  24  25  25  
  Average Carried          20   | 2   7   14  17  19  19  19  19  19  19  19  20  19  20  24  23  22  24  24  24  19  24  23  22  22  22  
  Final Capacity           25   | 8   15  15  20  20  20  20  20  20  20  20  20  20  25  25  25  25  25  25  25  25  25  25  25  25  5   
  Final Carried            25   | 3   12  15  20  20  19  20  20  19  20  20  20  18  25  25  25  25  25  25  20  25  25  24  24  25  5   

 Class Distribution 
--------------------
 41% | Bothacker-Mutant
 25% | Scavenger-Mutant
 19% | Mutant
 13% | Botlord-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
           Mutant | -10/Exiles
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -8/Garrison
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -8/Garrison
 Bothacker-Mutant | -8/Materials
 Bothacker-Mutant | -8/Garrison
 Bothacker-Mutant | -8/Materials
 Bothacker-Mutant | -8/Garrison
           Mutant | -7/Factory
 Bothacker-Mutant | -7/Garrison
 Bothacker-Mutant | -6/Factory
 Bothacker-Mutant | -6/Extension
 Bothacker-Mutant | -6/Cetus
 Bothacker-Mutant | -6/Archives
 Bothacker-Mutant | -6/Hub_04(d)
 Scavenger-Mutant | -5/Factory
 Scavenger-Mutant | -5/Garrison
   Botlord-Mutant | -5/Factory
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Armory

 Resources                       | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-----------                Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Arm  
Matter Collected           8074  | 287  111  70   10   40   135  356  35   149  524  412  .    306  590  504  282  302  219  318  206  812  773  289  710  297  337  
  Remotely                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            19325 | 136  651  271  .    87   191  862  53   399  901  166  .    450  765  359  1369 957  690  497  1541 1992 2207 547  494  2537 1203 
  Parts                    863   | 7    38   11   .    5    18   40   5    15   58   19   .    22   36   16   55   46   21   29   75   78   76   38   19   103  33   
Haulers Intercepted        12    | .    2    .    .    .    2    .    .    .    2    .    .    .    2    .    2    .    .    .    1    1    .    .    .    .    .    
Recyclers Shooed           11    | .    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    7    .    .    .    1    .    
Parts Field Recycled       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Arm 
Combat Hostiles Destroyed  327  | .   13  5   .   .   5   24  1   10  20  9   .   16  12  8   26  14  7   4   24  30  25  12  16  29  17  
  Melee                    44   | .   .   .   .   .   .   .   .   4   7   .   .   .   4   .   .   .   .   .   .   2   7   3   .   2   15  
  Guns                     88   | .   8   3   .   .   2   15  1   6   8   4   .   8   8   7   .   .   2   4   .   1   6   4   .   .   1   
  Cannons                  65   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   13  9   1   .   15  4   2   2   6   13  .   
  AOE                      86   | .   5   1   .   .   3   7   .   .   5   5   .   8   .   1   9   3   .   .   4   15  6   3   9   2   .   
Classes Destroyed          22   | 3   6   .   .   .   1   3   .   .   1   .   .   1   1   .   2   1   .   .   1   1   1   .   .   .   .   
  Worker                   16   | 2   1   .   .   1   .   .   .   .   1   .   .   .   2   .   .   1   .   .   2   3   .   1   .   2   .   
  Builder                  19   | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   4   2   .   .   3   6   .   .   .   3   .   
  Tunneler                 8    | 1   .   .   .   .   1   .   .   .   2   .   .   .   .   .   .   1   .   .   1   .   .   2   .   .   .   
  Hauler                   12   | .   2   .   .   .   2   .   .   .   2   .   .   .   2   .   2   .   .   .   1   1   .   .   .   .   .   
  Recycler                 7    | 1   1   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   1   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Operator                 8    | .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   5   1   .   .   .   .   .   .   
  Watcher                  13   | .   2   .   .   .   .   .   .   .   .   1   .   .   1   .   .   1   2   .   2   2   .   .   1   1   .   
  Swarmer                  70   | .   4   3   .   .   4   8   .   3   6   7   .   3   3   4   .   3   .   .   .   .   2   6   14  .   .   
  Cutter                   2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Saboteur                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Grunt                    93   | .   9   2   .   .   .   8   .   2   5   .   .   7   3   .   12  1   .   .   9   12  7   2   .   9   5   
  Brawler                  14   | .   .   .   .   .   .   1   .   1   .   .   .   3   1   2   4   .   .   .   .   1   .   .   .   1   .   
  Duelist                  13   | .   .   .   .   .   .   2   .   2   2   .   .   1   .   .   1   .   .   .   .   .   .   .   .   1   4   
  Protector                4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   1   .   .   .   .   
  Sentry                   45   | .   .   .   .   .   1   4   1   1   4   .   .   .   2   2   3   7   .   4   3   1   7   .   .   4   1   
  Demolisher               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Specialist               9    | .   .   .   .   .   .   .   .   .   2   2   .   .   .   .   .   1   .   .   2   2   .   .   .   .   .   
  Hunter                   28   | .   .   .   .   .   .   1   .   1   1   .   .   .   1   .   1   .   .   .   2   4   3   1   .   8   5   
  Programmer               30   | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   3   .   .   .   3   8   2   2   1   7   2   
  Heavy                    3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   
  Behemoth                 6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   2   1   1   .   .   
  Cetus Guard              7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   .   .   .   .   .   
  Lightning                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Thug                     1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Savage                   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Butcher                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Guerrilla                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Best Kill Streak           18   | 4   5   3   .   1   4   6   1   4   6   3   .   6   3   4   13  11  4   3   8   18  5   4   10  6   5   
  Combat Bots Only         16   | .   5   3   .   .   4   6   1   4   5   3   .   6   3   4   11  7   3   2   5   16  5   3   10  6   5   
Max Kills in Single Turn   4    | 1   3   1   .   1   3   3   1   1   3   3   .   2   1   1   4   4   1   1   3   4   2   2   3   4   1   
  Gunslinging              1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   3   1   .   .   3   3   .   .   2   3   .   2   .   1   4   2   .   .   2   4   2   2   3   2   .   
  Melee                    1    | .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   .   .   .   .   .   1   1   1   .   1   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Arm  
Hostile Shots Fired        2476  | .    41   13   2    .    17   104  6    63   101  40   .    26   82   26   228  227  97   25   200  280  175  109  78   167  369  
  Missed                   725   | .    9    3    .    .    7    27   1    12   30   13   .    11   30   12   90   80   23   10   48   59   32   27   15   60   126  
Damage Taken               29784 | .    323  139  28   .    144  1333 77   722  976  360  .    421  629  266  1620 1119 1418 259  3207 4723 3339 1455 1226 1773 4227 
  Core                     3447  | .    81   32   .    .    22   195  15   117  114  16   .    36   62   16   220  102  83   .    255  338  341  113  133  166  990  
  Absorbed by Shields      1102  | .    .    .    .    .    .    .    .    .    .    .    .    .    12   100  268  272  324  90   36   .    .    .    .    .    .    
  Reduced by Siege Mode    669   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    80   9    99   264  50   12   56   99   .    
  Redirected to Shielding  53    | .    .    .    .    .    .    .    .    11   23   .    .    6    13   .    .    .    .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   2271  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    66   249  226  328  .    .    445  62   .    134  338  423  
  Regen/Repaired (Parts)   1613  | .    .    .    .    .    .    .    .    .    15   .    .    .    .    .    92   .    .    .    .    1506 .    .    .    .    .    
Core Remaining (%)         46    | 100  .    .    .    54   .    .    .    .    .    .    .    6    .    88   .    .    .    .    22   .    .    .    7    .    .    
Volleys Fired              1181  | 17   45   20   12   5    16   86   4    22   38   21   .    33   51   46   109  43   31   36   93   92   83   42   55   155  26   
  Largest                  2     | 2    2    2    1    1    2    2    2    2    2    2    .    2    2    2    2    2    2    2    2    2    2    2    2    1    1    
  Hottest                  240   | 70   70   100  75   75   150  150  98   98   88   50   .    50   50   90   180  180  180  70   180  151  162  171  180  90   240  
Shots Fired                1865  | 34   86   39   12   5    31   149  8    40   67   35   .    53   102  87   158  78   62   72   162  123  131  64   86   154  27   
  Gun                      1040  | 34   82   38   12   5    30   147  8    40   63   32   .    43   102  81   18   3    24   72   3    38   101  41   .    2    21   
  Cannon                   694   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    128  72   38   .    143  61   19   12   70   145  .    
  Launcher                 90    | .    4    1    .    .    1    2    .    .    4    3    .    10   .    .    12   3    .    .    10   18   7    2    8    .    5    
  Special                  41    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    6    4    9    8    7    1    
  Kinetic                  584   | 17   41   .    .    .    11   41   5    21   57   32   .    43   102  81   .    .    24   72   2    .    .    .    35   .    .    
  Thermal                  1100  | 17   41   38   12   5    19   106  3    19   6    .    .    .    .    6    146  75   38   .    144  97   101  52   35   119  21   
  Explosive                63    | .    4    1    .    .    1    2    .    .    4    3    .    10   .    .    12   3    .    .    10   10   1    2    .    .    .    
  Electromagnetic          77    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    10   25   1    8    28   5    
  Robot Hit Streak         30    | 5    10   11   .    3    7    16   4    17   8    7    .    17   15   5    22   28   30   17   18   17   20   10   21   24   10   
  Robot Miss Streak        7     | 7    3    4    .    2    4    3    1    3    4    4    .    2    5    3    3    2    2    2    5    3    2    3    5    2    3    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Secondary Targets        13    | .    2    .    .    .    .    2    .    1    .    1    .    2    .    1    .    .    1    .    .    2    .    1    .    .    .    
    Max Gunslinging Chain  1     | .    1    .    .    .    .    1    .    1    .    1    .    1    .    1    .    .    1    .    .    1    .    1    .    .    .    
  Capacitor                168   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    147  21   
Shots Hit Robots           1358  | 19   52   23   .    3    16   80   5    35   67   20   .    36   77   27   101  62   54   49   103  109  140  51   41   123  65   
  Core Hits                698   | 7    38   12   .    2    10   37   2    13   39   12   .    30   31   15   60   39   19   21   63   79   59   23   18   40   29   
  Critical Kills           28    | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    3    2    5    4    5    2    .    .    1    5    .    
  Critical Parts Destroyed 10    | .    .    .    .    .    .    .    .    1    .    .    .    .    1    1    .    .    1    6    .    .    .    .    .    .    .    
  Critical Strikes         100   | 3    4    2    .    .    2    7    .    2    4    .    .    1    4    1    3    2    7    10   5    4    9    4    4    7    15   
    Burn                   28    | 3    4    2    .    .    2    7    .    1    .    .    .    .    .    .    .    .    .    .    .    .    3    3    .    .    3    
    Meltdown               22    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    2    4    .    5    2    .    .    1    5    .    
    Destroy                17    | .    .    .    .    .    .    .    .    1    .    .    .    1    1    1    .    .    3    10   .    .    .    .    .    .    .    
    Blast                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
    Corrupt                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Sever                  29    | .    .    .    .    .    .    .    .    .    4    .    .    .    3    .    .    .    .    .    .    2    6    1    .    1    12   
Melee Attacks              238   | .    .    .    .    .    .    3    .    11   28   6    2    1    27   .    2    .    .    .    .    19   64   11   1    10   53   
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 233   | .    .    .    .    .    .    3    .    11   28   1    2    1    27   .    2    .    .    .    .    19   64   11   1    10   53   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            30    | .    .    .    .    .    .    .    .    .    3    .    .    .    3    .    1    .    .    .    .    6    3    .    .    3    11   
    Combat Hostiles        3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           52382 | 209  894  382  .    67   459  2696 95   797  2406 629  .    1586 1999 490  4741 2817 1672 1433 4855 6835 6065 1833 1683 4489 3250 
  Guns                     12013 | 209  555  310  .    62   295  1549 95   450  572  281  .    477  891  490  336  36   616  1433 53   513  1847 661  .    44   238  
  Cannons                  15490 | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2481 2212 1056 .    2955 1468 401  372  968  3577 .    
  Explosions               13667 | .    339  72   .    .    164  840  .    .    552  348  .    1109 .    .    1805 569  .    .    1847 3696 680  395  662  298  291  
  Melee                    11181 | .    .    .    .    .    .    307  .    347  1282 .    .    .    1108 .    119  .    .    .    .    1158 3137 380  53   570  2720 
  Ramming                  31    | .    .    .    .    5    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    25   .    .    1    
  Kinetic                  6297  | 94   202  .    .    .    105  432  51   153  543  281  .    477  891  490  .    .    616  1433 28   .    .    .    501  .    .    
  Thermal                  20876 | 115  353  310  .    62   190  1117 44   297  29   .    .    .    .    .    2817 2248 1056 .    2980 2405 1847 1033 601  3134 238  
  Explosive                10032 | .    339  72   .    .    164  840  .    .    552  348  .    1109 .    .    1805 569  .    .    1135 2480 224  395  .    .    .    
  Electromagnetic          3965  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    712  792  857  .    528  785  291  
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 11181 | .    .    .    .    .    .    307  .    347  1282 .    .    .    1108 .    119  .    .    .    .    1158 3137 380  53   570  2720 
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Corruption         22    | .    .    .    .    .    .    .    .    13   13   13   .    .    1    1    1    1    1    1    22   11   12   16   17   6    11   
  Average Corruption       7     | .    .    .    .    .    .    .    .    12   13   12   .    .    1    1    1    1    1    1    7    7    11   12   16   4    7    
  Corruption Purged        14    | .    .    .    .    .    .    .    .    .    .    13   .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  350   | .    .    .    .    .    .    .    .    12   33   27   .    .    .    9    10   17   5    1    11   44   76   23   35   28   19   
    Message Errors         94    | .    .    .    .    .    .    .    .    3    10   8    .    .    .    3    4    8    2    .    4    13   17   4    10   6    2    
    Matter Fused           71    | .    .    .    .    .    .    .    .    1    6    6    .    .    .    2    1    1    1    .    .    10   19   6    8    5    5    
    Heat Flow Errors       46    | .    .    .    .    .    .    .    .    1    3    6    .    .    .    .    1    2    1    .    1    4    13   4    3    3    4    
    Energy Discharges      38    | .    .    .    .    .    .    .    .    3    3    1    .    .    .    1    4    2    1    1    2    2    9    4    3    2    .    
    Parts Rejected         10    | .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    .    2    2    .    1    1    1    
    Parts Fused            5     | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    2    1    .    .    1    
    Data Loss (minor)      31    | .    .    .    .    .    .    .    .    2    1    2    .    .    .    2    .    1    .    .    .    7    4    2    4    5    1    
    Data Loss (major)      18    | .    .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    1    2    4    1    .    4    3    
    Misfires               16    | .    .    .    .    .    .    .    .    1    3    2    .    .    .    1    .    .    .    .    .    2    4    .    2    .    1    
    Alerts                 8     | .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    1    1    .    .    1    1    1    
    Weapon Failures        13    | .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    .    2    1    2    1    3    1    .    
Overload Shots             5     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
Overflow Damage            1461  | .    .    .    .    .    18   118  .    .    151  .    .    52   47   .    113  42   .    .    104  392  130  15   45   88   146  
  Projectiles              230   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    62   15   .    .    62   13   31   11   2    34   .    
  Explosions               325   | .    .    .    .    .    18   .    .    .    .    .    .    52   .    .    10   27   .    .    42   91   4    1    40   13   27   
  Melee                    906   | .    .    .    .    .    .    118  .    .    151  .    .    .    47   .    41   .    .    .    .    288  95   3    3    41   119  
Knockbacks                 3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      1115  | .    .    40   .    .    22   84   .    .    .    20   .    61   .    .    7    43   .    .    266  415  63   .    94   .    .    
  Shots                    35    | .    .    1    .    .    1    3    .    .    .    1    .    2    .    .    1    1    .    .    6    10   5    .    4    .    .    
  Rammed                   4     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    
Targets Rammed             4     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        390   | 250  154  255  144  144  48   74   .    238  245  251  .    60   86   184  198  219  72   .    348  352  390  192  235  357  194  
  Average Temperature      71    | 123  44   101  63   67   16   23   .    95   76   73   .    19   19   24   70   82   23   .    86   103  123  30   87   88   101  
  Received Heat Transfer   5467  | .    129  27   .    .    27   387  27   108  306  48   .    126  147  .    434  289  162  44   276  903  828  219  123  224  633  
  Effects                  13    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    1    5    .    .    4    .    
    Shutdowns              3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    1    .    
    Energy Bleed           6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    2    .    
    Interference           2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
    Matter Decay           1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
    Damage (minor)         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Siege Activations          26    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    7    5    1    2    2    7    .    
  Total Turns              591   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    68   59   178  94   20   17   33   122  .    
  Longest Duration         68    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    68   59   44   41   20   9    24   27   .    
Robots Corrupted           9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    5    .    
  Combat Hostiles          9     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    2    .    .    5    .    
  Parts Fried              33    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    3    10   5    .    3    10   .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              37    | .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    5    2    5    .    5    6    2    .    1    7    1    
  Combat Hostiles          35    | .    .    1    .    .    .    2    .    .    .    .    .    .    .    .    4    2    4    .    5    6    2    .    1    7    1    
  Parts Melted             110   | 2    2    .    .    .    1    4    .    2    .    .    .    .    .    .    14   12   5    .    13   15   7    5    4    24   .    
  Heat Transferred         35155 | 555  1332 1073 .    111  481  2479 74   629  74   .    .    .    .    .    4377 3424 1650 .    4537 3759 2829 1721 800  4450 800  
Parts Sabotaged            7     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    4    .    .    .    1    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    1    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Arm  
Peak Influence             1974 | 20   220  214  .    5    174  1295 631  611  872  994  498  847  640  1346 1083 779  511  327  688  1055 1974 1036 877  786  312  
  Initial                  1036 | .    13   85   .    .    1    113  631  345  297  469  475  323  444  369  706  441  401  124  .    331  672  1036 252  457  128  
  Average                  546  | 5    68   84   .    1    128  770  561  472  570  751  489  536  497  796  906  598  438  180  117  554  1256 353  666  362  176  
Maximum Alert Level        5    | .    1    1    .    .    .    4    2    2    3    3    2    3    2    4    3    3    2    1    2    3    5    3    3    3    1    
  Low Security (%)         22   | 100  93   76   .    100  100  2    .    .    .    .    .    .    .    .    .    .    .    61   79   2    .    14   .    19   75   
  Level 1                  16   | .    6    23   .    .    .    11   .    17   15   .    .    21   7    10   .    1    14   38   16   53   .    64   26   40   24   
  Level 2                  28   | .    .    .    .    .    .    33   100  82   57   33   100  62   92   35   .    78   85   .    3    9    1    13   7    31   .    
  Level 3                  23   | .    .    .    .    .    .    26   .    .    27   66   .    15   .    36   100  19   .    .    .    34   32   7    66   8    .    
  Level 4                  7    | .    .    .    .    .    .    25   .    .    .    .    .    .    .    17   .    .    .    .    .    .    49   .    .    .    .    
  Level 5                  1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Squads Dispatched          55   | .    4    .    .    .    1    .    1    .    3    .    .    .    3    .    9    2    .    .    10   12   .    3    .    4    3    
  Investigation            8    | .    3    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    .    .    1    1    .    .    .    1    .    
  Extermination            15   | .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    3    .    .    .    2    4    .    1    .    2    1    
  Reinforcement            22   | .    1    .    .    .    1    .    1    .    1    .    .    .    1    .    2    .    .    .    7    4    .    1    .    1    2    
  Assault                  6    | .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    3    2    .    .    .    .    .    .    .    .    .    
  Garrison                 4    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    2    .    .    .    .    .    
Haulers Reinforced         2    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Arm 
Distress Signals           17   | .   .   .   .   .   1   .   .   .   2   .   .   .   .   .   1   4   2   1   2   .   .   1   .   .   3   
Communications Jammed      311  | .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   14  118 .   .   41  7   5   18  .   100 .   
  Distress Signals         304  | .   .   .   .   .   .   .   .   .   .   .   .   .   8   .   14  118 .   .   41  .   5   18  .   100 .   
Times Spotted              539  | .   17  4   6   .   9   28  4   11  36  16  1   18  24  20  39  45  10  16  38  43  32  26  28  38  30  
  Peak Tracking Total      16   | .   5   3   9   .   4   9   2   4   7   3   1   7   4   3   6   7   5   1   7   16  5   7   11  6   10  
  Tactical Retreats        26   | .   1   .   .   .   .   .   .   1   4   .   .   2   3   2   3   1   .   .   4   .   .   1   3   .   1   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Arm 
Traps Triggered            39   | .   .   .   .   .   .   11  .   1   .   .   .   1   .   6   .   1   .   .   4   .   5   3   2   2   3   
  Indirectly               3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   1   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                4    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   
Most Traps Carried         4    | .   .   3   2   2   2   4   3   2   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
----------                 Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Arm 
Machines Disabled          71   | .   .   .   2   .   .   10  .   1   1   2   .   1   .   6   1   1   .   4   12  16  6   3   2   3   .   
  Max in Single Turn       4    | .   .   .   1   .   .   1   .   1   1   1   .   1   .   1   1   1   .   1   4   4   1   1   1   1   .   
  Garrison Access          2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Garrison Relay           20   | .   .   .   .   .   .   6   .   1   .   2   .   1   .   5   .   .   .   .   .   .   4   .   1   .   .   
  Network Hub              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Energy Cycler            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Arm 
Machines Accessed          64   | .   7   .   2   .   3   4   2   1   4   3   1   1   2   2   4   8   .   .   5   4   2   3   .   6   .   
  Terminals                44   | .   5   .   .   .   2   4   1   1   .   3   .   1   1   2   3   8   .   .   5   1   2   2   .   3   .   
  Fabricators              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Repair Stations          4    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          9    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   1   .   1   .   2   .   
Total Hacks                172  | .   23  .   2   .   8   6   8   1   9   4   1   1   4   2   13  13  .   .   14  18  2   12  .   31  .   
  Successful               85   | .   8   .   2   .   4   2   4   1   6   3   1   .   2   2   6   4   .   .   5   11  2   6   .   16  .   
  Failed                   86   | .   14  .   .   .   4   4   4   .   3   1   .   1   2   .   7   9   .   .   9   7   .   6   .   15  .   
    Catastrophic           12   | .   .   .   .   .   1   2   .   .   .   .   .   1   1   .   .   2   .   .   .   1   .   2   .   2   .   
  Database Lockouts        1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   71   | .   18  .   1   .   6   .   5   .   .   .   .   .   3   .   4   3   .   .   4   5   .   5   .   17  .   
  Terminals                125  | .   21  .   .   .   6   6   7   1   .   4   .   1   3   2   8   13  .   .   14  2   2   11  .   24  .   
  Fabricators              12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   7   .   .   .   5   .   
  Repair Stations          17   | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   5   .   .   .   .   8   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              4    | .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          10   | .   .   .   .   .   2   .   1   .   1   .   1   .   1   .   .   .   .   .   .   1   .   1   .   2   .   
Terminal Hacks             38   | .   2   .   2   .   1   2   3   1   .   3   .   .   .   2   4   4   .   .   2   .   2   3   .   7   .   
  Record                   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  Prototype ID Bank        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   
  Open Door                7    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   1   3   .   .   .   .   1   .   .   .   .   
  Branch Access Points     2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   
  Emergency Access Points  4    | .   .   .   .   .   .   1   .   .   .   1   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   
  Fabricator Index         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Alert Level              2    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Unreport Threat          6    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   2   .   2   .   
  Registered Prototypes    1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   
  Garrison Registry        1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Security Stations        2    | .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   
  Load Schematic           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Build                    2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
Repair Station Hacks       10   | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   7   .   .   .   .   .   
  Scan Component           6    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   .   4   .   .   .   .   .   
  Repair                   4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 3    | .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Analyze                  2    | .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      9    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   1   .   1   .   2   .   
  Unlock Access            7    | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   1   .   1   .   .   .   
  Seal Access              2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Unauthorized Hacks         21   | .   6   .   .   .   2   .   .   .   .   .   .   .   1   .   1   .   .   .   3   1   .   2   .   5   .   
  Terminals                15   | .   4   .   .   .   2   .   .   .   .   .   .   .   1   .   .   .   .   .   3   .   .   2   .   3   .   
    Track                  1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 7    | .   3   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   
    Operators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   .   1   .   
    Skim                   3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   1   .   
  Fabricators              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   2   .   
    Prioritize             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
    Haulers                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Repair Stations          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
    Patch                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         45   | .   5   .   .   .   2   3   2   .   2   1   .   1   2   2   3   6   .   .   5   4   .   3   .   4   .   
  Full Trace Events        5    | .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   1   .   .   .   1   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   3    | .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Parts Built              4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   2   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   58   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   29  .   .   .   29  .   
  Total Part Build Rating  28   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   14  .   .   .   14  .   
Parts Repaired             4    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   
  Time                     308  | .   .   .   .   .   .   .   .   .   38  .   .   .   .   .   .   .   .   .   .   270 .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired 1    | .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
------------               Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Arm 
Used RIF Installer         7    | .   .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   .   .   .   .   .   2   .   .   .   .   
  Coupler Efficiency       1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Code Merge               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  Watcher Feeds            1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Robots Hacked              22   | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   3   2   4   1   5   3   1   
  Non-combat               7    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   1   .   3   .   
  Combat                   15   | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   2   4   .   5   .   1   
Robot Hacks Applied        34   | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   5   2   4   7   5   7   1   
  parse_system             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   
  map_walls                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  map_earth                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  find_fabricator          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  drop_inventory           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  purge_threat             12   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   7   .   3   .   
  reprogram_traps          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  overwrite_iff            4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   
  formatsys_high           10   | .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   2   .   .   5   .   .   
Relay Couplers Released    82   | .   .   .   .   .   .   27  .   3   .   8   .   3   .   19  .   .   .   .   .   .   15  .   7   .   .   
  Machine Destruction      79   | .   .   .   .   .   .   27  .   3   .   8   .   3   .   19  .   .   .   .   .   .   15  .   4   .   .   
  Programmers              3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   .   .   
  Attached                 14   | .   .   .   .   .   .   .   .   .   .   3   .   1   .   .   .   .   .   .   1   1   1   3   2   1   1   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             10   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   8   .   .   .   .   .   .   .   .   .   
Allies Hacked              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
--------                   Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Arm  
Total Allies               31   | .    .    .    .    .    .    .    .    .    .    4    .    .    1    2    .    12   .    .    .    2    5    .    5    .    .    
  Largest Group            7    | .    .    .    .    .    .    .    .    .    .    4    1    1    1    3    1    7    4    .    .    2    2    .    4    2    .    
  Highest-Rated Group      344  | .    .    .    .    .    .    .    .    .    .    134  85   85   10   61   10   344  128  .    .    98   76   .    134  76   .    
  Highest-Rated Ally       159  | .    .    .    .    .    .    .    .    .    .    85   85   85   10   31   10   159  39   .    .    49   47   .    47   47   .    
Total Orders               4    | .    .    .    .    .    .    .    .    .    .    2    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    
  STAY                     2    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
  FOLLOW                   2    | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               214  | .    .    .    .    .    .    .    .    .    .    24   1    10   .    3    .    98   8    .    .    11   21   .    25   13   .    
  Total Damage             5188 | .    .    .    .    .    .    .    .    .    .    706  25   504  .    64   .    2039 162  .    .    446  419  .    499  324  .    
  Kills                    39   | .    .    .    .    .    .    .    .    .    .    8    1    3    .    1    .    16   1    .    .    3    3    .    2    1    .    
Allies Corrupted           1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    
Allies Melted              3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    .    1    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -8  -8  -8  -8  -7  -7  -6  -6  -6  -6  -6  -5  -5  -5  -5  -4  -4  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Mat Gar Mat Gar Fac Gar Fac Ext Cet Arc Hub Fac Gar Fac Gar Fac Arm 
Robot Analysis Total       3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
Derelict Logs Recovered    3    | .   .   1   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Arm  
Turns Passed               24821 | 161  1398 949  843  608  351  1842 234  483  805  911  88   751  1336 1234 1265 1921 466  939  1042 1613 2260 601  867  1238 615  
Spaces Moved               10660 | 65   534  537  410  328  160  984  90   210  312  440  34   354  724  648  587  711  155  129  363  602  876  262  415  477  253  
  Core                     48    | 3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    45   
  Treads                   7132  | 62   534  537  410  114  16   87   90   210  312  440  34   354  390  .    .    596  155  129  363  387  862  262  415  373  .    
  Legs                     138   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    14   .    .    .    124  
  Wheels                   3342  | .    .    .    .    214  144  897  .    .    .    .    .    .    334  648  587  115  .    .    .    215  .    .    .    104  84   
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Fastest Speed            50    | 50   160  160  160  145  145  145  240  160  145  145  145  145  130  145  145  160  160  160  163  130  160  160  160  125  50   
  Average Speed            173   | 154  160  160  190  178  166  153  240  164  151  145  145  145  145  158  159  231  209  218  175  199  204  160  162  183  151  
  Slowest Speed            400   | 160  160  160  240  240  240  320  240  240  160  225  145  145  148  160  160  245  242  243  245  245  320  160  243  275  400  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       47    | 5    92   94   69   89   18   87   18   18   39   42   7    35   21   80   22   79   55   80   61   19   88   11   45   22   26   
  Regions Visited          25
    Branch Regions         8
  Pre-discovered Areas     5     | .    2    .    1    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        9     | .    .    .    .    .    1    .    1    .    1    .    1    .    1    .    1    .    .    .    .    1    .    1    .    1    .    
  Unknown Exits Taken      9     | 1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    1    1    1    1    .    .    .    .    .    .    
Scrap Searched             3     | .    .    1    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 140   | .    .    9    .    .    6    4    .    .    9    6    2    29   4    .    17   13   .    .    6    6    2    5    6    12   4    
Terrain Destroyed          900   | .    9    9    .    .    7    8    .    .    35   31   2    72   4    .    102  29   8    8    435  65   4    16   14   38   4    
  Melee                    9     | .    .    .    .    .    .    .    .    .    .    1    2    .    4    .    .    .    .    .    .    .    2    .    .    .    .    
  Projectile               148   | .    .    .    .    .    1    .    .    .    .    1    .    .    .    .    36   4    8    8    40   11   .    .    8    27   4    
  AOE                      743   | .    9    9    .    .    6    8    .    .    35   29   .    72   .    .    66   25   .    .    395  54   2    16   6    11   .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -8   -8   -8   -8   -7   -7   -6   -6   -6   -6   -6   -5   -5   -5   -5   -4   -4   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Ext  Cet  Arc  Hub  Fac  Gar  Fac  Gar  Fac  Arm  
Total                      15374 | 91   999  591  462  346  212  1159 101  296  554  685  70   552  923  808  754  908  237  716  609  902  1212 391  546  828  422  
  Wait                     2119  | .    407  5    34   7    12   9    .    39   112  179  33   153  64   29   8    55   12   543  103  75   35   26   33   125  21   
  Move                     10639 | 64   533  536  409  327  159  983  90   209  312  439  34   353  724  647  586  708  154  128  362  602  875  262  414  476  253  
  Hop                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    
  Pick Up                  289   | 3    10   13   3    2    8    9    2    2    13   7    .    1    19   8    17   13   14   2    10   48   44   9    10   16   6    
  Fast Attach              113   | 7    .    1    .    .    1    5    .    3    8    3    .    .    4    2    5    8    .    2    5    6    17   7    5    5    19   
  Attach                   137   | .    .    1    .    .    3    4    .    4    5    5    .    2    3    .    5    8    5    1    9    27   16   6    7    10   16   
  Detach                   22    | .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    .    .    3    3    2    1    2    2    4    
  Swap                     196   | .    3    4    3    2    7    12   2    2    17   14   1    7    14   2    9    5    8    .    11   17   20   13   10   8    5    
  Drop                     256   | .    1    11   1    2    6    12   3    2    18   8    .    2    17   10   13   9    13   4    13   13   48   12   8    13   17   
  Fire                     1181  | 17   45   20   12   5    16   86   4    22   38   21   .    33   51   46   109  43   31   36   93   92   83   42   55   155  26   
  Melee                    238   | .    .    .    .    .    .    3    .    11   28   6    2    1    27   .    2    .    .    .    .    19   64   11   1    10   53   
  Ram                      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    3     | .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    
  Escape Stasis            58    | .    .    .    .    .    .    34   .    .    .    .    .    .    .    8    .    .    .    .    .    .    8    .    .    8    .    
  Rewire                   119   | .    .    .    .    .    .    .    .    .    .    3    .    .    .    56   .    58   .    .    .    .    .    .    1    .    1    
  Trap                     2     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / [*Min])
-10/Mines (discovered 3 exits: [*Mat x2] / *Exi)
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac / Sto / Gar)
-8/Garrison (discovered 4 exits: *Mat x4)
-8/Materials
-8/Garrison
-8/Materials
-8/Garrison (discovered 4 exits: *Fac x3 / *Mat)
-8/Materials
-8/Garrison
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-6/Factory (discovered 4 exits: *Low x2 / *Ext x2)
-6/Extension (discovered 3 exits: *Fac x2 / [*Cet])
-6/Cetus (discovered 2 exits: *Fac / [*Arc])
-6/Archives (discovered 3 exits: *Fac / *Hub x2)
-6/Hub_04(d) (discovered 3 exits: *Fac x3)
-5/Factory (discovered 3 exits: *Fac / *Upp / Gar)
-5/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Garrison (discovered 2 exits: *Fac x2)
-4/Factory (discovered 4 exits: [*Res] / Upp x2 / *Arm)
-4/Armory

 History 
---------
  Turn | Location      | Event
    27 | -11/Scrapyard | Discovered new exit (range 16)
   162 | -11/Scrapyard | Entered Materials
   303 | -10/Materials | Discovered new exit (range 14)
   316 | -10/Materials | Build established: Mutant
   416 | -10/Materials | Discovered new exit (range 14)
  1206 | -10/Materials | Discovered new exit (range 9)
  1351 | -10/Materials | Central database locked down
  1367 | -10/Materials | Discovered new exit (range 12)
  1560 | -10/Materials | Entered Mines
  1676 | -10/Mines     | Discovered new exit (range 16)
  1679 | -10/Mines     | Found a hidden stash of uninstalled traps
  1927 | -10/Mines     | Learned location of 2 exits from Materials
  2000 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  2000 | -10/Mines     | Discovered new exit (range 5)
  2083 | -10/Mines     | Joined a pair of Derelicts in attacking an 0b10 outpost
  2336 | -10/Mines     | Discovered new exit (range 6)
  2509 | -10/Mines     | Entered Exiles
  2548 | -10/Exiles    | Met 8R-AWN
  2575 | -10/Exiles    | Met EX-HEX
  2645 | -10/Exiles    | Met EX-DEC
  2722 | -10/Exiles    | Learned location of Zion (-6)
  2852 | -10/Exiles    | Met EX-BIN
  2874 | -10/Exiles    | Aligned with FarCom system
  2876 | -10/Exiles    | Given EX-Vault access code
  2913 | -10/Exiles    | Opened EX-Vault
  2924 | -10/Exiles    | Found Longsword +1
  2928 | -10/Exiles    | Found AWS/Autocannon
  2936 | -10/Exiles    | Found Superbattery
  2983 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  3131 | -10/Exiles    | Discovered new exit (range 14)
  3310 | -10/Exiles    | Attacked by the Exiles
  3352 | -10/Exiles    | Stole three prototypes: Superbattery, AWS/Autocannon, Longsword +1
  3352 | -10/Exiles    | Entered Mines
  3359 | -9/Mines      | Received a Rocket Launcher from a helpful Derelict
  3459 | -9/Mines      | Build established: Scavenger-Mutant
  3751 | -9/Mines      | Learned Materials stockpile data
  3926 | -9/Mines      | Discovered new exit (range 11)
  3960 | -9/Mines      | Entered Materials
  3960 | -8/Materials  | Evolved 4 slots: Propulsion x1, Utility x3
  3961 | -8/Materials  | Identified exit to Factory
  3961 | -8/Materials  | Identified exit to Storage
  4233 | -8/Materials  | Identified exit to Garrison
  4311 | -8/Materials  | Entered Garrison
  4351 | -8/Garrison   | Triggered checkpoint
  4397 | -8/Garrison   | Garrison Relay disabled
  4575 | -8/Garrison   | Triggered checkpoint
  4660 | -8/Garrison   | Garrison Relay disabled
  4662 | -8/Garrison   | Garrison Relay disabled
  4893 | -8/Garrison   | Triggered checkpoint
  4911 | -8/Garrison   | Garrison Relay disabled
  4972 | -8/Garrison   | Discovered new exit (range 12)
  5169 | -8/Garrison   | Triggered checkpoint
  5218 | -8/Garrison   | Triggered checkpoint
  5300 | -8/Garrison   | Discovered new exit (range 19)
  5429 | -8/Garrison   | Triggered checkpoint
  5451 | -8/Garrison   | Garrison Relay disabled
  5574 | -8/Garrison   | Learned Materials security intel
  5579 | -8/Garrison   | Triggered checkpoint
  5600 | -8/Garrison   | Garrison Relay disabled
  5629 | -8/Garrison   | Discovered new exit (range 12)
  5661 | -8/Garrison   | Triggered checkpoint
  5708 | -8/Garrison   | Discovered new exit (range 5)
  5763 | -8/Garrison   | Installed Relay Interface Framework
  5877 | -8/Garrison   | Triggered checkpoint
  6153 | -8/Garrison   | Entered Materials
  6387 | -8/Materials  | Identified exit to Garrison
  6387 | -8/Materials  | Entered Garrison
  6391 | -8/Garrison   | Triggered checkpoint
  6489 | -8/Garrison   | Discovered new exit (range 6)
  6538 | -8/Garrison   | Learned Factory security intel
  6543 | -8/Garrison   | Triggered checkpoint
  6564 | -8/Garrison   | Core integrity fell below 50%
  6580 | -8/Garrison   | System corruption reached 10%
  6610 | -8/Garrison   | Lost 3 parts (1u2w)
  6628 | -8/Garrison   | Expanded RIF knowledge: Signal Jamming
  6641 | -8/Garrison   | Garrison Relay disabled
  6715 | -8/Garrison   | Triggered checkpoint
  6870 | -8/Garrison   | Entered Materials
  7270 | -8/Materials  | First assault squad dispatched
  7303 | -8/Materials  | Repaired Imp. Datajack
  7548 | -8/Materials  | Core integrity fell below 20%
  7645 | -8/Materials  | Build established: Bothacker-Mutant
  7675 | -8/Materials  | Identified exit to Garrison
  7675 | -8/Materials  | Entered Garrison
  7730 | -8/Garrison   | Expanded RIF knowledge: Coupler Efficiency
  7895 | -8/Garrison   | Triggered checkpoint
  7931 | -8/Garrison   | Rescued a captive Derelict
  7965 | -8/Garrison   | Discovered exit to Factory (range 64)
  7965 | -8/Garrison   | Discovered exit to Factory (range 79)
  7965 | -8/Garrison   | Discovered exit to Factory (range 56)
  7965 | -8/Garrison   | Discovered new exit (range 56)
  7978 | -8/Garrison   | Garrison Relay disabled
  7993 | -8/Garrison   | Triggered checkpoint
  8009 | -8/Garrison   | Garrison Relay disabled
  8055 | -8/Garrison   | Triggered checkpoint
  8089 | -8/Garrison   | Triggered checkpoint
  8153 | -8/Garrison   | Spotted B-75 Beast
  8159 | -8/Garrison   | Assimilated Beast 3a with formatsys_high
  8361 | -8/Garrison   | Triggered checkpoint
  8586 | -8/Garrison   | Entered Materials
  8586 | -8/Materials  | Accompanied by 1 ally
  8658 | -8/Materials  | Identified exit to Garrison
  8674 | -8/Materials  | Entered Garrison
  8674 | -8/Garrison   | Accompanied by 1 ally
  8740 | -8/Garrison   | Spotted B-75 Beast
  8740 | -8/Garrison   | Spotted B-75 Beast
  8826 | -8/Garrison   | Triggered checkpoint
  8854 | -8/Garrison   | Garrison Relay disabled
  8976 | -8/Garrison   | Triggered checkpoint
  9110 | -8/Garrison   | Expanded RIF knowledge: Watcher Feeds
  9242 | -8/Garrison   | Triggered checkpoint
  9294 | -8/Garrison   | Triggered checkpoint
  9410 | -8/Garrison   | Discovered exit to Factory (range 10)
  9425 | -8/Garrison   | Entered Factory
  9425 | -7/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
  9612 | -7/Factory    | Build established: Mutant
 10761 | -7/Factory    | Identified exit to Garrison
 10761 | -7/Factory    | Entered Garrison
 10761 | -7/Garrison   | Warlord forces raided the area
 10761 | -7/Garrison   | Accompanied by 1 ally
 10877 | -7/Garrison   | Triggered checkpoint
 10887 | -7/Garrison   | Triggered checkpoint
 10923 | -7/Garrison   | Triggered checkpoint
 10941 | -7/Garrison   | Triggered checkpoint
 11004 | -7/Garrison   | Garrison Relay disabled
 11046 | -7/Garrison   | Discovered new exit (range 14)
 11075 | -7/Garrison   | Expanded RIF knowledge: Robot Detection
 11087 | -7/Garrison   | Triggered checkpoint
 11151 | -7/Garrison   | Triggered checkpoint
 11162 | -7/Garrison   | Warlord forces retreated
 11297 | -7/Garrison   | Build established: Bothacker-Mutant
 11326 | -7/Garrison   | Garrison Relay disabled
 11573 | -7/Garrison   | Garrison Relay disabled
 11775 | -7/Garrison   | Garrison Relay disabled
 11779 | -7/Garrison   | Garrison Relay disabled
 11805 | -7/Garrison   | Discovered new exit (range 9)
 11995 | -7/Garrison   | Entered Factory
 11995 | -6/Factory    | Accompanied by 1 ally
 11995 | -6/Factory    | Evolved 2 slots: Utility x2
 12324 | -6/Factory    | Identified exit to Lower Caves
 12324 | -6/Factory    | Identified exit to Extension
 12345 | -6/Factory    | First assault squad dispatched
 12517 | -6/Factory    | Destroyed 11 combat bots
 13260 | -6/Factory    | Entered Extension
 13321 | -6/Extension  | Rescued A7
 13496 | -6/Extension  | Lost 4 parts (2n1u1w)
 13610 | -6/Extension  | First assault squad dispatched
 13625 | -6/Extension  | Rescued a captive Derelict
 13679 | -6/Extension  | Rescued a captive Derelict
 13692 | -6/Extension  | Energy Cycler disabled
 13692 | -6/Extension  | Rescued a captive Derelict
 13692 | -6/Extension  | Rescued a captive Derelict
 13692 | -6/Extension  | Rescued a captive Derelict
 13692 | -6/Extension  | Rescued a captive Derelict
 13693 | -6/Extension  | Rescued a captive Derelict
 13693 | -6/Extension  | Rescued a captive Derelict
 13695 | -6/Extension  | Rescued a captive Derelict
 13708 | -6/Extension  | Rescued a captive Derelict
 13781 | -6/Extension  | Lost 4 allies
 14383 | -6/Extension  | Spotted B-75 Beast
 14411 | -6/Extension  | Spotted B-75 Beast
 14414 | -6/Extension  | Destroyed B-75 Beast
 14441 | -6/Extension  | Destroyed B-75 Beast
 14458 | -6/Extension  | Extracted ID and sensor layout for unrecognized location from A7's data core
 14462 | -6/Extension  | Destroyed 7 combat bots
 14463 | -6/Extension  | Discovered new exit (range 15)
 15107 | -6/Extension  | Discovered new exit (range 10)
 15110 | -6/Extension  | Discovered new exit (range 6)
 15181 | -6/Extension  | Entered Cetus
 15181 | -6/Cetus      | Accompanied by 4 allies
 15213 | -6/Cetus      | Spotted Cetus Guard
 15213 | -6/Cetus      | Spotted Cetus Guard
 15216 | -6/Cetus      | Spotted Cetus Guard
 15218 | -6/Cetus      | Spotted Cetus Guard
 15228 | -6/Cetus      | Allies destroyed Cetus Guard
 15232 | -6/Cetus      | Destroyed Cetus Guard
 15235 | -6/Cetus      | Destroyed Cetus Guard
 15242 | -6/Cetus      | Destroyed Cetus Guard
 15402 | -6/Cetus      | Discovered new exit (range 15)
 15453 | -6/Cetus      | Spotted Cetus Guard
 15453 | -6/Cetus      | Spotted Cetus Guard
 15457 | -6/Cetus      | Spotted Cetus Guard
 15458 | -6/Cetus      | Spotted Cetus Guard
 15473 | -6/Cetus      | Destroyed Cetus Guard
 15493 | -6/Cetus      | Destroyed Cetus Guard
 15502 | -6/Cetus      | Destroyed Cetus Guard
 15523 | -6/Cetus      | Destroyed Cetus Guard
 15544 | -6/Cetus      | Discovered new exit (range 15)
 15571 | -6/Cetus      | Met Revision 17
 15647 | -6/Cetus      | Entered Archives
 15790 | -6/Archives   | Discovered new exit (range 16)
 15880 | -6/Archives   | Discovered new exit (range 15)
 16516 | -6/Archives   | Discovered new exit (range 15)
 16586 | -6/Archives   | Entered Hub_04(d)
 16944 | -6/Hub_04(d)  | Core integrity fell below 50%
 17047 | -6/Hub_04(d)  | Discovered new exit (range 12)
 17092 | -6/Hub_04(d)  | Found Hvy. Reactive Plating
 17224 | -6/Hub_04(d)  | Discovered new exit (range 11)
 17251 | -6/Hub_04(d)  | Discovered new exit (range 25)
 17562 | -6/Hub_04(d)  | Network Hub disabled
 17572 | -6/Hub_04(d)  | Spotted Lightning
 17574 | -6/Hub_04(d)  | Spotted Lightning
 17576 | -6/Hub_04(d)  | Spotted Lightning
 17583 | -6/Hub_04(d)  | System corruption reached 10%
 17606 | -6/Hub_04(d)  | Destroyed Lightning
 17608 | -6/Hub_04(d)  | Network Hub disabled
 17610 | -6/Hub_04(d)  | Destroyed Lightning
 17618 | -6/Hub_04(d)  | Spotted Lightning
 17628 | -6/Hub_04(d)  | Entered Factory
 17628 | -5/Factory    | Evolved 2 slots: Power x2
 17655 | -5/Factory    | Lost 5 parts (1n1u3w)
 17734 | -5/Factory    | Discovered new exit (range 9)
 18039 | -5/Factory    | Repaired Broken Centrium Heavy Treads?
 18181 | -5/Factory    | Identified exit to Upper Caves
 18195 | -5/Factory    | Repaired Centrium Medium Armor Plating?
 18292 | -5/Factory    | Repaired Huge Storage Unit
 18517 | -5/Factory    | Cargo convoy interrupted
 18526 | -5/Factory    | Fabricated Adv. Particle Charger (x2)
 18533 | -5/Factory    | System corruption reached 10%
 18569 | -5/Factory    | Lost 5 parts (2n3u)
 18611 | -5/Factory    | Destroyed 16 combat bots
 18663 | -5/Factory    | Found Prototype Launcher
 18669 | -5/Factory    | Identified Tesla Bomb Launcher
 18682 | -5/Factory    | Garrison activated, responded to threat
 18756 | -5/Factory    | Build established: Scavenger-Mutant
 18884 | -5/Factory    | Found Prototype Device
 18891 | -5/Factory    | Discovered new exit (range 6)
 18928 | -5/Factory    | Lost 3 parts (2u1w)
 18960 | -5/Factory    | Identified exit to Factory
 18987 | -5/Factory    | P-70 Sage assimilated allied Sentinel 6a
 19241 | -5/Factory    | Identified exit to Garrison
 19241 | -5/Factory    | Entered Garrison
 19273 | -5/Garrison   | Rescued a captive Derelict
 19337 | -5/Garrison   | Triggered checkpoint
 19390 | -5/Garrison   | Garrison Relay disabled
 19708 | -5/Garrison   | Triggered checkpoint
 19717 | -5/Garrison   | Spotted B-75 Beast
 19751 | -5/Garrison   | Core integrity fell below 50%
 19753 | -5/Garrison   | Destroyed B-75 Beast
 19770 | -5/Garrison   | Triggered checkpoint
 19772 | -5/Garrison   | Build established: Bothacker-Mutant
 19784 | -5/Garrison   | Lost 4 parts (2p2n)
 20008 | -5/Garrison   | Discovered new exit (range 13)
 20084 | -5/Garrison   | Build established: Scavenger-Mutant
 20279 | -5/Garrison   | Garrison Relay disabled
 20489 | -5/Garrison   | Expanded RIF knowledge: Autoassimilate
 20506 | -5/Garrison   | Discovered new exit (range 12)
 20589 | -5/Garrison   | Triggered checkpoint
 20900 | -5/Garrison   | Garrison Relay disabled
 20936 | -5/Garrison   | Expanded RIF knowledge: Code Merge
 21011 | -5/Garrison   | Triggered checkpoint
 21070 | -5/Garrison   | Discovered new exit (range 13)
 21130 | -5/Garrison   | Spotted B-75 Beast
 21231 | -5/Garrison   | Triggered checkpoint
 21279 | -5/Garrison   | Garrison Relay disabled
 21372 | -5/Garrison   | Destroyed B-75 Beast
 21443 | -5/Garrison   | Found Relay Coupler [Proto]
 21445 | -5/Garrison   | Found Relay Coupler [Proto]
 21448 | -5/Garrison   | Found Relay Coupler [Proto]
 21450 | -5/Garrison   | Found Relay Coupler [Proto]
 21501 | -5/Garrison   | Entered Factory
 21759 | -5/Factory    | Build established: Botlord-Mutant
 21957 | -5/Factory    | Spotted B-75 Beast
 21987 | -5/Factory    | Destroyed B-75 Beast
 22080 | -5/Factory    | Garrison activated, responded to threat
 22102 | -5/Factory    | Identified exit to Garrison
 22102 | -5/Factory    | Entered Garrison
 22127 | -5/Garrison   | Lost 3 parts (2p1u)
 22290 | -5/Garrison   | Triggered checkpoint
 22290 | -5/Garrison   | Spotted B-75 Beast
 22310 | -5/Garrison   | Core integrity fell below 20%
 22328 | -5/Garrison   | Destroyed B-75 Beast
 22417 | -5/Garrison   | Destroyed 10 combat bots
 22483 | -5/Garrison   | Garrison Relay disabled
 22604 | -5/Garrison   | Triggered checkpoint
 22665 | -5/Garrison   | Lost 3 allies
 22777 | -5/Garrison   | Discovered exit to Factory (range 12)
 22910 | -5/Garrison   | Discovered exit to Factory (range 11)
 22969 | -5/Garrison   | Entered Factory
 22969 | -4/Factory    | Accompanied by 2 allies
 22969 | -4/Factory    | Evolved 2 slots: Propulsion x2
 23041 | -4/Factory    | Found Quantum Capacitor
 23044 | -4/Factory    | Found Quantum Capacitor
 23166 | -4/Factory    | Identified exit to Upper Caves
 23166 | -4/Factory    | Identified exit to Armory
 23354 | -4/Factory    | Discovered new exit (range 25)
 23926 | -4/Factory    | Fabricated Adv. Particle Charger (x2)
 24207 | -4/Factory    | Entered Armory
 24208 | -4/Armory     | Met VL-GR5, who suggested a friendly competition
 24494 | -4/Armory     | Lost 4 parts (1p2n1u)
 24556 | -4/Armory     | System corruption reached 10%
 24603 | -4/Armory     | Lost 8 parts (2p5n1u)
 24765 | -4/Armory     | Core integrity fell below 50%
 24799 | -4/Armory     | Core integrity fell below 20%
 24822 | -4/Armory     | Destroyed by Y-72 Warden with Quantum Rifle

 Last Messages 
---------------
24792_ Adv. Variable Charge Gun destroyed.
24792_ Flexi-carbon Leg destroyed.
24792_ Imp. Treads destroyed.
24795_ Dropped Huge Storage Unit.
24798_ The unstable cave ceiling collapses.
24798_ Dropped Quantum Capacitor.
24798_ Flexi-carbon Leg destroyed.
24799_ System corrupted: Matter fused (-10).
24799_ The unstable cave ceiling collapses.
24799_ Imp. Corruption Screen crushed.
24799_ Dropped Adv. Thermal Shield.
24799_ Flexi-carbon Leg destroyed.
24800_ The unstable cave ceiling collapses.
24806_ Acquired 68 matter.
24817_ >> Watcher Feeds: Established visual feed
  link with W-44 Eye.
24819_ System corrupted: Graphene Brace
  rejected.
24821_ Slammed into Y-72 Warden.
24821_ Destabilizing: System corrupted (+1).

 Map 
-----
+----------------------------------------------------+
| ???????????????????                       #??????? |
| ???????????????????                       ##+##### |
| ???????????????????                  //            |
| ?????????#??????????#               ///            |
| ????????   ?????????#            #  ///            |
| ?????????  ???????????           #      #          |
| ?????????   ???????????          ## ## ##          |
| ??????????  ???????????         ??#                |
| ??????????  ???????????         ??#    #####       |
| ???????????  ?????????         ???#    #???#       |
| ???????????  ?????????         ???#    #???#       |
| ???????????? ##+#????        "???      #???#       |
| ????????????    ##### ]     ???        #???# !     |
| ?????????????     !%=**]     ?         T???# !     |
| ?????????????       %  """  """  ##### "???#!%[    |
| ??????????????         "Y   """  #???? #???# ##### |
| ??????????????         """       #???# #???# #???? |
| ??????###+###?#                  #???# #???# #???? |
| ???????]      #                  ????# #???# #???? |
| ???????????   ;             #????????# #?###+##### |
| ??????????????#      #???????????????# #?#         |
| ??????????????# ######???????????????# #?#   """ " |
| ??????????????#w#????????????????????# #?#   """ " |
| ??????????????# #???# ??####????????## ###   """ " |
| ??????????????# #???#   #  ##########    #   """ " |
| ??????????????   ???+ Y /@ Y          "" #   """ " |
| ??????????????   ???+ Y / Y     ! l   T" +         |
| ?????????????? ##???#   #  ##########    #         |
| ?????????????? ?????#   ####????????##  ##         |
| ?????????????  ?????#  ??????????????#  ##         |
| ?????????????  ?????##?????###########  ## /!      |
| ?????????????  ???                      ## /!      |
| ?????????????  ???                      ########## |
| ????????????   ???????########+#  #+#####????????? |
| ????????????   ????????????????# ????????????????? |
| ????????????"  ??????????????????????????????????? |
| ????????????"  ??????????????????????????????????? |
| ???????????"" ???????????????????????????????????? |
| ????????????  ???????????????????????????????????? |
| ????????????  ???????????????????????????????????? |
| ????????????" ???????????????????????????????????? |
| ????????????? ???????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????H???????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           116
Coolant Potential          100
Energy Generation          46
Energy Capacity            1910
Matter Stores              300
Matter Capacity            300
Sight Range                20
Terrain Scan Range         20
Terrain Scan Density       10
Jamming Range              14
Armor Coverage             1650
Resistance: KI             40
Resistance: TH             30
Resistance: EM             15
Core Shielding             20
Weapon Cycling             20
Phase Shifting             5
Evasion (%)                50
Targeting Accuracy         8
Armor Integrity Analysis   30
Recoil Reduction           6
Matter Filtering           50
Particle Charging          25
Offensive Hacking          14
Relay Coupler Types        2
Relay Coupler Value        59

 Item Schematics 
-----------------
    Targeting Computer | -8/Materials | Hacked
    Structural Scanner | -8/Materials | Scanalyzed
 Adv. Particle Charger | -6/Factory   | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
 Adv. Particle Charger | x2 | -5/Factory 
 Adv. Particle Charger | x2 | -4/Factory 

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              HeavyWardroneBarrier
  Manual?         0
Play Time         03:12:41
  Cumulative      939.5 hours
  Start           2025.04.04 @ 22:27:14
  End             2025.04.11 @ 00:48:58
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          576
  Rogue           569
  Adventurer      0
  Explorer        7
Win Type          -
  Total           64
  Types           23/6/23/2/0/1/6/1/2
Lore%             88
Gallery%          95
Achievement%      85
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e53e08e7-db10-4751-9b79-4a87f8d9f7c0