Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.08 @ 17:00:45 Player: QXander Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (5373) 5373 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (365) 365 TOTAL SCORE: 11748 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 109 Met Data Miner 300 Friendly Fire -56 Cogmind --------- Core Integrity 0/1000 Matter 106/300 Energy 100/100 System Corruption 31% Temperature Cool (0) Movement Walking (90) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved VSS Leg > --- UTILITY (7) ------ Advanced Coolant Injector Advanced Targeting Computer Improved Target Analyzer Hacking Suite Improved System Shield > --- WEAPON (3) ------- Enhanced Coil Gun Enhanced Coil Gun > --- INVENTORY (5) ---- Component Analysis Suite Dynamic Insulation System Enhanced Coil Gun Peak State ------------ > --- POWER ------------ Angular Momentum Engine Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Thunder Leg Thunder Leg > --- UTILITY ---------- Improved Heat Sink Advanced Coolant Injector Small Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Core Shielding Corruption Screen > --- WEAPON ----------- Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- Light Nuclear Core Advanced Coolant Injector Compact Battery Component Analysis Suite Long-range Proton Cannon Long-range Proton Cannon Long-range Proton Cannon Micro-nuke Launcher [Rating: 91] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Flight Unit Makeshift Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Heavy Gauss Cannon Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Slots Evolved 10 | . . . 2 2 2 . . . . 2 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 1 . . . . . 2 . Utility 5 | . . . 2 1 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 150 | 7 1 1 17 10 24 3 13 . 2 18 49 5 Power 22 | 1 . . 3 3 2 1 1 . 1 4 5 1 Engine 13 | 1 . . . 1 2 1 1 . 1 1 4 1 Core 8 | . . . 3 2 . . . . . 2 1 . Reactor 1 | . . . . . . . . . . 1 . . Propulsion 38 | 2 . . 5 1 7 2 4 . . 6 10 1 Treads 18 | 2 . . 3 1 7 2 1 . . 1 1 . Leg 17 | . . . 2 . . . . . . 5 9 1 Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 3 | . . . . . . . 3 . . . . . Utility 47 | 1 1 . 7 2 12 . 3 . 1 5 14 1 Device 19 | . 1 . 2 . 5 . 1 . . 2 7 1 Storage 7 | 1 . . 2 . 3 . . . . . 1 . Processor 10 | . . . 2 1 2 . 1 . 1 1 2 . Hackware 2 | . . . . . . . . . . . 2 . Protection 9 | . . . 1 1 2 . 1 . . 2 2 . Artifact . | . . . . . . . . . . . . . Weapon 43 | 3 . 1 2 4 3 . 5 . . 3 20 2 Energy Gun 12 | 2 . 1 . 1 2 . 4 . . 2 . . Energy Cannon 12 | . . . 2 2 1 . . . . 1 6 . Ballistic Gun 11 | 1 . . . . . . . . . . 8 2 Ballistic Cannon 6 | . . . . . . . . . . . 6 . Launcher 2 | . . . . 1 . . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 1 1 . Corrupted Parts 7 | . . . 3 1 1 . . . . . 2 . System Corruption 38 | . . . 6 10 5 . . . . . 17 . Parts Lost 66 | . . . 3 2 5 . 13 . . 4 31 8 Power 10 | . . . . . . . 2 . . 1 5 2 Propulsion 20 | . . . 1 . 1 . 5 . . 1 10 2 Utility 18 | . . . 1 . 3 . 3 . . 2 7 2 Weapon 18 | . . . 1 2 1 . 3 . . . 9 2 Highest Loss Streak 18 | . . . 3 2 4 . 7 . . 4 18 8 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 5 | . 2 4 5 7 6 7 6 3 3 5 5 4 Power . | . 1 1 1 1 . . . . . 1 . . Propulsion . | . . . . 2 1 1 . . . . . . Utility 2 | . 1 3 2 2 2 4 4 2 2 2 2 2 Weapon 1 | . . . 1 1 1 1 1 1 1 1 2 2 Tool/Special . | . . . . . . . . . . . . . Unused Backups 21 | . . . 5 3 4 1 1 . 1 . 4 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 3 | . . . 2 . 1 . . . . . . . Utility 8 | . . . 2 . 2 1 . . . . 2 1 Weapon 7 | . . . . 3 1 . . . . . 2 1 Tool/Special 2 | . . . . . . . 1 . 1 . . . Average Slot Usage (%) 91 | . 93 100 95 99 98 100 82 92 95 92 83 71 Engine 7 | . 14 14 1 9 9 15 8 7 10 4 5 6 Core 3 | . . . 9 9 4 . . . . 6 1 . Treads 12 | . 28 28 13 18 22 23 13 . . 2 . . Leg 5 | . . . 6 . . . . . . 10 18 12 Flight 1 | . . . . . . . 4 23 23 4 . . Device 11 | . 7 14 17 9 8 15 11 7 7 7 12 13 Storage 8 | . 14 14 11 9 12 15 11 7 7 6 2 . Processor 14 | . . . 12 18 13 15 16 23 23 20 14 11 Protection 4 | . . . 1 8 9 . 1 7 6 8 3 . Energy Gun 7 | . 28 28 6 . 6 7 8 15 15 16 1 . Energy Cannon 6 | . . . 15 16 5 7 3 . . 1 5 . Ballistic Gun 1 | . . . . . . . . . . . 5 12 Peak Build Rating 91 | 6 8 10 22 30 43 41 43 43 44 71 91 69 Average Rating 41 | 4 7 8 18 27 37 37 36 43 43 53 73 61 On Entrance 31 | . 6 8 10 22 29 37 41 43 43 44 71 60 Avg Prop Armor Cover (%) 5 | . . . 5 . 6 . . . . 4 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 12 14 16 31 42 48 39 39 21 24 47 66 32 Greatest Support 102 | 40 40 40 43 45 71 68 70 24 24 66 102 50 Greatest Overweight (x) 6 | . . . 1 . 1 . 6 . . 2 5 . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 8 8 8 8 8 8 8 25 5 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 6 5 Most Carried 8 | 1 4 6 8 8 8 8 8 3 5 8 8 5 Average Carried 5 | . 2 4 5 7 6 7 6 3 3 6 5 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Final Carried 8 | 1 4 6 8 8 7 8 3 3 3 8 5 3 Class Distribution -------------------- 42% | Mutant 19% | Scavenger-Mutant 13% | Scavenger-Gunner 9% | Derelict-Mutant 5% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Data Miner Derelict-Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Matter Collected 3910 | 206 . 84 236 143 568 83 419 . 56 325 1408 382 Remotely . | . . . . . . . . . . . . . Salvage Created 6278 | . . 245 785 1214 1471 120 162 . 64 621 1353 243 Parts 321 | . . 23 48 67 76 8 8 . 6 15 66 4 Haulers Intercepted 6 | . . . 1 2 . . . . . . 3 . Recyclers Shooed 2 | . . . . . 1 . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . 7 6 . 9 . . 2 Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Combat Hostiles Destroyed 114 | . . 7 15 20 22 2 9 . 4 10 24 1 Guns 48 | . . 7 6 . 9 1 3 . 4 9 8 1 Cannons 37 | . . . 8 9 6 1 . . . . 13 . AOE 18 | . . . 1 8 2 . 6 . . . 1 . Classes Destroyed 18 | . . 3 5 2 4 . 2 . 1 1 . . Worker 11 | . . . 2 4 3 . . . . . 2 . Builder 10 | . . 2 2 2 . . . . . 1 3 . Tunneler 3 | . . . . 1 1 . . . . . 1 . Hauler 6 | . . . 1 2 . . . . . . 3 . Recycler 1 | . . . . . . . . . . 1 . . Operator 3 | . . . . . 1 . . . . 1 1 . Drone 2 | . . . . . . . . . 2 . . . Watcher 6 | . . . 3 1 2 . . . . . . . Swarmer 25 | . . 3 4 4 . . 7 . 2 3 2 . Grunt 49 | . . 4 5 12 13 1 . . . 3 11 . Brawler 3 | . . . 1 1 1 . . . . . . . Duelist 2 | . . . . . 2 . . . . . . . Sentry 14 | . . . 5 2 2 1 . . . 2 2 . Hunter 3 | . . . . 1 . . . . . 1 . 1 Programmer 13 | . . . . . 3 . 1 . . 1 8 . Heavy 1 | . . . . . 1 . . . . . . . Behemoth 2 | . . . . . . . 1 . . . 1 . Samaritan 1 | . . . . . . . 1 . . . . . Best Kill Streak 10 | . . 3 4 10 4 1 7 . 2 5 9 1 Combat Bots Only 9 | . . 3 4 9 4 1 7 . 2 4 5 1 Max Kills in Single Turn 3 | . . 2 2 3 2 1 3 . 1 2 3 1 Gunslinging 1 | . . 1 . . . . . . . 1 . . Exploded 3 | . . . 1 3 2 . 3 . . . 1 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Hostile Shots Fired 1023 | . . 24 63 62 125 11 119 . 16 76 426 101 Missed 322 | . . 7 12 9 46 3 41 . 6 25 148 25 Hits 701 | . . 17 51 53 79 8 78 . 10 51 278 76 Melee 4 | . . . . . 4 . . . . . . . Projectile 697 | . . 17 51 53 75 8 78 . 10 51 278 76 AOE 1 | . . . . . . . . . . . 1 . Critical Strikes 28 | . . . 4 1 7 . 1 . . 1 13 1 Actively Blocked 2 | . . . . . 1 . . . . . 1 . Part Disruptions 2 | . . . . . . . . . . . 2 . Damage Taken 12030 | . . 210 602 912 1662 71 1365 . 156 813 5106 1133 Core 1923 | . . 10 140 119 329 17 144 . 15 133 697 319 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Shielding 189 | . . . . . 89 . . . . . 100 . Ignored by Resistances 21 | . . . . . 21 . . . . . . . Core Remaining (%) 75 | 100 . 96 65 78 . . . . 27 84 . . Volleys Fired 378 | . . 16 41 38 80 4 23 . 13 27 98 38 Largest 3 | . . 2 2 2 2 2 2 . 2 3 3 3 Hottest 243 | . . 80 126 126 115 115 100 . 100 215 243 90 Shots Fired 762 | . . 32 76 69 143 9 30 . 24 78 245 56 Gun 416 | . . 32 44 . 77 5 19 . 24 76 83 56 Cannon 317 | . . . 32 63 58 4 . . . 2 158 . Launcher 29 | . . . . 6 8 . 11 . . . 4 . Special . | . . . . . . . . . . . . . Kinetic 240 | . . . . . . . . . . . 184 56 Thermal 258 | . . 32 44 . 58 4 18 . 24 78 . . Explosive 15 | . . . . . . . 11 . . . 4 . Electromagnetic 249 | . . . 32 69 85 5 1 . . . 57 . Robot Hit Streak 22 | . . 11 17 22 14 3 12 . 10 9 19 10 Robot Miss Streak 6 | . . 2 2 2 6 1 4 . 3 4 6 2 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 12 | . . 2 4 . . . 2 . 1 2 1 . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . 1 1 1 . Shots Hit Robots 527 | . . 20 58 58 107 5 23 . 14 55 146 41 Core Hits 278 | . . 15 25 40 59 4 15 . 6 35 71 8 Critical Kills 5 | . . . . . 4 . . . . . . 1 Critical Parts Destroyed 7 | . . . . . . . . . . . 2 5 Critical Strikes 43 | . . . 1 6 4 . 1 . . 5 20 6 Burn 6 | . . . . . . . 1 . . 5 . . Meltdown 4 | . . . . . 4 . . . . . . . Destroy 9 | . . . . . . . . . . . 3 6 Blast 14 | . . . . . . . . . . . 14 . Corrupt 10 | . . . 1 6 . . . . . . 3 . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15096 | . . 220 1195 2286 2638 118 1388 . 232 1140 4944 935 Guns 5494 | . . 220 431 . 1094 35 207 . 232 1078 1262 935 Cannons 6424 | . . . 652 1412 1098 83 . . . 62 3117 . Explosions 3155 | . . . 112 874 446 . 1181 . . . 542 . Melee . | . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . . 23 . Kinetic 4483 | . . . . . . . . . . . 3548 935 Thermal 4280 | . . 220 543 445 1410 83 207 . 232 1140 . . Explosive 1723 | . . . . . . . 1181 . . . 542 . Electromagnetic 4587 | . . . 652 1841 1228 35 . . . . 831 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 38 | . . . 6 11 10 10 10 10 10 . 38 31 Average Corruption 13 | . . . 4 7 8 10 10 10 10 . 28 31 Corruption Purged 7 | . . . . . . . . . . . 7 . Corruption Blocked 2 | . . . . . . . . . . 2 . . Effects 283 | . . . 16 1 64 30 44 3 20 . 75 30 Message Errors 62 | . . . 2 . 14 9 11 . 4 . 18 4 Matter Fused 63 | . . . 3 1 17 6 15 . 4 . 11 6 Heat Flow Errors 36 | . . . 6 . 8 5 2 1 3 . 6 5 Energy Discharges 32 | . . . 2 . 7 3 4 . 2 . 9 5 Parts Rejected 3 | . . . . . . . . . . . 1 2 Parts Fused 2 | . . . . . 2 . . . . . . . Data Loss (minor) 35 | . . . 2 . 6 3 6 1 4 . 10 3 Data Loss (major) 13 | . . . 1 . 2 2 3 . 1 . 3 1 Misfires 14 | . . . . . 5 1 2 . . . 5 1 Alerts 6 | . . . . . 1 1 1 1 . . 2 . Weapon Failures 17 | . . . . . 2 . . . 2 . 10 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 140 | . . . 16 34 5 . 9 . . . 76 . Projectiles 106 | . . . 16 18 5 . . . . . 67 . Explosions 34 | . . . . 16 . . 9 . . . 9 . Melee . | . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . 11 . Impact . | . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . 9 . Secondary 2 | . . . . . . . . . . . 2 . Self-Inflicted Damage 237 | . . . . 131 106 . . . . . . . Shots 9 | . . . . 7 2 . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . 2 . Kicked 2 | . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . Highest Temperature 780 | . . . 256 335 780 261 215 154 199 621 239 197 Average Temperature 136 | . . . 58 93 187 91 75 82 67 177 101 95 Received Heat Transfer 2040 | . . 90 201 405 402 27 36 . . 231 648 . Effects 54 | . . . . 5 41 . . . . 8 . . Shutdowns 19 | . . . . 1 15 . . . . 3 . . Energy Bleed 5 | . . . . 1 4 . . . . . . . Interference 14 | . . . . 3 11 . . . . . . . Matter Decay 2 | . . . . . 1 . . . . 1 . . Short Circuit 3 | . . . . . 2 . . . . 1 . . Damage (minor) 2 | . . . . . 2 . . . . . . . Damage (major) 9 | . . . . . 6 . . . . 3 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 7 | . . . . 3 2 . . . . . 2 . Combat Hostiles 7 | . . . . 3 2 . . . . . 2 . Parts Fried 23 | . . . . 11 7 . . . . . 5 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 6 | . . . . . 4 . . . . 2 . . Combat Hostiles 4 | . . . . . 3 . . . . 1 . . Parts Melted 26 | . . . 6 . 10 . . . . 9 1 . Heat Transferred 8056 | . . 500 1156 550 1743 111 518 . 518 2960 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 12 | . . . 2 7 3 . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Maximum Alert Level 2 | . . . . 1 1 . . . . 1 2 . Low Security (%) 74 | 100 100 100 100 86 28 . . . . 73 79 . Level 1 25 | . . . . 13 71 . . . . 26 19 . Level 2 . | . . . . . . . . . . . 1 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 432 | . . 70 118 343 311 . . . . 300 432 . Initial 300 | . . . . 45 150 . . . . 300 55 . Average 111 | . . 24 22 100 225 . . . . 149 103 . Influence Increases 4225 | . . 180 464 639 747 40 225 . 141 713 1026 50 Destroy 0b10 Robot/C 2300 | . . 140 300 400 440 40 180 . 80 220 480 20 Destroy 0b10 Robot/NC 220 | . . 10 40 50 35 . 5 . 10 15 50 5 Destroy Leader 542 | . . 30 98 86 104 . 40 . 20 50 104 10 Allied During Kill 28 | . . . . . . . . . 16 12 . . Successful Hack 122 | . . . 19 12 28 . . . . 34 29 . Disable Machine 150 | . . . . 30 30 . . . . . 90 . Destroy Structure 293 | . . . 7 31 20 . . . . 7 228 . Advance Influence 300 | . . . . . . . . . . 300 . . Partial Spotted 15 | . . . . 15 . . . . . . . . Lose Combat Pursuer 255 | . . . . 15 90 . . . 15 75 45 15 Influence Decreases 4203 | . . 180 355 417 823 295 225 . 141 600 729 438 Entered New Map 550 | . . . . 64 181 95 . . . . 58 152 Time Decay 2966 | . . 180 325 333 592 200 151 . 141 440 366 238 Search Patrol Dispatched 100 | . . . . . . . . . . 100 . . Lost Part 567 | . . . 30 20 50 . 74 . . 40 305 48 Lost Ally 20 | . . . . . . . . . . 20 . . Squads Dispatched 26 | . 1 . 3 4 5 . . . . 4 9 . Investigation 6 | . . . 2 1 . . . . . 1 2 . Extermination 9 | . . . . . 3 . . . . 2 4 . Reinforcement 11 | . 1 . 1 3 2 . . . . 1 3 . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . 1 . . Construction Impeded 4 | . . . . 1 . . . . . 1 2 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Distress Signals 2 | . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 156 | . . 7 18 30 34 2 8 . 6 17 31 3 Peak Tracking Total 7 | . 1 3 6 6 7 1 6 . 3 7 6 2 Tactical Retreats 10 | . . . . 1 3 . . . 1 2 2 1 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Traps Triggered 5 | . . . 2 2 1 . . . . . . . Indirectly 2 | . . . . 2 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Machines Disabled 10 | . . . . 2 2 . . . . . 6 . Max in Single Turn 4 | . . . . 2 1 . . . . . 4 . Garrison Access 1 | . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Machines Accessed 35 | . 1 . 7 4 3 1 1 4 . 7 7 . Terminals 14 | . 1 . 4 2 2 . . . . 3 2 . Fabricators 8 | . . . . . 1 . . . . 4 3 . Repair Stations 2 | . . . 1 . . . . . . . 1 . Recycling Units 2 | . . . 1 1 . . . . . . . . Scanalyzers 2 | . . . 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Total Hacks 92 | . 2 . 15 11 4 1 1 32 . 12 14 . Successful 62 | . . . 8 3 2 1 1 32 . 6 9 . Failed 30 | . 2 . 7 8 2 . . . . 6 5 . Catastrophic 7 | . . . 1 . 1 . . . . 2 3 . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 28 | . 2 . 9 5 2 . . . . 5 5 . Fabricators 16 | . . . . . 2 . . . . 7 7 . Repair Stations 4 | . . . 3 . . . . . . . 1 . Recycling Units 4 | . . . 1 3 . . . . . . . . Scanalyzers 5 | . . . 2 3 . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . Terminal Hacks 47 | . . . 6 1 1 1 1 32 . 1 4 . Record 11 | . . . . . . . . 11 . . . . Part Schematic 13 | . . . . . . . . 13 . . . . Robot Schematic 5 | . . . . . . . . 5 . . . . Prototype ID Bank 5 | . . . 2 . . . . 3 . . . . Open Door 2 | . . . . . . 1 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Locate Traps 1 | . . . . 1 . . . . . . . . Assault Status 1 | . . . . . . . . . . 1 . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 4 | . . . 1 . 1 . . . . . 2 . Fabricator Hacks 10 | . . . . . 1 . . . . 5 4 . Network Status 1 | . . . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . . 2 2 . Build 5 | . . . . . 1 . . . . 2 2 . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . 1 1 . . . . . . . . Retrieve Components 2 | . . . 1 1 . . . . . . . . Scanalyzer 2 | . . . 1 1 . . . . . . . . Retrieve Study 2 | . . . 1 1 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . 1 . . . . 1 1 . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 1 . 3 4 3 . . . . 7 5 . Full Trace Events 4 | . . . 1 . . . . . . 1 2 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . Robots Built 2 | . . . . . . . . . . . 2 . Authchips . | . . . . . . . . . . . . . Time 116 | . . . . . . . . . . . 116 . Total Robot Build Rating 6 | . . . . . . . . . . . 6 . Part Schematics Acquired 13 | . . . . . . . . 13 . . . . Parts Built 7 | . . . . . 1 . . . . 4 2 . Authchips . | . . . . . . . . . . . . . Time 328 | . . . . . 58 . . . . 164 106 . Total Part Build Rating 45 | . . . . . 7 . . . . 26 12 . Part Studies Acquired 2 | . . . 1 1 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 12 | . . . 9 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Total Allies 3 | . . . . . . . . . 1 . 2 . Largest Group 1 | . . . . . . . . . 1 1 1 . Highest-Rated Group 96 | . . . . . . . . . 96 96 21 . Highest-Rated Ally 96 | . . . . . . . . . 96 96 21 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . 7 10 3 . Total Damage 592 | . . . . . . . . . 142 359 91 . Kills 3 | . . . . . . . . . 2 1 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Active Infowar (turns) 4584 | . . . . . 897 933 831 . 216 716 991 . Optics 932 | . . . . . . . . . 216 716 . . Sensors 3326 | . . . . . 897 933 831 . . . 665 . T.N.C. 326 | . . . . . . . . . . . 326 . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 2 . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Turns Passed 11937 | 97 139 468 1804 854 1878 933 1386 50 471 1080 2250 527 Spaces Moved 7090 | 67 85 260 857 434 905 560 1021 101 671 613 1122 394 Core 102 | 19 . . . . . . 80 . . . 3 . Treads 3469 | 48 85 260 654 434 905 560 491 . . 12 20 . Legs 2245 | . . . 203 . . . . . . 549 1099 394 Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 1274 | . . . . . . . 450 101 671 52 . . Fastest Speed 49 | 50 160 160 160 152 160 163 49 49 49 49 105 105 Average Speed 136 | 128 160 160 185 155 162 163 125 49 49 136 131 107 Slowest Speed 350 | 160 160 160 240 160 250 163 350 49 49 260 300 110 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . 1 3 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 4 14 41 50 39 17 56 92 70 76 17 19 33 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . 1 1 . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . 1 . Scrap Searched 10 | . . . . . . 3 4 . 3 . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 295 | . . . 5 30 17 . 70 . . . 142 31 Melee . | . . . . . . . . . . . . . Projectile 107 | . . . . . 4 . . . . . 72 31 AOE 188 | . . . 5 30 13 . 70 . . . 70 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Upp Total 8643 | 74 88 280 994 547 1175 574 1090 100 786 793 1697 445 Wait 800 | . . 3 45 42 120 . 20 . 96 99 375 . Move 7071 | 66 84 259 856 433 904 559 1020 100 668 607 1121 394 Hop 3 | . . . . . . . . . 1 2 . . Pick Up 69 | 1 3 1 12 11 10 3 3 . 1 8 16 . Fast Attach 66 | 6 1 . 6 . 5 . 7 . 1 7 29 4 Attach 63 | . . . 6 5 15 1 8 . 2 13 11 2 Detach 33 | . . . 4 1 9 . 3 . 2 10 4 . Swap 70 | 1 . 1 10 7 17 2 2 . 1 10 19 . Drop 80 | . . . 14 10 15 4 4 . 1 10 22 . Fire 378 | . . 16 41 38 80 4 23 . 13 27 98 38 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . 2 . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 8 | . . . . . . 1 . . . . . 7 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 98 | -11/Scrapyard | Entered Materials 207 | -10/Materials | Discovered new exit (range 15) 237 | -10/Materials | Entered Mines 307 | -10/Mines | Build established: Mutant 534 | -10/Mines | Discovered new exit (range 6) 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Utility x2 1212 | -9/Materials | Lost 3 parts (1n1u1w) 1233 | -9/Materials | Discovered new exit (range 12) 1454 | -9/Materials | Identified exit to Mines 2477 | -9/Materials | Discovered new exit (range 9) 2509 | -9/Materials | Entered another Materials area 2509 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3216 | -8/Materials | Discovered new exit (range 15) 3307 | -8/Materials | Destroyed 9 combat bots 3308 | -8/Materials | System corruption reached 10% 3363 | -8/Materials | Entered Factory 3363 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3963 | -7/Factory | Lost 4 parts (1n2u1w) 4758 | -7/Factory | Build established: Scavenger-Mutant 4970 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 5089 | -7/Factory | System corruption reached 10% 5170 | -7/Factory | Discovered new exit (range 16) 5201 | -7/Factory | Identified exit to Factory 5217 | -7/Factory | Discovered new exit (range 16) 5240 | -7/Factory | Identified exit to Lower Caves 5241 | -7/Factory | Entered Lower Caves 5243 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5888 | -7/Lower Caves | Discovered new exit (range 5) 5895 | -7/Lower Caves | Identified exit to Lower Caves 5921 | -7/Lower Caves | Found DCF Scrap (15 items) 6174 | -7/Lower Caves | Entered another Lower Caves area 6254 | -7/Lower Caves | Discovered exit to Factory (range 12) 6505 | -7/Lower Caves | Build established: Mutant 6679 | -7/Lower Caves | Spotted B-75 Beast 6780 | -7/Lower Caves | Core integrity fell below 50% 6798 | -7/Lower Caves | Destroyed B-75 Beast 6845 | -7/Lower Caves | Lost 6 parts (1p2n1u2w) 7038 | -7/Lower Caves | Destroyed 7 combat bots 7045 | -7/Lower Caves | Lost 7 parts (1p3n2u1w) 7113 | -7/Lower Caves | Learned 8 Factory zone layouts 7510 | -7/Lower Caves | Discovered new exit (range 10) 7517 | -7/Lower Caves | Identified exit to Data Miner 7560 | -7/Lower Caves | Entered Data Miner 7560 | -7/Data Miner | Discovered new exit (range 6) 7566 | -7/Data Miner | Identified exit to Proximity Caves 7573 | -7/Data Miner | Met Data Miner 7584 | -7/Data Miner | Learned location of Section 7 (-2) 7584 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7585 | -7/Data Miner | Build established: Derelict-Mutant 7594 | -7/Data Miner | Received God Mode back door access code from Data Miner 7610 | -7/Data Miner | Entered Proximity Caves 7647 | -6/Proximity Caves | Escorted by Enhanced Grunt 7752 | -6/Proximity Caves | Spotter reported a threat 7857 | -6/Proximity Caves | Spotter reported a threat 7933 | -6/Proximity Caves | Learned location of 1 exit from Factory 8054 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8081 | -6/Proximity Caves | Entered Factory 8081 | -6/Factory | Accompanied by 1 ally 8081 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 8082 | -6/Factory | Identified exit to Factory 8431 | -6/Factory | Search patrols dispatched 8835 | -6/Factory | Fabricated Thunder Leg? 8839 | -6/Factory | Lost 4 parts (1p1n2u) 8991 | -6/Factory | Fabricated Adv. Coolant Injector (x2) 9099 | -6/Factory | Build established: Scavenger-Gunner 9161 | -6/Factory | Entered another Factory area 9161 | -5/Factory | Evolved 2 slots: Propulsion x2 9661 | -5/Factory | Fabricated H-55 Commando? 9800 | -5/Factory | Build established: Skirmisher 9980 | -5/Factory | Spotted B-75 Beast 10030 | -5/Factory | Fabricated Thunder Leg? 10180 | -5/Factory | Destroyed B-75 Beast 10209 | -5/Factory | Lost 18 parts (4p4n4u6w) 10282 | -5/Factory | System corruption reached 10% 10434 | -5/Factory | System corruption reached 30% 10503 | -5/Factory | Lost 6 parts (2n1u3w) 10848 | -5/Factory | Core integrity fell below 50% 10850 | -5/Factory | Build established: Scavenger-Gunner 11274 | -5/Factory | Discovered new exit (range 12) 11411 | -5/Factory | Entered Upper Caves 11429 | -5/Upper Caves | Lost 4 parts (1p2n1u) 11494 | -5/Upper Caves | Spotted B-75 Beast 11843 | -5/Upper Caves | Build established: Hacker-Mutant 11897 | -5/Upper Caves | Core integrity fell below 20% 11938 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 11922_ Imp. Heat Sink destroyed. 11922_ Slug penetrates H-66 Slayer. 11922_ H-66 Slayer suffers critical hit (Destroy). 11922_ H-66 Slayer destroyed. 11925_ Slug penetrates H-66 Slayer. 11926_ Penetrated by Slug. 11927_ Hvy. Assault Rifle fries itself beyond repair. 11928_ Slug penetrates H-66 Slayer. 11928_ Slug penetrates Earth. 11929_ Penetrated by Slug. 11932_ Gauss Rifle fries itself beyond repair. 11932_ Penetrated by Slug. 11934_ H-66 Slayer suffers critical hit (Destroy). 11934_ Destroyed Hvy. Assault Rifle. 11937_ Slug penetrates Wall. 11937_ Slug penetrates H-66 Slayer. 11938_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######??????#########??????????? | | ?????????????????## ##????## ############ | | ????????????????## ###### | | ????????????????# ## " | | ???????????????## ## " " | | ???????????????# ### """" " " | | ???????????????## ###### " " """ | | ????????????????# #??## " "" | | ????????????????# ######### " | | ????????????????# ##?# ##?## " """"" | | ????????????????###??# ##?## """" | | ?????????????????#???# ##?### " """ | | ?????????????????# #??# #???# """" " | | ?????????????????# ;## ##??# " "" | | ?????????????????###; #??# " | | ????????????????## #### " | | ?????????? ; !% @ ## | | ????????????????# h;;; ##### ######## | | ???????????????# ;### ##???? #??????? | | ??????????????#; #??# ###?????? ###??????? | | ???????????? #;;;# ???## ##?????????#????????? | | ???????????????# #?# ?????###???????????????????? | | ??????????????????#; ????????????????????????????? | | ??????????????????##?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 100 Energy Generation 34 Energy Capacity 680 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Corruption Block 5 Armor Coverage 375 Resistance: EM 15 Core Shielding 30 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 7 Recoil Reduction 3 Offensive Hacking 10 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Adv. Terrain Scanner | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Point Defense System | -7/Data Miner | Free Adv. VSS Leg | -7/Data Miner | Free Adv. Transmission Jammer | -7/Data Miner | Free Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Thunder Leg | x2 | -6/Factory Adv. Coolant Injector | x2 | -6/Factory | Preloaded H-55 Commando | x2 | -5/Factory Thunder Leg | x2 | -5/Factory Repaired ---------- Nothing Studied --------- EM Pulse Cannon | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Hydra Insider Info My Command Is Your Wish Suspicious Challenges ------------ None Game ------ Seed HugeVortexInterpreter Manual? 0 Play Time 01:26:28 Cumulative 39.5 hours Start 2025.11.08 @ 15:34:06 End 2025.11.08 @ 17:00:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 49 Rogue 49 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 30 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64a20db5-3ff6-484a-8ae7-96621f7d06ed