Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.03 @ 15:47:03 Player: morimori Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (148) 740 Value Destroyed (4611) 4611 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (522) 522 TOTAL SCORE: 10733 Bonus ------- High Alert Combat Kills 131 Follower Combat Kills 122 Aligned with FarCom 300 Friendly Fire -31 Cogmind --------- Core Integrity 0/1000 Matter 124/300 Energy 40/100 System Corruption 65% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Mini Drone Bay (3/3) Compact Ion Cannon Heavy Mass Driver Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Advanced ECM Suite Hacking Suite Hacking Suite Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Latent Energy Streamer > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Improved Heat Sink Advanced Heat Sink Improved Terrain Scanner Mini Drone Bay Heavy Missile Launcher [Rating: 79] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Heavy Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Hacking Suite Device Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon High-powered Field Laser Energy Gun High-powered Field Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 2 Power 1 | . . . . . . . . . 1 . Propulsion 3 | . . . . . . . . 2 . 1 Utility 6 | . . . 2 . . . 2 . 1 1 Weapon . | . . . . . . . . . . . Parts Attached 183 | 6 17 5 40 7 2 . 12 22 20 52 Power 27 | 1 6 1 6 . . . 2 . 3 8 Engine 20 | 1 6 1 6 . . . 1 . 2 3 Core 7 | . . . . . . . 1 . 1 5 Reactor . | . . . . . . . . . . . Propulsion 45 | 2 3 . 9 1 . . 1 7 2 20 Treads 1 | . . . . . . . . . . 1 Leg 17 | . . . . . . . . 7 2 8 Wheel 16 | 2 3 . 9 1 . . 1 . . . Hover . | . . . . . . . . . . . Flight 11 | . . . . . . . . . . 11 Utility 43 | 1 4 1 7 1 1 . 4 8 4 12 Device 17 | . 1 . 3 1 1 . 1 2 . 8 Storage 7 | 1 3 . . . . . . 2 . 1 Processor 5 | . . 1 . . . . 2 . 1 1 Hackware 8 | . . . . . . . . 4 3 1 Protection 6 | . . . 4 . . . 1 . . 1 Artifact . | . . . . . . . . . . . Weapon 68 | 2 4 3 18 5 1 . 5 7 11 12 Energy Gun 14 | . . . 4 . . . . 4 4 2 Energy Cannon 27 | . 1 . 5 2 1 . 4 2 5 7 Ballistic Gun 7 | 2 2 1 2 . . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 19 | . 1 2 6 3 . . 1 1 2 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 . 2 . . 1 . 3 Corrupted Parts 4 | . . . . . . . . . . 4 System Corruption 40 | . . . . . . . . . . 40 Parts Lost 45 | . 5 . 8 2 . 1 . . 3 26 Power 9 | . 1 . 2 . . . . . 1 5 Propulsion 19 | . 2 . 4 1 . 1 . . 1 10 Utility 12 | . . . 1 1 . . . . 1 9 Weapon 5 | . 2 . 1 . . . . . . 2 Highest Loss Streak 9 | . 2 . 4 2 . 1 . . 2 9 To Critical Strikes 1 | . . . 1 . . . . . . . Average Slot Usage (%) 98 | . 99 100 99 99 100 100 99 99 97 91 Engine 8 | . 13 14 10 11 11 11 3 . 8 2 Core 2 | . . . . . . . 5 7 4 6 Leg 7 | . . . . . . . . 29 24 14 Wheel 16 | . 28 28 21 22 22 22 18 . . . Flight 1 | . . . . . . . . . . 12 Device 14 | . 13 11 16 21 22 22 17 12 6 10 Storage 10 | . 14 14 11 11 11 11 9 7 6 5 Processor 5 | . . 2 11 11 11 11 18 . 1 . Hackware 8 | . . . . . . . . 24 30 27 Protection 1 | . . . 5 . . . 8 . . . Energy Gun 6 | . . . 8 11 11 11 2 11 11 4 Energy Cannon 6 | . 1 14 11 7 5 11 14 3 1 1 Ballistic Gun 4 | . 25 6 1 . . . . . . . Launcher 2 | . . 7 . 4 5 . 1 . . . Naked Turns 2 | . . . . . . . . . . 2 Heaviest Build 107 | 11 90 92 99 97 103 103 107 101 55 52 Greatest Support 76 | 20 20 20 24 24 24 24 24 54 61 76 Greatest Overweight (x) 9 | 1 4 4 9 4 4 8 4 1 1 3 Average Overweight (x) 2 | . 2 4 3 4 3 4 4 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 15 15 Average Capacity 20 | 7 20 25 25 25 25 25 25 15 15 12 Most Carried 25 | 8 25 25 25 25 25 24 25 25 15 15 Average Carried 20 | 4 18 25 24 24 24 24 24 14 14 11 Final Capacity 25 | 8 25 25 25 25 25 25 25 15 15 5 Final Carried 25 | 8 25 25 24 24 24 24 25 15 15 5 Class Distribution -------------------- 48% | Mutant 25% | Hacker-Mutant 19% | Scavenger-Mutant 3% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Matter Collected 2576 | 272 434 133 519 147 . . 245 249 150 427 Remotely . | . . . . . . . . . . . Salvage Created 5198 | 121 449 92 1203 189 . . 618 369 805 1352 Parts 335 | 11 36 13 97 19 . . 41 24 27 67 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 5 | . . . 1 . . . 1 . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 103 | . 11 3 30 13 . . 10 6 11 19 Guns 24 | . 8 . 4 . . . . 2 3 7 Cannons 21 | . . . 10 3 . . 4 1 . 3 AOE 53 | . 3 3 16 10 . . 5 3 6 7 Classes Destroyed 15 | 2 5 . 2 1 . . 1 1 1 2 Worker 5 | . . . 2 . . . . . 3 . Builder 12 | . 1 . 4 . . . 4 . . 3 Tunneler 6 | 2 . 1 3 . . . . . . . Recycler 9 | 1 . 1 2 . . . 1 . 1 3 Mechanic 1 | . . . . . . . . . . 1 Operator 4 | . 1 . 1 . . . 2 . . . Watcher 8 | . 2 . 4 . . . . 2 . . Swarmer 26 | . 3 3 9 8 . . 3 . . . Cutter 6 | . . . . . . . . . . 6 Grunt 43 | . 8 . 14 4 . . 5 3 5 4 Brawler 1 | . . . . 1 . . . . . . Duelist 2 | . . . . . . . . . 2 . Sentry 10 | . . . 7 . . . 1 . . 2 Hunter 7 | . . . . . . . 1 1 3 2 Programmer 8 | . . . . . . . . 2 1 5 Best Kill Streak 7 | 2 3 3 7 4 . . 5 3 4 6 Combat Bots Only 7 | . 3 3 7 4 . . 3 3 4 5 Max Kills in Single Turn 5 | 1 2 2 3 3 . . 3 3 2 5 Gunslinging . | . . . . . . . . . . . Exploded 4 | . 2 2 3 3 . . 1 3 2 4 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Damage Taken 6441 | . 597 117 1245 296 . 129 342 189 864 2662 Core 1780 | . 105 40 194 82 . 48 62 34 204 1011 Absorbed by Shields 30 | . . . . . . . . . . 30 Regen/Repaired (Parts) 161 | . 8 . . . . . . 101 . 52 Core Remaining (%) 70 | 100 . 42 . . . 19 88 95 76 . Volleys Fired 296 | 8 63 12 83 15 . 1 34 18 15 47 Largest 2 | 2 2 2 2 2 . 2 2 2 2 2 Hottest 168 | 40 80 90 136 124 . 116 120 140 145 168 Shots Fired 581 | 16 126 22 164 30 . 2 63 37 30 91 Gun 353 | 16 122 7 64 15 . 1 8 33 21 66 Cannon 187 | . 2 12 85 7 . 1 52 3 7 18 Launcher 41 | . 2 3 15 8 . . 3 1 2 7 Special . | . . . . . . . . . . . Kinetic 154 | 16 122 7 9 . . . . . . . Thermal 366 | . 2 12 140 22 . 1 52 35 21 81 Explosive 41 | . 2 3 15 8 . . 3 1 2 7 Electromagnetic 20 | . . . . . . 1 8 1 7 3 Robot Hit Streak 16 | 4 10 4 11 7 . . 9 6 7 16 Robot Miss Streak 8 | 4 4 4 5 5 . 7 8 4 8 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 355 | 8 79 10 95 19 . . 35 18 19 72 Core Hits 273 | 4 34 7 65 16 . . 31 11 34 71 Critical Kills 1 | 1 . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 12 | 1 1 . 2 1 . . . . 1 6 Burn 10 | . . . 2 1 . . . . 1 6 Destroy 2 | 1 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12846 | 98 932 243 2736 1040 . . 1503 801 2165 3328 Guns 3834 | 98 800 34 565 187 . . 33 352 265 1500 Cannons 2219 | . . 105 910 122 . . 638 63 19 362 Explosions 6790 | . 132 101 1261 731 . . 832 386 1881 1466 Melee . | . . . . . . . . . . . Ramming 3 | . . 3 . . . . . . . . Kinetic 978 | 98 800 34 46 . . . . . . . Thermal 5334 | . . 105 1541 309 . . 658 409 465 1847 Explosive 3256 | . 132 101 1149 731 . . 171 . 342 630 Electromagnetic 3275 | . . . . . . . 674 392 1358 851 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 65 | . 2 2 . . . 1 12 3 20 65 Average Corruption 6 | . 2 2 . . . 1 11 3 11 16 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . 8 Effects 117 | . 14 18 . . . . 35 6 18 26 Message Errors 31 | . 3 6 . . . . 10 2 6 4 Matter Fused 27 | . 4 5 . . . . 9 2 4 3 Heat Flow Errors 12 | . 1 2 . . . . 3 . 4 2 Energy Discharges 16 | . 3 3 . . . . 4 1 2 3 Parts Rejected 2 | . . . . . . . 1 . 1 . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 6 | . 2 . . . . . 1 . . 3 Data Loss (major) 9 | . 1 1 . . . . 3 . . 4 Misfires 7 | . . . . . . . 3 1 1 2 Alerts 2 | . . . . . . . . . . 2 Misdirections 2 | . . . . . . . . . . 2 Weapon Failures 2 | . . 1 . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 370 | . . . 166 2 . . 2 . 152 48 Projectiles 26 | . . . 11 . . . . . . 15 Explosions 344 | . . . 155 2 . . 2 . 152 33 Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 983 | . . 1 222 160 . . 42 . 298 260 Shots 24 | . . . 8 4 . . 2 . 5 5 Rammed 1 | . . 1 . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 249 | . 244 249 213 8 . . 171 72 233 100 Average Temperature 44 | . 30 66 40 7 . . 70 24 63 36 Received Heat Transfer 1116 | . 339 . 462 39 . . 54 12 108 102 Effects 3 | . . 3 . . . . . . . . Interference 3 | . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . 1 . 2 2 Combat Hostiles 5 | . . . . . . . 1 . 2 2 Parts Fried 19 | . . . . . . . 2 . 15 2 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 20 | . . . 9 . . . 1 3 1 6 Heat Transferred 9279 | . . 222 3294 703 . . 1049 629 635 2747 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 1 1 1 Missiles Intercepted . | . . . . . . . . . . . Latent Energy Used 2634 | . . . . . . 53 621 200 1184 576 LE Corruption 44 | . . . . . . 1 12 3 19 9 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Peak Influence 651 | 15 206 101 514 346 . . 277 255 651 637 Initial 222 | . 9 12 . 101 . . . 67 83 222 Average 154 | 7 55 21 274 174 . . 103 70 276 328 Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 2 2 Low Security (%) 65 | 100 99 100 28 60 . 100 84 86 43 12 Level 1 25 | . . . 54 39 . . 15 13 15 65 Level 2 8 | . . . 17 . . . . . 41 21 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 29 | . 2 . 5 . . . 2 4 3 13 Investigation 5 | . 1 . 1 . . . . . . 3 Extermination 5 | . . . . . . . . 2 1 2 Reinforcement 18 | . 1 . 4 . . . 2 2 2 7 Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 5 | . . . 3 . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Distress Signals 10 | . 1 . 2 . . . 4 . 1 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 174 | . 26 3 40 13 . 4 20 11 16 41 Peak Tracking Total 12 | . 5 3 4 4 . 4 6 3 6 12 Tactical Retreats 9 | . 2 . . . . . 4 . 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 9 | . 2 . 2 . . . 2 . 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 37 | . . . 5 . . . 4 1 19 8 Max in Single Turn 6 | . . . 2 . . . 2 1 6 4 Garrison Access 4 | . . . . . . . . 2 1 1 Machines Repaired . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 56 | . 9 . 11 . 3 . 2 12 9 10 Terminals 31 | . 7 . 9 . . . 2 4 5 4 Fabricators 6 | . . . . . . . . 2 1 3 Repair Stations 5 | . 1 . . . . . . 3 . 1 Recycling Units 3 | . 1 . 1 . . . . . 1 . Scanalyzers 4 | . . . 1 . . . . 1 1 1 Garrison Access 4 | . . . . . . . . 2 1 1 Total Hacks 195 | . 21 . 37 . 42 . 4 34 27 30 Successful 131 | . 10 . 20 . 42 . 4 24 14 17 Failed 64 | . 11 . 17 . . . . 10 13 13 Catastrophic 18 | . 5 . 6 . . . . 2 1 4 Database Lockouts . | . . . . . . . . . . . Manual 64 | . 10 . 16 . 4 . 1 11 9 13 Terminals 87 | . 17 . 21 . . . 4 11 17 17 Fabricators 14 | . . . . . . . . 4 2 8 Repair Stations 13 | . 3 . . . . . . 8 . 2 Recycling Units 6 | . 1 . 3 . . . . . 2 . Scanalyzers 26 | . . . 13 . . . . 7 4 2 Garrison Access 7 | . . . . . . . . 4 2 1 Terminal Hacks 81 | . 7 . 7 . 42 . 4 7 6 8 Record 46 | . . . . . 42 . . . 2 2 Part Schematic 6 | . 2 . . . . . . 2 1 1 Robot Analysis 2 | . 1 . . . . . . . . 1 Prototype ID Bank 7 | . 3 . 2 . . . 1 . . 1 Level Access Points 2 | . . . . . . . . 1 1 . Branch Access Points 2 | . . . . . . . . 1 . 1 Terminal Index 3 | . . . . . . . . 1 1 1 Fabricator Index 1 | . . . . . . . . . . 1 Alert Level 4 | . . . 2 . . . 2 . . . Unreport Threat 7 | . 1 . 2 . . . 1 2 1 . Locate Traps 1 | . . . 1 . . . . . . . Fabricator Hacks 10 | . . . . . . . . 2 2 6 Network Status 1 | . . . . . . . . 1 . . Load Schematic 4 | . . . . . . . . . 1 3 Build 5 | . . . . . . . . 1 1 3 Repair Station Hacks 10 | . 2 . . . . . . 6 . 2 Scan Component 5 | . 1 . . . . . . 3 . 1 Repair 5 | . 1 . . . . . . 3 . 1 Recycling Unit Hacks 3 | . 1 . 1 . . . . . 1 . Report Inventory 1 | . 1 . . . . . . . . . Retrieve Components 2 | . . . 1 . . . . . 1 . Scanalyzer 23 | . . . 12 . . . . 7 4 . Insert Component 11 | . . . 6 . . . . 3 2 . Analyze 12 | . . . 6 . . . . 4 2 . Garrison Access Hacks 4 | . . . . . . . . 2 1 1 Seal Access 4 | . . . . . . . . 2 1 1 Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 47 | . 8 . 10 . . . 2 11 8 8 Full Trace Events 4 | . 1 . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 1 | . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . Time 50 | . . . . . . . . . 50 . Total Robot Build Rating 5 | . . . . . . . . . 5 . Part Schematics Acquired 17 | . 2 . 6 . . . . 5 3 1 Parts Built 7 | . . . . . . . . 1 . 6 Authchips . | . . . . . . . . . . . Time 217 | . . . . . . . . 39 . 178 Total Part Build Rating 33 | . . . . . . . . 7 . 26 Parts Repaired 5 | . 1 . . . . . . 3 . 1 Time 118 | . 13 . . . . . . 55 . 50 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 3 | . . . 3 . . . . . . . Parts Scanalyzed 11 | . . . 6 . . . . 3 2 . Part Schematics Acquired 11 | . . . 6 . . . . 3 2 . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Total Allies 5 | . . . . 1 . . . . 4 . Largest Group 3 | . . . . 1 . . . . 3 . Highest-Rated Group 93 | . . . . 31 . . . . 93 . Highest-Rated Ally 31 | . . . . 31 . . . . 31 . Total Orders 2 | . . . . . . . . . 2 . COLLECT 2 | . . . . . . . . . 2 . Ally Attacks 24 | . . . . 2 . . . . 22 . Total Damage 367 | . . . . . . . . . 367 . Kills 3 | . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total 2 | . 1 . . . . . . . . 1 Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Turns Passed 12274 | 88 1568 1515 1724 1101 1463 51 928 1652 878 1306 Spaces Moved 7897 | 56 970 969 948 694 968 31 475 1158 512 1116 Core 16 | 5 . . . . . . . . . 11 Treads 19 | . . . . . . . . . . 19 Legs 2065 | . . . . . . . . 1158 512 395 Wheels 5106 | 51 970 969 948 694 968 31 475 . . . Hover . | . . . . . . . . . . . Flight 691 | . . . . . . . . . . 691 Fastest Speed 21 | 50 80 140 135 150 135 150 150 120 120 21 Average Speed 125 | 78 116 140 142 150 149 151 150 120 132 63 Slowest Speed 360 | 95 140 140 215 150 150 210 150 190 193 360 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 8 Cave-ins Triggered . | . . . . . . . . . . . Time Travels 1 | . . . . . 1 . . . . . Exploration Rate (%) 52 | 4 99 101 76 100 94 9 30 22 15 23 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . Known Exits Taken 8 | . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . Scrap Searched 4 | . . 2 . 2 . . . . . . Spaces Dug 30 | . . . . . . . . . . 30 Terrain Destroyed 747 | . 17 25 94 84 . . 70 16 300 141 Melee . | . . . . . . . . . . . Projectile 12 | . . . . . . . 9 . 1 2 AOE 735 | . 17 25 94 84 . . 61 16 299 139 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Total 9704 | 83 1300 1105 1162 722 980 34 636 1392 678 1612 Wait 1060 | 1 211 117 31 3 2 3 89 145 110 348 Move 7871 | 55 969 968 947 693 967 30 474 1157 511 1100 Hop 8 | . . . . . . . . . . 8 Pick Up 136 | 11 27 . 26 3 3 . 14 22 9 21 Fast Attach 49 | 5 2 . 11 . . . 1 6 4 20 Attach 58 | 1 5 . 10 2 1 . 5 7 5 22 Detach 17 | . . . 1 . . . 2 4 1 9 Swap 76 | . 10 5 19 5 1 . 6 9 11 10 Drop 123 | 2 13 2 34 1 2 . 11 24 7 27 Fire 296 | 8 63 12 83 15 . 1 34 18 15 47 Melee . | . . . . . . . . . . . Ram 1 | . . 1 . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . 5 . Rewire 4 | . . . . . 4 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 2 exits: *Upp x2) History --------- Turn | Location | Event 22 | -11/Junkyard | Discovered new exit (range 14) 89 | -11/Junkyard | Entered Materials 121 | -10/Materials | Discovered new exit (range 6) 260 | -10/Materials | Discovered new exit (range 15) 318 | -10/Materials | Build established: Mutant 692 | -10/Materials | Discovered new exit (range 15) 1150 | -10/Materials | Repaired Ion Engine 1306 | -10/Materials | Discovered new exit (range 9) 1534 | -10/Materials | Build established: Scavenger-Mutant 1657 | -10/Materials | Entered Mines 1759 | -10/Mines | Core integrity fell below 50% 1768 | -10/Mines | Discovered new exit (range 11) 1943 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2025 | -10/Mines | Learned Materials terminal intel 2167 | -10/Mines | Learned location of Zion (-6) 2175 | -10/Mines | Discovered new exit (range 11) 2910 | -10/Mines | Identified exit to Materials 3172 | -10/Mines | Entered Materials 3172 | -9/Materials | Evolved 2 slots: Utility x2 3173 | -9/Materials | Loaded intel: 12 terminal locations 3521 | -9/Materials | Discovered new exit (range 9) 3529 | -9/Materials | Destroyed 7 combat bots 3557 | -9/Materials | Lost 4 parts (2n1u1w) 3567 | -9/Materials | Identified exit to Storage 3685 | -9/Materials | Discovered new exit (range 8) 3702 | -9/Materials | Build established: Mutant 3702 | -9/Materials | Identified exit to Mines 3904 | -9/Materials | Discovered new exit (range 7) 4346 | -9/Materials | Discovered new exit (range 3) 4348 | -9/Materials | Identified exit to Materials 4712 | -9/Materials | Discovered exit to Mines (range 16) 4896 | -9/Materials | Entered Mines 4899 | -9/Mines | Core integrity fell below 50% 5033 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5215 | -9/Mines | Discovered exit to Materials (range 4) 5319 | -9/Mines | Discovered exit to Materials (range 7) 5326 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5328 | -9/Mines | Discovered new exit (range 5) 5332 | -9/Mines | Identified exit to Exiles 5394 | -9/Mines | Learned Materials terminal intel 5395 | -9/Mines | Learned Materials garrison access intel 5425 | -9/Mines | Received a Mining Laser from a helpful Derelict 5601 | -9/Mines | Learned Materials terminal intel 5997 | -9/Mines | Entered Exiles 6039 | -9/Exiles | Met 8R-AWN 6067 | -9/Exiles | Met EX-HEX 6177 | -9/Exiles | Met EX-DEC 6202 | -9/Exiles | Visited The Gauntlet 6511 | -9/Exiles | Discovered new exit (range 10) 6523 | -9/Exiles | Identified exit to Mines 6625 | -9/Exiles | Met EX-BIN 6663 | -9/Exiles | Aligned with FarCom system 6664 | -9/Exiles | Given EX-Vault access code 6741 | -9/Exiles | Opened EX-Vault 6746 | -9/Exiles | Found Prototype Device 6750 | -9/Exiles | Found Prototype Energy Cannon 6751 | -9/Exiles | Identified Chronowheel 6751 | -9/Exiles | Activated Chronowheel 6751 | -9/Exiles | Spacetime reconverged on an earlier point 6755 | -9/Exiles | Identified Latent Energy Streamer 6790 | -9/Exiles | Warned to stay clear of 0b10 Research branches 7045 | -9/Exiles | Discovered exit to Mines (range 15) 7460 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 7460 | -9/Exiles | Entered Mines 7487 | -8/Mines | Discovered exit to Materials (range 5) 7511 | -8/Mines | Entered Materials 7511 | -8/Materials | Evolved 2 slots: Utility x2 7512 | -8/Materials | Loaded intel: 11 terminal locations 7513 | -8/Materials | Loaded intel: 1 garrison access location 7696 | -8/Materials | System corruption reached 10% 8361 | -8/Materials | Discovered new exit (range 11) 8374 | -8/Materials | Identified exit to Factory 8439 | -8/Materials | Entered Factory 8439 | -7/Factory | Evolved 2 slots: Propulsion x2 8575 | -7/Factory | Repaired Heat Sink 8586 | -7/Factory | Discovered new exit (range 12) 8740 | -7/Factory | Build established: Hacker-Mutant 9265 | -7/Factory | Fabricated Adv. Reaction Control System (x1) 9563 | -7/Factory | Identified exit to Factory 9599 | -7/Factory | Identified exit to Lower Caves 9918 | -7/Factory | Repaired Imp. Aluminum Leg 10030 | -7/Factory | Repaired Imp. Aluminum Leg 10091 | -7/Factory | Entered another Factory area 10091 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10156 | -6/Factory | Fabricated R-10 Processor (x1) 10224 | -6/Factory | Allied Derelicts emerged from ambush trap array 10379 | -6/Factory | Identified exit to Factory 10620 | -6/Factory | System corruption reached 10% 10969 | -6/Factory | Entered another Factory area 10969 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11133 | -5/Factory | Fabricated Lgt. Nuclear Core (x2) 11265 | -5/Factory | Lost 3 parts (2p1u) 11471 | -5/Factory | Lost 3 parts (2n1u) 11687 | -5/Factory | Fabricated Nuclear Pulse Thruster (x2) 11715 | -5/Factory | Garrison activated, responded to threat 11716 | -5/Factory | Cargo convoy interrupted 11873 | -5/Factory | Fabricated Nuclear Pulse Thruster? 11995 | -5/Factory | Build established: Hacker-Sprinter 12047 | -5/Factory | Repaired Lgt. Angular Momentum Engine 12079 | -5/Factory | System corruption reached 10% 12103 | -5/Factory | System corruption reached 30% 12125 | -5/Factory | Lost 6 parts (1p3n2u) 12140 | -5/Factory | Identified exit to Upper Caves 12268 | -5/Factory | Core integrity fell below 50% 12271 | -5/Factory | Core integrity fell below 20% 12275 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 12265_ Hvy. Missile Launcher destroyed. 12265_ Imp. Terrain Scanner destroyed. 12265_ Critical hit (Blast). 12265_ Knocked back. 12266_ Adv. Shield Generator severed. 12267_ Adv. Heat Sink destroyed. 12267_ Cld. Nuclear Pulse Thruster severed. 12267_ Penetrated by Slug. 12267_ Mic. Fission Core destroyed. 12267_ Imp. System Shield destroyed. 12267_ Imp. Terrain Scan Processor destroyed. 12267_ Knocked back. 12268_ System corrupted: Component data lost. 12269_ Adv. ECM Suite severed. 12269_ Knocked back. 12270_ Dropped Sml. Storage Unit. 12271_ Slug penetrates Wall. 12272_ C-35 Carver destroyed. 12273_ Knocked back. 12273_ Hacking Suite severed. Map ----- +----------------------------------------------------+ | ????#??# #?#???####?#????????????????????????? | | ??#??#?# #???????????????????????????????????? | | ???????# ##?#??? ??? ????????????????????????? | | ?????#?# #???? ????????#?????????????????????? | | #??????# ##???? ???? ???????????????????????? | | ?######## ##???????? ??????????????????????????? | | # # #??#???? ????? ??????????????????????? | | # + ##??#? ? ??????#?????????????????????? | | # # #????#???? ??? ?????#????????????????? | | # # ##########+###???#?##????????????????? | | # "T" # #?#?????????????????????? | | # """ # #???????????????????????? | | # # #???????????????????????? | | ######### #???????????????????????? | | ???#???## ##??????#???????????????? | | ???#???# ##???#?#?????????????????? | | ???????# #??#??#??????????????????? | | ?????#?# #########????????????????? | | ???????# # #????????????????? | | ???????# # #????????????????? | | ???????### ########## # ! ##???????????????? | | ?????????# ########## # #????????????????? | | ?????????# # # # # ???????????????? | | ?????????# + "" # # > #? ?????????????? | | ???????#?# # "" H # ????????????? | | ???????#?#?# """ =cc@ # ????????????? | | ????????#? # """ c/ s # ""???????????? | | ???????????# """ %%% s s % """??????????? | | ?????????#?# !!]c """??????????? | | ???????????#########!==] ## ??????????? | | ???????????????? [ ]!% ss """ #???????? | | ???????#????"" / # """ #???????? | | ?????????? #"Y """ # """ +???????? | | ?????????? #"" """ # ## #???????? | | ???????????# """ ; ## #???????? | | ????????????= ;;# #### !| #???????? | | ?????????? ??######### #?## |[ #??? ???# | | ?????????#?????####### #### ######## | | ?????????+ | | ???????????????################ ######## | | ??????????????? ????????##????# #?????## = | | ??????????? ?????????????????## #??????# | | ???????????????????????#######"+####???# !! """ | | ????????????????????????## #???# ! ! """ | | ????????????????????#????# ##### """ | | ??????????????????????#??# # # | | ?????????????????????##??# + | | ????????????????????#???## """ # ### ##### | | ???????????????#?#?#?##??# """ /||## #####+####?? | | ?????????????????????????# """ /| ## #?# T #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 28 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Armor Coverage 150 Resistance: TH 10 Evasion (%) 65 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 40 Defensive Hacking 26 Item Schematics ----------------- ECM Suite | -10/Materials | Hacked Signal Interpreter | -10/Materials | Hacked Imp. Terrain Scanner | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Arm. Wheel | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Scanalyzed Terrain Scan Processor | -9/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Scanalyzed Adv. ECM Suite | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Hacked System Shield | -7/Factory | Hacked Adv. Coolant Injector | -6/Factory | Hacked Imp. Heat Sink | -6/Factory | Scanalyzed Adv. Reaction Control System | -6/Factory | Scanalyzed Nuclear Pulse Thruster | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x1 | -7/Factory | Preloaded R-10 Processor | x1 | -6/Factory | Preloaded Lgt. Nuclear Core | x2 | -5/Factory Nuclear Pulse Thruster | x2 | -5/Factory Nuclear Pulse Thruster | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerSpacefoldStorage Manual? 0 Play Time 02:22:57 Cumulative 85.4 hours Start 2023.09.03 @ 13:16:39 End 2023.09.03 @ 15:47:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dd0bcb4b-346a-4a64-a177-44ed4795033e