Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.07.12 @ 22:13:24 Player: Symyn Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (150) 750 Value Destroyed (5127) 5127 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (-72) -72 TOTAL SCORE: 8465 Bonus ------- High Alert Combat Kills 12 Friendly Fire -84 Cogmind --------- Core Integrity 0/700 Matter 124/300 Energy 160/160 System Corruption 2% Temperature Cool (0) Movement Walking (180) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (6) ------ Improved Cooling System Large Storage Unit Large Storage Unit Advanced Signal Interpreter Improved Light Armor Plating > --- WEAPON (2) ------- Autogun Gauss Cannon > --- INVENTORY (16) --- Light Ion Engine Improved Heat Sink Coolant Injector Long-range Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Microactuators Improved Trap Extractor Autogun Flak Gun Rocket Launcher Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Compact Battery Visual Processing Unit Advanced Signal Interpreter > --- WEAPON ----------- Improved EM Pulse Cannon Flak Gun > --- INVENTORY -------- Light Nuclear Core Improved Deuterium Engine Visual Processing Unit Advanced Sensor Array Advanced Targeting Computer Improved Light Armor Plating Improved Trap Extractor Flak Gun Gauss Cannon Gauss Cannon Rocket Launcher Improved Grenade Launcher Improved Datajack Greatsword [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . 2 1 Weapon . | . . . . . . Parts Attached 109 | 4 6 25 12 25 37 Power 20 | 1 1 4 4 4 6 Engine 17 | 1 1 4 4 3 4 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 36 | 2 2 10 3 8 11 Treads . | . . . . . . Leg 36 | 2 2 10 3 8 11 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 25 | . 1 6 3 6 9 Device 9 | . . 1 . 3 5 Storage 8 | . 1 2 1 2 2 Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 6 | . . 3 2 . 1 Artifact . | . . . . . . Weapon 28 | 1 2 5 2 7 11 Energy Gun 8 | . 1 1 1 1 4 Energy Cannon 5 | . . 1 . 3 1 Ballistic Gun 9 | 1 1 3 . . 4 Ballistic Cannon 4 | . . . 1 2 1 Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 43 | . 1 3 4 11 24 Power 6 | . . 1 1 1 3 Propulsion 16 | . . . 1 3 12 Utility 8 | . . 1 1 2 4 Weapon 13 | . 1 1 1 5 5 Highest Loss Streak 10 | . 1 2 3 4 10 Average Slot Usage (%) 91 | . 84 92 96 95 90 Engine 8 | . 14 10 10 6 5 Leg 27 | . 27 33 32 26 24 Device 4 | . . 6 . 5 5 Storage 19 | . 14 11 22 21 21 Processor 7 | . . . . 8 14 Protection 4 | . . 7 9 6 . Energy Gun 4 | . 13 1 6 3 2 Energy Cannon 4 | . . 5 . 6 4 Ballistic Gun 5 | . 13 14 4 . 4 Ballistic Cannon 3 | . . . 10 7 2 Naked Turns . | . . . . . . Heaviest Build 56 | 6 12 32 38 52 56 Greatest Support 50 | 20 20 33 33 37 50 Greatest Overweight (x) 11 | . . . 1 2 11 Average Overweight (x) . | . . . . 1 1 Largest Inventory Capacity 16 | 4 6 10 10 16 16 Average Capacity 12 | 4 6 8 10 15 16 Most Carried 16 | 4 6 10 10 16 16 Average Carried 11 | 2 4 7 9 14 15 Final Capacity 16 | 4 6 10 10 16 16 Final Carried 13 | 4 5 10 9 13 13 Class Distribution -------------------- 74% | Scavenger-Mutant 25% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Scr Mat Mat Min Mat Fac Matter Collected 2590 | 159 158 529 315 567 862 Remotely . | . . . . . . Salvage Created 5021 | . 376 1185 291 1224 1945 Parts 260 | . 21 75 20 47 97 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 1 1 . 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Combat Hostiles Destroyed 126 | . 7 26 16 32 45 Guns 65 | . 6 21 9 1 28 Cannons 53 | . . 5 7 25 16 AOE 8 | . 1 . . 6 1 Classes Destroyed 14 | . 2 3 2 6 1 Worker 5 | . . 2 . 1 2 Builder 4 | . . . . 2 2 Recycler 1 | . . . . 1 . Mechanic 1 | . . . . 1 . Operator 2 | . . . . 2 . Watcher 11 | . 3 3 . 3 2 Swarmer 32 | . . 6 6 3 17 Grunt 62 | . 7 13 3 22 17 Brawler 2 | . . . 1 . 1 Duelist 2 | . . . . 1 1 Sentry 17 | . . 7 1 5 4 Hunter 2 | . . . . 1 1 Programmer 4 | . . . . . 4 Assembled 5 | . . . 5 . . Best Kill Streak 9 | . 3 5 6 9 6 Combat Bots Only 6 | . 3 4 6 5 5 Max Kills in Single Turn 5 | . 1 2 1 5 2 Gunslinging 1 | . . 1 . . . Exploded 3 | . 1 . . 3 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Damage Taken 7638 | . 398 1089 936 1650 3565 Core 1327 | . 63 196 146 215 707 Absorbed by Shields . | . . . . . . Core Remaining (%) 62 | 100 74 . 14 60 . Volleys Fired 381 | . 25 78 47 103 128 Largest 2 | . 2 2 2 2 2 Hottest 141 | . 60 88 95 131 141 Shots Fired 709 | . 45 150 91 181 242 Gun 402 | . 45 109 47 31 170 Cannon 295 | . . 41 44 139 71 Launcher 12 | . . . . 11 1 Special . | . . . . . . Kinetic 387 | . 20 103 55 72 137 Thermal 182 | . . 6 32 74 70 Explosive 12 | . . . . 11 1 Electromagnetic 128 | . 25 41 4 24 34 Robot Hit Streak 35 | . 23 14 12 31 35 Robot Miss Streak 6 | . 3 1 2 3 6 Penetration Max . | . . . . . . Secondary Targets 5 | . . 2 . . 3 Max Gunslinging Chain 1 | . . 1 . . 1 Shots Hit Robots 574 | . 37 118 64 153 202 Core Hits 298 | . 19 45 23 77 134 Critical Hits 9 | . . . 1 2 6 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 7 | . . . 1 1 5 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 13449 | . 680 2032 1165 4923 4649 Guns 5515 | . 460 1409 576 367 2703 Cannons 5419 | . . 567 586 2697 1569 Explosions 2495 | . 220 48 . 1852 375 Melee . | . . . . . . Ramming 20 | . . 8 3 7 2 Kinetic 5818 | . 132 1333 783 1374 2196 Thermal 4253 | . 220 124 360 1949 1600 Explosive 1136 | . . . . 1070 66 Electromagnetic 2222 | . 328 567 19 523 785 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Effects 24 | . . . . . 24 Message Errors 7 | . . . . . 7 Heat Flow Errors 5 | . . . . . 5 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 3 | . . . . . 3 Targeting Errors 5 | . . . . . 5 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 329 | . . 30 16 199 84 Projectiles 130 | . . 30 16 43 41 Explosions 199 | . . . . 156 43 Melee . | . . . . . . Knockbacks 28 | . . . 3 18 7 Impact 1 | . . . 1 . . Kinetic 25 | . . . 2 16 7 Secondary 2 | . . . . 2 . Self-Inflicted Damage 285 | . 38 32 . 3 212 Shots 7 | . 2 1 . . 4 Rammed 2 | . . . . 2 . Targets Rammed 5 | . . 1 1 2 1 Kicked 3 | . . 1 1 . 1 Crushed . | . . . . . . Highest Temperature 386 | . 127 284 345 386 247 Average Temperature 77 | . 40 71 107 98 32 Received Heat Transfer 2659 | . 261 450 343 837 768 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 8 | . . 3 . 1 4 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 12 | . . . . 5 7 Heat Transferred 6767 | . 200 235 925 2857 2550 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 2 1 . 1 1 Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Peak Influence 480 | . 172 387 223 480 376 Average Influence 119 | . 32 193 160 121 97 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 78 | 100 100 47 54 88 87 Level 1 21 | . . 52 45 10 12 Level 2 . | . . . . 1 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 21 | . . 6 . 3 12 Investigation 5 | . . 1 . 1 3 Extermination 4 | . . . . . 4 Reinforcement 9 | . . 5 . 2 2 Assault . | . . . . . . Garrison 3 | . . . . . 3 Intercept . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Distress Signals 13 | . . 4 . 6 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 211 | . 12 44 32 53 70 Peak Tracking Total 6 | . 3 5 5 5 6 Tactical Retreats 24 | . . 5 7 5 7 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Scr Mat Mat Min Mat Fac Machines Disabled 20 | . . 1 1 14 4 Max in Single Turn 9 | . . 1 1 9 4 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Machines Accessed 18 | . 5 3 . 6 4 Terminals 14 | . 4 2 . 5 3 Fabricators 1 | . . . . . 1 Repair Stations 3 | . 1 1 . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 42 | . 8 8 . 21 5 Successful 29 | . 6 6 . 16 1 Failed 13 | . 2 2 . 5 4 Catastrophic 2 | . . 1 . . 1 Database Lockouts . | . . . . . . Manual 3 | . 1 . . 2 . Terminals 26 | . 5 5 . 12 4 Fabricators 1 | . . . . . 1 Repair Stations 15 | . 3 3 . 9 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 4 4 . 10 1 Record 4 | . . 1 . 2 1 Robot Analysis 1 | . 1 . . . . Prototype ID Bank 3 | . 1 1 . 1 . Emergency Access Points 2 | . . . . 2 . Recycling Unit Index 1 | . 1 . . . . Alert Level 2 | . . 1 . 1 . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . . . 1 . Recall Investigation 1 | . . . . 1 . Recall Reinforcements 1 | . . 1 . . . Hauler Manifests 1 | . . . . 1 . Zone Layout 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 2 . 6 . Scan Component 5 | . 1 1 . 3 . Repair 5 | . 1 1 . 3 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . 2 . Used . | . . . . . . Hacking Detections 9 | . 1 2 . 4 2 Full Trace Events 3 | . . 1 . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 1 . 3 . Time 160 | . 26 26 . 108 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Scr Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Programmers 3 | . . . . . 3 Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Scr Mat Mat Min Mat Fac Total Allies 1 | . . . 1 . . Largest Group 1 | . . . 1 1 . Highest-Rated Group 31 | . . . 31 31 . Highest-Rated Ally 31 | . . . 31 31 . Total Orders . | . . . . . . Ally Attacks 10 | . . . 10 . . Total Damage 171 | . . . 171 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Scr Mat Mat Min Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . . 2 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Scr Mat Mat Min Mat Fac Turns Passed 7535 | 58 753 1389 768 1731 2836 Spaces Moved 3693 | 41 414 709 434 742 1353 Core 6 | 4 . . . . 2 Treads . | . . . . . . Legs 3687 | 37 414 709 434 742 1351 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 150 122 Average Speed 141 | 113 120 120 128 154 157 Slowest Speed 600 | 120 120 120 150 180 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 47 | 3 68 59 65 52 39 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 133 | . 11 3 4 69 46 Melee . | . . . . . . Projectile 10 | . . . 4 2 4 AOE 123 | . 11 3 . 67 42 Actions | -11 -10 -9 -9 -8 -7 --------- Run | Scr Mat Mat Min Mat Fac Total 5310 | 52 630 1099 554 1148 1827 Wait 976 | . 177 251 46 241 261 Move 3688 | 40 413 708 433 741 1353 Hop . | . . . . . . Pick Up 96 | 8 6 20 7 24 31 Fast Attach 12 | . . 1 1 5 5 Attach 49 | 4 4 6 4 10 21 Detach . | . . . . . . Swap 48 | . 2 18 7 10 11 Drop 55 | . 3 16 8 12 16 Fire 381 | . 25 78 47 103 128 Melee . | . . . . . . Ram . | . . . . . . Kick 5 | . . 1 1 2 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Sto / *Low x2) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 470 | -10/Materials | Discovered new exit (range 16) 646 | -10/Materials | Repaired Aluminum Leg 812 | -10/Materials | Entered another Materials area 812 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1103 | -9/Materials | Build established: Scavenger-Mutant 1376 | -9/Materials | Discovered new exit (range 8) 1806 | -9/Materials | Discovered new exit (range 4) 1857 | -9/Materials | Repaired Lgt. Armor Plating 1941 | -9/Materials | Discovered new exit (range 3) 2201 | -9/Materials | Entered Mines 2203 | -9/Mines | Core integrity fell below 50% 2305 | -9/Mines | Identified exit to Materials 2320 | -9/Mines | Learned location of 1 exit from Materials 2340 | -9/Mines | Build established: Mutant 2466 | -9/Mines | Found a hidden stash of uninstalled traps 2536 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2668 | -9/Mines | Lost 3 parts (1p1n1u) 2677 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2704 | -9/Mines | Core integrity fell below 20% 2746 | -9/Mines | Assembled infested the area 2751 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2871 | -9/Mines | Received a Mining Laser from a helpful Derelict 2969 | -9/Mines | Entered Materials 2969 | -8/Materials | Accompanied by 1 ally 2969 | -8/Materials | Evolved 2 slots: Utility x2 2970 | -8/Materials | Identified exit to Factory 3087 | -8/Materials | Repaired Imp. Aluminum Leg 3205 | -8/Materials | Build established: Scavenger-Mutant 4419 | -8/Materials | Repaired Titanium Leg 4458 | -8/Materials | Repaired Imp. Heat Sink 4580 | -8/Materials | Lost 4 parts (1p2n1w) 4622 | -8/Materials | Discovered exit to Factory (range 7) 4700 | -8/Materials | Entered Factory 4700 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5206 | -7/Factory | Discovered new exit (range 5) 5234 | -7/Factory | Identified exit to Lower Caves 5343 | -7/Factory | Discovered new exit (range 13) 5431 | -7/Factory | Identified exit to Storage 5729 | -7/Factory | Discovered exit to Lower Caves (range 12) 6901 | -7/Factory | Lost 6 parts (1p2n1u2w) 7287 | -7/Factory | Garrison activated, responded to threat 7291 | -7/Factory | Core integrity fell below 50% 7378 | -7/Factory | Lost 10 parts (1p4n2u3w) 7385 | -7/Factory | Core integrity fell below 20% 7409 | -7/Factory | Garrison activated, responded to threat 7452 | -7/Factory | Crushed by falling debris 7536 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- S-27 Virus emerges from the garrison. U-05 Engineer lays Concrete. LM3H7WYEUBMKMH,#LUOOYVWACRJGT,:YUG6HJ7 U-05 Engineer lays Concrete. Destroyed VTOL Module. S-27 Virus knocked back. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Slug penetrates S-27 Virus. S-27 Virus destroyed. U-05 Engineer lays Concrete. S-27 Virus destroyed. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. ALERT: Rogue bot located, Programmers report to Factory Zone 4O. U-05 Engineer lays Concrete. S-27 Virus knocked back. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ####???????????????####### ###;;;####??????????? | | #???????????????# """ u #??????????? | | #???##??????????# #??????????? | | #???# ###???????# u #??????????? | | #???# #???????# #??????????? | | ######+########## = #??????????? | | [ + % !+ s %t ! #??????????? | | ###### ########## *[ = = #??????????? | | +###????# #??????# * *%@ % !! #??????????? | | #??????# #??????#### # #####+##;######??????????? | | #??????# #?????????# # % %*##???????????????? | | ###????# #?????? # %*%*#????????????????? | | #??# # *[! #????????????????? | | ###### #??# """""" # = #????????????????? | | ???????? #??# """""" ! + #????????????????? | | ???????? #??# """""" # #????????????????? | | ????????# ???? """""" # #????????????????? | | ????????? ???????? !# #????????????????? | | ????????? ????????""" # #????????????????? | | ?????????#????????""" 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""" # #????????????????? | | ???????????????????? # #????????????????? | | ????????????????????##??### #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? ????????????????? | | ????????????????????????? #????????????????? | | ####+#### ?????????????? ###+###?????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 18 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredReactiveSource Manual? 0 Play Time 01:29:19 Cumulative 11.5 hours Start 2020.07.12 @ 20:40:26 End 2020.07.12 @ 22:13:24 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 13 Rogue 3 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0ee0132-0609-45ba-b84a-a43923608607