Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.04 @ 22:15:46 Player: OccultOnion Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1432) 1432 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3972 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 226/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (2) ------- Spear > --- INVENTORY (4) ---- Hacking Suite Mini Assault Cannon Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer > --- WEAPON ----------- Gatling Laser Mini Assault Cannon > --- INVENTORY -------- Improved Heat Sink Small Storage Unit Terrain Scan Processor Melee Analysis Suite Hacking Suite Plasma Cannon Heavy Mace [Rating: 36] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Advanced Signal Interpreter Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Piercing Weapon Spear Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 58 | 7 . 22 16 13 Power 8 | 1 . 2 3 2 Engine 6 | 1 . 2 1 2 Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 15 | 2 . 6 6 1 Treads 3 | . . 2 1 . Leg 11 | 2 . 3 5 1 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 . 4 2 2 Device 2 | 1 . . 1 . Storage 3 | 1 . 1 . 1 Processor 3 | . . 1 1 1 Hackware . | . . . . . Protection 2 | . . 2 . . Artifact . | . . . . . Weapon 25 | 2 . 10 5 8 Energy Gun 6 | 1 . 4 . 1 Energy Cannon 2 | . . . 1 1 Ballistic Gun 6 | 1 . 4 1 . Ballistic Cannon 6 | . . 2 2 2 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon 3 | . . . 1 2 Slashing Weapon . | . . . . . Piercing Weapon 1 | . . . . 1 Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 38 | . . 12 12 14 Power 8 | . . 2 3 3 Propulsion 14 | . . 4 5 5 Utility 5 | . . 1 1 3 Weapon 11 | . . 5 3 3 Highest Loss Streak 11 | . . 4 5 11 Average Slot Usage (%) 79 | . 100 78 82 74 Engine 5 | . 14 6 3 5 Core 1 | . . . 4 . Treads 4 | . . 4 4 5 Leg 17 | . 28 16 19 14 Wheel 1 | . . 3 . . Device 6 | . 14 2 8 5 Storage 8 | . 14 11 9 5 Processor 14 | . . 10 12 20 Protection 2 | . . 4 3 . Energy Gun 3 | . 14 5 . . Ballistic Gun 5 | . 14 11 2 . Ballistic Cannon 5 | . . . 11 6 Impact Weapon 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 31 | 12 12 24 26 31 Greatest Support 44 | 20 20 20 39 44 Greatest Overweight (x) 9 | . . 3 6 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 8 Average Capacity 7 | 5 6 7 8 7 Most Carried 8 | 6 6 8 8 8 Average Carried 6 | 3 5 6 6 6 Final Capacity 8 | 6 6 8 8 4 Final Carried 8 | 4 6 8 4 3 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1303 | 270 30 305 337 361 Remotely . | . . . . . Salvage Created 1555 | 53 80 715 399 308 Parts 67 | 8 4 22 16 17 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 2 12 15 8 Guns 18 | . 2 12 3 1 Cannons 17 | . . . 10 7 Classes Destroyed 8 | 1 1 3 1 2 Tunneler 2 | 2 . . . . Recycler 3 | . . 3 . . Operator 1 | . . . 1 . Watcher 1 | . . . . 1 Swarmer 9 | . . 3 6 . Grunt 22 | . 2 6 9 5 Sentry 5 | . . 3 . 2 Programmer 1 | . . . . 1 Best Kill Streak 8 | 2 2 3 8 2 Combat Bots Only 8 | . 2 3 8 2 Max Kills in Single Turn 1 | 1 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 4875 | . 182 1040 1641 2012 Core 1271 | . 38 148 384 701 Absorbed by Shields . | . . . . . Core Remaining (%) 69 | 100 84 63 30 . Volleys Fired 192 | 4 10 79 64 35 Largest 2 | 1 2 2 2 2 Hottest 128 | 50 70 76 102 128 Shots Fired 301 | 4 20 120 114 43 Gun 175 | 4 20 120 24 7 Cannon 125 | . . . 90 35 Launcher 1 | . . . . 1 Special . | . . . . . Kinetic 236 | . 10 86 105 35 Thermal 55 | 4 10 34 . 7 Explosive . | . . . . . Electromagnetic 10 | . . . 9 1 Robot Hit Streak 24 | 2 11 24 15 12 Robot Miss Streak 5 | 2 1 3 5 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 221 | 2 18 94 69 38 Core Hits 87 | 2 6 31 28 20 Critical Hits 1 | . . . 1 . Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Melee Attacks 28 | . . . 1 27 Impact 22 | . . . 1 21 Slashing . | . . . . . Piercing 6 | . . . . 6 Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 3433 | 39 223 929 1236 1006 Guns 1478 | 39 223 929 152 135 Cannons 1723 | . . . 1084 639 Explosions 47 | . . . . 47 Melee 184 | . . . . 184 Ramming 1 | . . . . 1 Kinetic 2481 | . 122 692 1028 639 Thermal 512 | 39 101 237 . 135 Explosive . | . . . . . Electromagnetic 255 | . . . 208 47 Impact 124 | . . . . 124 Slashing . | . . . . . Piercing 60 | . . . . 60 Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Effects 4 | . . . . 4 Matter Fused 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 39 | . . . 24 15 Projectiles 25 | . . . 24 1 Explosions . | . . . . . Melee 14 | . . . . 14 Knockbacks 42 | . . . 27 15 Impact 1 | . . . . 1 Kinetic 33 | . . . 22 11 Secondary 8 | . . . 5 3 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 372 | 30 117 69 356 372 Average Temperature 119 | 14 46 25 162 162 Received Heat Transfer 2103 | . 105 411 783 804 Effects 6 | . . . 5 1 Interference 4 | . . . 4 . Matter Decay 2 | . . . 1 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | . . . 5 1 Impact Corruptions 3 | . . . 2 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1325 | 111 296 643 . 275 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 347 | 10 71 198 347 186 Average Influence 107 | 3 31 97 194 92 Maximum Alert Level 1 | . . . 1 . Low Security (%) 90 | 100 100 100 55 100 Level 1 9 | . . . 44 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 1 . 4 5 Investigation 3 | . 1 . 1 1 Extermination 1 | . . . . 1 Reinforcement 1 | . . . 1 . Assault . | . . . . . Garrison 5 | . . . 2 3 Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . . 1 3 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 4 17 34 31 Peak Tracking Total 9 | . 3 5 9 9 Tactical Retreats 16 | . 1 . 6 9 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 2 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 2 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 11 | . 1 5 1 4 Terminals 8 | . 1 4 . 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Total Hacks 19 | . 2 9 1 7 Successful 12 | . 1 6 1 4 Failed 7 | . 1 3 . 3 Catastrophic 2 | . . 1 . 1 Database Lockouts . | . . . . . Manual 3 | . . 2 . 1 Terminals 16 | . 2 8 . 6 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 1 1 Terminal Hacks 9 | . 1 5 . 3 Level Access Points 1 | . . 1 . . Emergency Access Points 1 | . . 1 . . Alert Level 3 | . 1 . . 2 Locate Traps 1 | . . . . 1 Reinforcement Status 1 | . . 1 . . Zone Layout 2 | . . 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Report Inventory 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks 2 | . . . 1 1 Seal Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 4 . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2278 | 112 189 639 499 839 Spaces Moved 1203 | 71 117 283 214 518 Core 228 | 9 . 59 9 151 Treads . | . . . . . Legs 896 | 62 117 145 205 367 Wheels 79 | . . 79 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 100 50 Average Speed 120 | 111 120 133 129 110 Slowest Speed 500 | 120 120 200 350 500 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 6 26 30 22 19 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 13 | . . . 1 12 Terrain Destroyed 15 | . . . 3 12 Melee 11 | . . . 1 10 Projectile 4 | . . . 2 2 AOE . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1694 | 100 147 434 324 689 Wait 130 | 6 17 17 14 76 Move 1199 | 70 116 282 213 518 Hop . | . . . . . Pick Up 68 | 12 3 27 13 13 Fast Attach . | . . . . . Attach 48 | 7 . 18 14 9 Detach 1 | . . . . 1 Swap 10 | . . 4 2 4 Drop 18 | 1 1 7 3 6 Fire 192 | 4 10 79 64 35 Melee 27 | . . . 1 26 Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Entered another Materials area 302 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 343 | -9/Materials | Build established: Mutant 410 | -9/Materials | Lost 3 parts (1p2w) 492 | -9/Materials | Lost 4 parts (1p1n1u1w) 531 | -9/Materials | Identified exit to Materials 574 | -9/Materials | Lost 3 parts (2n1w) 941 | -9/Materials | Entered another Materials area 941 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1075 | -8/Materials | Garrison activated, responded to threat 1107 | -8/Materials | Build established: Scavenger-Mutant 1180 | -8/Materials | Lost 5 parts (4n1u) 1185 | -8/Materials | Destroyed 8 combat bots 1225 | -8/Materials | Core integrity fell below 50% 1303 | -8/Materials | Lost 3 parts (1p1n1w) 1425 | -8/Materials | Discovered new exit (range 12) 1428 | -8/Materials | Build established: Mutant 1440 | -8/Materials | Entered Factory 1440 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2078 | -7/Factory | Garrison activated, responded to threat 2140 | -7/Factory | Core integrity fell below 50% 2169 | -7/Factory | Lost 11 parts (2p3n3u3w) 2194 | -7/Factory | Core integrity fell below 20% 2279 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 02138_ Adv. Weight Redist. System destroyed. 02138_ System corrupted by crushing effect (+2). 02140_ K-01 Serf collects debris. 02155_ K-01 Serf cleans the Neutrino Reactor. 02161_ The unstable cave ceiling collapses. 02161_ G-47 Trooper crushed by falling debris. 02161_ G-47 Trooper destroyed. 02161_ 6 Matter crushed. 02165_ System corrupted: Component data lost. 02181_ Acquired Spear. 02183_ Knocked back. 02193_ Hvy. Mace follow-up attack on B-48 Gladiator. 02197_ System corrupted: Heat flow error (+128). 02216_ Acquired Proton Missile Launcher. 02217_ System corrupted: Hvy. Mace rejected. 02224_ Dropped Sml. Storage Unit. 02224_ Dropped Terrain Scan Processor. 02225_ Discarded Adv. Signal Interpreter. 02232_ U-05 Engineer lays Concrete. 02259_ System corrupted: Matter fused (-9). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?###################?????????????????????????????? | | ## #?????????????????????????????? | | ################ ???????????? | | @ !#????????? | | Y #????????? | | #????????? | | #######+#####+###### ?????????? | | #?????# ??????????????#?????????? | | #?????# ??????????????????????? | | #?????# "" ""????????????????????? | | ##????# "" "" ??????????????????? | | "#????# """ """ #?????????????????? | | #################????# """ """???????????????????? | | ?????????????????????# ""? """???????????????????? | | ?????????????????????# ??? ???????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 50 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MappingIntegrationCycler Manual? 0 Play Time 00:24:31 Cumulative 34.0 hours Start 2020.02.04 @ 21:54:41 End 2020.02.04 @ 22:15:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 83 Rogue 83 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 20 Gallery% 39 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fd5a704a-f6a9-408f-8a70-6796fc5a5c8a