Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.01 @ 16:18:09 Player: LanceLander Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (138) 690 Value Destroyed (4850) 4850 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1425) 1425 TOTAL SCORE: 11185 Bonus ------- High Alert Combat Kills 401 Follower Combat Kills 584 Met Imprinter 300 Was Imprinted 300 Friendly Fire -160 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Matter Pod (150) Hacking Drone Bay (1/1) Improved Proton Missile Launcher Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Titanium Leg Makeshift Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Advanced Targeting Computer Phase Shifter > --- WEAPON ----------- Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher CR-A16's Pointy Stick > --- INVENTORY -------- Reinforced Deuterium Engine Carbon-fiber Leg Compact Matter Pod Makeshift Salvage Targeting Computer Makeshift System Restoration Module Hacking Drone Bay Barrage Gun Flak Cannon Spear Makeshift Spear [Rating: 72] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Improved Medium Treads Leg Titanium Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Hacking Suite Device Experimental Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Precision Assault Rifle Energy Gun Beam Rifle Ballistic Gun Precision Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Great Maul Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . . . 1 Utility 4 | . . . . 1 2 . . . . 1 Weapon 2 | . . . 2 . . . . . . . Parts Attached 95 | 6 8 3 9 10 9 5 6 6 . 33 Power 12 | 1 1 1 2 1 1 2 1 . . 2 Engine 5 | 1 . 1 2 . . . 1 . . . Core 7 | . 1 . . 1 1 2 . . . 2 Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 . 1 3 4 1 1 1 . 11 Treads 1 | . . . . . . . . . . 1 Leg 22 | 2 2 . 1 3 3 1 1 1 . 8 Wheel 2 | . . . . . . . . . . 2 Hover 1 | . . . . . 1 . . . . . Flight . | . . . . . . . . . . . Utility 29 | 1 3 . . 2 4 1 1 4 . 13 Device 10 | . 1 . . . . . 1 2 . 6 Storage 3 | 1 1 . . 1 . . . . . . Processor 8 | . . . . . 1 . . 1 . 6 Hackware 2 | . 1 . . 1 . . . . . . Protection 6 | . . . . . 3 1 . 1 . 1 Artifact . | . . . . . . . . . . . Weapon 28 | 2 2 2 6 4 . 1 3 1 . 7 Energy Gun 6 | . 2 . 2 . . . . . . 2 Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 2 . . 4 4 . . 2 . . . Ballistic Cannon 1 | . . . . . . . 1 . . . Launcher 5 | . . 2 . . . . . . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . 1 . 2 Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 . . . 1 . . Corrupted Parts 3 | . . . . . . . . . . 3 System Corruption 11 | . . . . . . . . . . 11 Parts Lost 36 | . . 1 1 . 1 2 4 . . 27 Power 4 | . . 1 . . . 1 . . . 2 Propulsion 14 | . . . 1 . 1 . . . . 12 Utility 11 | . . . . . . . 1 . . 10 Weapon 7 | . . . . . . 1 3 . . 3 Highest Loss Streak 8 | . . 1 1 . 1 1 3 . . 8 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 1 5 8 9 9 9 9 8 9 9 8 Power 1 | . 1 . . 1 1 1 1 1 1 . Propulsion 1 | . 1 2 1 . . . 1 1 1 . Utility 4 | . . 1 4 6 5 5 3 4 5 3 Weapon 2 | . 2 4 3 2 2 1 . 1 2 2 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . 1 . . 3 . 1 . 6 . 2 Power 3 | . . . . 2 . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 6 | . . . . 1 . 1 . 3 . 1 Weapon 2 | . 1 . . . . . . 1 . . Tool/Special 2 | . . . . . . . . 2 . . Average Slot Usage (%) 98 | . 91 100 99 99 99 97 99 100 100 90 Engine 4 | . 6 1 11 2 . . 2 7 7 2 Core 4 | . 7 12 . 6 7 6 4 . . 3 Leg 23 | . 28 28 22 27 20 23 23 23 23 22 Device 5 | . 3 . . . . . 5 14 7 9 Storage 8 | . 14 14 11 9 7 7 7 7 7 5 Processor 6 | . . . . . 6 7 7 8 15 18 Hackware 9 | . 2 14 11 17 15 15 15 6 . . Protection 2 | . . . . . 7 7 1 . 7 . Energy Gun 3 | . 12 14 10 . . . . . . 3 Ballistic Gun 18 | . 15 . 29 36 30 23 20 15 15 2 Ballistic Cannon 2 | . . . . . . . 2 7 7 1 Launcher 2 | . . 14 3 . . 3 . . . 2 Impact Weapon 1 | . . . . . . 1 7 2 . . Piercing Weapon 2 | . . . . . . . . 4 7 12 Peak Build Rating 72 | 6 14 15 23 34 48 50 52 57 52 72 Average Rating 40 | 4 9 14 21 32 44 45 49 52 51 58 On Entrance 30 | . 6 14 13 23 34 47 50 49 52 52 Avg Prop Armor Cover (%) 8 | . . . . . 3 . . . . 11 Naked Turns 3 | . . . . . . . . . . 3 Heaviest Build 60 | 11 21 20 31 32 36 48 48 60 60 60 Greatest Support 80 | 20 20 20 20 30 51 51 54 57 57 80 Greatest Overweight (x) 1 | 1 1 . 1 1 1 . . 1 1 1 Average Overweight (x) . | . . . 1 . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 10 10 10 9 Most Carried 10 | 2 8 10 10 10 10 10 10 10 10 10 Average Carried 9 | . 5 8 9 9 9 9 8 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 2 8 10 10 10 10 10 10 10 10 4 Class Distribution -------------------- 24% | Scavenger-Gunner 20% | Hacker-Gunner 13% | Derelict-Skirmisher 11% | Gunner 7% | Scavenger-Mutant 7% | Derelict-Gunner 5% | Scavenger-Gladiator 5% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Hacker-Gunner | -7/Zion Derelict-Skirmisher | -6/Proximity Caves Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Matter Collected 4073 | 213 192 43 706 673 203 552 326 65 276 824 Remotely . | . . . . . . . . . . . Salvage Created 5465 | . 473 8 1149 871 238 870 357 . 152 1347 Parts 291 | . 26 5 63 38 15 45 21 . 7 71 Haulers Intercepted 3 | . 1 . 1 1 . . . . . . Recyclers Shooed 3 | . 1 . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 76 | . . . . . . 38 21 2 15 . Prevented 2 | . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 108 | . 7 3 22 15 4 21 6 . 5 25 Melee 10 | . . . . . . . . . . 10 Guns 71 | . 7 . 18 15 4 15 6 . 2 4 Cannons 5 | . . . . . . . . . 3 2 AOE 21 | . . 3 4 . . 6 . . . 8 Classes Destroyed 16 | . 5 1 5 . 1 1 . . . 3 Worker 8 | . 1 . 3 . . . . . . 4 Builder 6 | . . . 1 . . . . . . 5 Hauler 3 | . 1 . 1 1 . . . . . . Recycler 5 | . 1 . 3 . . . . . . 1 Operator 4 | . 1 . 3 . . . . . . . Watcher 3 | . . . 1 1 . . . . . 1 Swarmer 23 | . . 3 7 . . 3 . . 3 7 Saboteur 1 | . . . . . . . . . . 1 Grunt 50 | . 7 . 10 9 . 7 4 . 2 11 Brawler 5 | . . . 1 . . 3 . . . 1 Duelist 8 | . . . 1 1 . 3 2 . . 1 Sentry 14 | . . . 4 5 3 2 . . . . Hunter 1 | . . . . . . . . . . 1 Programmer 3 | . . . . . 1 . . . . 2 Behemoth 1 | . . . . . . . . . . 1 Decomposer 1 | . . . . . . . 1 . . . Thief 3 | . . . . . . 3 . . . . Best Kill Streak 12 | . 6 3 7 3 2 7 3 . 2 12 Combat Bots Only 8 | . 3 3 4 3 2 7 3 . 2 8 Max Kills in Single Turn 8 | . 2 2 4 1 1 2 1 . 1 8 Gunslinging 1 | . . . 1 . . 1 . . . . Exploded 5 | . . 2 3 . . 1 . . . 5 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 534 | . 27 5 50 38 46 67 34 . 42 225 Missed 166 | . 7 2 13 13 14 26 12 . 11 68 Hits 368 | . 20 3 37 25 32 41 22 . 31 157 Melee 25 | . . . 1 1 . 13 6 . . 4 Projectile 343 | . 20 3 36 24 32 28 16 . 31 153 Critical Strikes 19 | . . . 3 . . 6 2 . 1 7 Damage Taken 6733 | . 228 63 586 406 267 937 445 . 443 3358 Core 1414 | . 75 10 105 30 15 256 29 . 40 854 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 39 | . . . . . . . . . . 39 Ignored by Resistances 123 | . . . . . 5 . . . 118 . Core Remaining (%) 76 | 100 . 66 73 94 . . . . 51 . Volleys Fired 230 | . 28 3 41 37 8 35 20 . 19 39 Largest 4 | . 2 1 4 4 4 4 3 . 3 3 Hottest 201 | . 112 30 201 109 109 117 84 . 93 129 Shots Fired 690 | . 56 3 155 148 33 95 58 . 57 85 Gun 615 | . 56 . 151 148 33 86 58 . 38 45 Cannon 50 | . . . . . . . . . 19 31 Launcher 25 | . . 3 4 . . 9 . . . 9 Special . | . . . . . . . . . . . Kinetic 625 | . 40 . 136 148 33 86 58 . 57 67 Thermal 40 | . 16 . 15 . . . . . . 9 Explosive 16 | . . 3 4 . . 9 . . . . Electromagnetic 9 | . . . . . . . . . . 9 Robot Hit Streak 32 | . 9 . 8 20 18 25 32 . 5 6 Robot Miss Streak 8 | . 4 . 4 7 1 3 5 . 8 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 14 | . 1 . 4 1 . 5 3 . . . Max Gunslinging Chain 1 | . 1 . 1 1 . 1 1 . . . Shots Hit Robots 462 | . 33 . 81 86 27 77 35 . 29 94 Core Hits 284 | . 19 3 45 34 11 47 16 . 24 85 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . . . Critical Strikes 8 | . 3 . 1 1 . . . . . 3 Burn 3 | . 2 . 1 . . . . . . . Destroy 2 | . 1 . . 1 . . . . . . Impale 3 | . . . . . . . . . . 3 Melee Attacks 66 | . . . . . . . . 1 7 58 Impact 1 | . . . . . . . . 1 . . Slashing . | . . . . . . . . . . . Piercing 65 | . . . . . . . . . 7 58 Sneak Attacks 6 | . . . . . . . . . . 6 Combat Hostiles 2 | . . . . . . . . . . 2 Follow-up Attacks 10 | . . . . . . . . . . 10 Damage Inflicted 12894 | . 410 176 2208 1636 542 2204 687 . 706 4325 Guns 6945 | . 407 . 1461 1633 542 1443 687 . 355 417 Cannons 995 | . . . . . . . . . 351 644 Explosions 3400 | . . 164 741 . . 761 . . . 1734 Melee 1520 | . . . . . . . . . . 1520 Ramming 34 | . 3 12 6 3 . . . . . 10 Kinetic 7620 | . 256 . 1346 1633 542 1443 687 . 706 1007 Thermal 1354 | . 151 96 115 . . . . . . 992 Explosive 1570 | . . 68 741 . . 761 . . . . Electromagnetic 796 | . . . . . . . . . . 796 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing 1520 | . . . . . . . . . . 1520 Highest Corruption 13 | . . . . . 3 3 3 3 . 13 Average Corruption 3 | . . . . . 2 3 3 3 . 5 Corruption Purged 9 | . . . . . . . . . . 9 Corruption Blocked . | . . . . . . . . . . . Effects 63 | . . . . . 5 19 12 2 . 25 Message Errors 15 | . . . . . 1 2 2 . . 10 Matter Fused 19 | . . . . . . 3 6 2 . 8 Heat Flow Errors 4 | . . . . . 1 3 . . . . Energy Discharges 9 | . . . . . . 6 1 . . 2 Parts Fused 1 | . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . . 1 4 2 . . 2 Data Loss (major) 2 | . . . . . 1 . 1 . . . Misfires 2 | . . . . . 1 1 . . . . Weapon Failures 2 | . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 380 | . . 7 35 . . 9 . . . 329 Projectiles . | . . . . . . . . . . . Explosions 277 | . . 7 35 . . 9 . . . 226 Melee 103 | . . . . . . . . . . 103 Knockbacks 29 | . . . . . . . . . 11 18 Impact . | . . . . . . . . . . . Kinetic 28 | . . . . . . . . . 11 17 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 395 | . . 37 146 . . 165 . . . 47 Shots 10 | . . 1 2 . . 4 . . . 3 Rammed 1 | . . . . . . . . . . 1 Targets Rammed 12 | . 1 4 2 3 . . . . . 2 Kicked 11 | . 1 4 2 3 . . . . . 1 Crushed . | . . . . . . . . . . . Highest Temperature 298 | . 223 . 248 250 278 222 151 . 246 298 Average Temperature 74 | . 74 . 75 74 69 77 53 . 89 73 Received Heat Transfer 2003 | . 129 . 171 171 60 222 162 . 75 1013 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . 1 . . . . . . . Heat Transferred 1849 | . 518 100 370 . . . . . . 861 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Maximum Alert Level 3 | . . . 2 . . . . . . 3 Low Security (%) 67 | 100 100 100 59 100 100 . . . . . Level 1 7 | . . . 18 . . . . . . 15 Level 2 17 | . . . 21 . . . . . . 54 Level 3 7 | . . . . . . . . . . 29 Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 816 | . 90 133 453 77 60 . . . . 816 Initial 266 | . . 24 37 68 11 . . . . 266 Average 189 | . 40 15 180 24 22 . . . . 578 Influence Increases 4328 | . 203 140 847 433 130 393 150 . 590 1442 Destroy 0b10 Robot/C 2500 | . 140 60 500 300 80 360 120 . 320 620 Destroy 0b10 Robot/NC 160 | . 20 . 65 10 . . . . 10 55 Destroy Leader 504 | . 32 10 146 74 40 30 20 . 40 112 Allied During Kill 319 | . . . 14 . . 3 10 . 220 72 Successful Hack 59 | . 10 . 14 18 10 . . . . 7 Disable Machine 285 | . . 45 60 . . . . . . 180 Anti-Garrison Action 150 | . . . . . . . . . . 150 Destroy Structure 111 | . 1 25 48 1 . . . . . 36 Advance Influence 150 | . . . . . . . . . . 150 Lose Combat Pursuer 90 | . . . . 30 . . . . . 60 Influence Decreases 3598 | . 140 108 778 570 157 393 150 . 404 898 Entered New Map 279 | . . 39 58 96 16 . . . . 70 Time Decay 2298 | . 140 62 359 331 141 373 110 . 304 478 Lost Part 347 | . . 7 10 . . 20 40 . . 270 Lost Ally 180 | . . . . . . . . . 100 80 Purge Threat 494 | . . . 351 143 . . . . . . Squads Dispatched 18 | . 1 . 5 2 1 . . . . 9 Investigation 7 | . . . 3 2 . . . . . 2 Extermination 3 | . . . . . 1 . . . . 2 Reinforcement 5 | . 1 . 2 . . . . . . 2 Assault 2 | . . . . . . . . . . 2 Garrison 1 | . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Distress Signals 5 | . 1 . 1 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 170 | . 13 3 29 28 6 20 6 . 18 47 Peak Tracking Total 8 | . 4 3 6 4 2 7 3 . 4 8 Tactical Retreats 4 | . . . . 2 . . . . . 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Traps Triggered 5 | . . . 1 . 3 . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Disabled 22 | . 1 3 4 . . 1 . . . 13 Max in Single Turn 9 | . 1 3 2 . . 1 . . . 9 Garrison Access 1 | . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Machines Accessed 25 | . 3 . 7 9 2 2 . . . 2 Terminals 17 | . 3 . 5 8 1 . . . . . Fabricators 1 | . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 3 | . . . 1 1 1 . . . . . Garrison Access 1 | . . . . . . . . . . 1 Total Hacks 82 | . 11 . 26 30 7 2 . . . 6 Successful 57 | . 7 . 16 24 5 2 . . . 3 Failed 23 | . 4 . 9 6 1 . . . . 3 Catastrophic 2 | . . . 1 . . . . . . 1 Database Lockouts 2 | . . . 1 . 1 . . . . . Manual 22 | . 8 . 7 3 . . . 1 . 3 Terminals 57 | . 11 . 20 24 2 . . . . . Fabricators 4 | . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers 16 | . . . 5 6 5 . . . . . Garrison Access 2 | . . . . . . . . . . 2 Terminal Hacks 35 | . 5 . 11 16 1 2 . . . . Record 1 | . 1 . . . . . . . . . Robot Analysis 5 | . 2 . 2 1 . . . . . . Prototype ID Bank 3 | . . . . 2 1 . . . . . Open Door 2 | . . . . . . 2 . . . . Branch Access Points 2 | . 1 . . 1 . . . . . . Emergency Access Points 2 | . . . 1 1 . . . . . . Machine Index 1 | . . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 5 | . . . 2 3 . . . . . . Unreport Threat 6 | . . . 3 3 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 2 | . . . 1 1 . . . . . . Maintenance Status 1 | . . . . 1 . . . . . . Transport Status 1 | . . . . 1 . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . Registered Components 1 | . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 Load Schematic 2 | . . . . . . . . . . 2 Build 1 | . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . Scanalyzer 14 | . . . 4 6 4 . . . . . Insert Component 5 | . . . 2 2 1 . . . . . Analyze 5 | . . . 2 1 2 . . . . . Retrieve Study 4 | . . . . 3 1 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . 2 . . 2 . . . . . . Terminals 4 | . 2 . . 2 . . . . . . Botnet 4 | . 2 . . 2 . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used 1 | . . . 1 . . . . . . . Hacking Detections 16 | . 3 . 4 5 2 . . . . 2 Full Trace Events 9 | . 3 . 2 2 . . . . . 2 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . . . 2 1 1 . . 14 . . Parts Built 1 | . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . Time 204 | . . . . . . . . . . 204 Total Part Build Rating 8 | . . . . . . . . . . 8 Part Studies Acquired 4 | . . . . 3 1 . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . 2 1 1 . . . . . Part Schematics Acquired 4 | . . . 2 1 1 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total Allies 15 | . . 3 . . . 2 . 10 . . Largest Group 10 | . . 3 3 . . 2 2 10 10 4 Highest-Rated Group 305 | . . 40 40 . . 50 50 305 305 153 Highest-Rated Ally 40 | . . 16 16 . . 30 30 40 40 40 Total Orders . | . . . . . . . . . . . Ally Attacks 123 | . . . 16 . . . 1 . 60 46 Total Damage 2365 | . . . 186 . . . . . 1285 894 Kills 24 | . . . 4 . . . . . 14 6 Allies Corrupted 1 | . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Active Infowar (turns) 3956 | . . . . . . . 549 1795 768 844 Sensors 3956 | . . . . . . . 549 1795 768 844 Robot Analysis Total 5 | . 2 . 2 1 . . . . . . Derelict Logs Recovered 5 | . . . . . . 2 . 2 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Turns Passed 9505 | 55 381 805 1064 1172 428 1093 709 1795 768 1235 Spaces Moved 5406 | 40 192 493 454 579 252 735 478 1273 339 571 Core 11 | 6 . . . . . . . . . 5 Treads 7 | . . . . . . . . . . 7 Legs 5332 | 34 192 493 454 579 252 735 478 1273 339 503 Wheels 56 | . . . . . . . . . . 56 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 120 130 130 130 130 203 50 Average Speed 143 | 112 121 120 190 171 145 130 130 133 203 121 Slowest Speed 203 | 120 190 120 190 190 187 130 130 203 203 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 48 | 2 30 82 41 59 9 89 65 88 51 15 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . 2 . 1 . . Known Exits Taken 3 | . 1 . . . . . . 1 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . . Scrap Searched 11 | . . 1 . . . 3 3 4 . . Spaces Dug 5 | . . . . . . . . . 2 3 Terrain Destroyed 166 | . . 31 53 . . 42 . . 2 38 Melee 5 | . . . . . . . . . 2 3 Projectile . | . . . . . . . . . . . AOE 161 | . . 31 53 . . 42 . . . 35 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Total 6617 | 47 288 701 585 683 296 802 523 1379 375 938 Wait 681 | . 50 197 58 35 21 11 18 69 7 215 Move 5396 | 39 191 492 453 578 251 734 477 1272 338 571 Hop . | . . . . . . . . . . . Pick Up 46 | 2 5 2 6 6 1 5 1 13 2 3 Fast Attach 48 | 6 2 . 6 3 3 3 2 4 . 19 Attach 31 | . 1 1 3 2 2 3 3 2 . 14 Detach 15 | . 1 . 3 . 1 1 1 3 . 5 Swap 36 | . 5 2 3 6 4 1 1 . . 14 Drop 62 | . 4 . 10 13 5 4 . 15 2 9 Fire 230 | . 28 3 41 37 8 35 20 . 19 39 Melee 55 | . . . . . . . . 1 7 47 Ram 1 | . . . . . . . . . . 1 Kick 11 | . 1 4 2 3 . . . . . 1 Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 5 | . . . . . . 5 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 361 | -10/Materials | Identified exit to Mines 437 | -10/Materials | Entered Mines 724 | -10/Mines | Build established: Scavenger-Mutant 887 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 900 | -10/Mines | Found Prototype Device 1135 | -10/Mines | Discovered new exit (range 9) 1189 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1219 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1242 | -10/Mines | Entered Materials 1242 | -9/Materials | Accompanied by 3 allies 1242 | -9/Materials | Evolved 2 slots: Weapon x2 1549 | -9/Materials | Build established: Gunner 1943 | -9/Materials | Central database locked down 1976 | -9/Materials | Discovered new exit (range 8) 2266 | -9/Materials | Discovered new exit (range 7) 2279 | -9/Materials | Identified Exp. Sensor Array 2306 | -9/Materials | Entered another Materials area 2306 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2884 | -8/Materials | Build established: Scavenger-Gunner 3196 | -8/Materials | Discovered new exit (range 11) 3402 | -8/Materials | Discovered new exit (range 16) 3478 | -8/Materials | Entered Factory 3478 | -7/Factory | Evolved 2 slots: Utility x2 3719 | -7/Factory | Central database locked down 3815 | -7/Factory | Discovered new exit (range 5) 3898 | -7/Factory | Discovered new exit (range 7) 3906 | -7/Factory | Entered Lower Caves 4402 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4473 | -7/Lower Caves | Destroyed 7 combat bots 4596 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4733 | -7/Lower Caves | Encountered a Warlord checkpoint 4737 | -7/Lower Caves | Discovered new exit (range 9) 4999 | -7/Lower Caves | Entered another Lower Caves area 4999 | -7/Lower Caves | Accompanied by 2 allies 5080 | -7/Lower Caves | Discovered new exit (range 13) 5121 | -7/Lower Caves | Build established: Hacker-Gunner 5189 | -7/Lower Caves | Lost 3 parts (1u2w) 5527 | -7/Lower Caves | Encountered a Warlord checkpoint 5688 | -7/Lower Caves | Discovered new exit (range 15) 5708 | -7/Lower Caves | Entered Zion 5766 | -7/Zion | System corruption cleaned by Quarantine Array 5849 | -7/Zion | Given the Hacking Drone Bay 5853 | -7/Zion | Found Prototype Device 5879 | -7/Zion | Discovered new exit (range 16) 5981 | -7/Zion | Found CR-A16's Pointy Stick 6191 | -7/Zion | Learned location of Armory (-3) 6393 | -7/Zion | Received a visual enhancement algorithm 6394 | -7/Zion | Ran a visual enhancement algorithm 6454 | -7/Zion | Learned Factory terminal intel 6498 | -7/Zion | Identified Hacking Drone Bay 6570 | -7/Zion | Gained Derelict followers 6662 | -7/Zion | Gained Derelict followers 6747 | -7/Zion | Build established: Derelict-Gunner 6976 | -7/Zion | Met Imprinter 7002 | -7/Zion | Imprinted 7004 | -7/Zion | Declared Zion's savior 7458 | -7/Zion | Build established: Derelict-Skirmisher 7475 | -7/Zion | Identified exit to Proximity Caves 7503 | -7/Zion | Entered Proximity Caves 7503 | -6/Proximity Caves | Accompanied by 10 allies 7506 | -6/Proximity Caves | Spotter reported a threat 7981 | -6/Proximity Caves | Lost 4 allies 8014 | -6/Proximity Caves | Learned Factory emergency access door positions 8199 | -6/Proximity Caves | Discovered new exit (range 9) 8251 | -6/Proximity Caves | Identified exit to Factory 8271 | -6/Proximity Caves | Entered Factory 8271 | -6/Factory | Accompanied by 4 allies 8271 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8272 | -6/Factory | Identified exit to Extension 8274 | -6/Factory | Loaded intel: 27 terminal locations 8421 | -6/Factory | Garrison activated, responded to threat 8614 | -6/Factory | Fabricated Exp. Sensor Array? 8686 | -6/Factory | System corruption reached 10% 8698 | -6/Factory | Destroyed 8 combat bots 8700 | -6/Factory | Lost 8 parts (2n5u1w) 9160 | -6/Factory | Build established: Scavenger-Gladiator 9187 | -6/Factory | Spotted B-75 Beast 9220 | -6/Factory | Destroyed B-75 Beast 9249 | -6/Factory | Lost 5 parts (1p2n2u) 9283 | -6/Factory | Core integrity fell below 50% 9318 | -6/Factory | Lost 3 parts (2n1w) 9413 | -6/Factory | Lost 3 parts (2n1u) 9493 | -6/Factory | Core integrity fell below 20% 9503 | -6/Factory | Released all parts (8) 9506 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 09498_ U-05 Engineer builds a Wall. 09498_ Slug penetrates Wall. 09500_ Penetrated by Slug. 09500_ Imp. Medium Treads destroyed. 09500_ Knocked back. 09500_ K-01 Serf collects debris. 09503_ Penetrated by Slug. 09503_ Com. Wheel destroyed. 09503_ Knocked back. 09503_ Penetrated by Slug. 09503_ U-05 Engineer builds a Door. 09503_ Released Adv. Heat Sink. 09503_ Released Mak. Spear. 09503_ Released Adv. Melee Analysis Suite. 09503_ Released Mak. Salvage Targeting Computer. 09503_ Released Adv. Melee Analysis Suite. 09503_ Released CR-A16's Pointy Stick. 09503_ Released Adv. Melee Analysis Suite. 09504_ Acquired 18 matter. 09506_ Slammed into M-28 Smith. Map ----- +----------------------------------------------------+ | ##########/##### ???????""???????????? | | ### % # ?????""???????????? | | ### # ? ?????T"???????????? | | ### # ?????""???????????? | | / # ? ?????""???????????? | | ### *# ???? ??????????????????? | | #?# # #???????? ??????????????????? | | #?# / #???????? #?????????????????? | | ### # =*#####???# #?????????????????? | | + ] # =%! +???# #?????????????????? | | ### # !| #???# #?????????????????? | | #?# # x #???# #?????????????????? | | #?# # x #???# #?????????????????? | | ################ #???# #?????????????????? | | #?### ###???????????????? | | ### [ #???????????????? | | ###+########### p #???????????????? | | ??????????????#####+##; #???????????????? | | ????????????????#! *#% #???????????????? | | ????????????????# # ## #???????????????? | | ????????????????# ; ####+#####?????????????? | | ????????????????# """ ; /# #?????????????? | | ????????????????# """ # !#"" #?????????????? | | ????????????????# """ +%m/#"T #?????????????? | | ????????????????# ##;H#"" #?????????????? | | ????????????????######?##@# #?????????????? | | #???????????????????????# # """#?????????????? | | #???????????????????????#%# """#?????????????? | | #???????????????????????# # """#?????????????? | | #??????????????????????? # = #?????????????? | | ????????????????????????############?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 10 Propulsion Shielding 33 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 32 Recoil Reduction 1 Salvage Targeting 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Exp. Sensor Array | -9/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive IFF Parser | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Shock Absorption System | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Shock Absorption System | -7/Zion | Archive Coil Gun | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive X-62 Marksman | -7/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -6/Factory Repaired ---------- Nothing Studied --------- Lgt. Nuclear Core | -8/Materials | Hacked Minigun | -8/Materials | Hacked Aluminum Leg | -8/Materials | Hacked Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChromaticLinkedMonowheel Manual? 0 Play Time 01:14:07 Cumulative 97.6 hours Start 2026.08.01 @ 15:04:30 End 2026.08.01 @ 16:18:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 55 Gallery% 52 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9557730b-a869-40ec-a9d8-dff2f2aec419