Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 05:28:18 Player: FL-IST Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (36) 180 Value Destroyed (873) 873 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (6050) 6050 TOTAL SCORE: 7823 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 1050 Cogmind --------- Core Integrity 0/125 Matter 269/300 Energy 179/180 System Corruption 0% Temperature Cool (9) Movement Rolling (145) Ox3 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Compact Wheel > --- UTILITY (2+1) ---- Large Storage Unit Seismic Detector (+) Light Armor Plating > --- WEAPON (3+1) ----- Subdweller Beam Cannon (fused) Subdweller Machine Gun (fused) (+) Subdweller Machine Gun Battle Cannon > --- INVENTORY (15) --- Light Ion Engine Subdweller Power Source Compact Wheel Self-contained Transmogrifier X0-1V1's Piety Tracker Subdweller Laser Battle Rifle Battle Cannon Grenade Launcher Subdweller Shrapnel Launcher Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Battle Cannon > --- INVENTORY -------- Light Ion Engine Subdweller Power Source Compact Wheel Seismic Detector Self-contained Transmogrifier Subdweller Laser Battle Rifle Battle Cannon Grenade Launcher Subdweller Shrapnel Launcher [Rating: 39] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 24 | 8 5 11 Power 4 | 2 . 2 Engine 3 | 2 . 1 Core 1 | . . 1 Reactor . | . . . Propulsion 4 | 2 . 2 Treads 3 | 2 . 1 Leg . | . . . Wheel 1 | . . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 4 4 Energy Gun 3 | . 3 . Energy Cannon 1 | . . 1 Ballistic Gun 4 | 2 . 2 Ballistic Cannon 1 | . . 1 Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 2 | . 1 1 Parts Lost 9 | . 2 7 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 6 | . 1 6 To Critical Strikes . | . . . Average Backups 6 | 3 6 8 Power 1 | . 1 1 Propulsion 2 | 1 2 1 Utility 1 | . 1 2 Weapon 1 | . 1 2 Tool/Special . | . . . Unused Backups 8 | . 1 7 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 5 | . 1 4 Tool/Special 1 | . . 1 Average Slot Usage (%) 93 | . 100 85 Engine 10 | . 14 5 Core 1 | . . 3 Treads 21 | . 28 14 Wheel 3 | . . 7 Device 9 | . 14 4 Storage 12 | . 14 11 Protection 3 | . . 6 Energy Gun 17 | . 25 7 Energy Cannon 3 | . . 6 Ballistic Gun 5 | . 2 8 Ballistic Cannon 2 | . . 5 Peak Build Rating 39 | 7 13 39 Average Rating 13 | 5 10 17 On Entrance 6 | . 7 13 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 49 | 14 32 49 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 3 | . . 3 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 12 15 Most Carried 11 | 6 8 11 Average Carried 6 | 3 6 8 Final Capacity 15 | 8 15 15 Final Carried 10 | 5 8 10 Class Distribution -------------------- 74% | Mutant 25% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 801 | 284 251 266 Remotely . | . . . Salvage Created 1045 | 176 467 402 Parts 68 | 13 27 28 Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 14 | . . 14 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 24 | . 12 12 Guns 10 | . 6 4 Cannons 4 | . . 4 AOE 10 | . 6 4 Classes Destroyed 10 | 2 6 2 Worker 1 | . 1 . Tunneler 6 | 4 2 . Hauler 2 | . 2 . Recycler 2 | 1 1 . Operator 1 | . 1 . Drone 1 | . . 1 Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 9 | . 6 3 Subdweller 8 | . . 8 Best Kill Streak 6 | 3 6 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 5 | 1 5 2 Gunslinging 1 | . 1 . Exploded 2 | . 2 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 78 | . 36 42 Missed 21 | . 9 12 Hits 57 | . 27 30 Melee 16 | . . 16 Projectile 41 | . 27 14 AOE 6 | . . 6 Damage Taken 1012 | . 420 592 Core 251 | . 88 163 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 76 | 17 27 32 Largest 4 | 2 2 4 Hottest 173 | 40 112 173 Shots Fired 163 | 34 51 78 Gun 117 | 34 46 37 Cannon 34 | . . 34 Launcher 12 | . 5 7 Special . | . . . Kinetic 73 | 34 6 33 Thermal 78 | . 40 38 Explosive 12 | . 5 7 Electromagnetic . | . . . Robot Hit Streak 10 | 8 10 10 Robot Miss Streak 5 | 2 5 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 74 | 22 25 27 Core Hits 52 | 9 26 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 3 . Burn 3 | . 3 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2425 | 237 1348 840 Guns 1026 | 237 457 332 Cannons 214 | . . 214 Explosions 1185 | . 891 294 Melee . | . . . Ramming . | . . . Kinetic 444 | 237 42 165 Thermal 1375 | . 994 381 Explosive 606 | . 312 294 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 84 | . 79 5 Projectiles 5 | . . 5 Explosions 79 | . 79 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . 35 . Shots 2 | . 2 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 309 | . 309 203 Average Temperature 74 | . 89 54 Received Heat Transfer 150 | . 81 69 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 6 | . 4 2 Heat Transferred 2126 | . 1460 666 Parts Sabotaged . | . . . Parts Stolen 1 | . . 1 Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 80 | 100 76 . Level 1 19 | . 23 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 248 | 15 248 . Initial . | . . . Average 90 | 1 106 . Influence Increases 608 | 25 503 80 Destroy 0b10 Robot/C 320 | . 240 80 Destroy 0b10 Robot/NC 65 | 25 40 . Destroy Leader 46 | . 46 . Successful Hack 22 | . 22 . Disable Machine 105 | . 105 . Destroy Structure 50 | . 50 . Influence Decreases 608 | 25 341 242 Entered New Map 78 | . . 78 Time Decay 520 | 25 331 164 Lost Part 10 | . 10 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | . 17 13 Peak Tracking Total 4 | . 4 3 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 8 | . 7 1 Max in Single Turn 7 | . 7 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 9 | . 8 1 Terminals 7 | . 7 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 28 | . 27 1 Successful 14 | . 13 1 Failed 14 | . 14 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 27 | . 27 . Terminals 26 | . 26 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 2 1 Robot Analysis 2 | . 2 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 11 | . 11 . Terminals 11 | . 11 . Botnet 5 | . 5 . Skim 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . X0-1V1 Amusement Gains 15 | . 15 . Good Acts 4 | . . 4 Bad Acts 9 | . . 9 Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 1465 | 28 1083 354 Seismic 1465 | 28 1083 354 Robot Analysis Total 2 | . 2 . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2240 | 205 1083 952 Spaces Moved 1210 | 91 536 583 Core 3 | 3 . . Treads 786 | 88 536 162 Legs . | . . . Wheels 421 | . . 421 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 115 Average Speed 149 | 156 160 138 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 46 | 4 99 37 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 4 | . 3 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 9 | . . 9 Spaces Dug 5 | . 5 . Terrain Destroyed 60 | . 49 11 Melee . | . . . Projectile 3 | . . 3 AOE 57 | . 49 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1493 | 120 706 667 Wait 149 | . 124 25 Move 1208 | 90 535 583 Hop . | . . . Pick Up 18 | 5 5 8 Fast Attach 14 | 6 2 6 Attach 10 | 1 1 8 Detach 2 | . . 2 Swap 12 | 1 10 1 Drop 4 | . 2 2 Fire 76 | 17 27 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 1 exit: Mat) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 206 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 442 | -10/Materials | Discovered new exit (range 10) 746 | -10/Materials | Discovered new exit (range 6) 773 | -10/Materials | Discovered new exit (range 15) 980 | -10/Materials | Learned location of 1 exit from Storage 1016 | -10/Materials | Discovered new exit (range 16) 1033 | -10/Materials | Learned location of Mines (-10) 1076 | -10/Materials | Learned location of Subcaves (-10) 1132 | -10/Materials | Loaded intel: 4 trap records 1169 | -10/Materials | Learned location of Recycling (-8) 1204 | -10/Materials | Learned Storage trap positions 1270 | -10/Materials | Discovered new exit (range 4) 1288 | -10/Materials | Prayed at D.C.S.S. Altar Unit 1289 | -10/Materials | Entered Subcaves 1350 | -10/Subcaves | Weapon slot count permanently improved by X0-1V1 (+1) 1483 | -10/Subcaves | Sensors blinded by X0-1V1 1536 | -10/Subcaves | X0-1V1 vaporized surrounding terrain (radius 15) 1576 | -10/Subcaves | Core integrity fell below 50% 1583 | -10/Subcaves | Core integrity fell below 20% 1613 | -10/Subcaves | Lost 6 parts (1p2n1u2w) 1675 | -10/Subcaves | Learned location of Zion (-7) 1698 | -10/Subcaves | Melee accuracy permanently improved by X0-1V1 (+5%) 1760 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1872 | -10/Subcaves | Visited 4L-MR0's lab 1883 | -10/Subcaves | Found Prototype Device 1898 | -10/Subcaves | Found Meta Core 1900 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 1964 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 1970 | -10/Subcaves | Build established: Tank 2064 | -10/Subcaves | Learned Materials stockpile data 2080 | -10/Subcaves | Sub. Machine Gun reconfigured into Item Mimic 2167 | -10/Subcaves | Identified exit to Materials 2167 | -10/Subcaves | X0-1V1 revealed exit location to -8/Materials 2218 | -10/Subcaves | Heat dissipation permanently improved by X0-1V1 (+15) 2241 | -10/Subcaves | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01984_ Acquired X0-1V1's Piety Tracker. 02038_ X0-1V1: "Use it or lose it, I always say." 02038_ Sub. Machine Gun fused. 02039_ Acquired 18 matter. 02064_ Acquired derelict log, extracted data. Data stored: Materials stockpile data. 02080_ Sub. Machine Gun reconfigures itself into Item Mimic. 02080_ Destroyed Ripteeth. 02082_ Sub. Machine Gun ripped off. 02082_ Item Mimic follow-up attacks with Ripteeth. 02083_ Destroyed Ripteeth. 02097_ Item Mimic destroyed. 02101_ Acquired 28 matter. 02103_ Acquired Sub. Machine Gun. 02167_ X0-1V1: "I guarantee there's even more fun over that way." 02167_ EXIT=REVEALED: MATERIALS 02218_ X0-1V1: "Any self-respecting god will have their pound of flesh." (permanent +15 heat dissipation) 02241_ Lgt. Treads destroyed. 02241_ X0-1V1 guffaws! Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????###????###?????????????????????????????????? | | ?????## #????# #######??????????????????????????? | | ???### #????# ##?????????????????????????? | | ???# ##????# % #?????????????????????????? | | ???# #?##### ##?????????????????????????? | | ???# ### ## # #??????????????????????????? | | ???# #??????????????????????????? | | ???# ## #??????????????????????????? | | ???##?# #### # ###??????????????????????????? | | ?????## #??#### ####?????????????????????????? | | ?????# ###??## ##????????????????????????? | | ???### #??# #????????????????????????? | | ???# ##??# ##??? ####???????????????? | | ???## #?### ## #???????????????? | | ????## ### #### @ #??????????????? | | ?????# ##??### ????????? | | ?????# ######?????# ????????? | | ???### #??????????# ?????????? | | ??## ##???????? ? ## ?????????? | | ??# ##?##???? #?### ######??????????????? | | ??## ## #??? ##??? #???????????????????? | | #### ### ##? ##?? ???????????????????? | | #?## ## #?? ??????????????????? | | #??## #??? ?????????????????? | | #???## ##??? Y ?????????????????? | | #???## ###???? ????????????????? | | #??## #??????? ##???????????????? | | #### #??????? ##????????????????? | | ## ## ##???????#???????????????????? | | ### ##?###????????????????????????????? | | #?# ##????????????????????????????????? | | #?## #####????????????????????????????? | | #??# #????????????????????????????? | | #??# #????????????????????????????? | | #??# ##????????????????????????????? | | #??## ##?????????????????????????????? | | # #???## ##??????????????????????????????? | | ?# ##????### ##???????????????????????????????? | | ?? ##???????# #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalDamperFocus Manual? 0 Play Time 00:12:56 Cumulative 419.2 hours Start 2026.06.23 @ 05:16:50 End 2026.06.23 @ 05:28:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 324 Rogue 324 Adventurer 0 Explorer 0 Win Type - Total 27 Types 15/0/8/2/0/0/0/1/1/0 Lore% 89 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9a353b0c-49ff-40b1-8b45-c13cabee6cce