Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.19 @ 13:16:20 Player: Fusha Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (13) 2600 Robots Destroyed (237) 1185 Value Destroyed (7762) 7762 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (666) 666 TOTAL SCORE: 15333 Bonus ------- High Alert Combat Kills 652 Follower Combat Kills 37 Friendly Fire -23 Cogmind --------- Core Integrity 0/1150 Matter 282/300 Energy 340/365 System Corruption 14% Temperature Cool (0) Movement Treading (240) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (6) --- Improved Treads Improved Treads > --- UTILITY (7) ------ Advanced Heat Sink Medium Storage Unit Improved Medium Armor Plating Layered Light Armor Plating > --- WEAPON (4) ------- Wave Gun KE Penetrator Axe > --- INVENTORY (10) --- Advanced Power Amplifier Advanced Cryofiber Web Improved Arc Projector Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Power Amplifier Improved Heat Sink Advanced Heat Sink Improved Cooling System Large Storage Unit Large Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Laser Gatling Laser Plasma Rifle Advanced Variable Charge Gun > --- INVENTORY -------- Light Nuclear Core Light Antimatter Reactor Wheel Wheel Wheel Large Matter Pod Seismic Detector Improved Transmission Jammer Improved Thermal Shield Improved Arc Projector Heavy Laser Heavy Laser Gatling Laser Smartbomb Launcher [Rating: 84] Favorites ----------- Power Cold Fusion Reactor Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Armored Huge Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Utility Hacking Suite Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 . . 2 . . 2 Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . 2 . . . . . . . 2 . . . Utility 5 | . . . 2 2 . . . . . . . . 1 Weapon 2 | . . . . . . . 1 . . . . . 1 Parts Attached 192 | 5 12 22 15 21 . 9 12 5 3 9 . 20 59 Power 19 | 1 . 2 . . . 3 4 . . . . 1 8 Engine 7 | 1 . 1 . . . 2 1 . . . . . 2 Core 8 | . . 1 . . . 1 1 . . . . 1 4 Reactor 4 | . . . . . . . 2 . . . . . 2 Propulsion 57 | 2 3 10 4 8 . 3 3 . . 1 . 2 21 Treads 2 | . . . . . . . . . . . . . 2 Leg 25 | 2 . 3 3 8 . 3 1 . . . . . 5 Wheel 17 | . . 1 1 . . . 2 . . 1 . 2 10 Hover 13 | . 3 6 . . . . . . . . . . 4 Flight . | . . . . . . . . . . . . . . Utility 49 | . 5 6 4 8 . 3 2 . . 3 . 3 15 Device 18 | . 2 . . 3 . 1 1 . . 1 . 2 8 Storage 11 | . 1 3 1 2 . 1 . . . 1 . . 2 Processor 2 | . . . 1 1 . . . . . . . . . Hackware 2 | . . 1 . . . . . . . . . . 1 Protection 16 | . 2 2 2 2 . 1 1 . . 1 . 1 4 Artifact . | . . . . . . . . . . . . . . Weapon 67 | 2 4 4 7 5 . . 3 5 3 5 . 14 15 Energy Gun 37 | . . . 1 3 . . 3 3 1 4 . 11 11 Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 14 | 2 4 4 3 . . . . . . . . . 1 Ballistic Cannon 3 | . . . 2 1 . . . . . . . . . Launcher 12 | . . . 1 1 . . . 2 2 1 . 3 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 2 . . . . . 2 Parts Lost 42 | . 1 6 . . . 1 . . . 1 1 8 24 Power 4 | . . . . . . 1 . . . . . . 3 Propulsion 16 | . . 5 . . . . . . . . . 4 7 Utility 11 | . 1 1 . . . . . . . 1 . 2 6 Weapon 11 | . . . . . . . . . . . 1 2 8 Highest Loss Streak 9 | . 1 3 . . . 1 . . . 1 1 5 9 To Critical Strikes 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 87 | . 96 96 99 98 100 99 93 80 80 75 74 73 76 Engine 3 | . 14 4 9 7 7 5 . . . . . . 3 Core 1 | . . 5 . . . . 9 . . . . 1 . Reactor 4 | . . . . . . . 2 13 13 11 11 8 4 Leg 12 | . 1 11 28 29 30 30 15 . . . . . 7 Wheel 7 | . . 3 6 . . . 4 13 13 17 17 16 11 Hover 3 | . 25 26 . . . . . . . . . . 1 Device 7 | . 14 3 . 7 7 7 11 6 6 5 5 6 12 Storage 6 | . 4 16 9 6 7 7 6 6 6 5 5 5 5 Processor 6 | . . . 8 7 15 15 11 6 6 5 5 5 1 Hackware 5 | . . 1 9 7 7 7 6 6 6 5 5 5 5 Protection 5 | . 6 . 9 13 7 6 . 6 6 4 5 4 3 Energy Gun 12 | . . . . 3 15 15 20 19 15 16 15 16 16 Ballistic Gun 4 | . 28 21 16 1 . . . . . . . . . Ballistic Cannon 1 | . . . 1 9 . . . . . . . . . Naked Turns 71 | . . . . . . . . . . . . . 71 Heaviest Build 88 | 7 12 24 27 36 32 42 68 68 68 79 78 87 88 Greatest Support 84 | 20 20 30 40 80 40 53 73 56 56 84 84 84 70 Greatest Overweight (x) 3 | . 1 2 2 . . 1 1 1 1 . . 1 3 Average Overweight (x) . | . . . . . . . . 1 1 . . . . Largest Inventory Capacity 15 | 5 5 8 8 8 8 10 10 10 10 15 15 15 15 Average Capacity 10 | 5 5 7 8 7 8 8 10 10 10 14 15 15 13 Most Carried 15 | 1 5 5 8 8 8 9 10 10 9 10 10 13 15 Average Carried 7 | . 4 4 5 7 7 7 7 9 9 9 10 10 8 Final Capacity 15 | 5 5 8 8 8 8 10 10 10 10 15 15 15 10 Final Carried 10 | 1 5 5 7 7 8 8 10 9 9 10 10 10 4 Class Distribution -------------------- 35% | Gunner 26% | Mutant 19% | Scavenger-Mutant 14% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Gunner | -5/Waste Gunner | -5/Factory Scavenger-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Matter Collected 4139 | 251 655 630 476 576 . 92 120 100 90 138 . 433 578 Remotely . | . . . . . . . . . . . . . . Salvage Created 9909 | 62 555 949 756 836 . 349 1279 252 285 1525 . 1334 1727 Parts 420 | 3 36 62 39 51 . 18 34 6 9 42 . 43 77 Haulers Intercepted 17 | . 2 1 3 2 . . 3 . . 4 . 1 1 Recyclers Shooed 17 | . 1 2 5 2 . . 1 . . 3 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 17 | . . . . . . . . 5 12 . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Combat Hostiles Destroyed 127 | . 8 15 7 8 . 6 9 7 7 16 . 27 17 Melee 1 | . . . . . . . . . . . . . 1 Guns 82 | . 8 15 4 1 . 6 8 4 5 7 . 15 9 Cannons 3 | . . . . 3 . . . . . . . . . AOE 29 | . . . 3 4 . . . 3 2 7 . 9 1 Classes Destroyed 17 | 1 6 5 . 1 . 1 . . 1 . . 1 1 Worker 22 | . 1 1 1 4 . 2 . . . 4 . 3 6 Builder 9 | . 1 . . 4 . . . . . 1 . 1 2 Tunneler 7 | . 2 1 . 1 . . . . . . . 1 2 Hauler 17 | . 2 1 3 2 . . 3 . . 4 . 1 1 Recycler 31 | 1 . 6 5 7 . 1 4 . . 4 . . 3 Mechanic 4 | . . 1 2 . . . . . . . . 1 . Operator 3 | . . 1 . . . . 1 . . 1 . . . Watcher 17 | . 2 1 3 1 . . 2 . . 2 . 3 3 Swarmer 19 | . . 4 3 4 . 1 . 2 . 4 . . 1 Grunt 56 | . 8 6 1 . . 3 6 3 5 10 . 11 3 Brawler 6 | . . 1 . . . . 1 . . . . 3 1 Duelist 5 | . . . . . . . . . 2 . . 2 1 Protector 1 | . . . . . . . . . . . . 1 . Sentry 15 | . . 4 3 1 . . . 1 . 2 . 3 1 Hunter 9 | . . . . . . 2 1 1 . . . 2 3 Programmer 15 | . . . . 3 . . 1 . . . . 5 6 Striker 1 | . . . . . . . . . . . . . 1 Best Kill Streak 12 | 1 5 9 6 11 . 3 3 3 4 12 . 10 6 Combat Bots Only 9 | . 2 4 3 4 . 3 3 3 4 7 . 9 3 Max Kills in Single Turn 6 | 1 1 2 2 3 . 1 1 1 2 6 . 4 2 Gunslinging 1 | . . . . . . . . . . . . . 1 Exploded 3 | . . . 2 2 . . . 1 1 3 . 3 1 Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Hostile Shots Fired 763 | . 50 47 16 72 . 31 18 40 27 49 3 119 291 Missed 246 | . 15 15 2 33 . 9 5 15 9 18 . 28 97 Damage Taken 9258 | . 340 466 165 522 . 390 238 367 404 616 115 1884 3751 Core 1883 | . 60 90 . 56 . 54 . 38 18 140 45 217 1165 Absorbed by Shields 168 | . 127 41 . . . . . . . . . . . Ignored by Resistances 47 | . . . . . . . . . . 20 . 27 . Regen/Repaired (Parts) 441 | . . 26 52 363 . . . . . . . . . Core Remaining (%) 84 | 100 76 77 100 . . 84 . . 93 . . 59 . Volleys Fired 442 | 1 59 55 52 43 . 14 34 11 9 37 . 49 78 Largest 4 | 2 2 2 2 2 . 2 3 3 3 3 . 3 4 Hottest 304 | 40 40 50 69 160 . 160 240 240 240 240 . 245 304 Shots Fired 1061 | 2 118 110 101 85 . 29 102 26 27 105 . 123 233 Gun 978 | 2 118 110 91 39 . 29 102 20 22 102 . 111 232 Cannon 49 | . . . 7 42 . . . . . . . . . Launcher 34 | . . . 3 4 . . . 6 5 3 . 12 1 Special . | . . . . . . . . . . . . . . Kinetic 379 | 2 118 110 98 47 . . . . . . . . 4 Thermal 638 | . . . . 34 . 29 102 20 22 102 . 111 218 Explosive 34 | . . . 3 4 . . . 6 5 3 . 12 1 Electromagnetic 10 | . . . . . . . . . . . . . 10 Robot Hit Streak 28 | 1 14 14 8 13 . 21 26 28 14 28 . 17 12 Robot Miss Streak 12 | . 2 5 4 12 . 6 5 2 2 6 . 3 5 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 11 | . . 1 . . . 1 1 . . 3 . 3 2 Max Gunslinging Chain 1 | . . 1 . . . 1 1 . . 1 . 1 1 Shots Hit Robots 764 | 1 91 70 74 61 . 24 75 18 20 85 . 95 150 Core Hits 628 | 1 30 41 38 53 . 21 78 23 29 99 . 124 91 Critical Kills 2 | . . 1 . . . . . . . . . . 1 Critical Parts Destroyed 3 | . 1 1 1 . . . . . . . . . . Critical Strikes 13 | . 1 2 1 1 . . . . . . . 1 7 Burn 7 | . . . . . . . . . . . . 1 6 Destroy 5 | . 1 2 1 . . . . . . . . . 1 Blast 1 | . . . . 1 . . . . . . . . . Melee Attacks 2 | . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . Slashing 2 | . . . . . . . . . . . . . 2 Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 22998 | 15 1086 1651 1654 2162 . 574 1941 686 861 3130 . 5261 3977 Guns 15738 | 15 1086 1494 1275 716 . 564 1941 338 458 2110 . 2248 3493 Cannons 773 | . . . 120 653 . . . . . . . . . Explosions 6408 | . . 157 259 793 . . . 348 403 1020 . 3013 415 Melee 69 | . . . . . . . . . . . . . 69 Ramming 10 | . . . . . . 10 . . . . . . . Kinetic 4803 | 15 1086 1494 1395 733 . . . . . . . . 80 Thermal 12164 | . . 157 . 636 . 564 1941 338 458 2305 . 2382 3383 Explosive 5769 | . . . 259 793 . . . 348 403 825 . 2837 304 Electromagnetic 183 | . . . . . . . . . . . . 42 141 Impact . | . . . . . . . . . . . . . . Slashing 69 | . . . . . . . . . . . . . 69 Piercing . | . . . . . . . . . . . . . . Highest Corruption 14 | . . . . 1 1 1 . . . . 5 14 14 Average Corruption 5 | . . . . 1 1 1 . . . . 5 5 10 Corruption Purged 1 | . . . . . . 1 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 75 | . . . . . 1 5 . . . . 3 29 37 Message Errors 19 | . . . . . 1 2 . . . . 2 4 10 Matter Fused 21 | . . . . . . 2 . . . . 1 9 9 Heat Flow Errors 6 | . . . . . . . . . . . . 3 3 Energy Discharges 7 | . . . . . . . . . . . . 6 1 Parts Rejected 3 | . . . . . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . . . . . 1 . Data Loss (minor) 7 | . . . . . . . . . . . . 2 5 Data Loss (major) 4 | . . . . . . . . . . . . . 4 Misfires 3 | . . . . . . 1 . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 356 | . . 61 31 79 . . . 21 . . . 164 . Projectiles . | . . . . . . . . . . . . . . Explosions 356 | . . 61 31 79 . . . 21 . . . 164 . Melee . | . . . . . . . . . . . . . . Knockbacks 8 | . . . 1 6 . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 7 | . . . 1 6 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 368 | . . 92 . . . . . 8 11 . . 97 160 Shots 9 | . . 1 . . . . . 1 1 . . 4 2 Rammed . | . . . . . . . . . . . . . . Targets Rammed 4 | . . . . . . 4 . . . . . . . Kicked 4 | . . . . . . 4 . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 381 | . 26 18 100 15 . 381 114 88 162 194 . 323 241 Average Temperature 57 | . 7 6 19 8 . 126 39 50 54 69 . 103 61 Received Heat Transfer 1573 | . 192 103 54 48 . 63 63 111 153 201 . 429 156 Effects 3 | . . . . . . 1 . . . . . 2 . Energy Bleed 2 | . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 13 | . . . . . . . 1 . . 3 . 3 6 Combat Hostiles 12 | . . . . . . . 1 . . 2 . 3 6 Parts Melted 79 | . . . . 1 . 2 13 1 3 18 . 23 18 Heat Transferred 25899 | . . 100 . 1325 . 1275 4325 750 1050 4900 . 5250 6924 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Peak Influence 808 | 5 253 377 220 421 144 214 165 . . 774 270 808 740 Initial 395 | . 3 42 100 88 144 100 . . . 100 270 182 395 Average 237 | 1 124 177 117 179 144 75 62 . . 369 266 380 458 Maximum Alert Level 3 | . 1 1 1 2 . 1 . . . 3 1 3 3 Low Security (%) 54 | 100 75 65 95 63 100 96 100 . . 41 . 9 . Level 1 21 | . 24 34 4 27 . 3 . . . 23 100 40 19 Level 2 21 | . . . . 8 . . . . . 11 . 47 75 Level 3 3 | . . . . . . . . . . 23 . 2 5 Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 2 . 1 . 2 3 . . 3 . 7 6 Investigation 3 | . 1 . . . . 2 . . . . . . . Extermination 7 | . . . . 1 . . 1 . . . . 2 3 Reinforcement 7 | . . 2 . . . . 2 . . . . 3 . Assault 4 | . . . . . . . . . . . . 2 2 Garrison 4 | . . . . . . . . . . 3 . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . 1 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . 1 . . 1 Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Distress Signals 9 | . . 2 2 . . . . . . 3 . 2 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 236 | . 12 21 17 15 . 7 15 8 8 33 5 46 49 Peak Tracking Total 16 | . 4 6 5 5 . 3 3 4 4 12 5 9 16 Tactical Retreats 14 | . . . . . . . . 1 . 4 . 3 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Traps Triggered 13 | . 4 . . 2 . 2 . . . 1 . 2 2 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Machines Disabled 37 | . . 4 . 13 . . . . . 6 . 9 5 Max in Single Turn 4 | . . 1 . 4 . . . . . 4 . 4 4 Garrison Access 1 | . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Machines Accessed 38 | . 2 6 4 6 . 7 2 . . 5 . 3 3 Terminals 22 | . 2 5 2 2 . 3 2 . . 2 . 3 1 Fabricators 5 | . . . . 1 . 3 . . . . . . 1 Repair Stations 5 | . . 1 1 2 . . . . . 1 . . . Recycling Units 5 | . . . 1 1 . 1 . . . 1 . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Total Hacks 108 | . 6 17 9 23 . 14 8 . . 14 . 8 9 Successful 59 | . 1 10 5 14 . 8 4 . . 9 . 3 5 Failed 49 | . 5 7 4 9 . 6 4 . . 5 . 5 4 Catastrophic 3 | . . 1 . . . . 1 . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 38 | . . 7 3 4 . 2 7 . . 6 . 6 3 Terminals 62 | . 6 14 4 4 . 7 8 . . 7 . 8 4 Fabricators 9 | . . . . 1 . 5 . . . . . . 3 Repair Stations 24 | . . 3 3 16 . . . . . 2 . . . Recycling Units 11 | . . . 2 2 . 2 . . . 3 . . 2 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Terminal Hacks 16 | . 1 5 1 1 . 3 1 . . 2 . 1 1 Robot Analysis 4 | . . . . 1 . 1 . . . 1 . . 1 Terminal Index 1 | . . . . . . . . . . . . 1 . Alert Level 6 | . . 3 . . . 1 1 . . 1 . . . Unreport Threat 2 | . . 1 1 . . . . . . . . . . Locate Traps 3 | . 1 1 . . . 1 . . . . . . . Fabricator Hacks 5 | . . . . 1 . 3 . . . . . . 1 Network Status 4 | . . . . 1 . 2 . . . . . . 1 Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks 17 | . . 2 2 12 . . . . . 1 . . . Scan Component 9 | . . 1 1 6 . . . . . 1 . . . Repair 8 | . . 1 1 6 . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . 1 Retrieve Components 2 | . . . . . . . . . . 1 . . 1 Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 18 | . . 3 2 . . 2 3 . . 4 . 2 2 Terminals 15 | . . 3 1 . . 2 3 . . 3 . 2 1 Track 3 | . . 1 . . . . 1 . . 1 . . . Assimilate 1 | . . . . . . . . . . . . 1 . Botnet 10 | . . 2 1 . . 2 1 . . 2 . 1 1 Operators 1 | . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . . 1 Reject 2 | . . . 1 . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 . . . Reprogram 1 | . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used 1 | . . . . . . . . . . 1 . . . Hacking Detections 34 | . 2 5 4 5 . 7 2 . . 4 . 3 2 Full Trace Events 3 | . . . 1 . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 8 | . . 1 1 6 . . . . . . . . . Time 226 | . . 26 26 174 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Total Allies 3 | . . . . . . 1 . . . . . 2 . Largest Group 1 | . . . . . . 1 1 1 . . . 1 . Highest-Rated Group 41 | . . . . . . 9 8 8 . . . 41 . Highest-Rated Ally 41 | . . . . . . 9 8 8 . . . 41 . Total Orders 3 | . . . . . . 3 . . . . . . . DROP 1 | . . . . . . 1 . . . . . . . PICKUP 1 | . . . . . . 1 . . . . . . . COLLECT 1 | . . . . . . 1 . . . . . . . Ally Attacks 3 | . . . . . . . . . . . . 3 . Total Damage 83 | . . . . . . . . . . . . 83 . Kills 1 | . . . . . . . . . . . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Robot Analysis Total 4 | . . . . 1 . 1 . . . 1 . . 1 Derelict Logs Recovered 2 | . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Turns Passed 8529 | 53 439 617 554 1045 113 816 859 802 123 667 66 1248 1127 Spaces Moved 5425 | 37 359 404 269 546 87 502 569 562 70 500 67 806 647 Core 168 | 3 . . . . . . . . . . . . 165 Treads 15 | . . . . . . . . . . . . . 15 Legs 2046 | 34 23 140 264 546 87 502 311 . . . . . 139 Wheels 2564 | . . . 5 . . . 258 562 70 500 67 806 296 Hover 632 | . 336 264 . . . . . . . . . . 32 Flight . | . . . . . . . . . . . . . . Fastest Speed 40 | 50 56 48 105 120 130 123 100 115 115 100 100 100 40 Average Speed 107 | 114 60 78 127 122 130 126 115 115 115 100 100 102 113 Slowest Speed 260 | 120 120 260 260 130 130 200 123 115 115 100 100 115 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 45 38 26 20 72 18 16 76 12 14 70 18 18 Regions Visited 13 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 . . 1 . Scrap Searched 3 | . . . . . . . . 3 . . . . . Spaces Dug 47 | . . . . . . . . . . . . 47 . Terrain Destroyed 372 | . . 13 17 57 . . . 31 21 64 . 119 50 Melee . | . . . . . . . . . . . . . . Projectile 5 | . . . . 1 . . . . . . . . 4 AOE 367 | . . 13 17 56 . . . 31 21 64 . 119 46 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Low Low Fac Was Fac Fac Total 7106 | 43 465 592 395 827 87 652 678 691 86 568 66 1117 839 Wait 889 | . 19 95 50 199 . 107 44 111 5 13 . 220 26 Move 5414 | 36 358 403 268 546 86 501 568 561 69 500 66 805 647 Hop . | . . . . . . . . . . . . . . Pick Up 63 | 1 9 6 3 5 1 5 7 1 . 3 . 6 16 Fast Attach 95 | 5 10 12 7 11 . 5 5 . . 2 . 6 32 Attach 53 | . 1 6 2 1 . 1 3 1 . 4 . 14 20 Detach 16 | . . 1 1 . . . 1 . . 2 . 8 3 Swap 44 | . 1 4 6 9 . 3 4 4 3 3 . . 7 Drop 72 | . 8 10 6 8 . 12 12 2 . 4 . 2 8 Fire 442 | 1 59 55 52 43 . 14 34 11 9 37 . 49 78 Melee 2 | . . . . . . . . . . . . . 2 Ram . | . . . . . . . . . . . . . . Kick 4 | . . . . . . 4 . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 5 | . . . . 5 . . . . . . . . . Rewire 7 | . . . . . . . . . . . . 7 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 1 exit: Ext) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 11) 493 | -10/Materials | Entered another Materials area 493 | -9/Materials | Evolved 2 slots: Propulsion x2 587 | -9/Materials | Discovered new exit (range 14) 704 | -9/Materials | Lost 3 parts (2n1u) 822 | -9/Materials | Repaired Hover Unit 1013 | -9/Materials | Discovered new exit (range 14) 1110 | -9/Materials | Entered another Materials area 1110 | -8/Materials | Evolved 2 slots: Utility x2 1188 | -8/Materials | Build established: Scavenger-Mutant 1197 | -8/Materials | Repaired Aluminum Leg 1633 | -8/Materials | Discovered new exit (range 13) 1664 | -8/Materials | Entered Factory 1664 | -7/Factory | Evolved 2 slots: Utility x2 2130 | -7/Factory | Repaired Aluminum Leg 2158 | -7/Factory | Repaired Aluminum Leg 2203 | -7/Factory | Repaired Imp. Medium Armor Plating 2231 | -7/Factory | Repaired Aluminum Leg 2258 | -7/Factory | Repaired Aluminum Leg 2286 | -7/Factory | Repaired Sml. Storage Unit 2709 | -7/Factory | Sucked down chute 2709 | -7/Factory | Entered Waste 2709 | -7/Waste | The area was eerily silent 2743 | -7/Waste | Build established: Mutant 2787 | -7/Waste | Discovered new exit (range 15) 2822 | -7/Waste | Entered Factory 3206 | -7/Factory | Fabricated R-06 Scavenger (x1) 3609 | -7/Factory | Discovered new exit (range 10) 3638 | -7/Factory | Entered another Factory area 3638 | -6/Factory | Accompanied by 1 ally 3638 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3938 | -6/Factory | Build established: Scavenger-Gunner 4450 | -6/Factory | Discovered new exit (range 8) 4497 | -6/Factory | Entered Lower Caves 4497 | -6/Lower Caves | Accompanied by 1 ally 4520 | -6/Lower Caves | Spotted B-75 Beast 4599 | -6/Lower Caves | Build established: Gunner 5174 | -6/Lower Caves | Learned Factory stockpile data 5273 | -6/Lower Caves | Discovered new exit (range 15) 5299 | -6/Lower Caves | Entered another Lower Caves area 5412 | -6/Lower Caves | Discovered new exit (range 8) 5422 | -6/Lower Caves | Entered Factory 5422 | -5/Factory | Evolved 2 slots: Propulsion x2 5780 | -5/Factory | Garrison activated, responded to threat 5859 | -5/Factory | Destroyed 7 combat bots 5919 | -5/Factory | Destroyed 7 combat bots 6063 | -5/Factory | Cargo convoy interrupted 6089 | -5/Factory | Sucked down chute 6089 | -5/Factory | Entered Waste 6099 | -5/Waste | Spotted C-40 Crusher 6103 | -5/Waste | Spotted C-40 Crusher 6104 | -5/Waste | EMP discharged 6112 | -5/Waste | Spotted C-40 Crusher 6124 | -5/Waste | Spotted C-40 Crusher 6124 | -5/Waste | Spotted C-40 Crusher 6133 | -5/Waste | Crushed by Compactor (1 part destroyed) 6144 | -5/Waste | Spotted C-40 Crusher 6146 | -5/Waste | Discovered new exit (range 10) 6155 | -5/Waste | Entered Factory 6303 | -5/Factory | Spotted B-75 Beast 7310 | -5/Factory | Discovered new exit (range 15) 7355 | -5/Factory | First assault squad dispatched 7373 | -5/Factory | System corruption reached 10% 7398 | -5/Factory | Destroyed 9 combat bots 7403 | -5/Factory | Entered another Factory area 7403 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 7404 | -4/Factory | Identified exit to Extension 7404 | -4/Factory | Lost 5 parts (3n1u1w) 8021 | -4/Factory | System corruption reached 10% 8184 | -4/Factory | First assault squad dispatched 8200 | -4/Factory | Lost 9 parts (1p3n2u3w) 8254 | -4/Factory | Lost 3 parts (1n2w) 8335 | -4/Factory | Released all parts (15) 8342 | -4/Factory | Spotted Executioner 8343 | -4/Factory | Cargo convoy interrupted 8348 | -4/Factory | Core integrity fell below 50% 8373 | -4/Factory | Spotted Striker 8383 | -4/Factory | Core integrity fell below 20% 8420 | -4/Factory | Lost 8 parts (2p1n2u3w) 8420 | -4/Factory | Destroyed Striker 8527 | -4/Factory | Garrison activated, responded to threat 8530 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 08480_ Acquired Imp. Treads. 08483_ Acquired Unknown Ballistic Gun. 08483_ Identified KE Penetrator. 08486_ Acquired Wave Gun. 08490_ Acquired Neutrino Core. 08494_ Acquired Adv. Heat Sink. 08496_ Acquired 82 matter. 08501_ Acquired Imp. Treads. 08501_ R-10 Processor collects Imp. Medium Armor Plating. 08502_ System corrupted: Component data lost. 08502_ Slug penetrates R-10 Processor. 08505_ R-10 Processor suffers critical hit (Destroy). 08505_ R-10 Processor destroyed. 08511_ Acquired Imp. Medium Armor Plating. 08512_ Acquired 88 matter. 08516_ Acquired Med. Storage Unit. 08527_ Slug penetrates Wall. 08527_ P-70 Sage calls for garrison reinforcements. 08527_ ALERT: Activating Garrison Access F001. 08530_ Slug penetrates P-70 Sage. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????###########??? | | ???????????????????????????????????? #??? | | ???????????????????????????????????? #??? | | ??????????????????????????????????? #??? | | ?????????????????????????????????? """ """ #??? | | ?????????????????????????????????# """ """ #??? | | ?????????????????????????????????# """ """ #??? | | ?????????????????????????????????# #??? | | ?????????????????????????????????# """ """ #??? | | ?????????????????????????????????# """ """ #??? | | ?????????????????????????????????# """ """ #### | | ?????????????????????????????????# ## | | ?????????????????????????????????# + | | ?????????????????????????????????#######+###### | | ???????????????????################### | | ???????????????????# # | | ???????????????????# """ * """"" # " | | ???????????????????# """ @ ""R"" # " | | ???????????????????# """ " " + | | ??????????????????## !* p # """ """ " | | ??????????????????# !/ m p ; """ """ " | | ??????????????????## =% # """ """ | | ???????????????????################### ^ | | ????????????????????????????????????? """ ]] | | ????????????????????????????????????? """ ]] | | ????????????????????????????????????? """ ] | | ????????????????????????????????????? | | ????????????????????????????????????# ??? | | ????????????????????????????????????# ?????? | | ????????????????????????????????????# ?????? | | ????????????????????????????????????### ##?????? | | ??????????????????????????????????????? #??????? | | ??????????????????????????????????????? T??????? | | ??????????????????????????????????????? ??????? | | ??????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 50 Energy Generation 47 Energy Capacity 410 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ R-06 Scavenger | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Below Challenges ------------ None Game ------ Seed ChromaticSuperchargedWarhead Manual? 0 Play Time 02:03:16 Cumulative 71.6 hours Start 2024.04.19 @ 11:12:09 End 2024.04.19 @ 13:16:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 45 Achievement% 33 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f32d56de-1d59-4bbf-aa1b-ba777925081f