Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.03 @ 16:37:51 Player: KURIIRI Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (90) 450 Value Destroyed (2970) 2970 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 8791 Bonus ------- High Alert Combat Kills 146 Follower Combat Kills 97 Aligned with FarCom 300 Friendly Fire -32 Cogmind --------- Core Integrity 850/850 Matter 159/300 Energy 300/300 System Corruption 1% Temperature Cool (0) Movement Walking (260) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY (7) ------ Advanced Heat Sink Large Storage Unit Heavy Armor Plating Reactive Plating Advanced Shield Generator Makeshift Hacking Suite > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Advanced Heat Sink Coolant Injector High-capacity Storage Unit Medium Armor Plating Advanced Shield Generator Makeshift System Shield Plasma Rifle Firepult Magnetic Acceleration Cannon Guided Missile Launcher Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Heavy Armor Plating Force Field > --- WEAPON ----------- Firepult > --- INVENTORY -------- Light Nuclear Core High-capacity Storage Unit Medium Armor Plating Medium Armor Plating Reactive Plating Advanced Shield Generator Advanced Shield Generator Makeshift Hacking Suite Makeshift System Shield Guided Missile Launcher Impact Mace Self-destruct Interrupter [Rating: 58] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Gatling Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Guided Missile Launcher Impact Weapon Impact Mace Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . Utility 5 | . . . . . 2 1 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 108 | 6 6 1 . . 30 32 7 6 6 4 10 Power 8 | 1 1 . . . 2 3 . . . . 1 Engine 4 | 1 1 . . . . 1 . . . . 1 Core 4 | . . . . . 2 2 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 18 | 2 . . . . 5 8 2 1 . . . Treads . | . . . . . . . . . . . . Leg 18 | 2 . . . . 5 8 2 1 . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 34 | 1 2 1 . . 6 11 4 3 1 . 5 Device 11 | . . . . . 2 2 1 3 . . 3 Storage 4 | 1 1 . . . . 1 1 . . . . Processor 1 | . . . . . . 1 . . . . . Hackware 3 | . . . . . 1 1 . . . . 1 Protection 15 | . 1 1 . . 3 6 2 . 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 48 | 2 3 . . . 17 10 1 2 5 4 4 Energy Gun 21 | 1 1 . . . 11 4 . . 2 1 1 Energy Cannon 9 | . . . . . . 3 1 1 2 2 . Ballistic Gun 5 | 1 . . . . 1 . . . . . 3 Ballistic Cannon 2 | . 2 . . . . . . . . . . Launcher 8 | . . . . . 4 1 . 1 1 1 . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . Unidentified Prototypes 7 | . . . . . 3 2 . . 1 . 1 Parts Lost 12 | . 2 . . . . 6 1 2 . 1 . Power 2 | . . . . . . 2 . . . . . Propulsion 3 | . . . . . . 1 . 1 . 1 . Utility 4 | . . . . . . 2 1 1 . . . Weapon 3 | . 2 . . . . 1 . . . . . Highest Loss Streak 3 | . 2 . . . . 3 1 1 . 1 . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 95 100 100 100 97 95 96 93 90 82 76 Engine 5 | . 14 14 14 14 . . 7 7 7 7 6 Core 3 | . . . . . 8 6 . . . . . Leg 32 | . 28 28 28 28 35 35 37 34 30 29 20 Device 8 | . . . . . 9 7 4 8 15 15 12 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 6 Hackware 5 | . . . . . 6 11 7 2 . . 5 Protection 10 | . 9 14 14 14 9 7 13 15 13 7 13 Energy Gun 7 | . 15 . . . 16 7 7 7 6 6 . Energy Cannon 3 | . . . . . . 5 5 6 6 6 . Ballistic Cannon 4 | . 11 28 28 28 . . . . . . . Peak Build Rating 58 | 6 8 8 10 10 32 53 49 50 48 58 55 Average Rating 36 | 5 6 8 8 10 28 44 44 46 46 48 52 On Entrance 25 | . 6 8 8 10 10 32 47 42 46 48 45 Naked Turns . | . . . . . . . . . . . . Heaviest Build 76 | 12 20 22 22 22 34 72 70 67 67 75 76 Greatest Support 89 | 20 20 20 20 20 45 89 79 84 66 66 48 Greatest Overweight (x) 3 | 3 . 1 1 1 1 . . 1 1 1 1 Average Overweight (x) . | . . . 1 1 . . . . . . 1 Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 15 15 15 15 Average Capacity 13 | 7 9 10 10 10 10 16 16 15 15 15 15 Most Carried 20 | . 9 10 10 10 10 20 20 15 15 15 15 Average Carried 12 | . 4 9 9 10 9 14 15 14 14 14 14 Final Capacity 20 | 8 10 10 10 10 10 20 15 15 15 15 15 Final Carried 20 | . 9 10 10 10 10 20 15 15 15 14 15 Class Distribution -------------------- 65% | Mutant 24% | Scavenger-Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Matter Collected 1758 | 246 155 10 . . 393 428 163 81 61 130 91 Remotely . | . . . . . . . . . . . . Salvage Created 2959 | . 424 . . . 894 1249 141 . . 160 91 Parts 162 | . 23 . . . 59 57 4 2 . 7 10 Haulers Intercepted 6 | . 1 . . . 5 . . . . . . Recyclers Shooed 8 | . 1 . . . 4 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . 9 1 . 2 . Prevented 3 | . . . . . . . . . . 3 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 67 | . 4 . . . 21 25 6 3 . 6 2 Melee 5 | . . . . . . 5 . . . . . Guns 22 | . 2 . . . 9 6 2 . . 1 2 Cannons 11 | . 2 . . . . 8 1 . . . . AOE 25 | . . . . . 12 3 3 3 . 4 . Classes Destroyed 10 | . 5 . . . 3 2 . . . . . Worker 6 | . . . . . 2 4 . . . . . Builder 1 | . 1 . . . . . . . . . . Hauler 6 | . 1 . . . 5 . . . . . . Recycler 3 | . 2 . . . . 1 . . . . . Watcher 7 | . 2 . . . 2 3 . . . . . Swarmer 22 | . . . . . 7 5 3 3 . 4 . Grunt 26 | . 4 . . . 8 10 3 . . 1 . Duelist 1 | . . . . . . 1 . . . . . Sentry 9 | . . . . . 6 2 . . . 1 . Programmer 9 | . . . . . . 7 . . . . 2 Best Kill Streak 6 | . 4 . . . 6 5 3 3 . 4 1 Combat Bots Only 6 | . 2 . . . 6 4 3 3 . 4 1 Max Kills in Single Turn 4 | . 1 . . . 3 4 2 1 . 2 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . . . . 3 3 2 1 . 2 . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Hostile Shots Fired 348 | . 33 . . . 52 168 22 36 . 25 12 Missed 102 | . 7 . . . 14 46 5 13 . 13 4 Damage Taken 3428 | . 380 . . . 599 1776 264 210 . 108 91 Core 347 | . 83 . . . 45 210 . . . 9 . Absorbed by Shields 241 | . . . . . . . . 136 . 73 32 Ignored by Resistances 77 | . . . . . . . . 77 . . . Regen/Repaired (Parts) 122 | . . . . . . 122 . . . . . Core Remaining (%) 81 | 100 . . . 66 91 . . . . 68 . Volleys Fired 203 | . 31 . . . 53 81 12 8 . 6 12 Largest 2 | . 2 . . . 2 2 2 1 . 2 2 Hottest 250 | . 80 . . . 138 145 145 39 . 250 50 Shots Fired 372 | . 62 . . . 97 153 21 8 . 7 24 Gun 235 | . 40 . . . 86 74 8 1 . 2 24 Cannon 112 | . 22 . . . . 78 9 . . 3 . Launcher 25 | . . . . . 11 1 4 7 . 2 . Special . | . . . . . . . . . . . . Kinetic 46 | . 22 . . . . . . . . . 24 Thermal 261 | . . . . . 86 152 17 1 . 5 . Explosive 25 | . . . . . 11 1 4 7 . 2 . Electromagnetic 40 | . 40 . . . . . . . . . . Robot Hit Streak 13 | . 8 . . . 9 13 5 2 . 5 4 Robot Miss Streak 9 | . 3 . . . 4 9 5 . . 2 2 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 246 | . 37 . . . 61 117 12 1 . 5 13 Core Hits 151 | . 17 . . . 48 54 12 5 . 11 4 Critical Kills 2 | . . . . . . 2 . . . . . Critical Parts Destroyed 3 | . . . . . . 2 . . . . 1 Critical Strikes 11 | . 1 . . . 3 6 . . . . 1 Burn 5 | . . . . . 3 2 . . . . . Destroy 1 | . . . . . . . . . . . 1 Blast 1 | . 1 . . . . . . . . . . Smash 4 | . . . . . . 4 . . . . . Melee Attacks 28 | . . . . . . 28 . . . . . Impact 26 | . . . . . . 26 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8843 | . 730 4 . . 2266 3734 698 563 . 595 253 Guns 3041 | . 347 . . . 1134 1119 158 . . 34 249 Cannons 1918 | . 255 . . . . 1415 135 . . 113 . Explosions 2997 | . 117 . . . 1101 363 405 563 . 448 . Melee 785 | . . . . . . 785 . . . . . Ramming 102 | . 11 4 . . 31 52 . . . . 4 Kinetic 504 | . 255 . . . . . . . . . 249 Thermal 4374 | . 117 . . . 1134 2534 293 . . 296 . Explosive 2731 | . . . . . 1101 363 405 563 . 299 . Electromagnetic 347 | . 347 . . . . . . . . . . Impact 785 | . . . . . . 785 . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . . . . 12 7 7 7 . 1 Average Corruption 5 | . . . . . . 5 7 7 7 . 1 Corruption Purged 5 | . . . . . . 5 . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 85 | . . . . . . 54 19 8 4 . . Message Errors 25 | . . . . . . 17 5 2 1 . . Matter Fused 24 | . . . . . . 15 7 2 . . . Heat Flow Errors 10 | . . . . . . 7 1 . 2 . . Energy Discharges 5 | . . . . . . 3 1 1 . . . Parts Rejected 1 | . . . . . . . 1 . . . . Parts Fused 1 | . . . . . . 1 . . . . . Data Loss (minor) 6 | . . . . . . 3 2 1 . . . Data Loss (major) 4 | . . . . . . 3 . . 1 . . Misfires 5 | . . . . . . 3 1 1 . . . Alerts 2 | . . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 396 | . 21 . . . . 236 27 93 . 19 . Projectiles 97 | . . . . . . 84 13 . . . . Explosions 147 | . 21 . . . . . 14 93 . 19 . Melee 152 | . . . . . . 152 . . . . . Knockbacks 5 | . 3 . . . . 2 . . . . . Impact 2 | . . . . . . 2 . . . . . Kinetic 3 | . 3 . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 101 | . 39 . . . 22 . . 40 . . . Shots 3 | . 1 . . . 1 . . 1 . . . Rammed . | . . . . . . . . . . . . Targets Rammed 16 | . 4 1 . . 4 6 . . . . 1 Kicked 16 | . 4 1 . . 4 6 . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 448 | . 215 . . . 147 252 448 46 131 152 . Average Temperature 75 | . 62 . . . 39 60 202 26 68 59 . Received Heat Transfer 988 | . 195 . . . 270 384 99 6 . 34 . Effects 2 | . . . . . . . 2 . . . . Shutdowns 1 | . . . . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . Parts Fried 3 | . 2 . . . . 1 . . . . . Impact Corruptions 9 | . . . . . . 9 . . . . . Robots Melted 3 | . . . . . 1 1 . . . 1 . Combat Hostiles 2 | . . . . . . 1 . . . 1 . Parts Melted 17 | . 1 . . . 1 12 . . . 3 . Heat Transferred 8364 | . 250 . . . 2442 4108 535 . . 1029 . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Peak Influence 650 | . 286 39 . . 450 650 . . . . 123 Initial 173 | . . 39 . . . 173 . . . . 75 Average 209 | . 101 27 . . 287 276 . . . . 55 Maximum Alert Level 2 | . 1 . . . 2 2 . . . . . Low Security (%) 59 | 100 85 100 . 100 19 54 . . . . 100 Level 1 18 | . 14 . . . 73 4 . . . . . Level 2 21 | . . . . . 7 41 . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 22 | . 1 . . . 3 16 . . . . 2 Investigation 11 | . . . . . 1 9 . . . . 1 Extermination 7 | . . . . . . 6 . . . . 1 Reinforcement 3 | . 1 . . . 1 1 . . . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Distress Signals 6 | . 1 . . . 3 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 107 | . 11 . . . 31 43 6 7 . 6 3 Peak Tracking Total 5 | . 3 . . . 5 5 3 3 . 4 3 Tactical Retreats 8 | . 2 . . . 1 4 . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Traps Triggered 7 | . . . . . . 7 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 21 | . . . . . 14 7 . . . . . Triggered . | . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . Reprogrammed 4 | . . . . . 2 2 . . . . . Reused 3 | . . . . . 1 2 . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . . 1 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Disabled 7 | . 4 . . . 1 2 . . . . . Max in Single Turn 1 | . 1 . . . 1 1 . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Machines Accessed 32 | . 3 . 1 . 5 17 1 1 . 1 3 Terminals 18 | . 2 . . . 4 10 . . . 1 1 Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . 2 . . . . 1 Recycling Units 2 | . 1 . . . . 1 . . . . . Scanalyzers 2 | . . . . . . 2 . . . . . Garrison Access 3 | . . . . . 1 1 . . . . 1 Total Hacks 92 | . 11 . 1 . 16 53 1 1 . 1 8 Successful 40 | . 6 . 1 . 7 20 1 1 . 1 3 Failed 51 | . 4 . . . 9 33 . . . . 5 Catastrophic 6 | . . . . . . 6 . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . Manual 41 | . 9 . 1 . 8 22 . . . . 1 Terminals 58 | . 8 . . . 15 31 . . . 1 3 Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 14 | . . . . . . 11 . . . . 3 Recycling Units 5 | . 3 . . . . 2 . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . Garrison Access 7 | . . . . . 1 4 . . . . 2 Terminal Hacks 17 | . 2 . 1 . 4 7 1 1 . 1 . Record 1 | . . . . . . . . . . 1 . Part Schematic 1 | . . . . . . 1 . . . . . Robot Analysis 4 | . 2 . . . 2 . . . . . . Prototype ID Bank 1 | . . . . . . 1 . . . . . Open Door 2 | . . . . . . . 1 1 . . . Branch Access Points 2 | . . . . . 1 1 . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 2 . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 5 | . . . . . . 4 . . . . 1 Scan Component 4 | . . . . . . 3 . . . . 1 Repair 1 | . . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . 1 Unauthorized Hacks 12 | . 2 . . . 2 7 . . . . 1 Terminals 9 | . 2 . . . 2 4 . . . . 1 Assimilate 1 | . . . . . . 1 . . . . . Botnet 7 | . 1 . . . 2 3 . . . . 1 Operators 1 | . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Mask 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . Extract 1 | . . . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Jam 1 | . . . . . . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 2 . . . 4 16 . . . 1 2 Full Trace Events 10 | . 1 . . . 2 6 . . . . 1 Feedback Events 1 | . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 3 . . 11 . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 106 | . . . . . . 106 . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . Time 22 | . . . . . . 22 . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . . Non-combat 1 | . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 . . . . . parse_system 1 | . . . . . . 1 . . . . . find_recycling 1 | . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total Allies 4 | . . 3 . . . 1 . . . . . Largest Group 3 | . . 3 3 3 3 1 . . . . . Highest-Rated Group 40 | . . 40 40 40 40 10 . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 10 . . . . . Total Orders 5 | . . 2 . . 2 1 . . . . . STAY 3 | . . 1 . . 1 1 . . . . . FOLLOW 2 | . . 1 . . 1 . . . . . . Ally Attacks 38 | . . . . . 38 . . . . . . Total Damage 431 | . . . . . 431 . . . . . . Kills 4 | . . . . . 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered 8 | . . 2 . 1 . . . . 2 3 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Turns Passed 9245 | 65 602 564 425 107 1352 2990 481 285 1144 582 648 Spaces Moved 5329 | 46 385 315 218 53 856 1542 351 194 645 424 300 Core 8 | 8 . . . . . . . . . . . Treads . | . . . . . . . . . . . . Legs 5321 | 38 385 315 218 53 856 1542 351 194 645 424 300 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 122 122 122 122 193 Average Speed 139 | 122 120 177 190 190 122 121 122 134 174 127 193 Slowest Speed 200 | 200 120 190 190 190 190 122 122 192 192 193 193 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 4 55 71 61 22 51 48 57 37 79 70 8 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 3 | . . . . . 1 1 . . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 9 | . . 2 . 1 . . 2 2 1 1 . Spaces Dug 29 | . . . . . . 4 11 14 . . . Terrain Destroyed 211 | . 7 . . . 69 31 30 57 . 17 . Melee 3 | . . . . . . 3 . . . . . Projectile 8 | . . . . . . 8 . . . . . AOE 200 | . 7 . . . 69 20 30 57 . 17 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Total 6700 | 51 461 320 231 60 1059 2450 381 209 665 464 349 Wait 880 | . 25 1 7 6 80 726 3 . . 20 12 Move 5318 | 45 384 314 217 52 855 1541 350 193 644 423 300 Hop . | . . . . . . . . . . . . Pick Up 55 | . 9 2 3 1 5 18 2 . 3 5 7 Fast Attach 45 | 6 3 . . . 10 14 2 2 6 . 2 Attach 18 | . 2 1 . . 2 3 1 1 . 4 4 Detach 3 | . 1 . . . . . . 1 1 . . Swap 45 | . 1 . . . 18 15 4 3 . . 4 Drop 67 | . 1 1 4 1 18 10 7 1 11 6 7 Fire 203 | . 31 . . . 53 81 12 8 . 6 12 Melee 28 | . . . . . . 28 . . . . . Ram . | . . . . . . . . . . . . Kick 16 | . 4 1 . . 4 6 . . . . 1 Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . Rewire . | . . . . . . . . . . . . Trap 21 | . . . . . 14 7 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Central database locked down 301 | -10/Materials | Build established: Mutant 301 | -10/Materials | Discovered new exit (range 13) 510 | -10/Materials | Discovered new exit (range 16) 666 | -10/Materials | Derelicts attacked the area 668 | -10/Materials | Entered Mines 669 | -10/Mines | Learned location of Storage (-9) 821 | -10/Mines | Discovered new exit (range 7) 1017 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1102 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1102 | -10/Mines | Discovered new exit (range 5) 1171 | -10/Mines | Learned location of 1 exit from Materials 1232 | -10/Mines | Entered Exiles 1232 | -10/Exiles | Accompanied by 3 allies 1283 | -10/Exiles | Met 8R-AWN 1313 | -10/Exiles | Met EX-HEX 1372 | -10/Exiles | Met EX-BIN 1399 | -10/Exiles | Aligned with FarCom system 1401 | -10/Exiles | Given EX-Vault access code 1450 | -10/Exiles | Opened EX-Vault 1476 | -10/Exiles | Found Firepult 1513 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1529 | -10/Exiles | Exiles lab attacked by MAIN.C 1640 | -10/Exiles | Discovered new exit (range 10) 1657 | -10/Exiles | Left Exiles lab with Firepult 1657 | -10/Exiles | Entered Mines 1657 | -9/Mines | Accompanied by 3 allies 1695 | -9/Mines | Learned Materials trap positions 1740 | -9/Mines | Discovered new exit (range 10) 1764 | -9/Mines | Entered Materials 1764 | -8/Materials | Accompanied by 3 allies 1764 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1765 | -8/Materials | Identified exit to Factory 1766 | -8/Materials | Loaded intel: 21 trap records 1878 | -8/Materials | Garrison activated, responded to threat 2241 | -8/Materials | Build established: Scavenger-Mutant 2624 | -8/Materials | Discovered exit to Factory (range 16) 3116 | -8/Materials | Entered Factory 3116 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4492 | -7/Factory | Fabricated Adv. Shield Generator (x2) 4515 | -7/Factory | Build established: Hacker-Mutant 4632 | -7/Factory | Repaired Imp. Carbon-fiber Leg 5095 | -7/Factory | Hacking Suite fried by hacking feedback 5137 | -7/Factory | Discovered new exit (range 14) 5144 | -7/Factory | Lost 3 parts (2u1w) 5403 | -7/Factory | Build established: Mutant 5443 | -7/Factory | System corruption reached 10% 5943 | -7/Factory | Discovered new exit (range 13) 5972 | -7/Factory | Identified exit to Factory 6001 | -7/Factory | Identified exit to Lower Caves 6106 | -7/Factory | Entered Lower Caves 6303 | -7/Lower Caves | Encountered a Warlord checkpoint 6456 | -7/Lower Caves | Discovered new exit (range 10) 6534 | -7/Lower Caves | Spotted B-75 Beast 6587 | -7/Lower Caves | Entered another Lower Caves area 6705 | -7/Lower Caves | Spotted B-75 Beast 6853 | -7/Lower Caves | Discovered new exit (range 5) 6872 | -7/Lower Caves | Entered Zion 6934 | -7/Zion | Discovered new exit (range 16) 7007 | -7/Zion | System corruption cleaned by Quarantine Array 7231 | -7/Zion | Found Prototype Launcher 7231 | -7/Zion | Identified Gui. Missile Launcher 7445 | -7/Zion | Received a hallucinogenic algorithm 7574 | -7/Zion | Given A8's code to call for help 7819 | -7/Zion | Learned 4 Factory zone layouts 7872 | -7/Zion | Learned Factory stockpile data 8016 | -7/Zion | Entered Proximity Caves 8018 | -6/Proximity Caves | Learned Factory stockpile data 8152 | -6/Proximity Caves | Learned Factory terminal intel 8449 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8598 | -6/Proximity Caves | Entered Factory 8598 | -6/Factory | Evolved 2 slots: Utility x2 8601 | -6/Factory | Loaded intel: 26 terminal locations 9246 | -6/Factory | Self-destructed Last Messages --------------- 09009_ Connecting with Garrison Access... >>Seal Access door sealed. 09093_ K-01 Serf cleans the Assembly Bed. 09119_ Acquired 48 matter. 09206_ P-60 Hacker destroyed. 09206_ K-01 Serf suffers critical hit (Destroy). 09206_ Destroyed Wheel. 09206_ R-10 Processor collects Mic. Nuclear Core. 09217_ Acquired 43 matter. 09246_ Connecting with Repair Station... >>Scan(Imp. Titanium Leg) Scanning Imp. Titanium Leg... Ready to Repair: Imp. Titanium Leg Rating: 4 Time: 22 09246_ ALERT: Suspicious activity at Repair Station F004. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????#????? | | ????????????????????????????????????#####??# ????? | | ???????????????????????????????????? ?? ?????? | | # ????????????????????????????????? ? ??????? | | ????????????????????????????????? ? ??????? | | ???????????????????????????????? ???????? | | ???????????????????????????????? ????????? | | ""?????????????????????????????????? ?????????? | | ""???????????? ???????????????????# ???g??????? | | """??? ?????" ????################ #???g??????? | | ""???? ?????" #???# """ ## ##?????????? | | ??? ???? #???# ""R" # ]#?????????? | | """??" "????" #???# ""@" """ + ! #?????????? | | """"?" "???"" #???# """ #= *#?????????? | | """""" ""?""" #???# """ ##!##?????????? | | """""" ""?""" #???# ## #??????????? | | ^ #################### #??????????? | | """""" """""" # #?????# #??????????? | | """""" """""" # ! ####### #??????????? | | """""" """""" # + #??????????? | | """""" """""" # # #??????????? | | # """ """ # ###????????? | | [! ^ # """ """ + +????????? | | ! !!! + """ """ ###########????????? | | !! # !#??????????????????? | | !! # """ """ #??????????????????? | | # """ """ #??????????????????? | | # """ """ #??????????????????? | | ##### # #??????????????????? | | #???# ##############??????????????????? | | #??## #???????????????????????????????? | | #### #??# # """???????????????????????????? | | ???# #??#T + """???????????????????????????? | | ???# #??## # """???????????????????????????? | | ???# #???# # ????????????????????????????? | | ???# #???# #? ???????????????????????????? | | ####+##### #? ??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 65 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- Adv. Shield Generator | -7/Factory | Hacked Lrg. Storage Unit | -7/Factory | Extracted Hcp. Matter Pod | -7/Factory | Extracted Gatling Laser | -7/Zion | Archive Focal Shield | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Energy Filter | -7/Zion | Archive Adv. System Shield | -7/Zion | Archive Variable Charge Gun | -7/Zion | Archive Arc Projector | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Robot Schematics ------------------ O-24 Administrator | -7/Zion | Archive Fabricated ------------ Adv. Shield Generator | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- What Is This Thing? Challenges ------------ None Game ------ Seed MasterGaussBank Manual? 0 Play Time 01:12:33 Cumulative 105.0 hours Start 2024.10.02 @ 06:32:34 End 2024.10.03 @ 16:37:51 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 29 Adventurer 36 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 55 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8da2a62-c8a9-4dcf-a6db-c258dd005fd7