Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.10 @ 19:16:42 Player: SunShine214 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (94) 470 Value Destroyed (2394) 2394 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 5397 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/700 Matter 237/300 Energy 100/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Treads Flight Unit Flight Unit Improved Flight Unit Minigun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Light Treads Light Treads Light Treads Flight Unit Flight Unit Flight Unit Cooling System Medium Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Minigun Minigun Grenade Launcher Mining Laser [Rating: 27] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Hardened Medium Armor Plating Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 4 | . . 1 2 1 Weapon . | . . . . . Parts Attached 57 | 8 11 24 13 1 Power 6 | 1 3 2 . . Engine 6 | 1 3 2 . . Core . | . . . . . Reactor . | . . . . . Propulsion 20 | 2 2 10 5 1 Treads 15 | 2 2 8 3 . Leg 2 | . . 2 . . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . 2 1 Utility 16 | 2 2 7 5 . Device 2 | 1 . . 1 . Storage 4 | 1 2 1 . . Processor . | . . . . . Hackware 2 | . . . 2 . Protection 8 | . . 6 2 . Artifact . | . . . . . Weapon 15 | 3 4 5 3 . Energy Gun 3 | . 1 1 1 . Energy Cannon 2 | . . . 2 . Ballistic Gun 9 | 3 3 3 . . Ballistic Cannon . | . . . . . Launcher 1 | . . 1 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 3 3 . Parts Lost 25 | . 5 4 13 3 Power 2 | . 1 . 1 . Propulsion 9 | . 2 2 3 2 Utility 9 | . . 2 6 1 Weapon 5 | . 2 . 3 . Highest Loss Streak 10 | . 3 2 10 3 To Critical Strikes . | . . . . . Average Backups 10 | 1 8 14 13 5 Power . | . . . . . Propulsion 3 | . . 4 7 4 Utility 3 | . 3 5 1 . Weapon 3 | 1 3 3 4 1 Tool/Special . | . . . . . Unused Backups 13 | . . 4 6 3 Power 1 | . . 1 . . Propulsion 3 | . . . 1 2 Utility 4 | . . 3 1 . Weapon 5 | . . . 4 1 Tool/Special . | . . . . . Average Slot Usage (%) 93 | . 98 95 84 15 Engine 11 | . 13 11 7 . Treads 27 | . 27 28 23 . Device 6 | . 14 1 6 . Storage 11 | . 14 11 7 . Protection 11 | . . 19 20 . Energy Gun 1 | . 2 . 1 . Energy Cannon 1 | . . . 9 . Ballistic Gun 19 | . 24 21 5 . Peak Build Rating 27 | 7 11 22 27 9 Average Rating 14 | 5 8 18 23 6 On Entrance 9 | . 7 11 22 5 Avg Prop Armor Cover (%) 5 | . . 5 . . Naked Turns 20 | . . . 1 19 Heaviest Build 62 | 14 49 50 62 . Greatest Support 63 | 40 40 63 63 10 Greatest Overweight (x) 4 | . 2 4 1 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 15 15 5 Average Capacity 13 | 7 12 15 13 5 Most Carried 15 | 2 12 15 15 5 Average Carried 10 | 1 8 14 13 5 Final Capacity 15 | 8 15 15 5 5 Final Carried 15 | 2 12 15 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2176 | 362 470 907 437 . Remotely . | . . . . . Salvage Created 3228 | 183 880 1136 1029 . Parts 205 | 18 54 81 52 . Haulers Intercepted 9 | . 2 5 2 . Recyclers Shooed 3 | . 1 1 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 53 | . 15 19 19 . Guns 41 | . 14 18 9 . Cannons 4 | . . . 4 . AOE 8 | . 1 1 6 . Classes Destroyed 13 | 2 6 4 1 . Worker 1 | . . 1 . . Builder 5 | . 1 3 1 . Tunneler 8 | 6 2 . . . Hauler 9 | . 2 5 2 . Recycler 6 | 1 1 2 2 . Mechanic 2 | . . 1 1 . Operator 5 | . 3 2 . . Watcher 5 | . 3 2 . . Swarmer 9 | . 2 7 . . Grunt 34 | . 13 7 14 . Brawler 2 | . . . 2 . Duelist 1 | . . 1 . . Sentry 7 | . . 4 3 . Best Kill Streak 11 | 2 4 9 11 . Combat Bots Only 7 | . 4 5 7 . Max Kills in Single Turn 4 | 1 2 2 4 . Gunslinging . | . . . . . Exploded 3 | . 1 1 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 492 | . 99 159 214 20 Missed 132 | . 23 49 52 8 Hits 360 | . 76 110 162 12 Melee 3 | . . . 3 . Projectile 357 | . 76 110 159 12 Critical Strikes 12 | . 2 2 8 . Damage Taken 5705 | . 1061 1272 2583 789 Core 1409 | . 113 52 515 729 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 54 87 6 . Volleys Fired 266 | 23 95 90 58 . Largest 2 | 2 2 2 2 . Hottest 136 | 40 70 53 136 . Shots Fired 518 | 46 181 180 111 . Gun 475 | 46 181 176 72 . Cannon 31 | . . . 31 . Launcher 12 | . . 4 8 . Special . | . . . . . Kinetic 473 | 46 179 176 72 . Thermal 33 | . 2 . 31 . Explosive 12 | . . 4 8 . Electromagnetic . | . . . . . Robot Hit Streak 17 | 3 11 11 17 . Robot Miss Streak 5 | 5 4 4 2 . Penetration Max . | . . . . . Secondary Targets 4 | . 1 3 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 316 | 22 103 109 82 . Core Hits 161 | 9 48 46 58 . Critical Kills 3 | . 2 . 1 . Critical Parts Destroyed 5 | 1 1 3 . . Critical Strikes 8 | 1 3 3 1 . Destroy 8 | 1 3 3 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7295 | 242 1608 2365 2872 208 Guns 4360 | 242 1310 1863 945 . Cannons 512 | . . . 512 . Explosions 2181 | . 267 499 1415 . Melee . | . . . . . Ramming 242 | . 31 3 . 208 Kinetic 4348 | 242 1298 1863 945 . Thermal 791 | . 279 . 512 . Explosive 1914 | . . 499 1415 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 38 | . . . 2 38 Average Corruption 14 | . . . 2 22 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . . . . 1 Matter Fused 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 70 | . 14 43 13 . Projectiles . | . . . . . Explosions 70 | . 14 43 13 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 379 | . 158 . 13 208 Shots 3 | . 2 . 1 . Rammed 5 | . 4 1 . . Targets Rammed 5 | . 4 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 447 | . 36 428 447 . Average Temperature 85 | . 9 71 144 . Received Heat Transfer 2403 | . 462 384 1449 108 Effects 6 | . . 1 5 . Interference 3 | . . . 3 . Short Circuit 2 | . . . 2 . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 1112 | . 187 . 925 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 89 | 100 100 90 66 25 Level 1 8 | . . 9 24 75 Level 2 1 | . . . 9 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 506 | 10 170 220 506 225 Initial 225 | . . 50 52 225 Average 107 | 1 47 136 201 206 Influence Increases 2159 | 35 542 691 876 15 Destroy 0b10 Robot/C 1060 | . 300 380 380 . Destroy 0b10 Robot/NC 205 | 35 60 80 30 . Destroy Leader 278 | . 80 114 84 . Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 40 | . 14 26 . . Disable Machine 60 | . 45 15 . . Anti-Garrison Action 150 | . . . 150 . Destroy Structure 71 | . 33 16 22 . Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 270 | . . 60 195 15 Influence Decreases 1989 | 35 422 687 504 341 Entered New Map 413 | . . 70 72 271 Time Decay 1336 | 35 382 577 302 40 Lost Part 240 | . 40 40 130 30 Squads Dispatched 13 | . 3 3 7 . Investigation 4 | . . . 4 . Extermination . | . . . . . Reinforcement 7 | . 3 3 1 . Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 10 | . 3 2 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 113 | . 28 40 42 3 Peak Tracking Total 12 | . 4 6 12 4 Tactical Retreats 9 | . . 3 5 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . . . 2 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 7 | . 7 . . . Reprogrammed 4 | . 4 . . . Reused 1 | . 1 . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 1 | . 1 . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . 3 1 1 . Max in Single Turn 3 | . 3 1 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 7 9 3 2 Terminals 18 | . 5 9 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 41 | . 11 19 8 3 Successful 17 | . 7 8 1 1 Failed 24 | . 4 11 7 2 Catastrophic 7 | . . 2 3 2 Database Lockouts . | . . . . . Manual 12 | . . 7 2 3 Terminals 36 | . 9 19 5 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . 3 . Terminal Hacks 15 | . 5 8 1 1 Prototype ID Bank 3 | . . 3 . . Branch Access Points 2 | . . 1 . 1 Disarm Traps 2 | . 2 . . . Reprogram Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Hauler Manifests 1 | . . . 1 . Zone Layout 3 | . 1 2 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Retrieve Components 2 | . 2 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 15 | . 4 7 3 1 Full Trace Events 3 | . . . 3 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 12 | . 12 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 1817 | 5 1619 193 . . Seismic 1817 | 5 1619 193 . . Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4469 | 244 1619 1851 675 80 Spaces Moved 2382 | 108 802 904 450 118 Core 10 | 5 . . 5 . Treads 2031 | 103 802 874 252 . Legs 30 | . . 30 . . Wheels . | . . . . . Hover . | . . . . . Flight 311 | . . . 193 118 Fastest Speed 37 | 50 160 160 40 37 Average Speed 146 | 154 160 166 108 37 Slowest Speed 400 | 160 320 400 240 40 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 2 | . . . 1 1 Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 5 93 72 36 5 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 88 | . 47 10 31 . Melee . | . . . . . Projectile . | . . . . . AOE 88 | . 47 10 31 . Terrain Rammed 34 | . . . . 34 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2882 | 139 959 1095 538 151 Wait 74 | . 30 39 5 . Move 2374 | 107 801 903 447 116 Hop 2 | . . . 1 1 Pick Up 30 | 1 12 12 5 . Fast Attach 20 | 7 3 6 3 1 Attach 10 | . 2 3 5 . Detach 2 | . . 2 . . Swap 34 | 1 7 18 8 . Drop 32 | . 5 21 6 . Fire 266 | 23 95 90 58 . Melee . | . . . . . Ram 33 | . . . . 33 Kick . | . . . . . Crush 5 | . 4 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 245 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 530 | -10/Materials | Discovered new exit (range 11) 541 | -10/Materials | Discovered new exit (range 12) 748 | -10/Materials | Lost 3 parts (1p1n1w) 895 | -10/Materials | Discovered new exit (range 8) 1124 | -10/Materials | Discovered new exit (range 12) 1454 | -10/Materials | Discovered new exit (range 16) 1806 | -10/Materials | Discovered new exit (range 6) 1864 | -10/Materials | Entered another Materials area 1864 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2133 | -9/Materials | Discovered new exit (range 11) 2395 | -9/Materials | Identified exit to Mines 2966 | -9/Materials | Discovered new exit (range 16) 3715 | -9/Materials | Entered another Materials area 3715 | -8/Materials | Evolved 2 slots: Utility x2 4302 | -8/Materials | Core integrity fell below 50% 4309 | -8/Materials | Core integrity fell below 20% 4321 | -8/Materials | Destroyed 7 combat bots 4334 | -8/Materials | Lost 10 parts (1p3n4u2w) 4384 | -8/Materials | Discovered new exit (range 15) 4390 | -8/Materials | Entered Factory 4390 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4436 | -7/Factory | Identified exit to Lower Caves 4446 | -7/Factory | System corruption reached 10% 4458 | -7/Factory | System corruption reached 30% 4460 | -7/Factory | Core integrity fell below 50% 4468 | -7/Factory | Core integrity fell below 20% 4470 | -7/Factory | Core destroyed Last Messages --------------- 04460_ Destabilizing: Core damaged (-7). 04460_ Destabilizing: Core damaged (-28). 04461_ Slammed into Wall. 04462_ Destabilizing: System corrupted (+1). 04463_ Slammed into Wall. 04464_ Destabilizing: System corrupted (+1). 04465_ Slammed into Wall. 04465_ Destabilizing: System corrupted (+2). 04466_ Slammed into Wall. 04466_ Destabilizing: Core damaged (-7). 04467_ Slammed into Wall. 04467_ Destabilizing: Core damaged (-21). 04468_ Slammed into Wall. 04468_ Destabilizing: Core damaged (-21). 04469_ Slammed into Wall. 04469_ Destabilizing: Core damaged (-28). 04469_ Destabilizing: System corrupted (+2). 04470_ Slammed into Wall. 04470_ Destabilizing: System corrupted (+1). 04470_ Destabilizing: Core damaged (-35). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????###?????????????????????? | | ??###+######+#########T### #?????????????????? | | """"" # @ #?????????????????? | | """"" # #?????????????????? | | """"" # #?????????????????? | | """"" # g #?????????????????? | | # g #?????????????????? | | ??# """""" """""" """""" #?????????????????? | | #+##### """""" """""" """""" #?????????????????? | | """""" """""" """""" ????????????????? | | """""" """""" """""" #???????????????? | | +???????????????? | | [[ #???????????????? | | [! #???????????????? | | #+#############+###### ? #???????????????? | | ?????????????? ???# ??#???????????????? | | ??????????????"" ??? ???????????????????? | | ?????????????#"" #? ?? ???????????????????? | | ?????????????#""" #? ?????????????????????????? | | ?????????????#""" #????????????????????????????? | | ????????????????" #????????????????????????????? | | ###????????????? #????????????????????????????? | | #??????????? #????????????????????????????? | | """ #???????????? #????????????????????????????? | | """"??????????????? #????????????????????????????? | | ""???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Evasion (%) 62 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilFissionExtrapolator Manual? 0 Play Time 00:25:50 Cumulative 234.2 hours Start 2026.09.10 @ 18:51:08 End 2026.09.10 @ 19:16:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 345 Rogue 345 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 62 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c9de5517-3800-4486-a057-114a004be2e2