Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.29 @ 22:09:17 Player: Momo Result: Destroyed by Tracker with Immobilizer Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (247) 1235 Value Destroyed (10083) 10083 Prototype IDs (75) 1500 Alien Tech Used (4) 800 Bonus (11272) 11272 TOTAL SCORE: 33290 Bonus ------- High Alert Combat Kills 1636 Follower Combat Kills 2298 Aligned with FarCom 300 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 334 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Pursued by Intercept 1000 Friendly Fire -1596 Cogmind --------- Core Integrity 0/1450 Matter 269/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Nuclear Pulse Thruster Experimental Q-thruster > --- UTILITY (10) ----- Enhanced Optical Array Experimental Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Xenon Bombardment Thruster System Purifier Bore Cannon Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Multi-Particle Reactor > --- PROPULSION ------- Hovering Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Experimental Terrain Scan Processor Experimental Targeting Computer Advanced Transmission Jammer Advanced Cloaking Device Medium Regenerative Plating Quantum Router > --- WEAPON ----------- Hypervelocity EM Gauss Rifle Hpw. Thermal Antimatter Construct/G Hpw. Ballistic Antimatter Construct/G Hyp. Kinetic Rail Construct/G KE Hardcell Construct/C > --- INVENTORY -------- Advanced Cooling System Enhanced Optical Array Advanced Terrain Scanner Experimental Target Analyzer Advanced Particle Charger Quantum Capacitor System Purifier PSU Rigger Integrated Reactor Core Reset Matrix Hypervelocity EM Gauss Rifle Micro-nuke Launcher [Rating: 156] Favorites ----------- Power Constructs Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Constructs Treads Light Treads Leg Myomer Leg Wheel Wheel Hover Unit Constructs Flight Unit Xenon Bombardment Thruster Utility Armored Scrap Engine Device Armored Scrap Engine Storage Large Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Medium Regenerative Plating Weapon Constructs Energy Gun Constructs Ballistic Gun Constructs Ballistic Cannon Constructs Launcher Long-range Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Piercing Weapon Vortex Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Slots Evolved 16 | . . . . . 4 . . 4 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . 1 Utility 8 | . . . . . . . . 2 . . . . 1 . . . . 2 . . 2 1 Weapon 3 | . . . . . 2 . . . . . . . 1 . . . . . . . . . Parts Attached 224 | 2 . 11 3 . 9 8 4 8 2 5 . 1 19 4 . 9 . 11 47 4 15 62 Power 12 | . . 1 . . . 1 . . . 1 . . . . . . . . 1 . 2 6 Engine 2 | . . 1 . . . . . . . 1 . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Reactor 8 | . . . . . . . . . . . . . . . . . . . 1 . 2 5 Propulsion 46 | 2 . 5 1 . 8 . . . . . . . . . . . . . 6 . 2 22 Treads 7 | . . 2 . . 2 . . . . . . . . . . . . . 2 . . 1 Leg 14 | . . 2 . . . . . . . . . . . . . . . . 4 . . 8 Wheel 10 | 2 . 1 1 . 6 . . . . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Flight 10 | . . . . . . . . . . . . . . . . . . . . . 2 8 Utility 108 | . . 1 2 . . . 2 7 1 2 . . 16 2 . 7 . 8 34 3 7 16 Device 87 | . . 1 . . . . 2 5 1 2 . . 15 2 . 5 . 6 32 2 4 10 Storage 7 | . . . 2 . . . . 1 . . . . . . . . . 1 . . . 3 Processor 9 | . . . . . . . . 1 . . . . 1 . . 2 . 1 2 . 1 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Protection 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 58 | . . 4 . . 1 7 2 1 1 2 . 1 3 2 . 2 . 3 6 1 4 18 Energy Gun 10 | . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 5 Energy Cannon . | . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . . 1 . . 1 6 . . . . . . . . . . . . . . . 2 Ballistic Cannon 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Launcher 16 | . . . . . . 1 . 1 . 1 . 1 2 . . 1 . 1 4 . 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . 1 . . . . 1 . 1 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Piercing Weapon 10 | . . . . . . . . . . . . . 1 1 . 1 . 2 2 1 . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 28 | . . . . . . 2 2 1 . . . . . . . 5 . . 1 3 5 9 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . . 9 . Parts Lost 85 | . . 4 . . 4 . . . . 1 . 1 2 . . . . . 21 . 24 28 Power 10 | . . 1 . . . . . . . 1 . . . . . . . . 2 . 2 4 Propulsion 33 | . . 1 . . 4 . . . . . . . . . . . . . 8 . 7 13 Utility 17 | . . . . . . . . . . . . 1 1 . . . . . 1 . 8 6 Weapon 25 | . . 2 . . . . . . . . . . 1 . . . . . 10 . 7 5 Highest Loss Streak 12 | . . 2 . . 2 . . . . 1 . 1 1 . . . . . 7 . 7 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 57 | . 28 60 59 57 48 74 66 57 53 47 53 52 56 58 58 55 58 62 62 79 53 38 Core 2 | . . . . . . 5 7 6 6 1 . . 2 5 5 5 5 5 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 4 5 3 3 Leg 2 | . . 6 3 . . . . 3 6 6 6 3 . . . . . . 2 5 2 4 Wheel 6 | . 28 5 24 28 29 36 9 . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . 1 . . . . 3 5 5 5 5 4 2 3 1 5 Flight 1 | . . . . . . . 6 . . . . 2 1 . . . . . . . . 4 Device 8 | . . 9 6 . . . 7 12 12 13 13 9 13 11 11 10 5 14 10 12 12 3 Storage 5 | . . . 10 14 9 9 1 4 6 6 6 6 5 5 5 5 5 5 5 5 3 2 Processor 3 | . . . . . . . . . . . . . 1 5 5 5 11 10 13 10 8 4 Energy Gun 3 | . . 9 . . . . 15 6 . 1 6 3 . . . 1 2 . 4 1 5 2 Energy Cannon 2 | . . . . . . . . 7 . . . 2 10 11 10 3 . 7 3 . . . Ballistic Gun 5 | . . 4 . . 8 23 11 4 6 4 . . . . . 3 . . 4 15 8 . Ballistic Cannon 2 | . . . . . . . . . 6 6 6 5 . . . 1 7 2 2 7 1 2 Launcher 1 | . . . . . . . . . 6 4 . 4 5 5 5 3 5 2 1 . . . Impact Weapon 2 | . . 8 14 14 . . 6 5 . 1 6 1 . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . 5 5 5 5 5 7 3 . . . Naked Turns 4 | . . . . . . . . . . . . . . . . . . . . . 4 . Heaviest Build 220 | . . 5 203 203 215 220 217 45 46 53 49 63 83 83 90 91 97 88 103 84 77 94 Greatest Support 142 | 10 3 40 20 20 46 40 44 87 87 87 87 87 86 86 86 86 86 134 104 104 100 142 Greatest Overweight (x) 21 | . . . 10 10 21 5 5 . . . . 20 1 . 1 1 1 1 6 1 3 1 Average Overweight (x) 1 | . . . 3 10 5 5 . . . . . 1 . . . . 1 . 1 . . . Largest Inventory Capacity 35 | 5 5 5 35 35 35 35 35 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 Average Capacity 16 | 5 5 5 22 35 35 35 10 12 15 15 15 15 15 15 15 15 15 15 15 15 13 7 Most Carried 35 | 5 5 5 16 20 32 35 35 15 15 15 14 15 15 15 15 15 15 15 15 15 15 10 Average Carried 14 | 3 5 4 8 17 25 33 9 9 14 14 14 14 14 15 15 14 15 14 14 12 11 6 Final Capacity 35 | 5 5 5 35 35 35 35 5 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 35 | 5 5 5 16 20 32 35 5 12 15 14 14 15 15 15 15 15 15 15 12 15 5 4 Scrap Engine Consumption 321 | . . . . . . . 49 34 . 13 . 8 30 7 . 23 2 27 108 4 16 . Constructs Created 19 | . . . . . . . 5 . . . . 1 . . . . . . 11 1 1 . Constructs Modified 120 | . . . . . . . 9 22 1 4 . 4 11 1 5 4 8 11 27 4 9 . Class Distribution -------------------- 43% | Construct 15% | Commander-Construct 11% | Mutant 9% | Hauler-Skirmisher 7% | Infiltrator-Construct 3% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Hauler-Skirmisher | -8/Storage Commander-Construct | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Commander-Construct | -5/Warlord Construct | -4/Proximity Caves Infiltrator-Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Infiltrator-Construct | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ----------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Matter Collected 7436 | 211 . 178 . 30 580 702 400 425 179 139 . 263 179 136 59 178 95 138 1507 170 752 1115 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12191 | . . 287 . 42 710 1007 2488 1018 294 268 . 648 840 77 . 315 85 634 2067 20 700 691 Parts 515 | . . 13 . . 44 64 73 38 10 16 . 28 29 4 . 13 5 20 100 . 35 23 Haulers Intercepted 6 | . . . . . 2 2 . 1 . . . . . . . . . 1 . . . . Recyclers Shooed 11 | . . . . . 1 . 5 3 . . . . . . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 9 5 . 19 . 1 . . 5 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Combat Hostiles Destroyed 180 | . . 7 . 1 10 17 5 10 9 7 . 21 11 1 . 3 3 6 46 1 7 15 Melee 21 | . . 1 . 1 . . . . . . . . 1 . . . . 1 15 . . 2 Guns 51 | . . 2 . . 10 17 5 3 . . . . . . . . . . 9 1 3 1 Cannons 36 | . . . . . . . . 3 5 3 . 4 9 . . . 1 2 6 . 2 1 AOE 67 | . . 2 . . . . . 4 4 4 . 17 . . . 3 2 2 16 . 2 11 Classes Destroyed 22 | . . 1 . . 9 2 1 2 . 1 . 3 . . . . . . 1 . . 2 Worker 8 | . . . . . 5 . . 1 . . . . . . . . . 1 . . 1 . Builder 5 | . . . . . 1 . 1 1 . . . . . . . . . . . . 2 . Hauler 6 | . . . . . 2 2 . 1 . . . . . . . . . 1 . . . . Recycler 39 | . . . . . . 2 28 2 . . . . 1 . . . . 2 . . 2 2 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . Watcher 6 | . . . . . 1 . . 2 . . . . 1 . . . . . 1 . . 1 Swarmer 45 | . . . . . 3 5 1 . 4 4 . 6 . . . . . 4 12 . 2 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 48 | . . 7 . 1 4 4 . 3 5 . . 8 4 . . 3 . . 6 . . 3 Brawler 3 | . . . . . . . . . . . . 2 . . . . . . . . . 1 Duelist 8 | . . . . . . . . 4 . . . 2 . . . . . . 2 . . . Protector 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . 1 Sentry 29 | . . . . . 1 8 3 3 . . . 1 5 1 . . . 2 4 . . 1 Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Specialist 10 | . . . . . . . . 1 . . . . . . . 1 . . 8 . . . Hunter 10 | . . . . . 1 . . . . 1 . . . . . . 2 . 4 . . 2 Programmer 17 | . . . . . . . 1 1 . . . . 2 . . . 1 . 8 . 4 . Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Tracker 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Master Thief 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Best Kill Streak 10 | . . 4 . 1 7 10 7 6 4 4 . 7 3 1 . 3 2 4 5 1 4 10 Combat Bots Only 9 | . . 4 . 1 4 9 3 6 4 4 . 7 3 1 . 3 2 4 5 1 3 9 Max Kills in Single Turn 5 | . . 2 . 1 2 1 2 2 2 3 . 3 1 1 . 2 2 2 5 1 2 3 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Exploded 5 | . . 2 . . . . . 2 2 3 . 3 . . . 2 2 2 5 . 2 3 Melee 1 | . . 1 . 1 . . . . . . . . 1 . . . . 1 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-4/Lab) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Damage Taken 25949 | . 44 797 . 97 342 355 378 527 223 255 . 898 869 68 . 329 365 475 6417 322 7673 5515 Core 4165 | . 29 143 . 13 19 87 50 107 . 22 . 141 24 . . . 36 . 745 . 1299 1450 Absorbed by Shields 148 | . . . . . . . . . . . . . . . . . . . . 76 . 72 Regen/Repaired (Parts) 4858 | . . . . . . . 14 195 39 294 . 195 639 . 252 64 108 225 2073 42 718 . Core Remaining (%) 59 | 100 . . . 26 . . 71 . . . . 68 . . . . 94 . . 58 . . Volleys Fired 568 | . . 23 . . 34 48 49 35 12 12 . 25 25 11 . 12 21 22 96 18 86 39 Largest 4 | . . 2 . . 1 4 4 4 1 1 . 1 1 1 . 1 1 2 4 4 4 3 Hottest 284 | . . 60 . . 60 80 151 219 176 176 . 176 176 114 . 215 215 260 284 216 204 228 Shots Fired 978 | . . 37 . . 34 84 160 97 12 13 . 26 25 11 . 12 21 26 162 54 133 71 Gun 645 | . . 37 . . 34 84 160 51 . . . . . . . 7 2 . 100 38 108 24 Cannon 257 | . . . . . . . . 40 7 9 . 12 24 2 . 1 14 25 50 16 23 34 Launcher 76 | . . . . . . . . 6 5 4 . 14 1 9 . 4 5 1 12 . 2 13 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 611 | . . 23 . . 34 84 112 19 7 9 . 11 . . . 8 13 17 116 54 61 43 Thermal 205 | . . 3 . . . . 33 58 . . . 1 23 2 . . 3 5 29 . 33 15 Explosive 75 | . . . . . . . . 6 5 4 . 14 1 9 . 4 5 . 12 . 2 13 Electromagnetic 87 | . . 11 . . . . 15 14 . . . . 1 . . . . 4 5 . 37 . Robot Hit Streak 29 | . . 7 . . 10 10 10 14 8 10 . 10 9 3 . 5 4 8 29 18 25 7 Robot Miss Streak 7 | . . 1 . . 7 4 4 4 2 3 . 2 3 2 . 2 1 2 4 3 3 3 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . 2 1 Secondary Targets 2 | . . . . . . . 2 . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . . Shots Hit Robots 684 | . . 31 . 3 31 57 85 66 11 11 . 21 29 2 . 8 9 15 131 42 90 42 Core Hits 478 | . . 9 . . 27 29 42 49 17 16 . 53 24 2 . 22 7 11 76 14 36 44 Critical Kills 4 | . . . . . . . . . . . . . . . . . . . 4 . . . Critical Parts Destroyed 22 | . . 1 . 2 . . . 2 . . . . . . . . . . 11 . 6 . Critical Strikes 47 | . . 1 . 2 . . . 2 . . . . . . . . . 4 27 1 7 3 Destroy 29 | . . 1 . . . . . 1 . . . . . . . . . . 20 1 6 . Blast 4 | . . . . . . . . . . . . . . . . . . . . . 1 3 Smash 3 | . . . . 2 . . . 1 . . . . . . . . . . . . . . Sunder 11 | . . . . . . . . . . . . . . . . . . 4 7 . . . Melee Attacks 122 | . . 12 . 4 . . . 3 . . . 1 19 2 1 7 . 8 47 3 . 15 Impact 20 | . . 12 . 4 . . . 3 . . . 1 . . . . . . . . . . Slashing 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Piercing 31 | . . . . . . . . . . . . . 19 2 1 7 . . . . . 2 Entropic 58 | . . . . . . . . . . . . . . . . . . 8 47 3 . . Sneak Attacks 7 | . . . . . . . . . . . . . 1 . . 1 . 2 1 . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 34705 | . . 770 . 158 1651 1987 1783 1946 1107 1007 . 3756 1638 158 . 1639 799 1180 8234 895 2396 3601 Guns 10858 | . . 340 . . 1651 1987 1783 614 . . . . . . . 173 . . 1918 529 1513 350 Cannons 7574 | . . . . . . . . 583 440 577 . 940 1370 138 . . 175 414 1302 220 517 898 Explosions 11785 | . . 125 . . . . . 707 667 430 . 2816 30 20 . 1383 624 104 2617 . 217 2045 Melee 4323 | . . 305 . 158 . . . 42 . . . . 238 . . 83 . 662 2390 146 . 299 Ramming 165 | . . . . . . . . . . . . . . . . . . . 7 . 149 9 Kinetic 12879 | . . 210 . . 1651 1987 1216 274 440 577 . 891 . . . 173 86 210 2016 749 1365 1034 Thermal 5118 | . . 159 . . . . 408 712 . . . 49 1370 138 . 116 89 166 1078 . 619 214 Explosive 11440 | . . . . . . . . 707 667 430 . 2816 30 20 . 1267 624 . 2617 . 217 2045 Electromagnetic 780 | . . 96 . . . . 159 211 . . . . . . . . . 142 126 . 46 . Impact 505 | . . 305 . 158 . . . 42 . . . . . . . . . . . . . . Slashing 230 | . . . . . . . . . . . . . . . . . . . . . . 230 Piercing 390 | . . . . . . . . . . . . . 238 . . 83 . . . . . 69 Entropic 3198 | . . . . . . . . . . . . . . . . . . 662 2390 146 . . Highest Corruption 31 | . . . . . 1 1 3 9 5 5 5 5 2 . . . . . 6 12 31 2 Average Corruption 3 | . . . . . 1 1 1 6 5 5 5 5 1 . . . . . 3 10 8 1 Corruption Purged 13 | . . . . . . . . 5 . . . . 2 . . . . . 6 . . . Corruption Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . 12 Effects 224 | . . . . . 8 9 18 14 14 34 3 34 3 . . . . . 38 9 37 3 Message Errors 60 | . . . . . 4 3 5 3 1 10 1 10 2 . . . . . 13 2 6 . Matter Fused 47 | . . . . . . 3 5 3 6 6 2 4 . . . . . . 5 . 12 1 Heat Flow Errors 22 | . . . . . . 2 4 3 1 4 . 2 1 . . . . . 4 . 1 . Energy Discharges 24 | . . . . . 1 1 . 1 1 3 . 4 . . . . . . 8 3 2 . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Parts Fused 4 | . . . . . . . . . . 1 . 1 . . . . . . 2 . . . Data Loss (minor) 25 | . . . . . 2 . 2 1 1 5 . 7 . . . . . . 4 . 2 1 Data Loss (major) 13 | . . . . . 1 . . . 3 3 . 4 . . . . . . . . 1 1 Misfires 3 | . . . . . . . . . . 1 . 1 . . . . . . 1 . . . Alerts 6 | . . . . . . . 1 1 1 1 . 1 . . . . . . . 1 . . Misdirections 9 | . . . . . . . . . . . . . . . . . . . . . 9 . Weapon Failures 10 | . . . . . . . 1 2 . . . . . . . . . . 1 3 3 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1278 | . . 38 . 101 . . . 67 79 45 . 124 75 . . 40 36 . 468 . 50 155 Projectiles 212 | . . . . . . . . 11 . 33 . . 9 . . . 31 . 84 . 16 28 Explosions 516 | . . 19 . . . . . 14 79 12 . 124 10 . . 40 5 . 136 . 21 56 Melee 550 | . . 19 . 101 . . . 42 . . . . 56 . . . . . 248 . 13 71 Knockbacks 36 | . . 3 . . . . . . 3 12 . . . . . . 1 . 6 5 3 3 Impact 3 | . . 2 . . . . . . . . . . . . . . . . . . 1 . Kinetic 30 | . . . . . . . . . 3 10 . . . . . . 1 . 6 5 2 3 Secondary 3 | . . 1 . . . . . . . 2 . . . . . . . . . . . . Self-Inflicted Damage 1085 | . . 54 . . . . . 22 . . . 225 56 18 . 43 . . 390 . 219 58 Shots 19 | . . 1 . . . . . 1 . . . 6 1 1 . 1 . . 5 . 2 1 Rammed 12 | . . . . . . . . . . . . . . . . . . . 1 . 8 3 Targets Rammed 14 | . . . . . . . . . . . . . . . . . . . 1 . 10 3 Kicked 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 511 | . . 125 . . 212 268 336 428 274 262 . 511 324 7 . 164 316 311 458 328 99 410 Average Temperature 103 | . . 79 . . 66 85 94 130 110 100 . 128 114 5 . 95 112 123 89 131 44 110 Received Heat Transfer 2698 | . . 462 . 57 36 135 135 84 84 . . 178 177 9 . 9 . 90 692 . 397 153 Effects 9 | . . . . . . 1 1 2 . . . 1 . . . . 1 1 1 . . 1 Shutdowns 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . Energy Bleed 5 | . . . . . . 1 . 1 . . . . . . . . 1 1 . . . 1 Interference 2 | . . . . . . . . 1 . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Parts Fried 4 | . . 1 . . . . . 3 . . . . . . . . . . . . . . Impact Corruptions 8 | . . 3 . 2 . . . 2 . . . . . . . . . . . . 1 . Robots Melted 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . Parts Melted 15 | . . . . . . . 1 2 . . . . 10 1 . . . 1 . . . . Heat Transferred 5886 | . . 125 . . . . 518 1184 . . . 74 2269 300 . 50 148 271 675 . . 272 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Parts Stolen 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . . . . . . . . . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Peak Influence 1203 | . 30 178 . 65 247 731 481 749 . . . . 250 . . . . 304 1203 . 677 627 Initial 311 | . . 11 . . 25 40 285 100 . . . . 21 . . . . 50 148 . . 311 Average 353 | . 3 91 . 25 105 316 314 549 . . . . 116 . . . . 150 818 . 72 376 Maximum Alert Level 4 | . . . . . 1 3 2 3 . . . . 1 . . . . 1 4 . 2 2 Low Security (%) 39 | 100 100 100 . 100 85 39 3 7 . . . . 84 . . . . 70 5 . 91 . Level 1 27 | . . . . . 14 20 79 15 . . . . 15 . . . . 29 5 . . 74 Level 2 14 | . . . . . . 32 16 45 . . . . . . . . . . 10 . 7 24 Level 3 16 | . . . . . . 7 . 31 . . . . . . . . . . 69 . . . Level 4 1 | . . . . . . . . . . . . . . . . . . . 8 . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 47 | . . 1 . . 2 3 . 5 . . . 1 4 . . . . 1 10 . 11 9 Investigation 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Extermination 13 | . . . . . . . . 2 . . . . 2 . . . . 1 5 . 3 . Reinforcement 12 | . . . . . 2 . . 1 . . . . 1 . . . . . 2 . 4 2 Assault 8 | . . 1 . . . . . 2 . . . 1 . . . . . . 3 . 1 . Garrison 3 | . . . . . . 3 . . . . . . . . . . . . . . . . Intercept 9 | . . . . . . . . . . . . . . . . . . . . . 2 7 Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 5 | . . . . . . . . . . . . . 1 . . . . . 2 . 2 . Construction Impeded 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Distress Signals 17 | . . . . . 2 3 . . . . . . . . . . . . 4 . 1 7 Communications Jammed 81 | . . . . . . . . . . . . . . . . . . 4 77 . . . Distress Signals 81 | . . . . . . . . . . . . . . . . . . 4 77 . . . Times Spotted 433 | . 2 9 . 4 19 27 8 30 10 9 . 23 14 1 . 38 3 17 78 1 67 73 Peak Tracking Total 24 | . 4 4 . 2 6 4 5 6 4 5 . 7 3 1 . 14 2 5 11 1 24 11 Tactical Retreats 39 | . 1 1 . 2 . . . . . . . . 1 . . 2 . 4 7 . 12 9 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Traps Triggered 11 | . . 1 . . 2 1 . 2 . 1 . . 1 . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Triggered 15 | . . . . . . . . . 1 . . . 2 1 1 10 . . . . . . Most Traps Carried 3 | . . . . . . . . . 3 3 3 3 3 . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ---------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Machines Disabled 17 | . . . . . 1 4 . 1 . . . 1 2 . . . . 1 5 1 1 . Max in Single Turn 2 | . . . . . 1 1 . 1 . . . 1 1 . . . . 1 2 1 1 . Garrison Access 3 | . . . . . . . . 1 . . . . . . . . . . . . 1 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Machines Accessed 54 | . . 1 1 1 2 4 8 4 . 1 4 . 5 2 . 11 . 3 6 . 1 . Terminals 23 | . . . . . 2 4 2 3 . . . . 3 . . . . 3 5 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . . 6 . . . . . 1 . . . . . 1 . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Total Hacks 121 | . . 1 1 1 5 6 17 7 . 1 30 . 9 2 . 20 . 10 10 . 1 . Successful 77 | . . 1 1 1 2 . 6 1 . 1 30 . 4 2 . 20 . 5 3 . . . Failed 44 | . . . . . 3 6 11 6 . . . . 5 . . . . 5 7 . 1 . Catastrophic 9 | . . . . . 2 1 . 1 . . . . 2 . . . . 1 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 28 | . . . 1 . 4 3 . 1 . . . . 2 . . 1 . 6 9 . 1 . Terminals 45 | . . . . . 5 6 3 6 . . . . 5 . . . . 10 9 . 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 17 | . . . . . . . 14 . . . . . 2 . . . . . 1 . . . Scanalyzers 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Terminal Hacks 63 | . . 1 1 1 2 . . 1 . 1 30 . . 2 . 20 . 3 1 . . . Record 26 | . . . . . 1 . . . . . 11 . . . . 14 . . . . . . Part Schematic 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Prototype ID Bank 8 | . . . . . . . . . . . 3 . . . . 5 . . . . . . Open Door 6 | . . 1 . 1 . . . . . 1 . . . 2 . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . 6 . . . . . 1 . . . . . 1 . . . Retrieve Components 8 | . . . . . . . 6 . . . . . 1 . . . . . 1 . . . Scanalyzer 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Analyze 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . Terminals 4 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Botnet 3 | . . . . . . . . . . . . . 1 . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 29 | . . . . . 2 4 6 4 . . . . 5 . . . . 3 4 . 1 . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . 9 . 1 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 32 | . . . . . . . 29 . . . . . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------ Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Machine Destruction 3 | . . . . . . . . 1 . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 26 | . . . . . . . 12 1 . . . 2 . . . 4 . . 5 . 2 . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Total Allies 94 | . . 1 . . . 10 12 1 . . . 3 . . . 4 . . 6 . 22 35 Largest Group 21 | . . 1 . . . 10 21 21 . . . 2 2 . . 4 . . 4 2 13 15 Highest-Rated Group 333 | . . 31 . . . 173 333 333 . . . 96 58 . . 179 . . 176 94 187 208 Highest-Rated Ally 96 | . . 31 . . . 29 34 34 . . . 96 29 . . 49 . . 50 47 47 15 Total Orders 35 | . . . . . . . 6 . . . . . 4 . . 3 . . 22 . . . STAY 5 | . . . . . . . 1 . . . . . . . . 1 . . 3 . . . FOLLOW 4 | . . . . . . . 1 . . . . . . . . 1 . . 2 . . . GUARD 4 | . . . . . . . . . . . . . . . . 1 . . 3 . . . AID 3 | . . . . . . . . . . . . . . . . . . . 3 . . . PICKUP 2 | . . . . . . . 2 . . . . . . . . . . . . . . . COLLECT 2 | . . . . . . . 2 . . . . . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . 2 . . . . . 6 . . . RETURN 7 | . . . . . . . . . . . . . 2 . . . . . 5 . . . Ally Attacks 585 | . . 11 . . . 51 19 158 . . . 9 14 . . 17 . . 55 3 114 134 Total Damage 11304 | . . 147 . . . 664 306 2372 . . . 442 209 . . 681 . . 1879 69 2334 2201 Kills 75 | . . 1 . . . 8 3 24 . . . 2 . . . 4 . . 10 . 14 9 Allies Corrupted 5 | . . . . . . . . 2 . . . . . . . . . . . 1 2 . Allies Melted 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . . 1 2 . 2 . 1 1 . 1 . . . . . Drone Launches 28 | . . . . . . . . . . . . . 5 . . . . . 23 . . . Drone Recoveries 7 | . . . . . . . . . . . . . 2 . . . . . 5 . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 ------------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Turns Passed 17585 | 35 18 421 752 221 954 1031 1800 983 591 1172 105 1291 1143 378 387 588 368 683 2255 236 1116 1057 Spaces Moved 14210 | 52 35 300 590 86 517 564 1051 851 377 801 87 634 1235 644 450 790 361 783 1405 119 1189 1289 Core 450 | 49 35 88 . . . . . . . . . 42 . . . . . . . . 118 118 Treads 777 | . . 67 . . 5 . . 52 . . . . . . . . . 133 183 33 299 5 Legs 2760 | . . 85 . . . . 9 400 377 801 87 502 . . . . . . 351 . 66 82 Wheels 2257 | 3 . 60 590 86 512 564 327 . . . . . . . . . . . . . 115 . Hover 6057 | . . . . . . . . 286 . . . . 1018 644 450 790 361 650 706 86 539 527 Flight 1909 | . . . . . . . 715 113 . . . 90 217 . . . . . 165 . 52 557 Fastest Speed 22 | 50 50 50 80 230 145 155 80 58 147 121 121 106 62 46 46 46 67 29 68 115 37 22 Average Speed 99 | 51 50 100 125 230 165 155 111 95 147 139 121 180 76 47 46 60 67 68 119 132 68 62 Slowest Speed 1050 | 80 50 160 230 230 570 155 155 147 147 147 121 1050 106 62 78 78 67 104 330 225 200 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 11 | . . . . . . . 6 1 . . . 2 . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 55 | 3 13 65 71 20 32 85 99 19 65 80 71 72 34 82 64 91 64 25 67 91 36 37 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 4 | . . . . . . . . . . . 1 1 . . . 1 1 . . . . . Known Exits Taken 6 | . . . . . 1 . . . . . . . 1 1 1 . 1 . . 1 . . Unknown Exits Taken 16 | 1 1 1 1 1 . 1 1 1 1 1 1 1 . . . 1 . 1 1 . 1 . Scrap Searched 17 | . . . . 1 . . . . 1 6 . 5 . 2 . . 2 . . . . . Spaces Dug 119 | . . . . . . . . 1 . . . 1 27 2 1 . 12 14 37 1 15 8 Terrain Destroyed 1048 | . . 6 . . 34 13 . 33 52 47 . 145 33 154 1 52 74 16 256 13 33 86 Melee 27 | . . . . . . . . 1 . . . 1 11 2 1 . . . 2 1 . 8 Projectile 154 | . . . . . 34 13 . . 13 3 . 4 6 . . 2 15 14 20 11 5 14 AOE 859 | . . 6 . . . . . 32 39 44 . 140 16 152 . 50 59 2 231 . 24 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 --------- Run | Jun Mat Min Exi Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Res Total 16843 | 58 34 362 605 104 614 713 1627 940 400 843 86 751 1383 697 628 881 464 896 1780 158 1370 1449 Wait 1178 | . . 12 . 12 37 65 405 16 6 14 . 25 58 33 176 19 83 62 102 1 51 1 Move 14168 | 51 34 299 589 85 516 563 1040 848 376 800 86 629 1234 643 449 789 360 782 1404 118 1188 1285 Hop 9 | . . . . . . . 4 1 . . . 2 . . . . . . . . . 2 Pick Up 133 | 5 . 2 7 3 15 18 1 14 4 6 . 4 11 1 . 9 . 4 14 5 4 6 Fast Attach 114 | 2 . 6 2 . 5 7 3 5 . 3 . . 4 2 . 6 . 5 11 3 7 43 Attach 53 | . . 3 . . 4 1 1 1 . . . . 7 . . 2 . 1 10 . 7 16 Detach 30 | . . . . . 3 2 . 2 . . . . 3 . 1 . . . 2 2 . 15 Swap 61 | . . 2 1 . . . . 2 2 2 . 1 8 2 . 1 . 5 26 3 3 3 Drop 158 | . . 3 6 . . 9 42 9 . 5 . 3 11 3 1 15 . 8 17 5 4 17 Fire 568 | . . 23 . . 34 48 49 35 12 12 . 25 25 11 . 12 21 22 96 18 86 39 Melee 121 | . . 12 . 4 . . . 3 . . . 1 19 2 1 7 . 7 47 3 . 15 Ram 8 | . . . . . . . . . . . . . . . . . . . . . 8 . Kick 2 | . . . . . . . . . . . . . . . . . . . . . 2 . Crush 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 232 | . . . . . . . 82 4 . 1 . 61 . . . 21 . . 49 . 10 4 Trap 3 | . . . . . . . . . . . . . 3 . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Junkyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x3 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research -2/Research History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 16) 36 | -11/Junkyard | Entered Materials 49 | -10/Materials | Discovered new exit (range 9) 54 | -10/Materials | Entered Mines 68 | -10/Mines | Met a Derelict bent on vengeance 207 | -10/Mines | Discovered new exit (range 8) 222 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 309 | -10/Mines | Build established: Mutant 329 | -10/Mines | Met a Derelict testing a Signal Generator 402 | -10/Mines | Core integrity fell below 50% 443 | -10/Mines | Found a hidden stash of uninstalled traps 471 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 472 | -10/Mines | Discovered new exit (range 5) 475 | -10/Mines | Entered Exiles 495 | -10/Exiles | Met 8R-AWN 509 | -10/Exiles | Met EX-HEX 532 | -10/Exiles | Met EX-BIN 542 | -10/Exiles | Aligned with FarCom system 543 | -10/Exiles | Given EX-Vault access code 561 | -10/Exiles | Opened EX-Vault 578 | -10/Exiles | Warned to stay clear of 0b10 Research branches 601 | -10/Exiles | Met EX-DEC 741 | -10/Exiles | Found XL Autogun Array 744 | -10/Exiles | Found PSU Rigger 1001 | -10/Exiles | Found Army-in-a-Box 1119 | -10/Exiles | Build established: Hauler-Mutant 1201 | -10/Exiles | Discovered new exit (range 10) 1227 | -10/Exiles | Stole three prototypes: Army-in-a-Box, PSU Rigger, XL Autogun Array 1227 | -10/Exiles | Entered Mines 1369 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1401 | -9/Mines | Discovered new exit (range 8) 1413 | -9/Mines | Found the Drone Emporium 1424 | -9/Mines | Found Prototype Device 1448 | -9/Mines | Entered Materials 1448 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1448 | -8/Materials | Discovered new exit (range 16) 1784 | -8/Materials | Build established: Hauler-Skirmisher 1840 | -8/Materials | Discovered new exit (range 8) 2237 | -8/Materials | Identified exit to Storage 2402 | -8/Materials | Entered Storage 2791 | -8/Storage | Garrison activated, responded to threat 2836 | -8/Storage | Discovered new exit (range 15) 2843 | -8/Storage | Destroyed 9 combat bots 3089 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3359 | -8/Storage | Used back door to open Recycling access 3359 | -8/Storage | Discovered new exit (range 5) 3433 | -8/Storage | Entered Recycling 3433 | -8/Recycling | Accompanied by 9 allies 3622 | -8/Recycling | Build established: Commander-Skirmisher 3747 | -8/Recycling | Identified Decoy Drone Bay 3758 | -8/Recycling | Found Scrap Engine 4150 | -8/Recycling | Build established: Commander-Construct 4536 | -8/Recycling | Discovered new exit (range 8) 5233 | -8/Recycling | Entered Factory 5233 | -6/Factory | Accompanied by 21 allies 5233 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 5235 | -6/Factory | FarCom data flow suspended 5664 | -6/Factory | Discovered new exit (range 11) 5933 | -6/Factory | First assault squad dispatched 6058 | -6/Factory | P-60 Hacker assimilated allied Defender 3a 6216 | -6/Factory | Entered Lower Caves 6378 | -6/Lower Caves | Build established: Construct 6485 | -6/Lower Caves | Learned Factory garrison access intel 6737 | -6/Lower Caves | Discovered new exit (range 15) 6807 | -6/Lower Caves | Entered another Lower Caves area 7020 | -6/Lower Caves | Spotted B-75 Beast 7282 | -6/Lower Caves | Learned Factory security intel 7510 | -6/Lower Caves | Learned Factory emergency access door positions 7744 | -6/Lower Caves | Spotted B4-U6E(f) 7745 | -6/Lower Caves | Encountered a Master Thief 7746 | -6/Lower Caves | Spotted 7O-R6J(f) 7747 | -6/Lower Caves | Encountered a Master Thief 7747 | -6/Lower Caves | Spotted 5G-6J4(f) 7747 | -6/Lower Caves | Destroyed B4-U6E(f) 7747 | -6/Lower Caves | Spotted GA-WGU(f) 7748 | -6/Lower Caves | Encountered a Master Thief 7748 | -6/Lower Caves | Encountered a Master Thief 7748 | -6/Lower Caves | Hvy. Shock Bomb Launcher stolen by Master Thief 7750 | -6/Lower Caves | Spotted X7-6JZ(f) 7751 | -6/Lower Caves | Encountered a Master Thief 7754 | -6/Lower Caves | Adv. Heat Sink stolen by Master Thief 7756 | -6/Lower Caves | Matter Compressor stolen by Master Thief 7759 | -6/Lower Caves | Destroyed 7O-R6J(f) 7766 | -6/Lower Caves | Enh. Optical Array stolen by Master Thief 7870 | -6/Lower Caves | Discovered new exit (range 12) 7979 | -6/Lower Caves | Entered Data Miner 7979 | -6/Data Miner | Discovered new exit (range 6) 8002 | -6/Data Miner | Met Data Miner 8038 | -6/Data Miner | Learned location of Section 7 (-2) 8038 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8050 | -6/Data Miner | Received God Mode back door access code from Data Miner 8084 | -6/Data Miner | Entered Proximity Caves 8160 | -5/Proximity Caves | Learned location of Armory (-4) 8169 | -5/Proximity Caves | Learned Factory garrison access intel 8172 | -5/Proximity Caves | Escorted by Enhanced Grunt 8172 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8408 | -5/Proximity Caves | Spotted B-75 Beast 8428 | -5/Proximity Caves | Destroyed B-75 Beast 8574 | -5/Proximity Caves | Discovered new exit (range 5) 8738 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 8772 | -5/Proximity Caves | Destroyed 7 combat bots 9375 | -5/Proximity Caves | Entered Factory 9375 | -5/Factory | Accompanied by 2 allies 9375 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 9378 | -5/Factory | Loaded intel: 4 garrison access locations 9785 | -5/Factory | Discovered new exit (range 15) 10084 | -5/Factory | Identified exit to Factory 10224 | -5/Factory | Incoming investigation squad redirected 10281 | -5/Factory | Discovered new exit (range 5) 10285 | -5/Factory | Identified exit to Upper Caves 10367 | -5/Factory | Discovered exit to Factory (range 12) 10518 | -5/Factory | Entered Upper Caves 10586 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10798 | -5/Upper Caves | Spotted B-75 Beast 10890 | -5/Upper Caves | Discovered new exit (range 9) 10893 | -5/Upper Caves | Identified exit to Upper Caves 10896 | -5/Upper Caves | Entered another Upper Caves area 10897 | -5/Upper Caves | Identified exit to Warlord 10900 | -5/Upper Caves | Discovered exit to Factory (range 10) 10995 | -5/Upper Caves | Learned 4 Factory zone layouts 11283 | -5/Upper Caves | Entered Warlord 11395 | -5/Warlord | Met Warlord 11399 | -5/Warlord | Opened Warlord's prototype stash 11407 | -5/Warlord | Found Prototype Device 11407 | -5/Warlord | Identified System Purifier 11416 | -5/Warlord | Found Prototype Processor 11420 | -5/Warlord | Warlord's base attacked by MAIN.C 11425 | -5/Warlord | Identified Exp. Target Analyzer 11433 | -5/Warlord | Found Prototype Reactor 11526 | -5/Warlord | Found Prototype Piercing Weapon 11526 | -5/Warlord | Identified Vortex Lance 11537 | -5/Warlord | Found Vortex Lance 11670 | -5/Warlord | Learned location of Testing (-2) 11670 | -5/Warlord | Learned Armory stockpile data 11670 | -5/Warlord | Learned 4 Command zone layouts 11671 | -5/Warlord | Learned Armory recycling unit intel 11671 | -5/Warlord | Learned Armory scanalyzer intel 11671 | -5/Warlord | Learned Research terminal intel 11766 | -5/Warlord | Build established: Commander-Construct 11768 | -5/Warlord | Spotted Executioner 11770 | -5/Warlord | Warlord forces counterattacked 11790 | -5/Warlord | Spotted Executioner 11805 | -5/Warlord | Allies destroyed Executioner 11829 | -5/Warlord | Found Prototype Processor 11829 | -5/Warlord | Identified Exp. Targeting Computer 11849 | -5/Warlord | Discovered new exit (range 16) 11856 | -5/Warlord | Spotted Striker 11856 | -5/Warlord | Spotted Executioner 11871 | -5/Warlord | Entered Proximity Caves 12135 | -4/Proximity Caves | Build established: Construct 12215 | -4/Proximity Caves | Discovered exit to Factory (range 8) 12239 | -4/Proximity Caves | Entered Factory 12239 | -4/Factory | Evolved 2 slots: Utility x2 12240 | -4/Factory | Identified exit to Research 12241 | -4/Factory | Loaded intel: 4 garrison access locations 12523 | -4/Factory | Found Quantum Capacitor 12543 | -4/Factory | Build established: Infiltrator-Construct 12649 | -4/Factory | Spotted B-86 Titan 12674 | -4/Factory | Discovered exit to Research (range 4) 12821 | -4/Factory | Discovered exit to Research (range 5) 12916 | -4/Factory | Discovered new exit (range 8) 12922 | -4/Factory | Entered Armory 12924 | -4/Armory | Loaded intel: 2 recycling unit locations 12938 | -4/Armory | Found Prototype Processor 12938 | -4/Armory | Identified Exp. Terrain Scan Processor 12946 | -4/Armory | Found Exp. Terrain Scan Processor 13388 | -4/Armory | Spotted B-86 Titan 13626 | -4/Armory | Build established: Construct 13672 | -4/Armory | First assault squad dispatched 13694 | -4/Armory | Incoming assault squad redirected 14002 | -4/Armory | Incoming assault squad redirected 14242 | -4/Armory | Lost 4 parts (1p1n2w) 14351 | -4/Armory | Discovered exit to Research (range 17) 14551 | -4/Armory | Core integrity fell below 50% 14653 | -4/Armory | Lost 7 parts (1p3n1u2w) 15127 | -4/Armory | Discovered new exit (range 9) 15177 | -4/Armory | Entered Lab 15177 | -4/Lab | Accompanied by 2 allies 15177 | -4/Lab | Discovered exit to Research (range 9) 15192 | -4/Lab | Unable to decrypt terminal 15194 | -4/Lab | Detected for breach 15197 | -4/Lab | Gained access to the hidden lab's interior 15207 | -4/Lab | Confronted by A5 15230 | -4/Lab | System corruption reached 10% 15266 | -4/Lab | Destroyed A5 15318 | -4/Lab | Found Alien Artifact 15318 | -4/Lab | Identified Transdimensional Reconstructor 15318 | -4/Lab | Warped through subspace 15341 | -4/Lab | Found Prototype Energy Gun 15345 | -4/Lab | Found Prototype Energy Gun 15349 | -4/Lab | Found Prototype Protection 15349 | -4/Lab | Identified Med. Regenerative Plating 15353 | -4/Lab | Found Prototype Hackware 15377 | -4/Lab | Found Alien Artifact 15377 | -4/Lab | Identified Core Regenerator 15377 | -4/Lab | Used Core Regenerator, restored core integrity (+287) 15386 | -4/Lab | Found Alien Artifact 15398 | -4/Lab | Found Alien Artifact 15413 | -4/Lab | Entered Research 15413 | -3/Research | Evolved 2 slots: Utility x2 15414 | -3/Research | Loaded intel: 25 terminal locations 15502 | -3/Research | Identified Hyp. EM Gauss Rifle (x2) 16024 | -3/Research | Identified Quantum Router 16143 | -3/Research | Intercept squad dispatched 16172 | -3/Research | Spotted Tracker 16195 | -3/Research | Spotted Combat Programmer 16203 | -3/Research | Destroyed Tracker 16207 | -3/Research | Identified Integrated Reactor 16207 | -3/Research | Installed Integrated Reactor, increased core energy generation (+10) 16209 | -3/Research | System corruption reached 10% 16260 | -3/Research | Lost 7 parts (1p3u3w) 16309 | -3/Research | System corruption reached 30% 16310 | -3/Research | Identified Core Reset Matrix 16310 | -3/Research | Used Core Reset Matrix 16343 | -3/Research | Incoming assault squad redirected 16370 | -3/Research | Incoming investigation squad redirected 16370 | -3/Research | Spotted B-86 Titan 16373 | -3/Research | Lost 5 parts (1p1n2u1w) 16381 | -3/Research | Core integrity fell below 50% 16432 | -3/Research | Emitted hypermatrix ping 16437 | -3/Research | Assembled emerged from beneath the floor 16442 | -3/Research | Assembled emerged from beneath the floor 16448 | -3/Research | Allies destroyed Combat Programmer 16470 | -3/Research | Lost 6 parts (4n2u) 16479 | -3/Research | Spotted B-86 Titan 16487 | -3/Research | Assembled emerged from beneath the floor 16500 | -3/Research | Core integrity fell below 20% 16505 | -3/Research | Build established: Mutant 16524 | -3/Research | Discovered new exit (range 11) 16529 | -3/Research | Entered another Research area 16529 | -2/Research | Warlord forces began assault on 0b10 16529 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 16639 | -2/Research | Research machine network offline 16748 | -2/Research | Found Unknown Piercing Weapon 16801 | -2/Research | Identified Enh. Force Lance 16848 | -2/Research | Spotted Striker 16904 | -2/Research | Destroyed Striker 17041 | -2/Research | Spotted Striker 17043 | -2/Research | Spotted Striker 17051 | -2/Research | Borebot progress halted 17068 | -2/Research | Lost 4 parts (2n1u1w) 17111 | -2/Research | Spotted Striker 17139 | -2/Research | Destroyed Striker 17160 | -2/Research | Destroyed 9 combat bots 17178 | -2/Research | Spotted Striker 17186 | -2/Research | Core integrity fell below 50% 17224 | -2/Research | Lost 12 parts (2p5n1u4w) 17241 | -2/Research | Spotted B-90 Cyclops 17257 | -2/Research | Spotted Tracker 17257 | -2/Research | Spotted Tracker 17260 | -2/Research | Emitted hypermatrix ping 17265 | -2/Research | Assembled emerged from beneath the floor 17266 | -2/Research | Assembled emerged from beneath the floor 17281 | -2/Research | Spotted Combat Programmer 17283 | -2/Research | Found Prototype Device 17283 | -2/Research | Identified Exp. Phase Shifter 17290 | -2/Research | Allies destroyed Combat Programmer 17291 | -2/Research | Spotted Combat Programmer 17293 | -2/Research | Core integrity fell below 20% 17298 | -2/Research | Allies destroyed Combat Programmer 17308 | -2/Research | Spotted Executioner 17327 | -2/Research | Found Unknown Device 17327 | -2/Research | Identified Launcher Loader 17338 | -2/Research | Assembled emerged from beneath the floor 17349 | -2/Research | Assembled emerged from beneath the floor 17443 | -2/Research | Found Prototype Processor 17443 | -2/Research | Identified Exp. Targeting Computer 17454 | -2/Research | Found Unknown Device 17454 | -2/Research | Identified Antimissile System 17477 | -2/Research | Spotted Striker 17509 | -2/Research | Assembled emerged from beneath the floor 17563 | -2/Research | Spotted Tracker 17568 | -2/Research | Spotted Tracker 17569 | -2/Research | Spotted Tracker 17577 | -2/Research | Spotted Combat Programmer 17586 | -2/Research | Destroyed by Tracker with Immobilizer Last Messages --------------- 17569_ Xenon Bombardment Thruster temporarily disabled. 17570_ Dropped Xenon Bombardment Thruster. 17571_ Identified Adv. Heavy Siege Treads. 17571_ Nuclear Pulse Thruster temporarily disabled. 17572_ Acquired Xenon Bombardment Thruster. 17573_ Cld. Q-thruster temporarily disabled. 17573_ Xenon Bombardment Thruster temporarily disabled. 17573_ Xenon Bombardment Thruster destroyed. 17573_ Slammed into Tracker. 17574_ Exp. Q-thruster temporarily disabled. 17575_ Slammed into Tracker. 17575_ Exp. Phase Shifter destroyed. 17576_ Slammed into Tracker. 17580_ EMDS Slug penetrates Wall. 17580_ Cld. Q-thruster destroyed. 17580_ Lgt. Quantum Reactor destroyed. 17580_ Lgt. Antimatter Reactor destroyed. 17582_ Penetrated by EMDS Slug. 17586_ Exp. Reaction Control System destroyed. 17586_ Adv. Heavy Siege Treads destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????######+####? ? | | ??????????????????# #? # | | ??????????????????# #? # | | ??????????????????# ## # | | ??????????????????# ## | | ??????????????????# ## | | ?#????????????????# ## # | | ?# ??????????????? ?# # | | ?# ???????????????? ???# # | | ?# #################+####?# # | | ?# #?# # | | ?# p #?# # | | ?# ss #?# # | | ?# @ s #?# + | | ??#######+######+###### #?# # | | ??????????????# ## #?# # | | ??????????????# ## ### # | | ??????????????# ## | | ??????????????# ## | | ??????????????# ## | | ??????????????# ## | | ??????????????# ######### # | | ??????????????# #???????# # | | ??????????????# #???????# # | | ??????????????# #???????# + | | ??????????????#[ = #???????# # | | ??????????????# #???????# # | | ??????????????# * #???????# # | | ??????????????########???????# # | | ?????????????????????????????# # | | ?????????????????????????????# # | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# | | ???????????????????????????######## | | ???????????????????????????# | | ???????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 51 Energy Capacity 1108 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 1010 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 20 Phase Shifting 20 Evasion (%) 96 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 14 Defensive Hacking 25 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Core Regenerator Integrated Reactor Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed LinearBottomlessBoregun Manual? 0 Play Time 04:37:09 Cumulative 413.6 hours Start 2023.03.27 @ 22:36:01 End 2023.03.29 @ 22:09:17 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 194 Rogue 190 Adventurer 0 Explorer 4 Win Type - Total 23 Types 7/1/2/5/1/2/3/1/1 Lore% 86 Gallery% 88 Achievement% 79 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4d0b4d0f-481d-4afd-ada7-5ed57062a9fe