Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.16 @ 15:06:19 Player: Marco Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (540) 540 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2430 Bonus ------- None Cogmind --------- Core Integrity 545/550 Matter 5/300 Energy 19/265 System Corruption 0% Temperature Cool (13) Movement Hovering (48) Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (3) ------ Small Storage Unit Advanced Weight Redist. System > --- WEAPON (3) ------- EM Pulse Cannon Ion Cannon Rocket Launcher > --- INVENTORY (6) ---- Improved Ion Engine Light Deuterium Engine Light Treads Light Armor Plating Medium Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Advanced Weight Redist. System > --- WEAPON ----------- EM Pulse Cannon Ion Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Light Armor Plating Medium Armor Plating [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Improved ECM Suite Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Parts Attached 37 | 11 2 3 14 7 Power 5 | 2 1 . 2 . Engine 5 | 2 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 15 | 5 . 1 5 4 Treads 2 | 2 . . . . Leg 5 | 3 . 1 1 . Wheel . | . . . . . Hover 4 | . . . . 4 Flight 4 | . . . 4 . Utility 4 | 1 . 2 . 1 Device 2 | . . 1 . 1 Storage 2 | 1 . 1 . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 3 1 . 7 2 Energy Gun 1 | 1 . . . . Energy Cannon 3 | . 1 . . 2 Ballistic Gun 3 | 2 . . 1 . Ballistic Cannon 4 | . . . 4 . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 10 | . . . 9 1 Power 2 | . . . 2 . Propulsion 4 | . . . 4 . Utility 1 | . . . 1 . Weapon 3 | . . . 2 1 Highest Loss Streak 4 | . . . 4 1 Average Slot Usage (%) 85 | . 85 98 72 76 Engine 11 | . 14 14 6 9 Leg 17 | . 28 28 3 2 Hover 2 | . . . . 27 Flight 6 | . . . 18 . Device 3 | . . 6 . 4 Storage 18 | . 14 19 21 9 Energy Cannon 9 | . 12 14 2 9 Ballistic Gun 9 | . 14 14 4 . Ballistic Cannon 3 | . . . 8 4 Launcher 3 | . . . 6 9 Naked Turns . | . . . . . Heaviest Build 27 | 12 13 15 23 27 Greatest Support 53 | 20 20 20 18 53 Greatest Overweight (x) 4 | 1 . . 4 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 8 8 6 Average Capacity 6 | 4 6 6 7 6 Most Carried 8 | 4 6 6 8 6 Average Carried 5 | 3 4 5 5 4 Final Capacity 8 | 6 6 8 6 6 Final Carried 6 | 3 6 6 4 5 Class Distribution -------------------- 84% | Mutant 9% | Scavenger-Sprinter 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 540 | 222 112 38 168 . Remotely . | . . . . . Salvage Created 362 | . 112 . 243 7 Parts 34 | . 12 . 18 4 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 13 | . 5 . 8 . Guns 5 | . 3 . 2 . Cannons 4 | . 2 . 2 . AOE 4 | . . . 4 . Classes Destroyed 8 | . 2 . 5 1 Worker 1 | . . . . 1 Builder 1 | . . . 1 . Tunneler 1 | . . . 1 . Recycler 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 3 | . 3 . . . Grunt 5 | . 2 . 3 . Sentry 5 | . . . 5 . Best Kill Streak 7 | . 5 . 7 1 Combat Bots Only 5 | . 5 . 4 . Max Kills in Single Turn 3 | . 1 . 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1458 | . 153 53 1036 216 Core 246 | . 27 . 214 5 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 . 89 46 . Volleys Fired 44 | . 12 . 31 1 Largest 2 | . 2 . 2 1 Hottest 80 | . 80 . 80 33 Shots Fired 83 | . 24 . 58 1 Gun 24 | . 12 . 12 . Cannon 42 | . 12 . 30 . Launcher 17 | . . . 16 1 Special . | . . . . . Kinetic 48 | . 12 . 36 . Thermal 18 | . 12 . 6 . Explosive 17 | . . . 16 1 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 4 . 15 4 Robot Miss Streak 5 | . 3 . 5 . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 50 | . 10 . 39 1 Core Hits 28 | . 7 . 19 2 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1441 | . 115 4 1215 107 Guns 134 | . 46 . 88 . Cannons 424 | . 69 . 355 . Explosions 879 | . . . 772 107 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 454 | . 46 . 408 . Thermal 466 | . 69 . 397 . Explosive 517 | . . . 410 107 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 . Average Corruption 2 | . . . 2 . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 218 | . . . 218 . Projectiles 8 | . . . 8 . Explosions 210 | . . . 210 . Melee . | . . . . . Knockbacks 2 | . . 1 1 . Impact 1 | . . 1 . . Kinetic 1 | . . . 1 . Secondary . | . . . . . Self-Inflicted Damage 556 | . . 2 537 17 Shots 12 | . . . 11 1 Rammed 1 | . . 1 . . Targets Rammed 1 | . . 1 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 300 | . 300 . 123 4 Average Temperature 78 | . 149 . 39 2 Received Heat Transfer 321 | . 24 27 171 99 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 522 | . 148 . 374 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 339 | . 120 46 339 221 Initial 81 | . . 46 17 81 Average 91 | . 85 35 169 102 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 87 | 100 100 100 61 98 Level 1 12 | . . . 38 1 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 1 2 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 6 2 13 17 Peak Tracking Total 16 | . 3 2 4 16 Tactical Retreats 4 | . . 1 1 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 8 | . . . 8 . Max in Single Turn 2 | . . . 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 1 | . . 1 . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 1 | . . 1 . . Successful 1 | . . 1 . . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . 1 . . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1500 | 74 277 549 492 108 Spaces Moved 1149 | 51 193 438 335 132 Core 19 | 18 . . 1 . Treads 8 | 8 . . . . Legs 766 | 25 193 438 95 15 Wheels . | . . . . . Hover 117 | . . . . 117 Flight 239 | . . . 239 . Fastest Speed 31 | 50 120 120 31 48 Average Speed 105 | 106 120 120 94 60 Slowest Speed 280 | 160 120 120 280 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 24 81 45 24 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 154 | . . . 146 8 Melee . | . . . . . Projectile 3 | . . . 3 . AOE 151 | . . . 143 8 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1357 | 67 218 461 454 157 Wait 85 | . 1 13 58 13 Move 1143 | 50 192 437 332 132 Hop 1 | . . . 1 . Pick Up 29 | 5 7 3 11 3 Fast Attach 12 | 4 . 2 1 5 Attach 12 | 2 . . 8 2 Detach . | . . . . . Swap 13 | 5 2 1 5 . Drop 17 | 1 4 4 7 1 Fire 44 | . 12 . 31 1 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 3 exits: *Mat x2 / Min) -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 13) 242 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 352 | -10/Materials | Entered Mines 367 | -10/Mines | Met a Derelict bent on vengeance 398 | -10/Mines | Met a Derelict shopkeep closing up shop 489 | -10/Mines | Found a hidden stash of uninstalled traps 556 | -10/Mines | Learned 8 Materials zone layouts 659 | -10/Mines | Learned location of Zion (-7) 687 | -10/Mines | Discovered new exit (range 8) 861 | -10/Mines | Discovered new exit (range 12) 901 | -10/Mines | Entered Materials 901 | -9/Materials | Evolved 2 slots: Propulsion x2 902 | -9/Materials | Identified exit to Materials 902 | -9/Materials | Identified exit to Mines 1134 | -9/Materials | Lost 4 parts (1p2n1w) 1223 | -9/Materials | Core integrity fell below 50% 1393 | -9/Materials | Entered another Materials area 1393 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1501 | -8/Materials | Self-destructed Last Messages --------------- 01424_ Acquired Gravmag System. 01431_ Acquired Ion Cannon. 01434_ Acquired EM Pulse Cannon. 01447_ Acquired Adv. Weight Redist. System. 01447_ T-07 Excavator is excavating. 01449_ Imp. Light Cannon destroyed. 01451_ K-01 Serf collects debris. 01451_ T-07 Excavator is excavating. 01453_ U-05 Engineer lays Concrete. 01456_ T-07 Excavator is excavating. 01460_ K-01 Serf collects debris. 01460_ T-07 Excavator is excavating. 01466_ K-01 Serf collects debris. 01472_ W-25 Informer sends out distress signal. 01481_ K-01 Serf collects debris. 01482_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01488_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. 01492_ Acquired Lgt. Deuterium Engine. 01499_ K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????#####????????????? | | ???????????????????????? #????????????? | | ???????????????????????? #????????????? | | ???????????????????????? #????????????? | | ??#######??????????????? #????????????? | | ? #??????????????? #????????????? | | ?!= #??????????????? ?????????????? | | ??= # #######+#### ###????????????? | | ?? / #????????????? | | ??? # g ! #????????????? | | ???"T"" #????#######+##gl ##???????????? | | ????""" #?????# *g #???????????? | | ???? ??????# g #???????????? | | #####+##??????# #???????????? | | ######## """ *@ =#???????????? | | + """"" # *! #???????????? | | ######## """"" # #???????????? | | ###### #??????# """"" ########???????????? | | #????# #??????# """ #??????????????????? | | #????# #??????# #??????????????????? | | #????# #??????# #??????????????????? | | ####?# #??????# #??????????????????? | | #+#??????#########??????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ## ?????????????????????????????????????? | | ?? ?????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ##???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ##???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Evasion (%) 63 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DisruptionHeavyInterpreter Manual? 0 Play Time 00:30:23 Cumulative 10.4 hours Start 2021.11.16 @ 10:43:08 End 2021.11.16 @ 15:06:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 21 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 20 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d41ce8fe-f1e6-47f5-a9df-daf9fc2ae6db