Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.29 @ 21:22:07 Player: Joefo Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (3) 15 Value Destroyed (75) 75 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 510 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 180/300 Energy 105/250 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Experimental Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Seismic Analyzer > --- WEAPON ----------- Medium Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine [Rating: 8] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Seismic Analyzer Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 10 . 5 Power 5 | 2 . 3 Engine 5 | 2 . 3 Core . | . . . Reactor . | . . . Propulsion 5 | 4 . 1 Treads . | . . . Leg 3 | 2 . 1 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 3 | 2 . 1 Device 2 | 1 . 1 Storage . | . . . Processor 1 | 1 . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 3 | . 1 2 Power 1 | . . 1 Propulsion 1 | . . 1 Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 1 | . 1 1 Average Slot Usage (%) 46 | . 80 26 Engine 10 | . 14 9 Leg 19 | . 28 14 Device 6 | . 14 1 Processor 5 | . 14 1 Energy Gun 3 | . 9 . Naked Turns . | . . . Heaviest Build 8 | 8 8 6 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 4 | 4 4 4 Average Capacity 4 | 4 4 4 Most Carried 4 | 4 4 4 Average Carried 1 | . 2 2 Final Capacity 4 | 4 4 4 Final Carried 4 | 2 4 1 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 213 | 181 32 . Remotely . | . . . Salvage Created 84 | 52 32 . Parts 10 | 6 4 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 2 | 1 1 . Guns 2 | 1 1 . Classes Destroyed 2 | 2 . . Tunneler 1 | 1 . . Grunt 2 | 1 1 . Best Kill Streak 2 | 2 1 . Combat Bots Only 1 | 1 1 . Max Kills in Single Turn 1 | 1 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 564 | 22 277 265 Core 251 | 12 104 135 Absorbed by Shields . | . . . Core Remaining (%) 95 | 95 . . Volleys Fired 15 | 5 10 . Largest 2 | 2 1 . Hottest 70 | 70 50 . Shots Fired 20 | 10 10 . Gun 20 | 10 10 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 5 | 5 . . Thermal 15 | 5 10 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 3 | 3 3 . Robot Miss Streak 2 | 2 1 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 12 | 5 7 . Core Hits 7 | 3 4 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 146 | 60 86 . Guns 136 | 60 76 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 10 | . 10 . Kinetic 23 | 23 . . Thermal 113 | 37 76 . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 4 | . 4 . Shots . | . . . Rammed 3 | 1 2 . Targets Rammed 4 | 1 3 . Kicked 1 | . 1 . Crushed . | . . . Highest Temperature 100 | 24 100 . Average Temperature 32 | 10 44 . Received Heat Transfer 255 | 12 90 153 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | 1 . . Heat Transferred 333 | 111 222 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 66 | 25 66 25 Initial 25 | . 16 25 Average 20 | 10 35 21 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 10 | 1 7 2 Peak Tracking Total 4 | 1 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals . | . . . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 2 | . 2 . Successful 1 | . 1 . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 1 | . 1 . Scan Component 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 530 | 177 124 229 Spaces Moved 375 | 137 81 157 Core 27 | 22 . 5 Treads . | . . . Legs 300 | 67 81 152 Wheels 48 | 48 . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 110 | 94 120 119 Slowest Speed 120 | 120 120 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 14 | 7 11 26 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 477 | 175 101 201 Wait 38 | 5 . 33 Move 373 | 136 80 157 Hop . | . . . Pick Up 19 | 13 5 1 Fast Attach . | . . . Attach 11 | 7 . 4 Detach . | . . . Swap 4 | 3 . 1 Drop 13 | 5 3 5 Fire 15 | 5 10 . Melee . | . . . Ram 1 | 1 . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 92 | -11/Scrapyard | Discovered new exit (range 8) 178 | -11/Scrapyard | Entered Materials 203 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 302 | -10/Materials | Entered Mines 456 | -10/Mines | Core integrity fell below 50% 519 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 524 | -10/Mines | Found Prototype Device 525 | -10/Mines | Core integrity fell below 20% 526 | -10/Mines | Identified Exp. Sensor Array 531 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. K-01 Serf collects debris. Lgt. Ion Engine destroyed. K-01 Serf collects debris. A damaged part is partially visible under some rubble. There's a note attached: "Everyone keeps telling us we should avoid high-traffic areas because that's where patrols are more likely to show up, but that doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." Acquired Prototype Device. Aluminum Leg destroyed. Identified Exp. Sensor Array. [Achievement: Risk Taker] Overweight warning: You are carrying more than your current propulsion can efficiently support, which slows movement; see status page ('s') or the top of the parts list for the specific mass vs. support values. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | | | | | | | ????????????????#?????????????????????????? | | ?????????#??#???#??#?#???????????#????????? | | ????????########?#?#?#????#???#???????????? | | ???????## ##?????????????????????????? | | ????#### ##??######?#??#???????????? | | ???## #### ###????????#?????? | | ???# ### ! #???????????????? | | ??## ##?##? * ###########??????? | | ?## ##???# ###= ???? | | ?# ##????# #?# ???? | | ?# ##????## ##?## ############?????? | | ?# ###???# ###???## ##???#????????????? | | ?# #????# ##?????# #?????#?????#?????? | | ?## ##???# #?#????# ##???#???#????????? | | ?## ###??# #???#??# #?????????#???????? | | ?# ##### ####???# #?????#???????????? | | ?# #???##?# #?#???????????????? | | ?# """?#### ######## #?####????????????? | | ?# """ ##?# ## ##???????????? | | ?# """ ### g r #??????#????? | | ?# """ ######g ########????? | | ?## ##??# r u ???? | | ??#### #??##@ $ ???? | | ?????## #??# ####?????????? | | ??????# ##?# ## ##??#?????????? | | ?????## ##?# ### ####?????????????? | | ?????# ##?# ##?# #????????????????? | | ????## #??# #??# #????????????????? | | ???## ##?# #??# #????????????????? | | ???# #### ##??# #????????????????? | | ???# #?####????# #????????????????? | | ???# #?????????# #????????????????? | | ???## ##?????????? ????????????????? | | ????# ######??????????? ????????????????? | | ????# ###########?????? ????????????????? | | ????# #?????? ????????????????? | | ????########## #?????? ???????????????? | | ?????????????# #?????? ##????????????????? | | ?????????????# #??????#??????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# #?????????????????????????? | | ?????????????# ?????????????????????????? | | ?????????????# ?????????????????????????? | | ????????????? ????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 231 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 16 Terrain Scan Density 60 Evasion (%) 44 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- First Step to Greatness Risk Taker Uninvited Guest Challenges ------------ None Game ------ Seed CooledScatterProtomatter Manual? 0 Play Time 00:11:18 Cumulative 0.3 hours Start 2021.03.29 @ 21:09:40 End 2021.03.29 @ 21:22:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 1 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 14744775-f67a-464b-aa5c-c0887d89cf3c