Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.27 @ 11:28:31 Player: YA-B01 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (142) 710 Value Destroyed (4781) 4781 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2467) 2467 TOTAL SCORE: 11618 Bonus ------- High Alert Combat Kills 1246 Follower Combat Kills 529 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -8 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Terrain Scan Processor Corruption Screen > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink System Shield Relay Coupler [Hunter] (12) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Trap Scanner Improved Medium Armor Plating Hacking Suite System Restoration Module > --- WEAPON ----------- Lightning Gun Gauss Cannon > --- INVENTORY -------- Titanium Leg ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Relay Coupler [Hunter] Heavy Particle Cannon Flak Cannon Heavy Missile Launcher Improved Datajack Heavy Mace [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Terrain Scan Processor Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Lightning Gun Energy Gun Lightning Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Improved Grenade Launcher Special Weapon Welding Torch Impact Weapon Power Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 2 . . . . . Utility 4 | . . . 2 . 2 . . Weapon 1 | . . . . . . 1 . Parts Attached 144 | 7 10 17 45 5 44 15 1 Power 13 | 1 . 4 2 . 5 1 . Engine 11 | 1 . 4 1 . 4 1 . Core 2 | . . . 1 . 1 . . Reactor . | . . . . . . . . Propulsion 31 | 2 3 6 14 . 4 2 . Treads 17 | 2 3 6 6 . . . . Leg 13 | . . . 8 . 4 1 . Wheel 1 | . . . . . . 1 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 32 | 1 3 1 9 2 9 7 . Device 13 | . 2 1 2 1 5 2 . Storage 2 | 1 1 . . . . . . Processor 4 | . . . 1 . . 3 . Hackware 3 | . . . 2 . . 1 . Protection 10 | . . . 4 1 4 1 . Artifact . | . . . . . . . . Weapon 68 | 3 4 6 20 3 26 5 1 Energy Gun 21 | 2 3 3 4 1 7 1 . Energy Cannon 12 | . . 2 7 1 2 . . Ballistic Gun 1 | 1 . . . . . . . Ballistic Cannon 9 | . . . 1 . 6 2 . Launcher 10 | . 1 1 5 . 3 . . Special Weapon 1 | . . . . . . 1 . Impact Weapon 12 | . . . 3 . 8 1 . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . 1 . . 1 Unidentified Prototypes 1 | . . 1 . . . . . Parts Lost 35 | . . 2 6 . 13 12 2 Power 5 | . . 1 . . 3 1 . Propulsion 8 | . . . 2 . 4 2 . Utility 10 | . . . 1 . 4 4 1 Weapon 12 | . . 1 3 . 2 5 1 Highest Loss Streak 10 | . . 1 2 . 10 7 9 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 96 97 96 100 93 43 15 Engine 6 | . 14 10 5 . 3 . . Core 2 | . . . 3 9 3 . . Treads 16 | . 28 41 21 . . . . Leg 13 | . . . 12 36 28 1 . Device 10 | . 10 11 8 9 19 2 . Storage 8 | . 14 11 9 9 6 . . Hackware 6 | . . . 10 9 7 12 . Protection 4 | . . . 7 9 8 2 . Energy Gun 11 | . 27 13 6 15 5 3 . Energy Cannon 3 | . . 7 9 . 1 . . Impact Weapon 1 | . . . . . 3 4 . Peak Build Rating 46 | 6 10 17 35 37 46 37 12 Average Rating 25 | 4 8 15 26 36 39 23 8 On Entrance 15 | . 6 10 17 35 36 8 12 Naked Turns . | . . . . . . . . Heaviest Build 46 | 13 20 25 35 32 46 31 1 Greatest Support 80 | 40 40 80 80 68 68 15 3 Greatest Overweight (x) 10 | . . . . . 10 10 . Average Overweight (x) . | . . . . . . 1 . Largest Inventory Capacity 10 | 8 10 10 10 10 10 5 5 Average Capacity 9 | 6 8 10 10 10 9 5 5 Most Carried 10 | 3 10 10 10 10 10 5 4 Average Carried 8 | 1 7 8 9 9 9 2 3 Final Capacity 10 | 8 10 10 10 10 5 5 5 Final Carried 10 | 2 9 9 10 10 5 4 3 Class Distribution -------------------- 58% | Mutant 17% | Scavenger-Mutant 12% | Hacker-Mutant 10% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Hacker-Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Matter Collected 2340 | 237 145 208 688 20 826 216 . Remotely . | . . . . . . . . Salvage Created 5049 | . 435 989 2035 20 1163 407 . Parts 256 | . 29 69 93 . 57 8 . Haulers Intercepted 5 | . 2 1 2 . . . . Recyclers Shooed 4 | . . . 2 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Combat Hostiles Destroyed 91 | . 6 20 42 . 18 5 . Melee 4 | . . . 2 . 2 . . Guns 27 | . 5 10 9 . 3 . . Cannons 21 | . . 2 11 . 4 4 . AOE 31 | . 1 8 17 . 5 . . Classes Destroyed 14 | . 3 4 5 . 2 . . Worker 6 | . . . 4 . 2 . . Builder 12 | . . . 2 . 8 2 . Hauler 5 | . 2 1 2 . . . . Recycler 10 | . . 2 4 . 3 1 . Operator 3 | . . 1 1 . 1 . . Watcher 15 | . 3 5 3 . 4 . . Swarmer 20 | . . 7 9 . 4 . . Grunt 51 | . 6 10 22 . 8 5 . Brawler 2 | . . . 1 . 1 . . Duelist 1 | . . . 1 . . . . Protector 1 | . . . 1 . . . . Sentry 14 | . . 3 8 . 3 . . Hunter 1 | . . . . . 1 . . Programmer 1 | . . . . . 1 . . Best Kill Streak 10 | . 3 10 5 . 8 3 . Combat Bots Only 8 | . 2 8 4 . 3 3 . Max Kills in Single Turn 5 | . 1 3 5 . 3 1 . Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 3 . 2 . . Melee 1 | . . . 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Hostile Shots Fired 878 | . 27 71 233 . 306 210 31 Missed 295 | . 9 13 72 . 122 70 9 Damage Taken 8137 | . 293 890 2375 . 2583 1664 332 Core 1912 | . 92 188 302 . 474 571 285 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 297 | . 27 230 40 . . . . Core Remaining (%) 58 | 100 63 53 . 45 32 . . Volleys Fired 304 | . 37 53 104 11 78 21 . Largest 2 | . 2 2 2 2 2 2 . Hottest 136 | . 90 113 136 110 130 108 . Shots Fired 509 | . 71 101 179 20 105 33 . Gun 285 | . 70 83 63 20 37 12 . Cannon 187 | . . 13 96 . 60 18 . Launcher 34 | . 1 5 20 . 8 . . Special 3 | . . . . . . 3 . Kinetic 72 | . . . 6 . 48 18 . Thermal 178 | . 34 39 90 . 12 3 . Explosive 34 | . 1 5 20 . 8 . . Electromagnetic 225 | . 36 57 63 20 37 12 . Robot Hit Streak 12 | . 11 12 9 4 7 4 . Robot Miss Streak 5 | . 3 3 5 1 5 5 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 360 | . 44 66 121 22 83 24 . Core Hits 220 | . 23 39 92 3 56 7 . Critical Kills 1 | . . . . . 1 . . Critical Parts Destroyed 12 | . . . 4 . 5 3 . Critical Strikes 22 | . . 1 4 . 9 8 . Burn 1 | . . 1 . . . . . Blast 5 | . . . . . . 5 . Corrupt 1 | . . . . . 1 . . Smash 15 | . . . 4 . 8 3 . Melee Attacks 74 | . . . 16 18 34 6 . Impact 53 | . . . 16 . 31 6 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 26 | . . . 1 17 6 2 . Combat Hostiles 5 | . . . . 5 . . . Follow-up Attacks 4 | . . . . . 4 . . Damage Inflicted 11913 | . 655 1776 4742 238 3693 809 . Guns 2901 | . 560 826 767 84 520 144 . Cannons 2639 | . . 166 1279 . 842 352 . Explosions 4439 | . 83 764 2162 154 1276 . . Melee 1879 | . . . 514 . 1055 310 . Ramming 52 | . 12 20 20 . . . . Kinetic 1107 | . . . 88 . 667 352 . Thermal 2353 | . 254 636 1255 . 205 3 . Explosive 3761 | . . 482 2098 154 1027 . . Electromagnetic 2761 | . 389 638 767 84 739 144 . Impact 1879 | . . . 514 . 1055 310 . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 1 2 . . 11 1 1 Average Corruption 1 | . 1 1 . . 5 1 1 Corruption Purged 1 | . . . . . 1 . . Corruption Blocked . | . . . . . . . . Effects 13 | . 1 2 . . 5 5 . Message Errors 3 | . . 2 . . . 1 . Matter Fused 6 | . 1 . . . 3 2 . Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 2 | . . . . . 2 . . Overload Shots . | . . . . . . . . Overflow Damage 1231 | . . 61 288 . 579 303 . Projectiles 131 | . . . 26 . 72 33 . Explosions 152 | . . 61 71 . 20 . . Melee 948 | . . . 191 . 487 270 . Knockbacks 16 | . . . 4 . 7 5 . Impact 6 | . . . 2 . 1 3 . Kinetic 10 | . . . 2 . 6 2 . Secondary . | . . . . . . . . Self-Inflicted Damage 424 | . 67 205 50 . 102 . . Shots 10 | . 2 5 1 . 2 . . Rammed 12 | . 5 3 4 . . . . Targets Rammed 15 | . 5 4 6 . . . . Kicked 1 | . . . 1 . . . . Crushed 2 | . . 1 1 . . . . Highest Temperature 320 | . 123 36 320 36 252 161 . Average Temperature 52 | . 45 13 64 15 55 57 . Received Heat Transfer 2703 | . 126 333 1053 . 612 579 . Siege Activations . | . . . . . . . . Robots Corrupted 11 | . . . 3 . 5 3 . Combat Hostiles 8 | . . . 3 . 4 1 . Parts Fried 26 | . 3 1 6 . 13 3 . Impact Corruptions 30 | . . . 6 . 15 9 . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 6 | . . 1 5 . . . . Heat Transferred 4219 | . 550 1175 2196 . 273 25 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 10 | . 2 5 1 . 2 . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Peak Influence 1466 | . 133 428 1204 1466 1404 752 . Initial 782 | . . 15 36 782 769 646 . Average 652 | . 43 183 682 1122 1184 626 . Maximum Alert Level 4 | . . 2 4 4 4 3 . Low Security (%) 29 | 100 100 62 13 . . . . Level 1 7 | . . 35 6 . . . . Level 2 18 | . . 2 38 . . 93 . Level 3 19 | . . . 24 57 25 6 . Level 4 25 | . . . 17 42 74 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 23 | . . 2 8 . 10 3 . Investigation 5 | . . 2 1 . 1 1 . Extermination 4 | . . . . . 3 1 . Reinforcement 6 | . . . 4 . 1 1 . Assault 5 | . . . 2 . 3 . . Garrison 3 | . . . 1 . 2 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Distress Signals 10 | . . 1 5 . 3 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 184 | . 13 28 67 . 50 19 7 Peak Tracking Total 6 | . 3 6 6 . 6 5 4 Tactical Retreats 16 | . 1 . 6 . 4 4 1 Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Traps Triggered 11 | . 1 2 1 . 7 . . Indirectly 7 | . . . . . 7 . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Machines Disabled 21 | . 2 2 3 3 11 . . Max in Single Turn 3 | . 1 1 1 1 3 . . Garrison Access 1 | . . . . . 1 . . Garrison Relay 2 | . . . . 2 . . . Phase Generator 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Machines Accessed 36 | . 9 6 9 4 7 1 . Terminals 27 | . 7 4 5 4 6 1 . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 1 1 . . . . Recycling Units 3 | . 1 1 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 2 | . . . 1 . 1 . . Total Hacks 110 | . 29 24 26 10 17 4 . Successful 57 | . 18 11 19 3 5 1 . Failed 53 | . 11 13 7 7 12 3 . Catastrophic 10 | . . 2 1 . 5 2 . Database Lockouts . | . . . . . . . . Manual 41 | . 11 10 8 . 10 2 . Terminals 84 | . 24 16 16 10 14 4 . Fabricators . | . . . . . . . . Repair Stations 9 | . 2 5 2 . . . . Recycling Units 8 | . 3 3 2 . . . . Scanalyzers 5 | . . . 5 . . . . Garrison Access 4 | . . . 1 . 3 . . Terminal Hacks 29 | . 10 5 6 3 4 1 . Record 1 | . . . . . . 1 . Prototype ID Bank 9 | . 4 3 2 . . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . 1 . . Branch Access Points 2 | . 1 . 1 . . . . Alert Level 2 | . . 1 1 . . . . Unreport Threat 4 | . . 1 1 . 2 . . Locate Traps 6 | . 4 . 1 . 1 . . Zone Layout 1 | . 1 . . . . . . Patrol Navigation 1 | . . . . 1 . . . Security Stations 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 8 | . 2 4 2 . . . . Scan Component 4 | . 1 2 1 . . . . Repair 4 | . 1 2 1 . . . . Recycling Unit Hacks 3 | . 1 1 1 . . . . Retrieve Components 3 | . 1 1 1 . . . . Scanalyzer 5 | . . . 5 . . . . Insert Component 3 | . . . 3 . . . . Analyze 2 | . . . 2 . . . . Garrison Access Hacks 2 | . . . 1 . 1 . . Unlock Access 1 | . . . 1 . . . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 10 | . 5 1 4 . . . . Terminals 8 | . 5 . 3 . . . . Assimilate 1 | . . . 1 . . . . Botnet 5 | . 4 . 1 . . . . Operators 2 | . 1 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . 1 1 . . . . Recyclers 2 | . . 1 1 . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 31 | . 9 5 7 3 6 1 . Full Trace Events 5 | . . 2 . 1 1 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 4 | . 1 2 1 . . . . Time 110 | . 32 52 26 . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . 6 . 5 . . . . Parts Scanalyzed 2 | . . . 2 . . . . Part Schematics Acquired 2 | . . . 2 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Gar Fac Fac Low Used RIF Installer 1 | . . . . 1 . . . Robots Hacked 1 | . . . . . 1 . . Non-combat 1 | . . . . . 1 . . Combat . | . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . no_distress 1 | . . . . . 1 . . find_fabricator 1 | . . . . . 1 . . find_dsf 1 | . . . . . 1 . . Relay Couplers Released 7 | . . . . 7 . . . Machine Destruction 7 | . . . . 7 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 10 | . . . . 10 . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Total Allies 10 | . . . . 10 . . . Largest Group 10 | . . . . 10 10 . . Highest-Rated Group 176 | . . . . 176 176 . . Highest-Rated Ally 39 | . . . . 39 39 . . Total Orders . | . . . . . . . . Ally Attacks 86 | . . . . . 86 . . Total Damage 3273 | . . . . . 3273 . . Kills 23 | . . . . . 23 . . Allies Corrupted . | . . . . . . . . Allies Melted 1 | . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Turns Passed 8484 | 68 1291 1454 1887 1112 1792 852 28 Spaces Moved 4383 | 38 686 479 818 785 1020 503 54 Core 518 | 4 . . . . 130 330 54 Treads 1729 | 34 686 479 530 . . . . Legs 1996 | . . . 288 785 890 33 . Wheels 140 | . . . . . . 140 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 120 130 50 50 50 Average Speed 141 | 148 160 160 149 130 129 142 50 Slowest Speed 550 | 160 160 160 162 130 550 550 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 4 93 44 75 89 34 9 10 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched . | . . . . . . . . Spaces Dug 18 | . 8 . 2 . 8 . . Terrain Destroyed 395 | . 16 43 140 69 125 2 . Melee 10 | . . . 2 . 8 . . Projectile 12 | . . . . . 10 2 . AOE 373 | . 16 43 138 69 107 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Gar Fac Fac Low Total 6020 | 47 806 1067 1279 856 1321 589 55 Wait 980 | . 50 490 247 25 129 39 . Move 4377 | 37 685 478 818 784 1019 502 54 Hop . | . . . . . . . . Pick Up 45 | 2 11 9 15 2 3 3 . Fast Attach 42 | 6 2 5 10 . 8 11 . Attach 20 | 1 . 3 10 . 1 4 1 Detach 10 | 1 . 1 5 . 2 1 . Swap 82 | . 8 9 25 5 35 . . Drop 67 | . 8 15 23 3 16 2 . Fire 304 | . 37 53 104 11 78 21 . Melee 70 | . . . 16 18 30 6 . Ram . | . . . . . . . . Kick 1 | . . . 1 . . . . Crush 14 | . 5 4 5 . . . . Escape Stasis . | . . . . . . . . Rewire 8 | . . . . 8 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 6) 314 | -10/Materials | Build established: Mutant 424 | -10/Materials | Identified exit to Mines 456 | -10/Materials | Discovered new exit (range 10) 755 | -10/Materials | Discovered new exit (range 14) 931 | -10/Materials | Repaired Particle Gun 989 | -10/Materials | Discovered new exit (range 16) 1360 | -10/Materials | Entered another Materials area 1360 | -9/Materials | Evolved 2 slots: Propulsion x2 1588 | -9/Materials | Destroyed 8 combat bots 1699 | -9/Materials | Repaired Lgt. Treads 1727 | -9/Materials | Repaired Lgt. Treads 2646 | -9/Materials | Discovered new exit (range 10) 2814 | -9/Materials | Entered another Materials area 2814 | -8/Materials | Evolved 2 slots: Utility x2 2900 | -8/Materials | Repaired Lgt. Treads 2973 | -8/Materials | Identified exit to Storage 3319 | -8/Materials | Garrison activated, responded to threat 3449 | -8/Materials | Build established: Scavenger-Mutant 3614 | -8/Materials | First assault squad dispatched 4103 | -8/Materials | Core integrity fell below 50% 4392 | -8/Materials | Discovered new exit (range 10) 4560 | -8/Materials | Build established: Mutant 4701 | -8/Materials | Identified exit to Garrison 4701 | -8/Materials | Entered Garrison 4701 | -8/Garrison | Discovered recently destroyed garrison 4752 | -8/Garrison | Phase Generator disabled 4847 | -8/Garrison | Learned Factory security intel 5137 | -8/Garrison | Discovered new exit (range 5) 5284 | -8/Garrison | Installed Relay Interface Framework 5297 | -8/Garrison | Discovered new exit (range 4) 5385 | -8/Garrison | Garrison Relay disabled 5615 | -8/Garrison | Discovered new exit (range 10) 5700 | -8/Garrison | Garrison Relay disabled 5745 | -8/Garrison | Build established: Commander-Mutant 5813 | -8/Garrison | Entered Factory 5813 | -7/Factory | Accompanied by 10 allies 5813 | -7/Factory | Evolved 2 slots: Utility x2 6182 | -7/Factory | Lost 4 allies 6213 | -7/Factory | First assault squad dispatched 6371 | -7/Factory | Lost 4 allies 6820 | -7/Factory | Build established: Mutant 7031 | -7/Factory | Discovered new exit (range 15) 7528 | -7/Factory | System corruption reached 10% 7534 | -7/Factory | Core integrity fell below 50% 7579 | -7/Factory | Lost 10 parts (1p4n3u2w) 7605 | -7/Factory | Entered another Factory area 7605 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7918 | -6/Factory | Build established: Hacker-Mutant 8386 | -6/Factory | Discovered new exit (range 14) 8447 | -6/Factory | Core integrity fell below 50% 8457 | -6/Factory | Entered Lower Caves 8475 | -6/Lower Caves | Core integrity fell below 20% 8485 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 08345_ Acquired Magnetic Acceleration Cannon. 08355_ ALERT: Rogue bot located, Programmers report to Factory Zone 6G. 08374_ Acquired Imp. Datajack. 08376_ Acquired Corruption Screen. 08380_ Acquired System Shield. 08386_ EXIT=FOUND 08387_ Welding Torch destroyed. 08432_ System Shield destroyed. 08435_ Wheel destroyed. 08435_ Carbon-fiber Leg destroyed. 08446_ MBZH,A&MWCFKGYEG#AV,>:&RX 08446_ Adv. Heat Sink destroyed. 08450_ Hacking Suite destroyed. 08454_ Magnetic Acceleration Cannon destroyed. 08456_ Power Maul destroyed. LOCATION=UNKNOWN GOAL=ESCAPE 08458_ Corruption Screen destroyed. 08485_ Imp. Datajack destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????? ???????????????????? | | ?????????????????????????? ?? ???????????????????? | | ?????????????????????? ? ? ????## ?? ??????#??? | | ?????????????????????? ? #??# ? #???? ##?? | | ?????????????????????? ? ?? ? #???? #?? | | ??????????????????????? ? ?? ? #???? #?? | | ??????????????????????? # ?? ?? ????? #?? | | ???????????????????????# #? ? ?????? #?? | | ???????????????????????? # # # #?????## #?? | | ????????????????????????? # # #????## #?? | | ?????????????????????????? # ####?# #?? | | ??????????????????????????# #?# ###?? | | ??????????????????????????# # # ### ##???? | | ?????????????????????????## # # #??# #????? | | ?????????????????????????# #??## #????? | | ?????????????????????????# #??# #????? | | ????????????????????###### #### ###?## ##????? | | ???????????????????## ## ##??# ###### ##?????? | | ??????????????????## @ ##??# ### ##??????? | | ??????????????????# #??# ## #???????? | | ??????????????????# #??# #???????? | | ?????????????####?## #?# #???????? | | ????????????## ### ss ##?# #??????? | | ???????????## ##??## ## #??????? | | ???????????# s ###????# #### ##??????? | | ???????????## s ##??????# #??####???????? | | ????????????# ####??????? ?????????????? | | ????????????## ##????????? #?????????????? | | ?????????????# #????????? ?????????????? | | ?????????????## #???????? #?????????????? | | ??????????????## #???????? # ?????????????? | | ???????????????# ##??????? ## ?????????????? | | ???????????????####?????????#??# ?????????????? | | ???????????????????????????????#####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Corruption Block 16 Armor Coverage 375 Resistance: EM 15 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed ECM Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThiefReactionModule Manual? 0 Play Time 01:03:23 Cumulative 106.7 hours Start 2024.08.27 @ 10:23:48 End 2024.08.27 @ 11:28:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 78 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 48 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 11e88aba-8d39-488a-9d81-f06c72cf3dd1