Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.17 @ 14:33:51 Player: Kuelos Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1173) 1173 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (639) 639 TOTAL SCORE: 3602 Bonus ------- Follower Combat Kills 167 Met Imprinter 300 Was Imprinted 300 Friendly Fire -128 Cogmind --------- Core Integrity 0/400 Matter 263/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Improved Sensor Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- High-capacity Battery (250) Improved Terrain Scanner Hacking Drone Bay (1/1) Makeshift Shrapnel Gun Mining Laser Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array > --- WEAPON ----------- Gatling Laser Makeshift Shrapnel Gun > --- INVENTORY -------- High-capacity Battery Improved Terrain Scanner Hacking Drone Bay Proton Missile Launcher Mining Laser [Rating: 31] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Improved Sensor Array Device Improved Sensor Array Storage High-capacity Battery Processor Terrain Scan Processor Protection Layered Light Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Improved Light Cannon Launcher Proton Missile Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 43 | 9 6 15 1 7 5 Power 5 | 1 . 3 . . 1 Engine 5 | 1 . 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 12 | 4 2 2 1 . 3 Treads 5 | 2 . . . . 3 Leg 7 | 2 2 2 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 2 3 2 . 3 1 Device 8 | 2 3 1 . 1 1 Storage 1 | . . . . 1 . Processor 1 | . . 1 . . . Hackware . | . . . . . . Protection 1 | . . . . 1 . Artifact . | . . . . . . Weapon 15 | 2 1 8 . 4 . Energy Gun 4 | . . 3 . 1 . Energy Cannon 1 | . . 1 . . . Ballistic Gun 4 | 2 . 1 . 1 . Ballistic Cannon 3 | . . 3 . . . Launcher 2 | . 1 . . 1 . Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 1 | . . . . . 1 Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . . 5 To Critical Strikes . | . . . . . . Average Backups 4 | . 4 4 4 5 5 Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . 2 3 2 2 3 Weapon 1 | . 1 1 2 2 2 Tool/Special . | . . . . . . Unused Backups 6 | . 1 4 . 1 . Power 2 | . . 2 . . . Propulsion . | . . . . . . Utility 1 | . 1 . . . . Weapon 3 | . . 2 . 1 . Tool/Special . | . . . . . . Average Slot Usage (%) 97 | . 100 95 100 100 94 Engine 11 | . 14 11 11 11 10 Treads 3 | . . . . . 14 Leg 36 | . 28 39 44 44 26 Device 19 | . 28 19 22 16 20 Protection 1 | . . . . 3 1 Energy Gun 8 | . . 8 22 8 10 Ballistic Gun 8 | . 22 . . 8 9 Ballistic Cannon 2 | . . 10 . . . Launcher 2 | . 5 . . 5 . Peak Build Rating 31 | 9 9 19 20 27 31 Average Rating 18 | 8 7 14 19 22 28 On Entrance 13 | . 9 7 19 20 24 Naked Turns . | . . . . . . Heaviest Build 26 | 9 11 16 15 21 26 Greatest Support 46 | 40 20 43 46 46 46 Greatest Overweight (x) 6 | . . . . . 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 Average Carried 4 | 1 4 4 4 4 5 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 1 5 4 5 5 5 Class Distribution -------------------- 73% | Mutant 13% | Derelict-Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 1172 | 271 180 435 20 63 203 Remotely . | . . . . . . Salvage Created 1154 | 36 254 534 48 . 282 Parts 87 | 6 18 53 1 . 9 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . 3 15 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 33 | . 9 17 . . 7 Guns 15 | . 5 4 . . 6 Cannons 12 | . . 12 . . . AOE 5 | . 4 . . . 1 Classes Destroyed 9 | 1 5 1 . . 2 Worker 2 | . 1 1 . . . Tunneler 2 | 2 . . . . . Recycler 2 | . 1 . 1 . . Drone 1 | . . . . . 1 Watcher 7 | . 3 4 . . . Swarmer 14 | . 6 7 . . 1 Grunt 10 | . 3 4 . . 3 Duelist 1 | . . . . . 1 Sentry 7 | . . 6 . . 1 Best Kill Streak 3 | 2 3 3 1 . 3 Combat Bots Only 3 | . 3 3 . . 3 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging 1 | . 1 . . . . Exploded 2 | . 2 . . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 172 | . 16 73 . . 83 Missed 59 | . 5 21 . . 33 Hits 113 | . 11 52 . . 50 Melee 1 | . . . . . 1 Projectile 112 | . 11 52 . . 49 Critical Strikes 3 | . . 1 . . 2 Damage Taken 1701 | . 97 537 . . 1067 Core 428 | . 10 89 . . 329 Absorbed by Shields . | . . . . . . Core Remaining (%) 98 | 100 96 . . . . Volleys Fired 137 | 9 24 60 . 6 38 Largest 2 | 2 2 2 . 1 2 Hottest 126 | 40 50 126 . 100 119 Shots Fired 247 | 18 46 114 1 6 62 Gun 145 | 18 39 48 1 . 39 Cannon 66 | . . 66 . . . Launcher 16 | . 7 . . . 9 Special 20 | . . . . 6 14 Kinetic 125 | 18 39 51 . . 17 Thermal 106 | . . 63 1 6 36 Explosive 7 | . 7 . . . . Electromagnetic 9 | . . . . . 9 Robot Hit Streak 13 | 3 5 13 2 . 10 Robot Miss Streak 8 | 2 3 8 . . 6 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 112 | 11 20 45 1 . 35 Core Hits 75 | 4 19 22 1 1 28 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . 4 . . . Burn 2 | . . 2 . . . Meltdown 1 | . . 1 . . . Blast 1 | . . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2849 | 105 706 997 20 24 997 Guns 1307 | 105 163 254 18 . 767 Cannons 739 | . . 739 . . . Explosions 771 | . 543 . . . 228 Melee . | . . . . . . Ramming 8 | . . 4 2 . 2 Kinetic 1100 | 105 163 555 . . 277 Thermal 1108 | . 138 438 18 24 490 Explosive 405 | . 405 . . . . Electromagnetic 228 | . . . . . 228 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . 1 3 3 3 . Average Corruption 2 | . 1 2 3 3 . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 28 | . 2 13 12 1 . Message Errors 8 | . . 4 4 . . Matter Fused 3 | . . 1 2 . . Heat Flow Errors 3 | . . 2 1 . . Energy Discharges 4 | . . 1 3 . . Data Loss (minor) 4 | . 1 2 . 1 . Data Loss (major) 2 | . . 1 1 . . Misfires 3 | . 1 1 1 . . Weapon Failures 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 46 | . 33 13 . . . Projectiles 13 | . . 13 . . . Explosions 33 | . 33 . . . . Melee . | . . . . . . Knockbacks 2 | . . 2 . . . Impact . | . . . . . . Kinetic 2 | . . 2 . . . Secondary . | . . . . . . Self-Inflicted Damage 35 | . 1 . . . 34 Shots 3 | . 1 . . . 2 Rammed . | . . . . . . Targets Rammed 6 | . 1 3 1 . 1 Kicked 6 | . 1 3 1 . 1 Crushed . | . . . . . . Highest Temperature 363 | . 26 277 119 72 363 Average Temperature 81 | . 8 79 48 36 119 Received Heat Transfer 267 | . 6 72 . . 189 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 4 | . . 3 . . 1 Heat Transferred 2335 | . 100 1073 37 50 1075 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 88 100 . . Level 1 4 | . . 11 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 225 | 10 124 225 72 . . Initial 72 | . . 42 72 . . Average 44 | . 40 89 17 . . Influence Increases 1323 | 10 409 561 50 . 293 Destroy 0b10 Robot/C 740 | . 180 340 . . 220 Destroy 0b10 Robot/NC 75 | 10 25 25 5 . 10 Destroy Leader 164 | . 46 108 . . 10 Allied During Kill 53 | . . . . . 53 Successful Hack 4 | . . 4 . . . Disable Machine 90 | . 90 . . . . Destroy Structure 77 | . 68 9 . . . Lose Combat Pursuer 120 | . . 75 45 . . Influence Decreases 1323 | 10 309 476 214 21 293 Entered New Map 192 | . . 58 113 21 . Time Decay 1071 | 10 309 418 101 . 233 Lost Ally 60 | . . . . . 60 Squads Dispatched 3 | . 1 1 . . 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 1 . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . . 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 19 30 2 . 17 Peak Tracking Total 6 | . 3 6 3 . 6 Tactical Retreats 6 | . 1 4 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 3 | . 1 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 7 | . 6 . . . 1 Max in Single Turn 2 | . 2 . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 2 5 1 . . Terminals 8 | . 2 5 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 22 | . 5 16 1 . . Successful 17 | . 2 14 1 . . Failed 4 | . 3 1 . . . Catastrophic . | . . . . . . Database Lockouts 1 | . . 1 . . . Manual . | . . . . . . Terminals 22 | . 5 16 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 2 14 1 . . Record 11 | . . 11 . . . Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . 1 2 . . . Maintenance Status 1 | . 1 . . . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 6 | . 2 3 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . 1 4 . Largest Group 4 | . . . 1 4 4 Highest-Rated Group 151 | . . . 31 151 151 Highest-Rated Ally 39 | . . . 31 39 39 Total Orders . | . . . . . . Ally Attacks 40 | . . . . . 40 Total Damage 694 | . . . . . 694 Kills 6 | . . . . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 8415 | 886 989 1467 477 2777 1819 Sensors 5447 | . . 374 477 2777 1819 Terrain 3780 | 886 258 693 477 1466 . Structural 1287 | . 513 774 . . . Seismic 2648 | 873 989 786 . . . ECM 218 | . 218 . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 2 1 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 8603 | 1074 989 1467 477 2777 1819 Spaces Moved 5501 | 497 543 731 386 2251 1093 Core 16 | 1 . . . . 15 Treads 1089 | 469 . . . . 620 Legs 4396 | 27 543 731 386 2251 458 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 129 | 157 120 120 120 120 148 Slowest Speed 350 | 160 120 120 120 120 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 60 | 30 66 49 59 92 67 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . . 1 3 . Spaces Dug . | . . . . . . Terrain Destroyed 76 | . 71 5 . . . Melee . | . . . . . . Projectile 5 | . . 5 . . . AOE 71 | . 71 . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 6723 | 773 842 1211 401 2307 1189 Wait 960 | 247 255 374 8 34 42 Move 5496 | 496 542 730 385 2250 1093 Hop . | . . . . . . Pick Up 30 | 10 5 11 2 2 . Fast Attach 9 | . . 3 . 3 3 Attach 11 | 7 1 3 . . . Detach 2 | . 1 . . 1 . Swap 38 | 2 9 11 2 6 8 Drop 34 | 2 4 16 3 5 4 Fire 137 | 9 24 60 . 6 38 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . 1 3 1 . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: [Mat] / *Min) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: Dee / [*Pro]) -6/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 1075 | -11/Scrapyard | Entered Materials 1076 | -10/Materials | Build established: Mutant 1735 | -10/Materials | Discovered new exit (range 8) 1756 | -10/Materials | Discovered new exit (range 15) 1792 | -10/Materials | Discovered new exit (range 16) 2028 | -10/Materials | Discovered new exit (range 16) 2064 | -10/Materials | Entered another Materials area 2064 | -9/Materials | Evolved 2 slots: Propulsion x2 2976 | -9/Materials | Discovered new exit (range 9) 3052 | -9/Materials | Central database locked down 3479 | -9/Materials | Discovered new exit (range 13) 3531 | -9/Materials | Entered Mines 3534 | -9/Mines | Received a Mining Laser from a helpful Derelict 3567 | -9/Mines | Discovered new exit (range 11) 3666 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3741 | -9/Mines | Learned Materials terminal intel 3778 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3845 | -9/Mines | Learned Materials emergency access door positions 4008 | -9/Mines | Entered Zion 4042 | -7/Zion | Identified exit to Deep Caves 4078 | -7/Zion | System corruption cleaned by Quarantine Array 4110 | -7/Zion | Learned location of Quarantine (-3) 4346 | -7/Zion | Given the Hacking Drone Bay 4346 | -7/Zion | Found Prototype Device 4347 | -7/Zion | Identified Hacking Drone Bay 5278 | -7/Zion | Met Imprinter 5316 | -7/Zion | Imprinted 5319 | -7/Zion | Declared Zion's savior 5627 | -7/Zion | Learned location of Armory (-3) 5641 | -7/Zion | Learned location of Warlord (-4) 6054 | -7/Zion | Discovered new exit (range 12) 6207 | -7/Zion | Build established: Derelict-Mutant 6785 | -7/Zion | Entered Proximity Caves 6785 | -6/Proximity Caves | Accompanied by 4 allies 6796 | -6/Proximity Caves | Spotter reported a threat 6928 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6968 | -6/Proximity Caves | Spotter reported a threat 7021 | -6/Proximity Caves | Spotter reported a threat 7097 | -6/Proximity Caves | Spotter reported a threat 7307 | -6/Proximity Caves | Spotter reported a threat 7360 | -6/Proximity Caves | Build established: Mutant 7692 | -6/Proximity Caves | Build established: Scavenger-Mutant 8251 | -6/Proximity Caves | Spotter reported a threat 8307 | -6/Proximity Caves | Learned Factory stockpile data 8407 | -6/Proximity Caves | Spotted B-75 Beast 8531 | -6/Proximity Caves | Core integrity fell below 50% 8581 | -6/Proximity Caves | Lost 5 parts (1p2n1u1w) 8583 | -6/Proximity Caves | Core integrity fell below 20% 8604 | -6/Proximity Caves | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- B-75 Beast misfires. Aluminum Leg destroyed. Imp. Aluminum Leg destroyed. Arm. Treads blasted off. Angular Momentum Engine destroyed. To regain energy, simply wait via the mouse wheel, '.', or KP5. Also make sure your per-turn energy generation is a net positive, and consider deactivating power-draining parts if not. Proton Missile Launcher destroyed. M-28 Smith repairs B-75 Beast. Adv. Heat Sink destroyed. Acquired 1 matter. B-75 Beast IFF system glitched. M-28 Smith knocked back. B-75 Beast misfires. Gatling Laser destroyed. Arm. Treads destroyed. B-75 Beast misfires. 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"#??? # | | ?????????????# #"""" % ##??# # | | ?????????????# %####### #???# # | | ?????????????# %% #?????? #???# # | | ?????????????###### ###%"# % #?????? #??## | | ?????????????????# ##?#### % ##???##? #### | | ?????????????????# #????## #???## ?? #? | | ?????????????????## ????# ##???# #?# | | ??????????????????### ???## #??### ##?# | | ????????????????????# #??# #??# #??? | | ????????????????????# #??## ##??# ##??? | | ???????????????????## #??## ##?# ##??# # | | ???????????????????# ??# #??# #??# # | | ?????????????????? ?# # ###### #### # | | ??????????????????? #?# ## #?# "" ## | | ??????????????????? #?###?# #?# " "" # | | ???????????????"""?? #?????# ### " " """ # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 47 Energy Generation 18 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Phase Shifter | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Recalibrator | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive IFF Parser | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Arc Projector | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ D-53 Grenadier | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- It's Just You Librarian Risk Taker Robot Respite The One Tourist Challenges ------------ None Game ------ Seed HybridSalvagingGenerator Manual? 0 Play Time 01:15:33 Cumulative 3.2 hours Start 2025.08.17 @ 13:16:27 End 2025.08.17 @ 14:33:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e8a04e70-6736-4af6-aa4c-de6ef02c541e