Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.02 @ 18:56:03 // Halloween2020/ForbiddenLore Player: Ty Piggbottom Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (222) 1110 Value Destroyed (4731) 4731 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1366) 1366 TOTAL SCORE: 10667 Bonus ------- High Alert Combat Kills 306 Follower Combat Kills 60 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 526/550 Matter 30/300 Energy 240/240 System Corruption 0% Temperature Cool (36) Movement Treading (153) Location -8/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (3) --- Armored Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Large Storage Unit Advanced Targeting Computer Field Recycling Unit > --- WEAPON (4) ------- XL Autogun Array > --- INVENTORY (10) --- Light Angular Momentum Engine Hardened Medium Armor Plating Relay Coupler [NC] (29) Relay Coupler [NC] (28) Relay Coupler [Duelist] (28) Relay Coupler [Hunter] (12) High-powered Tractor Beam Recalibrator Shock Bomb Launcher Improved Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Medium Armor Plating > --- WEAPON ----------- XL Autogun Array > --- INVENTORY -------- Cooled Ion Engine Advanced Visual Processing Unit Trap Extractor Recalibrator Advanced Beam Cannon Autogun EMP Blaster Grenade Launcher [Rating: 58] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Field Recycling Unit Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon XL Autogun Array Energy Gun Beamcaster Energy Cannon Advanced Beam Cannon Ballistic Gun XL Autogun Array Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power . | . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . Utility 1 | . . . 1 . . . . . . Weapon 2 | . . . . . . . 2 . . Parts Attached 193 | 10 18 22 58 12 1 1 36 34 1 Power 13 | 1 1 2 7 . . 1 1 . . Engine 8 | 1 . 1 5 . . 1 . . . Core 5 | . 1 1 2 . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 39 | 5 3 7 9 2 1 . 10 2 . Treads 9 | . . . . . . . 7 2 . Leg 17 | . . 4 9 1 1 . 2 . . Wheel 13 | 5 3 3 . 1 . . 1 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 52 | 2 5 5 14 2 . . 6 17 1 Device 16 | 1 . . 2 1 . . 2 9 1 Storage 8 | . 3 3 2 . . . . . . Processor 9 | 1 1 2 4 . . . 1 . . Hackware . | . . . . . . . . . . Protection 19 | . 1 . 6 1 . . 3 8 . Artifact . | . . . . . . . . . . Weapon 89 | 2 9 8 28 8 . . 19 15 . Energy Gun 15 | 2 6 4 1 . . . 2 . . Energy Cannon 7 | . . . 6 1 . . . . . Ballistic Gun 28 | . . 1 7 4 . . 10 6 . Ballistic Cannon . | . . . . . . . . . . Launcher 31 | . 3 2 9 3 . . 5 9 . Special Weapon 8 | . . 1 5 . . . 2 . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . . 3 . . Parts Lost 11 | . 5 2 2 1 . . . 1 . Power 1 | . 1 . . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 1 | . . . 1 . . . . . . Weapon 8 | . 3 2 1 1 . . . 1 . Highest Loss Streak 4 | . 4 2 1 1 . . . 1 . Average Slot Usage (%) 87 | . 97 100 98 99 100 100 71 73 72 Engine 4 | . 2 3 9 11 11 11 . . . Core 6 | . 10 10 1 . . . 8 9 9 Treads 10 | . . . . . . . 24 27 27 Leg 14 | . . 20 31 31 33 33 2 . . Wheel 4 | . 27 7 1 1 . . . . . Device 2 | . 2 . 2 . . . 3 4 8 Storage 10 | . 11 14 11 11 11 11 9 9 9 Processor 9 | . 4 13 11 11 11 11 9 9 9 Protection 6 | . 9 . 6 11 11 11 5 4 . Energy Gun 5 | . 15 23 2 . . . . . . Energy Cannon 2 | . . . 5 10 11 11 . . . Ballistic Gun 6 | . . 1 8 5 11 11 8 6 9 Launcher 3 | . 11 2 2 5 . . . 3 . Naked Turns . | . . . . . . . . . . Heaviest Build 54 | 10 45 48 54 38 38 39 47 46 46 Greatest Support 66 | 32 26 30 51 51 51 51 66 64 64 Greatest Overweight (x) 14 | 2 4 4 3 3 . . 14 . . Average Overweight (x) . | . . 1 . . . . . . . Largest Inventory Capacity 12 | 4 12 12 12 10 10 10 10 10 10 Average Capacity 10 | 4 9 10 10 10 10 10 10 10 10 Most Carried 12 | 4 9 12 11 10 10 10 10 10 10 Average Carried 9 | 2 5 10 9 9 9 10 9 8 10 Final Capacity 12 | 4 12 10 10 10 10 10 10 10 10 Final Carried 10 | 3 9 10 10 10 10 10 10 10 10 Class Distribution -------------------- 36% | Mutant 35% | Commander-Skirmisher 17% | Scavenger-Mutant 11% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Commander-Mutant | -9/Exiles Commander-Mutant | -8/Mines Commander-Skirmisher | -8/Materials Commander-Skirmisher | -8/Garrison Commander-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 6010 | 293 512 375 986 485 . 36 2734 576 13 Remotely 732 | . . . . . . . 657 75 . Salvage Created 8032 | 154 786 1048 1481 690 . 146 2992 652 83 Parts 501 | 14 52 48 124 42 . 1 161 48 11 Haulers Intercepted 14 | . 2 . 6 . . . 5 . 1 Recyclers Shooed 18 | . 1 2 4 3 . . 8 . . Parts Field Recycled 48 | . . . . . . . . 41 7 Retrieved Matter 240 | . . . . . . . . 196 44 Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 95 | . 17 8 18 8 . . 20 24 . Guns 37 | . 4 5 6 . . . 16 6 . Cannons 6 | . . . 5 1 . . . . . AOE 52 | . 13 3 7 7 . . 4 18 . Classes Destroyed 14 | 2 7 1 2 . . . . 2 . Worker 14 | . 3 3 1 . . . 7 . . Builder 27 | . 1 3 9 3 . . 10 . 1 Tunneler 11 | 4 2 2 . 2 . . 1 . . Hauler 14 | . 2 . 6 . . . 5 . 1 Recycler 45 | 1 3 10 4 7 . 2 18 . . Mechanic 3 | . 1 1 1 . . . . . . Operator 3 | . . . 1 . . . 1 . 1 Watcher 12 | . 3 . 5 . . . 4 . . Swarmer 31 | . 6 . . 7 . . 4 14 . Grunt 43 | . 11 7 10 . . . 9 6 . Duelist 1 | . . . . . . . . 1 . Sentry 17 | . . . 8 . . . 7 2 . Hunter 1 | . . . . . . . . 1 . Assembled 2 | . . 1 . 1 . . . . . Best Kill Streak 10 | 3 10 7 5 9 . 1 6 5 2 Combat Bots Only 9 | . 9 3 3 4 . . 5 5 . Max Kills in Single Turn 4 | 1 2 2 3 4 . 1 2 3 1 Gunslinging . | . . . . . . . . . . Exploded 4 | . 2 1 2 4 . . 2 3 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Damage Taken 2151 | 11 498 116 565 339 . . 398 224 . Core 161 | . 79 22 36 . . . . 24 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 83 | 100 . 59 . . . 91 . . . Volleys Fired 578 | 13 89 76 147 30 . 5 156 57 5 Largest 2 | 2 2 2 2 2 . 2 1 2 1 Hottest 175 | 90 90 175 136 98 . 91 60 72 60 Shots Fired 775 | 25 116 120 235 44 . 10 156 64 5 Gun 497 | 25 71 94 112 11 . 5 150 24 5 Cannon 77 | . . . 58 14 . 5 . . . Launcher 145 | . 45 6 31 19 . . 4 40 . Special 56 | . . 20 34 . . . 2 . . Kinetic 272 | . . 7 70 11 . 5 150 24 5 Thermal 300 | 12 26 107 134 14 . 5 2 . . Explosive 119 | . 45 6 31 19 . . 2 16 . Electromagnetic 84 | 13 45 . . . . . 2 24 . Robot Hit Streak 17 | 7 10 13 13 11 . 4 17 13 16 Robot Miss Streak 6 | 4 5 3 4 2 . 1 6 2 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 409 | 14 55 58 105 20 . 7 119 28 3 Core Hits 312 | 6 48 37 65 31 . 2 79 41 3 Critical Hits 4 | . . . 1 2 . . 1 . . Critical Kills 2 | . . . 1 1 . . . . . Critical Parts Destroyed 2 | . . . . 1 . . 1 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 14805 | 233 1885 1287 2618 970 . 144 5529 2063 76 Guns 9331 | 186 619 870 1126 87 . 42 5299 1026 76 Cannons 1006 | . . . 634 270 . 102 . . . Explosions 4396 | 47 1266 393 858 613 . . 182 1037 . Melee . | . . . . . . . . . . Ramming 38 | . . . . . . . 38 . . Kinetic 7126 | . . 43 553 87 . 42 5299 1026 76 Thermal 2875 | 124 236 851 1282 270 . 102 10 . . Explosive 3709 | . 1196 393 783 613 . . 61 663 . Electromagnetic 1057 | 109 453 . . . . . 121 374 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 131 | . 34 1 34 . . . 15 47 . Projectiles 23 | . . . 23 . . . . . . Explosions 108 | . 34 1 11 . . . 15 47 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 229 | 11 100 . 70 24 . . . 24 . Shots 14 | 1 6 . 4 2 . . . 1 . Rammed 7 | . . . . . . . 7 . . Targets Rammed 7 | . . . . . . . 7 . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 335 | 212 186 303 335 86 . 90 334 293 72 Average Temperature 78 | 94 38 106 77 34 . 37 75 73 33 Received Heat Transfer 423 | . 126 48 159 . . . 54 36 . Effects 9 | . . 3 4 . . . 1 1 . Energy Bleed 4 | . . 1 1 . . . 1 1 . Interference 5 | . . 2 3 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 6 | 2 3 . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | 1 . . 4 . . . . . . Heat Transferred 5642 | 322 582 1839 2196 481 . 185 37 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 4 | 1 2 . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Peak Influence 1548 | 25 440 129 327 287 . 12 617 1548 803 Initial 754 | . 16 53 . 67 . . 4 351 754 Average 350 | 10 237 38 195 118 . 4 335 1049 773 Maximum Alert Level 4 | . 2 . 1 1 . . 2 4 3 Low Security (%) 45 | 100 38 100 45 71 . 100 34 . . Level 1 22 | . 54 . 54 28 . . 9 2 . Level 2 16 | . 7 . . . . . 55 15 . Level 3 7 | . . . . . . . . 31 100 Level 4 8 | . . . . . . . . 51 . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 1 2 . . . 1 . . Investigation 4 | . 2 . 1 . . . 1 . . Extermination . | . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . Assault 1 | . . 1 . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 4 | . 1 . 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 120 | . 28 9 36 15 . . 18 14 . Peak Tracking Total 14 | . 4 3 5 14 . . 4 4 . Tactical Retreats 5 | . 2 . 1 . . . 1 1 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 4 | . 1 . . . . . 1 2 . Indirectly 1 | . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . 1 1 . . . . . . Traps Extracted 1 | . . . . 1 . . . . . Installed 3 | . . 1 1 1 . . . . . Triggered 2 | . . 1 1 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 25 | . 2 . 5 . . . 12 5 1 Max in Single Turn 2 | . 1 . 1 . . . 1 2 1 Garrison Relay 3 | . . . . . . . . 3 . Phase Generator 1 | . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 34 | . 10 . 13 . 1 . 9 . 1 Terminals 25 | . 8 . 10 . . . 6 . 1 Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . 1 . . . 1 . . Recycling Units 4 | . 2 . 1 . . . 1 . . Scanalyzers 1 | . . . 1 . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 122 | . 39 . 44 . 1 . 34 . 4 Successful 74 | . 19 . 30 . 1 . 21 . 3 Failed 47 | . 20 . 13 . . . 13 . 1 Catastrophic 3 | . 1 . . . . . 2 . . Database Lockouts 1 | . . . 1 . . . . . . Manual 96 | . 33 . 35 . 1 . 23 . 4 Terminals 95 | . 32 . 35 . . . 24 . 4 Fabricators . | . . . . . . . . . . Repair Stations 5 | . . . 3 . . . 2 . . Recycling Units 16 | . 7 . 4 . . . 5 . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access 3 | . . . . . . . 3 . . Terminal Hacks 22 | . 5 . 11 . 1 . 4 . 1 Robot Analysis 3 | . 1 . 2 . . . . . . Prototype ID Bank 4 | . . . 3 . . . 1 . . Branch Access Points 1 | . . . 1 . . . . . . Terminal Index 4 | . 1 . 1 . . . 1 . 1 Unreport Threat 3 | . 1 . 1 . . . 1 . . Locate Traps 3 | . 1 . 1 . . . 1 . . Transport Status 2 | . 1 . 1 . . . . . . Zone Layout 1 | . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 4 | . . . 2 . . . 2 . . Scan Component 2 | . . . 1 . . . 1 . . Repair 2 | . . . 1 . . . 1 . . Recycling Unit Hacks 5 | . 2 . 1 . . . 2 . . Report Inventory 5 | . 2 . 1 . . . 2 . . Scanalyzer 2 | . . . 2 . . . . . . Insert Component 1 | . . . 1 . . . . . . Analyze 1 | . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 39 | . 12 . 13 . . . 12 . 2 Terminals 29 | . 8 . 11 . . . 8 . 2 Assimilate 8 | . 2 . 5 . . . 1 . . Botnet 16 | . 5 . 5 . . . 5 . 1 Operators 5 | . 1 . 1 . . . 2 . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 8 | . 4 . 2 . . . 2 . . Reject 4 | . 2 . 1 . . . 1 . . Mask 4 | . 2 . 1 . . . 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Broadcast 1 | . . . . . . . 1 . . Watchers 1 | . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 28 | . 9 . 11 . . . 7 . 1 Full Trace Events 3 | . 1 . 2 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . 1 . . Time 76 | . . . 44 . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer 1 | . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 11 . Machine Destruction 11 | . . . . . . . . 11 . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 8 | . 1 1 2 3 . . 1 . . Largest Group 6 | . 1 2 3 5 5 5 6 6 5 Highest-Rated Group 70 | . 10 41 30 60 60 60 70 70 60 Highest-Rated Ally 31 | . 10 31 10 16 16 16 16 16 16 Total Orders 61 | . 2 10 18 8 . . 12 9 2 STAY 28 | . 1 5 8 5 . . 4 4 1 FOLLOW 33 | . 1 5 10 3 . . 8 5 1 Ally Attacks 10 | . . 5 . . . . . 2 3 Total Damage 138 | . . 85 . . . . . 30 23 Kills 2 | . . 1 . . . . . 1 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Robot Analysis Total 3 | . 1 . 2 . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 11774 | 98 1167 1657 2392 1159 318 165 2712 1890 216 Spaces Moved 7497 | 41 954 1151 1484 815 242 108 1554 1081 67 Core 11 | 10 . . . . . . 1 . . Treads 2523 | . . . . . . . 1375 1081 67 Legs 3087 | . . 595 1314 655 242 108 173 . . Wheels 1876 | 31 954 556 170 160 . . 5 . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 100 100 110 130 130 120 153 153 Average Speed 128 | 98 93 117 118 126 130 130 149 153 153 Slowest Speed 750 | 150 120 210 156 130 130 130 750 153 153 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 63 | 4 98 100 84 98 43 40 66 92 10 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . Known Exits Taken 3 | . . 1 1 . . . 1 . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . . Scrap Searched 5 | . . 2 . 1 . 2 . . . Spaces Dug 256 | . 75 2 98 24 . . 50 1 6 Terrain Destroyed 1085 | 3 280 41 218 122 . . 253 158 10 Melee . | . . . . . . . . . . Projectile 232 | . . 3 33 . . . 186 . 10 AOE 853 | 3 280 38 185 122 . . 67 158 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Mat Total 8963 | 70 1107 1293 1810 903 247 123 1942 1289 179 Wait 444 | 1 34 17 78 30 . 8 116 54 106 Move 7486 | 40 953 1150 1483 814 241 107 1552 1079 67 Hop . | . . . . . . . . . . Pick Up 95 | 4 6 12 11 8 1 1 25 27 . Fast Attach 50 | 6 7 4 13 . . . 18 2 . Attach 32 | 1 1 2 4 1 . . 7 16 . Detach 28 | . 2 2 6 . . . 8 10 . Swap 111 | 3 10 16 41 11 1 1 11 16 1 Drop 128 | 2 5 13 26 8 4 1 41 28 . Fire 578 | 13 89 76 147 30 . 5 156 57 5 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . . . . . . 7 . . Escape Stasis 1 | . . . . . . . 1 . . Rewire . | . . . . . . . . . . Trap 3 | . . 1 1 1 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 340 | -10/Materials | Build established: Scavenger-Mutant 361 | -10/Materials | Destroyed 9 combat bots 365 | -10/Materials | Lost 4 parts (1p3w) 381 | -10/Materials | Discovered new exit (range 10) 680 | -10/Materials | Discovered new exit (range 10) 800 | -10/Materials | Discovered new exit (range 10) 822 | -10/Materials | Build established: Mutant 1133 | -10/Materials | Discovered new exit (range 8) 1266 | -10/Materials | Entered Mines 1266 | -10/Mines | Accompanied by 1 ally 1267 | -10/Mines | Met a Derelict testing a Signal Generator 1273 | -10/Mines | Learned 2 Materials zone layouts 1375 | -10/Mines | Discovered new exit (range 8) 1386 | -10/Mines | Identified exit to Materials 1835 | -10/Mines | Found a hidden stash of uninstalled traps 1892 | -10/Mines | Discovered exit to Materials (range 8) 2140 | -10/Mines | Build established: Scavenger-Mutant 2229 | -10/Mines | Excavation squad dispatched 2229 | -10/Mines | A large section of the Mines collapsed 2701 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2923 | -10/Mines | Entered Materials 2923 | -9/Materials | Accompanied by 1 ally 2923 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3263 | -9/Materials | Discovered new exit (range 16) 3641 | -9/Materials | Repaired Recalibrator? 3677 | -9/Materials | Build established: Mutant 4021 | -9/Materials | Discovered new exit (range 10) 4155 | -9/Materials | Discovered new exit (range 15) 4873 | -9/Materials | Discovered new exit (range 9) 4903 | -9/Materials | Identified exit to Mines 4903 | -9/Materials | Identified exit to Storage 4954 | -9/Materials | Central database locked down 5315 | -9/Materials | Entered Mines 5315 | -9/Mines | Accompanied by 2 allies 5402 | -9/Mines | Discovered new exit (range 10) 5627 | -9/Mines | Assembled infested the area 5659 | -9/Mines | Met 8R-AWN 5702 | -9/Mines | Discovered new exit (range 5) 5889 | -9/Mines | Discovered new exit (range 7) 6155 | -9/Mines | Learned location of Recycling (-9) 6351 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 6474 | -9/Mines | Entered Exiles 6474 | -9/Exiles | Accompanied by 5 allies 6507 | -9/Exiles | Welcomed by 8R-AWN 6529 | -9/Exiles | Met EX-HEX 6577 | -9/Exiles | Met EX-BIN 6601 | -9/Exiles | Aligned with FarCom system 6602 | -9/Exiles | Given EX-Vault access code 6633 | -9/Exiles | Opened EX-Vault 6641 | -9/Exiles | Build established: Commander-Mutant 6650 | -9/Exiles | Found XL Autogun Array 6677 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6736 | -9/Exiles | Learned about 8R-AWN's background 6773 | -9/Exiles | Discovered new exit (range 15) 6792 | -9/Exiles | Left Exiles lab with XL Autogun Array 6792 | -9/Exiles | Entered Mines 6792 | -8/Mines | Accompanied by 5 allies 6943 | -8/Mines | Discovered new exit (range 6) 6957 | -8/Mines | Entered Materials 6957 | -8/Materials | Accompanied by 5 allies 6957 | -8/Materials | Evolved 2 slots: Weapon x2 7276 | -8/Materials | Build established: Commander-Skirmisher 7441 | -8/Materials | Discovered new exit (range 16) 7701 | -8/Materials | Repaired Med. Armor Plating 9010 | -8/Materials | Crushed by falling debris 9667 | -8/Materials | Identified exit to Garrison 9669 | -8/Materials | Entered Garrison 9669 | -8/Garrison | Accompanied by 6 allies 9835 | -8/Garrison | Triggered checkpoint 9850 | -8/Garrison | Triggered checkpoint 10158 | -8/Garrison | Triggered checkpoint 10282 | -8/Garrison | Discovered new exit (range 14) 10356 | -8/Garrison | Triggered checkpoint 10592 | -8/Garrison | Garrison Relay disabled 10709 | -8/Garrison | Triggered checkpoint 10989 | -8/Garrison | Discovered new exit (range 8) 11034 | -8/Garrison | Triggered checkpoint 11154 | -8/Garrison | Phase Generator disabled 11327 | -8/Garrison | Discovered new exit (range 5) 11341 | -8/Garrison | Installed Relay Interface Framework 11559 | -8/Garrison | Entered Materials 11559 | -8/Materials | Accompanied by 5 allies 11775 | -8/Materials | Self-destructed Last Messages --------------- Testing... Operator tracking enabled and active. 11582_ Field Recycling Unit collects Minigun, recycling 15 matter... 11662_ Terminal disabled. 11670_ U-05 Engineer builds a Wall. 11671_ Field Recycling Unit collects Lgt. Treads, recycling 17 matter... 11672_ U-05 Engineer destroyed. 11677_ Field Recycling Unit collects Lgt. Ion Engine, recycling 2 matter... 11677_ Acquired 13 matter. 11679_ Field Recycling Unit collects Wheel, recycling 4 matter... 11681_ Field Recycling Unit collects Structural Scanner, recycling 2 matter... 11682_ Field Recycling Unit collects Terrain Scan Processor, recycling 2 matter... 11685_ Field Recycling Unit collects Weight Redist. System, recycling 2 matter... 11749_ K-01 Serf cleans the Atomic Centrifuge. 11759_ K-01 Serf collects debris. 11768_ A-02 Transporter destroyed. 11768_ R-06 Scavenger collects Faulty Hvy. Particle Gun. 11771_ R-06 Scavenger collects Hvy. Particle Gun. 11774_ O-16 Technician destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????o??????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????########??###+###??????????????????????? | | ???????# #??# #################??????? | | ???????# "T" #### r ?????? | | ???????# + @ [ ?????? | | ???????# ####! k =[%[[ ?????? | | ???????# #??# ###+######+### ????????? | | ???????# #??## ### #??????????????? | | ??????####+######## #?# #??????????????? | | ??????# #?# #??????????????? | | ??????# %= ### T #??????????????? | | ??????# = + " #??????????????? | | ?########## """ #???Y??????????? | | ?# # " !"######??????????????? | | ?# # ###;##+###"##???????????????????? | | ?# + # ##????????????????????? | | ?# # h # #?????????????????????? | | ?# ! # # """ """ #?????????????????????? | | ?# ?# # """ """ #?????????????????????? | | ?#!! ?# # """ """ #?????????????????????? | | ?#!! ??# # #?????????????????????? | | ?# ??# # #?????????????????????? | | ?######???# # #?????????????????????? | | ??????????# ###########?????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ??????????# #???????????????????????????????? | | ?????????? #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Range 16 Terrain Scan Density 60 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmoredDynamicDesublimator Manual? 0 Play Time 03:40:38 Cumulative 219.7 hours Start 2020.11.25 @ 15:46:15 End 2020.12.02 @ 18:56:03 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 32 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 25053916-92c0-4edc-b566-f884c9a72508