Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.15 @ 11:55:45 Player: Smie Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (25) 125 Value Destroyed (750) 750 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 6766 Bonus ------- Follower Combat Kills 21 Friendly Fire -10 Cogmind --------- Core Integrity 0/1150 Matter 132/300 Energy 91/100 System Corruption 7% Temperature Cool (12) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Myomer Leg > --- UTILITY (8) ------ Advanced Coolant Injector Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Antimatter Reactor Advanced ECM Suite Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Fission Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Field Propulsion Drive Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Heat Sink Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Core Shielding Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- VTOL Module Field Propulsion Drive Field Propulsion Drive Improved Hacking Suite [Rating: 73] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Reactor Antimatter Reactor Propulsion Flight Unit Leg Aluminum Leg Wheel Armored Wheel Flight Unit Flight Unit Utility Advanced Terrain Scan Processor Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Protection Core Shielding Weapon Autogun Energy Gun Small Laser Ballistic Gun Autogun Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 2 2 2 2 . . . . . . 2 Power 2 | . . . . 1 . . 1 . . . . . . . Propulsion 4 | . . . 1 1 . . 1 . . . . . . 1 Utility 6 | . . . 1 . 2 2 . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 91 | 6 1 4 9 2 10 10 9 . 21 2 . . . 17 Power 16 | 1 . . 1 . 4 1 3 . 4 . . . . 2 Engine 7 | 1 . . 1 . 3 1 . . 1 . . . . . Core 8 | . . . . . 1 . 3 . 3 . . . . 1 Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 35 | 2 . 2 4 1 3 4 2 . 8 1 . . . 8 Treads . | . . . . . . . . . . . . . . . Leg 3 | 2 . . . . . . . . . . . . . 1 Wheel 1 | . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 31 | . . 2 4 . 3 4 2 . 8 1 . . . 7 Utility 24 | 1 1 1 1 1 2 3 2 . 5 1 . . . 6 Device 11 | . . . 1 . 2 1 . . 3 1 . . . 3 Storage 1 | 1 . . . . . . . . . . . . . . Processor 4 | . 1 . . . . 2 1 . . . . . . . Hackware 4 | . . . . 1 . . . . 1 . . . . 2 Protection 4 | . . 1 . . . . 1 . 1 . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 16 | 2 . 1 3 . 1 2 2 . 4 . . . . 1 Energy Gun 3 | 2 . . . . . . . . 1 . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 13 | . . 1 3 . 1 2 2 . 3 . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 1 1 . 1 . . . . . Parts Lost 40 | . . . 1 . 1 5 2 . 12 2 . . 5 12 Power 7 | . . . . . . 2 1 . 2 . . . 2 . Propulsion 16 | . . . 1 . 1 3 . . 4 . . . 1 6 Utility 10 | . . . . . . . . . 3 2 . . . 5 Weapon 7 | . . . . . . . 1 . 3 . . . 2 1 Highest Loss Streak 12 | . . . 1 . 1 2 1 . 12 2 . . 5 9 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . Average Slot Usage (%) 85 | . 88 94 89 90 91 98 88 88 74 88 88 88 83 58 Engine 6 | . 14 14 11 9 2 7 4 . 1 5 5 5 4 . Core 2 | . . . . . 5 4 4 11 5 5 5 5 3 . Leg 4 | . 28 13 . . . . . . . . . . . . Flight 21 | . . 14 33 27 28 25 28 29 22 29 29 29 28 16 Device 4 | . . . 2 5 14 17 5 5 5 . . . . 2 Storage 2 | . 14 6 . . . . . . . . . . . . Processor 14 | . 3 14 11 9 7 14 23 23 20 17 17 17 17 15 Hackware 5 | . . . . 3 7 6 5 5 6 11 11 11 11 14 Protection 4 | . . 3 11 9 7 6 4 5 2 5 5 5 5 4 Energy Gun 5 | . 28 20 2 . . . . . . . . . . . Ballistic Gun 8 | . . 6 18 18 14 12 9 5 5 11 11 11 8 3 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 27 | 13 13 13 12 11 17 20 22 18 26 27 26 26 26 17 Greatest Support 34 | 20 20 20 12 12 20 20 24 24 34 34 28 28 28 19 Greatest Overweight (x) 1 | . . 1 . . . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 6 8 6 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 7 | 6 7 7 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 3 6 5 4 4 4 4 4 5 4 4 4 5 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 7 | 6 7 5 5 5 5 5 5 5 5 4 5 5 5 3 Class Distribution -------------------- 30% | Mutant 24% | Scavenger-Sprinter 14% | Hacker-Sprinter 11% | Hacker-Mutant 8% | Scavenger-Mutant 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -5/Waste Scavenger-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Zhirov Hacker-Sprinter | -4/Proximity Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Matter Collected 1181 | 229 31 40 113 . 117 114 101 . 234 24 22 . 76 80 Remotely . | . . . . . . . . . . . . . . . Salvage Created 963 | . 144 79 113 . . 114 101 . 366 . . . . 46 Parts 56 | . 3 1 14 . . 8 11 . 16 . . . . 3 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . 1 . . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . . . 1 . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 20 | . 2 . 5 . . 4 2 . 6 . . . . 1 Guns 19 | . 1 . 5 . . 4 2 . 6 . . . . 1 Classes Destroyed 8 | . 2 . 2 . . 1 1 . 1 . . . . 1 Recycler 3 | . 1 1 . . . . . . 1 . . . . . Operator 1 | . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . 1 . . . . . . . . Swarmer 13 | . . . 4 . . 4 . . 4 . . . . 1 Grunt 2 | . 2 . . . . . . . . . . . . . Sentry 2 | . . . 1 . . . . . 1 . . . . . Hunter 1 | . . . . . . . . . 1 . . . . . Programmer 2 | . . . . . . . 2 . . . . . . . Best Kill Streak 5 | . 2 1 5 . . 2 2 . 5 . . . . 1 Combat Bots Only 5 | . 2 . 5 . . 2 2 . 5 . . . . 1 Max Kills in Single Turn 1 | . 1 1 1 . . 1 1 . 1 . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Damage Taken 5420 | . 110 9 227 228 49 380 251 . 1055 102 . . 600 2409 Core 1977 | . 69 9 45 57 12 35 39 . 369 28 . . 157 1157 Absorbed by Shields 61 | . . . . . . . 61 . . . . . . . Redirected to Shielding 83 | . . . 7 13 2 8 8 . 3 4 . . 34 4 Regen/Repaired (Parts) 206 | . 13 . . . . 114 39 . 40 . . . . . Core Remaining (%) 82 | 100 . 68 88 89 98 95 . . . . . . 40 . Volleys Fired 100 | . 12 9 19 . . 9 9 . 30 . . 5 . 7 Largest 2 | . 2 2 2 . . 2 2 . 2 . . 2 . 1 Hottest 90 | . 90 90 40 . . 51 43 . 81 . . 68 . 30 Shots Fired 160 | . 24 11 38 . . 18 12 . 40 . . 10 . 7 Gun 160 | . 24 11 38 . . 18 12 . 40 . . 10 . 7 Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 121 | . . . 38 . . 18 12 . 36 . . 10 . 7 Thermal 39 | . 24 11 . . . . . . 4 . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak 9 | . 7 6 7 . . 8 9 . 4 . . . . 6 Robot Miss Streak 4 | . 1 3 4 . . 1 2 . 2 . . . . 3 Penetration Max 1 | . . . . . . . 1 . 1 . . . . . Secondary Targets 3 | . . . . . . . . . 3 . . . . . Max Gunslinging Chain 1 | . . . . . . . . . 1 . . . . . Shots Hit Robots 93 | . 18 5 23 . . 10 8 . 25 . . . . 4 Core Hits 45 | . 5 3 10 . . 10 4 . 10 . . . . 3 Critical Kills 1 | . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 4 | . 3 . . . . . . . 1 . . . . . Burn 3 | . 3 . . . . . . . . . . . . . Destroy 1 | . . . . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1537 | . 210 68 182 2 . 210 230 . 510 . . . . 125 Guns 1535 | . 210 68 182 . . 210 230 . 510 . . . . 125 Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 2 | . . . . 2 . . . . . . . . . . Kinetic 1183 | . . . 182 . . 210 230 . 436 . . . . 125 Thermal 352 | . 210 68 . . . . . . 74 . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . 5 12 12 12 12 12 12 7 Average Corruption 9 | . . . . . . . 3 6 12 12 12 12 12 3 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 37 | . . . . . . . 4 1 9 4 8 1 9 1 Message Errors 10 | . . . . . . . . . 2 1 4 . 2 1 Matter Fused 8 | . . . . . . . 2 . . 2 2 . 2 . Heat Flow Errors 5 | . . . . . . . . . 4 . . 1 . . Energy Discharges 3 | . . . . . . . 1 1 . . . . 1 . Parts Rejected 1 | . . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . . . . . 1 . . 1 . Data Loss (major) 3 | . . . . . . . 1 . 1 . . . 1 . Misfires 1 | . . . . . . . . . 1 . . . . . Misdirections 4 | . . . . . . . . . . . 2 . 2 . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1 | . . . . 1 . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 300 | . 300 60 . . . 3 15 30 216 5 1 246 33 15 Average Temperature 54 | . 160 16 . . . 3 5 16 48 3 1 94 18 9 Received Heat Transfer 603 | . 60 . 15 27 27 111 18 . . 9 . . 76 260 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . Heat Transferred 1077 | . 804 162 . . . . . . 111 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Peak Influence 427 | . 94 128 133 100 65 427 266 108 285 . . . . 368 Initial 154 | . . 36 . 55 45 31 154 93 75 . . . . 116 Average 138 | . 76 57 76 76 48 259 193 94 204 . . . . 170 Maximum Alert Level 2 | . . . . . . 2 1 . 1 . . . . 1 Low Security (%) 74 | 100 100 100 100 100 100 36 59 100 37 . . . . 70 Level 1 24 | . . . . . . 54 40 . 62 . . . . 29 Level 2 1 | . . . . . . 9 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 9 | . . . . 1 1 1 1 . 2 . . . . 3 Investigation 5 | . . . . . . 1 1 . 2 . . . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 4 | . . . . 1 1 . . . . . . . . 2 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Distress Signals 3 | . 1 . . . . 1 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 172 | . 11 5 8 4 4 34 8 2 12 4 4 . 28 48 Peak Tracking Total 17 | . 7 3 5 4 3 9 7 2 8 4 4 . 15 17 Tactical Retreats 25 | . 1 . . . 1 9 1 . 1 1 1 . 3 7 Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Traps Triggered 5 | . . . . . 1 . 4 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Machines Accessed 30 | . 2 . 4 1 2 7 5 . 2 . 1 . . 6 Terminals 22 | . 1 . 4 1 2 4 4 . 1 . . . . 5 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . 2 1 . 1 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Total Hacks 68 | . 3 . 8 3 3 16 11 . 5 . 1 . . 18 Successful 43 | . 3 . 5 1 2 8 7 . 2 . 1 . . 14 Failed 25 | . . . 3 2 1 8 4 . 3 . . . . 4 Catastrophic 4 | . . . . . 1 1 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 41 | . 1 . 8 3 . 9 8 . 2 . . . . 10 Terminals 51 | . 1 . 8 3 3 8 9 . 2 . . . . 17 Fabricators . | . . . . . . . . . . . . . . . Repair Stations 14 | . 2 . . . . 7 2 . 3 . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . 1 Terminal Hacks 19 | . 1 . 2 . 2 . 2 . . . 1 . . 11 Record 2 | . . . . . . . . . . . . . . 2 Part Schematic 1 | . . . . . . . . . . . . . . 1 Open Door 1 | . . . . . . . . . . . 1 . . . Open DSF 1 | . . . . . 1 . . . . . . . . . Level Access Points 3 | . 1 . 1 . . . . . . . . . . 1 Alert Level 4 | . . . . . 1 . 2 . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 Transport Status 1 | . . . . . . . . . . . . . . 1 Extermination Status 1 | . . . . . . . . . . . . . . 1 Zone Layout 4 | . . . 1 . . . . . . . . . . 3 Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 11 | . 2 . . . . 5 2 . 2 . . . . . Scan Component 6 | . 1 . . . . 3 1 . 1 . . . . . Repair 5 | . 1 . . . . 2 1 . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 12 | . . . 3 1 . 3 3 . . . . . . 2 Terminals 12 | . . . 3 1 . 3 3 . . . . . . 2 Botnet 12 | . . . 3 1 . 3 3 . . . . . . 2 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . Hacking Detections 24 | . . . 4 1 1 7 4 . 2 . . . . 5 Full Trace Events 5 | . . . . . . 1 1 . 2 . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 5 | . 1 . . . . 2 1 . 1 . . . . . Time 157 | . 38 . . . . 58 26 . 35 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Total Allies 4 | . . 4 . . . . . . . . . . . . Largest Group 4 | . . 4 . . . . . . . . . . . . Highest-Rated Group 71 | . . 71 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 16 | . . 16 . . . . . . . . . . . . Total Damage 167 | . . 167 . . . . . . . . . . . . Kills 4 | . . 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . 1 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Turns Passed 2980 | 65 231 518 131 83 181 394 307 20 305 73 112 25 173 362 Spaces Moved 5763 | 44 130 498 186 184 313 881 734 87 530 281 443 37 649 766 Core 46 | 3 . . . . . . . . . . . . . 43 Treads . | . . . . . . . . . . . . . . . Legs 366 | 41 130 195 . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 5351 | . . 303 186 184 313 881 734 87 530 281 443 37 649 723 Fastest Speed 20 | 50 120 37 34 39 29 27 23 23 23 20 25 25 25 34 Average Speed 35 | 115 120 69 34 39 33 28 24 23 24 24 25 25 26 40 Slowest Speed 120 | 120 120 120 34 39 39 29 27 23 35 25 25 25 32 50 Overloaded Moves 7 | . . . . . . . . . . 7 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 86 | . . . 1 2 7 10 9 2 1 2 1 . 15 36 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 24 82 22 26 10 23 23 85 17 57 58 7 87 29 Regions Visited 14 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . 1 . . . . . Unknown Exits Taken 5 | 1 . . . . . . . . . 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . . 1 1 . 1 . Spaces Dug 6 | . . . . . . . . . . . . 6 . . Terrain Destroyed 6 | . . . . . . . . . . . . 6 . . Melee . | . . . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . . . 6 . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Mat Mat Fac Fac Fac Was Fac Upp Upp Zhi Pro Fac Total 6453 | 55 180 660 221 193 379 998 844 84 664 280 442 41 635 777 Wait 484 | . 36 136 1 4 59 99 64 . 71 . . . 2 12 Move 5589 | 43 129 497 183 180 298 860 716 83 527 276 440 36 621 700 Hop 76 | . . . 1 2 7 10 9 1 1 2 1 . 12 30 Pick Up 45 | 6 2 4 3 3 3 6 8 . 7 . 1 . . 2 Fast Attach 51 | 6 1 4 3 . 4 4 5 . 15 . . . . 9 Attach 29 | . . . 3 1 3 6 3 . 4 1 . . . 8 Detach 7 | . . . . . 1 1 . . . . . . . 5 Swap 11 | . . . 3 1 3 . 1 . 2 1 . . . . Drop 38 | . . 10 5 2 1 3 6 . 7 . . . . 4 Fire 100 | . 12 9 19 . . 9 9 . 30 . . 5 . 7 Melee . | . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 23 | . . . . . . . 23 . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: Mat x3 / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: Res x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Identified exit to Materials 234 | -10/Materials | Discovered new exit (range 9) 273 | -10/Materials | Repaired Lgt. Nuclear Core 280 | -10/Materials | Identified exit to Mines 297 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Mutant 326 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 472 | -10/Mines | Escorted by a lone wolf Derelict 494 | -10/Mines | Learned location of Storage (-9) 671 | -10/Mines | Discovered exit to Materials (range 10) 815 | -10/Mines | Entered Materials 815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 821 | -9/Materials | Identified exit to Materials 946 | -9/Materials | Entered another Materials area 946 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1022 | -8/Materials | Discovered new exit (range 15) 1028 | -8/Materials | Identified exit to Factory 1029 | -8/Materials | Entered Factory 1029 | -7/Factory | Evolved 2 slots: Utility x2 1208 | -7/Factory | Discovered new exit (range 6) 1209 | -7/Factory | Identified exit to Factory 1210 | -7/Factory | Entered another Factory area 1210 | -6/Factory | Evolved 2 slots: Utility x2 1227 | -6/Factory | Discovered new exit (range 4) 1228 | -6/Factory | Identified exit to Lower Caves 1255 | -6/Factory | Discovered exit to Lower Caves (range 8) 1317 | -6/Factory | Repaired Flight Unit 1351 | -6/Factory | Repaired Autogun? 1430 | -6/Factory | Spotted B-75 Beast 1560 | -6/Factory | Search patrols dispatched 1599 | -6/Factory | Discovered new exit (range 15) 1604 | -6/Factory | Identified exit to Factory 1604 | -6/Factory | Entered another Factory area 1604 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 1653 | -5/Factory | Repaired Core Shielding 1762 | -5/Factory | Build established: Scavenger-Sprinter 1911 | -5/Factory | Sucked down chute 1911 | -5/Factory | Entered Waste 1920 | -5/Waste | Spotted C-40 Crusher 1921 | -5/Waste | Spotted C-40 Crusher 1926 | -5/Waste | EMP discharged 1926 | -5/Waste | System corruption reached 10% 1929 | -5/Waste | Spotted C-40 Crusher 1929 | -5/Waste | Spotted C-40 Crusher 1929 | -5/Waste | Discovered new exit (range 12) 1929 | -5/Waste | Spotted C-40 Crusher 1931 | -5/Waste | Identified exit to Factory 1931 | -5/Waste | Entered Factory 2029 | -5/Factory | Discovered new exit (range 14) 2032 | -5/Factory | Identified exit to Upper Caves 2152 | -5/Factory | Lost 12 parts (2p4n3u3w) 2203 | -5/Factory | Repaired Cld. VTOL Module 2236 | -5/Factory | Entered Upper Caves 2236 | -5/Upper Caves | Spotted B-75 Beast 2250 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 2259 | -5/Upper Caves | Learned Factory terminal intel 2306 | -5/Upper Caves | Discovered new exit (range 13) 2309 | -5/Upper Caves | Entered another Upper Caves area 2347 | -5/Upper Caves | Spotted B-75 Beast 2410 | -5/Upper Caves | Discovered new exit (range 4) 2421 | -5/Upper Caves | Entered Zhirov 2421 | -5/Zhirov | Discovered new exit (range 3) 2446 | -5/Zhirov | Entered Proximity Caves 2489 | -4/Proximity Caves | Build established: Hacker-Sprinter 2550 | -4/Proximity Caves | Learned Research trap positions 2551 | -4/Proximity Caves | Learned location of 2 exits from Research 2590 | -4/Proximity Caves | Core integrity fell below 50% 2609 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2618 | -4/Proximity Caves | Discovered new exit (range 4) 2619 | -4/Proximity Caves | Entered Factory 2619 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2620 | -4/Factory | Loaded intel: 26 terminal locations 2639 | -4/Factory | Lost 5 parts (2p1n2w) 2696 | -4/Factory | Spotted B-86 Titan 2757 | -4/Factory | Identified exit to Research 2963 | -4/Factory | Core integrity fell below 50% 2971 | -4/Factory | Spotted B-86 Titan 2976 | -4/Factory | Core integrity fell below 20% 2981 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02942_ Field Propulsion Drive destroyed. 02948_ P-70 Sage resets R-10 Processor, system corruption cleaned. 02951_ Hacking Suite destroyed. 02963_ Penetrated by Slug. 02963_ Slug penetrates Wall. 02966_ Penetrated by Slug. 02973_ SNM%MGVEZI&WDRO%&W<8 02973_ Field Propulsion Drive destroyed. 02975_ Critical hit (Burn: +50). 02976_ Construction Platform disabled. 02976_ Slug penetrates Wall. 02978_ Acquired Myomer Leg. 02978_ U-05 Engineer builds a Wall. 02979_ K-01 Serf destroyed. 02979_ S-27 Virus destroyed. 02979_ K-01 Serf collects debris. 02981_ Fusion Modulator explodes. 02981_ Slug penetrates Wall. 02981_ U-05 Engineer destroyed. 02981_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????? ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# ???????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# ######?????????????????? | | ???????????????????????## ;;;;;######??"?????????? | | ???????????????????????# #?""?????????? | | ??????????????????????## # "??????????? | | ????????????????? ""??+ ]] + ???????????? | | ???????????????? """ #; ] #????????????? | | ???????????????? """ ;; @ #????????????? | | ???????????????# # k A #????????????? | | ??????????????####+####; #????????????? | | ????????????? * ###??????????? | | ???????????? !%| #??????????? | | ?????????????"" = u #??????????? | | ??????????????" """ BB###??????????? | | ??????????????" s*"""" BB##???????????? | | ????????????? g b s"""" #????????????? | | ????????????? =%= """" #????????????? | | ????????????? g !! %= """" ########?????? | | ????????????? g!! * sp"""" ?????? | | ????????????? !!g/!! #?????????? | | ????????????? A g!!! #?????????? | | ????????????? !!! #?????????? | | ??????????????################# #?????????? | | ?????????????????????# # ####??????? | | ?????????????????????# # #?????? | | ????################## #?????? | | ????# / / "" # % +?????? | | ????# ##### "" # !! #?????? | | ????# #???# """ # !! #?????? | | ????# #???# """ ######## #?????? | | ????#[ #???# """ #??????? #?????? | | ????# #???# #???????? #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 100 Energy Generation 28 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 485 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 72 Offensive Hacking 36 Item Schematics ----------------- Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Omniscient Cartographer Challenges ------------ None Game ------ Seed HeatCoilSubcomponent Manual? 0 Play Time 01:50:21 Cumulative 48.5 hours Start 2022.05.12 @ 16:10:23 End 2022.05.15 @ 11:55:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 14 Adventurer 16 Explorer 3 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 39 Achievement% 31 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: ec0ee212-f04b-4c42-9eef-61c1ec60a224