Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.05 @ 23:14:35 Player: darki Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (6) 30 Value Destroyed (63) 63 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (2347) 2347 TOTAL SCORE: 9880 Bonus ------- Pacifist 470 Follower Combat Kills 277 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 263/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Hovering (80) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- Combat Antigrav System > --- UTILITY (6) ------ Enhanced Optical Array Improved Signal Interpreter Experimental Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor ECM Suite Vortex Shotgun (49) Vortex Shotgun (48) Peak State ------------ > --- POWER ------------ Micro Nuclear Core Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster Array > --- UTILITY ---------- Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Advanced Shield Generator Hacking Drone Bay > --- WEAPON ----------- Enhanced Force Lance > --- INVENTORY -------- Improved Terrain Scan Processor ECM Suite Vortex Shotgun Vortex Shotgun [Rating: 108] Favorites ----------- Power Micro Nuclear Core Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Nuclear Pulse Array Treads Light Treads Wheel Compact Wheel Hover Unit Cooled Aerolev Unit Flight Unit Nuclear Pulse Array Utility Improved Melee Analysis Suite Device Transmission Jammer Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Experimental Hacking Suite Weapon Enhanced Force Lance Energy Gun Small Laser Ballistic Gun Autogun Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Heavy Flail Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Slots Evolved 14 | . . . 2 2 2 . . . . 2 . . 2 2 . . . 2 Power 2 | . . . . 1 . . . . . . . . 1 . . . . . Propulsion 8 | . . . 2 1 . . . . . 1 . . 1 1 . . . 2 Utility 4 | . . . . . 2 . . . . 1 . . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 80 | 7 8 2 4 8 7 1 . 5 1 2 . . 13 5 . 9 . 8 Power 11 | 1 . . . 4 . . . 1 . . . . 2 1 . 2 . . Engine 6 | 1 . . . 2 . . . 1 . . . . 1 1 . . . . Core 3 | . . . . 2 . . . . . . . . 1 . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 . . Propulsion 25 | 3 3 2 . . 2 1 . 1 . 1 . . 7 . . 3 . 2 Treads 3 | 2 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 2 . . . . 1 Flight 18 | . 2 2 . . 2 1 . 1 . 1 . . 5 . . 3 . 1 Utility 25 | 1 1 . 3 2 3 . . 2 1 1 . . 2 3 . 2 . 4 Device 16 | . 1 . 1 2 2 . . 1 1 1 . . 1 2 . 2 . 2 Storage 1 | 1 . . . . . . . . . . . . . . . . . . Processor 7 | . . . 2 . 1 . . 1 . . . . 1 1 . . . 1 Hackware 1 | . . . . . . . . . . . . . . . . . . 1 Protection . | . . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 19 | 2 4 . 1 2 2 . . 1 . . . . 2 1 . 2 . 2 Energy Gun 7 | 2 . . 1 . 1 . . . . . . . . . . 1 . 2 Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 4 . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Impact Weapon 4 | . . . . 2 1 . . 1 . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . 2 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 1 . . . 1 . . . 2 . . 3 . 1 Parts Lost 33 | . . 2 . 2 . 3 1 . 3 . . . 5 2 . 2 10 3 Power 6 | . . . . 1 . 1 . . 1 . . . . . . 1 2 . Propulsion 13 | . . 2 . . . 2 . . 1 . . . 3 . . . 4 1 Utility 13 | . . . . 1 . . 1 . 1 . . . 2 2 . 1 3 2 Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Highest Loss Streak 10 | . . 2 . 1 . 3 1 . 3 . . . 2 2 . 2 10 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 43 | . 71 57 53 47 52 45 21 30 43 39 40 40 44 58 57 60 44 10 Engine 4 | . 14 14 11 4 7 5 . 1 6 . . . 1 7 10 9 . . Core 2 | . . . . 5 7 5 . . . . . . 1 5 5 5 . . Flight 9 | . 19 28 22 18 12 7 . 1 6 5 6 6 10 15 15 15 17 . Device 14 | . 12 14 12 13 15 15 13 13 14 19 20 20 14 15 15 18 10 . Processor 8 | . . . 8 3 6 7 7 13 15 13 13 13 9 7 5 5 5 6 Piercing Weapon 1 | . . . . . . . . . . . . . 2 5 5 5 3 . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 49 | 13 14 6 8 18 20 20 1 5 5 3 3 3 24 32 31 49 42 15 Greatest Support 64 | 40 40 8 8 17 17 17 3 14 14 5 5 5 48 39 39 64 64 16 Greatest Overweight (x) 4 | 1 3 1 . 1 1 1 . 1 . . . . 1 . . . . 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 5 5 4 5 5 5 4 5 5 5 5 5 5 4 4 5 4 4 Average Carried 4 | . 2 4 3 4 4 4 4 4 4 4 4 5 3 2 4 4 4 3 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 5 3 4 5 5 4 4 5 4 5 5 5 2 4 4 4 4 4 Class Distribution -------------------- 68% | Mutant 17% | Sprinter 9% | Derelict-Mutant 3% | Scavenger-Sprinter Dominant Class ---------------- Sprinter | -10/Materials Sprinter | -10/Mines Sprinter | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -5/Factory Mutant | -4/Factory Mutant | -4/Upper Caves Mutant | -4/Warlord Scavenger-Sprinter | -3/Proximity Caves Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Matter Collected 860 | 138 68 . . 41 . 33 . 104 206 20 . . 80 60 30 80 . . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 468 | . . . . 41 . . . . . . . . 290 137 . . . . Parts 18 | . . . . . . . . . . . . . 11 7 . . . . Haulers Intercepted 5 | . . . . 1 . . . . . . . . 3 1 . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 81 | . . . . . . 2 1 . 5 . . . . . 2 69 2 . Prevented 13 | . . . . . . . . . 5 . . . . . . 8 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . . . . . Classes Destroyed 2 | . . . . 1 . . . . . . . . . 1 . . . . Worker 1 | . . . . . . . . . . . . . . 1 . . . . Hauler 5 | . . . . 1 . . . . . . . . 3 1 . . . . Best Kill Streak 2 | . . . . 1 . . . . . . . . 2 2 . . . . Combat Bots Only . | . . . . . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . 1 . . . . . . . . 1 1 . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Damage Taken 4647 | . 29 146 33 86 34 401 318 . 155 . . 77 371 173 95 189 1003 1537 Core 2564 | . . 26 22 . . 264 294 . 26 . . 28 79 40 48 . 434 1303 Absorbed by Shields 259 | . . . . . . . . . . . . . . 65 33 68 93 . Regen/Repaired (Parts) 25 | . . . . . 15 . . . . . . . 10 . . . . . Core Remaining (%) 80 | 100 . 89 94 100 . . . . 16 . . 96 92 . . . 54 . Volleys Fired 3 | . . . . . . . . . . . . . . . . . . 3 Largest 1 | . . . . . . . . . . . . . . . . . . 1 Hottest 60 | . . . . . . . . . . . . . . . . . . 60 Shots Fired 3 | . . . . . . . . . . . . . . . . . . 3 Gun 3 | . . . . . . . . . . . . . . . . . . 3 Cannon . | . . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Entropic 3 | . . . . . . . . . . . . . . . . . . 3 Robot Hit Streak 6 | . . . . . . . . . . . . . . . . . . 6 Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 12 | . . . . 1 . . . . . . . . 4 3 2 . . 2 Core Hits 4 | . . . . . . . . . . . . . 2 1 . . . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 4 | . . . . . . . . . . . . . 1 2 1 . . . Impale 4 | . . . . . . . . . . . . . 1 2 1 . . . Melee Attacks 15 | . . . . 1 . . . 1 . . . . 4 4 4 1 . . Impact 2 | . . . . 1 . . . 1 . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 13 | . . . . . . . . . . . . . 4 4 4 1 . . Sneak Attacks 7 | . . . . 1 . . . . . . . . 3 3 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 1178 | . . . . 144 . . . . . . . . 363 377 79 . . 215 Guns 171 | . . . . . . . . . . . . . . . . . . 171 Cannons . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 957 | . . . . 144 . . . . . . . . 357 377 79 . . . Ramming 50 | . . . . . . . . . . . . . 6 . . . . 44 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 144 | . . . . 144 . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 813 | . . . . . . . . . . . . . 357 377 79 . . . Entropic 171 | . . . . . . . . . . . . . . . . . . 171 Highest Corruption 8 | . . . . . . 1 1 1 . . 8 8 . . 2 2 . 2 Average Corruption 4 | . . . . . . 1 1 1 . . 8 8 . . 1 2 . 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . 2 . . Effects 10 | . . . . . . . . . . . 4 5 . . . 1 . . Message Errors 4 | . . . . . . . . . . . 1 2 . . . 1 . . Matter Fused 3 | . . . . . . . . . . . 2 1 . . . . . . Heat Flow Errors 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 1 | . . . . . . . . . . . . 1 . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 483 | . . . . 4 . . . . . . . . 67 379 33 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 483 | . . . . 4 . . . . . . . . 67 379 33 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . . . . . . . . . . 3 . . . . 19 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 9 | . . . . . . . . . . . . . 1 . . . . 8 Targets Rammed 9 | . . . . . . . . . . . . . 1 . . . . 8 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 143 | . . 26 . . . . . . 19 . 143 . 81 . . 16 . . Average Temperature 39 | . . 14 . . . . . . 19 . 76 . 43 . . 9 . . Received Heat Transfer 462 | . 15 63 18 27 18 . 57 . 75 . . 24 54 21 . 15 . 75 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Peak Influence 421 | . 15 20 105 136 148 . . . . 75 71 193 421 289 . . . 270 Initial 205 | . . 5 . 44 61 . . . . 75 26 49 94 205 . . . 195 Average 117 | . 1 6 17 76 87 . . . . 75 40 105 223 220 . . . 215 Maximum Alert Level 2 | . . . . . . . . . . . . . 2 1 . . . 1 Low Security (%) 76 | 100 100 100 100 100 100 . . . . 100 100 100 56 15 . . . 29 Level 1 21 | . . . . . . . . . . . . . 29 84 . . . 70 Level 2 1 | . . . . . . . . . . . . . 13 . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 12 | . . . 1 3 . . . . 1 . . 1 3 2 . . . 1 Investigation 3 | . . . . 1 . . . . . . . 1 1 . . . . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 8 | . . . 1 2 . . . . . . . . 2 2 . . . 1 Assault 1 | . . . . . . . . . 1 . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Distress Signals 6 | . 1 . 2 1 . . . . . . . . 1 . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 199 | . 3 2 12 11 10 9 4 . 13 . 5 4 19 12 2 39 33 21 Peak Tracking Total 25 | . 3 2 10 9 4 4 4 . 9 . 6 3 13 6 2 13 25 16 Tactical Retreats 29 | . . . 1 . 2 3 1 . 2 . 1 2 6 2 . 1 5 3 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Traps Triggered 3 | . . . . . . . . . . 1 . . 1 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . 1 . . . . . . 11 1 . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Machines Disabled . | . . . . . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Machines Accessed 22 | . . . . 5 2 . . . . 2 . 1 1 . . 10 . 1 Terminals 4 | . . . . 4 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations 4 | . . . . 1 1 . . . . 1 . . 1 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers 2 | . . . . . 1 . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 44 | . . . . 9 6 . . . . 3 . 2 3 . . 19 . 2 Successful 27 | . . . . 1 2 . . . . 1 . 2 2 . . 19 . . Failed 17 | . . . . 8 4 . . . . 2 . . 1 . . . . 2 Catastrophic 3 | . . . . 2 . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 11 | . . . . 6 . . . 5 . . . . . . . . . . Terminals 6 | . . . . 6 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . . . . 2 Repair Stations 12 | . . . . 3 4 . . . . 2 . . 3 . . . . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . . 2 . . . . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 19 | . . . . . . . . . . . . . . . . 19 . . Record 14 | . . . . . . . . . . . . . . . . 14 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . 1 2 . . . . . . . 2 . . . . . Scan Component 3 | . . . . 1 1 . . . . . . . 1 . . . . . Repair 2 | . . . . . 1 . . . . . . . 1 . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 10 | . . . . 5 1 . . . . 1 . 1 1 . . . . 1 Full Trace Events 1 | . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . 4 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . 15 . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . . 1 . . . . . Time 55 | . . . . . 16 . . . . . . . 39 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 -------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Total Allies 9 | . . . . . . . . 9 . . . . . . . . . . Largest Group 9 | . . . . . . . . 9 9 . . . . . . . . . Highest-Rated Group 299 | . . . . . . . . 299 299 . . . . . . . . . Highest-Rated Ally 41 | . . . . . . . . 41 41 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . . . . . 34 . . . . . . . . . Total Damage 884 | . . . . . . . . . 884 . . . . . . . . . Kills 8 | . . . . . . . . . 8 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . . . . . 2 2 . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Turns Passed 4195 | 84 79 88 93 170 149 276 135 769 294 153 101 187 242 171 284 510 172 238 Spaces Moved 7972 | 50 118 267 254 447 340 514 270 1272 470 417 169 534 505 357 207 888 498 395 Core 2051 | 4 . 1 . . . 122 270 1224 44 8 . . 34 . . . 8 336 Treads 51 | 41 10 . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 5 | 5 . . . . . . . . . . . . . . . . . . Hover 51 | . . . . . . . . . . . . . 41 . . . . 10 Flight 5814 | . 108 266 254 447 340 392 . 48 426 409 169 534 430 357 207 888 490 49 Fastest Speed 26 | 50 32 32 32 32 32 32 50 50 50 35 35 35 26 34 34 26 32 45 Average Speed 41 | 147 49 32 32 34 35 51 50 50 54 35 35 35 35 34 34 33 34 53 Slowest Speed 275 | 160 275 100 32 112 115 115 50 100 55 50 35 35 115 34 34 34 50 250 Overloaded Moves 210 | . . . . . . . . . . . . . 210 . . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . . 1 . . . . . Robots Hopped 45 | . 4 . 3 4 2 2 . . 5 3 . 6 5 . . 5 5 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 26 58 32 47 11 62 47 88 63 9 93 22 21 13 34 93 76 13 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 2 | . . 1 . . . . . 1 . . . . . . . . . . Known Exits Taken 5 | . . . 1 . . . . 1 1 . . 1 1 . . . . . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 1 . . . . . . 1 1 1 1 . Scrap Searched 7 | . . . . . . 1 . 3 2 . . . . . . . 1 . Spaces Dug 1 | . . . . . . . . . . . . . . 1 . . . . Terrain Destroyed 1 | . . . . . . . . . . . . . . 1 . . . . Melee 1 | . . . . . . . . . . . . . . 1 . . . . Projectile . | . . . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -4 -3 -3 --------- Run | Scr Mat Min Mat Mat Fac Low Low Zio Pro Fac Was Fac Fac Fac Upp War Pro Res Total 8755 | 58 136 268 262 459 364 525 269 1399 502 419 211 527 551 396 410 1091 492 416 Wait 652 | 1 . . . . 16 11 . 114 37 . 39 . 30 23 200 180 . 1 Move 7871 | 49 111 266 247 438 335 509 269 1271 460 411 168 521 495 356 206 879 487 393 Hop 39 | . 2 . 3 4 2 2 . . 4 3 . 6 4 . . 3 5 1 Pick Up 26 | . 3 . 3 1 . . . 4 . 2 2 . 1 4 . 6 . . Fast Attach 57 | 7 6 . 4 4 5 . . 4 . 2 . . 9 2 . 8 . 6 Attach 23 | . 2 2 . 4 2 1 . 1 1 . . . 4 3 . 1 . 2 Detach 21 | . 6 . . 6 2 . . 1 . . . . 1 2 . 1 . 2 Swap . | . . . . . . . . . . . . . . . . . . . Drop 39 | 1 6 . 5 1 2 2 . 3 . 1 2 . 2 2 . 12 . . Fire 3 | . . . . . . . . . . . . . . . . . . 3 Melee 15 | . . . . 1 . . . 1 . . . . 4 4 4 1 . . Ram 9 | . . . . . . . . . . . . . 1 . . . . 8 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac x2 / [*Low]) -5/Factory (discovered 2 exits: *Fac / Upp) -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 85 | -11/Scrapyard | Entered Materials 155 | -10/Materials | Discovered new exit (range 16) 164 | -10/Materials | Entered Mines 174 | -10/Mines | Met a Derelict bent on vengeance 178 | -10/Mines | Learned location of Storage (-7) 218 | -10/Mines | Discovered new exit (range 14) 222 | -10/Mines | Discovered new exit (range 9) 252 | -10/Mines | Entered Materials 252 | -9/Materials | Evolved 2 slots: Propulsion x2 340 | -9/Materials | Discovered new exit (range 15) 344 | -9/Materials | Identified exit to Materials 345 | -9/Materials | Entered another Materials area 345 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 390 | -8/Materials | Build established: Sprinter 514 | -8/Materials | Discovered new exit (range 3) 515 | -8/Materials | Entered Factory 515 | -7/Factory | Evolved 2 slots: Utility x2 594 | -7/Factory | Repaired VTOL Module 626 | -7/Factory | Discovered new exit (range 16) 664 | -7/Factory | Entered Lower Caves 665 | -7/Lower Caves | Encountered a Warlord checkpoint 918 | -7/Lower Caves | Lost 3 parts (1p2n) 932 | -7/Lower Caves | Discovered new exit (range 5) 940 | -7/Lower Caves | Entered another Lower Caves area 997 | -7/Lower Caves | Core integrity fell below 50% 1046 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1068 | -7/Lower Caves | Discovered new exit (range 15) 1075 | -7/Lower Caves | Entered Zion 1095 | -7/Zion | System corruption cleaned by Quarantine Array 1119 | -7/Zion | Learned Factory terminal intel 1126 | -7/Zion | Learned Factory repair station intel 1154 | -7/Zion | Gained Derelict followers 1175 | -7/Zion | Build established: Mutant 1227 | -7/Zion | Given the Hacking Drone Bay 1230 | -7/Zion | Found Prototype Device 1326 | -7/Zion | Learned location of Armory (-4) 1329 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1562 | -7/Zion | Imprinted 1564 | -7/Zion | Declared Zion's savior 1721 | -7/Zion | Discovered new exit (range 16) 1724 | -7/Zion | Given A8's code to call for help 1843 | -7/Zion | Identified exit to Proximity Caves 1844 | -7/Zion | Entered Proximity Caves 1844 | -6/Proximity Caves | Accompanied by 9 allies 1897 | -6/Proximity Caves | Learned Factory terminal intel 1992 | -6/Proximity Caves | Learned Factory non-interactive machine intel 2010 | -6/Proximity Caves | Build established: Derelict-Mutant 2035 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 2053 | -6/Proximity Caves | Core integrity fell below 20% 2066 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2078 | -6/Proximity Caves | Discovered new exit (range 9) 2091 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2093 | -6/Proximity Caves | Identified exit to Factory 2123 | -6/Proximity Caves | Identified Hacking Drone Bay 2127 | -6/Proximity Caves | Lost 3 parts (1p1n1u) 2138 | -6/Proximity Caves | Entered Factory 2138 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2139 | -6/Factory | Loaded intel: 233 non-interactive machine locations 2140 | -6/Factory | Loaded intel: 26 terminal locations 2141 | -6/Factory | Loaded intel: 6 repair station locations 2291 | -6/Factory | Sucked down chute 2291 | -6/Factory | Entered Waste 2294 | -6/Waste | Found Enh. Force Lance 2296 | -6/Waste | Spotted C-40 Crusher 2300 | -6/Waste | Spotted C-40 Crusher 2306 | -6/Waste | EMP discharged 2315 | -6/Waste | Spotted C-40 Crusher 2344 | -6/Waste | Spotted C-40 Crusher 2344 | -6/Waste | Spotted C-40 Crusher 2370 | -6/Waste | Spotted C-40 Crusher 2383 | -6/Waste | Discovered new exit (range 12) 2392 | -6/Waste | Identified exit to Factory 2392 | -6/Waste | Entered Factory 2393 | -6/Factory | Loaded intel: 26 terminal locations 2407 | -6/Factory | Build established: Mutant 2457 | -6/Factory | Discovered new exit (range 16) 2517 | -6/Factory | Discovered new exit (range 13) 2524 | -6/Factory | Identified exit to Factory 2569 | -6/Factory | Discovered exit to Factory (range 11) 2579 | -6/Factory | Entered another Factory area 2579 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 2580 | -5/Factory | Identified exit to Upper Caves 2647 | -5/Factory | Repaired Broken Field Propulsion Drive? 2706 | -5/Factory | Spotted B-75 Beast 2807 | -5/Factory | Discovered new exit (range 22) 2821 | -5/Factory | Identified exit to Factory 2821 | -5/Factory | Entered another Factory area 2821 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2822 | -4/Factory | Spotted B-86 Titan 2960 | -4/Factory | Discovered new exit (range 17) 2992 | -4/Factory | Entered Upper Caves 3008 | -4/Upper Caves | Learned Research security intel 3273 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 3276 | -4/Upper Caves | Entered Warlord 3294 | -4/Warlord | System corruption cleaned by Quarantine Array 3327 | -4/Warlord | Found Prototype Special Weapon 3327 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 3347 | -4/Warlord | Rebuked by Warlord 3372 | -4/Warlord | Warlord's base attacked by MAIN.C 3377 | -4/Warlord | Found Prototype Device 3377 | -4/Warlord | Identified Minesniffer Drone Bay 3392 | -4/Warlord | Found Prototype Energy Gun 3392 | -4/Warlord | Identified Vortex Shotgun 3396 | -4/Warlord | Found Vortex Shotgun 3476 | -4/Warlord | Learned Quarantine emergency access door positions 3476 | -4/Warlord | Learned Research stockpile data 3476 | -4/Warlord | Learned Quarantine security intel 3476 | -4/Warlord | Learned Factory terminal intel 3476 | -4/Warlord | Learned Armory recycling unit intel 3476 | -4/Warlord | Learned Armory scanalyzer intel 3476 | -4/Warlord | Learned Research fabricator intel 3562 | -4/Warlord | Found Prototype Energy Gun 3666 | -4/Warlord | Warlord forces counterattacked 3758 | -4/Warlord | Spotted Striker 3767 | -4/Warlord | Discovered new exit (range 17) 3772 | -4/Warlord | Spotted Striker 3772 | -4/Warlord | Spotted Striker 3786 | -4/Warlord | Entered Proximity Caves 3901 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3921 | -3/Proximity Caves | Attracted the attention of an 0b10 base 3949 | -3/Proximity Caves | Discovered new exit (range 19) 3958 | -3/Proximity Caves | Entered Research 3958 | -3/Research | Evolved 2 slots: Propulsion x2 3961 | -3/Research | Loaded intel: 4 fabricator locations 3985 | -3/Research | Lost 10 parts (2p4n3u1w) 4108 | -3/Research | Found Prototype Hackware 4108 | -3/Research | Identified Exp. Hacking Suite 4171 | -3/Research | Core integrity fell below 50% 4184 | -3/Research | Spotted B-86 Titan 4185 | -3/Research | Core integrity fell below 20% 4196 | -3/Research | Destroyed by B-86 Titan with Railgun Last Messages --------------- 04122_ Penetrated by Slug. 04134_ Imp. Remote Force Field destroyed. 04134_ Penetrated by Slug. 04134_ Slug penetrates Wall. 04155_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R011. 04161_ Slammed into S-43 Plague. 04161_ Destabilizing: System interference. 04161_ Enh. Optical Array temporarily disabled. 04161_ Imp. Signal Interpreter temporarily disabled. 04162_ Slammed into S-43 Plague. 04162_ Destabilizing: System corrupted (+2). 04163_ Slammed into S-43 Plague. 04164_ Destabilizing: Core damaged (-39). 04165_ Slammed into S-43 Plague. 04182_ K-01 Serf cleans the Meson Extractor. 04184_ Meson Extractor disabled. 04186_ Acquired Cmb. Antigrav System. 04187_ Slug penetrates Wall. 04187_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????? ??? ??????????? | | ????????????????????????????? ??? ?????????? | | ???????????????????????? ???? ?? ?????????? | | ?????????????????????? ???" """ ""?? "???? | | ?????????????????????# ! 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"""T""" # #????? | | ???????????????????????# # ########"# | | ???????????????????????# ! / | | ???????????????????????# # ########## | | ???????????????????????# + #????# | | ???????????????????????###############+##????# | | ???????????????????????????????????? ????# | | ?????????????????????????????????? ??# | | ???????????????????????????????? """"" # ! | | ???????????????????????????????# ""Y"" # | | ???????????????????????????????# # | | ???????????????????????????????# | ! ##### | | ???????????????????????????????###############???? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 47 Energy Capacity 445 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Additional Mass Support 9 Evasion (%) 72 Melee Accuracy 6 Recoil Reduction 2 Offensive Hacking 16 Item Schematics ----------------- Imp. Thermal Shield | -7/Zion | Archive Mak. System Restoration Module | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Salvage Targeting Computer | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Imp. Thermal Generator | -7/Zion | Archive Mak. Power Source | -7/Zion | Archive Energy Filter | -7/Zion | Archive Beamcaster | -7/Zion | Archive Field Propulsion Drive | -6/Factory | Scanalyzed Robot Schematics ------------------ B-48 Gladiator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcImpactArchive Manual? 0 Play Time 01:39:12 Cumulative 55.2 hours Start 2022.05.05 @ 21:20:27 End 2022.05.05 @ 23:14:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 109c1caa-388c-482c-9675-a26b61d73dc5