Cogmind - Beta 14 --- EXPLORER MODE // 2024.12.12 @ 13:07:29 Player: Sposs Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2621) 2621 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (820) 820 TOTAL SCORE: 8806 Bonus ------- High Alert Combat Kills 28 Entered DSFs 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 108 Friendly Fire -316 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 6% Temperature Warning (363) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Advanced Targeting Computer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Neutrino Core Neutrino Core Neutrino Core > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit High-capacity Matter Pod Targeting Computer Hardlight Generator Drone Bay > --- WEAPON ----------- Shock Rifle Shock Rifle Mass Driver Mini Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Fission Core Wheel Hardlight Generator Small Laser [Rating: 58] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Medium Storage Unit Device Hardlight Generator Storage Medium Storage Unit Processor Targeting Computer Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Disruptor Cannon Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Slots Evolved 11 | . 1 . 2 2 2 . 2 2 . . . Power 3 | . . . 1 1 . . 1 . . . . Propulsion 2 | . . . . 1 . . . 1 . . . Utility 3 | . 1 . . . 1 . . 1 . . . Weapon 3 | . . . 1 . 1 . 1 . . . . Parts Attached 60 | 7 . 1 3 10 1 4 5 9 . 8 12 Power 19 | 1 . . . 5 . 1 1 4 . 3 4 Engine 8 | 1 . . . 4 . 1 . . . 1 1 Core 11 | . . . . 1 . . 1 4 . 2 3 Reactor . | . . . . . . . . . . . . Propulsion 11 | 2 . . . 2 . 2 . 3 . . 2 Treads 9 | 2 . . . 1 . 2 . 3 . . 1 Leg . | . . . . . . . . . . . . Wheel 2 | . . . . 1 . . . . . . 1 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 8 | 2 . . 1 . . 1 . 1 . 3 . Device 4 | . . . . . . 1 . 1 . 2 . Storage 2 | 1 . . 1 . . . . . . . . Processor 2 | 1 . . . . . . . . . 1 . Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 2 . 1 2 3 1 . 4 1 . 2 6 Energy Gun 14 | 2 . . 2 3 1 . 3 . . 2 1 Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 1 | . . . . . . . . . . . 1 Ballistic Cannon 4 | . . . . . . . . 1 . . 3 Launcher 2 | . . 1 . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Corrupted Parts 1 | . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . 1 Parts Lost 41 | . . . . 3 . 1 5 10 1 2 19 Power 11 | . . . . 1 . . . 4 . 1 5 Propulsion 8 | . . . . . . 1 . 4 . . 3 Utility 3 | . . . . . . . . . . . 3 Weapon 19 | . . . . 2 . . 5 2 1 1 8 Highest Loss Streak 13 | . . . . 1 . 1 2 4 1 2 13 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 67 | . 87 87 77 98 92 91 81 71 28 56 59 Engine 5 | . 12 12 10 16 14 14 8 1 . 3 3 Core 9 | . . . . 7 7 7 10 17 . 8 10 Treads 11 | . 25 25 20 23 21 16 12 11 5 5 5 Device 3 | . . . . . . 4 6 6 . 5 . Storage 11 | . 12 12 11 16 14 14 12 11 11 11 10 Processor 6 | . 12 12 10 8 7 7 6 5 5 5 5 Energy Gun 10 | . 25 12 16 16 28 28 22 6 . 8 4 Ballistic Cannon 2 | . . . . . . . . 4 . . 8 Launcher 4 | . . 11 10 7 . . 2 5 5 5 1 Peak Build Rating 58 | 7 7 8 11 23 25 31 37 58 24 49 54 Average Rating 30 | 5 7 7 8 17 25 28 32 42 19 37 38 On Entrance 17 | . 7 7 8 11 23 25 29 30 24 18 31 Naked Turns . | . . . . . . . . . . . . Heaviest Build 97 | 18 18 20 27 39 42 47 60 97 24 56 47 Greatest Support 140 | 40 40 40 40 63 63 65 42 82 70 70 140 Greatest Overweight (x) 21 | 1 . . . . . 1 1 21 . . 10 Average Overweight (x) . | . . . . . . . 1 1 . . . Largest Inventory Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 10 10 10 10 10 10 10 10 10 10 9 Most Carried 10 | 3 1 2 5 6 5 10 10 9 5 7 6 Average Carried 4 | 1 1 1 3 3 5 8 6 5 5 2 1 Final Capacity 10 | 10 10 10 10 10 10 10 10 10 10 10 5 Final Carried 9 | 1 1 2 4 6 5 9 5 5 5 6 . Class Distribution -------------------- 38% | Hacker-Gunner 27% | Hacker-Mutant 11% | Generator-Gunner 10% | Scavenger-Gunner 7% | Generator-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Gunner | -9/Materials Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Gunner | -7/DSF Hacker-Gunner | -6/Factory Generator-Gunner | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Matter Collected 1829 | 246 24 43 26 81 . 329 214 92 37 302 435 Remotely . | . . . . . . . . . . . . Salvage Created 2374 | . . 67 96 369 . 165 838 544 60 191 44 Parts 144 | . . 2 5 33 . 14 27 51 5 4 3 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Combat Hostiles Destroyed 53 | . . 2 1 13 . 4 12 14 3 2 2 Guns 21 | . . . 1 5 . 4 6 2 . 2 1 Cannons 6 | . . . . . . . . 4 1 . 1 AOE 24 | . . 2 . 8 . . 4 8 2 . . Classes Destroyed 12 | . . 1 2 5 . 1 1 2 . . . Worker 4 | . . . . 2 . . 1 1 . . . Builder 11 | . . . . 1 . . 1 9 . . . Mechanic 1 | . . . . 1 . . . . . . . Drone 1 | . . . . . . . . 1 . . . Watcher 7 | . . . 2 1 . . 1 3 . . . Swarmer 18 | . . . . 7 . 3 . 3 3 . 2 Grunt 22 | . . 2 . 4 . . 10 5 . 1 . Brawler 2 | . . . . 1 . . . . . 1 . Sentry 3 | . . . 1 1 . . . 1 . . . Hunter 3 | . . . . . . . 2 1 . . . Programmer 4 | . . . . . . . . 4 . . . Heavy 1 | . . . . . . 1 . . . . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 8 | . . 2 3 8 . 3 6 5 3 2 1 Combat Bots Only 5 | . . 2 1 5 . 3 5 3 3 2 1 Max Kills in Single Turn 4 | . . 2 1 4 . 1 3 3 2 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . 2 . 2 . . 2 2 2 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Hostile Shots Fired 516 | . . 3 12 88 . 15 87 96 11 16 188 Missed 123 | . . 2 3 24 . 2 26 16 2 4 44 Damage Taken 5276 | . . 7 101 635 . 149 411 1327 119 371 2156 Core 1116 | . . . 9 64 . . 26 300 20 199 498 Absorbed by Shields 315 | . . . . . . 40 132 48 . 67 28 Ignored by Resistances 3024 | . . 4 64 390 . 111 323 720 71 153 1188 Regen/Repaired (Parts) 173 | . . . . . . . 42 59 . . 72 Core Remaining (%) 96 | 100 . 100 97 88 . 100 96 . . . . Volleys Fired 118 | . . 3 11 20 . 5 31 26 2 9 11 Largest 5 | . . 2 2 3 . 4 5 4 2 3 5 Hottest 240 | . . 73 80 130 . 190 240 187 87 160 205 Shots Fired 310 | . . 6 20 49 . 20 95 64 5 20 31 Gun 204 | . . 3 19 33 . 20 87 19 . 13 10 Cannon 42 | . . . . . . . . 20 2 . 20 Launcher 64 | . . 3 1 16 . . 8 25 3 7 1 Special . | . . . . . . . . . . . . Kinetic 44 | . . . . . . . . 20 2 . 22 Thermal 32 | . . 3 9 13 . . . . . 7 . Explosive 64 | . . 3 1 16 . . 8 25 3 7 1 Electromagnetic 170 | . . . 10 20 . 20 87 19 . 6 8 Robot Hit Streak 29 | . . 4 8 14 . 10 29 11 8 10 15 Robot Miss Streak 2 | . . . 1 1 . 1 1 2 . 1 1 Penetration Max 1 | . . . . . . . . 1 . . . Secondary Targets 4 | . . . 1 . . 1 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . . . . Shots Hit Robots 232 | . . 4 14 39 . 16 77 47 1 12 22 Core Hits 175 | . . 5 7 35 . 10 42 55 3 11 7 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 6 | . . . . . . . 1 3 . 2 . Burn 2 | . . . . . . . . . . 2 . Blast 1 | . . . . . . . . 1 . . . Corrupt 3 | . . . . . . . 1 2 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8467 | . . 146 203 1626 . 404 2023 2641 143 754 527 Guns 2293 | . . 20 178 312 . 222 1065 201 . 179 116 Cannons 942 | . . . . . . . . 568 35 . 339 Explosions 5226 | . . 126 25 1313 . 182 958 1872 103 575 72 Melee . | . . . . . . . . . . . . Ramming 6 | . . . . 1 . . . . 5 . . Kinetic 966 | . . . . . . . . 568 35 . 363 Thermal 1243 | . . 20 57 185 . 182 438 186 . 103 72 Explosive 4244 | . . 126 25 1214 . . 520 1681 103 575 . Electromagnetic 2008 | . . . 121 226 . 222 1065 206 . 76 92 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 5 5 5 6 Average Corruption 4 | . . . . . . . . 2 5 5 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 72 | . . . . . . . . 8 18 14 32 Message Errors 14 | . . . . . . . . 1 4 2 7 Matter Fused 20 | . . . . . . . . 2 3 5 10 Heat Flow Errors 9 | . . . . . . . . 1 3 1 4 Energy Discharges 7 | . . . . . . . . . 1 1 5 Parts Fused 3 | . . . . . . . . 1 . 1 1 Data Loss (minor) 9 | . . . . . . . . . 4 3 2 Data Loss (major) 4 | . . . . . . . . 1 1 . 2 Misfires 4 | . . . . . . . . 1 2 . 1 Weapon Failures 2 | . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 304 | . . . . 88 . . 71 135 . 10 . Projectiles 18 | . . . . . . . . 18 . . . Explosions 286 | . . . . 88 . . 71 117 . 10 . Melee . | . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . 5 . . 4 Impact . | . . . . . . . . . . . . Kinetic 8 | . . . . . . . . 5 . . 3 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 376 | . . . . 75 . . . 219 37 37 8 Shots 16 | . . . . 2 . . . 9 2 2 1 Rammed 5 | . . . . 1 . . . . 4 . . Targets Rammed 5 | . . . . 1 . . . . 4 . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 627 | . . 42 90 459 . 207 627 579 242 518 520 Average Temperature 178 | . . 20 35 171 . 91 214 186 107 218 152 Received Heat Transfer 1056 | . . 6 36 333 . . 160 180 . 22 319 Effects 73 | . . . . 9 . . 29 23 . 4 8 Shutdowns 32 | . . . . 6 . . 12 9 . 2 3 Energy Bleed 6 | . . . . 1 . . 1 3 . . 1 Interference 9 | . . . . . . . 7 2 . . . Matter Decay 5 | . . . . 2 . . . 1 . 1 1 Short Circuit 3 | . . . . . . . 1 2 . . . Damage (minor) 10 | . . . . . . . 5 2 . . 3 Damage (major) 6 | . . . . . . . 3 3 . . . Damage (core) 2 | . . . . . . . . 1 . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 2 . . . . Combat Hostiles 2 | . . . . . . . 2 . . . . Parts Fried 7 | . . . 1 . . . 6 . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . . . . Heat Transferred 1608 | . . 50 125 250 . 250 400 150 . 333 50 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 3 3 . . 1 Alert | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Peak Influence 552 | . 3 79 105 552 184 179 343 335 . . . Initial 181 | . . . 21 31 181 99 69 69 . . . Average 128 | . 1 51 68 274 181 123 174 112 . . . Maximum Alert Level 2 | . . . . 2 . . 1 1 . . . Low Security (%) 79 | 100 100 100 100 35 100 100 71 80 . . . Level 1 17 | . . . . 36 . . 28 19 . . . Level 2 3 | . . . . 27 . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 18 | . . . 1 4 . 1 6 6 . . . Investigation 5 | . . . . . . . 3 2 . . . Extermination 2 | . . . . . . . 1 1 . . . Reinforcement 8 | . . . 1 1 . 1 2 3 . . . Assault . | . . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . 1 3 . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Distress Signals 2 | . . . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 92 | . . 2 4 18 . 4 16 21 3 5 19 Peak Tracking Total 15 | . . 2 2 7 . 3 5 3 2 3 15 Tactical Retreats 3 | . . . . 1 . . 2 . . . . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Traps Triggered 6 | . . . 1 . . . 1 1 . . 3 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . . 18 Machines | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Machines Disabled 14 | . . 3 . 1 . . 3 6 . . 1 Max in Single Turn 4 | . . 1 . 1 . . 1 4 . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Machines Accessed 14 | . 1 1 . . 1 . 3 2 . 1 5 Terminals 6 | . 1 1 . . 1 . 1 1 . 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 41 | . 4 1 . . 1 . 7 10 . 1 17 Successful 40 | . 3 1 . . 1 . 7 10 . 1 17 Failed 1 | . 1 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals 14 | . 4 1 . . 1 . 3 4 . 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 9 | . . . . . . . 3 6 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 30 | . 3 1 . . 1 . 3 4 . 1 17 Record 17 | . . . . . . . 3 3 . 1 10 Prototype ID Bank 7 | . 1 . . . . . . . . . 6 Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Dispatch Records 1 | . 1 . . . . . . . . . . Zone Layout 2 | . 1 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Network Status 1 | . . . . . . . 1 . . . . Repair Station Hacks 9 | . . . . . . . 3 6 . . . Scan Component 5 | . . . . . . . 2 3 . . . Repair 4 | . . . . . . . 1 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . 1 . . . . . 2 2 . . . Full Trace Events 4 | . . . . . . . 2 2 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 3 . . . Time 127 | . . . . . . . 13 114 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . Drone Launches 2 | . . . . . . . . 2 . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Turns Passed 5351 | 72 124 218 245 372 17 238 557 1378 636 503 991 Spaces Moved 2576 | 42 78 130 130 181 11 101 190 456 390 288 579 Core 16 | 9 . . . . . . . 6 . . 1 Treads 2560 | 33 78 130 130 181 11 101 190 450 390 288 578 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 157 237 160 160 160 160 Average Speed 188 | 137 160 160 160 160 160 209 237 279 160 160 160 Slowest Speed 1100 | 160 160 160 160 160 160 237 237 1100 160 160 550 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 18 40 15 25 . 65 4 17 45 59 59 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 10 | 1 1 1 1 1 1 . 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . 3 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 596 | . . 28 9 138 . . 89 221 36 65 10 Melee . | . . . . . . . . . . . . Projectile 7 | . . . . . . . . 4 2 . 1 AOE 589 | . . 28 9 138 . . 89 217 34 65 9 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Fac Upp Upp War Total 2829 | 56 77 134 147 220 11 115 230 508 397 314 620 Wait 29 | . . . . . . . 4 11 2 . 12 Move 2565 | 41 77 129 129 180 10 100 189 455 389 287 579 Hop . | . . . . . . . . . . . . Pick Up 49 | 8 . 1 4 8 . 5 1 7 . 9 6 Fast Attach 1 | . . . . . . 1 . . . . . Attach 49 | 7 . . 2 7 1 1 5 6 . 8 12 Detach 2 | . . . . 1 . . . . . 1 . Swap 10 | . . 1 1 3 . 2 . 3 . . . Drop 1 | . . . . . . 1 . . . . . Fire 118 | . . 3 11 20 . 5 31 26 2 9 11 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . . . 1 . . . . 4 . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 15) 73 | -11/Scrapyard | Entered Materials 73 | -10/Materials | Evolved 1 slot: Utility x1 166 | -10/Materials | Identified exit to Mines 166 | -10/Materials | Discovered exit to Mines (range 15) 197 | -10/Materials | Entered Mines 204 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 231 | -10/Mines | Met a Derelict bent on vengeance 303 | -10/Mines | Build established: Hacker-Mutant 406 | -10/Mines | Identified exit to Materials 406 | -10/Mines | Discovered exit to Materials (range 8) 408 | -10/Mines | Assembled infested the area 415 | -10/Mines | Entered Materials 415 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 651 | -9/Materials | Identified exit to Materials 651 | -9/Materials | Discovered exit to Materials (range 7) 660 | -9/Materials | Entered another Materials area 660 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 805 | -8/Materials | Garrison activated, responded to threat 825 | -8/Materials | Build established: Hacker-Gunner 955 | -8/Materials | Identified exit to Factory 955 | -8/Materials | Discovered exit to Factory (range 16) 1032 | -8/Materials | Entered Factory 1032 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1048 | -7/Factory | Identified exit to DSF 1049 | -7/Factory | Entered DSF 1130 | -7/DSF | Additional patrols routed to DSF 1251 | -7/DSF | Identified exit to Factory 1251 | -7/DSF | Discovered exit to Factory (range 16) 1287 | -7/DSF | Entered Factory 1287 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 1510 | -6/Factory | Repaired Ion Engine 1818 | -6/Factory | Identified exit to Factory 1818 | -6/Factory | Discovered exit to Factory (range 10) 1844 | -6/Factory | Entered another Factory area 1844 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2441 | -5/Factory | Build established: Generator-Gunner 2713 | -5/Factory | Repaired Drone Bay 2713 | -5/Factory | Repaired Hardlight Generator 2739 | -5/Factory | Repaired Sml. Laser? 2824 | -5/Factory | Lost 4 parts (1p2n1w) 3106 | -5/Factory | Build established: Generator-Mutant 3170 | -5/Factory | Identified exit to Upper Caves 3170 | -5/Factory | Discovered exit to Upper Caves (range 8) 3222 | -5/Factory | Entered Upper Caves 3468 | -5/Upper Caves | Build established: Hacker-Mutant 3697 | -5/Upper Caves | Identified exit to Upper Caves 3858 | -5/Upper Caves | Entered another Upper Caves area 4059 | -5/Upper Caves | Core integrity fell below 50% 4318 | -5/Upper Caves | Identified exit to Warlord 4318 | -5/Upper Caves | Discovered exit to Warlord (range 11) 4361 | -5/Upper Caves | Entered Warlord 4400 | -5/Warlord | Warlord's base attacked by MAIN.C 4472 | -5/Warlord | Spotted B-75 Beast 4722 | -5/Warlord | Lost 4 parts (1p1n2w) 4750 | -5/Warlord | Warlord forces counterattacked 5075 | -5/Warlord | Warlord base infiltrated, sounded retreat 5095 | -5/Warlord | Build established: Scavenger-Gunner 5322 | -5/Warlord | Spotted Striker 5324 | -5/Warlord | Spotted Executioner 5329 | -5/Warlord | Spotted Striker 5346 | -5/Warlord | Core integrity fell below 20% 5352 | -5/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 05344_ Wheel destroyed. 05345_ Power failure, Rnf. Fission Core shutdown. 05345_ Overheating: Battle Cannon damaged (-4). 05345_ S-27 Virus destroyed. 05345_ Penetrated by Slug. 05345_ Battle Cannon destroyed. 05345_ Slug penetrates Wall. 05345_ Battle Cannon destroyed. 05346_ Overheating: Matter decay (-56). 05347_ Overheating: Med. Storage Unit damaged (-50). 05347_ System corrupted: Component data lost. 05347_ Hcp. Matter Pod destroyed. 05348_ Wall collapses. 05349_ Overheating: Med. Storage Unit damaged (-12). 05349_ Penetrated by Slug. 05350_ Rnf. Fission Core destroyed. 05351_ Med. Storage Unit destroyed. 05351_ Penetrated by Slug. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????????????????????###???????????? | | ??????????????????? ?? ?????? #?? | | ???????????????????? ### ????? ## | | ????????????????????? ????? # | | ?""??????????????????# ##?? # | | #""#????????????????## ?? ? | | #""#????????????##?# ?# ## % #? | | ""##?????????## ?# #??# # ##? | | "" ########??# #? #???# #? | | ""= ## #### ## #????## % #?? | | !"" = #????#x % #?? | | "" ##### ggg #???? | | ! ### #h hg% ##??? | | * % = % EsKKg # #??? | | *[ %@g## #??? | | = %*[%= g ## #??? | | "" = = "= # ## ##?? | | [""! =! """"" # # %% #?? | | ""=] # # ######; # "% ;#? | | #""### # ###????# ## # ##? | | #""#?######?????# ##?# ;## #?? | | #""#????????????#???? ### ##?? | | ?""?????????????????# ##?# #??? | | ?"?????????????????? ???## ##??? | | ???????????????????? ????## #???? | | ???????????????????# #?????# #???? | | ???????????????????# ??????## ##??? | | ???????????????????# ??????## #??? | | ????????????????????? ?????## #??? | | ????????????????????? ?????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????# #??? | | ???????????????????????????## ##??? | | ???????????????????????????? #???? | | ???????????????????????????? ##???? | | ????????????????????????????####????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 61 Energy Capacity 960 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 40 Targeting Accuracy 13 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab First Step to Greatness Knowing Is Half The Battle Librarian Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher Oops Please Form A Line Power Corrupts Remodeling Serviceable Loadout Tourist Challenges ------------ None Game ------ Seed ExperimentalSchematicBoregun Manual? 0 Play Time 01:05:09 Cumulative 5.3 hours Start 2024.12.08 @ 20:20:21 End 2024.12.12 @ 13:07:29 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 15 Rogue 9 Adventurer 2 Explorer 4 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 10 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e8feaaa7-1cc3-4494-8c93-d00a964cd794