Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 16:04:47 Player: sheepie6 Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (34) 170 Value Destroyed (1229) 1229 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5619 Bonus ------- Entered Garrisons 200 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Mining Laser > --- INVENTORY (5) ---- Relay Coupler [NC] (27) Relay Coupler [Hunter] (13) Relay Coupler [Behemoth] (9) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Propulsion Shielding > --- WEAPON ----------- Beamcaster Ripper > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Hover Unit Heat Sink Transmission Jammer Advanced ECM Suite Light Armor Plating EM Pulse Gun Heavy Assault Rifle Mining Laser [Rating: 24] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Rocket Launcher Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Slots Evolved 6 | . . . 2 . 2 . 2 . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 3 | . . . . . 1 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 35 | 6 . 7 6 6 1 9 . . . . Power 7 | 1 . 2 . 1 . 3 . . . . Engine 6 | 1 . 1 . 1 . 3 . . . . Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 12 | 2 . 2 2 1 1 4 . . . . Treads . | . . . . . . . . . . . Leg 12 | 2 . 2 2 1 1 4 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 6 | 1 . 1 2 1 . 1 . . . . Device . | . . . . . . . . . . . Storage 2 | 1 . . 1 . . . . . . . Processor 2 | . . . 1 1 . . . . . . Hackware . | . . . . . . . . . . . Protection 2 | . . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . Weapon 10 | 2 . 2 2 3 . 1 . . . . Energy Gun 3 | 1 . . 1 . . 1 . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 . 1 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 2 | . . . . 2 . . . . . . Special Weapon 1 | . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 22 | . . . . 5 1 16 . . . . Power 5 | . . . . 1 . 4 . . . . Propulsion 10 | . . . . 3 . 7 . . . . Utility 2 | . . . . 1 . 1 . . . . Weapon 5 | . . . . . 1 4 . . . . Highest Loss Streak 9 | . . . . 2 1 9 . . . . To Critical Strikes . | . . . . . . . . . . . Average Backups 8 | 4 6 7 7 12 14 12 4 4 4 3 Power 1 | . 1 1 2 2 4 2 . . . . Propulsion . | 1 4 1 . . . 1 . . . . Utility 2 | . . 1 2 4 5 4 3 3 3 3 Weapon 2 | 1 1 2 3 4 5 3 1 1 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 16 | . . 6 . 1 . 6 . . . 3 Power 3 | . . 1 . . . 2 . . . . Propulsion 5 | . . 4 . . . 1 . . . . Utility 6 | . . . . . . 3 . . . 3 Weapon 2 | . . 1 . 1 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 63 | . 85 89 94 91 61 71 2 . . 4 Engine 6 | . 14 8 . 9 9 12 . . . . Core 2 | . . 5 11 1 . . . . . . Leg 23 | . 28 28 39 37 19 25 . . . . Storage 8 | . 14 14 11 11 9 8 . . . . Processor 4 | . . . 6 10 9 9 2 . . . Protection 1 | . . 5 4 . . 2 . . . . Energy Gun 4 | . 14 8 2 4 . 1 . . . . Ballistic Gun 5 | . 14 14 10 1 . . . . . . Launcher 4 | . . . . 14 15 4 . . . . Slashing Weapon 2 | . . 4 8 . . 7 . . . . Peak Build Rating 24 | 6 6 16 20 23 19 24 2 1 1 2 Average Rating 11 | 3 6 9 18 20 17 16 1 1 1 1 On Entrance 7 | . 6 6 16 19 19 16 2 1 1 1 Naked Turns 614 | . . . . . . . 57 423 124 10 Heaviest Build 40 | 12 12 19 34 40 40 40 . . . 1 Greatest Support 48 | 20 20 25 48 48 33 43 3 3 3 3 Greatest Overweight (x) 9 | . . . . 1 1 9 . . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 5 5 5 5 Average Capacity 10 | 6 8 8 14 15 15 13 5 5 5 5 Most Carried 15 | 8 8 8 9 15 15 15 4 4 4 4 Average Carried 8 | 4 6 7 7 12 14 12 4 4 4 3 Final Capacity 15 | 8 8 8 15 15 15 5 5 5 5 5 Final Carried 15 | 6 8 8 9 14 15 4 4 4 4 3 Class Distribution -------------------- 70% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Matter Collected 832 | 219 . 204 . 210 . 189 . 10 . . Remotely . | . . . . . . . . . . . Salvage Created 877 | . 81 222 . 229 156 189 . . . . Parts 49 | . 4 13 . 14 12 6 . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . 7 3 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Combat Hostiles Destroyed 29 | . 2 6 . 11 6 4 . . . . Melee 5 | . . 1 . . . 4 . . . . Guns 10 | . 2 5 . 3 . . . . . . AOE 14 | . . . . 8 6 . . . . . Classes Destroyed 8 | . 1 1 . 2 4 . . . . . Worker 1 | . . . . . 1 . . . . . Builder 1 | . . . . . 1 . . . . . Tunneler 2 | . . . . 1 1 . . . . . Hauler 1 | . . . . . 1 . . . . . Swarmer 8 | . . 2 . 3 3 . . . . . Grunt 19 | . 2 4 . 7 2 4 . . . . Brawler 1 | . . . . 1 . . . . . . Hunter 1 | . . . . . 1 . . . . . Best Kill Streak 7 | . 2 2 . 3 7 2 . . . . Combat Bots Only 3 | . 2 2 . 3 3 2 . . . . Max Kills in Single Turn 6 | . 1 1 . 3 6 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 3 . . . . . Melee 1 | . . 1 . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Hostile Shots Fired 325 | . 32 36 8 27 4 136 . 70 11 1 Missed 113 | . 7 17 1 8 1 41 . 29 9 . Hits 212 | . 25 19 7 19 3 95 . 41 2 1 Melee 1 | . . . . 1 . . . . . . Projectile 211 | . 25 19 7 18 3 95 . 41 2 1 Critical Strikes 10 | . . 3 . . . 6 . 1 . . Damage Taken 3129 | . 270 230 103 506 41 1257 27 640 12 43 Core 1294 | . 64 60 28 41 15 364 27 640 12 43 Absorbed by Shields 21 | . . . . . . 21 . . . . Redirected to Shielding 52 | . . . . . . 52 . . . . Core Remaining (%) 65 | 100 . 50 . 82 . 31 . . . . Volleys Fired 77 | . 7 24 20 18 3 4 . . . 1 Largest 2 | . 2 2 2 2 2 1 . . . 1 Hottest 175 | . 70 70 175 175 72 75 . . . 100 Shots Fired 120 | . 14 36 28 32 5 4 . . . 1 Gun 98 | . 14 36 25 19 . 4 . . . . Cannon . | . . . . . . . . . . . Launcher 17 | . . . . 12 5 . . . . . Special 5 | . . . 3 1 . . . . . 1 Kinetic 54 | . 7 24 17 6 . . . . . . Thermal 47 | . 7 12 11 14 . 2 . . . 1 Explosive 17 | . . . . 12 5 . . . . . Electromagnetic 2 | . . . . . . 2 . . . . Robot Hit Streak 5 | . 4 5 2 4 1 2 . . . . Robot Miss Streak 3 | . 3 3 1 3 3 2 . . . 1 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 61 | . 8 20 1 14 1 17 . . . . Core Hits 54 | . 4 11 1 20 14 4 . . . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . . . . . 1 . . . . Sever 1 | . . . . . . 1 . . . . Melee Attacks 21 | . . 1 . . . 20 . . . . Impact . | . . . . . . . . . . . Slashing 21 | . . 1 . . . 20 . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3027 | . 127 315 12 962 1019 561 13 18 . . Guns 624 | . 127 276 12 176 . 33 . . . . Cannons . | . . . . . . . . . . . Explosions 1756 | . . . . 737 1019 . . . . . Melee 567 | . . 39 . . . 528 . . . . Ramming 56 | . . . . 25 . . 13 18 . . Kinetic 285 | . 52 214 12 7 . . . . . . Thermal 862 | . 75 62 . 193 512 20 . . . . Explosive 1244 | . . . . 737 507 . . . . . Electromagnetic 13 | . . . . . . 13 . . . . Impact . | . . . . . . . . . . . Slashing 567 | . . 39 . . . 528 . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . . . Average Corruption 1 | . . . . 1 . . . . . . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 4 | . . . . 4 . . . . . . Matter Fused 2 | . . . . 2 . . . . . . Heat Flow Errors 1 | . . . . 1 . . . . . . Data Loss (minor) 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 301 | . . . . 51 227 23 . . . . Projectiles . | . . . . . . . . . . . Explosions 278 | . . . . 51 227 . . . . . Melee 23 | . . . . . . 23 . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . 192 . . 6 9 . . Shots 5 | . . . . 5 . . . . . . Rammed 5 | . . . . . . . 2 3 . . Targets Rammed 8 | . . . . 3 . . 2 3 . . Kicked 3 | . . . . 3 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 242 | . 189 93 194 242 . 112 . . . . Average Temperature 72 | . 100 31 95 82 . 53 . . . . Received Heat Transfer 1365 | . 150 156 27 132 . 720 . 180 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1090 | . 222 185 . 346 300 37 . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Maximum Alert Level 1 | . . . . . 1 1 . . . . Low Security (%) 88 | 100 100 100 100 100 60 38 100 . . . Level 1 11 | . . . . . 39 61 . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 286 | . 40 42 15 135 286 249 128 . . . Initial 179 | . . 13 6 . 46 179 128 . . . Average 59 | . 6 12 . 48 149 208 116 . . . Influence Increases 1281 | . 61 150 23 382 300 225 5 135 . . Destroy 0b10 Robot/C 580 | . 40 120 . 220 120 80 . . . . Destroy 0b10 Robot/NC 25 | . . . . 5 20 . . . . . Destroy Leader 102 | . . 30 . 40 32 . . . . . Successful Hack 17 | . 6 . 6 . . . 5 . . . Disable Machine 90 | . . . . 15 75 . . . . . Anti-Garrison Action 100 | . . . . . . 100 . . . . Destroy Structure 112 | . . . 2 72 38 . . . . . Lose Combat Pursuer 255 | . 15 . 15 30 15 45 . 135 . . Influence Decreases 1281 | . 26 167 41 263 143 257 146 201 37 . Entered New Map 367 | . . 22 12 . 73 97 116 39 8 . Time Decay 694 | . 26 145 29 213 60 . 30 162 29 . Lost Part 220 | . . . . 50 10 160 . . . . Squads Dispatched 4 | . 1 . 1 . 2 . . . . . Investigation 1 | . . . 1 . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 3 | . 1 . . . 2 . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Distress Signals 3 | . . . 3 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 93 | . 7 9 9 14 8 12 . 21 10 3 Peak Tracking Total 11 | . 5 3 6 3 4 6 . 11 9 . Tactical Retreats 14 | . 1 . 1 1 1 3 . 6 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Traps Triggered 4 | . . . 1 1 . 1 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Machines Disabled 8 | . . . . 1 5 1 . . . 1 Max in Single Turn 3 | . . . . 1 3 1 . . . 1 Garrison Relay 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Machines Accessed 14 | . 3 . 1 1 1 1 1 1 1 4 Terminals 7 | . 3 . 1 . . 1 1 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 46 | . 6 . 5 1 1 4 3 1 2 23 Successful 34 | . 3 . 2 1 1 . 1 1 2 23 Failed 12 | . 3 . 3 . . 4 2 . . . Catastrophic 1 | . 1 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . 5 . 3 . . . . . . . Terminals 20 | . 6 . 5 . . 4 3 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 32 | . 2 . 2 1 . . 1 1 2 23 Record 9 | . . . . . . . . . 2 7 Part Schematic 8 | . . . . . . . . . . 8 Robot Schematic 5 | . . . . . . . . . . 5 Prototype ID Bank 3 | . . . . . . . . . . 3 Open Door 2 | . . . . 1 . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . 2 . 1 . . 1 . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . 8 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . Machine Destruction 4 | . . . . . . 4 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Total Allies 2 | . 1 . . . . . 1 . . . Largest Group 1 | . 1 1 1 . . . 1 . . . Highest-Rated Group 21 | . 10 10 10 . . . 21 . . . Highest-Rated Ally 21 | . 10 10 10 . . . 21 . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 2 . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Turns Passed 2734 | 85 174 502 323 545 120 317 78 423 124 43 Spaces Moved 2615 | 63 125 341 214 336 61 170 142 840 247 76 Core 1356 | 11 . . . . . 40 142 840 247 76 Treads . | . . . . . . . . . . . Legs 1259 | 52 125 341 214 336 61 130 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 50 50 50 50 50 Average Speed 89 | 107 120 120 120 140 178 128 50 50 50 50 Slowest Speed 500 | 120 120 120 120 190 190 500 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 4 32 62 22 55 12 30 4 79 48 76 Regions Visited 10 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 Known Exits Taken 5 | . 1 . 1 1 1 . 1 . . . Unknown Exits Taken 4 | 1 . 1 . . . . . 1 1 . Scrap Searched 5 | . . 1 . 1 . . . 3 . . Spaces Dug 4 | . . . 4 . . . . . . . Terrain Destroyed 198 | . . . 4 146 48 . . . . . Melee . | . . . . . . . . . . . Projectile 5 | . . . 4 1 . . . . . . AOE 193 | . . . . 145 48 . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Total 2851 | 79 135 401 244 374 66 238 148 842 246 78 Wait 10 | . 2 8 . . . . . . . . Move 2606 | 62 124 340 213 335 61 169 141 839 246 76 Hop . | . . . . . . . . . . . Pick Up 47 | 11 2 9 4 10 1 10 . . . . Fast Attach 4 | 1 . 2 . . 1 . . . . . Attach 25 | 5 . 1 2 4 . 12 . . . 1 Detach . | . . . . . . . . . . . Swap 11 | . . 4 4 2 . 1 . . . . Drop 25 | . . 12 1 2 . 10 . . . . Fire 77 | . 7 24 20 18 3 4 . . . 1 Melee 21 | . . 1 . . . 20 . . . . Ram 5 | . . . . . . . 2 3 . . Kick 3 | . . . . 3 . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 12 | . . . . . . 12 . . . . Rewire 5 | . . . . . . . 5 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Low x2 / DSF) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Identified exit to Mines 260 | -10/Materials | Entered Mines 260 | -10/Mines | Accompanied by 1 ally 291 | -10/Mines | Learned location of Zion (-6) 300 | -10/Mines | Build established: Mutant 486 | -10/Mines | Discovered new exit (range 8) 513 | -10/Mines | Learned location of 1 exit from Materials 515 | -10/Mines | Found DCF Scrap (13 items) 567 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 590 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 705 | -10/Mines | Discovered new exit (range 6) 762 | -10/Mines | Entered Materials 762 | -9/Materials | Accompanied by 1 ally 762 | -9/Materials | Evolved 2 slots: Propulsion x2 763 | -9/Materials | Identified exit to Materials 831 | -9/Materials | Identified exit to Mines 1026 | -9/Materials | Build established: Scavenger-Mutant 1085 | -9/Materials | Entered Mines 1157 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1194 | -9/Mines | Learned Materials interactive machine intel 1266 | -9/Mines | Assembled infested the area 1290 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1615 | -9/Mines | Discovered exit to Materials (range 7) 1630 | -9/Mines | Entered Materials 1630 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1631 | -8/Materials | Loaded intel: 19 interactive machine locations 1750 | -8/Materials | Identified exit to Garrison 1750 | -8/Materials | Entered Garrison 1757 | -8/Garrison | Build established: Mutant 1764 | -8/Garrison | Triggered checkpoint 1876 | -8/Garrison | Triggered checkpoint 1959 | -8/Garrison | Lost 9 parts (2p4n1u2w) 1961 | -8/Garrison | Garrison Relay disabled 2039 | -8/Garrison | Core integrity fell below 50% 2050 | -8/Garrison | Discovered new exit (range 8) 2066 | -8/Garrison | Identified exit to Factory 2067 | -8/Garrison | Lost 7 parts (2p3n2w) 2067 | -8/Garrison | Entered Factory 2067 | -7/Factory | Evolved 2 slots: Utility x2 2068 | -7/Factory | Identified exit to Lower Caves 2096 | -7/Factory | Identified exit to DSF 2139 | -7/Factory | Discovered exit to Lower Caves (range 12) 2145 | -7/Factory | Entered Lower Caves 2216 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2224 | -7/Lower Caves | Learned 4 Factory zone layouts 2243 | -7/Lower Caves | Encountered a Warlord checkpoint 2257 | -7/Lower Caves | Ambushed by wild Derelicts 2432 | -7/Lower Caves | Core integrity fell below 50% 2527 | -7/Lower Caves | Spotted B-75 Beast 2532 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2543 | -7/Lower Caves | Core integrity fell below 20% 2562 | -7/Lower Caves | Discovered new exit (range 10) 2568 | -7/Lower Caves | Entered another Lower Caves area 2577 | -7/Lower Caves | Learned Factory security intel 2645 | -7/Lower Caves | Encountered an infested base 2659 | -7/Lower Caves | Spotted B-75 Beast 2685 | -7/Lower Caves | Discovered new exit (range 12) 2687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2692 | -7/Lower Caves | Entered Data Miner 2692 | -7/Data Miner | Discovered new exit (range 6) 2702 | -7/Data Miner | Met Data Miner 2710 | -7/Data Miner | Data Conduit disabled 2725 | -7/Data Miner | Learned location of Section 7 (-2) 2725 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2735 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- Exp. Weapon Shielding Gui. EMP Blaster >>Prototype ID Bank Downloading prototype IDs... Hvy. Particle Gun Multireflex Exoskeleton >>Prototype ID Bank Downloading prototype IDs... Imp. Spread Laser Biomechanical Wings >>Schematic "Cld. Cesium-ion Thruster" Downloading schematic... Cld. Cesium-ion Thruster Rating: 5p Schematic downloaded. >>Schematic "Adv. Plasma Cannon" Downloading schematic... Adv. Plasma Cannon Rating: 6 Schematic downloaded. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????####? | | ??????###############??????????????### #? | | ?????"""""""""""""""######?#??????## #? | | ????""""""""" """"""""# # ###### < ##? | | ????""""""""" ggg ## | | ????"""""" | | ???""""""" | | ???"""""" | | ???"""""" | | ????"""""" """"""""""""""""## | | ????""""""" """"###############? | | ????""""""" """""###??????????????? | | ?????"""""""" @ "#####????????????????? | | ??????######"## "#????????????????????? | | ???????????#"### "#????????????????????? | | ???????????#"### "#????????????????????? | | ???????????#"## "#????????????????????? | | ?????????????## "#????????????????????? | | ?????????????# "#????????????????????? | | ?????????????### "#????????????????????? | | ???????????????# "##???????????????????? | | ??????????????## ""#???????????????????? | | ???????????#?## ""#???????????????????? | | ?????????"##"#"X ""#???????????????????? | | ?????????"""""" "####????????????????? | | ?????????#""""" X"""""????????????????? | | ??????????##"#"X "##"#????????????????? | | ???????????#?## X""""#????????????????? | | ??????????????## "##"#????????????????? | | ???????????????#######???????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- A New Friend Challenges ------------ None Game ------ Seed ChromionSniperShearcannon Manual? 0 Play Time 00:26:52 Cumulative 19.0 hours Start 2025.06.15 @ 15:38:57 End 2025.06.15 @ 16:04:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d392cc09-a09f-417c-8e97-ce62e7a6085f