Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.07 @ 22:02:58 Player: jay_jonathan Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (154) 770 Value Destroyed (4828) 4828 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1257) 1257 TOTAL SCORE: 8755 Bonus ------- High Alert Combat Kills 557 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Advanced Treads High-capacity Matter Pod (123) Active Sensor Suite Advanced Targeting Computer Hacking Suite Relay Coupler [NC] (21) Improved Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Medium Reactive Plating > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Improved Ion Engine Armored Treads Advanced Treads Advanced Treads Advanced Treads Active Sensor Suite Advanced Targeting Computer Medium Reactive Plating Hacking Suite Light EM Pulse Cannon Assault Cannon Rocket Launcher Improved Datajack [Rating: 37] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Protection Medium Reactive Plating Weapon Assault Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . 1 1 . Weapon . | . . . . . Parts Attached 57 | 7 5 20 21 4 Power 8 | 1 . 4 1 2 Engine 8 | 1 . 4 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 1 6 7 . Treads 16 | 2 1 6 7 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 17 | 2 2 5 6 2 Device 2 | 1 1 . . . Storage 5 | 1 1 1 1 1 Processor 4 | . . 2 2 . Hackware . | . . . . . Protection 6 | . . 2 3 1 Artifact . | . . . . . Weapon 16 | 2 2 5 7 . Energy Gun 3 | . . 3 . . Energy Cannon 1 | . . . 1 . Ballistic Gun 5 | 2 . 1 2 . Ballistic Cannon 6 | . 2 1 3 . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . 7 5 14 Power 3 | . . 1 1 1 Propulsion 8 | . . 1 . 7 Utility 5 | . . 1 2 2 Weapon 10 | . . 4 2 4 Highest Loss Streak 7 | . . 2 3 7 To Critical Strikes . | . . . . . Average Backups 10 | . 7 9 13 11 Power . | . 1 1 . . Propulsion 3 | . 4 2 3 3 Utility 2 | . . 2 3 4 Weapon 3 | . 2 3 5 1 Tool/Special . | . . . . . Unused Backups 32 | . 5 10 11 6 Power 1 | . . 1 . . Propulsion 12 | . 3 5 4 . Utility 10 | . . 2 3 5 Weapon 8 | . 2 2 4 . Tool/Special 1 | . . . . 1 Average Slot Usage (%) 96 | . 97 94 97 94 Engine 10 | . 14 11 8 8 Treads 32 | . 28 32 35 33 Device 4 | . 11 4 . . Storage 10 | . 14 11 9 9 Processor 11 | . . 8 18 18 Protection 4 | . . 4 7 6 Energy Gun 4 | . . 12 . . Ballistic Gun 4 | . 7 5 4 . Ballistic Cannon 11 | . 20 4 11 16 Peak Build Rating 37 | 7 8 22 37 37 Average Rating 21 | 5 7 18 30 34 On Entrance 14 | . 7 8 22 37 Avg Prop Armor Cover (%) 5 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 57 | 15 22 40 57 57 Greatest Support 88 | 40 40 66 88 86 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 Average Capacity 12 | 7 9 11 15 15 Most Carried 15 | 1 10 11 15 15 Average Carried 10 | . 7 9 14 13 Final Capacity 15 | 8 10 15 15 15 Final Carried 15 | 1 10 10 15 9 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Matter Collected 3653 | 158 528 783 1199 985 Remotely . | . . . . . Salvage Created 4892 | 118 563 1899 1831 481 Parts 295 | 2 57 117 91 28 Haulers Intercepted 11 | . 2 5 4 . Recyclers Shooed 5 | . . 3 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Combat Hostiles Destroyed 116 | . 15 38 40 23 Guns 39 | . 12 20 7 . Cannons 67 | . 3 14 28 22 AOE 10 | . . 4 5 1 Classes Destroyed 16 | 2 5 4 4 1 Worker 3 | . . 1 2 . Builder 3 | . 3 . . . Tunneler 3 | 3 . . . . Hauler 11 | . 2 5 4 . Recycler 6 | 1 . 2 3 . Mechanic 1 | . . . 1 . Operator 7 | . 2 4 1 . Watcher 4 | . . 2 2 . Swarmer 27 | . 6 8 6 7 Grunt 63 | . 9 20 22 12 Brawler 4 | . . 1 3 . Duelist 1 | . . . 1 . Sentry 16 | . . 9 5 2 Hunter 3 | . . . 2 1 Programmer 1 | . . . . 1 Heavy 1 | . . . 1 . Best Kill Streak 7 | 2 5 7 7 4 Combat Bots Only 7 | . 5 7 4 4 Max Kills in Single Turn 3 | 1 1 2 3 1 Gunslinging . | . . . . . Exploded 2 | . . 1 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Hostile Shots Fired 638 | . 76 186 197 179 Missed 162 | . 22 45 60 35 Hits 476 | . 54 141 137 144 Projectile 476 | . 54 141 137 144 Critical Strikes 15 | . . 4 5 6 Damage Taken 6372 | . 518 1696 2107 2051 Core 822 | . 86 176 175 385 Absorbed by Shields . | . . . . . Ignored by Resistances 151 | . . . 73 78 Regen/Repaired (Parts) 679 | . 135 392 152 . Core Remaining (%) 73 | 100 65 56 . . Volleys Fired 391 | 13 64 105 119 90 Largest 2 | 2 2 2 2 2 Hottest 93 | 40 60 90 93 74 Shots Fired 757 | 26 128 209 224 170 Gun 288 | 26 94 132 36 . Cannon 461 | . 34 77 181 169 Launcher 8 | . . . 7 1 Special . | . . . . . Kinetic 621 | 26 128 103 195 169 Thermal . | . . . . . Explosive 8 | . . . 7 1 Electromagnetic 128 | . . 106 22 . Robot Hit Streak 49 | 4 8 13 18 49 Robot Miss Streak 8 | 5 7 8 3 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 2 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 515 | 12 65 134 175 129 Core Hits 234 | 5 28 65 89 47 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 14 | . . 2 8 4 Blast 13 | . . 1 8 4 Corrupt 1 | . . 1 . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 11021 | 157 964 2623 4524 2753 Guns 2779 | 157 702 1461 459 . Cannons 6767 | . 227 678 3262 2600 Explosions 1351 | . . 442 771 138 Melee . | . . . . . Ramming 124 | . 35 42 32 15 Kinetic 7904 | 157 929 917 3301 2600 Thermal 481 | . . 442 39 . Explosive 870 | . . . 732 138 Electromagnetic 1642 | . . 1222 420 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 . 5 Average Corruption 4 | . . 4 . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 24 | . . 23 . 1 Message Errors 3 | . . 3 . . Matter Fused 8 | . . 8 . . Heat Flow Errors 6 | . . 6 . . Energy Discharges 2 | . . 2 . . Parts Rejected 1 | . . . . 1 Data Loss (minor) 3 | . . 3 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 84 | . . . 44 40 Projectiles 63 | . . . 23 40 Explosions 21 | . . . 21 . Melee . | . . . . . Knockbacks 57 | . 4 9 30 14 Impact 1 | . . . . 1 Kinetic 47 | . 3 7 26 11 Secondary 9 | . 1 2 4 2 Self-Inflicted Damage 160 | . . 88 39 33 Shots 7 | . . 4 2 1 Rammed 31 | . 5 11 8 7 Targets Rammed 33 | . 7 11 8 7 Kicked . | . . . . . Crushed 2 | . 2 . . . Highest Temperature 371 | . 42 304 178 371 Average Temperature 67 | . 28 77 33 95 Received Heat Transfer 2433 | . 204 618 927 684 Effects 3 | . . . . 3 Shutdowns 1 | . . . . 1 Energy Bleed 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 12 | . . 11 1 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 650 | . . 600 50 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 8 | . . 7 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Maximum Alert Level 4 | . . 2 3 4 Low Security (%) 45 | 100 100 37 38 . Level 1 26 | . . 53 27 . Level 2 20 | . . 8 31 52 Level 3 7 | . . . 2 41 Level 4 . | . . . . 5 Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 1184 | 5 183 437 719 1184 Initial 464 | . 3 . 174 464 Average 307 | . 79 251 328 703 Influence Increases 3589 | 20 429 1135 1205 800 Destroy 0b10 Robot/C 2320 | . 300 760 800 460 Destroy 0b10 Robot/NC 195 | 20 35 70 65 5 Destroy Leader 470 | . 54 194 182 40 Successful Hack 122 | . 5 33 56 28 Disable Machine 30 | . 15 . 15 . Anti-Garrison Action 200 | . . . . 200 Destroy Structure 162 | . 5 33 72 52 Lose Combat Pursuer 90 | . 15 45 15 15 Influence Decreases 2465 | 15 434 722 903 391 Entered New Map 492 | . 2 . 239 251 Time Decay 1713 | 15 432 652 614 . Lost Part 260 | . . 70 50 140 Squads Dispatched 18 | . 4 6 8 . Investigation 9 | . 1 4 4 . Extermination . | . . . . . Reinforcement 8 | . 3 2 3 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . 1 . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Distress Signals 12 | . 5 5 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 186 | . 33 66 61 26 Peak Tracking Total 8 | . 6 8 5 4 Tactical Retreats 6 | . 1 3 1 1 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Traps Triggered 6 | . 1 4 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Machines Disabled 5 | . 1 . 1 3 Max in Single Turn 1 | . 1 . 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Machines Accessed 33 | . 6 15 10 2 Terminals 25 | . 5 11 7 2 Fabricators . | . . . . . Repair Stations 4 | . 1 2 1 . Recycling Units . | . . . . . Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 95 | . 14 45 33 3 Successful 43 | . 4 24 13 2 Failed 52 | . 10 21 20 1 Catastrophic 9 | . 1 4 4 . Database Lockouts . | . . . . . Manual 52 | . 8 18 26 . Terminals 67 | . 9 29 26 3 Fabricators . | . . . . . Repair Stations 18 | . 5 10 3 . Recycling Units . | . . . . . Scanalyzers 9 | . . 6 3 . Garrison Access 1 | . . . 1 . Terminal Hacks 21 | . 1 10 8 2 Record 2 | . . 2 . . Robot Analysis 5 | . . . 5 . Prototype ID Bank 3 | . . 2 1 . Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Terminal Index 2 | . . 2 . . Alert Level 2 | . 1 1 . . Recall Reinforcements 1 | . . . 1 . Hauler Manifests 1 | . . 1 . . Registered Components 1 | . . 1 . . Zone Layout 1 | . . . 1 . Garrison Registry 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 15 | . 3 10 2 . Scan Component 8 | . 2 5 1 . Repair 7 | . 1 5 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 6 | . . 4 2 . Insert Component 1 | . . . 1 . Retrieve Study 5 | . . 4 1 . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 31 | . 6 13 10 2 Full Trace Events 11 | . . 7 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 5 | . . 4 1 . Parts Repaired 7 | . 1 5 1 . Time 217 | . 26 172 19 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 8 | . . . . 8 Machine Destruction 8 | . . . . 8 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Active Infowar (turns) 5757 | 3 1223 1222 2036 1273 Optics 3309 | . . . 2036 1273 Seismic 2448 | 3 1223 1222 . . Robot Analysis Total 5 | . . . 5 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Turns Passed 7664 | 198 1456 2701 2036 1273 Spaces Moved 3975 | 95 747 1481 1031 621 Core 3 | 3 . . . . Treads 3972 | 92 747 1481 1031 621 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 145 145 151 Average Speed 150 | 156 160 148 145 151 Slowest Speed 330 | 160 160 160 151 330 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 65 | 5 87 93 83 60 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 114 | . . 26 75 13 Melee . | . . . . . Projectile 9 | . . . 9 . AOE 105 | . . 26 66 13 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Total 4893 | 115 879 1782 1346 771 Wait 281 | . 31 118 105 27 Move 3972 | 94 747 1480 1030 621 Hop . | . . . . . Pick Up 63 | 1 15 19 25 3 Fast Attach 26 | 7 3 8 6 2 Attach 27 | . 2 9 8 8 Detach 9 | . 2 1 5 1 Swap 36 | . 1 9 21 5 Drop 54 | . 8 22 19 5 Fire 391 | 13 64 105 119 90 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 31 | . 6 11 8 6 Escape Stasis . | . . . . . Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -8/Garrison (discovered 4 exits: [*Mat x4]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 199 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 680 | -10/Materials | Discovered new exit (range 15) 866 | -10/Materials | Discovered new exit (range 10) 919 | -10/Materials | Repaired Lgt. Treads? 926 | -10/Materials | Discovered new exit (range 13) 1214 | -10/Materials | Discovered new exit (range 14) 1319 | -10/Materials | Discovered new exit (range 6) 1655 | -10/Materials | Entered another Materials area 1655 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1995 | -9/Materials | Destroyed 7 combat bots 2456 | -9/Materials | Repaired Hvy. EM Pulse Gun+? 2531 | -9/Materials | Repaired Hvy. EM Pulse Gun+ 2807 | -9/Materials | Discovered new exit (range 7) 3158 | -9/Materials | Repaired Adv. Treads 3293 | -9/Materials | Discovered new exit (range 8) 3307 | -9/Materials | Identified exit to Mines 3573 | -9/Materials | Discovered new exit (range 7) 3980 | -9/Materials | Repaired Med. Armor Plating 4298 | -9/Materials | Repaired Adv. Treads+ 4356 | -9/Materials | Entered another Materials area 4356 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4403 | -8/Materials | Discovered new exit (range 18) 4775 | -8/Materials | Lost 3 parts (1p1u1w) 5196 | -8/Materials | Repaired Adv. Treads+ 5920 | -8/Materials | Discovered new exit (range 20) 5956 | -8/Materials | First assault squad dispatched 6058 | -8/Materials | Found Prototype Device 6284 | -8/Materials | Discovered new exit (range 12) 6390 | -8/Materials | Identified exit to Garrison 6392 | -8/Materials | Entered Garrison 6519 | -8/Garrison | Installed Relay Interface Framework 6612 | -8/Garrison | Triggered checkpoint 6894 | -8/Garrison | Garrison Relay disabled 6974 | -8/Garrison | Triggered checkpoint 7061 | -8/Garrison | Discovered new exit (range 3) 7154 | -8/Garrison | Triggered checkpoint 7249 | -8/Garrison | Discovered new exit (range 10) 7262 | -8/Garrison | Triggered checkpoint 7268 | -8/Garrison | Core integrity fell below 50% 7344 | -8/Garrison | Garrison Relay disabled 7422 | -8/Garrison | Triggered checkpoint 7548 | -8/Garrison | Discovered new exit (range 50) 7548 | -8/Garrison | Discovered new exit (range 26) 7548 | -8/Garrison | Discovered new exit (range 50) 7548 | -8/Garrison | Discovered new exit (range 40) 7660 | -8/Garrison | Core integrity fell below 20% 7665 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 07612_ Acquired 3 matter. 07614_ Acquired 8 matter. 07618_ Acquired 5 matter. 07636_ Machine disabled. 07637_ Assault Cannon+ destroyed. 07639_ P-60 Hacker destroyed. 07641_ Assault Cannon+ destroyed. 07647_ Slammed into P-60 Hacker. 07648_ Adv. Treads+ destroyed. 07649_ Slammed into P-60 Hacker. 07649_ Adv. Treads+ destroyed. 07650_ Slammed into P-60 Hacker. 07650_ P-60 Hacker knocked back. 07653_ Slammed into P-60 Hacker. 07656_ Adv. Treads+ destroyed. 07658_ System corrupted: Imp. Ion Engine rejected. 07659_ Arm. Treads destroyed. 07660_ Slammed into P-60 Hacker. 07660_ Destabilizing: Core damaged (-5). 07662_ Med. Reactive Plating destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????########????????????????? | | ????????????????????#""""""######???????????? | | ????????????????????#" " #???????????? | | ????????????????????#" #???????##### | | ??##############????#" #???????# # | | ??#######"""""###?###" " ######### # | | ??## "###?#"""" """ | | ??###+#" ##?#### " #### ##### | | ??#"" """""#+####???# #??# #??##### | | ??#" |% ##### #??# #??????? | | ??#""%! p p ####+##?????? | | ??#"" ###@# ## #?????? | | ??#"" """""#+####?#p#############""""###???? | | ??###+#" ##?##p###???### #???? | | ??## "###?# #???#"# #####+## #???? | | ??#######"""""###?# < #???#" #???# ## #???? | | ??##############??# #???#" ^#???# ## #???? | | ??????????????????### #???#" #???# ## #???? | | ????????????????????# #???#"# #???# ## #??## | | ????????????????????# #???###+##### ## #??#" | | ????????????????????# #?????# ## #??#T | | ????????????????????# #?????# ######## #??#" | | ????????????????????#* #######+######## ##### | | ????????????????????# [ = * [ | | ????????????????????# = | | ????????????????????##########+### ######## | | ?????????????????????????????# #?# #??????# | | ?????????????????????????????# #?# #??????# | | ?????????????????????????????# #?# #??????# | | ?????????????????????????????# ### ######## | | ?????????????????????????????# + + + | | ?????????????????????????????##### ######## | | ?????????????????????????????????# #?????##* | | ?????????????????????????????????# ####### % | | ?????????????????????????????????# ^ % | | ?????????????????????????????????# ^ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 440 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 3% | -10/Materials Hvy. EM Pulse Gun | 38% | -9/Materials Hvy. EM Pulse Gun | 14% | -9/Materials Adv. Treads | 54% | -9/Materials Med. Armor Plating | 17% | -9/Materials Adv. Treads | 17% | -9/Materials Adv. Treads | 10% | -8/Materials Studied --------- Hvy. EM Pulse Gun | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked EMP Blaster | -9/Materials | Hacked Adv. Treads | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Hey, That's Mine! Join The Dark Side Safety First Challenges ------------ None Game ------ Seed LobotomyTrapExtrapolator Manual? 0 Play Time 01:23:46 Cumulative 22.0 hours Start 2026.11.07 @ 20:24:36 End 2026.11.07 @ 22:02:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 14 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 22fc5d26-955c-460a-8b86-b4393781ad5e