Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.08.28 @ 08:16:43 Player: Avoid Evasion Melee Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (441) 2205 Value Destroyed (22595) 22595 Prototype IDs (166) 3320 Alien Tech Used (16) 3200 Bonus (52055) 52055 TOTAL SCORE: 94675 Bonus ------- High Alert Combat Kills 2693 Follower Combat Kills 1331 Network Hubs Disabled 400 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Warlord at Command 2000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed Architect 15000 Win 3000 Friendly Fire -969 Cogmind --------- Core Integrity 926/1850 Matter 290/300 Energy 80/825 System Corruption 0% Temperature Cool (28) Movement Hovering (44) Location Near Former Tau Ceti IV Parts ------- > --- POWER (2) -------- Antimatter Reactor Quantum Reactor > --- PROPULSION (8) --- Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (11) ----- Experimental Power Amplifier Large Storage Unit Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Femtoactuators Experimental Actuator Array Experimental Phase Shifter Experimental Powered Armor AEGIS Remote Shield > --- WEAPON (5) ------- Plasma Lance Plasma Lance Plasma Lance Enhanced Force Lance > --- INVENTORY (15) --- Antimatter Reactor Cooled Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Experimental Power Amplifier Experimental Energy Well (291) Dimensional Manipulator Experimental Melee Analysis Suite Experimental Actuator Array Layered Medium Armor Plating Layered Medium Armor Plating Matter Drive Peak State ------------ > --- POWER ------------ Zero-point Reactor Zero-point Reactor > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System Combat Antigrav System Combat Antigrav System Combat Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Femtoactuators Experimental Actuator Array Centrium Heavy Armor Plating Experimental Powered Armor AEGIS Remote Shield > --- WEAPON ----------- Sigix Broadsword Plasma Lance Plasma Lance Enhanced Force Lance > --- INVENTORY -------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Experimental Gyrokinetic Inverter Combat Linear Gravjet Experimental Energy Well Dimensional Manipulator Experimental Melee Analysis Suite Femtoactuators Experimental Actuator Array AEGIS Remote Shield Matter Drive Enhanced Force Lance Enhanced Force Lance [Rating: 247] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Combat Linear Gravjet Treads Armored Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Linear Gravjet Flight Unit Cooled Field Propulsion Drive Utility Experimental Melee Analysis Suite Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Experimental Melee Analysis Suite Hackware Advanced Hacking Suite Protection Experimental Power Shielding Artifact Matter Drive Weapon Plasma Lance Energy Gun Cooled Pulse Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Assault Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Gravity Flail Slashing Weapon Sigix Broadsword Piercing Weapon Plasma Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . Utility 9 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . . . . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . Parts Attached 652 | 6 4 . 4 14 13 89 26 3 2 . 12 7 22 8 27 1 21 17 2 18 3 40 3 1 10 . 22 13 49 43 35 12 79 46 Power 45 | . 1 . 1 2 . 6 4 . . . . . 1 1 2 . 4 2 . 1 . 4 . . 2 . . . 1 . 4 . 7 2 Engine 12 | . 1 . 1 1 . 2 3 . . . . . . . 1 . 2 . . . . . . . . . . . . . 1 . . . Core 17 | . . . . 1 . 4 1 . . . . . 1 . 1 . 2 2 . . . 3 . . 1 . . . . . 1 . . . Reactor 16 | . . . . . . . . . . . . . . 1 . . . . . 1 . 1 . . 1 . . . 1 . 2 . 7 2 Propulsion 170 | 2 . . . 3 2 25 2 . . . 5 1 14 . 7 . 4 4 . 7 . 11 1 1 5 . 8 . 18 9 9 1 17 14 Treads 35 | 2 . . . 3 1 16 . . . . . . 1 . 2 . . 4 . 3 . 3 . . . . . . . . . . . . Leg 14 | . . . . . . 1 . . . . . . 9 . . . . . . 4 . . . . . . . . . . . . . . Wheel 10 | . . . . . 1 5 2 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Hover 60 | . . . . . . 1 . . . . . . . . 5 . 3 . . . . . . . 3 . . . 8 8 1 . 17 14 Flight 51 | . . . . . . 2 . . . . 4 1 4 . . . 1 . . . . 7 1 1 2 . 8 . 10 1 8 1 . . Utility 279 | 2 1 . 1 3 4 17 11 1 . . 5 4 5 3 15 1 12 6 . 4 . 17 2 . 3 . 14 9 26 21 19 10 40 23 Device 137 | 1 . . . . 2 8 7 . . . 2 3 2 1 8 . 5 4 . 2 . 6 . . 3 . 10 6 11 9 11 7 16 13 Storage 25 | . . . 1 . 1 3 . . . . 1 . . . . . . . . . . 3 . . . . 1 1 1 2 5 . 5 1 Processor 23 | 1 . . . . 1 2 1 . . . 1 1 1 . . . 1 1 . . . 3 2 . . . . . 2 2 2 . 2 . Hackware 19 | . . . . . . 2 . . . . . . . . 5 . 2 . . . . 1 . . . . 1 . 2 5 . . 1 . Protection 71 | . 1 . . 3 . 2 3 1 . . 1 . 2 2 2 1 4 1 . 2 . 4 . . . . 2 2 10 3 1 1 14 9 Artifact 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Weapon 158 | 2 2 . 2 6 7 41 9 2 2 . 2 2 2 4 3 . 1 5 2 6 3 8 . . . . . 4 4 13 3 1 15 7 Energy Gun 34 | . . . . . 1 16 4 1 1 . 1 . . . 1 . . . . 2 2 4 . . . . . . . 1 . . . . Energy Cannon 12 | . . . . 2 . 5 3 . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Ballistic Gun 33 | 2 1 . 1 . 5 5 . . . . . 1 . 3 1 . 1 4 1 2 1 3 . . . . . 1 . . 1 . . . Ballistic Cannon 13 | . . . 1 2 . 6 1 . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Launcher 21 | . . . . 2 1 9 1 1 1 . 1 1 . . . . . . 1 1 . . . . . . . 1 . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 5 . Slashing Weapon 11 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 1 1 1 . 4 1 Piercing Weapon 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 7 1 1 5 6 Special Melee Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 75 | . . . . . 1 12 2 . . . . . . 2 1 . . . . 9 . 2 1 . 3 . 4 6 7 8 9 . 6 2 Corrupted Parts 6 | . . . . 3 . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . System Corruption 28 | . . . . 8 . . . . . . . . 19 . . . . . . . . . . . . . . . . 1 . . . . Parts Lost 52 | . . . . . . 12 2 . . . 4 4 4 1 1 . . 2 . . . 1 . 1 . . . . 3 . . . 6 11 Power 3 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . 1 Propulsion 21 | . . . . . . 5 1 . . . 3 2 3 . . . . . . . . . . 1 . . . . 1 . . . 2 3 Utility 22 | . . . . . . 5 1 . . . 1 1 . . 1 . . 2 . . . 1 . . . . . . 2 . . . 3 5 Weapon 6 | . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 2 Highest Loss Streak 10 | . . . . . . 10 1 . . . 2 4 6 1 1 . . 1 . . . 1 . 1 . . . . 2 . . . 3 3 Average Slot Usage (%) 91 | . 85 71 92 86 92 91 89 92 92 92 90 88 85 81 91 100 96 93 94 93 93 88 82 90 89 90 93 98 88 94 93 88 89 94 Engine 3 | . . . 9 3 9 6 6 15 15 15 15 10 6 1 . 6 2 . . . . . . . . . . . . . . 1 . . Core 3 | . . . . 4 . 2 6 . . . . . 5 6 6 6 8 11 11 5 . . 10 10 8 10 8 9 7 4 3 . . . Reactor 2 | . . . . . . . . . . . . . . 2 5 . . . . 2 5 4 . . 1 . . . . 4 3 . 4 6 Treads 9 | . 28 28 28 28 27 24 . . . . . . 1 . 4 . . 14 23 25 29 25 . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . 23 33 20 . . . . 2 5 . . . . . . . . . . . . . Wheel 4 | . . . . . 3 5 26 30 30 30 12 . . . . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 6 33 31 19 11 5 . . . . 1 . . . 4 28 24 . 21 29 Flight 5 | . . . . . . 2 . . . . 16 31 5 . . . 2 . . . . 2 25 30 27 30 30 31 21 . 4 29 8 . Device 14 | . 14 14 14 7 5 10 14 7 7 7 7 18 19 14 17 . 13 25 29 26 29 16 10 10 10 10 13 13 16 10 9 11 11 14 Storage 4 | . . . 11 . 7 8 7 7 7 7 7 5 . . . . . . . . . 4 5 5 5 5 4 4 4 4 5 3 4 3 Processor 5 | . 11 . . . 8 7 . . . . . 11 4 . . . . . . . . 5 11 15 15 15 11 9 5 7 10 15 15 13 Hackware 3 | . . . . . . 5 . . . . . . . . 3 31 9 . . . . 4 5 5 5 5 8 9 7 16 14 9 1 . Protection 8 | . 2 . . 14 12 2 8 15 15 15 14 . 9 13 11 7 12 7 5 10 11 9 10 10 10 10 9 11 10 4 3 . 4 5 Energy Gun 3 | . . . . . . 9 4 14 14 15 14 4 2 . . 6 1 . . 2 10 . . . . . . . . . . . . . Ballistic Gun 3 | . 28 28 28 13 17 . . . . . . . . 6 12 6 9 10 10 4 . 9 . . . . . 2 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 4 4 3 3 2 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 7 8 11 12 15 Naked Turns 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 3 6 3 16 35 67 70 106 104 86 86 104 20 45 65 65 34 45 79 81 92 75 93 29 29 36 29 46 48 64 63 68 46 128 131 Greatest Support 162 | 20 3 3 40 40 60 80 52 52 52 52 36 21 90 80 80 45 60 109 109 159 136 162 33 33 33 33 60 60 128 116 114 50 135 140 Greatest Overweight (x) 15 | . 1 . . . 6 6 2 1 1 1 10 . 1 . 15 . . . . . . 3 . . 2 . 1 . 1 . 1 1 1 1 Average Overweight (x) . | . . . . . 3 . 1 1 1 1 4 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 5 5 5 10 5 20 20 20 20 20 20 20 10 5 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 20 15 15 10 15 15 Average Capacity 12 | 5 5 5 8 5 18 17 20 20 20 20 20 9 5 5 5 5 5 5 5 5 5 9 10 10 10 10 11 15 15 15 14 10 10 15 Most Carried 20 | 5 5 5 5 5 20 20 20 20 20 20 20 10 5 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 15 15 15 10 15 15 Average Carried 11 | . 4 5 4 4 13 16 19 19 19 20 19 8 4 4 4 5 4 4 5 4 5 9 9 9 9 10 9 14 14 14 13 9 9 14 Final Capacity 20 | 5 5 5 5 5 20 20 20 20 20 20 20 5 5 5 5 5 5 5 5 5 5 10 10 10 10 10 15 15 15 15 10 10 15 15 Final Carried 20 | 5 4 5 5 5 19 20 20 20 20 20 17 5 5 4 5 5 5 5 5 5 5 10 10 9 10 10 15 15 13 15 10 10 15 15 Class Distribution -------------------- 56% | Scavenger-Mutant 8% | Mutant 8% | Hacker-Sprinter 7% | Hacker-Gladiator 6% | Scavenger-Sprinter 5% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Scavenger-Sprinter | -6/Factory Scavenger-Mutant | -6/Extension Scavenger-Mutant | -6/Cetus Scavenger-Mutant | -6/Archives Scavenger-Mutant | -6/Hub_04(d) Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Zhirov Scavenger-Scout | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Hacker-Sprinter | -2/Research Hacker-Gladiator | -2/Testing Hacker-Gladiator | -2/Section 7 Hacker-Sprinter | -1/Access Scavenger-Sprinter | -1/Command Scavenger-Mutant | -1/Access_0 Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 12701 | 294 . 40 20 155 437 1211 318 60 40 . 90 200 518 284 552 86 539 405 224 250 61 1387 18 26 . 33 303 153 1459 509 598 362 1533 536 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 26781 | 162 . . . 56 510 1880 612 69 98 . 313 191 222 99 552 306 808 497 280 . 292 2573 . . . 33 297 205 594 2203 3479 925 6387 3138 Parts 1174 | 10 . . . 4 31 101 41 5 3 . 14 21 17 5 32 12 32 26 8 . 22 122 . . . . 4 6 15 111 148 28 182 174 Haulers Intercepted 29 | . . . . . 1 6 1 . . . . . . . . 1 1 . . . . 1 . . . . 2 2 4 3 5 2 . . Recyclers Shooed 18 | . . . . . 1 6 2 . . . . . . . . . 1 . . . . 3 . . . . . . 4 . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 154 | . . . . . . . . 2 3 . 18 . . . . . . 21 10 78 22 . . . . . . . . . . . . . Prevented 10 | . . . . . . . . . . . . . . . . . . 3 . 7 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 288 | . . . . 1 13 31 10 3 5 . 9 7 7 3 4 . 2 7 9 . 15 26 . . . . . . 1 20 28 2 54 31 Melee 132 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 19 27 2 51 31 Guns 95 | . . . . . 13 16 . . 2 . 7 1 . 1 4 . 2 7 2 . 14 25 . . . . . . . . 1 . . . Cannons 20 | . . . . 1 . 9 5 . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . AOE 33 | . . . . . . 4 3 3 3 . 2 6 4 . . . . . 7 . 1 . . . . . . . . . . . . . Classes Destroyed 26 | 2 . . . 1 5 4 5 . . . . 1 . . . . . 1 . . . . . . . 1 . . 1 1 2 1 1 . Worker 37 | . . . . . 1 6 . . . . . 4 . . . 3 1 . . . . 6 . . . . . . 1 4 3 6 2 . Builder 15 | . . . . . . . 4 . . . . 1 1 . . 1 3 . . . . 2 . . . . . . . 1 . 2 . . Tunneler 9 | 4 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Hauler 29 | . . . . . 1 6 1 . . . . . . . . 1 1 . . . . 1 . . . . 2 2 4 3 5 2 . . Recycler 26 | 1 . . . . 1 4 . . . . . . . . . 1 4 . . . . 5 . . . . 1 . . . 4 3 2 . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 14 | . . . . . . 2 . . . . . . 1 . 9 . . . . . . 1 . . . . . . . . . . 1 . Drone 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 17 | . . . . . . 1 1 . . . . . 1 1 . . . . . . . 1 . . . . . . 2 3 5 1 1 . Swarmer 65 | . . . . . 7 6 3 3 4 . 5 4 3 . . . . . 2 . 9 8 . . . . . . . . 5 . 6 . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 74 | . . . . . 5 14 2 . . . 3 2 . . . . . 2 6 . . 9 . . . . . . . 5 10 . 16 . Brawler 3 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 27 | . . . . . 1 8 2 . . . 1 . 2 . 4 . . . 1 . . 2 . . . . . . . . 3 1 2 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Specialist 4 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Hunter 23 | . . . . . . . 1 . 1 . . . 1 . . . . 1 . . 2 2 . . . . . . . 4 . . 11 . Programmer 38 | . . . . . . . 2 . . . . . . . . . 2 2 . . 4 4 . . . . . . . 10 6 . 8 . Heavy 3 | . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Cetus Guard 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . S7 Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alpha 7 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Decomposer 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Commander 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Best Kill Streak 12 | 3 . . . 1 5 9 7 3 4 . 3 8 5 3 2 6 3 3 9 . 5 6 . . . . 2 1 2 4 12 8 6 4 Combat Bots Only 9 | . . . . 1 4 7 4 3 4 . 3 4 4 2 2 . 2 3 9 . 5 5 . . . . . . 1 3 5 1 5 4 Max Kills in Single Turn 4 | 1 . . . 1 1 2 4 2 2 . 1 4 3 1 1 4 1 1 2 . 3 3 . . . 1 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Exploded 4 | . . . . . . 1 3 2 2 . 1 4 2 . . . . . 2 . 1 . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 26535 | . . . . . 578 2942 939 76 211 . 504 177 1013 660 573 332 75 732 293 83 561 1802 . 25 . . 346 194 1071 1828 1434 315 3172 6599 Core 2255 | . . . . . 67 322 106 . 41 . 59 55 118 49 23 51 . 66 23 . 30 97 . . . . 56 22 98 110 151 . 145 566 Absorbed by Shields 7864 | . . . . . . . . . . . . . . . . . . . 139 18 167 497 . . . . . . . . 667 . 696 5680 Core Remaining (%) 76 | 100 . . . 100 . 29 . . . . 70 . . . . 65 . . . . 88 . . . . 91 . 77 . . 90 . . 50 Volleys Fired 657 | 17 1 . 1 5 36 139 45 6 5 . 19 15 41 27 82 12 29 30 12 3 26 104 . . . . . . . . 2 . . . Largest 2 | 2 1 . 1 1 2 2 2 2 2 . 2 1 1 1 2 2 2 2 2 2 2 2 . . . . . . . . 1 . . . Hottest 136 | 40 100 . 35 69 46 136 136 50 40 . 120 40 60 60 63 115 115 68 71 76 120 76 . . . . . . . . 45 . . . Shots Fired 1052 | 34 1 . 1 5 71 210 87 11 8 . 34 15 41 28 105 13 58 52 18 6 52 200 . . . . . . . . 2 . . . Gun 821 | 34 . . . . 70 129 24 9 6 . 31 7 11 4 105 13 58 52 8 6 52 200 . . . . . . . . 2 . . . Cannon 182 | . . . 1 5 . 72 62 . . . . . 18 24 . . . . . . . . . . . . . . . . . . . . Launcher 48 | . . . . . 1 9 1 2 2 . 3 8 12 . . . . . 10 . . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 627 | 34 . . 1 . 70 47 1 . . . . . 18 28 105 5 56 52 8 6 . 194 . . . . . . . . 2 . . . Thermal 318 | . 1 . . . . 154 85 9 6 . 31 7 11 . . 8 2 . . . . 4 . . . . . . . . . . . . Explosive 48 | . . . . . 1 9 1 2 2 . 3 8 12 . . . . . 10 . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Entropic 52 | . . . . . . . . . . . . . . . . . . . . . 52 . . . . . . . . . . . . . Robot Hit Streak 28 | 14 . . . 8 23 28 17 2 4 . 11 3 4 9 28 . 6 11 11 . 6 16 . . . . . . . . 3 . . . Robot Miss Streak 8 | 1 . . . . 4 5 2 2 2 . 2 1 2 6 7 . 2 4 4 2 8 5 . . . . . . . . 2 . . . Penetration Max 2 | . . . . . . . . . . . . . 1 . 1 . 1 1 . . . 2 . . . . . . . . . . . . Secondary Targets 10 | . . . . . . 1 . . . . 1 . . . . . . 1 . . 3 4 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . 1 . . . . . . 1 . . 1 1 . . . . . . . . . . . . Shots Hit Robots 1725 | 24 . . . 5 53 137 58 4 4 . 23 4 22 16 76 . 34 35 18 . 34 130 . . . 1 5 3 23 64 136 31 259 526 Core Hits 905 | 11 . . . 2 31 65 30 5 7 . 18 15 19 10 60 16 16 29 30 . 22 69 . . . . . 1 10 31 62 13 108 225 Critical Kills 24 | . . . . . . 1 1 . . . . . . . 4 . 4 2 . . . 12 . . . . . . . . . . . . Critical Parts Destroyed 16 | . . . . . . . . . . . . . . . 4 . 2 1 . . 1 7 . . . 1 . . . . . . . . Critical Strikes 111 | . . . . . . 10 4 1 . . 3 . 3 . 8 . 7 3 . . 1 20 . . . 1 . . . 1 4 . 23 22 Burn 15 | . . . . . . 7 3 1 . . 3 . . . . . . . . . . 1 . . . . . . . . . . . . Meltdown 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 37 | . . . . . . . . . . . . . . . 8 . 7 3 . . . 19 . . . . . . . . . . . . Blast 5 | . . . . . . 2 . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Smash 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Sever 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . 10 10 Puncture 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 12 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 1368 | . . . . . . . . . . . . . . . 1 . . 5 . 2 . . 2 . . 1 15 19 50 101 200 58 352 562 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 . Impact 32 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 15 14 . . . . . . Slashing 522 | . . . . . . . . . . . . . . . . . . 5 . 2 . . . . . . . 4 40 72 133 32 125 109 Piercing 807 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 10 28 67 26 222 453 Sneak Attacks 83 | . . . . . . . . . . . . . . . 1 . . 4 . . . . . . . 1 4 2 8 8 21 18 16 . Combat Hostiles 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 6 . Follow-up Attacks 479 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 13 36 6 113 306 Damage Inflicted 104206 | 203 . . . 143 868 4123 2267 270 341 . 839 1029 1209 756 1949 652 941 1362 1368 . 1653 4462 . . . 170 623 453 2908 5729 13796 5710 25320 25062 Guns 13890 | 203 . . . . 863 1672 413 55 74 . 509 51 90 49 1946 . 941 954 155 . 1561 4304 . . . . . . . . 50 . . . Cannons 3974 | . . . . 142 . 1614 796 . . . . . 715 707 . . . . . . . . . . . . . . . . . . . . Explosions 6069 | . . . . . . 759 1058 215 267 . 330 978 404 . . 652 . . 1213 . 92 101 . . . . . . . . . . . . Melee 80129 | . . . . . . . . . . . . . . . . . . 408 . . . . . . . 170 623 453 2908 5729 13746 5710 25320 25062 Ramming 144 | . . . . 1 5 78 . . . . . . . . 3 . . . . . . 57 . . . . . . . . . . . . Kinetic 12149 | 203 . . . . 863 1246 . . . . . . 715 756 1946 . 900 954 155 . . 4229 . . . . . . . . 50 . 132 . Thermal 4210 | . . . . . . 2040 1209 55 74 . 509 51 90 . . . 41 . . . 92 49 . . . . . . . . . . . . Explosive 5224 | . . . . . . 759 1058 215 267 . 330 978 404 . . . . . 1213 . . . . . . . . . . . . . . . Electromagnetic 921 | . . . . 142 . . . . . . . . . . . 652 . . . . . 127 . . . . . . . . . . . . Impact 973 | . . . . . . . . . . . . . . . . . . . . . . . . . . 170 623 180 . . . . . . Slashing 46134 | . . . . . . . . . . . . . . . . . . 408 . . . . . . . . . 273 2593 5231 11357 5029 13715 7528 Piercing 32890 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 315 498 2389 681 11473 17534 Entropic 1561 | . . . . . . . . . . . . . . . . . . . . . 1561 . . . . . . . . . . . . . Highest Corruption 26 | . . . . 8 . . 2 2 2 2 2 . 26 26 26 . . 6 6 6 1 4 3 3 3 3 1 2 6 12 12 . . . Average Corruption 6 | . . . . 7 . . 1 2 2 2 2 . 25 26 18 . . 5 6 6 1 3 3 3 3 3 1 1 6 11 12 . . . Corruption Purged 27 | . . . . . . . . . . . . . . . 26 . . . . . . 1 . . . . . . . . . . . . Effects 267 | . . . . 3 . . 4 6 4 . 11 . 36 11 24 . . 15 9 2 5 23 2 4 . 1 . 2 7 59 39 . . . Message Errors 72 | . . . . . . . 1 2 3 . 6 . 8 1 6 . . 2 4 2 2 6 . . . . . 1 2 16 10 . . . Matter Fused 56 | . . . . 2 . . . . . . . . 7 2 7 . . 5 1 . . 6 1 1 . . . . 3 13 8 . . . Heat Flow Errors 30 | . . . . 1 . . 1 3 1 . 1 . 2 . 3 . . 1 . . . 3 1 1 . 1 . . . 5 6 . . . Energy Discharges 42 | . . . . . . . 2 1 . . 1 . 6 3 . . . 1 . . 3 4 . 1 . . . 1 2 9 8 . . . Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 32 | . . . . . . . . . . . 3 . 5 1 3 . . 4 2 . . 3 . 1 . . . . . 7 3 . . . Data Loss (major) 9 | . . . . . . . . . . . . . 2 . . . . 1 1 . . . . . . . . . . 5 . . . . Misfires 7 | . . . . . . . . . . . . . 1 2 2 . . 1 1 . . . . . . . . . . . . . . . Alerts 8 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 4 2 . . . Misdirections 4 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . 1 . . . Weapon Failures 5 | . . . . . . . . . . . . . 1 1 2 . . . . . . 1 . . . . . . . . . . . . Overload Shots 6 | . . . . . . . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 10195 | . . . . 30 . 137 143 5 36 . . 101 . . . 70 . 50 35 . . . . . . 170 340 160 549 1072 1520 2227 2988 562 Projectiles 158 | . . . . 30 . 110 18 . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 389 | . . . . . . 17 125 5 36 . . 101 . . . 70 . . 35 . . . . . . . . . . . . . . . Melee 9648 | . . . . . . 10 . . . . . . . . . . . 50 . . . . . . . 170 340 160 549 1072 1520 2227 2988 562 Knockbacks 9 | . . . . . . 7 . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Kinetic 8 | . . . . . . 7 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 531 | . . . . . 45 90 . . 59 . 26 . . . . 105 . . 99 . 9 98 . . . . . . . . . . . . Shots 17 | . . . . . 1 5 . . 2 . 2 . . . . 1 . . 3 . 1 2 . . . . . . . . . . . . Rammed 20 | . . 1 . 1 1 11 . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Targets Rammed 23 | . . 1 . 1 1 12 . . . . . . . . 1 . . . . . . 7 . . . . . . . . . . . . Kicked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Highest Temperature 444 | . . . . 208 9 306 264 277 215 . 261 17 179 95 290 310 72 226 . . . 303 196 199 113 199 183 79 209 444 242 127 296 . Average Temperature 79 | . . . . 100 6 75 107 130 66 . 80 10 49 47 83 193 34 80 . . . 70 37 92 42 135 59 26 71 133 63 31 58 . Received Heat Transfer 3296 | . . . . . 234 864 150 . . . 123 21 177 108 117 81 18 126 101 7 . 372 . . . . 45 33 9 90 159 . 252 209 Effects 9 | . . . . . . 3 . . . . . . . . 1 1 . . . . . . . . . . . . . 2 2 . . . Energy Bleed 4 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . Interference 5 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 4 1 . . . . . . Impact Corruptions 24 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . 15 5 2 . . . . . . Robots Melted 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 26 | . . . . . . 12 8 . . . 3 . . . 1 . . 1 . . . . . . . . . . . . . . 1 . Heat Transferred 8958 | . . . . . . 4440 2368 185 148 . 1151 148 259 . . . 74 . . . . 185 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 1136 | 25 16 6 . 30 254 433 772 . . . . 541 550 223 296 590 404 . . . . 792 . . . . 361 299 673 551 716 453 1136 . Initial 429 | . 16 6 . . 11 42 175 . . . . . 245 212 85 41 203 . . . . . . . . . . 202 73 289 174 429 169 . Average 314 | 16 16 6 . 12 93 291 478 . . . . 302 418 204 177 203 310 . . . . 287 . . . . 99 129 517 199 244 182 742 . Maximum Alert Level 4 | . . . . . 1 2 3 . . . . 2 2 1 1 2 2 . . . . 3 . . . . 1 1 2 2 3 2 4 . Low Security (%) 30 | 100 100 100 . 100 93 8 5 . . . . 32 . 19 59 68 2 . . . . 39 . . . . 81 55 4 57 42 52 1 . Level 1 35 | . . . . . 6 88 33 . . . . 24 49 80 40 6 97 . . . . 28 . . . . 18 44 5 32 39 36 3 . Level 2 22 | . . . . . . 3 55 . . . . 42 50 . . 24 . . . . . 30 . . . . . . 90 9 14 10 19 . Level 3 3 | . . . . . . . 5 . . . . . . . . . . . . . . 1 . . . . . . . . 3 . 20 . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . . . . 1 4 7 2 . . . . 1 1 . . 7 3 . 1 . . 8 . . . . 2 1 2 5 5 3 13 . Investigation 17 | . . . . 1 1 2 . . . . . 1 . . . 5 2 . . . . 1 . . . . . . 1 1 1 . 1 . Extermination 14 | . . . . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 1 . 3 2 . 3 . Reinforcement 24 | . . . . . . 5 1 . . . . . . . . 1 1 . . . . 4 . . . . . . 1 1 2 3 5 . Assault 7 | . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . . . . . . . 4 . Garrison 4 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 48 | . . . . . 1 1 . . . . . 2 2 1 1 1 . . . 2 . 1 . . . . . 3 6 2 1 1 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 647 | . . . . 3 16 47 13 3 5 . 17 17 26 5 38 25 10 16 12 24 14 36 . 4 . . 15 20 34 39 39 19 79 71 Peak Tracking Total 21 | . . . 9 2 4 5 3 3 4 . 4 5 5 5 2 21 3 5 7 14 3 6 . 2 . . 7 9 12 6 6 7 6 6 Tactical Retreats 68 | . . . . . 1 4 . . . . 2 3 1 . . 3 1 1 2 2 . 3 . 1 . . 2 4 13 7 5 6 6 1 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 15 | . . . . . 1 3 1 . . . . 1 1 . . . 1 . . . . . . . . . . . . 5 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . 1 . . . . . . . . . . . 1 18 . . . 1 . . . . . 2 . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 91 | . . . 1 . . 8 5 . . . . 7 1 . 5 12 3 3 1 . . 13 . . . . 1 5 . 5 9 . 3 9 Max in Single Turn 12 | . . . 1 . . 1 2 . . . . 2 1 . 1 12 1 1 1 . . 6 . . . . 1 1 . 1 1 . 1 1 Garrison Access 10 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 1 3 1 1 2 . . Network Hub 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Machines Sabotaged 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 143 | . 1 . 2 1 5 11 4 . . 3 . 4 2 . . 5 7 2 . 6 . 3 1 . 4 . 12 9 8 13 16 12 12 . Terminals 83 | . 1 . . . 4 8 3 . . . . 1 2 . . 5 2 . . . . 1 . . . . 6 6 6 7 13 8 10 . Fabricators 9 | . . . . . . . . . . . . 1 . . . . 3 . . . . 2 . . . . . . . 2 . 1 . . Repair Stations 7 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . 2 . . 2 1 . . . Recycling Units 8 | . . . . . 1 1 1 . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 2 . Scanalyzers 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . 1 1 1 . . Garrison Access 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 2 1 1 2 . . Total Hacks 594 | . 5 . 2 1 13 29 6 . . 23 . 8 5 . . 32 34 6 . 14 . 36 1 . 17 . 67 43 55 77 55 35 30 . Successful 374 | . 2 . 2 1 6 15 2 . . 23 . 4 1 . . 23 22 6 . 14 . 13 1 . 17 . 36 21 32 57 39 23 14 . Failed 217 | . 3 . . . 7 14 4 . . . . 4 4 . . 8 12 . . . . 23 . . . . 31 22 22 20 15 12 16 . Catastrophic 29 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . 7 . . . . 3 1 4 2 6 2 1 . Database Lockouts 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . Manual 223 | . 1 . 1 . 8 7 3 . . . . 7 1 . . 28 15 . . 1 . 13 . . . . 17 12 33 24 23 14 15 . Terminals 377 | . 5 . . . 12 21 5 . . . . 3 5 . . 32 14 . . . . 8 . . . . 46 37 51 42 46 25 25 . Fabricators 66 | . . . . . . . . . . . . 3 . . . . 15 . . . . 28 . . . . . . . 13 . 7 . . Repair Stations 27 | . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . 4 . . 14 4 . . . Recycling Units 15 | . . . . . 1 2 1 . . . . 1 . . . . 5 . . . . . . . . . . . . . . . 5 . Scanalyzers 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 5 . 7 4 1 . . Garrison Access 17 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . 6 1 4 1 1 2 . . Terminal Hacks 246 | . 2 . 2 1 3 10 1 . . 23 . . 1 . . 18 9 6 . 14 . 4 1 . 17 . 22 14 27 27 27 9 8 . Record 25 | . . . 1 . . . . . . 6 . . . . . . . 5 . 8 . . . . 5 . . . . . . . . . Part Schematic 30 | . . . . . . 2 . . . 7 . . . . . 2 1 . . . . . . . 4 . 4 . 5 3 . 1 1 . Robot Schematic 8 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . 1 . . . Prototype ID Bank 42 | . . . . . . 1 . . . 3 . . 1 . . 3 1 . . 4 . . . . 4 . 1 7 5 4 5 . 3 . Open Door 12 | . . . . 1 . 3 . . . . . . . . . . . 1 . 2 . . 1 . . . . . . . 3 . 1 . Level Access Points 7 | . . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . . 1 . 1 1 . . . . Branch Access Points 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 2 . . 1 . . Emergency Access Points 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . Machine Index 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 . 1 . . . Terminal Index 6 | . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . 1 1 1 . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer Index 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Garrison Index 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . Alert Level 9 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . . 2 1 1 1 . Unreport Threat 27 | . . . . . . 2 . . . . . . . . . 2 . . . . . 1 . . . . 1 3 1 6 6 5 . . Locate Traps 11 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . . . . 2 1 1 2 2 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Maintenance Status 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . 1 . . . Patrol Status 7 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . 1 . 1 . 2 . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Recall Reinforcements 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 1 1 . . Hauler Manifests 6 | . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 . . . . Registered Components 6 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 1 1 1 . . . Registered Prototypes 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Zone Layout 5 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . 1 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Hacks 22 | . . . . . . . . . . . . . . . . . 7 . . . . 6 . . . . . . . 6 . 3 . . Load Schematic 7 | . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . 2 . 1 . . Build 15 | . . . . . . . . . . . . . . . . . 5 . . . . 4 . . . . . . . 4 . 2 . . Repair Station Hacks 18 | . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . 2 . . 9 2 . . . Scan Component 8 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 5 1 . . . Repair 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Refit 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 3 . 6 3 1 . . Insert Component 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . 3 2 1 . . Analyze 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1 . 3 1 . . . Garrison Access Hacks 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 . . Seal Access 7 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 2 . . Unauthorized Hacks 61 | . . . . . 3 . 1 . . . . 3 . . . 5 6 . . . . 3 . . . . 5 3 4 8 6 8 6 . Terminals 44 | . . . . . 2 . . . . . . . . . . 5 2 . . . . 2 . . . . 4 3 3 6 6 7 4 . Track 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 . Assimilate 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 1 . 1 4 . . Botnet 16 | . . . . . 2 . . . . . . . . . . . 1 . . . . 1 . . . . 2 1 1 2 2 2 2 . Disrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Operators 6 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 1 1 1 . . Sabotage 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . Fabricators 9 | . . . . . . . . . . . . 2 . . . . 3 . . . . 1 . . . . . . . 2 . 1 . . Report 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 4 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . 1 . . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recyclers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Tunnel 3 | . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 1 . . . 4 6 3 . . . . 2 2 . . 1 5 . . . . 3 . . . . 8 6 5 11 9 9 11 . Full Trace Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . 1 . . . . Robots Built 9 | . . . . . . . . . . . . . . . . . 4 . . . . 5 . . . . . . . . . . . . Matter 1272 | . . . . . . . . . . . . . . . . . 636 . . . . 636 . . . . . . . . . . . . Time 421 | . . . . . . . . . . . . . . . . . 253 . . . . 168 . . . . . . . . . . . . Total Robot Build Rating 54 | . . . . . . . . . . . . . . . . . 24 . . . . 30 . . . . . . . . . . . . Part Schematics Acquired 36 | . . . . . . 2 . . . 7 . . . . . 2 1 . . . . . . . 4 . 6 1 5 5 1 1 1 . Parts Built 8 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . 4 . 2 . . Matter 2690 | . . . . . . . . . . . . . . . . . 318 . . . . 212 . . . . . . . 1326 . 834 . . Time 623 | . . . . . . . . . . . . . . . . . 169 . . . . 53 . . . . . . . 290 . 111 . . Total Part Build Rating 62 | . . . . . . . . . . . . . . . . . 6 . . . . 6 . . . . . . . 32 . 18 . . Parts Repaired 7 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . 4 1 . . . Time 203 | . . . . . . 104 . . . . . . . . . . . . . . . . . . . . . . . 80 19 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 1 . . . Part Schematics Acquired 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 2 1 . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 7 . . . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . Robots Rewired 21 | . . . . . . . . . . . . 1 14 . . . . 4 2 . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 45 | . . . . . . . . . . . 1 1 17 . . . 4 4 2 . . 6 . . . . 2 2 1 . 1 4 . . Largest Group 8 | . . . . . . . . . . . 1 1 8 5 . . 4 4 2 2 . 3 . . . . 1 2 3 . 1 4 . . Highest-Rated Group 208 | . . . . . . . . . . . 95 32 204 133 . . 208 100 79 79 . 108 . . . . 26 71 81 . 45 164 . . Highest-Rated Ally 95 | . . . . . . . . . . . 95 32 37 37 . . 54 51 49 49 . 54 . . . . 26 45 45 . 45 45 . . Total Orders 31 | . . . . . . . 9 . . . . . 1 . . . 1 8 3 6 . . . . . . . 3 . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . EXPLORE 8 | . . . . . . . 7 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . RETURN 16 | . . . . . . . 2 . . . . . . . . . 1 8 3 2 . . . . . . . . . . . . . . Ally Attacks 256 | . . . . . . . . . . . 15 8 81 12 . . 24 61 23 14 . 18 . . . . . . . . . . . . Total Damage 5766 | . . . . . . . . . . . 429 254 1586 221 . . 632 1244 392 595 . 413 . . . . . . . . . . . . Kills 39 | . . . . . . . . . . . 5 1 12 1 . . 4 8 3 2 . 3 . . . . . . . . . . . . Allies Corrupted 4 | . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . . . . . . . . Allies Melted 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . 2 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 6 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 4 . . . . . 1 . . . Derelict Logs Recovered 12 | . . 1 . 2 . . . 1 3 . 1 . . . . . . 1 . . 2 . 1 . . . . . . . . . . . Drone Launches 35 | . . . . . . . 9 . . . . . . . . . 2 16 6 2 . . . . . . . . . . . . . . Drone Recoveries 30 | . . . . . . . 4 . . . . . . . . . 2 14 6 4 . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 5 . . . . . . Traps 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Emergency Access 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exits 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 26296 | 148 42 164 393 279 1022 2496 1141 468 797 82 1316 175 982 185 660 119 665 747 451 1617 1211 1783 129 189 68 89 339 355 1369 1569 1164 447 2448 1187 Spaces Moved 31176 | 104 58 309 353 296 413 1239 636 423 723 79 700 407 756 88 379 190 954 514 242 694 667 1090 468 436 152 425 1088 1135 4233 1885 2048 1756 4569 1667 Core 855 | 71 58 309 164 225 . 26 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Treads 3648 | 33 . . 189 71 213 712 . . . . . . . . . . . 242 242 694 667 585 . . . . . . . . . . . . Legs 688 | . . . . . . . . . . . . . 420 88 180 . . . . . . . . . . . . . . . . . . . Wheels 3313 | . . . . . 200 405 636 423 723 79 699 . . . . . . . . . . 148 . . . . . . . . . . . . Hover 10111 | . . . . . . . . . . . . . . . 197 190 954 272 . . . . . . 3 . . . 581 1885 1347 . 3015 1667 Flight 12561 | . . . . . . 96 . . . . 1 407 336 . . . . . . . . 357 468 436 149 425 1088 1135 3652 . 701 1756 1554 . Fastest Speed 6 | 50 50 50 50 50 160 35 105 105 105 105 116 23 23 120 44 44 40 40 167 166 168 20 20 20 20 20 6 6 7 38 10 10 9 17 Average Speed 57 | 84 50 50 108 76 202 134 121 105 105 105 159 23 78 120 90 44 42 99 167 167 168 116 23 20 24 20 21 19 25 39 30 10 27 38 Slowest Speed 800 | 160 100 50 160 160 260 360 130 105 105 105 257 29 120 120 800 44 44 167 167 168 168 183 24 24 186 20 99 21 94 46 98 89 151 124 Overloaded Moves 834 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 121 212 . . . 120 287 Propulsion Burnouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hopped 82 | . . . . . . . . . . . . 1 5 . . . . . . . . 9 1 5 . 1 10 18 24 . 2 3 3 . Cave-ins Triggered 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Teleports 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 1 Exploration Rate (%) 57 | 3 14 49 70 60 32 93 18 63 85 68 80 13 63 54 80 31 18 60 36 93 80 20 72 68 61 76 33 88 81 92 79 35 79 57 Regions Visited 34 Branch Regions 25 Pre-discovered Areas 10 | . . 1 1 . 1 . . . . 1 . 1 . . . . 1 . . . 1 . . . 3 . . . . . . . . . Known Exits Taken 17 | . . . . . . 1 . . . . 1 1 . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 17 | 1 1 1 1 1 1 . 1 1 1 1 . . 1 1 1 . . 1 1 1 . . . . . . . . . . . . 1 . Scrap Searched 22 | . . 3 . 2 . . . 5 4 . 2 . . . . . . . 1 . 2 . 1 1 . 1 . . . . . . . . Spaces Dug 239 | . . . . . 8 39 . . 6 . 1 29 43 . . 4 3 5 . 6 3 5 2 . . . 9 8 21 6 15 9 16 1 Terrain Destroyed 939 | . 1 . . . 8 100 56 4 17 . 31 56 116 13 15 166 14 11 53 11 63 117 2 . . . 9 8 21 6 15 9 16 1 Melee 90 | . . . . . . . . . . . . . . . . . . 1 . 2 . . 2 . . . 9 8 21 6 15 9 16 1 Projectile 260 | . 1 . . . . 14 3 . . . 1 . 9 13 15 7 13 10 . 9 48 117 . . . . . . . . . . . . AOE 587 | . . . . . 8 86 53 4 17 . 30 56 107 . . 158 . . 53 . 15 . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 37842 | 133 68 317 359 342 522 1855 923 435 752 78 866 474 1100 139 611 211 1152 692 269 1147 704 1391 480 531 185 425 1169 1215 4407 2653 2509 2006 5657 2065 Wait 3603 | . . 7 . 10 41 263 166 1 21 . 124 34 135 6 98 8 121 73 3 404 9 96 6 100 . 1 16 36 49 595 230 185 695 70 Move 30981 | 103 57 308 352 295 412 1238 635 422 722 78 699 404 744 87 378 189 953 513 241 693 666 1071 465 425 151 422 1067 1100 4187 1884 2043 1749 4562 1666 Hop 76 | . . . . . . . . . . . . 1 5 . . . . . . . . 9 1 5 . 1 10 16 20 . 2 3 3 . Pick Up 275 | 6 2 . . 7 13 36 15 1 1 . 3 2 3 4 3 . 5 5 . 5 . 19 1 . 6 . 12 9 16 19 13 11 31 27 Fast Attach 348 | 6 . . 1 4 8 38 13 1 . . 3 5 18 4 19 1 16 7 . 14 1 22 3 . 10 . 13 11 24 19 23 1 43 20 Attach 184 | . 2 . 1 2 1 25 8 . . . 7 2 3 4 4 . 3 4 . 2 . 10 1 1 1 . 4 2 16 12 10 9 27 23 Detach 156 | . 2 1 1 1 3 23 5 . . . 2 1 7 1 6 1 10 1 . 3 . 12 1 . 3 . 7 1 9 9 10 2 32 2 Swap 138 | . 2 . 2 8 4 26 5 2 2 . 2 . 1 . 4 . 2 6 2 2 2 8 . . . . 5 4 10 12 8 2 10 7 Drop 454 | 1 2 . 1 9 3 55 23 2 1 . 7 7 11 6 15 . 12 10 . 19 . 33 . . 14 . 20 17 34 30 33 10 60 19 Fire 657 | 17 1 . 1 5 36 139 45 6 5 . 19 15 41 27 82 12 29 30 12 3 26 104 . . . . . . . . 2 . . . Melee 741 | . . . . . . . . . . . . . . . 1 . . 5 . 2 . . 2 . . 1 15 19 41 73 135 34 182 231 Ram 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Crush 20 | . . 1 . 1 1 10 . . . . . . . . . . . . . . . 7 . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . 8 . . . . . 3 . . . . . . . . . . . . . . . 1 . . . 12 . Rewire 182 | . . . . . . . . . . . . 3 129 . . . 1 38 11 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 5 exits: Fac x4 / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Extension (discovered 2 exits: *Fac / [*Cet]) -6/Cetus -6/Archives (discovered 3 exits: *Fac / *Hub x2) -6/Hub_04(d) (discovered 4 exits: *Fac x4) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Qua x2) -3/Quarantine -2/Research (discovered 5 exits: *Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command (discovered 2 exits: [*Sur] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 149 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 14) 191 | -10/Materials | Entered Mines 248 | -10/Mines | Learned location of Recycling (-8) 307 | -10/Mines | Build established: Mutant 353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 353 | -10/Mines | Discovered new exit (range 5) 355 | -10/Mines | Entered Exiles 368 | -10/Exiles | Met 8R-AWN 376 | -10/Exiles | Met EX-HEX 395 | -10/Exiles | Met EX-DEC 403 | -10/Exiles | Learned location of Zion (-6) 568 | -10/Exiles | Met EX-BIN 587 | -10/Exiles | Aligned with FarCom system 589 | -10/Exiles | Given EX-Vault access code 627 | -10/Exiles | Opened EX-Vault 663 | -10/Exiles | Warned to stay clear of 0b10 Research branches 735 | -10/Exiles | Attacked by the Exiles 743 | -10/Exiles | Discovered new exit (range 11) 748 | -10/Exiles | Entered Mines 787 | -9/Mines | Learned Materials security intel 865 | -9/Mines | Met a Derelict shopkeep closing up shop 873 | -9/Mines | Learned Materials emergency access door positions 938 | -9/Mines | Discovered new exit (range 14) 1027 | -9/Mines | Entered Materials 1027 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1238 | -8/Materials | Garrison activated, responded to threat 1450 | -8/Materials | Discovered new exit (range 15) 1490 | -8/Materials | Discovered new exit (range 9) 1765 | -8/Materials | Identified exit to Factory 1952 | -8/Materials | Build established: Scavenger-Mutant 2049 | -8/Materials | Entered Storage 2699 | -8/Storage | Found Prototype Launcher 2699 | -8/Storage | Identified Scatter Rocket Array 3064 | -8/Storage | Discovered exit to Factory (range 15) 3278 | -8/Storage | Repaired Hvy. Particle Gun 3776 | -8/Storage | Core integrity fell below 50% 3779 | -8/Storage | Destroyed 7 combat bots 3786 | -8/Storage | Released all parts (2) 3815 | -8/Storage | Lost 10 parts (4n4u2w) 4310 | -8/Storage | Repaired Mic. Nuclear Core 4534 | -8/Storage | Found Prototype Launcher 4534 | -8/Storage | Identified Gui. Missile Launcher 4538 | -8/Storage | Found Gui. Missile Launcher 4545 | -8/Storage | Entered Factory 4545 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4581 | -7/Factory | Discovered new exit (range 34) 4825 | -7/Factory | Identified exit to Factory 5284 | -7/Factory | Cargo convoy interrupted 5686 | -7/Factory | Entered Lower Caves 6078 | -7/Lower Caves | Encountered a Warlord checkpoint 6093 | -7/Lower Caves | Discovered new exit (range 6) 6154 | -7/Lower Caves | Entered another Lower Caves area 6204 | -7/Lower Caves | Discovered exit to Factory (range 9) 6313 | -7/Lower Caves | Learned 4 Factory zone layouts 6365 | -7/Lower Caves | Learned Factory security intel 6507 | -7/Lower Caves | Learned 4 Factory zone layouts 6654 | -7/Lower Caves | Discovered new exit (range 8) 6951 | -7/Lower Caves | Entered Data Miner 6951 | -7/Data Miner | Discovered new exit (range 7) 6972 | -7/Data Miner | Met Data Miner 6991 | -7/Data Miner | Learned location of Section 7 (-2) 6991 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7006 | -7/Data Miner | Received God Mode back door access code from Data Miner 7033 | -7/Data Miner | Entered Proximity Caves 7067 | -6/Proximity Caves | Escorted by Enhanced Grunt 7252 | -6/Proximity Caves | Spotted B-75 Beast 7534 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8318 | -6/Proximity Caves | Discovered exit to Factory (range 10) 8349 | -6/Proximity Caves | Entered Factory 8349 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8350 | -6/Factory | Identified exit to Extension 8524 | -6/Factory | Entered Extension 8574 | -6/Extension | Rescued a captive Derelict 8579 | -6/Extension | Rescued a captive Derelict 8586 | -6/Extension | Lost 6 parts (1p4n1u) 8798 | -6/Extension | System corruption reached 10% 8866 | -6/Extension | Crushed by falling debris 9017 | -6/Extension | Rescued a captive Derelict 9224 | -6/Extension | First assault squad dispatched 9261 | -6/Extension | Incoming assault squad redirected 9484 | -6/Extension | Discovered new exit (range 11) 9488 | -6/Extension | Discovered new exit (range 8) 9506 | -6/Extension | Entered Cetus 9506 | -6/Cetus | Accompanied by 5 allies 9533 | -6/Cetus | Spotted Cetus Guard 9533 | -6/Cetus | Spotted Cetus Guard 9536 | -6/Cetus | Allies destroyed Cetus Guard 9537 | -6/Cetus | Spotted Cetus Guard 9545 | -6/Cetus | Spotted Cetus Guard 9548 | -6/Cetus | Destroyed Cetus Guard 9586 | -6/Cetus | Destroyed Cetus Guard 9594 | -6/Cetus | Destroyed Cetus Guard 9673 | -6/Cetus | Discovered new exit (range 16) 9691 | -6/Cetus | Entered Archives 9806 | -6/Archives | Discovered new exit (range 15) 9945 | -6/Archives | Discovered new exit (range 16) 9993 | -6/Archives | Discovered new exit (range 15) 10351 | -6/Archives | Entered Hub_04(d) 10395 | -6/Hub_04(d) | Identified exit to Factory 10408 | -6/Hub_04(d) | Central database locked down 10426 | -6/Hub_04(d) | Incoming investigation squad redirected 10433 | -6/Hub_04(d) | Network Hub disabled 10442 | -6/Hub_04(d) | Spotted Lightning 10450 | -6/Hub_04(d) | Spotted Lightning 10459 | -6/Hub_04(d) | Network Hub disabled 10470 | -6/Hub_04(d) | Entered Factory 10470 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10495 | -5/Factory | Identified exit to Factory 10558 | -5/Factory | Identified exit to Upper Caves 10741 | -5/Factory | Fabricated Combat Drone Bay? 10801 | -5/Factory | Fabricated P-70 Sage? 10971 | -5/Factory | Incoming investigation squad redirected 11062 | -5/Factory | Fabricated P-70 Sage? 11135 | -5/Factory | Entered Upper Caves 11135 | -5/Upper Caves | Accompanied by 2 allies 11172 | -5/Upper Caves | Learned Factory trap positions 11201 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 11388 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 11706 | -5/Upper Caves | Discovered new exit (range 9) 11822 | -5/Upper Caves | Learned Research stockpile data 11822 | -5/Upper Caves | Learned Factory garrison access intel 11843 | -5/Upper Caves | Destroyed N0-V5I(g) 11882 | -5/Upper Caves | Entered another Upper Caves area 11882 | -5/Upper Caves | Accompanied by 2 allies 11989 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 12029 | -5/Upper Caves | Destroyed 9 combat bots 12202 | -5/Upper Caves | Discovered new exit (range 23) 12333 | -5/Upper Caves | Entered Warlord 12333 | -5/Warlord | Accompanied by 4 allies 12417 | -5/Warlord | System corruption cleaned by Quarantine Array 12732 | -5/Warlord | Learned Quarantine emergency access door positions 12734 | -5/Warlord | Learned 4 Command zone layouts 12735 | -5/Warlord | Learned Testing security intel 12735 | -5/Warlord | Learned Factory fabricator intel 12735 | -5/Warlord | Learned Armory terminal intel 12735 | -5/Warlord | Learned Armory repair station intel 12914 | -5/Warlord | Visited the Vortex Lab 12914 | -5/Warlord | Warlord's base attacked by MAIN.C 12931 | -5/Warlord | Found Prototype Energy Gun 12931 | -5/Warlord | Identified Vortex Shotgun 12935 | -5/Warlord | Found Vortex Shotgun 13098 | -5/Warlord | Met Warlord 13115 | -5/Warlord | Opened Warlord's prototype stash 13123 | -5/Warlord | Found Prototype Reactor 13123 | -5/Warlord | Identified Vortex Chain Reactor 13134 | -5/Warlord | Found Prototype Device 13134 | -5/Warlord | Identified Exp. Focal Shield 13154 | -5/Warlord | Found Prototype Hackware 13264 | -5/Warlord | Warlord forces counterattacked 13350 | -5/Warlord | Spotted Striker 13359 | -5/Warlord | Spotted Executioner 13589 | -5/Warlord | Warlord base infiltrated, sounded retreat 13907 | -5/Warlord | Opened side exit 13922 | -5/Warlord | Spotted Striker 13935 | -5/Warlord | Discovered new exit (range 9) 13948 | -5/Warlord | Spotted Executioner 13950 | -5/Warlord | Entered Proximity Caves 14195 | -4/Proximity Caves | Learned location of Testing (-2) 14872 | -4/Proximity Caves | Learned Research interactive machine intel 15021 | -4/Proximity Caves | Discovered exit to Factory (range 16) 15161 | -4/Proximity Caves | Entered Factory 15161 | -4/Factory | Evolved 2 slots: Utility x2 15162 | -4/Factory | Identified exit to Armory 15163 | -4/Factory | Loaded intel: 105 trap records 15164 | -4/Factory | Loaded intel: 6 fabricator locations 15165 | -4/Factory | Loaded intel: 4 garrison access locations 15209 | -4/Factory | Identified Ghost Barrier 15394 | -4/Factory | Discovered new exit (range 12) 15431 | -4/Factory | Discovered new exit (range 14) 15536 | -4/Factory | Fabricated Lyr. Heavy Armor Plating (x1) 15625 | -4/Factory | Fabricated P-70 Sage? 15857 | -4/Factory | Fabricated B-60 Warrior? 16890 | -4/Factory | Identified exit to Upper Caves 16892 | -4/Factory | Identified exit to Research 16944 | -4/Factory | Entered Upper Caves 16966 | -4/Upper Caves | Found Alien Artifact 16966 | -4/Upper Caves | Identified Core Expander 16966 | -4/Upper Caves | Installed Core Expander, added new Propulsion slot 17055 | -4/Upper Caves | Discovered new exit (range 10) 17073 | -4/Upper Caves | Identified exit to Upper Caves 17073 | -4/Upper Caves | Entered another Upper Caves area 17081 | -4/Upper Caves | Discovered exit to Research (range 15) 17085 | -4/Upper Caves | Build established: Scavenger-Scout 17105 | -4/Upper Caves | Encountered a Warlord checkpoint 17136 | -4/Upper Caves | Spotted B-86 Titan 17258 | -4/Upper Caves | Discovered new exit (range 18) 17262 | -4/Upper Caves | Identified exit to Zhirov 17262 | -4/Upper Caves | Entered Zhirov 17262 | -4/Zhirov | Discovered new exit (range 3) 17266 | -4/Zhirov | Met Zhirov 17271 | -4/Zhirov | Found Alien Artifact 17271 | -4/Zhirov | Identified Integrated Reactor 17271 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17318 | -4/Zhirov | Found Alien Artifact 17323 | -4/Zhirov | Learned location of Quarantine (-3) 17325 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17330 | -4/Zhirov | Identified exit to Proximity Caves 17330 | -4/Zhirov | Entered Proximity Caves 17413 | -3/Proximity Caves | Discovered exit to Research (range 9) 17419 | -3/Proximity Caves | Entered Research 17419 | -3/Research | Evolved 2 slots: Utility x2 17421 | -3/Research | Loaded intel: 40 interactive machine locations 17423 | -3/Research | Identified Transdimensional Reconstructor 17505 | -3/Research | Identified exit to Quarantine 17522 | -3/Research | Garrison activated, responded to threat 17596 | -3/Research | Found Prototype Device 17596 | -3/Research | Identified EM Disruption Field 17646 | -3/Research | Identified exit to Research 17758 | -3/Research | Entered Quarantine 17816 | -3/Quarantine | Found Alien Artifact 17816 | -3/Quarantine | Identified Dimensional Node Initializer 17816 | -3/Quarantine | Initialized slip node 17818 | -3/Quarantine | Found Alien Artifact 17818 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor 17818 | -3/Quarantine | Warped through subspace to slip node 17827 | -3/Quarantine | Found Transdimensional Reconstructor 17878 | -3/Quarantine | Found Alien Artifact 17878 | -3/Quarantine | Identified Subatomic Replicator 17903 | -3/Quarantine | Build established: Hacker-Sprinter 17920 | -3/Quarantine | Cryocooling Duct disabled 17932 | -3/Quarantine | Found Alien Artifact 17935 | -3/Quarantine | Ambient heat levels rising (+20) 17935 | -3/Quarantine | Non-combat units ordered to evacuate 17986 | -3/Quarantine | Found Adv. Micro-nuke Launcher 18016 | -3/Quarantine | Found Alien Slashing Weapon 18016 | -3/Quarantine | Identified Sigix Broadsword 18029 | -3/Quarantine | Found Alien Impact Weapon 18052 | -3/Quarantine | Identified Core Reset Matrix 18052 | -3/Quarantine | Warped through subspace to slip node 18056 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 18113 | -3/Quarantine | Entered Research 18113 | -2/Research | Accompanied by 2 allies 18113 | -2/Research | Warlord forces began assault on 0b10 18113 | -2/Research | Evolved 2 slots: Weapon x2 18114 | -2/Research | Identified exit to Access 18122 | -2/Research | Identified exit to Testing 18161 | -2/Research | Central database locked down 18174 | -2/Research | Warped through subspace 18223 | -2/Research | Research machine network offline 18264 | -2/Research | Found Prototype Device 18264 | -2/Research | Identified Thermal Barrier 18448 | -2/Research | Met up with Warlord 18451 | -2/Research | Found Prototype Slashing Weapon 18451 | -2/Research | Identified Vibroblade 18576 | -2/Research | Spotted B-90 Cyclops 18633 | -2/Research | Borebot progress halted 18791 | -2/Research | Borebot progress halted 18802 | -2/Research | Found Prototype Processor 18802 | -2/Research | Identified Exp. Core Analyzer 18894 | -2/Research | Spotted Executioner 19042 | -2/Research | Spotted Striker 19113 | -2/Research | Warlord invited to help at Command 19154 | -2/Research | Crushed by falling debris 19162 | -2/Research | Borebot progress halted 19305 | -2/Research | Spotted Striker 19482 | -2/Research | Entered Testing 19594 | -2/Testing | Found Prototype Energy Gun 19594 | -2/Testing | Identified Tachyon Dispersion Ray 19702 | -2/Testing | Fabricated Femtoactuators? 19732 | -2/Testing | System corruption reached 10% 19764 | -2/Testing | Fabricated Femtoactuators? 19897 | -2/Testing | Repaired Imp. Utility Shielding 19917 | -2/Testing | Identified Core Stripper 20022 | -2/Testing | Build established: Hacker-Gladiator 20042 | -2/Testing | Found Prototype Energy Cannon 20045 | -2/Testing | Identified Imp. Potential Cannon 20171 | -2/Testing | Found Prototype Launcher 20171 | -2/Testing | Identified Z-bomb Delivery System 20212 | -2/Testing | Incoming investigation squad redirected 20301 | -2/Testing | Repaired Broken Cmb. Linear Gravjet 20558 | -2/Testing | Fabricated Exp. Melee Analysis Suite (x1) 20620 | -2/Testing | Fabricated Exp. Melee Analysis Suite (x1) 20715 | -2/Testing | Repaired Imp. Utility Shielding 20739 | -2/Testing | Repaired Cmb. Antigrav System 20868 | -2/Testing | Spotted Fortress 20870 | -2/Testing | Destroyed Fortress 20878 | -2/Testing | Found Prototype Device 20878 | -2/Testing | Identified Exp. Force Field 20881 | -2/Testing | Found Prototype Device 20881 | -2/Testing | Identified EM Dispersion Field 20927 | -2/Testing | Discovered new exit (range 6) 20929 | -2/Testing | Identified exit to Section 7 21051 | -2/Testing | Entered Section 7 21052 | -2/Section 7 | Spotted S7 Guard 21058 | -2/Section 7 | Destroyed S7 Guard 21064 | -2/Section 7 | Found Alien Artifact 21064 | -2/Section 7 | Identified Core Membrane 21064 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 21074 | -2/Section 7 | Found Prototype Protection 21090 | -2/Section 7 | Found Alien Artifact 21090 | -2/Section 7 | Identified Integrity Redistributor 21090 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-52) 21160 | -2/Section 7 | Discovered exit to Access (range 10) 21160 | -2/Section 7 | Spotted B-90 Cyclops 21223 | -2/Section 7 | Spotted B-90 Cyclops 21266 | -2/Section 7 | Spotted S7 Guard 21273 | -2/Section 7 | Destroyed S7 Guard 21278 | -2/Section 7 | Found Alien Artifact 21278 | -2/Section 7 | Identified Core Regenerator 21278 | -2/Section 7 | Used Core Regenerator, restored core integrity (+362) 21339 | -2/Section 7 | Repaired Imp. Utility Shielding 21352 | -2/Section 7 | Spotted S7 Guard 21373 | -2/Section 7 | Incoming investigation squad redirected 21392 | -2/Section 7 | Found Alien Artifact 21392 | -2/Section 7 | Identified Integrated Heat Negator 21392 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 21602 | -2/Section 7 | Central database locked down 21658 | -2/Section 7 | Spotted Alpha 7 21662 | -2/Section 7 | Spotted Alpha 7 21671 | -2/Section 7 | Spotted B-99 Colossus 21705 | -2/Section 7 | Found Alien Artifact 21705 | -2/Section 7 | Identified LRC Energy Well 21705 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 21707 | -2/Section 7 | Found Alien Artifact 21707 | -2/Section 7 | Identified LRC Armor 21707 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 21786 | -2/Section 7 | Destroyed Alpha 7 21790 | -2/Section 7 | Destroyed Alpha 7 21800 | -2/Section 7 | Found Prototype Ballistic Gun 21800 | -2/Section 7 | Identified Multirail 21808 | -2/Section 7 | Found Prototype Processor 21878 | -2/Section 7 | Found Transdimensional Reconstructor 21880 | -2/Section 7 | Found Hpw. Transdimensional Reconstructor 21957 | -2/Section 7 | Build established: Scavenger-Gladiator 22096 | -2/Section 7 | Identified Exp. Target Analyzer 22110 | -2/Section 7 | Found Alien Artifact 22132 | -2/Section 7 | Identified Spacefold Activator 22175 | -2/Section 7 | Found Alien Artifact 22215 | -2/Section 7 | Entered Access 22215 | -1/Access | Accompanied by 1 ally 22215 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 22305 | -1/Access | Identified Matter Drive 22326 | -1/Access | Build established: Hacker-Sprinter 22330 | -1/Access | Identified exit to Command 22381 | -1/Access | Found Exp. Melee Analysis Suite 22466 | -1/Access | Fabricated Exp. Actuator Array (x1) 22618 | -1/Access | Fabricated Exp. Actuator Array (x1) 22662 | -1/Access | Entered Command 22733 | -1/Command | Disengaged cave seal 22733 | -1/Command | Derelicts emerged from the dark tunnel 22733 | -1/Command | Welcomed Warlord to Command 22838 | -1/Command | Spotted B-99 Colossus 22847 | -1/Command | Destroyed B-99 Colossus 22947 | -1/Command | First assault squad dispatched 22957 | -1/Command | Spotted M Guard 22957 | -1/Command | Spotted M Guard 22957 | -1/Command | Spotted Combat Programmer 22970 | -1/Command | Incoming assault squad redirected 22971 | -1/Command | Spotted Combat Programmer 22977 | -1/Command | Combat Programmer assimilated allied GM-Q6W(g) 22978 | -1/Command | Destroyed Combat Programmer 23080 | -1/Command | Destroyed M Guard 23139 | -1/Command | Destroyed M Guard 23139 | -1/Command | All MAIN.C guards destroyed 23142 | -1/Command | Found Thermal Barrier 23300 | -1/Command | Found Adv. Powered Armor 23431 | -1/Command | Incoming assault squad redirected 23438 | -1/Command | Incoming investigation squad redirected 23529 | -1/Command | Incoming assault squad redirected 23566 | -1/Command | Found Enh. Force Lance 23568 | -1/Command | Found Enh. Force Lance 23653 | -1/Command | Found Prototype Protection 23653 | -1/Command | Identified Hvy. Regenerative Plating 23655 | -1/Command | Found Prototype Reactor 23655 | -1/Command | Identified Zero-point Reactor 23658 | -1/Command | Found Zero-point Reactor 23664 | -1/Command | Found Zero-point Reactor 23667 | -1/Command | Found Prototype Device 23667 | -1/Command | Identified AEGIS Remote Shield 23688 | -1/Command | Found AEGIS Remote Shield 23721 | -1/Command | Incoming assault squad redirected 23788 | -1/Command | Found Hvy. Regenerative Plating 23866 | -1/Command | Met MAIN.C 23870 | -1/Command | 0b10 Conduit disabled 23884 | -1/Command | Build established: Scavenger-Mutant 23924 | -1/Command | Destroyed MAIN.C Shell 23926 | -1/Command | MAIN.C activated Command garrisons 23943 | -1/Command | Destroyed MAIN.C 23965 | -1/Command | Lost 3 parts (1n1u1w) 23967 | -1/Command | Found Prototype Protection 23977 | -1/Command | Spotted B-99 Colossus 23985 | -1/Command | Discovered new exit (range 7) 24214 | -1/Command | Found Prototype Energy Cannon 24214 | -1/Command | Identified Cld. Nova Cannon 24218 | -1/Command | Found Exp. Focal Shield 24221 | -1/Command | Found Prototype Protection 24221 | -1/Command | Identified Centrium Heavy Armor Plating 24248 | -1/Command | Build established: Scavenger-Sprinter 24398 | -1/Command | Spotted Alpha 7 24433 | -1/Command | Destroyed Alpha 7 24487 | -1/Command | Spotted B-99 Colossus 24708 | -1/Command | Found Enh. Force Lance 24709 | -1/Command | Found Enh. Force Lance 24852 | -1/Command | Found Zero-point Reactor 24871 | -1/Command | Found Zero-point Reactor 24933 | -1/Command | Found Centrium Heavy Armor Plating 25090 | -1/Command | Build established: Scavenger-Gladiator 25104 | -1/Command | Warped through subspace to slip node 25104 | -1/Command | Discovered new exit (range 4) 25110 | -1/Command | Entered Access_0 25111 | -1/Access_0 | Met Architect 25131 | -1/Access_0 | Architect warped through subspace 25152 | -1/Access_0 | Destroyed A8 25172 | -1/Access_0 | Architect warped through subspace 25185 | -1/Access_0 | Used Subatomic Replicator to replicate Alien Artifact 25187 | -1/Access_0 | Identified Integrated Dissipator 25187 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25189 | -1/Access_0 | Found Integrated Dissipator 25189 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25218 | -1/Access_0 | Architect warped through subspace 25264 | -1/Access_0 | A6 warped into view 25264 | -1/Access_0 | Architect warped through subspace 25288 | -1/Access_0 | Destroyed A6 25292 | -1/Access_0 | Architect warped through subspace 25302 | -1/Access_0 | Found Exp. Melee Analysis Suite 25305 | -1/Access_0 | Found Exp. Actuator Array 25330 | -1/Access_0 | Architect warped through subspace 25357 | -1/Access_0 | Architect warped through subspace 25382 | -1/Access_0 | Architect warped through subspace 25397 | -1/Access_0 | Subspace Access Node disabled 25410 | -1/Access_0 | Architect warped through subspace 25434 | -1/Access_0 | Architect warped through subspace 25465 | -1/Access_0 | Architect warped through subspace 25501 | -1/Access_0 | A5 warped into view 25507 | -1/Access_0 | Architect warped through subspace 25513 | -1/Access_0 | Destroyed A5 25552 | -1/Access_0 | Architect warped through subspace 25570 | -1/Access_0 | Found Prototype Protection 25570 | -1/Access_0 | Identified Exp. Powered Armor 25597 | -1/Access_0 | Architect warped through subspace 25637 | -1/Access_0 | Architect warped through subspace 25675 | -1/Access_0 | Architect warped through subspace 25693 | -1/Access_0 | Found Exp. Phase Shifter 25713 | -1/Access_0 | Architect warped through subspace 25716 | -1/Access_0 | Found Exp. Phase Shifter 25718 | -1/Access_0 | Found Exp. Weapon Cycler 25730 | -1/Access_0 | Lost 3 parts (2n1w) 25753 | -1/Access_0 | Architect warped through subspace 25767 | -1/Access_0 | A4 warped into view 25788 | -1/Access_0 | Architect warped through subspace 25817 | -1/Access_0 | Subspace Access Node disabled 25829 | -1/Access_0 | Architect warped through subspace 25854 | -1/Access_0 | Found Exp. Phase Shifter 25864 | -1/Access_0 | Architect warped through subspace 25898 | -1/Access_0 | Architect warped through subspace 25937 | -1/Access_0 | Architect warped through subspace 25958 | -1/Access_0 | Architect warped through subspace 25972 | -1/Access_0 | Build established: Scavenger-Mutant 25998 | -1/Access_0 | Architect warped through subspace 26044 | -1/Access_0 | Architect warped through subspace 26097 | -1/Access_0 | Architect warped through subspace 26105 | -1/Access_0 | Subspace Access Node disabled 26127 | -1/Access_0 | Architect warped through subspace 26157 | -1/Access_0 | Architect warped through subspace 26178 | -1/Access_0 | Architect warped through subspace 26199 | -1/Access_0 | Architect warped through subspace 26211 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 26221 | -1/Access_0 | Architect warped through subspace 26242 | -1/Access_0 | Architect warped through subspace 26255 | -1/Access_0 | Architect warped through subspace 26268 | -1/Access_0 | Subspace Access Node disabled 26291 | -1/Access_0 | Destroyed Architect 26292 | -1/Access_0 | Architect triggered a singularity event 26293 | -1/Access_0 | Warped through subspace to slip node 26293 | -1/Access_0 | Discovered new exit (range 8) 26297 | *** | Escaped singularity! Last Messages --------------- 26285_ Quantum Shear penetrates Wall. 26285_ Penetrated by Quantum Shear. 26287_ Enh. Force Lance follow-up attack on Architect. 26288_ Quantum Shear penetrates Earth. 26288_ Plasma Lance follow-up attack on Architect. 26289_ Enh. Force Lance follow-up attack on Architect. 26290_ Penetrated by Quantum Shear. 26291_ Destroyed Exp. Phase Shifter. 26291_ Plasma Lance follow-up attack on Architect. 26291_ Enh. Force Lance follow-up attack on Architect. 26291_ Architect: "If I can't win, no one wins!" 26291_ Architect destroyed. 26292_ A0_COM: Initiating irreversible singularity event. Goodbye. 26293_ A0_COM: 10. 26293_ Warped through subspace, drawn to slip node. 26293_ EXIT=FOUND 26294_ A0_COM: 9. 26295_ A0_COM: 8. 26296_ A0_COM: 7. 26297_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# = #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 132 Coolant Potential 200 Energy Generation 93 Energy Capacity 1425 Matter Stores 300 Matter Capacity 800 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 60 Power Amplification 80 Additional Mass Support 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 81 Targeting Accuracy 8 Melee Accuracy 42 Launcher Accuracy 20 Target Analysis 10 Core Analysis 8 Armor Integrity Analysis 20 Recoil Reduction 6 Force Boost 3 Offensive Hacking 62 Defensive Hacking 26 Item Schematics ----------------- Fusion Compressor | -8/Storage | Hacked Flak Gun | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Tactical Coordination Suite | -7/Data Miner | Free Exp. ECM Suite | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free VTOL Module | -6/Hub_04(d) | Hacked Lyr. Heavy Armor Plating | -6/Hub_04(d) | Hacked Quantum Capacitor | -5/Factory | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Adv. Component Analysis Suite | -3/Research | Hacked Impulse Thruster Array | -3/Research | Hacked Enh. Nova Cannon | -3/Research | Hacked Centrium Light Armor Plating | -3/Research | Scanalyzed Adv. Drone Bay | -3/Research | Scanalyzed Biometal Heavy Treads | -3/Research | Hacked Imp. Utility Shielding | -3/Quarantine | Scanalyzed Nanoactuators | -2/Research | Hacked Exp. Melee Analysis Suite | -2/Research | Hacked Adv. Heavy Siege Treads | -2/Research | Hacked Centrium Leg | -2/Research | Hacked Lgt. Quantum Reactor | -2/Research | Hacked Femtoactuators | -2/Testing | Hacked Centrium Medium Armor Plating | -2/Testing | Scanalyzed Cmb. Linear Gravjet | -2/Testing | Scanalyzed Exp. Q-thruster | -2/Testing | Hacked Exp. Shock Absorption System | -2/Testing | Hacked Exp. Force Field | -2/Section 7 | Scanalyzed Exp. Actuator Array | -1/Access | Hacked Adv. Reaction Control System | -1/Command | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free H-88 Terminator | -2/Testing | Hacked Fabricated ------------ Combat Drone Bay | x1 | -5/Factory P-70 Sage | x2 | -5/Factory | Preloaded P-70 Sage | x2 | -5/Factory | Preloaded Lyr. Heavy Armor Plating | x1 | -4/Factory P-70 Sage | x2 | -4/Factory B-60 Warrior | x3 | -4/Factory | Preloaded Femtoactuators | x1 | -2/Testing Femtoactuators | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -2/Testing Exp. Melee Analysis Suite | x1 | -2/Testing Exp. Actuator Array | x1 | -1/Access Exp. Actuator Array | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Broadsword Transdimensional Reconstructor Core Stripper Core Membrane Integrity Redistributor Core Regenerator Integrated Heat Negator LRC Energy Well LRC Armor Matter Drive Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed ShrapnelSalvageBoomstick Manual? 0 Play Time 05:03:42 Cumulative 2174.3 hours Start 2021.08.27 @ 15:56:20 End 2021.08.28 @ 08:16:43 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2666 Rogue 2658 Adventurer 0 Explorer 8 Win Type 6 Total 248 Types 46/32/91/3/3/5/65/2/1 Lore% 99 Gallery% 98 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 073871b7-4692-4b50-92c7-5c3e67b49483