Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.29 @ 23:25:29 // Halloween2020/ForbiddenLore Player: CrossedViper Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (641) 641 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1141 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 201/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Shotgun Shotgun > --- INVENTORY (16) --- Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Improved Targeting Computer Armor Integrity Analyzer Assault Rifle Shotgun Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Storage Unit > --- WEAPON ----------- Shotgun Shotgun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Targeting Computer Armor Integrity Analyzer Assault Rifle Shotgun Shotgun Grenade Launcher [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Weapon Shotgun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Build | -11 -10 -10 ------- Run | Scr Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 9 | . 9 . Power 1 | . 1 . Engine 1 | . 1 . Core . | . . . Reactor . | . . . Propulsion 2 | . 2 . Treads . | . . . Leg 2 | . 2 . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 2 | . 2 . Device . | . . . Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | . 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 4 | . 4 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 1 | . 1 . Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 3 | . 3 . Average Slot Usage (%) 98 | . 98 100 Engine 14 | . 14 14 Leg 27 | . 27 28 Storage 27 | . 27 28 Energy Gun 5 | . 5 . Ballistic Gun 22 | . 22 28 Naked Turns . | . . . Heaviest Build 43 | 12 43 . Greatest Support 20 | 20 20 . Greatest Overweight (x) 2 | . 2 . Average Overweight (x) 1 | . 1 . Largest Inventory Capacity 16 | . 16 16 Average Capacity 14 | . 14 16 Most Carried 12 | . 12 11 Average Carried 10 | . 10 11 Final Capacity 16 | 6 16 16 Final Carried 11 | 6 11 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Scr Mat Min Matter Collected 532 | 200 332 . Remotely . | . . . Salvage Created 751 | . 718 33 Parts 37 | . 35 2 Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Scr Mat Min Combat Hostiles Destroyed 17 | . 16 1 Guns 16 | . 15 1 AOE 1 | . 1 . Classes Destroyed 4 | . 4 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Grunt 17 | . 16 1 Best Kill Streak 5 | . 5 1 Combat Bots Only 2 | . 2 1 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . 1 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Scr Mat Min Damage Taken 1010 | . 941 69 Core 254 | . 211 43 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | . 78 2 Largest 2 | . 2 2 Hottest 80 | . 80 46 Shots Fired 123 | . 119 4 Gun 123 | . 119 4 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 93 | . 89 4 Thermal 15 | . 15 . Explosive . | . . . Electromagnetic 15 | . 15 . Robot Hit Streak 13 | . 13 1 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 99 | . 96 3 Core Hits 41 | . 39 2 Critical Hits 3 | . 3 . Critical Kills 3 | . 3 . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1212 | . 1181 31 Guns 1164 | . 1133 31 Cannons . | . . . Explosions 22 | . 22 . Melee . | . . . Ramming 26 | . 26 . Kinetic 961 | . 930 31 Thermal 99 | . 99 . Explosive . | . . . Electromagnetic 126 | . 126 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 35 | . 35 . Shots 1 | . 1 . Rammed 1 | . 1 . Targets Rammed 3 | . 3 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 234 | . 234 11 Average Temperature 64 | . 66 5 Received Heat Transfer 534 | . 495 39 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 225 | . 225 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -10 ------- Run | Scr Mat Min Peak Influence 225 | . 225 67 Initial 47 | . . 47 Average 99 | . 100 53 Maximum Alert Level 1 | . 1 . Low Security (%) 98 | . 98 100 Level 1 1 | . 1 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation . | . . . Extermination . | . . . Reinforcement 4 | . 4 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -10 --------- Run | Scr Mat Min Distress Signals 5 | . 5 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 33 | . 31 2 Peak Tracking Total 4 | . 4 2 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Scr Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Scr Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -10 --------- Run | Scr Mat Min Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 1 | . 1 . Successful . | . . . Failed 1 | . 1 . Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Scr Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Scr Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Scr Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Scr Mat Min Turns Passed 899 | . 893 6 Spaces Moved 373 | 1 372 . Core . | . . . Treads . | . . . Legs 373 | 1 372 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 . Average Speed 170 | 120 170 . Slowest Speed 180 | 120 180 . Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 2 76 2 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Scr Mat Min Total 514 | . 512 2 Wait 33 | . 33 . Move 371 | . 371 . Hop . | . . . Pick Up 13 | . 13 . Fast Attach 2 | . 2 . Attach 6 | . 6 . Detach . | . . . Swap 1 | . 1 . Drop 5 | . 5 . Fire 80 | . 78 2 Melee . | . . . Ram . | . . . Kick 3 | . 3 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 3) 606 | -10/Materials | Core integrity fell below 50% 762 | -10/Materials | Lost 3 parts (1p1n1w) 790 | -10/Materials | Core integrity fell below 20% 884 | -10/Materials | Discovered new exit (range 7) 894 | -10/Materials | Entered Mines 900 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 00811_ M-13 Machinist fits Backup Laser I on G-34 Mercenary. 00812_ R-06 Scavenger suffers critical hit. 00812_ R-06 Scavenger destroyed. 00817_ K-01 Serf collects debris. 00831_ A-02 Transporter destroyed. 00831_ Switching to secondary target: G-34 Mercenary. 00834_ K-01 Serf collects debris. 00837_ G-34 Mercenary destroyed. 00840_ K-01 Serf collects debris. 00849_ K-01 Serf cleans the Nuclear Reactor. 00849_ K-01 Serf collects debris. 00849_ Acquired 54 matter. 00853_ K-01 Serf collects debris. 00876_ K-01 Serf cleans the Nuclear Reactor. 00884_ EXIT=FOUND 00884_ K-01 Serf cleans the Nuclear Reactor. 00885_ K-01 Serf cleans the Machine. LOCATION=UNKNOWN GOAL=ESCAPE 00898_ G-34 Mercenary destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ??????????????????????????##?????????????????? | | ????????????????????????## ##????????????????? | | ????????????????????????# #????????????????? | | ????????????????????????#[ #####????????????? | | ???????????????????????##%g ?????????????? | | ???????????????????????# #???????????????? | | ???????????????????????# @ #????????????????? | | ???????????????????????## ##????????????????? | | ????????????????????????## #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ?????????????????????????? #?????????????????? | | ???????????????????????????#?????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeHypercooledThrusters Manual? 0 Play Time 00:04:32 Cumulative 115.8 hours Start 2020.11.29 @ 23:21:00 End 2020.11.29 @ 23:25:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 121 Rogue 114 Adventurer 0 Explorer 7 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 55 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 745c636a-d6c5-44fb-9a4b-1a5a76cc6142