Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 05:33:00 Player: profwumbo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (616) 616 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3841 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 236/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heavy Ion Engine Light Angular Momentum Engine Transmission Jammer Faulty Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Terrain Scanner Terrain Scan Processor Transmission Jammer ECM Suite Shield Generator Shield Generator > --- WEAPON ----------- Long-range Missile Launcher > --- INVENTORY -------- Heavy Ion Engine Light Angular Momentum Engine Flight Unit Improved Terrain Scanner [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Wheel Compact Wheel Flight Unit Flight Unit Utility Improved Terrain Scanner Device Improved Terrain Scanner Processor Terrain Scan Processor Protection Layered Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . 1 1 . . Utility 5 | . . 1 1 1 2 Weapon . | . . . . . . Parts Attached 33 | 6 11 2 3 4 7 Power 6 | 1 2 . 2 1 . Engine 5 | 1 2 . 1 1 . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 8 | 1 5 1 1 . . Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 1 2 . . . . Hover . | . . . . . . Flight 5 | . 3 1 1 . . Utility 11 | 1 2 . . 3 5 Device 7 | 1 1 . . 2 3 Storage . | . . . . . . Processor 3 | . 1 . . 1 1 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 3 2 1 . . 2 Energy Gun 2 | 2 . . . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | . 2 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 . . 1 Special Weapon 1 | 1 . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 17 | . 2 . . 1 14 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 6 | . . . . . 6 Weapon 4 | . 2 . . 1 1 Highest Loss Streak 13 | . 1 . . 1 13 To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 4 4 4 4 Power 2 | 1 2 2 2 2 1 Propulsion 1 | 1 1 1 1 1 . Utility 1 | . 1 1 1 1 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Unused Backups 3 | 1 . . 1 . 1 Power 3 | 1 . . 1 . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 82 | . 94 88 81 84 67 Engine 7 | . 14 11 1 7 5 Core 4 | . . . 7 7 4 Flight 27 | . 22 33 36 30 21 Device 19 | . 14 22 18 17 24 Processor 6 | . 11 . . 6 5 Energy Gun 2 | . 12 . . . . Ballistic Gun 8 | . 12 21 9 7 2 Launcher 3 | . . . 9 5 . Peak Build Rating 28 | 7 10 11 14 20 28 Average Rating 14 | 4 9 10 13 17 18 On Entrance 10 | . 7 9 11 14 20 Avg Prop Armor Cover (%) 4 | . 6 . 3 . . Naked Turns . | . . . . . . Heaviest Build 17 | 7 8 11 16 16 17 Greatest Support 32 | 16 32 12 16 16 16 Greatest Overweight (x) 1 | 1 1 . . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 Average Carried 4 | 3 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 4 Class Distribution -------------------- 60% | Scavenger-Sprinter 27% | Scavenger-Mutant 12% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Sprinter | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 701 | 260 114 82 55 . 190 Remotely . | . . . . . . Salvage Created 871 | 167 250 89 87 . 278 Parts 86 | 14 28 7 12 . 25 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 19 | . 8 3 2 . 6 Guns 11 | . 8 3 . . . AOE 8 | . . . 2 . 6 Classes Destroyed 9 | 3 4 . 2 . . Worker 6 | 1 1 . 1 . 3 Builder 3 | . 1 . . . 2 Tunneler 4 | 3 . . 1 . . Hauler 2 | . 1 1 . . . Recycler 2 | 1 . . . . 1 Operator 1 | . . . 1 . . Swarmer 12 | . 6 3 . . 3 Grunt 6 | . 2 . 1 . 3 Sentry 1 | . . . 1 . . Best Kill Streak 12 | 2 5 3 4 . 12 Combat Bots Only 6 | . 4 3 1 . 6 Max Kills in Single Turn 7 | 1 1 2 3 . 7 Gunslinging . | . . . . . . Exploded 2 | . . . 1 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 199 | . 35 6 8 4 146 Missed 70 | . 12 3 4 1 50 Hits 129 | . 23 3 4 3 96 Projectile 129 | . 23 3 4 3 96 Critical Strikes 3 | . . . 1 1 1 Part Disruptions 1 | . . . . 1 . Damage Taken 2015 | . 211 23 151 70 1560 Core 1045 | . 68 9 101 16 851 Absorbed by Shields 90 | . . . . . 90 Core Remaining (%) 89 | 100 72 97 81 97 . Volleys Fired 77 | 16 38 6 12 1 4 Largest 2 | 2 2 2 2 2 1 Hottest 90 | 90 70 40 53 53 43 Shots Fired 108 | 26 43 12 21 2 4 Gun 92 | 26 43 12 10 1 . Cannon . | . . . . . . Launcher 16 | . . . 11 1 4 Special . | . . . . . . Kinetic 37 | . 14 12 10 1 . Thermal 55 | 26 29 . . . . Explosive 16 | . . . 11 1 4 Electromagnetic . | . . . . . . Robot Hit Streak 6 | 4 4 5 6 1 5 Robot Miss Streak 4 | 3 4 2 2 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 60 | 14 25 8 8 1 4 Core Hits 56 | 6 15 5 10 1 19 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 2 1 . . . . Burn 3 | 2 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2353 | 209 300 79 699 41 1025 Guns 629 | 209 300 79 41 . . Cannons . | . . . . . . Explosions 1711 | . . . 658 41 1012 Melee . | . . . . . . Ramming 13 | . . . . . 13 Kinetic 182 | . 62 79 41 . . Thermal 678 | 209 238 . 231 . . Explosive 1467 | . . . 427 28 1012 Electromagnetic 13 | . . . . 13 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 . . . 5 Average Corruption 2 | . 2 . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . 7 . . . 2 Message Errors 1 | . 1 . . . . Matter Fused 4 | . 4 . . . . Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 1 . . . 1 Parts Rejected 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 129 | . . . 89 . 40 Projectiles . | . . . . . . Explosions 129 | . . . 89 . 40 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 301 | . . . 91 26 184 Shots 8 | . . . 3 1 4 Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 175 | 150 175 3 49 16 3 Average Temperature 35 | 49 33 3 18 12 2 Received Heat Transfer 252 | . 48 . 54 . 150 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . 2 . . . . Heat Transferred 1632 | 705 777 . 150 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 99 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 210 | 10 80 70 170 41 210 Initial 19 | . . 11 19 11 7 Average 21 | 2 14 16 79 2 17 Influence Increases 1021 | 25 197 77 226 56 440 Destroy 0b10 Robot/C 380 | . 160 60 40 . 120 Destroy 0b10 Robot/NC 90 | 25 15 5 15 . 30 Destroy Leader 64 | . 22 12 20 . 10 Successful Hack 5 | . . . 5 . . Disable Machine 75 | . . . 30 30 15 Destroy Structure 152 | . . . 101 11 40 Partial Spotted 15 | . . . . 15 . Lose Combat Pursuer 240 | . . . 15 . 225 Influence Decreases 867 | 25 169 58 247 67 301 Entered New Map 68 | . . 17 28 15 8 Time Decay 549 | 25 159 41 219 42 63 Search Patrol Dispatched 100 | . . . . . 100 Lost Part 150 | . 10 . . 10 130 Squads Dispatched 9 | . . . 2 1 6 Investigation 5 | . . . 2 . 3 Extermination 2 | . . . . 1 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered 1 | . . . . . 1 Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 9 5 8 2 33 Peak Tracking Total 17 | . 3 3 4 1 17 Tactical Retreats 7 | . . . 1 1 5 ECM-based Alert Blocks 7 | . . . . 1 6 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 3 | . 1 . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 5 | . . . 2 2 1 Max in Single Turn 2 | . . . 2 2 1 Garrison Access 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 10 | . 3 . 2 2 3 Terminals 8 | . 3 . 2 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 1 1 Total Hacks 21 | . 5 . 7 3 6 Successful 2 | . . . 1 1 . Failed 19 | . 5 . 6 2 6 Catastrophic 5 | . 2 . 1 . 2 Database Lockouts . | . . . . . . Manual 16 | . 5 . 6 2 3 Terminals 18 | . 5 . 7 2 4 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . 1 2 Terminal Hacks 1 | . . . 1 . . Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Seal Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 9 | . 3 . 2 1 3 Full Trace Events 5 | . . . 2 . 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 2952 | 56 701 257 489 813 636 Sensors 1 | . . . . . 1 Terrain 2940 | 56 701 257 477 813 636 Jamming 206 | . . . . . 206 ECM 912 | . 40 11 12 248 601 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 3131 | 140 701 257 489 813 731 Spaces Moved 1811 | 84 198 122 435 472 500 Core 178 | 3 . . . . 175 Treads . | . . . . . . Legs . | . . . . . . Wheels 155 | 81 74 . . . . Hover . | . . . . . . Flight 1478 | . 124 122 435 472 325 Fastest Speed 31 | 50 37 34 31 31 31 Average Speed 40 | 98 61 34 31 31 40 Slowest Speed 125 | 100 125 34 34 31 120 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 8 | . 1 1 . . 6 Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 14 | 4 27 14 15 13 14 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 198 | . . . 126 10 62 Melee . | . . . . . . Projectile . | . . . . . . AOE 198 | . . . 126 10 62 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 4096 | 112 734 325 769 1134 1022 Wait 2146 | . 482 195 317 656 496 Move 1790 | 83 195 119 434 471 488 Hop 8 | . 1 1 . . 6 Pick Up 13 | 6 2 . 2 1 2 Fast Attach 17 | 5 3 1 . 3 5 Attach 11 | . 2 1 1 1 6 Detach 6 | . 1 . . . 5 Swap 12 | 1 7 1 2 1 . Drop 9 | 1 3 1 1 . 3 Fire 77 | 16 38 6 12 1 4 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 4 | . . . . . 4 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 141 | -11/Scrapyard | Entered Materials 544 | -10/Materials | Build established: Scavenger-Mutant 837 | -10/Materials | Discovered new exit (range 15) 842 | -10/Materials | Entered another Materials area 842 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1052 | -9/Materials | Discovered new exit (range 4) 1099 | -9/Materials | Entered another Materials area 1099 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1406 | -8/Materials | Build established: Scavenger-Sprinter 1583 | -8/Materials | Discovered new exit (range 16) 1588 | -8/Materials | Entered Factory 1588 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2244 | -7/Factory | Discovered new exit (range 15) 2401 | -7/Factory | Entered another Factory area 2401 | -6/Factory | Evolved 2 slots: Utility x2 3059 | -6/Factory | Lost 13 parts (2p5n5u1w) 3089 | -6/Factory | Core integrity fell below 50% 3101 | -6/Factory | Search patrols dispatched 3123 | -6/Factory | Core integrity fell below 20% 3132 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Slug penetrates Wall. ALERT: Security rotation in progress. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F020. Connecting with Terminal... ALERT: Suspicious activity at Terminal F022. Dispatching Investigation squad. ALERT: Infestation at Garrison Access F001, dispatching Demolisher response squad. ALERT: Heightened foreign activity detected, multiple search patrols dispatched. [Achievement: Suspicious] Acquired Lyr. Light Armor Plating. Acquired Prototype Energy Cannon. Identified Cld. Plasma Cannon. Faulty integration damages Terrain Scan Processor (-13). Slammed into S-27 Virus. Destabilizing: System corrupted (+2). System corrupted: Lyr. Light Armor Plating rejected. 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