Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.17 @ 20:29:06 Player: KN-OKO Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (232) 1160 Value Destroyed (10600) 10600 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (4353) 4353 TOTAL SCORE: 24853 Bonus ------- High Alert Combat Kills 144 Follower Combat Kills 1087 Registered with UFD 300 Met Optimus in HQ 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2044 Friendly Fire -222 Cogmind --------- Core Integrity 0/1450 Matter 154/300 Energy 100/100 System Corruption 5% Temperature Warm (156) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Optical Array > --- WEAPON (3) ------- CR-A16's Pointy Stick > --- INVENTORY (5) ---- Experimental Matter Compressor (214) Advanced Weapon Cycler Vortex Rail (40) Gamma Bomb Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Advanced Medium Treads Flexi-carbon Leg Myomer Leg Myomer Leg Advanced Myomer Leg Wheel > --- UTILITY ---------- 2N-1CE's Frost Array Energy Well Experimental Optical Array Advanced Signal Interpreter Seismic Detector Experimental Armor Integrity Analyzer Quantum Capacitor Advanced Weapon Cycler AEGIS Remote Shield > --- WEAPON ----------- HERF Cannon Advanced KE Penetrator Light Antimatter Cannon > --- INVENTORY -------- Hacking Drone Bay Vortex Rail Gamma Bomb Array Advanced Micro-nuke Launcher CR-A16's Pointy Stick [Rating: 152] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Vortex Chain Reactor Propulsion Aluminum Leg Treads Advanced Medium Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Machine Gun Energy Gun Plasma Rifle Energy Cannon HERF Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Light Antimatter Cannon Launcher Smartbomb Launcher Slashing Weapon Greatsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Slots Evolved 16 | . . 2 . . . 6 . . . . 2 . . 2 . . . . 2 . 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Propulsion 4 | . . 2 . . . 1 . . . . 1 . . . . . . . . . . Utility 9 | . . . . . . 4 . . . . 1 . . 1 . . . . 2 . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 223 | 7 7 1 20 2 5 31 3 8 2 5 13 3 33 22 5 7 13 1 10 19 6 Power 21 | 1 1 . 3 . 2 2 . 2 . . 1 . 3 2 . . 2 . . . 2 Engine 12 | 1 1 . 3 . 2 2 . 2 . . . . 1 . . . . . . . . Core 3 | . . . . . . . . . . . 1 . 2 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 2 . . 2 . . . 2 Propulsion 72 | 2 1 1 7 1 1 10 1 3 . 1 4 . 15 9 . 4 5 . 1 6 . Treads 3 | . . . . . . . . . . . . . 2 . . . . . . 1 . Leg 55 | 2 1 1 7 1 1 10 1 3 . 1 3 . 6 4 . 4 5 . 1 4 . Wheel 8 | . . . . . . . . . . . 1 . 3 3 . . . . . 1 . Hover 6 | . . . . . . . . . . . . . 4 2 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 70 | 2 1 . 2 1 1 14 . . 2 1 4 2 9 7 2 3 4 . 6 7 2 Device 29 | 1 . . . . . 4 . . . . 2 . 4 3 2 1 2 . 4 4 2 Storage 9 | 1 1 . . . . . . . . . . 1 . 1 . 2 . . 1 2 . Processor 14 | . . . . . . 3 . . . . 1 . 5 2 . . 1 . 1 1 . Hackware 1 | . . . . . . 1 . . . . . . . . . . . . . . . Protection 17 | . . . 2 1 1 6 . . 2 1 1 1 . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 60 | 2 4 . 8 . 1 5 2 3 . 3 4 1 6 4 3 . 2 1 3 6 2 Energy Gun 18 | . . . 2 . . . . 1 . . 3 . 2 3 1 . 2 1 2 1 . Energy Cannon 4 | . . . 1 . . . 1 . . . . . . . . . . . . 2 . Ballistic Gun 19 | 2 . . 3 . . 3 1 2 . 2 1 . 3 . . . . . . 2 . Ballistic Cannon 11 | . 4 . 2 . . 1 . . . . . . . 1 1 . . . . . 2 Launcher 5 | . . . . . . 1 . . . . . 1 . . 1 . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . 5 . . . . . . . . . . 3 . . 4 . 1 6 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . 4 . . . . . System Corruption 44 | . . . . . . . . . . . . . . . . 44 . . . . . Parts Lost 95 | . . . 4 3 . 2 3 4 . 1 16 3 23 3 1 3 1 . . 8 20 Power 10 | . . . 2 . . . . . . . 1 . 3 . 1 . . . . 1 2 Propulsion 36 | . . . 1 2 . . 1 2 . . 7 . 12 1 . 1 . . . 4 5 Utility 25 | . . . . 1 . 2 1 . . . 3 2 3 1 . 2 . . . 2 8 Weapon 24 | . . . 1 . . . 1 2 . 1 5 1 5 1 . . 1 . . 1 5 Highest Loss Streak 20 | . . . 3 2 . 1 3 3 . 1 11 2 16 1 1 2 1 . . 4 20 To Critical Strikes 4 | . . . . . . . . 1 . . 2 . 1 . . . . . . . . Average Backups 11 | 3 12 13 13 13 14 13 12 12 13 13 11 6 9 12 12 8 5 4 5 5 10 Power . | . . . . 1 1 1 1 1 1 . . . . . . . . . . . . Propulsion 2 | 2 5 4 3 3 3 3 3 2 2 2 . . . . 2 1 . . . . . Utility 3 | . 2 4 3 2 4 3 3 4 4 4 3 2 4 5 4 2 1 1 1 1 3 Weapon 4 | . 3 5 6 5 4 3 3 3 4 5 6 3 3 5 4 3 3 3 4 4 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 8 . 6 1 9 3 . 2 1 2 . . . 2 1 3 . . . . 4 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 12 | . 3 . 3 1 5 . . . . . . . . . . . . . . . . Utility 7 | . 2 . . . . 1 . . 1 . . . . . 1 1 . . . . 1 Weapon 19 | . 3 . 3 . 3 2 . 2 . . . . . 2 . 1 . . . . 3 Tool/Special 3 | . . . . . 1 . . . . 1 . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 100 98 96 99 93 95 100 96 98 99 86 55 76 94 94 92 94 88 83 84 75 Engine 5 | . 14 11 10 11 11 6 6 6 6 6 1 . . . . . . . . . . Core 1 | . . . . . . . . . . . 3 5 4 5 5 5 2 . . . . Reactor 1 | . . . . . . . . . . . . . . 4 1 . 4 5 4 3 2 Leg 29 | . 28 43 43 43 44 33 33 29 33 33 26 5 6 11 15 23 31 31 28 22 15 Wheel 2 | . . . . . . . . . . . . 5 7 11 15 6 . . . 1 3 Device 9 | . 14 11 8 . . 2 3 6 6 6 5 2 4 9 14 22 21 15 14 20 20 Storage 7 | . 14 11 11 11 11 6 6 6 6 6 5 8 6 5 5 4 5 5 8 4 3 Processor 10 | . . . . . . 13 13 13 13 13 16 17 26 21 16 12 11 10 9 12 13 Protection 6 | . . . 2 10 11 13 16 13 12 13 5 . . 4 3 . 1 5 3 1 . Energy Gun 3 | . . . 3 . . . . . 5 5 4 . . 11 10 10 9 9 9 3 . Ballistic Gun 7 | . 3 . 3 22 9 10 19 18 12 12 9 . 5 . . . . . . 1 . Ballistic Cannon 4 | . 24 22 11 . . 2 . . . . . . . 1 4 5 5 4 4 3 4 Peak Build Rating 152 | 7 9 10 19 20 27 67 66 70 70 72 82 65 85 100 99 105 137 137 148 152 149 Average Rating 67 | 5 8 9 13 19 24 57 63 65 68 70 73 58 59 94 90 94 123 135 138 141 129 On Entrance 65 | . 7 9 10 19 19 27 63 66 70 70 72 55 55 85 93 87 105 128 137 146 122 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 128 | 15 32 32 42 41 43 59 61 61 66 68 68 55 40 64 68 47 103 110 108 128 123 Greatest Support 150 | 20 20 40 45 45 48 78 78 81 81 81 97 28 60 40 36 140 145 145 145 150 100 Greatest Overweight (x) 9 | 2 1 . 1 1 . . . . . . 1 1 7 4 1 1 . . . 1 9 Average Overweight (x) . | . . . . . . . . . . . . 1 . . 1 . . . . . 3 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 20 20 Average Capacity 13 | 7 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 8 5 5 5 7 19 Most Carried 15 | 6 15 14 15 15 15 15 15 15 15 15 15 10 14 15 15 15 5 5 5 8 12 Average Carried 11 | 3 12 13 13 13 14 14 13 13 14 14 13 7 10 14 14 8 4 4 4 5 10 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 20 5 Final Carried 15 | 6 15 13 13 15 15 15 13 15 15 15 9 8 10 15 15 5 5 5 5 8 4 Class Distribution -------------------- 37% | Scavenger-Tank 19% | Scavenger-Mutant 16% | Scavenger-Gunner 14% | Mutant 4% | Commander-Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Mutant | -5/Waste Scavenger-Assassin | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Tank | -3/Research Scavenger-Tank | -3/Testing Scavenger-Gunner | -2/Research Resources | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Matter Collected 8714 | 293 248 . 810 272 50 1416 299 402 50 224 341 11 881 622 309 341 458 125 278 1044 240 Remotely 265 | . . . . . . 265 . . . . . . . . . . . . . . . Salvage Created 10485 | 10 304 31 705 591 . 1320 372 391 . 255 446 310 751 962 260 168 790 577 290 1450 502 Parts 449 | 3 23 2 56 30 . 56 8 14 . 4 13 . 47 23 11 4 27 25 11 65 27 Haulers Intercepted 4 | . 1 . . . . 1 . . . . . . . 1 . . . . . 1 . Recyclers Shooed 8 | . . . . 1 . 2 . . . . . . 3 1 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . 8 2 . 16 . . . . 3 4 . 4 . . . Prevented 33 | . . . . . . . 5 . . . . . . . 10 . . 18 . . . Kills | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Combat Hostiles Destroyed 188 | . 12 1 17 8 . 21 7 11 . 6 7 2 15 13 4 3 14 10 5 15 17 Melee 7 | . . . . . . 1 . . . . . . 6 . . . . . . . . Guns 82 | . 3 . 5 8 . 16 5 9 . 3 6 . 6 6 . 2 3 2 5 3 . Cannons 38 | . 9 1 12 . . . . . . . 1 . . . . 1 7 . . 5 2 AOE 44 | . . . . . . 4 2 2 . 3 . 2 3 3 . . 4 6 . . 15 Classes Destroyed 21 | 1 5 1 3 2 . 1 . 1 . . 1 1 1 . 1 . 3 . . . . Worker 10 | . . . 2 . . 1 . . . . 1 . 1 1 . . . . 1 2 1 Builder 11 | . . . . . . . . . . . . . 2 1 . . . . . 5 3 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . Hauler 4 | . 1 . . . . 1 . . . . . . . 1 . . . . . 1 . Recycler 10 | . 1 . 1 2 . 1 . . . . . . 1 1 . . . . . 2 1 Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . Watcher 5 | . 1 . 1 . . 2 . . . . . . . 1 . . . . . . . Swarmer 38 | . 9 . 4 . . . . 4 . 1 . . 5 4 . . . 3 . . 8 Grunt 65 | . 3 . 8 1 . 14 6 . . 4 3 . 3 4 1 . 3 5 . 7 3 Brawler 7 | . . . . 1 . 2 1 . . . . . . . . . 3 . . . . Duelist 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Protector 4 | . . . 2 . . . . . . . . . . . . . 2 . . . . Sentry 15 | . . 1 2 4 . 1 . . . 1 1 . 1 1 1 . . . 1 . 1 Specialist 3 | . . . . . . . . . . . . . . . . . 1 . 2 . . Hunter 22 | . . . . . . . . . . . 3 . 4 2 2 2 1 2 . 4 2 Programmer 21 | . . . . 1 . 3 . . . . . . 2 2 . 1 3 . 2 4 3 Behemoth 1 | . . . . . . 1 . . . . . . . . . . . . . . . Compactor 2 | . . . . . . . . . . . . 2 . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . 1 . . . . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . . . . Thug 6 | . . . 1 . . . . 5 . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . . . Mutant 1 | . . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 17 | 1 3 1 5 2 . 12 3 4 . 3 5 1 8 4 3 2 9 8 3 11 17 Combat Bots Only 15 | . 3 1 4 2 . 11 3 4 . 3 4 1 6 6 3 2 9 8 2 5 15 Max Kills in Single Turn 6 | 1 1 1 1 2 . 2 1 2 . 1 2 1 3 3 1 1 5 3 2 5 6 Gunslinging 1 | . . . . 1 . . . . . . . . 1 . . . . . . . . Exploded 6 | . . . . . . 2 1 2 . 1 . 1 3 3 . . 4 3 . . 6 Melee 1 | . . . . . . 1 . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Hostile Shots Fired 1865 | . 30 10 81 45 . 163 36 59 . 48 182 2 226 109 35 60 64 45 110 314 246 Missed 603 | . 11 4 27 13 . 56 7 16 . 19 38 . 56 32 12 23 20 21 50 125 73 Hits 1262 | . 19 6 54 32 . 107 29 43 . 29 144 2 170 77 23 37 44 24 60 189 173 Melee 18 | . . . 8 6 . . 1 . . . . 2 . . . . 1 . . . . Projectile 1244 | . 19 6 46 26 . 107 28 43 . 29 144 . 170 77 23 37 43 24 60 189 173 Critical Strikes 58 | . 1 . 1 5 . 3 3 5 . 1 5 . 9 2 1 1 3 . 1 11 6 Part Disruptions 3 | . . . . . . . . 1 . . . . . 1 . 1 . . . . . Damage Taken 20210 | . 158 79 776 548 . 1831 555 783 . 598 2491 111 2590 1327 289 678 904 233 360 2243 3656 Core 3507 | . 32 . 93 70 . 143 39 48 . 52 300 . 615 193 26 57 151 17 27 171 1473 Absorbed by Shields 2678 | . . . . . . 63 . . . . . . . 74 77 32 327 222 332 768 783 Ignored by Resistances 123 | . . . . . . . . . . 87 36 . . . . . . . . . . Regen/Repaired (Parts) 662 | . . . . . . . . . . . . . . 88 . . 89 . 485 . . Core Remaining (%) 66 | 100 87 . . . 59 . . . . 66 . . 8 . . . . 61 . 84 . Volleys Fired 624 | 4 23 4 64 25 . 67 21 24 1 17 34 22 16 56 14 31 47 12 22 99 21 Largest 3 | 2 2 2 2 2 . 3 3 3 1 3 3 1 3 3 3 3 3 2 3 3 2 Hottest 231 | 40 60 60 91 46 . 90 90 135 75 138 231 46 84 213 201 201 156 120 227 183 112 Shots Fired 1265 | 8 46 8 116 50 . 190 55 66 1 33 92 22 41 111 34 45 71 17 64 170 25 Gun 845 | 8 18 . 30 50 . 185 51 64 1 24 83 . 39 94 22 27 25 10 42 72 . Cannon 343 | . 28 8 86 . . . 2 . . 1 9 . . 16 9 18 46 . 22 87 11 Launcher 77 | . . . . . . 5 2 2 . 8 . 22 2 1 3 . . 7 . 11 14 Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 813 | 8 46 8 94 50 . 185 51 62 . 16 42 . 39 16 9 18 46 . 22 90 11 Thermal 306 | . . . 22 . . . 2 2 1 9 50 . . 87 22 27 . . 42 42 . Explosive 56 | . . . . . . 5 2 2 . 8 . 22 2 1 . . . . . . 14 Electromagnetic 55 | . . . . . . . . . . . . . . 7 3 . . 7 . 38 . Entropic 35 | . . . . . . . . . . . . . . . . . 25 10 . . . Robot Hit Streak 22 | 1 6 3 7 19 . 7 7 6 . 6 9 13 18 22 4 7 13 6 11 18 5 Robot Miss Streak 8 | 1 3 1 3 1 . 5 3 7 . 2 3 . 2 2 3 3 7 4 3 8 3 Penetration Max 1 | . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . Secondary Targets 19 | . 1 . . 1 . 4 2 2 . 1 2 . 3 2 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 1 . 1 1 . 1 1 . . . 1 . . . Capacitor 27 | . . . . . . . . . . . . . . . . . . . . 27 . Shots Hit Robots 817 | 4 30 5 48 44 . 134 30 43 . 24 59 12 39 76 25 31 44 16 41 96 16 Core Hits 486 | 1 16 2 32 17 . 58 21 36 . 25 19 9 33 28 9 11 29 35 14 48 43 Critical Kills 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . Critical Parts Destroyed 4 | . . . . . . . . . . . . . . . . . 2 . . 2 . Critical Strikes 44 | . 1 . 2 . . 4 . 1 . 1 2 . 4 10 1 2 6 . 2 8 . Burn 18 | . . . 1 . . . . 1 . 1 2 . . 9 1 1 . . 1 1 . Destroy 4 | . . . . . . . . . . . . . 1 . . . . . . 3 . Blast 12 | . 1 . 1 . . . . . . . . . . 1 . 1 4 . 1 3 . Corrupt 1 | . . . . . . . . . . . . . . . . . . . . 1 . Sever 4 | . . . . . . 4 . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . 3 . . . . . . . . Detonate 2 | . . . . . . . . . . . . . . . . . 2 . . . . Melee Attacks 54 | . . . . . . 15 . . . 5 1 . 30 . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . . . . . 15 . . . . . . . . . . . . . . . Piercing 39 | . . . . . . . . . . 5 1 . 30 . . . . . . . 3 Sneak Attacks 3 | . . . . . . 2 . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 35099 | 45 486 87 909 685 . 4221 848 1251 . 1312 1319 4542 1860 1967 904 877 3078 1464 1329 3952 3963 Guns 13823 | 45 159 . 318 685 . 2745 713 928 . 376 1225 . 540 1696 329 437 1080 440 808 1299 . Cannons 5617 | . 327 87 591 . . . . . . . 94 . . 67 274 440 1311 . 509 1732 185 Explosions 13992 | . . . . . . 531 135 323 . 867 . 4542 779 204 301 . 687 1024 . 921 3678 Melee 1605 | . . . . . . 903 . . . 69 . . 541 . . . . . . . 92 Ramming 62 | . . . . . . 42 . . . . . . . . . . . . 12 . 8 Kinetic 12253 | 45 486 87 626 685 . 2745 713 887 . 249 625 . 540 67 274 440 1311 . 509 1779 185 Thermal 6053 | . . . 283 . . . . 41 . 127 694 . . 1598 329 437 687 251 808 798 . Explosive 11059 | . . . . . . 531 135 323 . 867 . 4542 779 204 . . . . . . 3678 Electromagnetic 2547 | . . . . . . . . . . . . . . 98 301 . . 773 . 1375 . Impact . | . . . . . . . . . . . . . . . . . . . . . . Slashing 903 | . . . . . . 903 . . . . . . . . . . . . . . . Piercing 702 | . . . . . . . . . . 69 . . 541 . . . . . . . 92 Entropic 1520 | . . . . . . . . . . . . . . . . . 1080 440 . . . Highest Corruption 47 | . . . . . . 2 2 2 2 . . 15 23 3 3 47 47 4 3 13 5 Average Corruption 7 | . . . . . . 1 2 2 2 . . 9 16 2 3 27 12 4 1 5 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 147 | . . . . . . 8 7 7 2 . . 5 32 2 7 26 6 7 3 32 3 Message Errors 32 | . . . . . . 2 2 1 1 . . . 5 1 2 6 . 2 . 9 1 Matter Fused 32 | . . . . . . 1 1 2 . . . 3 8 . 1 7 2 1 1 4 1 Heat Flow Errors 16 | . . . . . . . 1 . . . . . 3 1 2 4 . 1 1 3 . Energy Discharges 23 | . . . . . . 1 2 4 . . . 1 5 . . . 1 . . 9 . Parts Rejected 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 20 | . . . . . . 1 1 . 1 . . . 5 . 2 2 2 3 1 1 1 Data Loss (major) 4 | . . . . . . . . . . . . . 1 . . 1 . . . 2 . Misfires 5 | . . . . . . 1 . . . . . . 2 . . . . . . 2 . Alerts 2 | . . . . . . . . . . . . . 2 . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 9 | . . . . . . 2 . . . . . . 1 . . 6 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 626 | . . . . . . 47 . . . 3 . 6 33 19 31 21 85 . . 136 245 Projectiles 200 | . . . . . . . . . . . . . . . 31 21 12 . . 136 . Explosions 346 | . . . . . . . . . . 3 . 6 . 19 . . 73 . . . 245 Melee 80 | . . . . . . 47 . . . . . . 33 . . . . . . . . Knockbacks 51 | . 2 . 9 . . 1 . . . . . . . . 2 6 7 . 5 18 1 Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . Kinetic 47 | . 2 . 7 . . . . . . . . . . . 2 6 7 . 5 17 1 Secondary 3 | . . . 2 . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 411 | . . . . . . . . 13 . 27 . 17 . . 18 . 33 . . . 303 Shots 13 | . . . . . . . . 1 . 1 . 2 . . 2 . 1 . . . 6 Rammed . | . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . 3 . . . . . . . . . . . . 1 . 1 Kicked 5 | . . . . . . 3 . . . . . . . . . . . . 1 . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 394 | . 6 9 150 5 . 109 381 38 . 63 147 . 194 60 394 227 365 35 . 240 380 Average Temperature 60 | . 6 5 45 3 . 16 107 16 . 23 50 . 77 33 235 61 237 35 . 94 268 Received Heat Transfer 3289 | . 6 36 237 99 . 456 306 319 . 150 289 . 180 157 24 . 4 10 4 215 797 Effects 4 | . . . . . . . 2 . . . . . . . 2 . . . . . . Shutdowns 1 | . . . . . . . 1 . . . . . . . . . . . . . . Matter Decay 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . . . . . . . . . 2 . . 2 . 7 . Combat Hostiles 11 | . . . . . . . . . . . . . . . 2 . . 2 . 7 . Parts Fried 29 | . . . . . . . . . . . . . . . 4 . 1 10 . 14 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . . . . . . . 5 2 . . . . . . Combat Hostiles 6 | . . . . . . . . . . . . . . 4 2 . . . . . . Parts Melted 40 | . . . 2 . . 1 . . . . 7 . . 25 2 . 2 . 1 . . Heat Transferred 11322 | . . . 609 . . . . 148 . 296 1334 . . 4359 824 894 425 200 1147 1086 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . . . . . . . . . 2 . 2 . Alert | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Maximum Alert Level 2 | . . . 1 . . 1 . . . . . . . . . . . . . 1 2 Low Security (%) 86 | 100 100 100 94 100 . 60 . . . . 100 100 100 100 . . . . 100 47 83 Level 1 12 | . . . 5 . . 39 . . . . . . . . . . . . . 52 1 Level 2 . | . . . . . . . . . . . . . . . . . . . . . 14 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 533 | . 84 30 249 83 . 396 . . . . 84 85 139 128 . . . . 99 329 533 Initial 166 | . . . 12 28 . . . . . . 40 7 44 40 . . . . 74 46 166 Average 70 | . 21 2 84 17 . 131 . . . . 31 49 45 78 . . . . 34 142 121 Influence Increases 6635 | 5 331 30 544 352 . 638 175 90 . 495 264 166 491 395 95 90 663 230 172 671 738 Destroy 0b10 Robot/C 4000 | . 240 20 340 160 . 420 140 80 . 320 140 . 300 260 80 60 500 200 100 300 340 Destroy 0b10 Robot/NC 240 | 5 15 . 30 10 . 25 . . . . 5 . 20 25 5 10 10 . 5 50 25 Destroy Leader 648 | . 44 10 82 . . 106 20 10 . 50 40 . 50 44 10 20 . 30 30 52 50 Allied During Kill 262 | . . . 14 . . . . . . 125 . . . . . . 123 . . . . Successful Hack 122 | . 17 . . 32 . 28 . . . . 14 . . 13 . . . . 4 . 14 Select Force Hacks 150 | . . . . 150 . . . . . . . . . . . . . . . . . Disable Machine 240 | . . . 45 . . 30 . . . . 15 . 45 . . . . . 15 60 30 Destroy Structure 658 | . . . 3 . . 14 . . . . 20 166 46 38 . . . . 18 74 279 Partial Spotted 30 | . . . . . . 15 . . . . . . . 15 . . . . . . . Lose Combat Pursuer 285 | . 15 . 30 . . . 15 . . . 30 . 30 . . . 30 . . 135 . Influence Decreases 6132 | 5 331 . 499 427 . 262 432 209 . 430 307 125 471 447 126 90 178 605 199 457 532 Entered New Map 1032 | . . . 18 47 . . 140 23 . . 25 15 19 43 13 . . 485 36 37 131 Time Decay 3859 | 5 319 . 271 350 . 242 262 156 . 300 156 80 272 374 103 80 128 120 163 340 138 Lost Part 786 | . . . 40 30 . 10 30 30 . 10 106 30 180 30 10 10 10 . . 80 180 Lost Ally 210 | . . . 20 . . 10 . . . 120 20 . . . . . 40 . . . . Purge Threat 245 | . 12 . 150 . . . . . . . . . . . . . . . . . 83 Squads Dispatched 37 | . 1 . 5 . . 7 . . . . . . 5 8 . . . . 2 4 5 Investigation 8 | . 1 . 2 . . 2 . . . . . . 3 . . . . . . . . Extermination 11 | . . . . . . 3 . . . . . . 1 3 . . . . 1 2 1 Reinforcement 13 | . . . 1 . . 2 . . . . . . 1 2 . . . . 1 2 4 Assault 2 | . . . 2 . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Distress Signals 10 | . 2 1 . . . 1 . . . . 1 . 2 1 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 304 | . 19 5 22 8 . 26 8 11 . 16 15 6 23 22 4 3 37 10 7 34 28 Peak Tracking Total 16 | . 4 6 8 3 . 7 4 4 . 7 5 4 7 6 2 2 16 5 2 7 11 Tactical Retreats 12 | . 1 . 2 . . . 1 . . . 1 . 1 . . . 1 . . 5 . Traps | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Traps Triggered 7 | . 2 . 1 . . 1 . . . . 1 . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . 6 . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed 16 | . . . . . . . . . . 6 . . . . 10 . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Machines Disabled 20 | . . . 3 . . 2 . . . . 1 . 3 . . . 3 . 1 5 2 Max in Single Turn 1 | . . . 1 . . 1 . . . . 1 . 1 . . . 1 . 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Machines Accessed 62 | . 8 2 5 11 1 10 . . . . 2 . 8 6 . . 1 . 2 4 2 Terminals 37 | . 7 2 3 6 . 5 . . . . 1 . 3 4 . . . . 1 3 2 Fabricators 2 | . . . . . . 1 . . . . . . 1 . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Units 13 | . 1 . 1 5 . 2 . . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . 1 . . 2 . . . . 1 . . 1 . . . . . 1 . Total Hacks 133 | . 20 5 9 28 2 19 . . . . 5 . 14 12 . . 1 . 5 8 5 Successful 65 | . 13 3 4 20 2 7 . . . . 1 . 3 6 . . 1 . 2 1 2 Failed 68 | . 7 2 5 8 . 12 . . . . 4 . 11 6 . . . . 3 7 3 Catastrophic 15 | . . 1 1 . . 4 . . . . 1 . 1 3 . . . . . 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 71 | . 14 5 2 19 . 8 . . . . 1 . 10 5 . . . . 2 3 2 Terminals 86 | . 18 5 4 20 . 11 . . . . 2 . 5 8 . . . . 2 6 5 Fabricators 3 | . . . . . . 1 . . . . . . 2 . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . . . 3 . . . . 3 . . Recycling Units 24 | . 2 . 2 8 . 5 . . . . . . 7 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . 3 . . 2 . . . . 3 . . 1 . . . . . 2 . Terminal Hacks 21 | . 4 1 3 5 2 2 . . . . . . . 2 . . 1 . . . 1 Record 2 | . . . . . 2 . . . . . . . . . . . . . . . . Robot Analysis 1 | . . . . 1 . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . Open Door 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . Branch Access Points 4 | . . 1 . 1 . 1 . . . . . . . 1 . . . . . . . Alert Level 4 | . 1 . . 1 . 1 . . . . . . . 1 . . . . . . . Unreport Threat 3 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . 2 . . . . 2 . . Scan Component 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Repair 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Recycling Unit Hacks 5 | . 1 . 1 1 . 2 . . . . . . . . . . . . . . . Report Inventory 4 | . 1 . 1 1 . 1 . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 34 | . 8 2 . 14 . 3 . . . . 1 . 3 2 . . . . . . 1 Terminals 24 | . 8 2 . 9 . 1 . . . . 1 . . 2 . . . . . . 1 Botnet 13 | . 3 2 . 3 . 1 . . . . 1 . . 2 . . . . . . 1 Skim 11 | . 5 . . 6 . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . 5 . 2 . . . . . . 3 . . . . . . . . Tunnel 5 | . . . . 5 . . . . . . . . . . . . . . . . . Fedlink 5 | . . . . . . 2 . . . . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 5 2 3 5 . 8 . . . . 2 . 5 4 . . . . 1 3 2 Full Trace Events 2 | . . . 1 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . Time 139 | . . . . . . . . . . . . . . 95 . . . . 44 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . 4 . . . 2 . . . . . . . . 5 . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Total Allies 18 | . . . 2 4 . . . 2 5 . . . . . . . 5 . . . . Largest Group 7 | . . . 2 4 4 3 . 2 7 7 1 . . . . . 5 . . . . Highest-Rated Group 272 | . . . 62 71 71 56 . 62 196 196 31 . . . . . 272 . . . . Highest-Rated Ally 64 | . . . 31 27 27 27 . 31 39 39 31 . . . . . 64 . . . . Total Orders 7 | . . . . 2 . . . . 2 . . . . . . 3 . . . . . STAY 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . FOLLOW 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 2 . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . Ally Attacks 127 | . . . 16 . . 1 . . . 62 . . . . . . 48 . . . . Total Damage 3703 | . . . 290 . . 33 . . . 1148 . . . . . . 2232 . . . . Kills 27 | . . . 2 . . . . . . 10 . . . . . . 15 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Active Infowar (turns) 11337 | 32 1379 97 547 56 . 844 565 587 990 689 388 169 762 873 580 548 566 . . 1110 555 Optics 6403 | . . . . . . 844 565 587 990 689 388 169 749 . . . . . . 867 555 Sensors 330 | . . . . . . . . . . . . . 330 . . . . . . . . Seismic 4885 | 32 1379 97 547 56 . . . . . . . . . . 189 527 486 . . 1108 464 Decoding 3884 | . . . . . . . . . . . 387 169 762 873 580 548 565 . . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 . 1 1 . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . 2 . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 2 . . . . . Decoded 0b10 Intel 32 | . . . . . . . . . . . 5 . 16 11 . . . . . . . Traps 19 | . . . . . . . . . . . . . 12 7 . . . . . . . Emergency Access 12 | . . . . . . . . . . . 5 . 4 3 . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Turns Passed 15705 | 97 1379 97 727 1505 1072 1403 565 587 990 689 388 169 762 873 580 548 738 284 495 1202 555 Spaces Moved 9526 | 59 588 69 352 736 871 856 399 386 797 494 199 100 468 542 467 331 449 201 323 602 237 Core 19 | 8 . . . . . . . . . . . . 5 . . . . . . . 6 Treads . | . . . . . . . . . . . . . . . . . . . . . . Legs 7757 | 51 588 69 352 736 871 856 399 386 797 494 178 . 93 32 . 135 449 201 323 602 145 Wheels 1671 | . . . . . . . . . . . 21 100 368 433 467 196 . . . . 86 Hover 79 | . . . . . . . . . . . . . 2 77 . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 115 115 100 105 105 105 115 120 120 120 50 Average Speed 123 | 116 156 120 126 121 120 120 120 120 120 120 119 115 116 113 105 111 116 120 120 138 194 Slowest Speed 400 | 150 190 120 190 190 120 120 120 120 120 120 120 115 400 190 105 120 120 120 120 190 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 87 13 39 94 66 24 62 44 82 71 7 73 11 17 53 63 58 44 8 54 14 Regions Visited 21 Branch Regions 12 Pre-discovered Areas 8 | . . . . 6 . 1 . . 1 . . . . . . . . . . . . Known Exits Taken 12 | . 1 1 . 1 . 1 . . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 . . 1 . 1 . 1 1 1 1 . . . . . . . . . . . Scrap Searched 29 | . . . . . 9 . 3 3 2 4 . . . . 4 3 . 1 . . . Spaces Dug 31 | . . . . . . . 2 . . 1 5 . 5 13 . . . . . 2 3 Terrain Destroyed 542 | . . . . . . 12 8 7 . 55 13 170 17 20 3 4 43 13 6 36 135 Melee 6 | . . . . . . . . . . . 1 . 5 . . . . . . . . Projectile 118 | . . . . . . . 2 . . 2 12 . . 14 3 4 37 7 6 25 6 AOE 418 | . . . . . . 12 6 7 . 53 . 170 12 6 . . 6 6 . 11 129 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Yrd Mat Mat Sto Rec Scr Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp War Pro Res Tes Res Total 12356 | 76 1008 75 524 1295 913 1082 445 465 831 552 277 129 578 697 531 468 608 225 383 894 300 Wait 1430 | 1 351 1 54 466 5 67 16 28 18 13 17 2 17 43 22 79 39 7 14 150 20 Move 9506 | 58 587 68 351 735 870 855 398 385 796 493 199 99 467 541 466 330 448 200 322 601 237 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 119 | 6 20 . 9 8 12 11 1 7 4 2 2 1 4 7 6 7 2 1 2 3 4 Fast Attach 137 | 7 4 . 10 3 1 6 . 2 3 1 5 2 29 20 1 6 7 . 8 18 4 Attach 48 | . . 2 1 3 . 7 3 3 2 . 8 2 6 2 2 2 . 1 1 . 3 Detach 25 | . . . 3 . 2 1 . 1 . . 1 1 5 5 1 1 1 . 1 1 1 Swap 112 | . 5 . 12 2 4 25 5 5 . 11 7 . 4 5 3 1 6 4 3 7 3 Drop 182 | . 18 . 20 4 19 25 . 6 7 4 3 . . 18 6 10 15 . 9 15 3 Fire 624 | 4 23 4 64 25 . 67 21 24 1 17 34 22 16 56 14 31 47 12 22 99 21 Melee 54 | . . . . . . 15 . . . 5 1 . 30 . . . . . . . 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 5 | . . . . . . 3 . . . . . . . . . . . . 1 . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . Rewire 98 | . . . . 49 . . 1 4 . . . . . . . 1 43 . . . . Trap 16 | . . . . . . . . . . 6 . . . . 10 . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory -5/Waste -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Tes x2) -3/Testing -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 13) 508 | -10/Materials | Discovered new exit (range 12) 1041 | -10/Materials | Loaded intel: 10 interactive machine locations 1113 | -10/Materials | Loaded intel: 23 trap records 1137 | -10/Materials | Discovered new exit (range 15) 1175 | -10/Materials | Identified exit to Materials 1175 | -10/Materials | Identified exit to Subcaves 1296 | -10/Materials | Learned 4 Recycling zone layouts 1388 | -10/Materials | Learned 4 Subcaves zone layouts 1477 | -10/Materials | Entered another Materials area 1477 | -9/Materials | Evolved 2 slots: Propulsion x2 1490 | -9/Materials | Discovered new exit (range 4) 1509 | -9/Materials | Identified exit to Mines 1509 | -9/Materials | Identified exit to Storage 1574 | -9/Materials | Entered Storage 1745 | -9/Storage | Met a pair of Derelict thieves 1934 | -9/Storage | Lost 3 parts (2p1n) 2186 | -9/Storage | Build established: Scavenger-Mutant 2294 | -9/Storage | Used back door to open Recycling access 2294 | -9/Storage | Discovered new exit (range 5) 2301 | -9/Storage | Entered Recycling 2302 | -9/Recycling | Identified exit to Factory 2714 | -9/Recycling | Scanned before Scraplab entrance 3308 | -9/Recycling | Learned 2 Materials zone layouts 3376 | -9/Recycling | Learned Storage emergency access door positions 3435 | -9/Recycling | Learned Storage emergency access door positions 3482 | -9/Recycling | Identified exit to Scraptown 3545 | -9/Recycling | Learned Storage trap positions 3579 | -9/Recycling | Learned location of 1 exit from Recycling 3625 | -9/Recycling | Learned 4 Materials zone layouts 3680 | -9/Recycling | Learned Materials emergency access door positions 3785 | -9/Recycling | Entered Scraplab 3806 | -9/Recycling | Entered Scraptown 3806 | -9/Scraptown | Accompanied by 4 allies 4121 | -9/Scraptown | Visited Shadow of the Wyrm 4159 | -9/Scraptown | Visited Symbiants 4169 | -9/Scraptown | Visited SPCMW 4180 | -9/Scraptown | Visited Awakened 4197 | -9/Scraptown | Visited Cyclists 4207 | -9/Scraptown | Visited Bundlers 4342 | -9/Scraptown | Visited UFD Registry 4342 | -9/Scraptown | Registered with UFD as "Softpod" 4388 | -9/Scraptown | Entered Cyclist Reading Room 4500 | -9/Scraptown | Visited Derelict Rescue Squad 4520 | -9/Scraptown | Visited Science Testing Area 4534 | -9/Scraptown | Build established: Commander-Mutant 4556 | -9/Scraptown | Visited Cartography Club 4566 | -9/Scraptown | Visited Observation Area 4582 | -9/Scraptown | Visited Scrap Suit Storage 4598 | -9/Scraptown | Visited LU-1G1's Boring Crew 4614 | -9/Scraptown | Visited Junk Cannon Lab 4632 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4640 | -9/Scraptown | Found DCF Scrap (30 items) 4695 | -9/Scraptown | Visited A0-MCA Data Center 4702 | -9/Scraptown | Given a B rating by A0-MCA 4708 | -9/Scraptown | Found A0-MCA's Component Scanner 4803 | -9/Scraptown | Met Optimus 4803 | -9/Scraptown | Accepted into 0bPrime 4869 | -9/Scraptown | Discovered new exit (range 3) 4878 | -9/Scraptown | Entered Factory 4878 | -6/Factory | Accompanied by 3 allies 4878 | -6/Factory | Evolved 6 slots: Propulsion x1, Utility x4, Weapon x1 4938 | -6/Factory | Identified exit to Lower Caves 5170 | -6/Factory | Spotted B-75 Beast 5187 | -6/Factory | Build established: Gladiator 5329 | -6/Factory | Destroyed B-75 Beast 5751 | -6/Factory | Destroyed 11 combat bots 5923 | -6/Factory | Build established: Scavenger-Tank 6007 | -6/Factory | Loaded intel: 8 recycling unit locations 6239 | -6/Factory | Learned location of Protoforge (-2) 6281 | -6/Factory | Entered Lower Caves 6632 | -6/Lower Caves | Lost 3 parts (1n1u1w) 6639 | -6/Lower Caves | Learned Factory terminal intel 6735 | -6/Lower Caves | Encountered a Warlord checkpoint 6825 | -6/Lower Caves | Discovered new exit (range 16) 6846 | -6/Lower Caves | Entered another Lower Caves area 6885 | -6/Lower Caves | Lost 3 parts (1n2w) 6885 | -6/Lower Caves | Discovered new exit (range 9) 7067 | -6/Lower Caves | Encountered a Warlord checkpoint 7176 | -6/Lower Caves | Discovered new exit (range 12) 7344 | -6/Lower Caves | Attacked by a faux Warlord 7433 | -6/Lower Caves | Entered Zion 7433 | -6/Zion | Accompanied by 2 allies 7481 | -6/Zion | System corruption cleaned by Quarantine Array 7519 | -6/Zion | Given the Hacking Drone Bay 7522 | -6/Zion | Found Hacking Drone Bay 7603 | -6/Zion | Gained Derelict followers 7620 | -6/Zion | Discovered new exit (range 10) 7723 | -6/Zion | Given A8's code to call for help 7801 | -6/Zion | Found CR-A16's Pointy Stick 7987 | -6/Zion | Learned Factory machine intel 8050 | -6/Zion | Identified exit to Deep Caves 8145 | -6/Zion | Found GAL Module 8328 | -6/Zion | Learned Factory repair station intel 8423 | -6/Zion | Entered Proximity Caves 8423 | -5/Proximity Caves | Accompanied by 7 allies 8511 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8615 | -5/Proximity Caves | Learned Factory trap positions 8617 | -5/Proximity Caves | Lost 3 allies 8757 | -5/Proximity Caves | Spotted B-75 Beast 8788 | -5/Proximity Caves | Allies destroyed B-75 Beast 8808 | -5/Proximity Caves | Lost 3 allies 9098 | -5/Proximity Caves | Discovered new exit (range 10) 9112 | -5/Proximity Caves | Entered Factory 9112 | -5/Factory | Accompanied by 1 ally 9112 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9113 | -5/Factory | Loaded intel: 101 trap records 9114 | -5/Factory | Loaded intel: 304 machine locations 9115 | -5/Factory | Loaded intel: 27 terminal locations 9116 | -5/Factory | Loaded intel: 6 repair station locations 9272 | -5/Factory | Lost 5 parts (1p2n2u) 9500 | -5/Factory | Sucked down chute 9500 | -5/Factory | Entered Waste 9509 | -5/Waste | Spotted C-40 Crusher 9515 | -5/Waste | EMP discharged 9516 | -5/Waste | Spotted C-40 Crusher 9518 | -5/Waste | Destroyed C-40 Crusher 9527 | -5/Waste | Lost 11 parts (5n1u5w) 9532 | -5/Waste | Spotted C-40 Crusher 9550 | -5/Waste | Destroyed C-40 Crusher 9553 | -5/Waste | Spotted C-40 Crusher 9576 | -5/Waste | Crushed by Compactor (1 part destroyed) 9607 | -5/Waste | Spotted C-40 Crusher 9614 | -5/Waste | Found Adv. Powered Armor 9615 | -5/Waste | EMP discharged 9615 | -5/Waste | System corruption reached 10% 9620 | -5/Waste | Spotted C-40 Crusher 9636 | -5/Waste | Crushed by Compactor (1 part destroyed) 9641 | -5/Waste | Discovered new exit (range 17) 9660 | -5/Waste | Found Broken Gamma Bomb Array 9669 | -5/Waste | Entered Factory 9935 | -5/Factory | Loaded intel: 8 recycling unit locations 10079 | -5/Factory | Lost 7 parts (1p3n2u1w) 10227 | -5/Factory | Core integrity fell below 50% 10267 | -5/Factory | Core integrity fell below 20% 10321 | -5/Factory | Lost 16 parts (2p9n1u4w) 10383 | -5/Factory | Discovered new exit (range 7) 10430 | -5/Factory | Identified exit to Factory 10431 | -5/Factory | Entered another Factory area 10431 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10446 | -4/Factory | Found Quantum Capacitor 10584 | -4/Factory | Found Imp. Powered Armor 10605 | -4/Factory | Build established: Scavenger-Mutant 10706 | -4/Factory | Garrison activated, responded to threat 10827 | -4/Factory | Identified exit to Upper Caves 10827 | -4/Factory | Identified exit to Armory 10990 | -4/Factory | Repaired Broken Gamma Bomb Array 11091 | -4/Factory | Build established: Scavenger-Gunner 11304 | -4/Factory | Entered Upper Caves 11397 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11874 | -4/Upper Caves | Discovered new exit (range 9) 11881 | -4/Upper Caves | Identified exit to Upper Caves 11884 | -4/Upper Caves | Entered another Upper Caves area 11908 | -4/Upper Caves | Discovered new exit (range 15) 11911 | -4/Upper Caves | Encountered a Warlord checkpoint 12128 | -4/Upper Caves | System corruption reached 10% 12133 | -4/Upper Caves | System corruption reached 30% 12322 | -4/Upper Caves | Discovered new exit (range 26) 12375 | -4/Upper Caves | Identified exit to Warlord 12432 | -4/Upper Caves | Entered Warlord 12470 | -4/Warlord | Build established: Scavenger-Tank 12472 | -4/Warlord | System corruption cleaned by Quarantine Array 12672 | -4/Warlord | Visited the Vortex Lab 12679 | -4/Warlord | Found Prototype Energy Gun 12682 | -4/Warlord | Found Prototype Energy Gun 12682 | -4/Warlord | Identified Vortex Rail (x2) 12687 | -4/Warlord | Found Prototype Energy Gun 12687 | -4/Warlord | Identified Vortex Shotgun 12688 | -4/Warlord | Warlord's base attacked by MAIN.C 12690 | -4/Warlord | Found Vortex Shotgun 12754 | -4/Warlord | Found Prototype Reactor 12754 | -4/Warlord | Identified Vortex Chain Reactor 12766 | -4/Warlord | Found Prototype Processor 12766 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 13038 | -4/Warlord | Warlord forces counterattacked 13041 | -4/Warlord | P-70 Sage assimilated allied Disruptor 7a 13060 | -4/Warlord | Lost 7 allies 13083 | -4/Warlord | Spotted Striker 13092 | -4/Warlord | Destroyed Striker 13101 | -4/Warlord | Spotted Executioner 13118 | -4/Warlord | Spotted Executioner 13121 | -4/Warlord | Destroyed Executioner 13129 | -4/Warlord | P-80 Master assimilated allied 5A-FH4(g) 13141 | -4/Warlord | Spotted Striker 13152 | -4/Warlord | Discovered new exit (range 15) 13161 | -4/Warlord | Destroyed 9 combat bots 13169 | -4/Warlord | Identified exit to Proximity Caves 13170 | -4/Warlord | Entered Proximity Caves 13199 | -3/Proximity Caves | Lost 9 allies 13304 | -3/Proximity Caves | Destroyed 8 combat bots 13451 | -3/Proximity Caves | Discovered new exit (range 3) 13453 | -3/Proximity Caves | Identified exit to Research 13454 | -3/Proximity Caves | Entered Research 13454 | -3/Research | Evolved 2 slots: Utility x2 13455 | -3/Research | Identified exit to Testing 13510 | -3/Research | Repaired Hrd. Heavy Armor Plating? 13884 | -3/Research | Discovered exit to Testing (range 15) 13923 | -3/Research | Found Prototype Launcher 13923 | -3/Research | Identified Adv. Micro-nuke Launcher 13949 | -3/Research | Entered Testing 13971 | -3/Testing | Found Prototype Device 13971 | -3/Testing | Identified 2N-1CE's Frost Array 14390 | -3/Testing | Found Gamma Bomb Array 14624 | -3/Testing | Found Prototype Device 14624 | -3/Testing | Identified AEGIS Remote Shield 14626 | -3/Testing | Lost 4 parts (3n1w) 14698 | -3/Testing | Found Quantum Capacitor 14928 | -3/Testing | System corruption reached 10% 15029 | -3/Testing | Build established: Scavenger-Gunner 15146 | -3/Testing | Discovered new exit (range 3) 15148 | -3/Testing | Identified exit to Research 15151 | -3/Testing | Entered Research 15151 | -2/Research | Evolved 2 slots: Power x1, Utility x1 15540 | -2/Research | Spotted B-90 Cyclops 15682 | -2/Research | Destroyed 15 combat bots 15698 | -2/Research | Core integrity fell below 50% 15703 | -2/Research | Core integrity fell below 20% 15706 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 15700_ Wall collapses. 15700_ U-05 Engineer lays Concrete. 15700_ K-01 Serf collects debris. 15701_ U-05 Engineer lays Concrete. 15702_ Penetrated by Slug. 15702_ Slug penetrates R-10 Processor. 15702_ R-10 Processor destroyed. 15702_ Penetrated by Slug. 15702_ R-10 Processor collects Com. Wheel. 15702_ Penetrated by Slug. 15703_ U-05 Engineer lays Concrete. 15703_ K-01 Serf collects debris. 15703_ Adv. Signal Interpreter destroyed. 15704_ U-05 Engineer lays Concrete. 15704_ K-01 Serf collects debris. 15705_ U-05 Engineer lays Concrete. 15705_ Penetrated by Slug. 15705_ Exp. Armor Integrity Analyzer destroyed. 15705_ R-10 Processor collects Imp. Ion Engine. 15706_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ##+########???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ^^# """"" #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | # """"" #???????????????????????????????????? | | # #???####????????????????????????????? | | # #???? ???????????????????????????? | | # #???? ???????????????????????????? | | ###+########### "???????????????????????????? | | # "????#??????????????????????? | | # "??? #??????????????????????? | | #? ??? #??????????????????????? | | #? ??? #####??????????????????? | | ########## #? ?? # #??????????????????? | | # # #? ?? ##?????????????????? | | # # ###+##### ##????????????????? | | " =! + [[ ##???????????????? | | " =! # [ # #???????????????? | | # == " % #????????????????? | | # # % % #########????????? | | " ???#####"##% [ #????????? | | # ??????????# # % " # #????????? | | #????????????# BB # #????????? | | #????????????# BB ==! #????????? | | #????????????## R@%]== """ #????????? | | #????????????# # u ===% "Y #????????? | | #????????????## "" w/ ??????? | | ##?????????????### [ #????????? | | #??????????????# R #????????? | | #????#* # # = ;######??????? | | #????# ]!] ?? | | #????# !! k ?? | | #????# # g ??? | | #????# %%%[ ??? | | #????# # ! %# ###########??? | | #????#######+## %## R #????????????? | | #???????????? R ##????????????? | | #?????????? = ;Y k % # #?????????????? | | #????????? hh;R ### #?????????????? | | ??????? h# ]]] ???#?????????????? | | ??????### # ]]] ????????????????? | | ???????##o R?# ]] ;###???????????????? | | ""????????# ?#[ ##?????????????????? | | ! ""????????# ??# #??????????????????? | | """???????# ???# "" "" #??????????????????? | | ???????#????# ""R"" #??????????????????? | | ????????????# """" #??????????????????? | | ???????????##############??????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 149 Energy Generation 55 Energy Capacity 1400 Matter Stores 300 Matter Capacity 550 Sight Range 23 Robot Scan Range 15 Terrain Scan Density 10 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 6 Target Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Imp. Plasma Cutter | -6/Zion | Archive IFF Parser | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Imp. Corruption Screen | -6/Zion | Archive Power Amplifier | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Imp. Point Defense System | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive X-82 Rainmaker | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Gamma Bomb Array | 20% | -4/Factory | Broken Hrd. Heavy Armor Plating | 19% | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositePhaseCutter Manual? 0 Play Time 02:07:10 Cumulative 498.7 hours Start 2025.06.16 @ 17:10:10 End 2025.06.17 @ 20:29:06 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 343 Rogue 343 Adventurer 0 Explorer 0 Win Type - Total 46 Types 39/0/5/2/0/0/0/0/0/0 Lore% 82 Gallery% 79 Achievement% 72 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8801aab6-a06f-4ffa-a39b-f568810f9456