Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 13:14:46 Player: lazy_engineer Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (442) 442 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 952 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 294/300 Energy 64/100 System Corruption 1% Temperature Cool (0) Movement Hovering (116) Ox1 Location -10/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Large Storage Unit Sensor Array > --- WEAPON (2) ------- Hammer > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Improved Hover Unit Improved Hover Unit Small Storage Unit Sensor Array Sensor Array Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit > --- WEAPON ----------- Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit Small Storage Unit Sensor Array Sensor Array Sensor Array Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Impact Weapon Hammer Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 12 2 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 8 | 2 4 2 Treads 2 | 2 . . Leg 2 | . 2 . Wheel . | . . . Hover 4 | . 2 2 Flight . | . . . Utility 4 | 2 2 . Device 1 | . 1 . Storage 3 | 2 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 5 | 2 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 8 | . 4 4 Power 1 | . . 1 Propulsion 4 | . 2 2 Utility . | . . . Weapon 3 | . 2 1 Highest Loss Streak 3 | . 3 3 To Critical Strikes . | . . . Average Slot Usage (%) 80 | . 79 88 Engine 5 | . 3 11 Treads 16 | . 19 . Leg 10 | . 7 23 Device 2 | . . 14 Storage 18 | . 19 14 Ballistic Gun 23 | . 26 6 Impact Weapon 3 | . . 14 Naked Turns . | . . . Heaviest Build 28 | 13 28 27 Greatest Support 40 | 40 40 20 Greatest Overweight (x) 2 | . 1 2 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 13 | 5 13 9 Average Carried 8 | 1 8 8 Final Capacity 15 | 8 15 15 Final Carried 9 | 2 9 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 533 | 268 218 47 Remotely . | . . . Salvage Created 620 | 79 479 62 Parts 37 | 4 29 4 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 17 | . 13 4 Melee 2 | . . 2 Guns 12 | . 12 . Classes Destroyed 3 | 1 2 . Recycler 1 | 1 . . Swarmer 7 | . 3 4 Grunt 10 | . 10 . Best Kill Streak 4 | 1 4 1 Combat Bots Only 4 | . 4 1 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 166 | . 93 73 Missed 44 | . 26 18 Damage Taken 1224 | . 762 462 Core 250 | . 97 153 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 68 | 2 66 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 109 | 4 105 . Gun 109 | 4 105 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 109 | 4 105 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 2 11 . Robot Miss Streak 4 | 1 4 . Penetration Max . | . . . Secondary Targets 4 | . 4 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 76 | 2 66 8 Core Hits 33 | 2 29 2 Critical Kills 2 | . 1 1 Critical Parts Destroyed 1 | . . 1 Critical Strikes 3 | . 1 2 Destroy 1 | . 1 . Smash 2 | . . 2 Melee Attacks 25 | . 2 23 Impact 25 | . 2 23 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 874 | 17 647 210 Guns 643 | 17 626 . Cannons . | . . . Explosions . | . . . Melee 231 | . 21 210 Ramming . | . . . Kinetic 643 | 17 626 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact 231 | . 21 210 Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 1 Average Corruption 1 | . 1 1 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 9 | . 6 3 Message Errors 3 | . 3 . Matter Fused 1 | . 1 . Energy Discharges 3 | . 1 2 Data Loss (minor) 1 | . . 1 Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 79 | . 10 69 Projectiles . | . . . Explosions . | . . . Melee 79 | . 10 69 Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 292 | . 292 4 Average Temperature 43 | . 43 4 Received Heat Transfer 435 | . 369 66 Effects 1 | . 1 . Interference 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 3 | . 1 2 Impact Corruptions 6 | . 1 5 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 237 | 5 237 183 Initial 63 | . 3 63 Average 93 | 1 96 105 Maximum Alert Level 1 | . 1 . Low Security (%) 96 | 100 96 100 Level 1 3 | . 3 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 42 | . 31 11 Peak Tracking Total 6 | . 6 3 Tactical Retreats 6 | . 3 3 Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 8 | . 8 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 14 | . 14 . Failed 7 | . 7 . Catastrophic 3 | . 3 . Database Lockouts . | . . . Manual 13 | . 13 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 8 | . 8 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Hauler Manifests 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 3 . Report Inventory 2 | . 2 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 9 | . 9 . Terminals 4 | . 4 . Track 1 | . 1 . Assimilate 2 | . 2 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 5 | . 5 . Monitor 1 | . 1 . Reject 2 | . 2 . Mask 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 2 | . 2 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 6 | . 6 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1507 | 76 1169 262 Spaces Moved 683 | 43 546 94 Core 10 | 10 . . Treads 431 | 33 398 . Legs 218 | . 144 74 Wheels . | . . . Hover 24 | . 4 20 Flight . | . . . Fastest Speed 50 | 50 116 116 Average Speed 166 | 134 167 175 Slowest Speed 260 | 160 190 260 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 94 30 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 919 | 58 710 151 Wait 95 | . 63 32 Move 681 | 42 545 94 Hop . | . . . Pick Up 24 | 8 16 . Fast Attach . | . . . Attach 17 | 6 9 2 Detach 2 | . 2 . Swap 3 | . 3 . Drop 4 | . 4 . Fire 68 | 2 66 . Melee 25 | . 2 23 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 12) 573 | -10/Materials | Discovered new exit (range 6) 627 | -10/Materials | Discovered new exit (range 15) 707 | -10/Materials | Discovered new exit (range 10) 942 | -10/Materials | Lost 3 parts (2n1w) 951 | -10/Materials | Discovered new exit (range 11) 1246 | -10/Materials | Entered Mines 1359 | -10/Mines | Core integrity fell below 50% 1476 | -10/Mines | Core integrity fell below 20% 1504 | -10/Mines | Lost 3 parts (1p2n) 1508 | -10/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01404_ S-10 Pest destroyed. 01411_ R-06 Scavenger collects Corrupted Lgt. Assault Rifle. 01416_ R-06 Scavenger collects Flight Unit. 01450_ Acquired 14 matter. 01453_ Aluminum Leg destroyed. 01456_ S-10 Pest destroyed. 01459_ System corrupted: Component data lost. 01460_ Lgt. Ion Engine destroyed. 01465_ R-06 Scavenger collects Flight Unit. 01467_ Acquired 4 matter. 01473_ Aluminum Leg destroyed. 01476_ Acquired 10 matter. 01477_ Acquired 4 matter. 01485_ System corrupted: Energy discharge (-28). 01490_ Destroyed Flight Unit. 01490_ S-10 Pest system corrupted by crushing effect. 01491_ S-10 Pest system terminally corrupted. 01491_ Lgt. Assault Rifle fried. 01492_ Critical hit (Burn: +37). 01501_ U-05 Engineer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ? ?????????????????????????????????????????????? | | ?? ???????????????????????????#?????????????????? | | ?? #??????????###++###?????? ###???????????????? | | ??# ###???????# ##### #???????????????? | | ??# #??????## @ #??????????????? | | ??# ?????## ### #??????????????? | | ??# ?????# s |%!#### #??????????????? | | ??# #?????# g !##???? #??????????????? | | ## #?????## #?????? #??????????????? | | ##?????#g## #??????? #?????????????? | | ####### ### #???????? #????????????? | | #### ## % #?## #????????? #???????????? | | ????## ## #####??## ##??????????? #???????????? | | ?????# ## #???????####?????????????#???????????? | | ?????# # ##???????????????????????????????????? | | ?????## * #?????????????? ???????????????????? | | ??###?## ## #?????#### ??????????????????? | | ?## ### ## #### = ""???????????????????? | | ?# ## % ""???????????????????? | | ?# ####### = ""???????????????????? | | ?# #???????? ??????????????????? | | ?# ##?????????? ???????????????????? | | ?## #????????????? ???????????????????? | | ??# ##?????????????? ????????????????????? | | ??# """ #???????????????? ????????????????????? | | ??# """ ########???????????????????????????????? | | ??# """ #???????????????????????????????? | | ??## ####### #???????????????????????????????? | | ???# ##?????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkTargetingScanner Manual? 0 Play Time 00:13:09 Cumulative 29.1 hours Start 2024.04.08 @ 13:02:58 End 2024.04.08 @ 13:14:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 56 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7ef96cb-ad78-4345-bd35-1617e9693e48