Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.29 @ 20:39:40 Player: aoemica Result: Escaped singularity! Performance ------------- Evolutions (9) 4500 Regions Visited (23) 4600 Robots Destroyed (60) 300 Value Destroyed (2377) 2377 Prototype IDs (278) 5560 Alien Tech Used (13) 2600 Bonus (54057) 54057 TOTAL SCORE: 73994 Bonus ------- Pacifist 200 Triggered Max Security 2000 High Alert Combat Kills 1005 Follower Combat Kills 379 Entered DSFs 1500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Integrated Exoskeleton 5000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed Architect 15000 Win 3000 Win Speed 1573 Cogmind --------- Core Integrity 638/1600 Matter 400/425 Energy 334/340 System Corruption 9% Temperature Cool (0) Movement Walking (30) Location Near Former Tau Ceti IV Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (4) ------ Medium Storage Unit Experimental Targeting Computer Improved Armor Integrity Analyzer > --- WEAPON (3) ------- Core Cannon > --- INVENTORY (10) --- Experimental Energy Well (600) Experimental Energy Well (600) Reaction Control System AEGIS Remote Shield Sigix Sheargun Sigix Sheargun Sigix Sheargun Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Medium Storage Unit Experimental Targeting Computer Improved Armor Integrity Analyzer AEGIS Remote Shield > --- WEAPON ----------- Sigix Sheargun Core Cannon > --- INVENTORY -------- Experimental Energy Well Experimental Energy Well Experimental Energy Well Reaction Control System Transdimensional Reconstructor Sigix Sheargun Sigix Sheargun Sigix Broadsword [Rating: 235] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Light Treads Leg Sigix Exoskeleton Flight Unit Improved VTOL Module Utility Advanced Sensor Array Device Advanced Sensor Array Storage Medium Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Core Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 4 . 2 2 . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . Propulsion 7 | . . . 2 . . 1 . 1 . . 1 . . . . 1 . 1 . . . . . Utility 8 | . . . . . . 3 . 1 1 . 1 . . . . 1 . . . . 1 . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 136 | . . . 5 15 1 6 . 16 1 . 8 . . 2 1 1 5 3 18 15 15 23 1 Power 16 | . . . . 1 . 1 . 1 . . 3 . . . . . . 1 3 2 1 3 . Engine 7 | . . . . 1 . . . 1 . . 2 . . . . . . 1 2 . . . . Core 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . Reactor 6 | . . . . . . . . . . . 1 . . . . . . . 1 . 1 3 . Propulsion 26 | . . . 5 7 . 1 . 4 . . 2 . . . 1 1 . 1 3 1 . . . Treads 5 | . . . 3 2 . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 20 | . . . 1 5 . 1 . 4 . . 2 . . . 1 1 . 1 3 1 . . . Utility 70 | . . . . 2 . 3 . 10 1 . 3 . . 2 . . 5 . 8 9 13 13 1 Device 44 | . . . . 2 . 1 . 7 . . . . . 2 . . 1 . 6 2 12 10 1 Storage 4 | . . . . . . . . . . . . . . . . . . . . 2 . 2 . Processor 6 | . . . . . . . . 1 1 . . . . . . . 1 . . 1 1 1 . Hackware 3 | . . . . . . 1 . 1 . . . . . . . . 1 . . . . . . Protection 13 | . . . . . . 1 . 1 . . 3 . . . . . 2 . 2 4 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 24 | . . . . 5 1 1 . 1 . . . . . . . . . 1 4 3 1 7 . Energy Gun 8 | . . . . 1 . . . . . . . . . . . . . . . 2 1 4 . Energy Cannon 6 | . . . . . . . . . . . . . . . . . . 1 3 . . 2 . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . 1 . . . 1 . . . . . . . . . . 1 1 . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . 1 1 . . . 1 . . . . . 1 . . . . 3 2 . 7 . Parts Lost 11 | . . . 1 1 . . 1 . . . . . . . 1 . 1 . 4 2 . . . Power 3 | . . . . . . . . . . . . . . . . . . . 2 1 . . . Propulsion 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . Utility 4 | . . . . . . . 1 . . . . . . . . . . . 2 1 . . . Weapon 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . Highest Loss Streak 2 | . . . 1 2 . . 1 . . . . . . . 1 . 1 . 2 2 . . . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 57 57 64 76 95 89 100 99 94 94 96 100 100 100 98 90 92 90 88 78 75 76 58 Engine 3 | . . . . 6 11 3 . 1 5 5 5 5 5 5 5 4 4 7 7 3 . . . Core 1 | . . . . . . 3 7 4 . . . . . . . . . . . 3 3 . . Reactor 3 | . . . . . . . . . . . 2 5 5 5 5 4 4 4 3 2 5 8 9 Treads 1 | . . . 22 8 . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 28 21 1 . . . . . . . . . . . . . . . 3 9 9 9 Flight 24 | . . . . 33 44 38 38 40 35 35 36 36 36 36 34 33 33 34 34 24 . . . Device 13 | . . . . 17 22 20 23 22 17 17 15 15 15 15 15 14 16 13 12 10 15 13 4 Storage 1 | . . . . . . . . . . . . . . . . . . . . 1 9 8 9 Processor 6 | . . . . . . . . 4 11 11 10 10 10 10 10 9 8 8 8 5 3 13 18 Hackware 2 | . . . . . . . 7 6 5 5 5 5 5 5 5 4 4 4 4 2 . . . Protection 5 | . . . . . . 7 7 3 5 5 8 10 10 10 10 9 9 13 11 9 5 . . Energy Gun 6 | . 14 14 11 3 . . . . . . . . . . . . . . . 5 24 23 . Ballistic Gun 1 | . 14 14 10 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 6 7 7 6 5 5 5 5 5 5 5 4 4 . . . . . . Slashing Weapon 3 | . . . . 5 11 7 7 6 5 5 5 5 5 5 5 4 4 4 4 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 62 | 3 3 3 3 7 10 18 18 22 22 22 36 36 36 36 35 35 42 42 55 48 60 62 50 Greatest Support 60 | 3 3 3 3 20 20 25 25 33 33 33 39 39 39 39 41 46 46 54 54 60 60 60 60 Greatest Overweight (x) 1 | . . . . 1 . . 1 . . . . . . . . . 1 . 1 . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 25 10 10 10 Average Capacity 6 | 6 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 9 10 Most Carried 10 | 5 4 5 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 10 10 10 8 Average Carried 5 | 4 4 4 4 4 5 3 5 4 4 4 4 5 5 4 4 4 4 4 4 4 9 8 7 Final Capacity 10 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Final Carried 10 | 4 4 5 5 5 5 5 5 5 4 5 5 5 5 5 4 5 5 5 5 10 10 8 7 Class Distribution -------------------- 22% | Alien-Sigix 18% | Ninja 16% | Scout 10% | Alien-Scout 10% | Sprinter 9% | Mutant 8% | Commander-Sprinter 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Mines Mutant | -9/Materials Commander-Sprinter | -9/Storage Commander-Sprinter | -9/Recycling Sprinter | -7/Factory Sprinter | -7/DSF Sprinter | -6/Factory Scout | -5/Factory Scout | -5/DSF Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Ninja | -3/Proximity Caves Ninja | -3/Research Assassin | -3/DSF Ninja | -2/Research Ninja | -2/Quarantine Alien-Scout | -2/Section 7 Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Matter Collected 1469 | 197 . 3 36 183 10 42 . 83 100 . 80 . . . 40 . . 21 264 225 73 112 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5020 | . . . 39 186 . 42 . 157 136 . 301 . . . . . . 21 497 661 181 2614 185 Parts 215 | . . . 2 13 . 2 . 10 . . 11 . . . . . . 3 24 19 6 115 10 Haulers Intercepted 7 | . . . 1 3 . 1 . 1 . . 1 . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 20 | . . . . 3 . . . . . . . . . . . . . . 1 1 . 13 2 Melee 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Guns 13 | . . . . . . . . . . . . . . . . . . . . . . 13 . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Classes Destroyed 13 | . . . 1 2 . . . . 1 . 2 . . . . . . . 3 . 1 3 . Worker 6 | . . . . . . . . . . . 2 . . . . . . 1 1 . . 2 . Builder 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . Hauler 7 | . . . 1 3 . 1 . 1 . . 1 . . . . . . . . . . . . Recycler 10 | . . . . . . . . . 1 . . . . . . . . . 2 4 1 2 . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Watcher 10 | . . . . 1 . . . 2 . . 4 . . . . . . . 1 . . 2 . Swarmer 5 | . . . . 3 . . . . . . . . . . . . . . . 1 . 1 . Grunt 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . Researcher 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Programmer 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Best Kill Streak 7 | . . . 1 3 . 1 . 1 1 . 4 . . . . . . 1 2 2 1 7 2 Combat Bots Only 3 | . . . . 3 . . . . . . . . . . . . . . 1 1 . 3 2 Max Kills in Single Turn 3 | . . . 1 3 . 1 . 1 1 . 1 . . . . . . 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Uniques/NPCs Destroyed 4 | . . . . . . . . . . . . . . . . . . . . . . 2 2 MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Damage Taken 5686 | . . 102 421 17 . . 148 187 . 47 . . 59 . 155 . 127 . 1154 754 328 1989 198 Core 1052 | . . 44 70 . . . . 39 . . . . . . . . . . 45 68 97 616 73 Absorbed by Shields 916 | . . . . . . . . 26 . . . . . . . . . . . . . 849 41 Redirected to Shielding 112 | . . . . . . . . . . . . . . . . . . . 85 27 . . . Regen/Repaired (Parts) 612 | . . . . . . . . 84 . . . . . . . . . . 178 350 . . . Core Remaining (%) 86 | 100 . 82 . . 82 . 100 95 . 100 . . . . 100 . 100 . . 66 . . 39 Volleys Fired 116 | . . . . 5 . . . . . . . . . . . . . 1 8 4 19 77 2 Largest 3 | . . . . 1 . . . . . . . . . . . . . 1 1 2 2 3 1 Hottest 300 | . . . . 50 . . . . . . . . . . . . . 120 120 200 200 300 300 Shots Fired 249 | . . . . 5 . . . . . . . . . . . . . 1 8 5 20 208 2 Gun 234 | . . . . 2 . . . . . . . . . . . . . . . 5 20 207 . Cannon 12 | . . . . . . . . . . . . . . . . . . 1 8 . . 1 2 Launcher 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 14 | . . . . 2 . . . . . . . . . . . . . 1 8 . . 1 2 Explosive 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 232 | . . . . . . . . . . . . . . . . . . . . 5 20 207 . Robot Hit Streak 47 | . . . . . . . . . . . . . . . . . . . . 1 . 47 3 Robot Miss Streak 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Shots Hit Robots 199 | . . . . 13 . 1 . 3 2 1 11 . . . . . . 1 14 6 . 145 2 Core Hits 88 | . . . 2 7 . . . 3 . . 3 . . . . . . 1 5 4 2 59 2 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . Critical Strikes 6 | . . . . . . 1 . . . 1 . . . . . . . . 1 . . 3 . Smash 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . 1 . . 3 . Melee Attacks 139 | . . . . 21 1 1 . 17 3 3 22 . 3 . 2 5 . 3 25 31 . 2 . Impact 31 | . . . . . 1 1 . 7 1 2 12 . 3 . . 4 . . . . . . . Slashing 108 | . . . . 21 . . . 10 2 1 10 . . . 2 1 . 3 25 31 . 2 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . 4 . 1 . 1 2 . 5 . . . . . . 1 7 5 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . Follow-up Attacks 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . Damage Inflicted 15853 | . . . 13 493 . 132 . 186 166 39 751 . . . . . . 88 1018 1135 167 10565 1100 Guns 10492 | . . . . . . . . . . . . . . . . . . . . 62 61 10369 . Cannons 1144 | . . . . . . . . . . . . . . . . . . . 44 . . . 1100 Explosions 110 | . . . . 110 . . . . . . . . . . . . . . . . . . . Melee 3650 | . . . . 378 . 132 . 186 166 39 751 . . . . . . 88 974 936 . . . Ramming 457 | . . . 13 5 . . . . . . . . . . . . . . . 137 106 196 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Thermal 1144 | . . . . . . . . . . . . . . . . . . . 44 . . . 1100 Explosive 110 | . . . . 110 . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . Impact 622 | . . . . . . 132 . 50 96 39 305 . . . . . . . . . . . . Slashing 13520 | . . . . 378 . . . 136 70 . 446 . . . . . . 88 974 998 61 10369 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . 1 . . . . . . . . . . . . . 1 . . 9 9 Average Corruption 5 | . . . . . 1 . . . . . . . . . . . . . 1 . . 5 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . . . . . . . . . . . 1 . . 17 1 Message Errors 7 | . . . . . . . . . . . . . . . . . . . 1 . . 6 . Matter Fused 2 | . . . . . . . . . . . . . . . . . . . . . . 1 1 Heat Flow Errors 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1407 | . . . . 24 . 132 . . 76 39 243 . . . . . . . 264 598 18 13 . Projectiles 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . . . . Melee 1403 | . . . . 24 . 132 . . 76 39 243 . . . . . . . 260 598 18 13 . Knockbacks 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . Impact 3 | . . . . . . . . . 1 . 2 . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Rammed 11 | . . . 10 1 . . . . . . . . . . . . . . . . . . . Targets Rammed 23 | . . . 12 1 . . . . . . . . . . . . . . . 3 3 4 . Kicked 11 | . . . 1 . . . . . . . . . . . . . . . . 3 3 4 . Crushed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Highest Temperature 267 | . . . . 1 . . . 147 . . . . . . . . . 54 8 25 . 267 . Average Temperature 33 | . . . . 1 . . . 43 . . . . . . . . . 27 8 9 . 45 . Received Heat Transfer 771 | . . 36 177 . . . 18 60 . . . . 30 . 33 . . . 45 108 45 219 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . . 2 . 6 . . . . . . . . 4 . 2 . Impact Corruptions 13 | . . . . . . 2 . . 1 1 4 . . . . . . . . 2 2 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 37 | . . . . . . . . . . . . . . . . . . . 37 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . 9 . Alert | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Peak Influence 1797 | . . 75 184 586 282 1040 728 629 283 200 357 . . . . 74 85 107 562 1648 1797 1679 . Initial 1100 | . . . 29 77 150 1018 728 371 235 198 105 . . . . 54 55 42 60 248 1100 1100 . Average 541 | . . 61 60 360 243 1033 718 536 254 198 221 . . . . 58 56 75 355 469 1495 1440 . Maximum Alert Level 5 | . . . . 2 1 3 3 2 1 1 1 . . . . . . . 2 5 5 5 . Low Security (%) 22 | 100 100 100 100 12 28 . . . . 71 40 . . . . 100 100 100 6 . . . . Level 1 25 | . . . . 54 71 . . 3 100 28 59 . . . . . . . 52 35 . . . Level 2 28 | . . . . 32 . . . 96 . . . . . . . . . . 40 62 . . . Level 3 3 | . . . . . . 100 100 . . . . . . . . . . . . . 20 1 . Level 4 8 | . . . . . . . . . . . . . . . . . . . . . 5 59 . Level 5 4 | . . . . . . . . . . . . . . . . . . . . . . 38 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security 6 | . . . . . . . . . . . . . . . . . . . . 2 73 . . Squads Dispatched 39 | . . . . 4 . . 1 . . 2 3 . . . . . 1 . 4 9 14 1 . Investigation 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . Extermination 3 | . . . . . . . . . . . 1 . . . . . . . 1 1 . . . Reinforcement 12 | . . . . . . . 1 . . 2 2 . . . . . 1 . 2 2 2 . . Assault 19 | . . . . . . . . . . . . . . . . . . . . 6 12 1 . Garrison 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 4 | . . . . . . . . 1 . . . . . . . . . . 2 1 . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Distress Signals 25 | . . . . . . . . . . . 1 . . . . . . . 2 3 2 17 . Communications Jammed 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Distress Signals 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Times Spotted 314 | . . 5 15 12 5 . 3 9 1 3 13 . 9 . 6 . 3 2 47 92 30 54 5 Peak Tracking Total 44 | . . 4 11 3 5 . 3 4 1 3 8 . 9 . 5 . 3 1 15 44 12 10 4 Tactical Retreats 25 | . . 3 3 . . . . 5 . . 1 . . . 3 . . . 6 3 . 1 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Traps Triggered 8 | . . . . . . . . 2 . . . . . . . . . . 3 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Machines Disabled 24 | . . . . 3 . . . 1 . . . . . . . . . . 5 8 1 6 . Max in Single Turn 1 | . . . . 1 . . . 1 . . . . . . . . . . 1 1 1 1 . Garrison Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Machines Accessed 53 | . . . 1 4 4 2 . 8 2 . 3 . 1 4 . 2 . 4 11 5 . 2 . Terminals 38 | . . . 1 3 1 1 . 5 2 . 3 . . . . 2 . 4 9 5 . 2 . Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 3 | . . . . . . 1 . 1 . . . . . . . . . . 1 . . . . Total Hacks 105 | . . . 2 4 6 3 . 20 7 . 7 . 1 17 . 4 . 5 20 6 . 3 . Successful 66 | . . . 1 4 5 2 . 8 5 . 2 . 1 17 . 2 . 4 10 3 . 2 . Failed 39 | . . . 1 . 1 1 . 12 2 . 5 . . . . 2 . 1 10 3 . 1 . Catastrophic 6 | . . . . . 1 . . 1 . . 1 . . . . . . 1 1 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . Manual 40 | . . . 2 3 6 . . 6 3 . 5 . . . . 1 . 3 11 . . . . Terminals 69 | . . . 2 3 3 1 . 12 7 . 7 . . . . 4 . 5 16 6 . 3 . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 6 | . . . . . . 2 . 2 . . . . . . . . . . 2 . . . . Terminal Hacks 43 | . . . 1 2 1 1 . 4 4 . . . 1 17 . 1 . 2 4 3 . 2 . Record 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Part Schematic 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Open Door 7 | . . . . 2 . . . . . . . . 1 . . . . . . 3 . 1 . Open DSF 4 | . . . . . . 1 . . 1 . . . . . . 1 . 1 . . . . . Level Access Points 3 | . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . 1 . . . . . . . . 1 . . . . . Locate Traps 4 | . . . . . . . . 1 . . . . . . . . . . 2 . . 1 . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . . . . . 2 1 . . . . . . . . . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Insert Component 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 16 | . . . . 2 4 . . . 1 . 2 . . . . 1 . 2 4 . . . . Terminals 12 | . . . . 1 1 . . . 1 . 2 . . . . 1 . 2 4 . . . . Track 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Assimilate 4 | . . . . 1 . . . . . . 1 . . . . . . 1 1 . . . . Botnet 7 | . . . . . 1 . . . 1 . 1 . . . . 1 . 1 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . . 1 3 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . . . . 2 1 . . 7 1 . 3 . . . . 1 . 1 10 4 . 1 . Full Trace Events 2 | . . . . . 1 . . . . . . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . 1 2 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . 4 . . . . 1 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Time 26 | . . . . . . . . 26 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Total Allies 56 | . . . . 11 . . . . . . 1 . . . . . . 1 . . 36 7 . Largest Group 16 | . . . . 11 4 1 1 . . . 1 1 . . . . . 1 1 . 16 7 . Highest-Rated Group 212 | . . . . 98 42 10 10 . . . 26 26 . . . . . 26 26 . 212 94 . Highest-Rated Ally 26 | . . . . 16 16 10 10 . . . 26 26 . . . . . 26 26 . 15 15 . Total Orders 9 | . . . . . . . 1 . . . . 6 . . . . . . 2 . . . . STAY 4 | . . . . . . . 1 . . . . 2 . . . . . . 1 . . . . ROAM 4 | . . . . . . . . . . . . 3 . . . . . . 1 . . . . FOLLOW 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Ally Attacks 157 | . . . . 73 . . . . . . . . . . . . . . . . 72 12 . Total Damage 2437 | . . . . 675 . . . . . . . . . . . . . . . . 1514 248 . Kills 20 | . . . . 9 . . . . . . . . . . . . . . . . 10 1 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . 1 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Turns Passed 4563 | 4 12 201 184 519 53 65 15 396 38 45 266 90 132 34 337 72 70 99 534 530 321 506 40 Spaces Moved 10144 | 1 24 397 296 581 118 206 39 982 137 100 737 296 511 136 591 274 102 357 1428 1390 743 623 75 Core 982 | 1 24 397 296 264 . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . Legs 1821 | . . . . . . . . . . . . . . . . . . . . 380 743 623 75 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 7341 | . . . . 317 118 206 39 982 137 100 737 296 511 136 591 274 102 357 1428 1010 . . . Fastest Speed 16 | 50 50 50 50 26 27 25 25 21 22 22 19 19 19 19 19 19 19 17 16 16 30 30 30 Average Speed 25 | 50 50 50 50 37 27 25 38 23 22 22 19 19 19 19 20 19 59 19 16 19 30 33 30 Slowest Speed 100 | 50 50 50 50 100 27 25 99 24 22 22 19 19 19 19 23 19 99 20 84 30 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 59 | . . . . 4 . 1 2 3 . . 14 . 1 . . 3 . . 21 10 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 6 | . . . . . . . . . . . . . . . . . . . 3 1 . 1 1 Exploration Rate (%) 41 | 2 9 79 41 61 38 7 39 23 7 85 24 64 62 61 70 11 68 13 95 74 30 24 6 Regions Visited 23 Branch Regions 11 Pre-discovered Areas 10 | . . 2 . 1 3 . . . . . . 1 . 3 . . . . . . . . . Known Exits Taken 13 | . . . 1 . 1 1 . 1 1 . 1 1 1 1 1 1 . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 . 1 . . . . . . . . . . . . . . . 1 1 1 . Scrap Searched 6 | . . . . . . . . . . . . 1 2 . 3 . . . . . . . . Spaces Dug 102 | . . . . 19 . . . 8 . 1 5 . 3 . 2 4 . 3 4 10 30 13 . Terrain Destroyed 195 | . . . . 30 . . . 8 . 1 5 . 3 . 2 4 . 3 4 11 35 81 8 Melee 36 | . . . . . . . . 8 . 1 5 . 3 . 2 4 . 2 3 7 . 1 . Projectile 129 | . . . . . . . . . . . . . . . . . . 1 1 4 35 80 8 AOE 30 | . . . . 30 . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -6 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Sto Rec Fac DSF Fac Fac DSF Fac Upp Upp Zhi Pro Res DSF Res Qua Sec Acc Com Ac0 Total 11683 | 6 23 398 326 834 135 214 36 1121 140 117 818 328 538 143 803 282 109 381 1651 1572 823 795 90 Wait 1000 | . . 1 4 195 16 . . 86 1 14 63 33 26 . 208 5 . 14 171 94 29 30 10 Move 10011 | . 23 396 295 572 117 203 34 975 136 99 709 295 508 135 590 267 101 356 1388 1374 742 622 74 Hop 51 | . . . . 4 . 1 2 3 . . 13 . 1 . . 3 . . 18 6 . . . Pick Up 62 | . . 1 4 7 . 1 . 5 . 1 2 . . 2 1 2 . 2 8 18 1 7 . Fast Attach 83 | . . . 2 6 1 3 . 8 . . 6 . . 2 . . 4 1 9 14 14 12 1 Attach 49 | . . . 3 7 . 2 . 4 1 . 2 . . 1 1 1 . 2 10 7 1 6 1 Detach 35 | 2 . . 2 3 . 1 . 3 . . . . . . . . 2 1 3 6 1 10 1 Swap 18 | . . . . 2 . 1 . 4 . . . . . . . . 1 . 3 . 1 6 . Drop 98 | 4 . . 4 10 . 1 . 11 . . 6 . . 3 1 . 1 1 8 16 12 19 1 Fire 116 | . . . . 5 . . . . . . . . . . . . . 1 8 4 19 77 2 Melee 131 | . . . . 21 1 1 . 16 2 3 17 . 3 . 2 4 . 3 25 31 . 2 . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . Kick 10 | . . . 1 . . . . . . . . . . . . . . . . 2 3 4 . Crush 12 | . . . 11 1 . . . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac x4) -5/Factory (discovered 9 exits: Fac x4 / Upp x2 / Ext x2 / DSF) -5/DSF -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/DSF -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine -2/Section 7 -1/Access (discovered 2 exits: [Sur] / *Com) -1/Command (discovered 3 exits: [Sur x2] / [*Ac0]) -1/Access_0 Near Former Tau Ceti IV History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 5 | -10/Materials | Discovered new exit (range 13) 17 | -10/Materials | Entered Mines 20 | -10/Mines | Learned location of Storage (-9) 27 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 68 | -10/Mines | Assembled infested the area 73 | -10/Mines | Assisted by a Guerilla fighting off Assembled 99 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 201 | -10/Mines | Discovered new exit (range 5) 218 | -10/Mines | Entered Materials 218 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 334 | -9/Materials | Discovered new exit (range 15) 342 | -9/Materials | Identified exit to Mines 342 | -9/Materials | Identified exit to Storage 402 | -9/Materials | Entered Storage 436 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 619 | -9/Storage | Garrison activated, responded to threat 772 | -9/Storage | Used back door to open Recycling access 772 | -9/Storage | Discovered new exit (range 3) 907 | -9/Storage | Build established: Commander-Sprinter 921 | -9/Storage | Entered Recycling 921 | -9/Recycling | Accompanied by 4 allies 928 | -9/Recycling | Identified exit to Factory 933 | -9/Recycling | Spotter reported a threat 934 | -9/Recycling | Spotter reported a threat 938 | -9/Recycling | Spotter reported a threat 945 | -9/Recycling | Spotter reported a threat 950 | -9/Recycling | Spotter reported a threat 974 | -9/Recycling | Entered Factory 974 | -7/Factory | Accompanied by 1 ally 974 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 1039 | -7/Factory | Identified exit to DSF 1039 | -7/Factory | Entered DSF 1039 | -7/DSF | Accompanied by 1 ally 1050 | -7/DSF | Discovered new exit (range 16) 1054 | -7/DSF | Entered Factory 1054 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1105 | -6/Factory | Identified exit to Factory 1154 | -6/Factory | Repaired Lgt. Armor Plating? 1283 | -6/Factory | Build established: Sprinter 1404 | -6/Factory | Search patrols dispatched 1450 | -6/Factory | Entered another Factory area 1450 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 1479 | -5/Factory | Identified exit to Factory 1479 | -5/Factory | Identified exit to Upper Caves 1479 | -5/Factory | Identified exit to Extension 1488 | -5/Factory | Identified exit to DSF 1488 | -5/Factory | Entered DSF 1489 | -5/DSF | Joined Warlord attack on 0b10 via DSF 1506 | -5/DSF | Additional patrols routed to DSF 1513 | -5/DSF | Discovered exit to Factory (range 14) 1533 | -5/DSF | Entered Factory 1533 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1580 | -4/Factory | 6 allies followed out of DSF 1723 | -4/Factory | Build established: Scout 1785 | -4/Factory | Discovered new exit (range 7) 1786 | -4/Factory | Identified exit to Upper Caves 1799 | -4/Factory | Entered Upper Caves 1799 | -4/Upper Caves | Accompanied by 1 ally 1886 | -4/Upper Caves | Discovered new exit (range 13) 1888 | -4/Upper Caves | Identified exit to Upper Caves 1889 | -4/Upper Caves | Entered another Upper Caves area 1909 | -4/Upper Caves | Learned Research security intel 1919 | -4/Upper Caves | Learned Research terminal intel 2017 | -4/Upper Caves | Discovered new exit (range 19) 2020 | -4/Upper Caves | Identified exit to Zhirov 2021 | -4/Upper Caves | Entered Zhirov 2021 | -4/Zhirov | Discovered new exit (range 3) 2025 | -4/Zhirov | Met Zhirov 2030 | -4/Zhirov | Found Alien Artifact 2030 | -4/Zhirov | Identified Integrated Dissipator 2030 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2042 | -4/Zhirov | Found Alien Artifact 2047 | -4/Zhirov | Learned location of Quarantine (-2) 2047 | -4/Zhirov | Learned location of Testing (-3) 2047 | -4/Zhirov | Learned location of Command (-1) 2049 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2054 | -4/Zhirov | Identified exit to Proximity Caves 2055 | -4/Zhirov | Entered Proximity Caves 2335 | -3/Proximity Caves | Build established: Ninja 2390 | -3/Proximity Caves | Discovered new exit (range 11) 2392 | -3/Proximity Caves | Identified exit to Research 2392 | -3/Proximity Caves | Entered Research 2392 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2394 | -3/Research | Loaded intel: 22 terminal locations 2406 | -3/Research | Found Antimissile System 2415 | -3/Research | Spotted B-86 Titan 2451 | -3/Research | Identified exit to DSF 2464 | -3/Research | Entered DSF 2529 | -3/DSF | Additional patrols routed to DSF 2530 | -3/DSF | Discovered new exit (range 20) 2534 | -3/DSF | Identified exit to Research 2534 | -3/DSF | Entered Research 2534 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 2557 | -2/Research | Identified exit to Quarantine 2633 | -2/Research | Entered Quarantine 2633 | -2/Quarantine | Accompanied by 1 ally 2639 | -2/Quarantine | Identified Transdimensional Reconstructor 2674 | -2/Quarantine | Discovered new exit (range 13) 2831 | -2/Quarantine | Warped through subspace 2834 | -2/Quarantine | Found Alien Artifact 2873 | -2/Quarantine | Identified Hpw. Transdimensional Reconstructor 2873 | -2/Quarantine | Warped through subspace 2874 | -2/Quarantine | Found Alien Artifact 2874 | -2/Quarantine | Identified Core Reset Matrix 2874 | -2/Quarantine | Used Core Reset Matrix 2878 | -2/Quarantine | Detected hypermatrix surge 2878 | -2/Quarantine | Sensed 11 artifacts in vicinity 2883 | -2/Quarantine | Search patrols dispatched 2905 | -2/Quarantine | Found Subatomic Replicator 2929 | -2/Quarantine | Scanned by Researcher 2937 | -2/Quarantine | Found Transdimensional Reconstructor 2941 | -2/Quarantine | Warped through subspace 2944 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 3051 | -2/Quarantine | Found Core Cannon 3074 | -2/Quarantine | Found Sigix Broadsword 3090 | -2/Quarantine | Spotted Fortress 3102 | -2/Quarantine | Discovered new exit (range 6) 3103 | -2/Quarantine | Identified exit to Section 7 3161 | -2/Quarantine | Search patrols dispatched 3167 | -2/Quarantine | Entered Section 7 3168 | -2/Section 7 | Sensed 20 artifacts in vicinity 3172 | -2/Section 7 | Found Integrated Mediator 3172 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 3182 | -2/Section 7 | Used Subatomic Replicator to create Supercharged Integrated Reactor 3183 | -2/Section 7 | Installed Supercharged Integrated Reactor, increased core energy generation (+15) 3208 | -2/Section 7 | Spotted S7 Guard 3215 | -2/Section 7 | Found Prototype Processor 3215 | -2/Section 7 | Identified Exp. Signal Interpreter 3254 | -2/Section 7 | Discovered new exit (range 21) 3255 | -2/Section 7 | Warped through subspace 3260 | -2/Section 7 | Spotted B-90 Cyclops 3263 | -2/Section 7 | Spotted Alpha 7 3263 | -2/Section 7 | Spotted Alpha 7 3269 | -2/Section 7 | Spotted S7 Guard 3296 | -2/Section 7 | Spotted S7 Guard 3296 | -2/Section 7 | Found Navigation Efficiency Matrix 3296 | -2/Section 7 | Installed Navigation Efficiency Matrix, process failed with unexpected side effects 3305 | -2/Section 7 | Spotted Executioner 3305 | -2/Section 7 | Spotted Executioner 3311 | -2/Section 7 | Found Transdimensional Reconstructor 3372 | -2/Section 7 | Build established: Alien-Scout 3395 | -2/Section 7 | Found Transdimensional Reconstructor 3398 | -2/Section 7 | Found Transdimensional Reconstructor 3407 | -2/Section 7 | Spotted B-99 Colossus 3417 | -2/Section 7 | Search patrols dispatched 3441 | -2/Section 7 | Found LRC Matter Compressor 3441 | -2/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 3463 | -2/Section 7 | Spotted Executioner 3463 | -2/Section 7 | Spotted Executioner 3467 | -2/Section 7 | Spotted Striker 3467 | -2/Section 7 | Spotted Striker 3523 | -2/Section 7 | Found Sigix Sheargun 3525 | -2/Section 7 | Found Sigix Sheargun 3526 | -2/Section 7 | Spotted Striker 3526 | -2/Section 7 | Spotted Striker 3549 | -2/Section 7 | Integrated with Sigix Exoskeleton 3692 | -2/Section 7 | Found Integrated Dissipator 3697 | -2/Section 7 | Entered Access 3697 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 3702 | -1/Access | Emitted hypermatrix ping 3707 | -1/Access | Assembled emerged from beneath the floor 3778 | -1/Access | Discovered new exit (range 18) 3780 | -1/Access | Assembled emerged from beneath the floor 3835 | -1/Access | Assembled emerged from beneath the floor 3835 | -1/Access | Installed Integrated Dissipator, increased core heat dissipation (+20) 3889 | -1/Access | Assembled emerged from beneath the floor 3894 | -1/Access | Build established: Alien-Sigix 3898 | -1/Access | Assembled emerged from beneath the floor 3910 | -1/Access | Spotted B-99 Colossus 3910 | -1/Access | Spotted B-99 Colossus 4011 | -1/Access | Discovered new exit (range 17) 4014 | -1/Access | Spotted B-99 Colossus 4014 | -1/Access | Spotted B-99 Colossus 4018 | -1/Access | Entered Command 4023 | -1/Command | Emitted hypermatrix ping 4028 | -1/Command | Assembled emerged from beneath the floor 4098 | -1/Command | Spotted M Guard 4098 | -1/Command | Spotted M Guard 4099 | -1/Command | Spotted Combat Programmer 4099 | -1/Command | Spotted Combat Programmer 4175 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 4214 | -1/Command | Destroyed M Guard 4230 | -1/Command | Destroyed M Guard 4242 | -1/Command | Found Prototype Device 4242 | -1/Command | Identified Thermal Barrier 4247 | -1/Command | Found Prototype Device 4247 | -1/Command | Identified AEGIS Remote Shield 4249 | -1/Command | Found Prototype Reactor 4249 | -1/Command | Identified Zero-point Reactor 4258 | -1/Command | Found Zero-point Reactor 4263 | -1/Command | Found AEGIS Remote Shield 4268 | -1/Command | First assault squad dispatched 4273 | -1/Command | Found Prototype Processor 4273 | -1/Command | Identified Exp. Targeting Computer 4317 | -1/Command | 0b10 Conduit disabled 4328 | -1/Command | Met MAIN.C 4380 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 4380 | -1/Command | Destroyed MAIN.C Shell 4380 | -1/Command | Spotted M Shell/Atk 4380 | -1/Command | Spotted M Shell/Def 4380 | -1/Command | Spotted M Shell/Atk 4380 | -1/Command | Spotted M Shell/Atk 4380 | -1/Command | Spotted M Shell/Def 4381 | -1/Command | Spotted M Shell/Def 4383 | -1/Command | MAIN.C activated Command garrisons 4383 | -1/Command | Spotted M Shell/Atk 4385 | -1/Command | Discovered new exit (range 18) 4396 | -1/Command | Sigix Exoskeleton integrity reduced to 60% 4448 | -1/Command | Destroyed MAIN.C 4452 | -1/Command | Discovered new exit (range 48) 4452 | -1/Command | Discovered new exit (range 96) 4452 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 4521 | -1/Command | Warped through subspace to slip node 4521 | -1/Command | Discovered new exit (range 5) 4522 | -1/Command | Core integrity fell below 50% 4524 | -1/Command | Entered Access_0 4525 | -1/Access_0 | Sensed 4 artifacts in vicinity 4525 | -1/Access_0 | Met Architect 4554 | -1/Access_0 | Destroyed A8 4558 | -1/Access_0 | Destroyed Architect 4559 | -1/Access_0 | Architect triggered a singularity event 4560 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 4561 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 4561 | -1/Access_0 | Warped through subspace to slip node 4561 | -1/Access_0 | Discovered new exit (range 8) 4564 | *** | Escaped singularity! Last Messages --------------- 04554_ Beam penetrates Wall. 04554_ Penetrated by Quantum Shear. 04555_ System corrupted: Matter fused (-5). 04556_ Quantum Shear penetrates Wall. 04557_ Dropped Exp. Energy Well. 04558_ Extracted 62 energy. 04558_ Beam penetrates Architect. 04558_ Architect: "If I can't win, no one wins!" 04558_ Architect destroyed. 04559_ A0_COM: Initiating irreversible singularity event. Goodbye. 04559_ Extracted 230 energy. 04560_ A0_COM: 10. 04560_ Acquired data core, extracted unknown sensor trigger ID. 04561_ A0_COM: 9. 04561_ Acquired Hpw. Transdimensional Reconstructor. 04561_ Warped through subspace, drawn to slip node. 04561_ EXIT=FOUND 04562_ A0_COM: 8. 04563_ A0_COM: 7. 04564_ A0_COM: 6. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????###########################???????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ???????################# ###############???????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 162 Energy Generation 90 Energy Capacity 450 Matter Stores 425 Matter Capacity 425 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 5 Power Amplification 20 Armor Coverage 450 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 50 Resistance: I 50 Resistance: S 50 Resistance: P 50 Propulsion Shielding 66 Point Defense Rating 240 Evasion (%) 73 Targeting Accuracy 12 Armor Integrity Analysis 40 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 14 Item Schematics ----------------- Cld. Impulse Thruster | -2/Quarantine | Archive Imp. Matter Compressor | -2/Section 7 | Archive Thunder Hammer | -2/Section 7 | Archive Exp. Gyrokinetic Inverter | -2/Section 7 | Archive Exp. Power Amplifier | -2/Section 7 | Archive Robot Schematics ------------------ M-30 Cleanser | -2/Quarantine | Archive B-74 Champion | -2/Section 7 | Archive K-01 Serf | -2/Section 7 | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Integrated Mediator Subatomic Replicator Supercharged Integrated Reactor Navigation Efficiency Matrix LRC Matter Compressor Sigix Exoskeleton Sigix Sheargun Core Cannon Achievements -------------- None Challenges ------------ None Game ------ Seed CannonTractorEngine Manual? 0 Play Time 01:30:27 Cumulative 763.9 hours Start 2022.07.29 @ 18:26:35 End 2022.07.29 @ 20:39:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 332 Rogue 331 Adventurer 1 Explorer 0 Win Type 6 Total 88 Types 24/9/14/3/2/1/33/1/1 Lore% 98 Gallery% 99 Achievement% 90 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d40ff973-6bc8-4fc4-a9f7-647008795f3d