Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.06 @ 15:47:43 Player: Moleculor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (1922) 1922 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3992 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 53/100 System Corruption 0% Temperature Cool (18) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Improved Signal Interpreter Reaction Control System > --- WEAPON (3) ------- Improved Light Cannon > --- INVENTORY (5) ---- Beam Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Particle Charger Hardened Light Armor Plating > --- WEAPON ----------- Field Laser Ion Cannon Assault Cannon > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Improved Signal Interpreter Improved Targeting Computer Reaction Control System Shield Generator Beam Rifle Ion Cannon Ion Cannon Ion Cannon Autogun Improved Light Cannon Datajack [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Signal Interpreter Device Particle Charger Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 53 | 4 16 9 24 Power 5 | 1 2 . 2 Engine 4 | 1 2 . 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 21 | . 7 5 9 Treads . | . . . . Leg 21 | . 7 5 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 9 | 1 2 . 6 Device 4 | . . . 4 Storage 2 | 1 1 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 18 | 2 5 4 7 Energy Gun 9 | 2 4 1 2 Energy Cannon 5 | . . 2 3 Ballistic Gun 2 | . 1 1 . Ballistic Cannon 2 | . . . 2 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 23 | . 4 . 19 Power 2 | . 1 . 1 Propulsion 6 | . 1 . 5 Utility 4 | . . . 4 Weapon 11 | . 2 . 9 Highest Loss Streak 14 | . 3 . 14 To Critical Strikes . | . . . . Average Backups 9 | 2 6 10 13 Power . | . . 1 1 Propulsion 1 | 1 2 1 1 Utility 1 | . . 1 3 Weapon 4 | . 3 4 5 Tool/Special . | . . . . Unused Backups 10 | . . 3 7 Power 4 | . . . 4 Propulsion 2 | . . 2 . Utility 1 | . . . 1 Weapon 2 | . . 1 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 87 99 92 Engine 10 | . 12 11 4 Core 1 | . . . 3 Leg 28 | . 21 43 32 Device 2 | . . . 6 Storage 11 | . 14 11 8 Processor 8 | . 10 11 2 Protection 2 | . . . 7 Energy Gun 15 | . 22 8 6 Energy Cannon 4 | . . 9 10 Ballistic Gun 3 | . 4 4 . Ballistic Cannon 2 | . . . 7 Peak Build Rating 30 | 4 10 16 30 Average Rating 13 | 3 7 13 23 On Entrance 7 | . 4 8 16 Avg Prop Armor Cover (%) 8 | . . . 8 Naked Turns 11 | . . . 11 Heaviest Build 52 | 10 30 37 52 Greatest Support 55 | 3 20 43 55 Greatest Overweight (x) 16 | 3 3 . 16 Average Overweight (x) . | 2 . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 11 | 7 9 15 14 Most Carried 15 | 4 10 15 15 Average Carried 9 | 2 6 10 13 Final Capacity 15 | 8 15 15 5 Final Carried 14 | 3 7 14 1 Class Distribution -------------------- 50% | Mutant 23% | Scavenger-Mutant 11% | Scavenger-Tank 6% | Scavenger-Gunner 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1266 | 156 376 154 580 Remotely . | . . . . Salvage Created 2552 | . 958 531 1063 Parts 140 | . 53 29 58 Haulers Intercepted 4 | . 1 1 2 Recyclers Shooed 2 | . 1 . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | . 18 9 18 Guns 23 | . 17 4 2 Cannons 20 | . . 5 15 AOE 1 | . 1 . . Classes Destroyed 10 | . 6 2 2 Worker 2 | . . . 2 Builder 2 | . 2 . . Hauler 4 | . 1 1 2 Recycler 5 | . 3 . 2 Operator 2 | . . 1 1 Watcher 6 | . 2 2 2 Swarmer 8 | . 6 . 2 Grunt 32 | . 12 7 13 Duelist 1 | . . . 1 Sentry 4 | . . 2 2 Best Kill Streak 7 | . 5 6 7 Combat Bots Only 6 | . 3 3 6 Max Kills in Single Turn 2 | . 2 1 2 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 358 | . 112 33 213 Missed 100 | . 41 9 50 Hits 258 | . 71 24 163 Melee 2 | . . . 2 Projectile 256 | . 71 24 161 Critical Strikes 9 | . 3 1 5 Damage Taken 3737 | . 823 319 2595 Core 780 | . 155 64 561 Absorbed by Shields 13 | . . . 13 Core Remaining (%) 74 | 100 38 84 . Volleys Fired 175 | . 83 28 64 Largest 3 | . 2 2 3 Hottest 191 | . 105 120 191 Shots Fired 345 | . 147 53 145 Gun 211 | . 147 28 36 Cannon 134 | . . 25 109 Launcher . | . . . . Special . | . . . . Kinetic 92 | . 30 11 51 Thermal 235 | . 99 42 94 Explosive . | . . . . Electromagnetic 18 | . 18 . . Robot Hit Streak 14 | . 14 12 9 Robot Miss Streak 4 | . 4 2 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 188 | . 71 39 78 Core Hits 102 | . 40 18 44 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 5 | . 3 1 1 Burn 2 | . 1 1 . Meltdown 1 | . . . 1 Corrupt 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3659 | . 993 719 1947 Guns 1563 | . 963 281 319 Cannons 2064 | . . 438 1626 Explosions 22 | . 22 . . Melee . | . . . . Ramming 10 | . 8 . 2 Kinetic 1003 | . 130 89 784 Thermal 2470 | . 679 630 1161 Explosive . | . . . . Electromagnetic 176 | . 176 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 16 | . . . 16 Projectiles 16 | . . . 16 Explosions . | . . . . Melee . | . . . . Knockbacks 8 | . . . 8 Impact . | . . . . Kinetic 7 | . . . 7 Secondary 1 | . . . 1 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 7 | . 3 . 4 Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 580 | . 405 274 580 Average Temperature 140 | . 109 78 189 Received Heat Transfer 2064 | . 465 159 1440 Effects 36 | . 4 1 31 Shutdowns 4 | . . . 4 Energy Bleed 3 | . 1 . 2 Interference 10 | . 3 1 6 Matter Decay 4 | . . . 4 Short Circuit 5 | . . . 5 Damage (minor) 4 | . . . 4 Damage (major) 5 | . . . 5 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 8 | . 2 3 3 Heat Transferred 4866 | . 1739 1247 1880 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 95 | 100 100 100 84 Level 1 4 | . . . 15 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 363 | . 164 144 363 Initial 56 | . . 56 52 Average 72 | . 72 66 85 Influence Increases 1558 | . 566 268 724 Destroy 0b10 Robot/C 900 | . 360 180 360 Destroy 0b10 Robot/NC 105 | . 40 20 45 Destroy Leader 200 | . 76 46 78 Successful Hack 64 | . 38 18 8 Disable Machine 30 | . . . 30 Anti-Garrison Action 150 | . . . 150 Destroy Structure 34 | . 7 4 23 Lose Combat Pursuer 75 | . 45 . 30 Influence Decreases 1305 | . 431 277 597 Entered New Map 153 | . . 79 74 Time Decay 922 | . 391 198 333 Lost Part 230 | . 40 . 190 Squads Dispatched 15 | . 4 4 7 Investigation 7 | . 4 2 1 Extermination . | . . . . Reinforcement 5 | . . 2 3 Assault 2 | . . . 2 Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 9 | . 3 5 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 33 12 35 Peak Tracking Total 10 | . 4 3 10 Tactical Retreats 4 | . 3 . 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 13 | . 8 3 2 Terminals 12 | . 8 2 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 58 | . 36 12 10 Successful 30 | . 16 8 6 Failed 27 | . 20 3 4 Catastrophic 2 | . 1 1 . Database Lockouts 1 | . . 1 . Manual 12 | . 8 3 1 Terminals 51 | . 36 5 10 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers 7 | . . 7 . Garrison Access . | . . . . Terminal Hacks 25 | . 16 3 6 Record 3 | . 3 . . Robot Analysis 2 | . 2 . . Prototype ID Bank 4 | . 3 . 1 Emergency Access Points 1 | . 1 . . Terminal Index 1 | . 1 . . Scanalyzer Index 1 | . 1 . . Alert Level 3 | . 1 1 1 Locate Traps 2 | . 1 . 1 Maintenance Status 2 | . 1 . 1 Surveillance Status 1 | . . 1 . Investigation Status 1 | . . . 1 Hauler Manifests 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer 5 | . . 5 . Insert Component 2 | . . 2 . Analyze 2 | . . 2 . Retrieve Study 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 8 3 2 Full Trace Events 10 | . 6 3 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 2 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 1 | . . 1 . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . 2 . Part Schematics Acquired 2 | . . 2 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) . | . . . . Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2964 | 118 1526 413 907 Spaces Moved 1501 | 60 808 240 393 Core 248 | 60 152 . 36 Treads . | . . . . Legs 1253 | . 656 240 357 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 108 50 Average Speed 145 | 166 149 116 152 Slowest Speed 850 | 200 260 120 850 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 40 | 4 93 27 38 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 30 | . 6 2 22 Melee . | . . . . Projectile 24 | . . 2 22 AOE 6 | . 6 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1963 | 79 979 327 578 Wait 115 | 9 39 19 48 Move 1498 | 59 807 239 393 Hop . | . . . . Pick Up 59 | 7 16 18 18 Fast Attach 1 | . 1 . . Attach 34 | 4 8 4 18 Detach 5 | . . 2 3 Swap 34 | . 13 7 14 Drop 35 | . 9 10 16 Fire 175 | . 83 28 64 Melee . | . . . . Ram 4 | . . . 4 Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 119 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 15) 310 | -10/Materials | Build established: Mutant 545 | -10/Materials | Identified exit to Mines 753 | -10/Materials | Discovered new exit (range 11) 923 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Identified exit to Materials 1096 | -10/Materials | Discovered exit to Materials (range 14) 1388 | -10/Materials | Core integrity fell below 50% 1508 | -10/Materials | Lost 3 parts (1p1n1w) 1645 | -10/Materials | Entered another Materials area 1645 | -9/Materials | Evolved 2 slots: Propulsion x2 1938 | -9/Materials | Central database locked down 1964 | -9/Materials | Build established: Scavenger-Mutant 2035 | -9/Materials | Discovered new exit (range 11) 2045 | -9/Materials | Identified exit to Materials 2058 | -9/Materials | Entered another Materials area 2058 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2294 | -8/Materials | Discovered new exit (range 13) 2818 | -8/Materials | Garrison activated, responded to threat 2897 | -8/Materials | Core integrity fell below 50% 2933 | -8/Materials | Lost 14 parts (1p5n3u5w) 2954 | -8/Materials | Core integrity fell below 20% 2965 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf collects debris. Acquired 25 matter. K-01 Serf collects debris. [Achievement: Hydra] Acquired Beam Cannon. K-01 Serf collects debris. Slammed into G-47 Trooper. Reaction Control System broken. Destabilizing: Short circuit. Slammed into G-47 Trooper. Shield Generator broken. Destabilizing: Short circuit. Slammed into G-47 Trooper. Destabilizing: System interference. Ion Cannon temporarily disabled. Critical hit (Burn: +37). Broken Shield Generator destroyed. K-01 Serf cleans the Nuclear Reactor. Ion Cannon destroyed. Slammed into G-50 Soldier. Map ----- +----------------------------------------------------+ | ?????????? """ ### # #??##???? | | ?????????? """ #?#%%[# #???#???? | | ?????????? 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Flight Unit | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Bumper Bots Hydra Troublemaker Well Done Challenges ------------ None Game ------ Seed ControlEnergyCarapace Manual? 0 Play Time 00:56:51 Cumulative 8.6 hours Start 2026.03.06 @ 14:42:39 End 2026.03.06 @ 15:47:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cee07e7d-246b-4805-a453-394cda49b497