Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 19:34:06 Player: Camoedine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (61) 305 Value Destroyed (1800) 1800 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4445 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 78/100 System Corruption 5% Temperature Cool (34) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Kinecellerator > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (15) --- Light Nuclear Core Improved Deuterium Engine Micro Nuclear Core Light Angular Momentum Engine Aluminum Leg Carbon-fiber Leg Light Armored Exoskeleton Improved Sensor Array Hacking Suite Heavy Assault Rifle Advanced Assault Cannon Axe Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit Compact Matter Pod Improved Sensor Array Improved Signal Interpreter Kinecellerator Hardened Light Armor Plating > --- WEAPON ----------- Improved Light Cannon Scythe > --- INVENTORY -------- Nuclear Core Improved Deuterium Engine Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Carbon-fiber Leg Improved Sensor Array Kinecellerator Hacking Suite Heavy Assault Rifle Heavy Assault Rifle Minigun Minigun Advanced Assault Cannon [Rating: 37] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 76 | 8 13 4 15 36 Power 10 | 1 2 1 . 6 Engine 8 | 1 2 1 . 4 Core 2 | . . . . 2 Reactor . | . . . . . Propulsion 26 | 4 2 1 9 10 Treads 2 | 2 . . . . Leg 22 | 2 2 1 7 10 Wheel . | . . . . . Hover . | . . . . . Flight 2 | . . . 2 . Utility 22 | 1 6 2 3 10 Device 11 | . 2 1 1 7 Storage 6 | 1 3 . . 2 Processor 2 | . 1 . 1 . Hackware . | . . . . . Protection 3 | . . 1 1 1 Artifact . | . . . . . Weapon 18 | 2 3 . 3 10 Energy Gun 3 | 2 1 . . . Energy Cannon . | . . . . . Ballistic Gun 13 | . 2 . 3 8 Ballistic Cannon 1 | . . . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 1 1 Parts Lost 28 | . 1 . 7 20 Power 4 | . 1 . . 3 Propulsion 11 | . . . 4 7 Utility 5 | . . . 1 4 Weapon 8 | . . . 2 6 Highest Loss Streak 8 | . 1 . 3 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 98 100 94 91 Engine 8 | . 13 11 9 3 Core 1 | . . . . 2 Leg 29 | . 28 33 32 28 Device 11 | . 8 8 6 15 Storage 11 | . 14 11 9 11 Processor 7 | . 5 11 9 7 Protection 3 | . . 2 9 4 Energy Gun 3 | . 11 . . . Ballistic Gun 13 | . 16 22 17 6 Ballistic Cannon 1 | . . . . 4 Slashing Weapon 1 | . . . . 2 Naked Turns . | . . . . . Heaviest Build 48 | 14 30 34 39 48 Greatest Support 58 | 40 20 30 47 58 Greatest Overweight (x) 7 | . 1 1 1 7 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 13 15 15 14 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 4 12 14 13 13 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 4 15 15 15 13 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1887 | 192 321 118 700 556 Remotely . | . . . . . Salvage Created 2631 | . 685 169 741 1036 Parts 140 | . 31 14 48 47 Haulers Intercepted 4 | . 1 . 2 1 Recyclers Shooed 7 | . 2 . 3 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 11 1 13 17 Melee 8 | . . . . 8 Guns 32 | . 11 1 13 7 Cannons 2 | . . . . 2 Classes Destroyed 11 | . 5 1 2 3 Worker 1 | . . . . 1 Tunneler 1 | . 1 . . . Hauler 4 | . 1 . 2 1 Recycler 8 | . 2 1 3 2 Watcher 5 | . 1 2 2 . Swarmer 9 | . . . 7 2 Grunt 24 | . 11 . 4 9 Duelist 2 | . . . 1 1 Sentry 2 | . . 1 1 . Hunter 2 | . . . . 2 Programmer 3 | . . . . 3 Best Kill Streak 7 | . 3 2 7 6 Combat Bots Only 5 | . 3 1 5 4 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 431 | . 63 4 107 257 Missed 128 | . 21 1 25 81 Damage Taken 4920 | . 499 36 1142 3243 Core 1029 | . 102 . 221 706 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 326 | . . . . 326 Core Remaining (%) 79 | 100 59 100 59 . Volleys Fired 192 | . 46 10 76 60 Largest 2 | . 2 2 2 2 Hottest 115 | . 115 46 48 62 Shots Fired 360 | . 91 20 148 101 Gun 349 | . 91 20 148 90 Cannon 11 | . . . . 11 Launcher . | . . . . . Special . | . . . . . Kinetic 311 | . 42 20 148 101 Thermal 49 | . 49 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 17 | . 17 6 8 14 Robot Miss Streak 7 | . 3 5 7 3 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 256 | . 65 9 85 97 Core Hits 101 | . 27 6 33 35 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 7 | . 2 . 1 4 Burn 2 | . 2 . . . Destroy 1 | . . . 1 . Sever 4 | . . . . 4 Melee Attacks 50 | . . . . 50 Impact . | . . . . . Slashing 50 | . . . . 50 Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4730 | . 933 130 1363 2304 Guns 3507 | . 933 130 1349 1095 Cannons 211 | . . . . 211 Explosions . | . . . . . Melee 961 | . . . . 961 Ramming 51 | . . . 14 37 Kinetic 3182 | . 397 130 1349 1306 Thermal 536 | . 536 . . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 961 | . . . . 961 Piercing . | . . . . . Highest Corruption 5 | . . . . 5 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . . 25 Message Errors 11 | . . . . 11 Matter Fused 6 | . . . . 6 Heat Flow Errors 3 | . . . . 3 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 42 | . . . . 42 Projectiles . | . . . . . Explosions . | . . . . . Melee 42 | . . . . 42 Knockbacks 2 | . . . 1 1 Impact 1 | . . . 1 . Kinetic 1 | . . . . 1 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 9 | . 1 . 3 5 Kicked 9 | . 1 . 3 5 Crushed . | . . . . . Highest Temperature 301 | . 120 1 22 301 Average Temperature 44 | . 35 1 9 72 Received Heat Transfer 1356 | . 282 21 324 729 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 1628 | . 1628 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 203 | . 203 79 189 195 Initial 77 | . . . . 77 Average 79 | . 74 39 114 82 Maximum Alert Level 1 | . 1 . . . Low Security (%) 97 | 100 90 100 100 100 Level 1 2 | . 9 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . 2 . 1 10 Investigation 4 | . 1 . . 3 Extermination 2 | . . . . 2 Reinforcement 4 | . 1 . 1 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 8 | . 1 1 6 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 80 | . 18 7 25 30 Peak Tracking Total 6 | . 4 2 6 5 Tactical Retreats 7 | . . . 2 5 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 4 | . . . . 4 Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 3 | . . . . 3 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . . . 12 Successful 9 | . . . . 9 Failed 3 | . . . . 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . . . . 1 Fabricators . | . . . . . Repair Stations 11 | . . . . 11 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . . . . 1 Record 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 8 | . . . . 8 Scan Component 4 | . . . . 4 Repair 4 | . . . . 4 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 3 | . . . . 3 Full Trace Events 3 | . . . . 3 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 4 | . . . . 4 Time 95 | . . . . 95 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 4 | . . . . 4 Programmers 4 | . . . . 4 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4481 | 74 1302 480 756 1869 Spaces Moved 2254 | 54 680 246 333 941 Core 18 | 14 . . . 4 Treads 5 | 5 . . . . Legs 2231 | 35 680 246 333 937 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 142 | 105 159 161 126 133 Slowest Speed 400 | 160 190 190 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 32 | 4 96 25 21 16 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 8 | . . . . 8 Terrain Destroyed 8 | . . . . 8 Melee 8 | . . . . 8 Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3109 | 69 808 310 524 1398 Wait 390 | . 32 40 71 247 Move 2250 | 53 679 245 332 941 Hop . | . . . . . Pick Up 92 | 8 24 6 17 37 Fast Attach 10 | 2 . . 2 6 Attach 39 | 4 5 2 10 18 Detach . | . . . . . Swap 27 | 2 8 2 3 12 Drop 50 | . 13 5 10 22 Fire 192 | . 46 10 76 60 Melee 50 | . . . . 50 Ram . | . . . . . Kick 9 | . 1 . 3 5 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: *Low) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 9) 328 | -10/Materials | Discovered new exit (range 9) 849 | -10/Materials | Discovered new exit (range 5) 886 | -10/Materials | Identified exit to Materials 1077 | -10/Materials | Discovered exit to Materials (range 11) 1339 | -10/Materials | Discovered exit to Materials (range 15) 1377 | -10/Materials | Entered another Materials area 1377 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1793 | -9/Materials | Discovered new exit (range 3) 1796 | -9/Materials | Identified exit to Materials 1857 | -9/Materials | Entered another Materials area 1857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1945 | -8/Materials | Build established: Scavenger-Mutant 2080 | -8/Materials | Lost 3 parts (1n1u1w) 2193 | -8/Materials | Lost 3 parts (2n1w) 2453 | -8/Materials | Discovered new exit (range 9) 2612 | -8/Materials | Identified exit to Factory 2613 | -8/Materials | Entered Factory 2613 | -7/Factory | Evolved 2 slots: Utility x2 3028 | -7/Factory | Build established: Mutant 3038 | -7/Factory | Repaired Hrd. Light Armor Plating 3052 | -7/Factory | Repaired Lrg. Storage Unit 3407 | -7/Factory | Repaired Kinecellerator 3581 | -7/Factory | Crushed by falling debris 3800 | -7/Factory | Discovered new exit (range 16) 3827 | -7/Factory | Identified exit to Lower Caves 3905 | -7/Factory | Build established: Scavenger-Mutant 3984 | -7/Factory | Lost 4 parts (1n2u1w) 4043 | -7/Factory | Garrison activated, responded to threat 4066 | -7/Factory | Core integrity fell below 50% 4114 | -7/Factory | Lost 8 parts (1p4n1u2w) 4226 | -7/Factory | Repaired Imp. Deuterium Engine 4361 | -7/Factory | Core integrity fell below 20% 4482 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04372_ Critical hit (Burn: +37). 04383_ L-41 Fighter destroyed. 04386_ Aluminum Leg destroyed. 04389_ R-06 Scavenger collects Lgt. Nuclear Core. 04394_ R-06 Scavenger collects Carbon-fiber Leg. 04399_ System corrupted: Heat flow error (+290). 04399_ Imp. Deuterium Engine destroyed. 04406_ G-47 Trooper destroyed. 04413_ Acquired Axe. 04421_ Acquired Lgt. Nuclear Core. 04424_ Acquired Aluminum Leg. 04425_ Acquired 55 matter. 04437_ Acquired 69 matter. 04466_ Critical hit (Burn: +37). 04469_ JRE#3:KTCT%D|FZONI8QSH>RHFJ2V5=P DUNW,D 04474_ Minigun destroyed. 04478_ Critical hit (Burn: +37). 04479_ G-47 Trooper destroyed. 04480_ Minigun destroyed. 04480_ Lgt. Nuclear Core destroyed. 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