Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.09 @ 23:01:49 Player: Gamma Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (47) 235 Value Destroyed (1911) 1911 Prototype IDs (11) 220 Alien Tech Used (4) 800 Bonus (576) 576 TOTAL SCORE: 9642 Bonus ------- Follower Combat Kills 76 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1300 Matter 271/300 Energy 92/100 System Corruption 15% Temperature Cool (0) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer > --- WEAPON (3) ------- Heavy Pick > --- INVENTORY (5) ---- Terrain Scanner Dimensional Node Initializer Dimensional Node Initializer Transdimensional Reconstructor Sigix Corpse Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Cooled Nuclear Pulse Thruster Nuclear Pulse Array > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Terrain Scan Processor Advanced Terrain Scan Processor Advanced Terrain Scan Processor Advanced Target Analyzer Core Analyzer Improved Light Armor Plating > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Heavy Antimatter Reactor Light Particle Reactor Xenon Bombardment Thruster Field Propulsion Drive Advanced System Restoration Module Terrabomb Long-range Missile Launcher Enhanced Force Lance [Rating: 89] Favorites ----------- Power Constructs Engine Light Ion Engine Power Core Constructs Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Hover Unit Improved Linear Gravjet Flight Unit Constructs Utility Scrap Engine Device Scrap Engine Storage Small Storage Unit Processor Terrain Scan Processor Protection Weapon Shielding Weapon Constructs Energy Gun Constructs Energy Cannon Particle Cannon Ballistic Cannon Battle Cannon Launcher Long-range Missile Launcher Slashing Weapon Centrium Greatsword Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Slots Evolved 14 | . . . . 8 . . . . 2 2 2 . Power 1 | . . . . 1 . . . . . . . . Propulsion 3 | . . . . 2 . . . . . 1 . . Utility 9 | . . . . 5 . . . . 1 1 2 . Weapon 1 | . . . . . . . . . 1 . . . Parts Attached 67 | 7 2 7 8 2 3 2 . . 8 5 15 8 Power 14 | 2 . 2 . 1 . . . . 2 2 3 2 Engine 6 | 2 . 2 . . . . . . 1 1 . . Core 2 | . . . . 1 . . . . 1 . . . Reactor 6 | . . . . . . . . . . 1 3 2 Propulsion 15 | 2 . 1 4 . . . . . 2 3 2 1 Treads 5 | 2 . 1 2 . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . Wheel 1 | . . . 1 . . . . . . . . . Hover 3 | . . . . . . . . . 1 2 . . Flight 5 | . . . . . . . . . 1 1 2 1 Utility 24 | 1 2 1 1 1 2 2 . . 2 . 8 4 Device 12 | . 1 1 1 1 2 2 . . 1 . 2 1 Storage 3 | 1 . . . . . . . . . . 2 . Processor 7 | . . . . . . . . . 1 . 4 2 Hackware . | . . . . . . . . . . . . . Protection 2 | . 1 . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 14 | 2 . 3 3 . 1 . . . 2 . 2 1 Energy Gun 3 | 2 . . 1 . . . . . . . . . Energy Cannon 4 | . . 3 1 . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . Ballistic Cannon 1 | . . . 1 . . . . . . . . . Launcher 2 | . . . . . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 . Piercing Weapon 3 | . . . . . . . . . 1 . 1 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . . 1 . 2 5 Parts Lost 39 | . . 7 7 1 6 2 . 6 . . 2 8 Power 5 | . . 2 1 . . 1 . 1 . . . . Propulsion 14 | . . 2 3 1 2 . . 2 . . . 4 Utility 11 | . . . . . 3 . . 2 . . 2 4 Weapon 9 | . . 3 3 . 1 1 . 1 . . . . Highest Loss Streak 5 | . . 3 3 1 5 1 . 4 . . 1 5 To Critical Strikes 1 | . . . 1 . . . . . . . . . Average Backups 4 | 2 7 7 4 2 2 3 3 4 4 4 6 5 Power . | . 1 . . . . . . . . . 1 1 Propulsion . | . 2 1 . . . . . . . 1 . 1 Utility 1 | . . 1 3 1 . 1 1 2 2 2 2 1 Weapon 1 | . 4 3 1 1 1 2 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . 1 5 . . 1 . . . 3 . 2 6 Power 1 | . . . . . . . . . . . . 1 Propulsion 7 | . . 4 . . . . . . . . 1 2 Utility 4 | . . . . . . . . . 1 . 1 2 Weapon 5 | . 1 1 . . 1 . . . 2 . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 57 | . 97 99 48 37 45 40 46 28 17 40 55 40 Engine 5 | . 14 13 1 . 6 1 . . 2 5 2 . Treads 8 | . 28 27 10 2 . . . . . . . . Flight 3 | . . . . . . 6 6 5 4 7 17 3 Device 12 | . 7 14 14 14 18 21 26 15 2 5 6 . Storage 4 | . 14 14 5 . . . . . . . 4 . Processor 4 | . . . . . . . . . 2 5 15 29 Protection 1 | . 4 . . 5 5 . . . . . . . Energy Gun 5 | . 28 10 . . 1 9 6 1 . . . . Energy Cannon 5 | . . 17 11 6 5 . . . . . . . Peak Build Rating 89 | 6 8 12 25 32 40 45 47 47 22 50 81 89 Average Rating 27 | 4 7 9 15 26 32 40 47 32 13 37 59 47 On Entrance 27 | . 6 8 10 22 30 40 47 47 1 22 44 81 Avg Prop Armor Cover (%) 11 | . . . 18 17 5 16 . . 13 14 8 . Naked Turns 21 | . . . . . . . . 12 9 . . . Heaviest Build 32 | 14 15 19 17 18 17 18 18 18 6 22 31 32 Greatest Support 40 | 40 40 40 40 10 24 32 32 32 6 31 31 31 Greatest Overweight (x) 7 | 2 . . . 1 4 2 . 3 . 1 . 7 Average Overweight (x) . | . . . . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 5 5 5 5 5 5 5 10 10 Average Capacity 6 | 7 8 8 6 5 5 5 5 5 5 5 8 6 Most Carried 10 | 4 8 8 7 5 4 5 4 5 5 5 10 10 Average Carried 5 | 2 7 7 4 2 2 3 3 4 4 4 6 5 Final Capacity 10 | 8 8 8 5 5 5 5 5 5 5 5 10 5 Final Carried 10 | 4 8 5 5 3 4 3 4 5 4 5 10 5 Scrap Engine Consumption 23 | . . . 7 3 8 5 . . . . . . Constructs Created 6 | . . . 1 1 3 1 . . . . . . Constructs Modified 3 | . . . . . 2 1 . . . . . . Class Distribution -------------------- 84% | Mutant 9% | Scavenger-Sprinter 5% | Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -4/Factory Scavenger-Sprinter | -3/Research Mutant | -3/Quarantine Resources | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Matter Collected 1084 | 209 . 145 91 35 45 65 . . 37 113 205 139 Remotely . | . . . . . . . . . . . . . Salvage Created 2164 | . 18 456 474 . 136 249 . 46 37 285 305 158 Parts 108 | . 2 29 20 . 5 9 . . 7 7 24 5 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 29 | . . 16 . . 6 4 . 3 . . . . Prevented 5 | . . 3 . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Combat Hostiles Destroyed 39 | . . 12 6 . 3 5 . 1 . . 10 2 Melee 6 | . . . . . . . . . . . 4 2 Guns 5 | . . 1 . . . 4 . . . . . . Cannons 18 | . . 10 6 . 2 . . . . . . . AOE 8 | . . 1 . . . . . 1 . . 6 . Classes Destroyed 14 | . 1 4 4 . . 2 . . 2 . . 1 Worker 1 | . . . . . . . . . 1 . . . Builder 1 | . . . . . . . . . 1 . . . Recycler 4 | . . . 2 . . . . . . 2 . . Watcher 2 | . 1 . . . . . . . . . 1 . Swarmer 12 | . . 4 . . . . . . . . 8 . Grunt 11 | . . 3 1 . 3 2 . 1 . . 1 . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 2 | . . 1 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . 2 Programmer 3 | . . . 1 . . 1 . . . . 1 . Subdweller 4 | . . 4 . . . . . . . . . . Scrapper 2 | . . . 2 . . . . . . . . . Thief 1 | . . . . . . 1 . . . . . . Best Kill Streak 5 | . 1 4 3 . 1 2 . 1 2 1 5 2 Combat Bots Only 5 | . . 4 3 . 1 2 . 1 . . 5 2 Max Kills in Single Turn 3 | . 1 2 1 . 1 1 . 1 1 1 3 1 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 . . . . . 1 . . 3 . Melee 1 | . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Hostile Shots Fired 862 | . . 144 35 18 51 44 13 67 . . 86 404 Missed 355 | . . 40 7 8 23 24 10 27 . . 47 169 Hits 507 | . . 104 28 10 28 20 3 40 . . 39 235 Melee 11 | . . . 5 . 1 5 . . . . . . Projectile 496 | . . 104 23 10 27 15 3 40 . . 39 235 Critical Strikes 13 | . . 4 4 . 1 . . . . . 1 3 Part Disruptions 1 | . . . . . . . . . . . 1 . Damage Taken 6293 | . . 1086 614 76 538 313 . 746 . . 674 2246 Core 2212 | . . 155 80 23 56 116 . 481 . . 123 1178 Absorbed by Shields 246 | . . . . . . . . . . . 246 . Redirected to Shielding 59 | . . . . 3 56 . . . . . . . Regen/Repaired (Parts) 49 | . . . . . 35 14 . . . . . . Core Remaining (%) 65 | 100 . . 6 . . . . 20 100 100 . . Volleys Fired 133 | . 1 42 16 4 30 30 . 6 . . 4 . Largest 2 | . 2 2 2 1 2 2 . 1 . . 1 . Hottest 136 | . 80 136 136 72 131 131 . 72 . . 43 . Shots Fired 195 | . 2 80 25 4 34 40 . 6 . . 4 . Gun 80 | . 2 20 4 . 8 40 . 6 . . . . Cannon 108 | . . 60 21 4 23 . . . . . . . Launcher 7 | . . . . . 3 . . . . . 4 . Special . | . . . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . Thermal 150 | . . 60 23 4 27 30 . 6 . . . . Explosive 7 | . . . . . 3 . . . . . 4 . Electromagnetic 36 | . 2 20 . . 4 10 . . . . . . Robot Hit Streak 12 | . 1 9 6 7 12 7 . 4 . . 6 . Robot Miss Streak 3 | . . 3 2 . 2 3 . 1 . . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 170 | . 1 54 16 4 24 26 . 5 2 2 20 16 Core Hits 83 | . 1 17 9 2 15 10 . 1 2 2 20 4 Critical Kills 2 | . . . . . 1 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 7 | . . 1 . . 1 1 . . . . 2 2 Meltdown 2 | . . . . . 1 1 . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . Impale 4 | . . . . . . . . . . . 2 2 Melee Attacks 73 | . . . . . . . . . 2 2 42 27 Impact . | . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . 1 7 Piercing 65 | . . . . . . . . . 2 2 41 20 Sneak Attacks 4 | . . . . . . . . . 2 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 5317 | . 22 1011 335 82 738 555 . 100 160 96 1466 752 Guns 928 | . 22 94 35 . 122 555 . 100 . . . . Cannons 1672 | . . 881 299 82 410 . . . . . . . Explosions 1158 | . . 36 . . 206 . . . . . 916 . Melee 1552 | . . . . . . . . . 160 96 550 746 Ramming 7 | . . . 1 . . . . . . . . 6 Kinetic 45 | . . . 45 . . . . . . . . . Thermal 2263 | . . 917 289 82 470 405 . 100 . . . . Explosive 1122 | . . . . . 206 . . . . . 916 . Electromagnetic 328 | . 22 94 . . 62 150 . . . . . . Impact . | . . . . . . . . . . . . . Slashing 240 | . . . . . . . . . . . . 240 Piercing 1312 | . . . . . . . . . 160 96 550 506 Highest Corruption 15 | . . . 4 . . 1 1 . . . 6 15 Average Corruption 4 | . . . 4 . . 1 1 . . . 5 7 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 36 | . . . 11 . . 5 1 . . . 10 9 Message Errors 7 | . . . 3 . . . . . . . 3 1 Matter Fused 8 | . . . 2 . . 2 . . . . 2 2 Heat Flow Errors 6 | . . . 2 . . . . . . . 3 1 Energy Discharges 3 | . . . 2 . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . 2 . . 3 1 . . . 2 2 Data Loss (major) 1 | . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 70 | . . 5 . . 9 . . . . . 46 10 Projectiles 14 | . . 5 . . 9 . . . . . . . Explosions 11 | . . . . . . . . . . . 11 . Melee 45 | . . . . . . . . . . . 35 10 Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 87 | . . . . . . . . . . . 84 3 Shots 3 | . . . . . . . . . . . 3 . Rammed 4 | . . . 2 . . . . . . . . 2 Targets Rammed 4 | . . . 2 . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 393 | . 18 135 190 90 63 136 . 39 . . 213 393 Average Temperature 55 | . 12 47 82 49 31 41 . 28 . . 85 195 Received Heat Transfer 1122 | . . 363 315 24 234 18 . 144 . . 24 . Effects 1 | . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . Parts Melted 1 | . . . 1 . . . . . . . . . Heat Transferred 4212 | . . 1554 494 148 816 950 . 250 . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . 1 . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . Alert | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 96 | 100 100 . 100 100 . . . . 100 100 81 100 Level 1 3 | . . . . . . . . . . . 18 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 229 | . 7 . 52 31 . . . . 71 5 229 134 Initial 114 | . . . 32 4 . . . . 56 1 2 114 Average 37 | . . . 8 13 . . . . 36 1 94 78 Influence Increases 1505 | . 18 290 105 38 100 160 . 140 27 10 411 206 Destroy 0b10 Robot/C 660 | . . 160 80 20 60 80 . 20 . . 200 40 Destroy 0b10 Robot/NC 40 | . 5 . 10 . . . . . 10 10 5 . Destroy Leader 84 | . 2 10 . 10 10 20 . . . . 32 . Allied During Kill 2 | . . . 1 1 . . . . . . . . Successful Hack 77 | . 11 . 14 7 . . . . 2 . 27 16 Disable Machine 105 | . . . . . . . . . . . 30 75 Destroy Structure 72 | . . . . . . . . . . . 72 . Partial Spotted 60 | . . . . . . . . . 15 . 15 30 Lose Combat Pursuer 405 | . . 120 . . 30 60 . 120 . . 30 45 Influence Decreases 1463 | . 18 222 160 40 111 144 16 50 114 8 211 369 Entered New Map 196 | . . . 36 9 5 . 16 . 34 2 3 91 Time Decay 1027 | . 18 172 104 30 52 134 . 45 80 6 188 198 Lost Part 240 | . . 50 20 1 54 10 . 5 . . 20 80 Squads Dispatched 4 | . . . . . . . . . . . 2 2 Investigation . | . . . . . . . . . . . . . Extermination 3 | . . . . . . . . . . . 2 1 Reinforcement 1 | . . . . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Distress Signals 3 | . . . . . . . . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 98 | . 1 19 7 1 8 11 2 16 . 2 21 10 Peak Tracking Total 9 | . 1 6 3 1 4 4 2 9 . 2 5 4 Tactical Retreats 20 | . . 3 2 . 2 6 . 3 . . 1 3 Traps | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Traps Triggered . | . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Machines Disabled 8 | . . 1 . . . . . . . . 2 5 Max in Single Turn 1 | . . 1 . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Machines Accessed 25 | . 3 . 6 2 1 . . . 2 2 3 6 Terminals 21 | . 3 . 4 2 . . . . 1 2 3 6 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 71 | . 9 . 34 5 1 . . . 5 3 4 10 Successful 45 | . 3 . 30 1 1 . . . 2 . 3 5 Failed 25 | . 5 . 4 4 . . . . 3 3 1 5 Catastrophic 10 | . 3 . 1 . . . . . 1 1 1 3 Database Lockouts 1 | . 1 . . . . . . . . . . . Manual 17 | . 7 . 5 3 . . . . 1 . . 1 Terminals 41 | . 9 . 8 5 . . . . 2 3 4 10 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . 3 . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 40 | . 2 . 28 1 1 . . . . . 3 5 Record 31 | . . . 24 . . . . . . . 2 5 Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Open Door 1 | . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . Branch Access Points 2 | . . . 1 1 . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Release Object 2 | . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . . 1 . . . Retrieve Study 1 | . . . . . . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 3 | . 1 . 2 . . . . . . . . . Terminals 3 | . 1 . 2 . . . . . . . . . Track 3 | . 1 . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 20 | . 3 . 4 2 . . . . 2 2 3 4 Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 4 | . . . 4 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Total Allies 4 | . . . 4 . . . . . . . . . Largest Group 3 | . . . 3 1 1 . . . . . . . Highest-Rated Group 41 | . . . 41 5 5 . . . . . . . Highest-Rated Ally 16 | . . . 16 5 5 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 13 | . . . 9 4 . . . . . . . . Total Damage 125 | . . . 101 24 . . . . . . . . Kills 2 | . . . 1 1 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Active Infowar (turns) 2216 | . 191 568 . 81 342 . . . 78 134 436 386 Optics 643 | . . . . . . . . . . . 257 386 Terrain 455 | . . . . . . . . . 78 134 241 2 Seismic 1182 | . 191 568 . 81 342 . . . . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . 3 1 1 3 . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Turns Passed 4983 | 73 365 975 596 85 898 452 74 319 172 134 436 404 Spaces Moved 4897 | 39 188 516 408 68 492 445 129 508 414 244 974 472 Core 667 | 9 . . 14 . 157 86 . 72 17 . . 312 Treads 947 | 30 188 516 213 . . . . . . . . . Legs 252 | . . . 33 . 219 . . . . . . . Wheels 247 | . . . 148 68 31 . . . . . . . Hover 120 | . . . . . . . . . . 52 68 . Flight 2664 | . . . . . 85 359 129 436 397 192 906 160 Fastest Speed 29 | 50 160 160 50 80 57 57 57 50 35 34 29 29 Average Speed 84 | 146 160 160 124 84 165 74 57 59 35 48 29 59 Slowest Speed 400 | 160 160 160 160 95 250 150 57 200 50 109 46 400 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . 1 . 1 5 1 . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 28 36 52 2 63 59 12 83 8 5 24 47 Regions Visited 12 Branch Regions 7 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . 1 1 . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . . 1 1 . 1 . . . . Spaces Dug 4 | . . . . . . . . . . . 4 . Terrain Destroyed 61 | . . 2 . . 18 1 . . . . 40 . Melee 4 | . . . . . . . . . . . 4 . Projectile 1 | . . . . . . 1 . . . . . . AOE 56 | . . 2 . . 18 . . . . . 36 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Sub Rec Fac Low Low Zio Pro Fac Fac Res Qua Total 5476 | 55 250 588 470 92 547 527 129 517 432 256 1071 542 Wait 157 | . 54 8 9 12 17 49 . 3 . . 3 2 Move 4870 | 38 187 515 407 67 491 442 128 505 404 241 973 472 Hop 7 | . . . . . . 1 . 1 4 1 . . Pick Up 70 | 10 5 9 5 3 4 2 1 . 6 3 13 9 Fast Attach 23 | . 1 . 2 . . . . . 4 2 7 7 Attach 57 | 6 . 7 7 5 3 3 . . 5 3 12 6 Detach 15 | . . . 3 . 1 . . 1 2 1 6 1 Swap 6 | 1 1 1 . . . . . . . 1 2 . Drop 43 | . 1 6 3 1 1 . . 1 5 2 9 14 Fire 133 | . 1 42 16 4 30 30 . 6 . . 4 . Melee 73 | . . . . . . . . . 2 2 42 27 Ram 2 | . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 2 | . . . 2 . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . 2 Rewire 16 | . . . 16 . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Recycling -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Central database locked down 307 | -10/Materials | Build established: Mutant 425 | -10/Materials | Discovered new exit (range 5) 439 | -10/Materials | Entered Subcaves 440 | -10/Subcaves | Approached by a straggling Scientist 491 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 829 | -10/Subcaves | Lost 3 parts (1p2w) 1295 | -10/Subcaves | Discovered new exit (range 11) 1407 | -10/Subcaves | Core integrity fell below 50% 1414 | -10/Subcaves | Entered Recycling 1415 | -8/Recycling | Met a Zionite searching for Scraptown 1581 | -8/Recycling | Scanned before Scraplab entrance 1621 | -8/Recycling | Discovered new exit (range 3) 1641 | -8/Recycling | Angered Scraplab inhabitants 1647 | -8/Recycling | Found Prototype Device 1647 | -8/Recycling | Identified Scrap Engine 1690 | -8/Recycling | Lost 3 allies 1717 | -8/Recycling | Core integrity fell below 20% 1774 | -8/Recycling | Lost 3 parts (2n1w) 2002 | -8/Recycling | Discovered new exit (range 6) 2010 | -8/Recycling | Entered Factory 2010 | -6/Factory | Accompanied by 1 ally 2010 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x5 2026 | -6/Factory | Identified exit to Lower Caves 2026 | -6/Factory | Identified exit to Extension 2095 | -6/Factory | Entered Lower Caves 2095 | -6/Lower Caves | Accompanied by 1 ally 2112 | -6/Lower Caves | Entered a destroyed Warlord outpost 2384 | -6/Lower Caves | Learned Factory terminal intel 2488 | -6/Lower Caves | Lost 5 parts (2n2u1w) 2553 | -6/Lower Caves | Identified exit to Lower Caves 2993 | -6/Lower Caves | Entered another Lower Caves area 2994 | -6/Lower Caves | Encountered a Warlord checkpoint 3099 | -6/Lower Caves | Learned Factory security intel 3436 | -6/Lower Caves | Discovered new exit (range 12) 3445 | -6/Lower Caves | Entered Zion 3479 | -6/Zion | Learned Factory stockpile data 3485 | -6/Zion | System corruption cleaned by Quarantine Array 3488 | -6/Zion | Attacked by Zionites 3488 | -6/Zion | Spotted 9A-899(B) 3488 | -6/Zion | Spotted I2-4LF(B) 3514 | -6/Zion | Discovered new exit (range 10) 3519 | -6/Zion | Entered Proximity Caves 3521 | -5/Proximity Caves | Learned Factory interactive machine intel 3655 | -5/Proximity Caves | Learned Factory emergency access door positions 3658 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3692 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 3743 | -5/Proximity Caves | Spotted B-75 Beast 3780 | -5/Proximity Caves | Attracted the attention of an 0b10 base 3795 | -5/Proximity Caves | Core integrity fell below 50% 3834 | -5/Proximity Caves | Discovered new exit (range 10) 3838 | -5/Proximity Caves | Entered Factory 3838 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 3839 | -5/Factory | Identified exit to Upper Caves 3843 | -5/Factory | Loaded intel: 54 interactive machine locations 3844 | -5/Factory | Loaded intel: 26 terminal locations 3857 | -5/Factory | Lost 4 parts (1p1n2u) 3893 | -5/Factory | Discovered new exit (range 15) 4010 | -5/Factory | Entered another Factory area 4010 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4125 | -4/Factory | Discovered new exit (range 4) 4144 | -4/Factory | Entered Research 4144 | -3/Research | Evolved 2 slots: Utility x2 4360 | -3/Research | Spotted B-86 Titan 4450 | -3/Research | Identified exit to Research 4456 | -3/Research | Spotted B-86 Titan 4550 | -3/Research | Discovered new exit (range 16) 4580 | -3/Research | Entered Quarantine 4616 | -3/Quarantine | Found Alien Artifact 4617 | -3/Quarantine | Identified Terrabomb 4617 | -3/Quarantine | Used Terrabomb 4695 | -3/Quarantine | Lost 5 parts (4n1u) 4726 | -3/Quarantine | Found Alien Artifact 4738 | -3/Quarantine | Identified Subatomic Replicator 4790 | -3/Quarantine | Found Sigix Corpse 4805 | -3/Quarantine | Core integrity fell below 50% 4822 | -3/Quarantine | Scanned by Researcher 4907 | -3/Quarantine | Found Alien Reactor 4907 | -3/Quarantine | Identified Matter Drive 4936 | -3/Quarantine | Core integrity fell below 20% 4936 | -3/Quarantine | System corruption reached 10% 4972 | -3/Quarantine | Found Alien Artifact 4978 | -3/Quarantine | Found Alien Artifact 4979 | -3/Quarantine | Found Alien Artifact 4981 | -3/Quarantine | Found Alien Artifact 4981 | -3/Quarantine | Identified Dimensional Node Initializer (x3) 4981 | -3/Quarantine | Initialized slip node 4984 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- alternative approach was required to assert some control over the result, there seems to be no difference in how they interact with nodes. Considering the circumstances of their discovery, these devices might even be capable of teleporting the entire ship. Further testing is temporarily on hold while a reliable method of component replication is devised. 04970_ Dropped Xenon Bombardment Thruster. 04971_ Dropped Subatomic Replicator. 04971_ Dropped Lrn. Missile Launcher. 04972_ Acquired Alien Artifact. 04974_ Suspension Chamber breached. 04975_ Adv. Terrain Scan Processor destroyed. 04976_ HTX0MF&ECJEJ%ZZZ24E&NNDLIM4EAX||6J 04978_ Acquired Alien Artifact. 04981_ Identified Dimensional Node Initializer. 04981_ Initializer activates and latches into the ground. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??###########?????#?????????????????????????????? | | #??# #???????????????????????????????????? | | #### #??#?#########??????????????????????? | | #? + #????#!!""" @#??????????????????????? | | #??# """"" #????#!"" "p<#??????????????????????? | | #??# """"" #????#"" = ""#??????????????????????? | | #??# " " #????#T !] "#??????????????????????? | | #??# " " #???## #??????????????????????? | | #??# #????# g #??????????????????????? | | #?######/ ##########/######### "#??????????????? | | #???# p ???????????? | | #???# = ???????????? | | #??## ???????????? | | ## # * ???????????? | | # ### ######/#############?????????????? | | # # |# # ????????????????????? | | ##### # # # """ ?#?????????????????? | | # # # #= # "]" #?????????????????? | | / # # # """ #?????????????????? | | # # + # " "" #?????????????????? | | # # # [ # """"" #?????????????????? | | # ######+###### #?????????????????? | | "" # # #?????????????????? | | "" # # ### ##????????????????? | | "" # # #????????????????? | | "" # # #????????????????? | | "" #^ / #????????????????? | | "" # ^ # ###??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Coolant Potential 50 Energy Generation 31 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 485 Power Amplification 30 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 64 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Ion Engine | -5/Factory | Hacked Alien Tech Used ----------------- Terrabomb Subatomic Replicator Matter Drive Dimensional Node Initializer Achievements -------------- Item+ Origins Scrappetite Streaker You May Approach The Wall Challenges ------------ None Game ------ Seed RingPersonalLink Manual? 0 Play Time 01:49:53 Cumulative 54.6 hours Start 2026.02.09 @ 20:59:47 End 2026.02.09 @ 23:01:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 34 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0743b168-57f2-4ce9-ae43-f750436384ea