Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.06 @ 17:27:59 Player: Vectis Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (0) 0 Value Destroyed (20) 20 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 220 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 243/300 Energy 100/100 System Corruption 43% Temperature Cool (0) Movement Core (200) Ox3 Location -10/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- EM Pulse Gun EM Pulse Gun > --- INVENTORY (8) ---- Ion Engine Light Treads Light Treads Wheel Compact Wheel EM Pulse Gun EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Light Treads Wheel Compact Wheel EM Pulse Gun [Rating: 6] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 5 | . 5 Power . | . . Engine . | . . Core . | . . Reactor . | . . Propulsion . | . . Treads . | . . Leg . | . . Wheel . | . . Hover . | . . Flight . | . . Utility . | . . Device . | . . Storage . | . . Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 5 | . 5 Energy Gun 5 | . 5 Energy Cannon . | . . Ballistic Gun . | . . Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Highest Loss Streak . | . . Average Slot Usage (%) 85 | . 85 Engine 14 | . 14 Leg 28 | . 28 Storage 14 | . 14 Energy Gun 24 | . 24 Ballistic Gun 3 | . 3 Naked Turns . | . . Heaviest Build 12 | 11 12 Greatest Support 20 | 20 20 Greatest Overweight (x) 3 | . 3 Average Overweight (x) . | . . Largest Inventory Capacity 8 | 8 8 Average Capacity 8 | 8 8 Most Carried 8 | 6 8 Average Carried 6 | 6 6 Final Capacity 8 | 8 8 Final Carried 7 | 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 200 | 200 . Remotely . | . . Salvage Created . | . . Parts . | . . Haulers Intercepted . | . . Recyclers Shooed . | . . Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed . | . . Classes Destroyed . | . . Best Kill Streak . | . . Combat Bots Only . | . . Max Kills in Single Turn . | . . Gunslinging . | . . Exploded . | . . Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 420 | . 420 Core 251 | . 251 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 2 | . 2 Largest 2 | . 2 Hottest 70 | . 70 Shots Fired 4 | . 4 Gun 4 | . 4 Cannon . | . . Launcher . | . . Special . | . . Kinetic 2 | . 2 Thermal 2 | . 2 Explosive . | . . Electromagnetic . | . . Robot Hit Streak 2 | . 2 Robot Miss Streak 1 | . 1 Penetration Max . | . . Secondary Targets . | . . Shots Hit Robots 3 | . 3 Core Hits 2 | 1 1 Critical Kills . | . . Critical Parts Destroyed . | . . Critical Strikes . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 191 | 9 182 Guns 35 | . 35 Cannons . | . . Explosions . | . . Melee . | . . Ramming 156 | 9 147 Kinetic 9 | . 9 Thermal 26 | . 26 Explosive . | . . Electromagnetic . | . . Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption 43 | . 43 Average Corruption 21 | . 21 Corruption Purged . | . . Effects 5 | . 5 Message Errors 1 | . 1 Matter Fused 1 | . 1 Heat Flow Errors 1 | . 1 Data Loss (minor) 2 | . 2 Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage 189 | . 189 Shots 1 | . 1 Rammed . | . . Targets Rammed 5 | 5 . Kicked 5 | 5 . Crushed . | . . Highest Temperature 244 | . 244 Average Temperature 85 | . 85 Received Heat Transfer . | . . Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted . | . . Heat Transferred 74 | . 74 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions . | . . Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 45 | . 45 Initial . | . . Average 13 | . 26 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 1 | . 1 Investigation . | . . Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Active Scanning Responses . | . . Cargo Convoy Interrupts . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals . | . . Communications Jammed . | . . Distress Signals . | . . Times Spotted 1 | . 1 Peak Tracking Total . | . . Tactical Retreats . | . . Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled 2 | . 2 Max in Single Turn 2 | . 2 Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks . | . . Successful . | . . Failed . | . . Catastrophic . | . . Database Lockouts . | . . Manual . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks . | . . Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections . | . . Full Trace Events . | . . Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 365 | 184 181 Spaces Moved 180 | 149 31 Core 3 | . 3 Treads . | . . Legs 177 | 149 28 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 120 | 120 120 Average Speed 121 | 120 127 Slowest Speed 200 | 120 200 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 6 | 6 6 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed . | . . Melee . | . . Projectile . | . . AOE . | . . Terrain Rammed 65 | . 65 Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 263 | 153 110 Wait . | . . Move 179 | 148 31 Hop . | . . Pick Up 2 | . 2 Fast Attach 3 | . 3 Attach 2 | . 2 Detach 2 | . 2 Swap . | . . Drop 4 | . 4 Fire 2 | . 2 Melee . | . . Ram 64 | . 64 Kick 5 | 5 . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 185 | -11/Scrapyard | Entered Materials 267 | -10/Materials | System corruption reached 10% 283 | -10/Materials | Core integrity fell below 50% 312 | -10/Materials | Build established: Mutant 327 | -10/Materials | System corruption reached 30% 329 | -10/Materials | Core integrity fell below 20% 366 | -10/Materials | Core destroyed Last Messages --------------- 00355_ U-05 Engineer lays Concrete. 00356_ K-01 Serf collects debris. 00356_ U-05 Engineer lays Concrete. 00356_ Slammed into Wall. 00356_ Destabilizing: Core damaged (-12). 00358_ System corrupted: Component data lost. 00358_ U-05 Engineer lays Concrete. 00358_ Slammed into Wall. 00359_ U-05 Engineer lays Concrete. 00359_ K-01 Serf collects debris. 00360_ Slammed into Wall. 00360_ Destabilizing: System corrupted (+2). 00362_ Slammed into Wall. 00362_ U-05 Engineer lays Concrete. 00362_ K-01 Serf collects debris. 00363_ U-05 Engineer lays Concrete. 00364_ Slammed into Wall. 00366_ K-01 Serf collects debris. 00366_ Slammed into Wall. 00366_ Destabilizing: Core damaged (-10). 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