Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.27 @ 17:59:03 Player: btmk16 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (55) 275 Value Destroyed (1596) 1596 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (71) 71 TOTAL SCORE: 5422 Bonus ------- Follower Combat Kills 107 Friendly Fire -36 Cogmind --------- Core Integrity 633/850 Matter 444/500 Energy 91/100 System Corruption 4% Temperature Cool (46) Movement Core (850) Ox16 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer > --- WEAPON (3) ------- Gauss Cannon > --- INVENTORY (20) --- Wheel Wheel Wheel High-capacity Battery (250) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Experimental Sensor Array Weapon Cycler Improved Light Armor Plating Precision Shock Rifle Precision Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Beam Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Powered Hammer Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Thermal Generator Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Advanced Targeting Computer Hardened Light Armor Plating Hardlight Generator Tractor Beam > --- WEAPON ----------- High-powered Shock Rifle Beam Rifle Gauss Cannon > --- INVENTORY -------- Wheel Wheel Wheel Wheel High-capacity Battery High-capacity Matter Pod High-capacity Matter Pod Experimental Sensor Array Weapon Cycler Precision Shock Rifle Precision Shock Rifle High-powered Shock Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Gauss Cannon Grenade Launcher Rocket Launcher Powered Hammer [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Thermal Generator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power 1 | . . . . . 1 . . Propulsion . | . . . . . . . . Utility 6 | . . . . . 3 1 2 Weapon 1 | . . . . . . 1 . Parts Attached 61 | . 5 3 1 13 10 14 15 Power 10 | . 1 . . 1 3 3 2 Engine 8 | . 1 . . 1 1 3 2 Core 2 | . . . . . 2 . . Reactor . | . . . . . . . . Propulsion 17 | . 2 . . 8 . 1 6 Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 17 | . 2 . . 8 . 1 6 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | . 1 . 1 . 3 4 2 Device 5 | . . . . . 1 3 1 Storage 2 | . 1 . 1 . . . . Processor 2 | . . . . . 1 1 . Hackware . | . . . . . . . . Protection 2 | . . . . . 1 . 1 Artifact . | . . . . . . . . Weapon 23 | . 1 3 . 4 4 6 5 Energy Gun 11 | . 1 2 . 1 2 3 2 Energy Cannon . | . . . . . . . . Ballistic Gun 3 | . . . . 1 1 1 . Ballistic Cannon 3 | . . . . . . 2 1 Launcher 5 | . . 1 . 1 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Corrupted Parts 2 | . . . . 2 . . . System Corruption 7 | . . . . 7 . . . Parts Lost 18 | . 1 . . 4 . 1 12 Power 2 | . . . . 1 . . 1 Propulsion 7 | . . . . 2 . . 5 Utility 5 | . . . . . . 1 4 Weapon 4 | . 1 . . 1 . . 2 Highest Loss Streak 8 | . 1 . . 4 . 1 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 85 85 88 99 91 99 93 Engine 12 | . 14 14 14 13 9 12 12 Core 1 | . . . . . 7 2 . Wheel 20 | . 13 28 28 27 18 14 12 Device 9 | . . . . . 6 19 24 Storage 17 | . 14 14 17 28 18 15 13 Processor 2 | . . . . . 7 3 6 Protection 2 | . . . . . 6 6 2 Energy Gun 14 | . 14 14 14 17 10 14 11 Ballistic Gun 7 | . 14 14 14 7 7 6 . Ballistic Cannon 1 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 103 | 14 48 49 52 53 72 92 103 Greatest Support 26 | 20 26 26 26 26 26 26 26 Greatest Overweight (x) 8 | . 1 1 1 2 2 8 5 Average Overweight (x) 1 | . . 1 1 1 1 2 3 Largest Inventory Capacity 20 | . 20 20 20 20 20 20 20 Average Capacity 19 | . 15 20 20 20 20 20 20 Most Carried 20 | . 9 19 20 20 20 20 20 Average Carried 17 | . 7 13 19 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 20 Final Carried 20 | 6 9 19 20 20 20 20 17 Class Distribution -------------------- 53% | Mutant 22% | Scavenger-Tank 12% | Scavenger-Mutant 11% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Matter Collected 1968 | 200 48 265 225 280 205 207 538 Remotely 538 | . . . . . . . 538 Salvage Created 2085 | . 183 226 . 370 192 464 650 Parts 118 | . 6 18 . 33 8 16 37 Haulers Intercepted 3 | . 1 . . . 1 1 . Recyclers Shooed 4 | . . 1 . . . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 34 | . 3 5 . 7 4 5 10 Guns 21 | . 3 4 . 5 3 5 1 Cannons 9 | . . . . . . . 9 AOE 4 | . . 1 . 2 1 . . Classes Destroyed 12 | . 2 4 . 2 . 1 3 Worker 4 | . . 1 . 1 . . 2 Builder 4 | . . . . 3 . . 1 Tunneler 2 | . . 1 . 1 . . . Hauler 3 | . 1 . . . 1 1 . Recycler 4 | . . 1 . . . 1 2 Operator 1 | . . . . . . . 1 Watcher 3 | . . . . . . . 3 Swarmer 6 | . . 3 . . . . 3 Grunt 19 | . 3 2 . 5 3 2 4 Brawler 3 | . . . . 2 1 . . Sentry 4 | . . . . . . 3 1 Programmer 2 | . . . . . . . 2 Best Kill Streak 5 | . 4 3 . 3 2 3 5 Combat Bots Only 4 | . 2 3 . 3 2 3 4 Max Kills in Single Turn 2 | . 1 2 . 1 1 2 1 Gunslinging 1 | . . 1 . . . . . Exploded 1 | . . 1 . 1 1 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Damage Taken 2206 | . 243 75 . 307 190 234 1157 Core 377 | . 69 8 . 42 16 25 217 Absorbed by Shields 428 | . . . . . . 192 236 Core Remaining (%) 86 | 100 . . . 52 97 96 . Volleys Fired 157 | . 18 15 . 35 16 18 55 Largest 3 | . 2 2 . 2 2 3 3 Hottest 164 | . 70 60 . 80 81 144 164 Shots Fired 344 | . 35 28 . 64 29 54 134 Gun 256 | . 35 26 . 61 26 54 54 Cannon 79 | . . . . . . . 79 Launcher 9 | . . 2 . 3 3 . 1 Special . | . . . . . . . . Kinetic 166 | . 18 13 . 25 13 18 79 Thermal 134 | . 17 12 . 30 13 28 34 Explosive 9 | . . 2 . 3 3 . 1 Electromagnetic 35 | . . 1 . 6 . 8 20 Robot Hit Streak 16 | . 9 11 . 8 4 12 16 Robot Miss Streak 5 | . 2 3 . 4 5 3 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 2 | . . 2 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 205 | . 27 18 . 38 15 34 73 Core Hits 112 | . 9 12 . 18 12 17 44 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 17 | . 1 . . . . 2 14 Burn 6 | . . . . . . 2 4 Destroy 1 | . 1 . . . . . . Blast 9 | . . . . . . . 9 Corrupt 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4400 | . 334 336 . 574 469 565 2122 Guns 2321 | . 334 203 . 419 234 530 601 Cannons 1422 | . . . . . . . 1422 Explosions 651 | . . 133 . 149 235 35 99 Melee . | . . . . . . . . Ramming 6 | . . . . 6 . . . Kinetic 2225 | . 172 101 . 187 149 194 1422 Thermal 1148 | . 162 89 . 168 85 298 346 Explosive 616 | . . 133 . 149 235 . 99 Electromagnetic 405 | . . 13 . 64 . 73 255 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . . . . 8 . . 4 Average Corruption 5 | . . . . 6 . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 29 | . . . . 24 . . 5 Message Errors 4 | . . . . 4 . . . Matter Fused 11 | . . . . 9 . . 2 Heat Flow Errors 4 | . . . . 3 . . 1 Energy Discharges 1 | . . . . 1 . . . Data Loss (minor) 3 | . . . . 3 . . . Data Loss (major) 1 | . . . . 1 . . . Misfires 2 | . . . . 1 . . 1 Alerts 1 | . . . . 1 . . . Weapon Failures 2 | . . . . 1 . . 1 Overload Shots . | . . . . . . . . Overflow Damage 53 | . . . . . . 10 43 Projectiles 43 | . . . . . . . 43 Explosions 10 | . . . . . . 10 . Melee . | . . . . . . . . Knockbacks 21 | . . . . . . . 21 Impact . | . . . . . . . . Kinetic 18 | . . . . . . . 18 Secondary 3 | . . . . . . . 3 Self-Inflicted Damage 49 | . . . . 3 15 31 . Shots 2 | . . . . . 1 1 . Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 456 | . 236 1 . 231 205 456 380 Average Temperature 111 | . 122 1 . 105 63 134 120 Received Heat Transfer 618 | . 153 12 . 147 99 65 142 Effects 2 | . . . . . . 1 1 Shutdowns 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 4 | . 1 . . . 1 2 . Heat Transferred 3228 | . 457 200 . 375 222 827 1147 Parts Sabotaged 4 | . . . . . . . 4 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Peak Influence 364 | . 96 117 . 127 217 223 364 Initial 98 | . . 37 . . 3 98 50 Average 81 | . 57 95 . 28 110 104 97 Maximum Alert Level 1 | . . . . . 1 1 1 Low Security (%) 94 | . 100 100 . 100 83 95 87 Level 1 5 | . . . . . 16 4 12 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . . . 1 2 3 Investigation . | . . . . . . . . Extermination 2 | . . . . . . . 2 Reinforcement 5 | . 1 . . . 1 2 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Distress Signals 3 | . 1 . . . . 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 73 | . 4 5 . 7 12 8 37 Peak Tracking Total 11 | . 3 3 . 3 5 2 11 Tactical Retreats 6 | . . . . . . . 6 Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Traps Triggered 6 | . . . . . . . 6 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Disabled 6 | . . . . . 2 . 4 Max in Single Turn 1 | . . . . . 1 . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Machines Accessed 9 | . 1 . 1 1 3 1 2 Terminals 6 | . 1 . . . 3 . 2 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 17 | . 2 . 1 1 6 3 4 Successful 10 | . 1 . 1 1 5 1 1 Failed 7 | . 1 . . . 1 2 3 Catastrophic 2 | . . . . . . . 2 Database Lockouts . | . . . . . . . . Manual 6 | . 2 . . . 2 . 2 Terminals 12 | . 2 . . . 6 . 4 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . . 3 . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . . . 1 1 4 . . Record 1 | . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . Prototype ID Bank 1 | . . . . . 1 . . Open Door 1 | . . . . 1 . . . Alert Level 2 | . . . . . 2 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 . . . 1 . 1 Terminals 3 | . 1 . . . 1 . 1 Botnet 3 | . 1 . . . 1 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . . . 3 . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 . . Highest-Rated Group 40 | . . . . 40 40 . . Highest-Rated Ally 16 | . . . . 16 16 . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . . . . 26 . . Total Damage 363 | . . . . . 363 . . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Turns Passed 3975 | . 153 717 312 892 336 728 837 Spaces Moved 2831 | 1 78 627 296 693 224 481 431 Core . | . . . . . . . . Treads . | . . . . . . . . Legs 21 | 1 20 . . . . . . Wheels 2810 | . 58 627 296 693 224 481 431 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 105 | 120 105 105 105 105 105 120 120 Average Speed 116 | 120 108 105 105 108 116 131 138 Slowest Speed 200 | 120 120 105 105 120 120 200 155 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 1 17 99 61 96 26 7 15 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 7 | . . . . . . . 7 Terrain Destroyed 92 | . . 16 . 31 22 3 20 Melee . | . . . . . . . . Projectile 17 | . . . . . . . 17 AOE 75 | . . 16 . 31 22 3 3 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Total 3217 | . 113 656 299 774 272 540 563 Wait 73 | . . 2 . 7 12 16 36 Move 2824 | . 77 626 295 692 223 480 431 Hop . | . . . . . . . . Pick Up 43 | . 6 10 2 12 4 3 6 Fast Attach 21 | . 1 . 1 1 4 8 6 Attach 16 | . 3 . . 5 1 1 6 Detach 4 | . 3 . . 1 . . . Swap 24 | . 1 3 . 7 5 5 3 Drop 38 | . 4 . 1 13 7 9 4 Fire 157 | . 18 15 . 35 16 18 55 Melee . | . . . . . . . . Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 16 | . . . . . . . 16 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 140 | -10/Materials | Discovered new exit (range 11) 154 | -10/Materials | Entered Mines 155 | -10/Mines | Learned location of Storage (-9) 217 | -10/Mines | Discovered new exit (range 10) 300 | -10/Mines | Build established: Mutant 381 | -10/Mines | Learned location of Zion (-6) 385 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 386 | -10/Mines | Discovered new exit (range 5) 758 | -10/Mines | Discovered new exit (range 8) 871 | -10/Mines | Entered Exiles 897 | -10/Exiles | Met 8R-AWN 915 | -10/Exiles | Met EX-HEX 957 | -10/Exiles | Met EX-DEC 1171 | -10/Exiles | Discovered new exit (range 14) 1183 | -10/Exiles | Entered Mines 1211 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1246 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1249 | -9/Mines | Found Prototype Device 1279 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1561 | -9/Mines | Learned Materials emergency access door positions 1661 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1878 | -9/Mines | Lost 4 parts (1p2n1w) 2051 | -9/Mines | Discovered new exit (range 10) 2067 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2075 | -9/Mines | Entered Materials 2075 | -8/Materials | Accompanied by 3 allies 2075 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 2288 | -8/Materials | Discovered new exit (range 4) 2411 | -8/Materials | Entered Factory 2411 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2414 | -7/Factory | Build established: Scavenger-Mutant 2764 | -7/Factory | Build established: Scavenger-Tank 2898 | -7/Factory | Identified Exp. Sensor Array 3037 | -7/Factory | Discovered new exit (range 15) 3139 | -7/Factory | Entered another Factory area 3139 | -6/Factory | Evolved 2 slots: Utility x2 3378 | -6/Factory | Build established: Scavenger-Gunner 3472 | -6/Factory | Spotted B-75 Beast 3584 | -6/Factory | Discovered new exit (range 6) 3968 | -6/Factory | Cargo convoy interrupted 3976 | -6/Factory | Self-destructed Last Messages --------------- 03971_ X-67 Chaingunner unfolds itself. 03971_ P-60 Hacker unfolds itself. 03971_ H-66 Slayer unfolds itself. 03971_ X-67 Chaingunner unfolds itself. 03971_ I-36 Angel unfolds itself. 03971_ Penetrated by Slug. 03971_ Gauss Cannon destroyed. 03971_ Imp. Heat Sink destroyed. 03971_ Grenade Launcher destroyed. 03972_ Penetrated by Slug. 03973_ Thermal Generator destroyed. 03973_ K-01 Serf destroyed. 03974_ U-05 Engineer lays Concrete. 03975_ Slug penetrates H-66 Slayer. 03975_ U-05 Engineer destroyed. 03975_ Penetrated by Slug. 03975_ Slug penetrates H-66 Slayer. 03975_ Penetrated by Slug. 03975_ Hardlight Generator destroyed. 03975_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????? ????? | | ??????????????????????????" ???????????? ??? | | ?????????????????????????? ??????????? ??? | | ??????????????????????????" ""?????????? ??? | | ??????????????????????????" ""?????????? ""?? | | ??????????????????????????" ""?????????? 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"""x%=*==! # """ # #?? | | ?????????????????? hph A %# [ ### ###??? | | ?????????????????#### xh /####### #?# #????? | | ???????????????????? hh i#?????#######?# #????? | | ???????????????????##% i #?????????????# #????? | | ????????????????????# #?????????????# #????? | | ????????????????????# ??????????????# #????? | | ????????????????????# ??????????????# #????? | | ????????????????????; ??????????????+ #????? | | ????????????????????# ??????????????# #????? | | ????????????????????# ??????????????# #????? | | ????????????????????? ??????????????# ?????? | | ??????????????????????? ??????????????# ?????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 29 Energy Capacity 490 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightningGhostBlade Manual? 0 Play Time 00:28:06 Cumulative 349.9 hours Start 2022.06.27 @ 16:24:37 End 2022.06.27 @ 17:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 426 Rogue 425 Adventurer 0 Explorer 1 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 73 Gallery% 84 Achievement% 61 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cc41c4f1-416d-4bc8-a360-657a9a3ec27c