Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.06 @ 18:53:05 Player: droogie Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (863) 863 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 2825 Bonus ------- Follower Combat Kills 27 Cogmind --------- Core Integrity 0/550 Matter 116/300 Energy 60/265 System Corruption 0% Temperature Critical (816) Movement Treading (240) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (3) ------- Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher > --- INVENTORY (8) ---- Light Treads Light Treads Beam Rifle Particle Gun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Treads Light Treads Light Treads Beam Rifle Particle Gun Heavy Assault Rifle Heavy Assault Rifle Grenade Launcher [Rating: 17] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Heavy Assault Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 35 | 6 . 4 14 11 Power 4 | 1 . 1 2 . Engine 4 | 1 . 1 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 . . 8 4 Treads 7 | . . . 6 1 Leg 7 | 2 . . 2 3 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 2 | 1 . 1 . . Device 1 | . . 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 15 | 2 . 2 4 7 Energy Gun . | . . . . . Energy Cannon 3 | . . . . 3 Ballistic Gun 10 | 2 . 2 3 3 Ballistic Cannon . | . . . . . Launcher 2 | . . . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 12 | . . . 10 2 Power 2 | . . . 2 . Propulsion 7 | . . . 6 1 Utility 1 | . . . . 1 Weapon 2 | . . . 2 . Highest Loss Streak 5 | . . . 5 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 82 | . 85 77 83 80 Engine 10 | . 14 11 10 9 Treads 7 | . . . 12 . Leg 20 | . 28 22 16 26 Device 9 | . . 11 11 9 Storage 11 | . 14 11 11 9 Energy Cannon 2 | . . . . 16 Ballistic Gun 20 | . 28 22 21 9 Peak Build Rating 17 | 6 6 11 13 17 Average Rating 10 | 4 6 9 11 15 On Entrance 7 | . 6 6 11 12 Naked Turns . | . . . . . Heaviest Build 31 | 10 10 19 19 31 Greatest Support 80 | 20 20 20 80 30 Greatest Overweight (x) 1 | . . . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 4 6 8 8 8 Average Carried 7 | 2 5 7 7 7 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 4 6 8 8 4 Class Distribution -------------------- 67% | Mutant 16% | Scavenger-Mutant 15% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Sto Mat Matter Collected 889 | 258 14 50 479 88 Remotely . | . . . . . Salvage Created 975 | . 51 50 721 153 Parts 59 | . 3 4 47 5 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Combat Hostiles Destroyed 23 | . 3 1 16 3 Guns 15 | . 3 1 10 1 Cannons 2 | . . . . 2 AOE 6 | . . . 6 . Classes Destroyed 8 | . 1 1 6 . Worker 1 | . . . 1 . Recycler 1 | . . . 1 . Mechanic 1 | . . . 1 . Watcher 1 | . . . 1 . Swarmer 4 | . 3 . 1 . Grunt 9 | . . . 8 1 Brawler 2 | . . . 2 . Sentry 8 | . . 1 5 2 Best Kill Streak 9 | . 2 1 9 1 Combat Bots Only 6 | . 2 1 6 1 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Hostile Shots Fired 188 | . 12 8 133 35 Missed 59 | . 5 2 47 5 Damage Taken 2554 | . 54 93 1459 948 Core 832 | . 6 . 250 576 Absorbed by Shields . | . . . . . Core Remaining (%) 78 | 100 97 . 37 . Volleys Fired 77 | . 6 4 57 10 Largest 3 | . 2 2 2 3 Hottest 225 | . 40 46 53 225 Shots Fired 153 | . 12 8 104 29 Gun 121 | . 12 8 95 6 Cannon 23 | . . . . 23 Launcher 9 | . . . 9 . Special . | . . . . . Kinetic 121 | . 12 8 95 6 Thermal 23 | . . . . 23 Explosive 9 | . . . 9 . Electromagnetic . | . . . . . Robot Hit Streak 12 | . 1 3 12 4 Robot Miss Streak 4 | . 2 3 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 87 | . 4 4 64 15 Core Hits 48 | . 3 2 37 6 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2070 | . 37 65 1630 338 Guns 1099 | . 37 65 934 63 Cannons 275 | . . . . 275 Explosions 696 | . . . 696 . Melee . | . . . . . Ramming . | . . . . . Kinetic 1099 | . 37 65 934 63 Thermal 275 | . . . . 275 Explosive 696 | . . . 696 . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 17 | . . . 17 . Projectiles . | . . . . . Explosions 17 | . . . 17 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 168 | . . . 168 . Shots 8 | . . . 8 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 957 | . . 1 30 957 Average Temperature 254 | . . 1 11 472 Received Heat Transfer 696 | . . 18 399 279 Effects 19 | . . . . 19 Shutdowns 2 | . . . . 2 Energy Bleed 1 | . . . . 1 Interference 1 | . . . . 1 Matter Decay 4 | . . . . 4 Short Circuit 4 | . . . . 4 Damage (minor) 1 | . . . . 1 Damage (major) 1 | . . . . 1 Damage (core) 5 | . . . . 5 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 407 | . . . . 407 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Peak Influence 238 | . 100 87 238 200 Initial 65 | . . 42 36 65 Average 119 | . 55 50 146 126 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 100 69 97 Level 1 18 | . . . 30 2 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . . . 4 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 3 | . . . 2 1 Assault 2 | . . . 2 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Distress Signals 2 | . . . 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 7 1 34 6 Peak Tracking Total 8 | . 5 1 8 5 Tactical Retreats 3 | . 1 . 2 . Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Sto Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Machines Accessed 3 | . 2 . 1 . Terminals 3 | . 2 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 5 . 2 . Successful 5 | . 3 . 2 . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 5 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 5 | . 3 . 2 . Record 4 | . 3 . 1 . Locate Traps 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . . . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Sto Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Sto Mat Total Allies 2 | . . . 2 . Largest Group 2 | . . . 2 . Highest-Rated Group 62 | . . . 62 . Highest-Rated Ally 31 | . . . 31 . Total Orders . | . . . . . Ally Attacks 16 | . . . 16 . Total Damage 166 | . . . 166 . Kills 1 | . . . 1 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Sto Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Sto Mat Turns Passed 1504 | 59 184 106 907 248 Spaces Moved 738 | 40 134 71 371 122 Core 3 | 3 . . . . Treads 155 | . . . 155 . Legs 580 | 37 134 71 216 122 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 133 | 114 120 120 136 153 Slowest Speed 190 | 120 120 120 160 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 4 28 11 43 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . . 10 Melee . | . . . . . Projectile 10 | . . . . 10 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Sto Mat Total 1116 | 50 147 87 668 164 Wait 229 | 1 6 . 211 11 Move 734 | 39 133 70 370 122 Hop . | . . . . . Pick Up 20 | 4 2 5 8 1 Fast Attach 16 | 6 . 1 7 2 Attach 15 | . . . 6 9 Detach 5 | . . . 1 4 Swap 4 | . . 3 1 . Drop 13 | . . 4 4 5 Fire 77 | . 6 4 57 10 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire 3 | . . . 3 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 60 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 16) 244 | -10/Materials | Entered another Materials area 244 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Build established: Mutant 322 | -9/Materials | Discovered new exit (range 8) 350 | -9/Materials | Entered Storage 734 | -9/Storage | Met a pair of Derelict thieves 855 | -9/Storage | Core integrity fell below 50% 894 | -9/Storage | Lost 5 parts (1p3n1w) 1049 | -9/Storage | Lost 5 parts (1p3n1w) 1233 | -9/Storage | Discovered new exit (range 16) 1257 | -9/Storage | Entered Materials 1257 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1490 | -8/Materials | Core integrity fell below 50% 1503 | -8/Materials | Core integrity fell below 20% 1506 | -8/Materials | Core destroyed Last Messages --------------- 01496_ Overheating: Broken Aluminum Leg damaged (-31). 01497_ Hvy. Particle Cannon broken. 01497_ Overheating: Short circuit. 01499_ Power failure, Imp. Ion Engine shutdown. 01499_ Hvy. Particle Cannon broken. 01499_ Overheating: Short circuit. 01500_ Overheating: System interference. 01500_ Hvy. Particle Cannon temporarily disabled. 01500_ Dropped Broken Hvy. Particle Cannon. 01501_ Overheating: Matter decay (-30). 01501_ Dropped Hvy. Particle Cannon. 01501_ Dropped Broken Hvy. Particle Cannon. 01502_ Overheating: Energy bleed (-16). 01502_ Broken Sensor Array destroyed. 01503_ Overheating: Core damaged (-93). 01504_ Overheating: Matter decay (-41). 01504_ Aluminum Leg destroyed. 01506_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????##########??? | | ??????????????????????????????????# #??? | | ??????????????????????????????????# """ #??? | | ??????????????????????????????????# """ #??? | | ??????????????????????????????????# ! """ #??? | | ?????????????????????###??????????#=% #??? | | ?????????????????????# #########??# !" """ #??? | | ?????????????????????# #### "T """ #??? | | ?????????????????????# # # "" """ #??? | | ?????????????????????# ]] # # #??? | | ?????????????????????# ]] # ##+#######??? | | ?????????????????????# ]] / # #??????? | | ?????????????????????# k # #??????? | | ?????????????????????# ] # ####+######?? | | ?????????????????????# g@ ; # ! / #?? | | ??????????????????#####+##;;;g%; + #?? | | ?????????????????# # # """ #?? | | ?????????????????# """ # # """ #?? | | ?????????????????# """ # #;;;## """ "" #?? | | ?????????????????# """ # ### ## S"" #?? | | ?????????????????# / #??### "" #?? | | ?????????????????# """ # #????#] #?? | | ?????????????????# """ # ############# ##?? | | ?????????????????# """ # # * #??##??? | | ?????????????????# # # #??????? | | ?????????????????########## + #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# # * #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# # #??????? | | ??????????????????????????# ###########??????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | | ??????????????????????????# #????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulatedGodAutocannon Manual? 0 Play Time 00:17:52 Cumulative 5.9 hours Start 2024.12.06 @ 18:37:26 End 2024.12.06 @ 18:53:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 4569ba42-413b-43bd-bd58-62ee4899680d