Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 00:38:58 Player: Cjreek Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1633) 1633 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 3902 Bonus ------- Follower Combat Kills 14 Cogmind --------- Core Integrity 185/550 Matter 275/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Weight Redist. System Shield Generator > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (20) --- Beam Rifle Advanced Beam Cannon Advanced Beam Cannon High-powered Shotgun Flak Gun Flak Gun Flak Gun Improved Light Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Improved Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Heavy Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Armored Wheel Heat Sink Improved Heat Sink Beam Rifle High-powered Shotgun Flak Gun Flak Gun Improved Light Cannon [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . . 1 . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 1 . Weapon . | . . . . . . Parts Attached 65 | 6 5 6 12 9 27 Power 8 | 1 . 1 1 2 3 Engine 8 | 1 . 1 1 2 3 Core . | . . . . . . Reactor . | . . . . . . Propulsion 21 | 2 3 4 5 1 6 Treads 7 | . . . 4 1 2 Leg 1 | . . . . . 1 Wheel 10 | 2 2 2 1 . 3 Hover 1 | . 1 . . . . Flight 2 | . . 2 . . . Utility 14 | 1 1 1 3 1 7 Device 8 | 1 . 1 . . 6 Storage 2 | . 1 . . 1 . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 3 . 1 Artifact . | . . . . . . Weapon 22 | 2 1 . 3 5 11 Energy Gun 2 | . . . 1 1 . Energy Cannon 6 | . . . 1 . 5 Ballistic Gun 11 | 2 . . . 4 5 Ballistic Cannon 3 | . 1 . 1 . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 17 | . . . . 2 15 Power 4 | . . . . 1 3 Propulsion 6 | . . . . . 6 Utility 5 | . . . . . 5 Weapon 2 | . . . . 1 1 Highest Loss Streak 5 | . . . . 2 5 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 84 | . 87 100 96 84 74 Engine 12 | . 14 14 11 15 12 Treads 17 | . . . 31 26 8 Wheel 7 | . 26 27 . . 11 Device 11 | . 14 14 11 9 12 Storage 6 | . 2 14 . 8 9 Protection 8 | . . . 19 9 3 Energy Gun 1 | . . . 7 . . Energy Cannon 3 | . . . . 4 5 Ballistic Gun 8 | . 22 14 2 3 12 Ballistic Cannon 5 | . 6 14 11 7 . Naked Turns . | . . . . . . Heaviest Build 78 | 7 49 51 51 78 74 Greatest Support 69 | 20 20 20 69 69 69 Greatest Overweight (x) 18 | . 2 2 5 1 18 Average Overweight (x) 1 | . . 2 . . 2 Largest Inventory Capacity 20 | 5 20 20 20 20 20 Average Capacity 15 | 5 7 20 5 19 20 Most Carried 10 | 1 2 5 5 8 10 Average Carried 5 | . 1 4 3 5 6 Final Capacity 20 | 5 20 20 5 20 20 Final Carried 8 | 1 2 4 5 8 8 Class Distribution -------------------- 89% | Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Matter Collected 1585 | 268 . 208 115 164 830 Remotely . | . . . . . . Salvage Created 1643 | 32 . 159 176 157 1119 Parts 91 | 4 . 10 14 8 55 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Combat Hostiles Destroyed 41 | 1 . 6 6 2 26 Guns 28 | 1 . 2 3 . 22 Cannons 12 | . . 4 3 2 3 Classes Destroyed 8 | 1 . 2 1 2 2 Worker 1 | . . . . . 1 Recycler 2 | . . 1 . . 1 Operator 1 | . . . . 1 . Watcher 2 | . . . . 2 . Swarmer 10 | . . 4 3 . 3 Grunt 21 | 1 . 2 . 2 16 Sentry 8 | . . . 3 . 5 Hunter 2 | . . . . . 2 Best Kill Streak 4 | 1 . 3 3 3 4 Combat Bots Only 3 | 1 . 3 3 2 3 Max Kills in Single Turn 2 | 1 . 2 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Hostile Shots Fired 312 | 3 . 26 45 19 219 Missed 83 | . . 4 8 8 63 Damage Taken 3122 | 34 . 217 426 281 2164 Core 476 | 22 . 20 69 16 349 Absorbed by Shields 18 | . . . . . 18 Regen/Repaired (Parts) 188 | . . . . . 188 Core Remaining (%) 85 | 91 . 83 82 . . Volleys Fired 121 | 2 . 14 15 12 78 Largest 2 | 2 . 2 2 2 2 Hottest 136 | 40 . 55 91 95 136 Shots Fired 238 | 4 . 28 30 24 152 Gun 152 | 4 . 14 15 1 118 Cannon 86 | . . 14 15 23 34 Launcher . | . . . . . . Special . | . . . . . . Kinetic 187 | 4 . 28 24 13 118 Thermal 40 | . . . 6 . 34 Explosive . | . . . . . . Electromagnetic 11 | . . . . 11 . Robot Hit Streak 14 | 3 . 14 6 7 11 Robot Miss Streak 20 | 1 . 2 3 1 20 Penetration Max . | . . . . . . Secondary Targets 3 | . . . . . 3 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 182 | 3 . 20 19 17 123 Core Hits 165 | 2 . 9 9 8 137 Critical Kills 2 | 1 . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | 1 . . 1 . 1 Burn 1 | . . . 1 . . Meltdown 1 | . . . . . 1 Destroy 1 | 1 . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3349 | 25 . 325 293 402 2304 Guns 2120 | 25 . 135 137 18 1805 Cannons 1224 | . . 190 156 384 494 Explosions . | . . . . . . Melee . | . . . . . . Ramming 5 | . . . . . 5 Kinetic 2547 | 25 . 325 219 173 1805 Thermal 568 | . . . 74 . 494 Explosive . | . . . . . . Electromagnetic 229 | . . . . 229 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . . 4 12 Projectiles 16 | . . . . 4 12 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 7 | . . 3 . 4 . Impact . | . . . . . . Kinetic 7 | . . 3 . 4 . Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 3 | . . . . . 3 Targets Rammed 3 | . . . . . 3 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 516 | 6 . 17 126 273 516 Average Temperature 103 | 6 . 6 66 118 117 Received Heat Transfer 978 | 18 . 72 81 90 717 Effects 8 | . . . . . 8 Shutdowns 3 | . . . . . 3 Energy Bleed 2 | . . . . . 2 Damage (minor) 1 | . . . . . 1 Damage (major) 1 | . . . . . 1 Damage (core) 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . 2 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 4 | . . . . . 4 Heat Transferred 1147 | . . . 259 . 888 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Peak Influence 382 | 20 13 208 285 119 382 Initial 80 | . 13 4 80 5 8 Average 150 | 5 13 117 139 30 229 Maximum Alert Level 1 | . . 1 1 . 1 Low Security (%) 65 | 100 100 82 76 100 37 Level 1 34 | . . 17 23 . 62 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . . . . 6 Investigation 4 | . . . . . 4 Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Distress Signals 4 | . . . . 1 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | 1 . 9 10 11 37 Peak Tracking Total 4 | 1 . 3 4 4 4 Tactical Retreats 3 | . . 1 . 1 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Traps Triggered 8 | . . . . 2 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Machines Disabled 2 | . . . 1 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Machines Accessed 5 | . . . . . 5 Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations 2 | . . . . . 2 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . . . . . 16 Successful 8 | . . . . . 8 Failed 8 | . . . . . 8 Catastrophic 2 | . . . . . 2 Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . . . . 7 Fabricators . | . . . . . . Repair Stations 9 | . . . . . 9 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Open Door 1 | . . . . . 1 Alert Level 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . . . . . 6 Scan Component 4 | . . . . . 4 Repair 2 | . . . . . 2 Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . . . . 5 Full Trace Events 2 | . . . . . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . . . . 2 Time 76 | . . . . . 76 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 . . . Highest-Rated Group 41 | . . 41 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks 10 | . . 10 . . . Total Damage 81 | . . 81 . . . Kills 3 | . . 3 . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Turns Passed 3573 | 73 66 284 855 725 1570 Spaces Moved 1860 | 80 68 194 499 311 708 Core 106 | 20 . . 1 . 85 Treads 874 | . . . 467 311 96 Legs 2 | . . . . . 2 Wheels 876 | 60 66 194 31 . 525 Hover 2 | . 2 . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 80 160 110 Average Speed 158 | 72 84 110 156 208 169 Slowest Speed 950 | 80 125 110 300 240 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 6 19 34 31 24 77 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Total 2220 | 88 75 234 546 362 915 Wait 134 | . . 17 5 22 90 Move 1855 | 79 67 193 498 310 708 Hop . | . . . . . . Pick Up 18 | 1 . 3 4 7 3 Fast Attach 37 | 6 3 . 8 3 17 Attach 11 | . 1 . . 4 6 Detach 9 | . 2 . 2 1 4 Swap 17 | . 1 6 4 2 4 Drop 15 | . 1 1 10 1 2 Fire 121 | 2 . 14 15 12 78 Melee . | . . . . . . Ram 3 | . . . . . 3 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 47 | -11/Scrapyard | Discovered new exit (range 8) 74 | -11/Scrapyard | Entered Materials 124 | -10/Materials | Discovered new exit (range 7) 140 | -10/Materials | Entered Mines 189 | -10/Mines | Found a hidden stash of uninstalled traps 221 | -10/Mines | Discovered new exit (range 6) 249 | -10/Mines | Learned Materials security intel 311 | -10/Mines | Build established: Mutant 424 | -10/Mines | Entered Materials 424 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1257 | -9/Materials | Discovered new exit (range 14) 1279 | -9/Materials | Entered another Materials area 1279 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1951 | -8/Materials | Discovered new exit (range 15) 2004 | -8/Materials | Entered Storage 2414 | -8/Storage | Repaired Imp. Ion Engine 2503 | -8/Storage | Repaired Flak Gun 3190 | -8/Storage | Build established: Scavenger-Mutant 3283 | -8/Storage | Lost 5 parts (1p3n1u) 3294 | -8/Storage | Core integrity fell below 50% 3564 | -8/Storage | Build established: Mutant 3574 | -8/Storage | Self-destructed Last Messages --------------- R-06 Scavenger collects Beam Rifle. Acquired 15 matter. K-01 Serf collects debris. Acquired Hvy. Particle Cannon. Acquired Shield Generator. Connecting with Repair Station... >>Scan(Imp. Ion Engine) Scanning Imp. Ion Engine... Ready to Repair: Imp. Ion Engine Rating: 2 Time: 16 ALERT: Suspicious activity at Repair Station S002. Dispatching Investigation squad. Imp. Ion Engine destroyed. U-05 Engineer destroyed. K-01 Serf collects debris. O-16 Technician destroyed. K-01 Serf collects debris. R-06 Scavenger collects Hover Unit. 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