Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.04 @ 21:48:38 Player: MarKhan Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (8) 1600 Robots Destroyed (178) 890 Value Destroyed (5864) 5864 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (63) 63 TOTAL SCORE: 12137 Bonus ------- High Alert Combat Kills 63 Cogmind --------- Core Integrity 0/1300 Matter 272/300 Energy 94/100 System Corruption 42% Temperature Cool (9) Movement Core (750) Ox14 Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Improved Melee Analysis Suite Advanced Target Analyzer Graphene Brace Hacking Suite System Shield > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Advanced Heat Sink Matter Compressor (250) Long-range Terrain Scanner Heavy Armor Plating Hacking Suite Advanced Component Analysis Suite Phase Gun Phase Gun Compact HERF Cannon Fusion Bomb Launcher Katana Katana Scythe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Treads Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Machine Analyzer Enhanced Optical Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Improved Light Armor Plating Graphene Brace Hacking Suite System Shield > --- WEAPON ----------- Katana Enhanced Force Lance > --- INVENTORY -------- Matter Compressor Heavy Armor Plating Improved Light Armor Plating Improved Light Armor Plating Advanced Component Analysis Suite Phase Gun Phase Gun Compact HERF Cannon Heavy Phase Cannon Fusion Bomb Launcher Katana Katana Katana Scythe [Rating: 111] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Micro Antimatter Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Hacking Suite Device Structural Scanner Storage High-capacity Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Katana Energy Gun Improved Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Improved Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . 2 2 2 2 2 2 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 1 . . . . . Utility 12 | . . 1 1 2 2 2 2 2 Weapon . | . . . . . . . . . Parts Attached 237 | 7 12 31 21 49 17 20 27 53 Power 12 | 1 1 2 2 1 . 1 . 4 Engine 6 | 1 1 2 1 1 . . . . Core 2 | . . . 1 . . 1 . . Reactor 4 | . . . . . . . . 4 Propulsion 65 | 2 . 11 10 12 4 5 5 16 Treads 64 | 2 . 11 10 12 4 5 5 15 Leg . | . . . . . . . . . Wheel 1 | . . . . . . . . 1 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 130 | 2 8 8 7 33 10 12 22 28 Device 83 | 1 3 6 1 20 7 10 20 15 Storage 5 | 1 2 . 1 1 . . . . Processor 13 | . 1 1 1 3 1 . 1 5 Hackware 4 | . . 1 . . 1 . 1 1 Protection 25 | . 2 . 4 9 1 2 . 7 Artifact . | . . . . . . . . . Weapon 30 | 2 3 10 2 3 3 2 . 5 Energy Gun 3 | . . 3 . . . . . . Energy Cannon 2 | . . . . . . 1 . 1 Ballistic Gun 9 | 2 2 5 . . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 . 1 . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 12 | . . 2 1 3 3 1 . 2 Piercing Weapon 2 | . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . 3 2 2 . . 1 1 Parts Lost 56 | . 2 8 3 3 . . 1 39 Power 6 | . 1 1 1 . . . . 3 Propulsion 20 | . . 4 2 . . . . 14 Utility 22 | . 1 1 . 1 . . 1 18 Weapon 8 | . . 2 . 2 . . . 4 Highest Loss Streak 12 | . 1 6 3 1 . . 1 12 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 98 | . 95 99 98 99 99 100 99 93 Engine 6 | . 11 10 6 7 6 3 . . Treads 27 | . 28 32 35 29 25 23 21 17 Device 7 | . 6 9 3 4 11 11 9 10 Storage 7 | . 14 11 8 7 6 5 5 4 Processor 17 | . 3 6 9 23 20 23 26 29 Hackware 8 | . . 5 9 7 12 11 15 13 Protection 2 | . 1 . 5 2 1 5 5 3 Ballistic Gun 6 | . 27 17 . . . . . . Slashing Weapon 9 | . . 4 18 14 13 10 10 8 Peak Build Rating 111 | 7 9 19 28 39 48 61 70 111 Average Rating 39 | 5 7 16 23 33 41 53 64 84 On Entrance 30 | . 7 9 19 27 39 48 57 64 Naked Turns . | . . . . . . . . . Heaviest Build 74 | 11 51 54 60 60 67 74 73 71 Greatest Support 107 | 40 40 60 82 90 90 102 102 107 Greatest Overweight (x) 14 | . 1 1 . . . . . 14 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 17 20 19 20 20 20 20 20 Most Carried 20 | 2 20 20 20 20 20 20 20 20 Average Carried 18 | 1 13 19 18 19 19 19 19 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 2 20 20 20 20 20 20 20 14 Class Distribution -------------------- 53% | Scavenger-Gladiator 22% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Matter Collected 3900 | 294 302 1017 425 489 421 208 250 494 Remotely 50 | . . 50 . . . . . . Salvage Created 9326 | 140 389 1838 1545 1403 446 351 485 2729 Parts 450 | 9 34 104 68 72 8 14 23 118 Haulers Intercepted 18 | . 2 4 4 4 1 1 1 1 Recyclers Shooed 6 | . 1 1 . 2 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 107 | . 12 25 21 14 2 3 5 25 Melee 73 | . . 3 21 14 2 3 5 25 Guns 31 | . 9 22 . . . . . . AOE 3 | . 3 . . . . . . . Classes Destroyed 15 | 2 6 5 1 1 . . . . Worker 10 | . 2 2 1 2 . . . 3 Builder 6 | . . 3 1 1 . . 1 . Tunneler 2 | 2 . . . . . . . . Hauler 18 | . 2 4 4 4 1 1 1 1 Recycler 20 | 1 . 3 4 5 1 . . 6 Mechanic 4 | . . 2 1 1 . . . . Operator 3 | . 1 . 1 1 . . . . Watcher 8 | . 1 4 . 1 . . . 2 Swarmer 14 | . 9 . 3 . . . . 2 Grunt 43 | . 3 15 13 6 1 . 1 4 Brawler 2 | . . 1 1 . . . . . Duelist 2 | . . 2 . . . . . . Sentry 19 | . . 7 2 2 . 3 2 3 Hunter 7 | . . . 2 2 . . . 3 Programmer 20 | . . . . 4 1 . 2 13 Best Kill Streak 8 | 2 6 8 7 6 1 2 2 7 Combat Bots Only 6 | . 6 6 5 2 1 2 1 5 Max Kills in Single Turn 2 | 1 2 2 2 1 1 1 1 1 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . 2 . . . . . . . Melee 1 | . . 1 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Hostile Shots Fired 980 | . 60 147 128 120 62 16 36 411 Missed 260 | . 17 36 28 41 22 5 11 100 Damage Taken 12162 | . 418 1549 1466 956 331 231 430 6781 Core 2004 | . 54 148 274 125 10 23 61 1309 Absorbed by Shields 278 | . . . . . 131 31 116 . Regen/Repaired (Parts) 833 | . . . 365 332 136 . . . Core Remaining (%) 82 | 100 78 63 50 82 98 97 94 . Volleys Fired 173 | 12 52 104 . . . 2 . 3 Largest 2 | 2 2 2 . . . 1 . 1 Hottest 90 | 40 40 79 . . . 90 . 90 Shots Fired 336 | 24 100 207 . . . 2 . 3 Gun 327 | 24 96 207 . . . . . . Cannon 5 | . . . . . . 2 . 3 Launcher 4 | . 4 . . . . . . . Special . | . . . . . . . . . Kinetic 320 | 24 96 200 . . . . . . Thermal 12 | . . 7 . . . 2 . 3 Explosive 4 | . 4 . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 25 | 6 16 25 . . . . . 19 Robot Miss Streak 7 | 1 7 4 . . . . . . Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 3 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 595 | 19 60 165 84 69 24 17 27 130 Core Hits 242 | 5 32 61 32 27 8 8 10 59 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 64 | . . 2 7 9 3 5 7 31 Destroy 1 | . . 1 . . . . . . Sever 56 | . . 1 7 9 3 5 7 24 Impale 7 | . . . . . . . . 7 Melee Attacks 500 | . . 16 109 104 35 28 34 174 Impact . | . . . . . . . . . Slashing 471 | . . 16 109 104 35 28 34 145 Piercing 29 | . . . . . . . . 29 Sneak Attacks 66 | . . 2 19 19 4 2 3 17 Combat Hostiles 2 | . . . . . . . . 2 Follow-up Attacks 52 | . . 1 13 7 4 3 1 23 Damage Inflicted 18136 | 159 772 2770 3290 3022 1000 651 1007 5465 Guns 3185 | 159 602 2424 . . . . . . Cannons 131 | . . . . . . . . 131 Explosions 170 | . 170 . . . . . . . Melee 14650 | . . 346 3290 3022 1000 651 1007 5334 Ramming . | . . . . . . . . . Kinetic 3074 | 159 602 2313 . . . . . . Thermal 242 | . . 111 . . . . . 131 Explosive 170 | . 170 . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 13353 | . . 346 3290 3022 1000 651 1007 4037 Piercing 1297 | . . . . . . . . 1297 Highest Corruption 42 | . . 3 . 2 1 . 1 42 Average Corruption 9 | . . 3 . 1 1 . 1 21 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 75 | . . 14 . 11 3 . 2 45 Message Errors 28 | . . 9 . 3 1 . . 15 Matter Fused 14 | . . . . 1 1 . . 12 Heat Flow Errors 7 | . . . . . 1 . 2 4 Energy Discharges 11 | . . 1 . 3 . . . 7 Parts Fused 1 | . . 1 . . . . . . Data Loss (minor) 7 | . . . . 3 . . . 4 Data Loss (major) 1 | . . . . 1 . . . . Misfires 1 | . . 1 . . . . . . Alerts 4 | . . 1 . . . . . 3 Weapon Failures 1 | . . 1 . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1232 | . 28 29 264 412 78 . 99 322 Projectiles 26 | . . . . . . . . 26 Explosions 28 | . 28 . . . . . . . Melee 1178 | . . 29 264 412 78 . 99 296 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 470 | . 4 470 10 2 126 68 223 269 Average Temperature 97 | . 2 134 4 1 72 37 114 84 Received Heat Transfer 2317 | . 135 645 648 294 104 30 68 393 Effects 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 333 | . . 222 . . . . . 111 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Peak Influence 470 | 15 284 470 453 249 145 94 116 160 Initial 177 | . 9 67 177 168 121 . 40 60 Average 139 | 5 121 179 304 155 79 55 48 73 Maximum Alert Level 2 | . 1 2 2 1 . . . . Low Security (%) 79 | 100 84 71 15 84 100 100 100 100 Level 1 15 | . 15 7 69 15 . . . . Level 2 5 | . . 20 15 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 29 | . 3 2 3 9 3 . 2 7 Investigation 6 | . 1 2 2 1 . . . . Extermination 10 | . . . . 3 . . 2 5 Reinforcement 13 | . 2 . 1 5 3 . . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced 2 | . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Distress Signals 10 | . 1 2 5 1 . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 173 | . 24 35 42 21 6 3 6 36 Peak Tracking Total 7 | . 5 6 7 3 2 2 3 5 Tactical Retreats 13 | . . 2 6 2 1 . . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Traps Triggered 6 | . . . . 2 . . . 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Machines Accessed 37 | . 5 8 5 4 4 6 2 3 Terminals 23 | . 5 6 4 . . 5 1 2 Fabricators 1 | . . . . 1 . . . . Repair Stations 6 | . . 1 1 2 2 . . . Recycling Units 5 | . . 1 . 1 . 1 1 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . Total Hacks 132 | . 20 32 25 15 17 13 5 5 Successful 65 | . 7 12 14 12 13 6 1 . Failed 66 | . 13 19 11 3 4 7 4 5 Catastrophic 13 | . 3 . 2 . 1 4 . 3 Database Lockouts 1 | . . 1 . . . . . . Manual 35 | . 6 10 12 . . 5 . 2 Terminals 82 | . 20 27 19 . . 11 2 3 Fabricators 3 | . . . . 3 . . . . Repair Stations 32 | . . 2 6 10 14 . . . Recycling Units 12 | . . 3 . 2 . 2 3 2 Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . Terminal Hacks 31 | . 7 11 8 . . 4 1 . Part Schematic 2 | . 1 . . . . 1 . . Robot Analysis 9 | . . 4 3 . . 1 1 . Prototype ID Bank 1 | . 1 . . . . . . . Level Access Points 2 | . . 1 1 . . . . . Branch Access Points 1 | . . . . . . 1 . . Emergency Access Points 2 | . 1 1 . . . . . . Terminal Index 1 | . . . . . . 1 . . Alert Level 3 | . 1 1 1 . . . . . Unreport Threat 1 | . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . Maintenance Status 1 | . . 1 . . . . . . Recall Investigation 1 | . . 1 . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . Zone Layout 4 | . 1 1 2 . . . . . Fabricator Hacks 3 | . . . . 3 . . . . Network Status 1 | . . . . 1 . . . . Load Schematic 1 | . . . . 1 . . . . Build 1 | . . . . 1 . . . . Repair Station Hacks 25 | . . . 6 8 11 . . . Scan Component 13 | . . . 3 4 6 . . . Repair 12 | . . . 3 4 5 . . . Recycling Unit Hacks 4 | . . 1 . 1 . 2 . . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 3 | . . 1 . 1 . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 2 . . . Seal Access 2 | . . . . . 2 . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 34 | . 5 8 5 3 2 6 2 3 Full Trace Events 8 | . 1 4 2 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . 1 . . Parts Built 1 | . . . . 1 . . . . Authchips . | . . . . . . . . . Time 51 | . . . . 51 . . . . Total Part Build Rating 1 | . . . . 1 . . . . Parts Repaired 12 | . . . 3 4 5 . . . Time 392 | . . . 78 121 193 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 12 | . . 10 . . . 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Robot Analysis Total 9 | . . 4 3 . . 1 1 . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Turns Passed 10164 | 109 1031 1873 1357 1780 822 662 750 1780 Spaces Moved 4552 | 47 385 898 630 815 365 338 385 689 Core 13 | 8 . . . . . . . 5 Treads 4539 | 39 385 898 630 815 365 338 385 684 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 155 156 155 156 160 160 Average Speed 164 | 141 215 160 158 156 155 156 160 165 Slowest Speed 750 | 160 240 240 160 160 156 160 160 750 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 5 64 62 29 22 11 13 11 17 Regions Visited 8 Branch Regions . Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 60 | . . 2 2 23 7 11 4 11 Terrain Destroyed 71 | . 11 2 2 23 7 11 4 11 Melee 58 | . . 2 2 23 7 9 4 11 Projectile 2 | . . . . . . 2 . . AOE 11 | . 11 . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res Total 6295 | 67 500 1121 858 1171 571 441 479 1087 Wait 672 | . 28 20 71 182 146 40 23 162 Move 4544 | 46 384 897 629 814 364 337 384 689 Hop . | . . . . . . . . . Pick Up 133 | 2 21 26 28 14 10 7 5 20 Fast Attach 43 | 7 1 7 6 5 1 . 2 14 Attach 50 | . 1 8 4 5 5 2 3 22 Detach 4 | . . 1 . 1 . . . 2 Swap 145 | . 10 16 11 40 11 18 22 17 Drop 110 | . 3 31 18 20 5 12 8 13 Fire 173 | 12 52 104 . . . 2 . 3 Melee 421 | . . 11 91 90 29 23 32 145 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -4/Factory -3/Research (discovered 1 exit: *Arm) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 110 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 3) 847 | -10/Materials | Discovered new exit (range 11) 910 | -10/Materials | Derelicts attacked the area 1141 | -10/Materials | Entered another Materials area 1141 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1908 | -9/Materials | Discovered new exit (range 11) 2338 | -9/Materials | Build established: Scavenger-Mutant 2411 | -9/Materials | Identified exit to Materials 2454 | -9/Materials | Central database locked down 2619 | -9/Materials | Discovered new exit (range 15) 2705 | -9/Materials | Lost 6 parts (1p3n2w) 3014 | -9/Materials | Entered another Materials area 3014 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3330 | -8/Materials | Identified exit to Factory 3496 | -8/Materials | Repaired Hcp. Storage Unit 3672 | -8/Materials | Repaired Lgt. Treads 3699 | -8/Materials | Repaired Lgt. Treads 3838 | -8/Materials | Lost 3 parts (1p2n) 4371 | -8/Materials | Entered Factory 4371 | -7/Factory | Evolved 2 slots: Utility x2 4710 | -7/Factory | Build established: Scavenger-Gladiator 4840 | -7/Factory | Repaired Adv. Treads 5723 | -7/Factory | Repaired Adv. Treads 5762 | -7/Factory | Repaired Katana 5789 | -7/Factory | Repaired Lgt. Treads 5889 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 6065 | -7/Factory | Discovered new exit (range 9) 6121 | -7/Factory | Identified exit to Factory 6151 | -7/Factory | Entered another Factory area 6151 | -6/Factory | Evolved 2 slots: Utility x2 6589 | -6/Factory | Repaired Broken Katana 6634 | -6/Factory | Repaired Med. Treads 6661 | -6/Factory | Repaired Lgt. Treads 6710 | -6/Factory | Repaired Great Axe 6738 | -6/Factory | Repaired Seismic Detector 6910 | -6/Factory | Discovered new exit (range 5) 6970 | -6/Factory | Identified exit to Factory 6973 | -6/Factory | Entered another Factory area 6973 | -5/Factory | Evolved 2 slots: Utility x2 7588 | -5/Factory | Identified exit to Upper Caves 7588 | -5/Factory | Identified exit to Extension 7611 | -5/Factory | Discovered new exit (range 12) 7634 | -5/Factory | Identified exit to Factory 7635 | -5/Factory | Entered another Factory area 7635 | -4/Factory | Evolved 2 slots: Utility x2 8344 | -4/Factory | Discovered new exit (range 6) 8384 | -4/Factory | Identified exit to Research 8385 | -4/Factory | Entered Research 8385 | -3/Research | Evolved 2 slots: Utility x2 9094 | -3/Research | System corruption reached 10% 9131 | -3/Research | Lost 11 parts (1p4n6u) 9766 | -3/Research | Found Fusion Bomb Launcher 9882 | -3/Research | Lost 8 parts (4n3u1w) 9987 | -3/Research | Discovered new exit (range 8) 10020 | -3/Research | Identified exit to Armory 10043 | -3/Research | System corruption reached 30% 10079 | -3/Research | Core integrity fell below 50% 10143 | -3/Research | Lost 12 parts (1p4n5u2w) 10156 | -3/Research | Core integrity fell below 20% 10165 | -3/Research | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 10148_ Slug penetrates Wall. 10153_ Penetrated by Slug. 10153_ Slug penetrates Wall. 10156_ Slug penetrates Y-72 Warden. 10156_ Slug penetrates Wall. 10156_ Penetrated by Slug. 10159_ Slug penetrates Wall. 10159_ Microactuators destroyed. 10159_ Slug penetrates Wall. 10159_ Penetrated by Slug. 10159_ Slug penetrates Wall. 10159_ Katana follow-up attack on Y-72 Warden. 10159_ Y-72 Warden Adv. Heat Sink severed. 10160_ Wall collapses. 10162_ Slug penetrates Wall. 10162_ Katana destroyed. 10162_ Slug penetrates Wall. 10162_ Penetrated by Slug. 10163_ K-01 Serf cleans the Subatomic Condenser. 10165_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#######?????????????????????? | | ????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #????????? ???????????? | | ??????????????????????# #????????????#???#????? | | ??????????????????????# #??????? ??? ?????????? | | ??????????????????????# #?? ? ]! ????#????????? | | ?????????????T????????# #???? ???? #????????? | | ??????????????????????# ^ #???? ??? #?#???#??? | | ??????????????????????#^ p/???? ??? #???#????? | | ??????????????????????# p#???? ? ?##?????#? | | ??????????????????+???# *#????" ?#?#?????? | | ??????????????### ### % # """ #???????? | | ?????????????# @ u ] k #??????#?? | | ?????????????# ## ######Y# h "T" ##???#???? | | ???????????????????#????##=##?###+######?#?#?????? | | ????????????????????????##!##?#[! #????????????? | | ??????????????#? ???????#%=!###*! # ? ? ???????? | | ????????????#???????????#!>%![%!%T + ? ????????#? | | ????????????#?#?????? ??#=[%###== #???????#????? | | ????????????????????????#####?#=* #???????#????? | | ????????????????????????#?????### ###??? ????????? | | ???????????????????#?????##?????# #??#????????#?#? | | ?????????????????????#????#????## ##??????###?#?## | | ?????????????????#???????####### ##############" | | ?????????????????????????# ##[[ !# | | ?????????????????#?#?????# *= ##=% %# | | ?????????????????????????# |%#####[!!*[ # | | ???????????????#?????????# %[!=!+%[ !% # ]/ | | ??????????#??????????????## %=%#!!== [# ] | | ??????????????????????????# ! ==#=]!= # | | ???????????#??????????????# %[ ######## | | ??????????????????????????# [ ##???#### | | ??????????????????????????# #?############# | | ??????????????????????????# | | ??????????????????????????# | | ????????????????##??? ????# | | ???????????????????? ?????+ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 21 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 300 Melee Speed Boost 20 Evasion (%) 40 Melee Accuracy 11 Target Analysis 12 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Falx | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmartbombMissileSource Manual? 0 Play Time 02:01:00 Cumulative 170.3 hours Start 2024.12.04 @ 19:39:42 End 2024.12.04 @ 21:48:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 185 Rogue 185 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 64 Gallery% 59 Achievement% 57 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 20/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c06856c1-81e1-4697-a1b4-e0a154518566