Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.17 @ 18:59:06 Player: zeyvai Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1042) 1042 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2382 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Small Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Large Matter Pod (150) Visual Processing Unit Sensor Array Signal Interpreter Grenade Launcher Datajack Datajack Datajack Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Large Matter Pod > --- WEAPON ----------- Small Laser Welding Torch > --- INVENTORY -------- Ion Engine Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Small Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Visual Processing Unit Sensor Array Signal Interpreter Beam Rifle Grenade Launcher Datajack Datajack Datajack Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Tractor Beam Storage High-capacity Storage Unit Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Special Weapon Welding Torch Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 38 | 5 18 5 10 Power 3 | 1 . 2 . Engine 3 | 1 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 16 | . 12 1 3 Treads 15 | . 12 . 3 Leg . | . . . . Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 . 3 Device 3 | 1 . . 2 Storage 5 | 1 3 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 11 | 2 3 2 4 Energy Gun 3 | . 1 . 2 Energy Cannon . | . . . . Ballistic Gun 4 | 2 2 . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon 3 | . . 1 2 Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 2 1 12 Power 1 | . . . 1 Propulsion 6 | . 1 1 4 Utility 2 | . . . 2 Weapon 6 | . 1 . 5 Highest Loss Streak 5 | . 2 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 77 | . 80 77 67 Engine 11 | . 14 14 2 Treads 18 | . 19 20 15 Wheel 1 | . . . 8 Device 5 | . 5 . 11 Storage 13 | . 14 14 11 Energy Gun 10 | . 8 14 10 Ballistic Gun 9 | . 18 . . Ballistic Cannon 3 | . . 13 2 Special Weapon 1 | . . . 5 Peak Build Rating 10 | 5 9 8 10 Average Rating 6 | 3 6 7 8 On Entrance 5 | . 5 7 8 Naked Turns . | . . . . Heaviest Build 49 | 14 48 49 49 Greatest Support 40 | 3 40 40 40 Greatest Overweight (x) 14 | 4 4 2 14 Average Overweight (x) 1 | 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 16 | 7 13 20 20 Most Carried 20 | 5 20 20 20 Average Carried 15 | 3 12 19 19 Final Capacity 20 | 8 20 20 20 Final Carried 20 | 4 19 19 20 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1075 | 235 247 202 391 Remotely 220 | 77 143 . . Salvage Created 1171 | 97 333 187 554 Parts 71 | 1 27 16 27 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 35 | . 10 7 18 Guns 26 | . 10 2 14 Cannons 9 | . . 5 4 Classes Destroyed 6 | 1 3 . 2 Recycler 1 | 1 . . . Operator 1 | . . . 1 Watcher 3 | . 3 . . Swarmer 14 | . 6 3 5 Grunt 18 | . 4 4 10 Sentry 3 | . . . 3 Best Kill Streak 3 | 1 3 3 3 Combat Bots Only 3 | . 3 3 3 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 275 | . 43 38 194 Missed 82 | . 16 11 55 Damage Taken 1883 | . 326 213 1344 Core 479 | . 53 21 405 Absorbed by Shields . | . . . . Ignored by Resistances 559 | . 96 66 397 Core Remaining (%) 85 | 100 . 70 . Volleys Fired 150 | 2 41 18 89 Largest 2 | 2 2 2 2 Hottest 75 | 40 60 75 75 Shots Fired 242 | 4 83 38 117 Gun 189 | 4 83 20 82 Cannon 48 | . . 18 30 Launcher . | . . . . Special 5 | . . . 5 Kinetic 117 | 4 65 18 30 Thermal 125 | . 18 20 87 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 17 | 3 15 11 17 Robot Miss Streak 6 | . 6 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 178 | 3 56 26 93 Core Hits 71 | 2 23 9 37 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 1 2 Burn 1 | . . . 1 Destroy 1 | . 1 . . Blast 2 | . . 1 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2184 | 31 583 373 1197 Guns 1517 | 31 582 136 768 Cannons 649 | . . 237 412 Explosions . | . . . . Melee . | . . . . Ramming 3 | . 1 . 2 Kinetic 1139 | 31 459 237 412 Thermal 1042 | . 123 136 783 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 3 . Average Corruption 2 | . 1 3 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 46 | . 21 25 . Message Errors 8 | . 3 5 . Matter Fused 8 | . 6 2 . Heat Flow Errors 8 | . 5 3 . Energy Discharges 8 | . 1 7 . Parts Fused 1 | . 1 . . Data Loss (minor) 5 | . 2 3 . Data Loss (major) 3 | . 1 2 . Misfires 4 | . 2 2 . Alerts 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 49 | . 29 11 9 Projectiles 20 | . . 11 9 Explosions 29 | . 29 . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 80 | . 80 . . Shots 1 | . 1 . . Rammed 6 | . 1 . 5 Targets Rammed 6 | . 1 . 5 Kicked . | . . . . Crushed . | . . . . Highest Temperature 212 | . 212 207 78 Average Temperature 52 | . 69 63 23 Received Heat Transfer 924 | . 129 123 672 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . . 2 Heat Transferred 2569 | . 300 300 1969 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 341 | 5 198 110 341 Initial 17 | . 2 17 . Average 59 | 2 34 31 163 Maximum Alert Level 1 | . . . 1 Low Security (%) 94 | 100 100 100 73 Level 1 5 | . . . 26 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . . . 4 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 4 | . . . 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 62 | . 20 8 34 Peak Tracking Total 5 | . 4 3 5 Tactical Retreats 5 | . 1 1 3 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 11 | . 9 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 3 | . 3 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 2 | . 2 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 10 | . 8 . 2 Terminals 8 | . 6 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 29 | . 24 . 5 Successful 17 | . 15 . 2 Failed 12 | . 9 . 3 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 14 | . 10 . 4 Terminals 27 | . 22 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 8 . . Record 2 | . 2 . . Prototype ID Bank 1 | . 1 . . Reprogram Traps 1 | . 1 . . Security Status 1 | . 1 . . Investigation Status 1 | . 1 . . Registered Components 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 2 | . 2 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 7 | . 5 . 2 Terminals 7 | . 5 . 2 Operators 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 6 . 2 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 3 | . . 3 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 5256 | 76 2797 1298 1085 Spaces Moved 1957 | 45 1177 440 295 Core 343 | 45 295 . 3 Treads 1614 | . 882 440 292 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 240 240 Average Speed 235 | 130 213 277 277 Slowest Speed 750 | 250 250 320 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 58 | 5 99 99 32 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 58 | . 58 . . Melee . | . . . . Projectile . | . . . . AOE 58 | . 58 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2343 | 59 1386 482 416 Wait 150 | . 120 17 13 Move 1954 | 44 1176 439 295 Hop . | . . . . Pick Up 35 | 8 22 2 3 Fast Attach 18 | 1 12 . 5 Attach 12 | 4 4 2 2 Detach 2 | . 2 . . Swap 8 | . 2 3 3 Drop 8 | . 6 1 1 Fire 150 | 2 41 18 89 Melee . | . . . . Ram 5 | . . . 5 Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 786 | -10/Materials | Discovered new exit (range 15) 1258 | -10/Materials | Discovered new exit (range 7) 1280 | -10/Materials | Discovered new exit (range 5) 1598 | -10/Materials | Discovered new exit (range 16) 2874 | -10/Materials | Entered Mines 3330 | -10/Mines | Learned location of Zion (-7) 3431 | -10/Mines | Discovered new exit (range 9) 3445 | -10/Mines | Learned Materials stockpile data 3827 | -10/Mines | Discovered new exit (range 8) 3971 | -10/Mines | Learned Materials emergency access door positions 4172 | -10/Mines | Entered Materials 4172 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4476 | -9/Materials | Lost 4 parts (1p1n2w) 4798 | -9/Materials | Discovered new exit (range 8) 5057 | -9/Materials | Build established: Scavenger-Mutant 5115 | -9/Materials | Discovered new exit (range 15) 5220 | -9/Materials | Core integrity fell below 50% 5244 | -9/Materials | Lost 5 parts (1n2u2w) 5246 | -9/Materials | Core integrity fell below 20% 5257 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- K-01 Serf collects debris. Slammed into Y-45 Defender. U-05 Engineer builds a Door. Critical hit (Burn: +37). K-01 Serf collects debris. Slammed into Y-45 Defender. G-34 Mercenary heat spikes uncontrollably. G-34 Mercenary heat short circuits Ion Engine. K-01 Serf collects debris. G-34 Mercenary overheating. Slammed into Y-45 Defender. K-01 Serf collects debris. G-34 Mercenary heat damages Aluminum Leg, Broken Ion Engine, Aluminum Leg, Sml. Laser. G-34 Mercenary suffers critical hit (Burn). G-34 Mercenary destroyed. K-01 Serf collects debris. Slammed into Y-45 Defender. K-01 Serf collects debris. Slammed into Y-45 Defender. 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