Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.05 @ 11:20:14 // Winter2019/RPGLIKE Player: surfboardsofcanada Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (1067) 1067 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (203) 203 TOTAL SCORE: 4185 Bonus ------- High Alert Combat Kills 29 Follower Combat Kills 174 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 350/350 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Active Sensor Suite Melee Analysis Suite Hardlight Generator > --- WEAPON (3) ------- Plasma Cannon Katana Makeshift Spear > --- INVENTORY (3) ---- Light Armor Plating Hardened Medium Armor Plating Corruption Screen Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Active Sensor Suite Melee Analysis Suite Hardlight Generator > --- WEAPON ----------- Gauss Rifle Katana Makeshift Spear > --- INVENTORY -------- Light Armor Plating Hardened Medium Armor Plating Corruption Screen [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Melee Analysis Suite Device Improved Terrain Scanner Storage Small Matter Pod Processor Melee Analysis Suite Protection Hardened Light Armor Plating Weapon Makeshift Spear Energy Gun Advanced Beam Rifle Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Special Weapon Plasma Cutter Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 8 | 3 . . . 3 2 . Power . | . . . . . . . Propulsion 2 | 1 . . . 1 . . Utility 4 | 1 . . . 1 2 . Weapon 2 | 1 . . . 1 . . Parts Attached 34 | 6 2 2 5 6 11 2 Power 5 | 2 . 1 . . 1 1 Engine 2 | 2 . . . . . . Core 3 | . . 1 . . 1 1 Reactor . | . . . . . . . Propulsion 7 | 2 . . 1 2 2 . Treads . | . . . . . . . Leg 7 | 2 . . 1 2 2 . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 12 | . 2 . 2 3 5 . Device 4 | . . . . 1 3 . Storage 1 | . 1 . . . . . Processor 2 | . . . . 1 1 . Hackware . | . . . . . . . Protection 5 | . 1 . 2 1 1 . Artifact . | . . . . . . . Weapon 10 | 2 . 1 2 1 3 1 Energy Gun 1 | . . . . . 1 . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 5 | 2 . . 1 . 2 . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . 1 . . Piercing Weapon 1 | . . 1 . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . 2 1 Parts Lost 2 | . . . 1 . 1 . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . 1 . 1 . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 80 100 98 86 95 82 Core 9 | . . 5 14 10 8 8 Leg 27 | . 28 28 28 29 25 25 Device 7 | . . . . 6 11 16 Storage 1 | . 6 14 2 . . . Processor 7 | . . . . 7 16 8 Protection 9 | . 3 14 24 7 7 . Energy Cannon 1 | . . . . . . 5 Ballistic Gun 6 | . 28 18 11 . 6 2 Special Weapon 2 | . . . 2 10 . . Slashing Weapon 5 | . . . . 5 8 8 Piercing Weapon 9 | . . 10 14 10 8 8 Naked Turns . | . . . . . . . Heaviest Build 28 | 8 12 13 18 16 24 28 Greatest Support 38 | 20 20 20 23 36 38 38 Greatest Overweight (x) 2 | 2 . . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 3 | 3 3 3 3 3 3 3 Average Capacity 3 | 3 3 3 3 3 3 3 Most Carried 3 | 1 1 2 3 3 3 3 Average Carried 2 | . 1 1 2 2 2 2 Final Capacity 3 | 3 3 3 3 3 3 3 Final Carried 3 | 1 1 2 3 3 3 3 Class Distribution -------------------- 56% | Scavenger-Gladiator 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gladiator | -9/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 612 | 238 . 115 34 75 126 24 Remotely . | . . . . . . . Salvage Created 1162 | . . 63 341 159 235 364 Parts 95 | . . 4 38 9 20 24 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 37 | . . 1 14 10 6 6 Melee 35 | . . . 14 10 5 6 Guns 2 | . . 1 . . 1 . Classes Destroyed 8 | . . 1 2 2 2 1 Swarmer 10 | . . . 8 . 1 1 Grunt 12 | . . 1 4 2 3 2 Duelist 2 | . . . . 2 . . Sentry 3 | . . . 2 . . 1 Hunter 1 | . . . . . 1 . Programmer 2 | . . . . . . 2 Heavy 1 | . . . . . 1 . Assembled 6 | . . . . 6 . . Best Kill Streak 6 | . . 1 6 3 3 2 Combat Bots Only 6 | . . 1 6 3 3 2 Max Kills in Single Turn 1 | . . 1 1 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 279 | . 2 2 126 39 39 71 Missed 87 | . 1 1 43 11 9 22 Damage Taken 2501 | . 14 10 818 386 671 602 Core 1819 | . 5 8 523 277 519 487 Absorbed by Shields 244 | . . . . . 68 176 Redirected to Core 1300 | . 5 8 426 232 259 370 Ignored by Resistances 288 | . . . . 35 99 154 Core Remaining (%) 73 | 100 . 97 . 65 31 . Volleys Fired 9 | . . 1 3 . 4 1 Largest 1 | . . 1 1 . 1 1 Hottest 28 | . . 20 23 . 28 28 Shots Fired 9 | . . 1 3 . 4 1 Gun 7 | . . 1 1 . 4 1 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 2 | . . . 2 . . . Kinetic 7 | . . 1 1 . 4 1 Thermal 2 | . . . 2 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 5 | . . 1 5 . 1 2 Robot Miss Streak 2 | . . . . . 2 . Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 90 | . . 1 26 15 33 15 Core Hits 44 | . . 1 13 11 11 8 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 1 2 . 2 Impale 5 | . . . 1 2 . 2 Melee Attacks 131 | . . . 46 23 43 19 Impact . | . . . . . . . Slashing 8 | . . . . . 6 2 Piercing 123 | . . . 46 23 37 17 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 7 | . . . . . 6 1 Damage Inflicted 2295 | . . 15 700 435 691 454 Guns 93 | . . 15 22 . 40 16 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 2180 | . . . 656 435 651 438 Ramming . | . . . . . . . Kinetic 93 | . . 15 22 . 40 16 Thermal 22 | . . . 22 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 115 | . . . . . 115 . Piercing 2065 | . . . 656 435 536 438 Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 22 | . . . 16 . 6 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 22 | . . . 16 . 6 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 16 | . . . 16 . . . Average Temperature 4 | . . . 4 . . . Received Heat Transfer 433 | . 9 6 174 98 75 71 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . 1 . Heat Transferred 74 | . . . 74 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 468 | . 15 132 468 289 218 210 Initial 174 | . . 5 51 174 34 53 Average 140 | . 1 33 297 170 86 64 Maximum Alert Level 2 | . . . 2 1 1 1 Low Security (%) 72 | 100 100 100 30 48 97 99 Level 1 21 | . . . 42 51 2 . Level 2 6 | . . . 26 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . 1 . 2 4 Investigation 2 | . . . . . . 2 Extermination 2 | . . . . . . 2 Reinforcement 3 | . . . 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses 1 | . . . . . . 1 Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 3 | . . . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 3 4 30 11 9 12 Peak Tracking Total 7 | . 4 3 7 4 4 5 Tactical Retreats 6 | . . . 4 1 1 . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 9 | . 1 . 5 . 3 . Terminals 8 | . 1 . 5 . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 17 | . 1 . 10 . 6 . Successful 13 | . 1 . 7 . 5 . Failed 4 | . . . 3 . 1 . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 16 | . 1 . 10 . 5 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 1 . 7 . 4 . Record 4 | . . . 3 . 1 . Emergency Access Points 1 | . . . 1 . . . Alert Level 2 | . . . . . 2 . Unreport Threat 1 | . . . . . 1 . Locate Traps 2 | . . . 2 . . . Security Status 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . Report Inventory 1 | . . . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 3 . 1 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 4 | . . 1 . 3 . . Largest Group 3 | . . 1 1 3 3 . Highest-Rated Group 40 | . . 31 31 40 40 . Highest-Rated Ally 31 | . . 31 31 16 16 . Total Orders . | . . . . . . . Ally Attacks 58 | . . 15 3 . 40 . Total Damage 719 | . . 235 65 . 419 . Kills 9 | . . 4 1 . 4 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 3139 | 44 90 211 706 713 681 694 Spaces Moved 1724 | 36 73 163 442 434 361 215 Core 19 | 19 . . . . . . Treads . | . . . . . . . Legs 1705 | 17 73 163 442 434 361 215 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 Average Speed 119 | 99 120 120 120 120 120 120 Slowest Speed 150 | 150 120 120 120 120 120 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 2 18 39 52 61 29 6 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 3 | . . . . 3 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 2 | . . . . . 2 . Melee 2 | . . . . . 2 . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 2657 | 41 74 177 566 600 566 633 Wait 696 | . . 9 50 116 127 394 Move 1718 | 35 72 162 441 433 360 215 Hop . | . . . . . . . Pick Up 13 | . . 1 2 4 5 1 Fast Attach 30 | 5 2 2 5 6 8 2 Attach 2 | . . . . . 2 . Detach . | . . . . . . . Swap 2 | 1 . . . . 1 . Drop 25 | . . 2 6 5 9 3 Fire 9 | . . 1 3 . 4 1 Melee 123 | . . . 46 23 37 17 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 39 | . . . 13 13 13 . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 126 | -10/Materials | Discovered new exit (range 8) 135 | -10/Materials | Entered Mines 138 | -10/Mines | Received a Mining Laser from a helpful Derelict 190 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 200 | -10/Mines | Learned Materials emergency access door positions 285 | -10/Mines | Discovered new exit (range 6) 308 | -10/Mines | Build established: Mutant 346 | -10/Mines | Entered Materials 346 | -9/Materials | Accompanied by 1 ally 348 | -9/Materials | Reached level 2 454 | -9/Materials | Reached level 3 836 | -9/Materials | Core integrity fell below 50% 981 | -9/Materials | Reached level 4 1034 | -9/Materials | Discovered new exit (range 15) 1052 | -9/Materials | Entered Mines 1061 | -9/Mines | Upgraded with Propulsion slot (x1) 1061 | -9/Mines | Upgraded with Utility slot (x1) 1061 | -9/Mines | Upgraded with Weapon slot (x1) 1126 | -9/Mines | Assembled infested the area 1135 | -9/Mines | Learned location of Zion (-6) 1517 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1665 | -9/Mines | Build established: Scavenger-Gladiator 1700 | -9/Mines | Discovered new exit (range 5) 1765 | -9/Mines | Entered Materials 1765 | -8/Materials | Accompanied by 3 allies 1767 | -8/Materials | Reached level 5 1774 | -8/Materials | Upgraded with Utility slot (x1) 1942 | -8/Materials | Reached level 6 2175 | -8/Materials | Upgraded with Utility slot (x1) 2222 | -8/Materials | Lost 3 allies 2359 | -8/Materials | Discovered new exit (range 9) 2391 | -8/Materials | Core integrity fell below 50% 2420 | -8/Materials | Found Prototype Device 2420 | -8/Materials | Identified Active Sensor Suite 2445 | -8/Materials | Identified exit to Factory 2446 | -8/Materials | Entered Factory 2447 | -7/Factory | Core integrity fell below 50% 2448 | -7/Factory | Reached level 7 3094 | -7/Factory | Reached level 8 3106 | -7/Factory | Core integrity fell below 20% 3140 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03120_ U-05 Engineer lays Concrete. 03123_ C-30 ARC bursts open, deploying its payload. 03123_ S-27 Virus unfolds itself. 03123_ U-05 Engineer lays Concrete. 03126_ K-01 Serf collects debris. 03127_ U-05 Engineer builds a Wall. 03127_ U-05 Engineer lays Concrete. 03131_ U-05 Engineer builds a Wall. 03131_ U-05 Engineer lays Concrete. 03132_ The unstable cave ceiling collapses. 03132_ K-01 Serf collects debris. 03132_ U-05 Engineer lays Concrete. 03133_ The unstable cave ceiling collapses. 03133_ K-01 Serf collects debris. 03135_ U-05 Engineer builds a Wall. 03136_ K-01 Serf collects debris. 03139_ The unstable cave ceiling collapses. 03139_ K-01 Serf collects debris. 03139_ S-27 Virus suffers critical hit (Impale). 03139_ S-27 Virus destroyed. 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"""""" #= ]s# s #?????????? | | ######????? u w# #?????????? | | ####### # # #### #?????????? | | # ^ % %[ #?????????? | | !# % #?????????? | | |%# """ k"" #?????????? | | !] %%+= """ " k#?????????? | | !] !%# """ "#?????????? | | ]] [# #????????? | | # """ k #????????? | | # """ " ????????? | | ###### """ "" ????????? | | ?????# ????????? | | ?????# ????????? | | ?????# ] ????????? | | ?????# ######### # #?????????? | | ###### #?????# = # ? #?????????? | | ![ "" #??????"""" #???????????????? | | ![ Y" #?????#"""" +???????????????? | | [ "" #?????#"""" = #???????????????? | | #?????#"""" #???????????????? | | #?????#"""" #???????????????? | | #######+##### #?????#"""" #???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 22 Energy Capacity 350 Matter Stores 350 Matter Capacity 350 Sight Range 17 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 300 Resistance: KI 15 Resistance: TH 20 Resistance: EX 15 Evasion (%) 55 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Levels Raised 7 | . . . 3 . 2 2 XP Earned 13832 | 3000 . 1161 3361 1000 2960 2350 XP Spent 13050 | 3000 . . . 4475 3000 2575 Upgrades 36 | 6 . . . 16 4 10 Propulsion Slot 2 | 1 . . . 1 . . Utility Slot 4 | 1 . . . 1 2 . Weapon Slot 2 | 1 . . . 1 . . Core Integrity 8 | . . . . 3 . 5 Heat Dissipation 2 | . . . . 2 . . Energy Generation 1 | . . . . 1 . . Energy Storage 1 | . . . . 1 . . Inventory Capacity 3 | 3 . . . . . . Sight Range 1 | . . . . . . 1 Melee Accuracy 2 | . . . . . 2 . KI Resistance % 3 | . . . . 2 . 1 TH Resistance % 4 | . . . . 2 . 2 EX Resistance % 3 | . . . . 2 . 1 Protomatter Created 318 | . . . 121 102 78 17 Integrity Restored 816 | . . . 276 279 261 . Core 816 | . . . 276 279 261 . Protomatter Decayed 78 | . . 14 7 40 17 . Game ------ Seed MeleeSlugTearclaws Manual? 0 Play Time 00:41:04 Cumulative 23.5 hours Start 2024.03.04 @ 21:50:30 End 2024.03.05 @ 11:20:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 36 Rogue 25 Adventurer 11 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5ea02ca-2bc6-411f-ab03-997a6947234d