Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.29 @ 02:54:34 Player: hanzu Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (196) 980 Value Destroyed (7752) 7752 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (5864) 5864 TOTAL SCORE: 22376 Bonus ------- High Alert Combat Kills 1552 Follower Combat Kills 2360 Met Data Miner 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Met R17 at Research 2000 Friendly Fire -1448 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Heat Sink Advanced Hacking Suite Heavy Rocket Launcher Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Particle-Antimatter Reactor > --- PROPULSION ------- Treaded Biometal-NPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Visual Processing Unit Improved Signal Interpreter Targeting Computer Improved Target Analyzer Centrium Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Advanced Variable Charge Gun Laser Quantum Construct/G Laser Phase Construct/G > --- INVENTORY -------- Improved Heat Sink Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Cooling System Advanced Cooling System Advanced Cooling System Energy Well High-capacity Matter Pod Centrium Medium Armor Plating Advanced Hacking Suite Long-range Tractor Beam Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 131] Favorites ----------- Power Constructs Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Constructs Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Targeting Computer Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Slots Evolved 14 | . . 2 . . 4 . . . . 2 2 2 . . . . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . 1 . . 1 . . . . . . . . . . . 1 . Utility 9 | . . 1 . . 2 . . . . 2 2 2 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Parts Attached 122 | 6 8 18 9 2 22 . 4 . 4 4 8 10 . 3 2 3 19 . Power 11 | 1 1 1 1 . 1 . . . . . 1 1 . . . . 4 . Engine 6 | 1 . 1 1 . 1 . . . . . 1 1 . . . . . . Core 1 | . 1 . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 4 . Propulsion 17 | 2 . 7 1 . 7 . . . . . . . . . . . . . Treads 11 | . . 3 1 . 7 . . . . . . . . . . . . . Leg 6 | 2 . 4 . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 67 | 1 5 3 3 1 11 . 3 . 1 4 7 8 . 3 2 2 13 . Device 39 | . 2 1 2 1 8 . 2 . . 1 5 3 . 2 2 1 9 . Storage 7 | 1 1 1 . . 1 . . . . 1 . 1 . . . . 1 . Processor 9 | . . . 1 . 2 . . . 1 1 1 2 . 1 . . . . Hackware 3 | . . . . . . . 1 . . . . 2 . . . . . . Protection 9 | . 2 1 . . . . . . . 1 1 . . . . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 2 7 4 1 3 . 1 . 3 . . 1 . . . 1 2 . Energy Gun 2 | 1 . . . . . . . . . . . . . . . 1 . . Energy Cannon 5 | . . 1 2 1 1 . . . . . . . . . . . . . Ballistic Gun 3 | 1 . 1 1 . . . . . . . . . . . . . . . Ballistic Cannon 6 | . 2 3 1 . . . . . . . . . . . . . . . Launcher 10 | . . 2 . . 2 . 1 . 3 . . 1 . . . . 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . . . . . . . . . . 2 5 . Corrupted Parts 3 | . . . . . . . . . . . . . . . . 2 1 . System Corruption 12 | . . . . . . . . . . . . . . . . 11 1 . Parts Lost 71 | . 1 6 . . 12 . 4 . 4 . 2 5 1 4 6 1 25 . Power 13 | . . 1 . . 2 . . . 1 . . 1 . . 2 . 6 . Propulsion 15 | . . 2 . . 7 . . . 1 . . . . . 1 1 3 . Utility 27 | . 1 1 . . 3 . 4 . 1 . 2 2 1 2 1 . 9 . Weapon 16 | . . 2 . . . . . . 1 . . 2 . 2 2 . 7 . Highest Loss Streak 5 | . 1 3 . . 3 . 4 . 2 . 1 1 1 2 4 1 5 . To Critical Strikes 3 | . . . . . . . 1 . . . . . . . . 1 1 . Average Slot Usage (%) 74 | . 98 98 97 82 82 53 54 46 48 58 62 69 65 66 67 70 66 . Engine 4 | . 8 9 11 11 6 . . . . . 3 4 . . . . . . Core 2 | . 5 1 . . 3 7 7 7 2 4 1 5 5 4 3 . . . Reactor 1 | . . . . . . . . . . . . . . . 1 5 4 . Treads 11 | . . 8 32 33 25 . . . . . . . . . 2 5 3 . Leg 3 | . 28 23 . . 1 7 7 7 2 . 1 2 . . . . . . Device 13 | . 2 20 17 11 16 15 14 15 9 13 13 11 6 6 11 12 13 . Storage 6 | . 14 11 11 11 7 7 7 7 7 5 5 5 5 5 5 5 4 . Processor 9 | . . . 3 . 4 7 1 . 3 10 13 18 22 23 26 21 17 . Hackware 2 | . . . . . . . 1 7 7 2 . 5 10 8 5 5 3 . Protection 1 | . 11 1 . . . . . . . 4 5 3 . . . 4 3 . Energy Gun 3 | . . . . . 5 7 7 . . . 4 6 10 4 3 7 3 . Energy Cannon 4 | . . 3 19 15 4 . . . 1 6 2 . . . . . 2 . Ballistic Gun 2 | . 3 1 . . 3 . . . . 2 3 1 . 3 3 . 3 . Ballistic Cannon 2 | . 23 16 . . . . . . . . . . . . . 1 . . Naked Turns 29 | . . . . . . . . . . . . . . . . . 28 1 Heaviest Build 101 | 12 38 39 38 37 66 52 54 50 51 66 84 94 67 76 81 89 101 . Greatest Support 143 | 20 20 69 69 69 92 88 88 76 76 90 90 90 90 90 99 74 143 3 Greatest Overweight (x) 3 | . 1 2 . . 3 . . . . . . 1 . 1 1 1 1 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 20 20 20 20 20 20 20 25 20 20 20 20 20 5 Average Capacity 18 | 6 9 15 15 15 19 20 20 20 20 19 20 20 20 20 20 20 19 5 Most Carried 17 | 2 12 15 15 15 12 9 9 7 7 7 7 16 16 17 16 15 17 5 Average Carried 11 | 1 7 11 14 14 9 9 7 7 6 6 6 7 16 16 14 15 15 5 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 16 | 2 11 15 13 13 9 9 7 7 7 6 7 16 16 16 15 15 5 5 Scrap Engine Consumption 434 | . . . . 33 103 2 5 . 8 14 25 35 3 3 50 19 134 . Constructs Created 27 | . . . . . 5 . . . 1 2 1 3 . 1 4 1 9 . Constructs Modified 94 | . . . . . 35 1 1 . 2 2 5 7 . 7 4 8 22 . Class Distribution -------------------- 38% | Mutant 30% | Construct 7% | Scavenger-Gunner 5% | Commander-Mutant 3% | Scavenger-Mutant 3% | Machinist-Construct 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Mutant | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Data Miner Construct | -6/Proximity Caves Construct | -6/Factory Construct | -5/Factory Construct | -4/Factory Hacker-Construct | -4/Waste Hacker-Construct | -4/Factory Construct | -4/Extension Commander-Mutant | -4/Cetus Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Matter Collected 4430 | 181 345 543 159 20 598 225 237 . 253 200 208 505 . 160 255 35 506 . Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 8059 | . 326 699 425 577 2001 279 324 . 208 . 261 888 . 219 523 133 1196 . Parts 408 | . 31 47 25 24 91 2 15 . 7 . 9 50 . 19 25 9 54 . Haulers Intercepted 2 | . . 1 . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 7 . 11 . . . . . . . . . Prevented 1 | . . . . . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Combat Hostiles Destroyed 154 | . 8 26 10 3 36 . 13 . 9 . 2 16 . 6 6 2 17 . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Guns 55 | . . 3 . . 19 . 2 . . . 1 11 . 5 6 2 6 . Cannons 58 | . 8 16 8 3 14 . . . . . . 1 . . . . 8 . AOE 34 | . . 7 . . 3 . 11 . 9 . . 3 . 1 . . . . Classes Destroyed 23 | . 5 4 1 . 4 3 . . 1 . 1 . . 1 . . 3 . Worker 11 | . 2 1 . . 5 . . . . . 2 1 . . . . . . Builder 2 | . 1 1 . . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 . . . . . . . Hauler 2 | . . 1 . . 1 . . . . . . . . . . . . . Recycler 3 | . . 1 . . 1 . . . . . . . . . 1 . . . Mechanic 3 | . . . 1 . 1 . . . . . . 1 . . . . . . Operator 3 | . 1 . . . 1 . . . . . . . . 1 . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . Watcher 12 | . 3 1 1 . 2 . . . . . 2 1 . 1 1 . . . Swarmer 42 | . . 12 3 . 5 . 10 . 2 . . 4 . 4 2 . . . Cutter 2 | . . . . . . . . . . . . . . 2 . . . . Grunt 58 | . 8 12 2 . 22 . 2 . 4 . . . . . 1 . 7 . Brawler 4 | . . . . . 1 . 1 . 1 . . . . . . . 1 . Duelist 1 | . . . . . 1 . . . . . . . . . . . . . Sentry 18 | . . 2 5 3 1 . . . . . 2 1 . . 3 . 1 . Hunter 3 | . . . . . 1 . . . . . . . . . . . 2 . Programmer 18 | . . . . . 5 . . . . . . 11 . . . . 2 . Cetus Guard 2 | . . . . . . . . . . . . . . . . 2 . . Striker 2 | . . . . . . . . . . . . . . . . . 2 . Executioner 1 | . . . . . . . . . . . . . . . . . 1 . Samaritan 2 | . . . . . . 1 1 . . . . . . . . . . . Tinkerer 1 | . . . . . . 1 . . . . . . . . . . . . Thug 2 | . . . . . 2 . . . . . . . . . . . . . Butcher 2 | . . . . . . 2 . . . . . . . . . . . . Mutant 1 | . . . . . . 1 . . . . . . . . . . . . Revision 1 | . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 8 | . 3 8 4 1 6 . 4 . 4 . 2 6 . 4 2 1 4 . Combat Bots Only 7 | . 2 7 3 1 6 . 4 . 4 . 1 5 . 4 2 1 4 . Max Kills in Single Turn 4 | . 1 4 1 1 2 1 2 . 3 . 1 2 . 1 2 1 1 . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . . Exploded 3 | . . 3 . . 2 . 2 . 3 . . 2 . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Hostile Shots Fired 1647 | . 54 84 29 10 319 . 39 . 98 67 46 186 1 85 80 24 519 6 Missed 512 | . 19 23 11 1 80 . 15 . 44 45 16 53 . 20 15 11 156 3 Damage Taken 23390 | . 463 692 203 131 3857 . 570 . 1115 193 652 2784 55 1624 1537 375 9071 68 Core 2699 | . 27 70 45 13 267 . 12 . 267 28 72 238 . 209 146 . 1237 68 Absorbed by Shields 474 | . . . . . 19 . 73 . 23 . . 150 . . 204 5 . . Ignored by Resistances 39 | . . . . . . . . . . . 39 . . . . . . . Regen/Repaired (Parts) 7933 | . . . 110 27 1068 144 154 . 152 851 487 514 . 438 1154 299 2535 . Core Remaining (%) 73 | 100 89 . . 68 . . . . 22 96 92 . . . . 48 . . Volleys Fired 702 | . 42 46 26 19 179 50 43 . 15 2 36 70 . 14 39 30 91 . Largest 3 | . 2 2 2 2 2 1 1 . 1 2 2 2 . 2 2 2 3 . Hottest 304 | . 70 107 136 136 208 40 40 . 30 98 98 116 . 149 134 240 304 . Shots Fired 1180 | . 82 85 51 25 332 48 41 . 16 4 55 120 . 26 60 48 187 . Gun 691 | . 10 13 . . 192 48 24 . . 2 47 105 . 25 60 42 123 . Cannon 438 | . 72 66 51 25 136 . . . . 2 8 9 . 1 . 6 62 . Launcher 51 | . . 6 . . 4 . 17 . 16 . . 6 . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 401 | . 79 70 1 . 55 . . . . . 28 73 . 6 29 6 54 . Thermal 622 | . . 9 50 25 243 48 24 . . 4 19 20 . 12 31 42 95 . Explosive 51 | . . 6 . . 4 . 17 . 16 . . 6 . . . . 2 . Electromagnetic 106 | . 3 . . . 30 . . . . . 8 21 . 8 . . 36 . Robot Hit Streak 28 | . 4 10 13 24 28 21 26 . 3 2 17 19 . 21 11 6 10 . Robot Miss Streak 6 | . 5 5 2 . 6 1 1 . 3 2 2 5 . 4 5 2 4 . Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 . 1 . Secondary Targets 6 | . . . . . 1 . . . . . . 1 . . 2 1 1 . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 . . 1 1 1 . Shots Hit Robots 783 | . 39 53 33 23 224 45 28 . 6 2 46 82 . 12 37 21 132 . Core Hits 373 | . 18 36 10 9 105 19 23 . 22 1 13 39 . 10 15 9 44 . Critical Kills 8 | . . . 2 . 1 . . . . . . . . . 3 2 . . Critical Parts Destroyed 6 | . . . . . . . . . . . . . . . 4 1 1 . Critical Strikes 29 | . 1 1 2 . 2 4 1 . . 1 . . . . 7 3 7 . Burn 7 | . . . . . . 4 1 . . 1 . . . . . . 1 . Meltdown 2 | . . . 2 . . . . . . . . . . . . . . . Destroy 12 | . . . . . 1 . . . . . . . . . 7 3 1 . Blast 3 | . 1 1 . . 1 . . . . . . . . . . . . . Corrupt 3 | . . . . . . . . . . . . . . . . . 3 . Impale 2 | . . . . . . . . . . . . . . . . . 2 . Melee Attacks 17 | . . . . . . . . . . . . . . . . . 17 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 17 | . . . . . . . . . . . . . . . . . 17 . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 22040 | . 791 1581 688 489 5682 608 1312 . 999 41 979 2912 . 405 1162 540 3851 . Guns 10482 | . 42 135 . . 2358 608 289 . . 17 771 2181 . 405 1137 461 2078 . Cannons 6215 | . 749 786 688 489 1836 . . . . 24 208 140 . . . 79 1216 . Explosions 4738 | . . 660 . . 1465 . 1023 . 999 . . 591 . . . . . . Melee 557 | . . . . . . . . . . . . . . . . . 557 . Ramming 48 | . . . . . 23 . . . . . . . . . 25 . . . Kinetic 5740 | . 775 768 . . 576 . . . . . 456 1418 . 101 552 79 1015 . Thermal 10165 | . . 153 688 489 3843 608 289 . . 41 315 1039 . 127 585 461 1527 . Explosive 3652 | . . 660 . . 823 . 1023 . 999 . . 147 . . . . . . Electromagnetic 1878 | . 16 . . . 417 . . . . . 208 308 . 177 . . 752 . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 557 | . . . . . . . . . . . . . . . . . 557 . Highest Corruption 26 | . . . . 2 10 10 18 18 18 . . 11 11 12 12 26 7 7 Average Corruption 7 | . . . . 1 5 10 16 18 18 . . 7 11 11 7 20 2 7 Corruption Purged 6 | . . . . . . . . . . . . . . 1 5 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 211 | . . . . 5 39 19 24 4 16 . . 20 2 10 29 18 25 . Message Errors 43 | . . . . . 14 7 2 . 1 . . 5 . 2 5 2 5 . Matter Fused 50 | . . . . 1 6 1 8 1 5 . . 5 1 3 10 1 8 . Heat Flow Errors 24 | . . . . 1 5 2 2 1 1 . . 2 . 2 2 3 3 . Energy Discharges 19 | . . . . . 4 2 2 1 1 . . 3 . . 2 1 3 . Parts Rejected 7 | . . . . . 2 . . . 2 . . . . . . . 3 . Parts Fused 8 | . . . . . . . 1 . . . . 1 . . 3 . 3 . Data Loss (minor) 21 | . . . . 2 3 2 2 . 3 . . 1 . . 2 6 . . Data Loss (major) 13 | . . . . . 3 2 1 . . . . 2 . . 3 2 . . Misfires 4 | . . . . . . . 2 . 1 . . . . . . 1 . . Alerts 4 | . . . . . . 1 . 1 . . . . . . 2 . . . Misdirections 6 | . . . . . . . . . 2 . . 1 1 2 . . . . Weapon Failures 12 | . . . . 1 2 2 4 . . . . . . 1 . 2 . . Overload Shots 23 | . . . . . 17 . . . . . . . . . . 2 4 . Effects 1 | . . . . . 1 . . . . . . . . . . . . . Heat Surge 1 | . . . . . 1 . . . . . . . . . . . . . Overflow Damage 374 | . 4 70 1 11 112 . 60 . 15 . 2 56 . . . . 43 . Projectiles 31 | . 4 . 1 11 11 . . . . . 2 . . . . . 2 . Explosions 302 | . . 70 . . 101 . 60 . 15 . . 56 . . . . . . Melee 41 | . . . . . . . . . . . . . . . . . 41 . Knockbacks 18 | . 3 4 . . 2 . . . . . . 2 . . . . 7 . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 17 | . 3 4 . . 2 . . . . . . 2 . . . . 6 . Secondary 1 | . . . . . . . . . . . . . . . . . 1 . Self-Inflicted Damage 513 | . . . . . 112 . 148 . 207 . . 33 . . . . 13 . Shots 15 | . . . . . 2 . 5 . 6 . . 1 . . . . 1 . Rammed 3 | . . . . . 2 . . . . . . . . . 1 . . . Targets Rammed 4 | . . . . . 3 . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . . Highest Temperature 726 | . 303 120 190 139 726 255 262 264 134 107 165 416 . 468 201 291 360 . Average Temperature 116 | . 89 34 73 49 157 110 119 140 60 54 33 129 . 208 56 31 59 . Received Heat Transfer 3411 | . 273 315 45 36 1052 . . . 168 48 144 99 . 39 250 18 924 . Effects 37 | . 1 . . . 21 . . . . . . 6 . 9 . . . . Shutdowns 9 | . . . . . 6 . . . . . . 2 . 1 . . . . Energy Bleed 6 | . . . . . 2 . . . . . . 2 . 2 . . . . Interference 10 | . 1 . . . 4 . . . . . . 2 . 3 . . . . Matter Decay 3 | . . . . . 1 . . . . . . . . 2 . . . . Short Circuit 2 | . . . . . 2 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . 2 . . . . . . . . . . . . . Damage (major) 5 | . . . . . 4 . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . 1 1 . . . . 2 . Combat Hostiles 4 | . . . . . . . . . . . 1 1 . . . . 2 . Parts Fried 6 | . . . . . . . . . . . . 2 . 3 . . 1 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . 2 . . . . . . . . . . . . . . . Parts Melted 20 | . . . 2 . 10 3 2 . . . . 1 . . 2 . . . Heat Transferred 17342 | . . 259 1221 851 6675 1961 888 . . 200 709 1150 . 150 1050 850 1378 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . 3 . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Peak Influence 1325 | . 231 482 541 134 1129 . . . . 328 217 430 120 329 1038 859 1325 707 Initial 707 | . . 53 176 98 164 . . . . 219 160 105 105 63 151 580 515 707 Average 492 | . 108 266 341 53 617 . . . . 252 146 157 99 184 413 783 978 707 Maximum Alert Level 4 | . 1 2 2 . 4 . . . . 1 1 2 . 1 3 3 4 3 Low Security (%) 32 | 100 83 17 17 100 13 . . . . . 86 75 100 60 25 . . . Level 1 22 | . 16 61 53 . 26 . . . . 100 13 18 . 39 37 . . . Level 2 10 | . . 20 29 . 11 . . . . . . 5 . . 15 32 14 . Level 3 28 | . . . . . 47 . . . . . . . . . 20 67 58 100 Level 4 5 | . . . . . 1 . . . . . . . . . . . 27 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 2 3 1 . 16 . . . 1 . 1 4 . 1 1 . 6 . Investigation 13 | . 1 2 . . 5 . . . . . 1 1 . . . . 3 . Extermination 9 | . . . . . 7 . . . . . . 2 . . . . . . Reinforcement 11 | . 1 1 1 . 3 . . . . . . . . 1 1 . 3 . Assault 2 | . . . . . 1 . . . 1 . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 2 . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Distress Signals 16 | . . 1 1 . 3 . . . . 1 1 3 . . . 2 4 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 355 | . 12 29 14 3 58 . 12 . 27 10 12 32 5 18 30 10 80 3 Peak Tracking Total 13 | . 2 6 4 1 6 . 4 . 11 7 4 7 5 7 6 5 13 3 Tactical Retreats 33 | . . 1 1 . 3 . . . 4 2 3 4 . 2 1 . 12 . Traps | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Traps Triggered 12 | . 1 2 . . 3 . 1 . . 1 1 1 . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . 1 2 . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Machines Disabled 33 | . 1 1 2 . 16 . . . 1 . . 7 . 1 2 1 1 . Max in Single Turn 8 | . 1 1 1 . 8 . . . . . . 2 . 1 1 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Machines Accessed 70 | . 2 4 4 12 16 . . 4 . 6 6 8 . 2 2 2 2 . Terminals 37 | . 2 4 3 6 4 . . . . 3 4 5 . 2 1 2 1 . Fabricators 9 | . . . . . 5 . . . . . 1 3 . . . . . . Repair Stations 7 | . . . 1 . 3 . . . . 2 1 . . . . . . . Recycling Units 10 | . . . . 6 3 . . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . 1 . Total Hacks 225 | . 9 11 20 36 42 . . 32 . 13 16 25 . 7 4 7 3 . Successful 117 | . 3 3 11 13 24 . . 32 . 3 5 13 . 4 1 4 1 . Failed 107 | . 6 8 9 22 18 . . . . 10 11 12 . 3 3 3 2 . Catastrophic 24 | . 1 2 3 2 6 . . . . 3 3 . . . 1 2 1 . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . Manual 62 | . 6 3 5 19 15 . . . . 1 8 3 . 1 . 1 . . Terminals 116 | . 9 11 13 22 10 . . . . 7 11 16 . 7 2 7 1 . Fabricators 27 | . . . . . 14 . . . . . 4 9 . . . . . . Repair Stations 17 | . . . 7 . 6 . . . . 3 1 . . . . . . . Recycling Units 23 | . . . . 14 7 . . . . . . . . . 2 . . . Scanalyzers 5 | . . . . . 5 . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . 3 . . . . . . 2 . Terminal Hacks 70 | . 3 3 5 6 3 . . 32 . 1 2 8 . 3 . 4 . . Record 18 | . . . . . . . . 11 . . . 2 . 1 . 4 . . Part Schematic 12 | . . . . 1 . . . 11 . . . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . Robot Analysis 3 | . 1 . . 2 . . . . . . . . . . . . . . Prototype ID Bank 8 | . . 2 1 1 . . . 3 . . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . 1 1 . . . . . . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . . . . Terminal Index 4 | . . . 1 1 1 . . . . . . 1 . . . . . . Alert Level 2 | . . . . 1 . . . . . . . . . 1 . . . . Unreport Threat 4 | . . 1 1 . . . . . . . . 2 . . . . . . Locate Traps 3 | . . . . . 1 . . . . . . 1 . 1 . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . 6 . . . . . 1 3 . . . . . . Network Status 3 | . . . . . 2 . . . . . . 1 . . . . . . Load Schematic 4 | . . . . . 2 . . . . . 1 1 . . . . . . Build 3 | . . . . . 2 . . . . . . 1 . . . . . . Repair Station Hacks 10 | . . . 6 . 2 . . . . 2 . . . . . . . . Scan Component 6 | . . . 3 . 2 . . . . 1 . . . . . . . . Repair 4 | . . . 3 . . . . . . 1 . . . . . . . . Recycling Unit Hacks 6 | . . . . 3 2 . . . . . . . . . 1 . . . Retrieve Components 6 | . . . . 3 2 . . . . . . . . . 1 . . . Scanalyzer 4 | . . . . . 4 . . . . . . . . . . . . . Insert Component 2 | . . . . . 2 . . . . . . . . . . . . . Analyze 2 | . . . . . 2 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . Unauthorized Hacks 16 | . . . . 4 7 . . . . . 2 2 . 1 . . . . Terminals 5 | . . . . 1 1 . . . . . 2 . . 1 . . . . Botnet 4 | . . . . 1 1 . . . . . 1 . . 1 . . . . Operators 1 | . . . . . . . . . . . 1 . . . . . . . Fabricators 6 | . . . . . 4 . . . . . . 2 . . . . . . Liberate 6 | . . . . . 4 . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . 3 2 . . . . . . . . . . . . . Monitor 1 | . . . . 1 . . . . . . . . . . . . . . Recyclers 2 | . . . . 1 1 . . . . . . . . . . . . . Mask 2 | . . . . 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 2 4 4 10 13 . . . . 5 6 8 . 2 2 1 1 . Full Trace Events 10 | . . 1 . 3 4 . . . . . 1 1 . . . . . . Feedback Events 2 | . . . . 2 . . . . . . . . . . . . . . Corruption 2 | . . . . 2 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . 1 2 . . 11 . . . . . . . . . . Parts Built 5 | . . . . . 4 . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 252 | . . . . . 146 . . . . . . 106 . . . . . . Total Part Build Rating 18 | . . . . . 12 . . . . . . 6 . . . . . . Parts Repaired 4 | . . . 3 . . . . . . 1 . . . . . . . . Time 134 | . . . 121 . . . . . . 13 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 15 | . . . . 5 9 . . . . . . . . . 1 . . . Parts Scanalyzed 2 | . . . . . 2 . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 2 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . 7 . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Total Allies 40 | . . . . . 17 . . . 1 . . . 1 . 13 5 3 . Largest Group 12 | . . . . . 7 . . . 1 . . . 1 . 12 11 11 . Highest-Rated Group 844 | . . . . . 202 . . . 96 . . . 46 . 670 844 844 . Highest-Rated Ally 159 | . . . . . 31 . . . 96 . . . 46 . 159 151 136 . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 343 | . . . . . 96 . . . 13 . . . 3 . 108 45 78 . Total Damage 8586 | . . . . . 1512 . . . 564 . . . 80 . 3033 1074 2323 . Kills 73 | . . . . . 16 . . . 3 . . . . . 24 8 22 . Allies Corrupted 4 | . . . . . . . . . . . . . . . . . 4 . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Robot Analysis Total 3 | . 1 . . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . . . 1 . . 2 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Turns Passed 13656 | 57 559 586 535 1120 3451 537 440 86 284 398 664 1065 41 226 711 374 2521 1 Spaces Moved 8941 | 43 248 217 202 652 1622 316 309 78 315 527 861 1080 89 365 419 263 1334 1 Core 65 | 7 . . . . . . . . . . . . . . . . 57 1 Treads 3935 | . . 60 202 652 1409 . . . . . . . . . 263 263 1086 . Legs 2345 | 36 248 157 . . 143 316 309 78 76 17 426 539 . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 333 | . . . . . 70 . . . . . 263 . . . . . . . Flight 2263 | . . . . . . . . . 239 510 172 541 89 365 156 . 191 . Fastest Speed 34 | 50 120 160 160 160 123 110 110 110 68 45 45 40 40 40 34 34 50 50 Average Speed 113 | 108 163 182 160 160 172 118 110 110 76 45 45 72 40 46 36 99 157 50 Slowest Speed 365 | 120 190 260 160 160 365 123 110 110 110 81 45 142 40 130 130 236 236 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . 1 . 1 . . 4 . 2 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 5 38 24 28 98 36 53 45 68 46 11 23 28 74 10 62 84 43 2 Regions Visited 18 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . . 1 . . . . . 1 . 1 . . 1 1 1 . . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 . 1 . . . . . . 1 . Scrap Searched 7 | . . . . . . 1 4 . 2 . . . . . . . . . Spaces Dug 72 | . . . . . . . . . . . . 41 . . . . 31 . Terrain Destroyed 559 | . . 27 . . 94 . 115 . 101 . . 137 . 3 4 2 76 . Melee . | . . . . . . . . . . . . . . . . . . . Projectile 66 | . . . . . 6 . . . . . . 10 . 3 4 2 41 . AOE 493 | . . 27 . . 88 . 115 . 101 . . 127 . . . . 35 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Dat Pro Fac Fac Fac Was Fac Ext Cet Res Tes Total 11208 | 50 320 320 365 704 1949 430 365 79 340 677 1081 1243 93 391 912 329 1559 1 Wait 1217 | . 4 22 119 28 96 65 10 . 6 141 171 71 5 9 349 31 90 . Move 8908 | 42 247 216 201 651 1621 315 308 77 314 524 860 1078 88 364 410 262 1329 1 Hop 8 | . . . . . . . . . . 1 . 1 . . 4 . 2 . Pick Up 61 | 2 11 12 3 . 12 . . . 1 3 1 8 . 1 1 . 6 . Fast Attach 66 | 6 5 5 6 1 4 . 2 . 3 3 8 8 . 2 . 3 10 . Attach 42 | . 1 7 2 1 14 . 2 . 1 1 . 1 . 1 2 . 9 . Detach 12 | . 2 . . 2 3 . . . . . . 1 . . . 1 3 . Swap 14 | . 2 6 1 . 4 . . . . . . 1 . . . . . . Drop 50 | . 6 6 7 2 12 . . 2 . 2 5 4 . . . 2 2 . Fire 702 | . 42 46 26 19 179 50 43 . 15 2 36 70 . 14 39 30 91 . Melee 17 | . . . . . . . . . . . . . . . . . 17 . Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 4 | . . . . . 3 . . . . . . . . . 1 . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 107 | . . . . . 1 . . . . . . . . . 106 . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Storage -9/Recycling -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / Low) -5/Factory (discovered 6 exits: *Fac x4 / Upp x2) -4/Factory (discovered 5 exits: Upp x2 / *Ext x2 / Arm) -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / [*Arc]) -3/Research -3/Testing History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 58 | -11/Scrapyard | Entered Materials 95 | -10/Materials | Discovered new exit (range 14) 317 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 15) 617 | -10/Materials | Entered another Materials area 617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 741 | -9/Materials | Destroyed 7 combat bots 933 | -9/Materials | Lost 3 parts (2n1w) 1020 | -9/Materials | Discovered new exit (range 16) 1203 | -9/Materials | Entered Storage 1533 | -9/Storage | Repaired Imp. Heat Sink 1566 | -9/Storage | Repaired Imp. Treads 1619 | -9/Storage | Repaired Adv. Beam Cannon 1712 | -9/Storage | Identified exit to Recycling 1733 | -9/Storage | Used back door to open Recycling access 1738 | -9/Storage | Entered Recycling 1752 | -9/Recycling | Found Scrap Engine 2749 | -9/Recycling | Discovered new exit (range 15) 2858 | -9/Recycling | Entered Factory 2858 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2979 | -7/Factory | Fabricated Arm. Treads? 3857 | -7/Factory | Allied Derelicts emerged from ambush trap array 4056 | -7/Factory | Allied Derelicts emerged from ambush trap array 4581 | -7/Factory | Fabricated Arm. Treads? 4676 | -7/Factory | Lost 3 allies 4809 | -7/Factory | Discovered new exit (range 3) 5018 | -7/Factory | Lost 3 parts (2n1u) 5416 | -7/Factory | Build established: Machinist-Construct 5821 | -7/Factory | Lost 3 parts (1p2n) 5886 | -7/Factory | Build established: Construct 6058 | -7/Factory | First assault squad dispatched 6230 | -7/Factory | System corruption reached 10% 6309 | -7/Factory | Entered Lower Caves 6319 | -7/Lower Caves | Learned location of 1 exit from Factory 6609 | -7/Lower Caves | Encountered a Warlord checkpoint 6767 | -7/Lower Caves | Discovered new exit (range 9) 6846 | -7/Lower Caves | Entered another Lower Caves area 6969 | -7/Lower Caves | Lost 4 parts (4u) 7114 | -7/Lower Caves | Encountered a Warlord checkpoint 7282 | -7/Lower Caves | Discovered new exit (range 5) 7286 | -7/Lower Caves | Entered Data Miner 7287 | -7/Data Miner | Discovered new exit (range 6) 7308 | -7/Data Miner | Met Data Miner 7327 | -7/Data Miner | Learned location of Section 7 (-2) 7327 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7346 | -7/Data Miner | Received God Mode back door access code from Data Miner 7372 | -7/Data Miner | Entered Proximity Caves 7440 | -6/Proximity Caves | Learned Factory terminal intel 7462 | -6/Proximity Caves | Escorted by Enhanced Grunt 7521 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 7529 | -6/Proximity Caves | Core integrity fell below 50% 7594 | -6/Proximity Caves | Identified exit to Factory 7607 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7656 | -6/Proximity Caves | Entered Factory 7656 | -6/Factory | Evolved 2 slots: Utility x2 7657 | -6/Factory | Identified exit to Lower Caves 7658 | -6/Factory | Loaded intel: 26 terminal locations 7979 | -6/Factory | Discovered new exit (range 11) 8020 | -6/Factory | Repaired Hcp. Storage Unit 8054 | -6/Factory | Entered another Factory area 8054 | -5/Factory | Evolved 2 slots: Utility x2 8546 | -5/Factory | Identified exit to Upper Caves 8555 | -5/Factory | Identified exit to Factory 8718 | -5/Factory | Entered another Factory area 8718 | -4/Factory | Evolved 2 slots: Utility x2 9479 | -4/Factory | System corruption reached 10% 9510 | -4/Factory | Fabricated Hvy. Mass Driver (x1) 9532 | -4/Factory | Spotted B-86 Titan 9639 | -4/Factory | Spotted B-86 Titan 9684 | -4/Factory | Garrison activated, responded to threat 9723 | -4/Factory | Discovered new exit (range 9) 9774 | -4/Factory | Identified exit to Upper Caves 9774 | -4/Factory | Identified exit to Extension 9774 | -4/Factory | Identified exit to Armory 9783 | -4/Factory | Sucked down chute 9783 | -4/Factory | Entered Waste 9784 | -4/Waste | Met a frightened Derelict 9789 | -4/Waste | Spotted C-40 Crusher 9789 | -4/Waste | Spotted C-40 Crusher 9792 | -4/Waste | Spotted C-40 Crusher 9796 | -4/Waste | Spotted C-40 Crusher 9799 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 9800 | -4/Waste | Spotted C-40 Crusher 9810 | -4/Waste | Spotted C-40 Crusher 9810 | -4/Waste | Discovered new exit (range 12) 9824 | -4/Waste | Entered Factory 9834 | -4/Factory | Build established: Hacker-Construct 9897 | -4/Factory | Spotted B-86 Titan 10024 | -4/Factory | Discovered exit to Extension (range 13) 10050 | -4/Factory | Entered Extension 10211 | -4/Extension | Rescued a captive Derelict 10212 | -4/Extension | Rescued a captive Derelict 10238 | -4/Extension | Rescued A7 10282 | -4/Extension | Build established: Construct 10463 | -4/Extension | Rescued a captive Derelict 10482 | -4/Extension | Rescued a captive Derelict 10483 | -4/Extension | Rescued a captive Derelict 10574 | -4/Extension | Spotted B-86 Titan 10587 | -4/Extension | Spotted B-86 Titan 10603 | -4/Extension | Allies destroyed B-86 Titan 10608 | -4/Extension | Core integrity fell below 50% 10614 | -4/Extension | Allies destroyed B-86 Titan 10633 | -4/Extension | Lost 4 parts (1p1n2w) 10642 | -4/Extension | Lost 3 allies 10707 | -4/Extension | Discovered new exit (range 18) 10707 | -4/Extension | Discovered new exit (range 17) 10714 | -4/Extension | Identified exit to Cetus 10715 | -4/Extension | Identified exit to Research 10751 | -4/Extension | Disrupted transfer network 10761 | -4/Extension | Entered Cetus 10761 | -4/Cetus | Accompanied by 9 allies (A7) 10765 | -4/Cetus | Spotted Cetus Guard 10765 | -4/Cetus | Spotted Cetus Guard 10766 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 10771 | -4/Cetus | Spotted Cetus Guard 10774 | -4/Cetus | Spotted Cetus Guard 10780 | -4/Cetus | Allies destroyed Cetus Guard 10782 | -4/Cetus | Destroyed Cetus Guard 10789 | -4/Cetus | Allies destroyed Cetus Guard 10789 | -4/Cetus | Allies destroyed Cetus Guard 10816 | -4/Cetus | Lost 3 allies 10831 | -4/Cetus | Started Cetus Manufacturing Module 10856 | -4/Cetus | Manufactured an Enhanced Grunt 10869 | -4/Cetus | Discovered new exit (range 18) 10876 | -4/Cetus | Spotted Cetus Guard 10876 | -4/Cetus | Spotted Cetus Guard 10879 | -4/Cetus | Spotted Cetus Guard 10881 | -4/Cetus | Manufactured an Enhanced Grunt 10882 | -4/Cetus | Spotted Cetus Guard 10882 | -4/Cetus | Destroyed Cetus Guard 10894 | -4/Cetus | Allies destroyed Cetus Guard 10901 | -4/Cetus | Allies destroyed Cetus Guard 10902 | -4/Cetus | Allies destroyed Cetus Guard 10906 | -4/Cetus | Manufactured an Enhanced Grunt 10908 | -4/Cetus | Discovered exit to Research (range 17) 10916 | -4/Cetus | Met Revision 17 10931 | -4/Cetus | Manufactured an Enhanced Grunt 10956 | -4/Cetus | Manufactured an Enhanced Grunt 11021 | -4/Cetus | Escorted A7 to Cetus Mainframe 11135 | -4/Cetus | Entered Research 11135 | -3/Research | Accompanied by 11 allies (A7) 11135 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 11140 | -3/Research | Received a hacking code to weaken MAIN.C 11151 | -3/Research | Build established: Commander-Mutant 11335 | -3/Research | Revision forces began assault on 0b10 11352 | -3/Research | Met up with Revision 17++ 11740 | -3/Research | Build established: Commander-Gunner 11835 | -3/Research | Research terminal network offline 11976 | -3/Research | Lost 6 allies 12044 | -3/Research | Build established: Scavenger-Gunner 12818 | -3/Research | Spotted Executioner 12821 | -3/Research | Spotted Striker 12878 | -3/Research | Lost 3 allies 12903 | -3/Research | Spotted B-86 Titan 13033 | -3/Research | Destroyed Executioner 13190 | -3/Research | Spotted Striker 13237 | -3/Research | Destroyed Striker 13278 | -3/Research | Spotted Striker 13365 | -3/Research | Spotted Striker 13409 | -3/Research | Destroyed Striker 13410 | -3/Research | Lost 5 parts (1p1n1u2w) 13410 | -3/Research | Core integrity fell below 50% 13591 | -3/Research | Spotted Striker 13592 | -3/Research | Spotted Striker 13595 | -3/Research | Spotted Striker 13600 | -3/Research | Spotted Striker 13628 | -3/Research | Released all parts (13) 13634 | -3/Research | Core integrity fell below 20% 13637 | -3/Research | Spotted Striker 13638 | -3/Research | Spotted Striker 13650 | -3/Research | Discovered new exit (range 15) 13656 | -3/Research | Entered Testing 13657 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 13627_ G-73 Enforcer unfolds itself. 13627_ G-67 Veteran unfolds itself. 13628_ Prc. Matter Filter destroyed. 13628_ Released Energy Well. 13628_ Released Adv. Heat Sink. 13628_ Released Thermal Plasma Construct/G. 13628_ Arm. Scrap Engine damaged due to network destabilization (-10). 13628_ Released Imp. Signal Interpreter. 13628_ Released Visual Processing Unit. 13628_ Released Targeting Computer. 13628_ Released Arm. Scrap Engine. 13628_ Released Hcp. Storage Unit. 13628_ Released Particle-Antimatter Reactor. 13628_ Released Plasma Lance. 13628_ Released Treaded Biometal-NPA Exoskeleton. 13628_ Released Laser Phase Construct/G. 13650_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 13657_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????#########????????????????????? | | ???????????#h #????????????????????? | | ???????????#h #????????????????????? | | ???????????#h #????????????????????? | | ???????????#### @ +????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# #????????????????????? | | ??????????????# ????????????????????? | | ??????????????# ????????????????????? | | ??????????????" ????????????????????? | | ??????????????" """ ???????????????????? | | ??????????????T "R ???????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Coolant Potential 50 Energy Generation 52 Energy Capacity 744 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 20 Corruption Containment 8 Armor Coverage 600 Resistance: TH 20 Phase Shifting 10 Evasion (%) 73 Targeting Accuracy 8 Target Analysis 9 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 14 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Arm. Treads | -9/Recycling | Hacked Hvy. Rocket Launcher | -7/Factory | Scanalyzed Shield Generator | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Imp. Coolant Injector | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Hvy. Mass Driver | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Adv. Coolant Injector | -7/Data Miner | Free Imp. Heavy Treads | -7/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Hvy. Mass Driver | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Revolutionary Research Challenges ------------ None Game ------ Seed CargoLightningPurifier Manual? 0 Play Time 02:04:47 Cumulative 189.7 hours Start 2024.05.29 @ 00:49:04 End 2024.05.29 @ 02:54:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 166 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 67 Achievement% 54 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3cbc7ea1-1dac-4928-8a71-db599277e0f4