Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.06.26 @ 23:03:30

Player: PerrySimm

Result: Destroyed by H-77 Assassin with Coil Gun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (20)       4000
Robots Destroyed (136)     680
Value Destroyed (5462)     5462
Prototype IDs (32)         640
Alien Tech Used (2)        400
Bonus (1242)               1242
              TOTAL SCORE: 15424

 Bonus
-------
High Alert Combat Kills    186
Follower Combat Kills      153
Met Data Miner             300
MAIN.C Attacked Warlord    500
Warlord Defense Kill       242
Friendly Fire              -139

 Cogmind 
---------
Core Integrity             0/1150
Matter                     300/300
Energy                     85/100
System Corruption          1%
Temperature                Cool (0)
Movement                   Core (50)
Location                   -4/Warlord

 Parts 
-------
>            --- POWER (2) --------
                 (None)
>            --- PROPULSION (5) ---
                 (None)
>            --- UTILITY (7) ------
    Advanced Hacking Suite
>            --- WEAPON (5) -------
                 (None)
>            --- INVENTORY (4) ----
  Reinforced Fission Core
       Micro Fission Core

 Peak State 
------------
>            --- POWER ------------
       Micro Fission Core
             Fusion Reactor
>            --- PROPULSION -------
    Improved Treads
     Armored Medium Treads
             Flexi-carbon Leg
             Flexi-carbon Leg
             Flexi-carbon Leg
>            --- UTILITY ----------
    Advanced Power Amplifier
    Advanced Heat Sink
       Large Storage Unit
   Precision Matter Filter
     Layered Light Armor Plating
   Makeshift Hacking Suite
    Advanced Hacking Suite
>            --- WEAPON -----------
             Vortex Rail
             Autogun
             Gauss Rifle
             Gauss Rifle
             Railgun
>            --- INVENTORY --------
       Light Angular Momentum Engine
  Reinforced Fission Core
       Micro Fission Core
             Flexi-carbon Leg
    Advanced Myomer Leg
             Transdimensional Reconstructor
             Integrated Dissipator
             Disruptor Cannon
  Long-range Missile Launcher
   Makeshift Sword
[Rating: 103]

 Favorites 
-----------
Power                      Micro Fission Core
  Engine                   Heavy Ion Engine
  Power Core               Micro Fission Core
  Reactor                  Fusion Reactor
Propulsion                 Flexi-carbon Leg
  Treads                   Advanced Treads
  Leg                      Flexi-carbon Leg
  Wheel                    Wheel
  Hover Unit               Improved Hover Unit
  Flight Unit              VTOL Module
Utility                    Large Storage Unit
  Device                   Advanced Heat Sink
  Storage                  Large Storage Unit
  Processor                Signal Interpreter
  Hackware                 Advanced Hacking Suite
  Protection               Layered Light Armor Plating
Weapon                     Gauss Rifle
  Energy Gun               Phase Gun
  Energy Cannon            Proton Cannon
  Ballistic Gun            Gauss Rifle
  Ballistic Cannon         Assault Cannon
  Launcher                 Heavy Shock Bomb Launcher
  Special Weapon           Enhanced Flamer
  Impact Weapon            Heavy Flail
  Slashing Weapon          Power Sword

 Build                          | -11 -10 -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Scr Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War 
Slots Evolved              12   | .   .   2   .   2   .   2   2   .   .   .   .   2   .   .   .   .   2   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Propulsion               3    | .   .   1   .   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Utility                  5    | .   .   1   .   1   .   1   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Weapon                   3    | .   .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   1   .   .   .   
Parts Attached             169  | 6   1   27  1   3   8   2   17  2   .   .   14  30  13  6   5   .   7   9   1   17  
  Power                    17   | 1   .   5   .   .   .   .   1   .   .   .   2   6   1   .   1   .   .   .   .   .   
    Engine                 8    | 1   .   5   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Core                   8    | .   .   .   .   .   .   .   1   .   .   .   2   4   1   .   .   .   .   .   .   .   
    Reactor                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Propulsion               51   | 2   .   11  .   1   3   1   2   .   .   .   3   10  5   2   .   .   2   3   .   6   
    Treads                 24   | .   .   8   .   1   3   1   2   .   .   .   1   2   2   1   .   .   2   .   .   1   
    Leg                    18   | 2   .   2   .   .   .   .   .   .   .   .   2   .   3   1   .   .   .   3   .   5   
    Wheel                  2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
    Hover                  1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 6    | .   .   .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   
  Utility                  28   | 1   1   2   1   1   .   1   3   .   .   .   3   3   2   3   4   .   1   .   1   1   
    Device                 11   | .   1   1   .   1   .   .   1   .   .   .   .   1   1   1   3   .   1   .   .   .   
    Storage                6    | 1   .   1   .   .   .   .   .   .   .   .   2   1   .   1   .   .   .   .   .   .   
    Processor              2    | .   .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hackware               3    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   .   .   1   .   
    Protection             6    | .   .   .   .   .   .   .   1   .   .   .   1   1   1   1   .   .   .   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   73   | 2   .   9   .   1   5   .   11  2   .   .   6   11  5   1   .   .   4   6   .   10  
    Energy Gun             15   | 2   .   4   .   1   1   .   1   .   .   .   .   2   .   .   .   .   1   .   .   3   
    Energy Cannon          4    | .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   1   .   .   1   
    Ballistic Gun          18   | .   .   4   .   .   1   .   2   .   .   .   .   3   2   1   .   .   1   3   .   1   
    Ballistic Cannon       4    | .   .   .   .   .   .   .   2   .   .   .   1   .   1   .   .   .   .   .   .   .   
    Launcher               16   | .   .   .   .   .   .   .   1   2   .   .   3   3   2   .   .   .   1   3   .   1   
    Special Weapon         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Impact Weapon          10   | .   .   1   .   .   2   .   4   .   .   .   2   1   .   .   .   .   .   .   .   .   
    Slashing Weapon        5    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   3   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  11   | .   .   1   .   .   1   .   .   .   .   .   2   .   .   .   3   .   .   .   .   4   
Parts Lost                 70   | .   .   7   .   .   .   .   1   1   .   .   14  14  5   .   .   .   .   3   .   25  
  Power                    7    | .   .   .   .   .   .   .   .   .   .   .   1   3   1   .   .   .   .   .   .   2   
  Propulsion               27   | .   .   3   .   .   .   .   .   .   .   .   5   6   3   .   .   .   .   .   .   10  
  Utility                  12   | .   .   .   .   .   .   .   .   1   .   .   4   2   .   .   .   .   .   1   .   4   
  Weapon                   24   | .   .   4   .   .   .   .   1   .   .   .   4   3   1   .   .   .   .   2   .   9   
  Highest Loss Streak      25   | .   .   4   .   .   .   .   1   1   .   .   9   6   8   .   .   .   .   2   .   25  
Average Slot Usage (%)     90   | .   88  97  100 93  100 100 98  95  93  93  83  62  71  95  99  100 99  96  99  93  
  Engine                   2    | .   14  10  11  9   9   7   5   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Core                     4    | .   .   .   .   .   .   .   .   6   6   6   4   6   10  11  7   5   5   5   5   4   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   5   5   5   5   4   
  Treads                   16   | .   .   26  33  27  27  30  25  26  26  26  17  2   12  11  11  11  10  10  10  9   
  Leg                      7    | .   28  5   .   .   .   .   .   .   .   .   6   .   8   17  17  17  15  15  15  14  
  Flight                   2    | .   .   .   .   .   .   .   .   .   .   .   .   21  2   .   .   .   .   .   .   .   
  Device                   8    | .   3   11  11  9   9   7   10  2   .   .   .   2   2   9   10  11  14  15  15  13  
  Storage                  10   | .   14  21  22  18  18  15  13  13  13  13  15  4   5   9   7   5   5   5   5   4   
  Processor                4    | .   .   .   .   9   9   15  13  13  13  13  12  .   .   .   .   .   .   .   .   .   
  Hackware                 2    | .   .   .   .   .   .   .   .   6   6   6   2   .   .   .   2   5   5   5   9   9   
  Protection               3    | .   .   .   .   .   .   .   1   .   .   .   1   1   4   9   11  11  10  7   5   4   
  Energy Gun               3    | .   28  8   11  12  11  7   4   .   .   .   .   1   .   .   .   .   4   5   5   4   
  Energy Cannon            1    | .   .   .   .   .   6   7   2   6   6   6   1   .   .   .   .   .   4   .   .   .   
  Ballistic Gun            9    | .   .   12  11  9   5   .   6   .   .   .   .   5   7   11  11  11  12  19  21  18  
  Ballistic Cannon         2    | .   .   .   .   .   .   .   4   8   6   6   11  .   2   5   5   5   2   .   .   .   
  Launcher                 2    | .   .   .   .   .   .   .   1   9   13  13  6   2   3   5   5   5   1   .   .   .   
  Impact Weapon            1    | .   .   .   .   .   3   7   4   1   .   .   1   4   2   .   .   .   .   .   .   .   
Naked Turns                19   | .   .   .   .   .   .   .   .   .   .   .   9   10  .   .   .   .   .   .   .   .   
Heaviest Build             86   | 12  13  35  35  38  41  41  54  53  50  50  80  55  59  69  77  77  86  81  69  72  
  Greatest Support         96   | 20  20  60  60  60  66  88  96  96  96  96  96  46  69  60  55  55  55  60  60  90  
  Greatest Overweight (x)  15   | .   .   2   .   .   .   .   .   .   .   .   2   15  1   1   1   1   3   1   1   1   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   1   1   1   1   .   
Largest Inventory Capacity 20   | 6   6   12  12  12  12  12  12  12  12  12  20  10  10  10  10  10  10  10  10  10  
  Average Capacity         10   | 5   6   11  12  12  12  12  12  12  12  12  12  9   10  10  10  10  10  10  10  9   
  Most Carried             12   | 6   6   12  12  11  12  10  12  12  12  12  12  10  10  10  10  10  10  10  10  10  
  Average Carried          9    | 3   6   10  12  10  11  9   10  12  12  12  10  7   7   9   9   10  9   9   10  9   
  Final Capacity           12   | 6   6   12  12  12  12  12  12  12  12  12  4   10  10  10  10  10  10  10  10  4   
  Final Carried            12   | 6   6   12  12  11  11  9   12  12  12  12  4   9   8   10  10  10  10  10  10  2   

 Class Distribution 
--------------------
 28% | Scavenger-Tank
 26% | Scavenger-Mutant
 17% | Mutant
 10% | Hacker-Mutant
  5% | Skirmisher
  5% | Assassin

 Dominant Class 
----------------
           Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
           Mutant | -9/Mines
           Mutant | -8/Materials
       Skirmisher | -8/Storage
 Commander-Mutant | -7/Factory
         Assassin | -6/Factory
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Lower Caves
    Hacker-Mutant | -6/Data Miner
           Mutant | -5/Proximity Caves
 Scavenger-Mutant | -5/Factory
 Scavenger-Mutant | -5/Upper Caves
   Scavenger-Tank | -5/Upper Caves
 Scavenger-Mutant | -5/Zhirov
   Scavenger-Tank | -4/Proximity Caves
   Scavenger-Tank | -4/Factory
   Scavenger-Tank | -4/Upper Caves
   Scavenger-Tank | -4/Upper Caves
   Scavenger-Tank | -4/Warlord

 Resources                      | -11  -10  -9   -9   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   
-----------                Run  | Scr  Mat  Mat  Min  Mat  Sto  Fac  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  
Matter Collected           3381 | 173  76   372  7    46   80   .    452  312  37   .    246  463  342  155  .    112  154  214  10   130  
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            5559 | .    76   647  .    .    235  .    700  92   85   .    120  1167 775  388  .    140  402  660  .    72   
  Parts                    265  | .    2    45   .    .    15   .    33   2    4    .    6    48   29   16   .    8    28   26   .    3    
Haulers Intercepted        .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           1    | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      159  | .    .    .    .    .    .    .    .    2    3    .    8    .    10   4    .    3    .    19   2    108  
  Prevented                43   | .    .    .    .    .    .    .    .    1    4    .    .    .    17   8    .    1    .    4    6    2    

 Kills                          | -11 -10 -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Scr Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War 
Combat Hostiles Destroyed  119  | .   2   18  .   .   5   .   14  3   2   .   5   17  12  7   .   5   13  13  .   3   
  Melee                    12   | .   .   .   .   .   .   .   .   .   .   .   .   9   3   .   .   .   .   .   .   .   
  Guns                     50   | .   2   18  .   .   5   .   4   .   .   .   .   1   1   1   .   4   3   9   .   2   
  Cannons                  18   | .   .   .   .   .   .   .   8   2   .   .   1   .   1   .   .   .   3   2   .   1   
  AOE                      32   | .   .   .   .   .   .   .   2   1   2   .   4   4   5   5   .   1   6   2   .   .   
Classes Destroyed          13   | .   1   4   .   .   1   .   4   .   .   .   1   2   .   .   .   .   .   .   .   .   
  Worker                   2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Builder                  5    | .   .   .   .   .   .   .   2   .   .   .   .   3   .   .   .   .   .   .   .   .   
  Tunneler                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Recycler                 3    | .   .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Operator                 1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Watcher                  4    | .   .   2   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Swarmer                  47   | .   .   8   .   .   2   .   5   .   .   .   .   6   1   2   .   5   12  4   .   2   
  Grunt                    39   | .   2   4   .   .   1   .   4   2   2   .   3   4   6   3   .   .   .   7   .   1   
  Brawler                  3    | .   .   .   .   .   .   .   1   .   .   .   1   .   1   .   .   .   .   .   .   .   
  Duelist                  3    | .   .   1   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   
  Sentry                   17   | .   .   5   .   .   2   .   3   1   .   .   .   3   1   1   .   .   1   .   .   .   
  Hunter                   5    | .   .   .   .   .   .   .   .   .   .   .   1   2   2   .   .   .   .   .   .   .   
  Programmer               6    | .   .   .   .   .   .   .   2   .   .   .   .   2   .   .   .   .   .   2   .   .   
Best Kill Streak           9    | .   2   6   .   .   2   .   6   2   2   .   4   7   7   4   .   4   9   4   .   2   
  Combat Bots Only         9    | .   2   6   .   .   2   .   5   2   2   .   4   5   7   4   .   4   9   4   .   2   
Max Kills in Single Turn   6    | .   1   2   .   .   1   .   3   1   1   .   1   6   2   2   .   1   2   2   .   1   
  Gunslinging              1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 2    | .   .   .   .   .   .   .   2   1   1   .   1   2   1   2   .   1   2   1   .   .   
  Melee                    1    | .   .   .   .   .   .   .   .   .   .   .   .   1   1   .   .   .   .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -9   -9   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   
--------                   Run   | Scr  Mat  Mat  Min  Mat  Sto  Fac  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  
Damage Taken               12047 | .    68   814  .    26   109  .    1152 268  28   .    2098 1847 674  159  .    117  637  680  .    3370 
  Core                     2337  | .    .    106  .    26   15   .    83   27   .    .    557  374  44   17   .    12   42   38   .    996  
  Absorbed by Shields      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         77    | 100  100  .    73   .    92   100  .    .    .    .    21   .    .    .    .    55   .    .    .    .    
Volleys Fired              226   | .    9    50   .    2    6    .    44   8    3    .    10   17   17   10   .    6    17   17   .    10   
  Largest                  5     | .    2    2    .    3    3    .    3    4    1    .    2    3    3    3    .    3    5    5    .    2    
  Hottest                  279   | .    90   90   .    133  153  .    143  205  33   .    97   157  122  111  .    116  279  213  .    116  
Shots Fired                492   | .    18   86   .    6    18   .    116  18   3    .    19   27   30   15   1    12   43   67   .    13   
  Gun                      340   | .    18   86   .    6    16   .    93   .    .    .    .    10   7    6    1    7    25   57   .    8    
  Cannon                   63    | .    .    .    .    .    2    .    22   9    .    .    7    .    5    2    .    1    9    4    .    2    
  Launcher                 87    | .    .    .    .    .    .    .    1    9    3    .    12   17   18   7    .    4    9    6    .    1    
  Special                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    
  Kinetic                  249   | .    .    48   .    2    6    .    73   6    .    .    7    7    12   8    1    8    21   48   .    2    
  Thermal                  113   | .    18   38   .    2    6    .    30   .    .    .    .    3    .    .    .    .    5    9    .    2    
  Explosive                31    | .    .    .    .    .    .    .    1    9    3    .    12   .    .    .    .    .    .    5    .    1    
  Electromagnetic          93    | .    .    .    .    2    6    .    12   3    .    .    .    17   18   7    .    4    17   5    .    2    
  Entropic                 6     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    
  Robot Hit Streak         42    | .    11   24   .    13   14   .    42   13   4    .    29   37   15   16   .    12   12   28   .    12   
  Robot Miss Streak        6     | .    2    6    .    .    1    .    1    1    .    .    .    1    2    2    .    1    3    3    .    1    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
  Secondary Targets        7     | .    .    5    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    1    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           391   | .    13   64   .    6    12   .    101  9    3    .    15   40   28   12   .    8    21   47   .    12   
  Core Hits                242   | .    4    29   .    .    8    .    35   12   7    .    18   34   20   15   .    7    16   29   .    8    
  Critical Hits            5     | .    .    .    .    .    .    .    1    .    .    .    .    2    .    .    .    .    .    .    .    2    
  Critical Kills           3     | .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    1    
  Critical Parts Destroyed 2     | .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    1    
Melee Attacks              99    | .    .    5    .    .    3    .    24   .    .    .    1    46   10   .    .    .    .    .    .    10   
  Impact                   62    | .    .    5    .    .    3    .    24   .    .    .    1    26   3    .    .    .    .    .    .    .    
  Slashing                 37    | .    .    .    .    .    .    .    .    .    .    .    .    20   7    .    .    .    .    .    .    10   
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            8     | .    .    .    .    .    .    .    2    .    .    .    .    6    .    .    .    .    .    .    .    .    
    Combat Hostiles        1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    
  Follow-up Attacks        5     | .    .    .    .    .    .    .    .    .    .    .    .    2    3    .    .    .    .    .    .    .    
Damage Inflicted           13830 | .    178  773  .    136  201  .    2267 305  206  .    1108 2971 1516 831  .    279  862  1648 .    549  
  Guns                     4763  | .    178  773  .    104  168  .    1425 .    .    .    .    144  110  113  .    167  288  942  .    351  
  Cannons                  1233  | .    .    .    .    .    26   .    562  91   .    .    164  .    132  29   .    .    111  83   .    35   
  Explosions               5943  | .    .    .    .    32   .    .    133  214  206  .    944  1481 915  689  .    112  463  623  .    131  
  Melee                    1852  | .    .    .    .    .    .    .    147  .    .    .    .    1346 359  .    .    .    .    .    .    .    
  Ramming                  15    | .    .    .    .    .    7    .    .    .    .    .    .    .    .    .    .    .    .    .    .    8    
  Kinetic                  3578  | .    .    531  .    31   63   .    1132 28   .    .    164  95   242  142  .    167  184  742  .    57   
  Thermal                  1837  | .    178  242  .    66   64   .    570  .    .    .    .    49   83   157  .    .    204  200  .    24   
  Explosive                3127  | .    .    .    .    .    .    .    133  214  206  .    944  971  .    .    .    .    .    528  .    131  
  Electromagnetic          3127  | .    .    .    .    39   67   .    285  63   .    .    .    510  832  532  .    112  474  178  .    35   
  Impact                   726   | .    .    .    .    .    .    .    147  .    .    .    .    496  83   .    .    .    .    .    .    .    
  Slashing                 1126  | .    .    .    .    .    .    .    .    .    .    .    .    850  276  .    .    .    .    .    .    .    
  Piercing                 .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 294   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    294  
Highest Corruption         15    | .    .    .    .    .    .    .    11   11   11   11   15   5    8    8    8    8    1    1    1    1    
  Average Corruption       7     | .    .    .    .    .    .    .    8    11   11   11   13   2    6    8    8    8    1    1    1    1    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  215   | .    .    .    .    .    .    .    45   26   23   5    39   11   22   15   11   16   .    2    .    .    
    Message Errors         54    | .    .    .    .    .    .    .    24   2    4    2    5    2    2    4    4    5    .    .    .    .    
    Matter Fused           40    | .    .    .    .    .    .    .    5    9    .    1    9    .    8    2    3    3    .    .    .    .    
    Heat Flow Errors       17    | .    .    .    .    .    .    .    3    1    .    .    3    3    1    1    2    3    .    .    .    .    
    Energy Discharges      27    | .    .    .    .    .    .    .    4    4    3    1    6    1    3    4    .    1    .    .    .    .    
    Parts Rejected         4     | .    .    .    .    .    .    .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      14    | .    .    .    .    .    .    .    1    2    2    1    1    1    1    3    1    1    .    .    .    .    
    Data Loss (major)      7     | .    .    .    .    .    .    .    .    .    1    .    .    .    3    1    .    2    .    .    .    .    
    Misfires               7     | .    .    .    .    .    .    .    1    1    .    .    2    1    1    .    1    .    .    .    .    .    
    Alerts                 4     | .    .    .    .    .    .    .    .    .    3    .    1    .    .    .    .    .    .    .    .    .    
    Misdirections          17    | .    .    .    .    .    .    .    1    2    8    .    6    .    .    .    .    .    .    .    .    .    
    Targeting Errors       18    | .    .    .    .    .    .    .    4    3    2    .    1    3    3    .    .    .    .    2    .    .    
    Weapon Failures        6     | .    .    .    .    .    .    .    1    2    .    .    2    .    .    .    .    1    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            409   | .    .    .    .    18   .    .    87   .    .    .    .    217  5    51   .    2    10   19   .    .    
  Projectiles              28    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    28   .    .    .    .    .    .    
  Explosions               88    | .    .    .    .    18   .    .    .    .    .    .    .    16   .    23   .    2    10   19   .    .    
  Melee                    293   | .    .    .    .    .    .    .    87   .    .    .    .    201  5    .    .    .    .    .    .    .    
Knockbacks                 9     | .    .    .    .    .    .    .    4    .    .    .    .    3    2    .    .    .    .    .    .    .    
  Impact                   6     | .    .    .    .    .    .    .    2    .    .    .    .    3    1    .    .    .    .    .    .    .    
  Kinetic                  3     | .    .    .    .    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      231   | .    .    .    .    .    .    .    .    35   .    .    19   58   84   .    .    22   6    4    .    3    
  Shots                    14    | .    .    .    .    .    .    .    .    1    .    .    2    2    6    .    .    1    1    1    .    .    
  Rammed                   3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
Targets Rammed             4     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        415   | .    216  105  .    57   89   .    315  205  .    .    259  176  187  238  160  149  415  342  .    69   
  Average Temperature      91    | .    82   32   .    31   40   .    91   99   .    .    74   65   88   64   74   77   183  152  .    33   
  Received Heat Transfer   2652  | .    48   192  .    9    18   .    243  108  18   .    831  378  72   45   .    .    9    228  .    453  
  Effects                  3     | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
    Interference           3     | .    .    .    .    .    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           7     | .    .    .    .    .    .    .    .    .    .    .    .    3    2    1    .    .    1    .    .    .    
  Combat Hostiles          7     | .    .    .    .    .    .    .    .    .    .    .    .    3    2    1    .    .    1    .    .    .    
  Parts Fried              33    | .    .    .    .    .    .    .    6    .    .    .    .    10   6    7    .    .    3    1    .    .    
  Impact Corruptions       11    | .    .    .    .    .    .    .    3    .    .    .    .    8    .    .    .    .    .    .    .    .    
Robots Melted              .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             7     | .    2    1    .    .    1    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Heat Transferred         3426  | .    458  595  .    124  148  .    1110 .    .    .    .    74   100  150  .    .    248  259  .    160  
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      6     | .    .    .    .    1    .    .    .    .    .    .    .    .    1    2    .    .    2    .    .    .    
Missiles Intercepted       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Scr Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War 
Peak Influence             589  | .   63  498 14  30  264 33  257 .   .   .   .   434 .   .   .   .   589 .   .   .   
  Initial                  30   | .   .   22  14  4   10  30  13  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Average                  149  | .   33  147 14  8   139 30  106 .   .   .   .   227 .   .   .   .   291 .   .   .   
Maximum Alert Level        2    | .   .   2   .   .   1   .   1   .   .   .   .   2   .   .   .   .   2   .   .   .   
  Low Security (%)         70   | 100 100 78  100 100 74  100 81  .   .   .   .   38  .   .   .   .   47  .   .   .   
  Level 1                  22   | .   .   14  .   .   25  .   18  .   .   .   .   52  .   .   .   .   .   .   .   .   
  Level 2                  7    | .   .   7   .   .   .   .   .   .   .   .   .   8   .   .   .   .   51  .   .   .   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          16   | .   1   2   .   .   1   .   7   .   .   .   .   3   .   .   .   .   2   .   .   .   
  Investigation            4    | .   1   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Extermination            3    | .   .   .   .   .   .   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Reinforcement            3    | .   .   1   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Assault                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison                 5    | .   .   .   .   .   1   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  
---------                  Run  | Scr Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War 
Distress Signals           5    | .   .   .   .   .   .   .   4   .   .   .   .   1   .   .   .   .   .   .   .   .   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              204  | .   4   29  .   2   10  .   26  4   2   .   18  28  13  7   .   6   15  13  .   27  
  Peak Tracking Total      18   | .   2   9   .   2   4   .   6   3   2   .   10  7   7   4   .   5   6   4   .   18  
  Tactical Retreats        15   | .   .   4   .   .   .   .   3   .   .   .   2   2   1   .   .   1   .   .   .   2   

 Traps                          | -11 -10 -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Scr Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War 
Traps Triggered            10   | .   1   5   .   .   1   .   2   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   
  Reprogrammed             6    | .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                23   | .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   1   2   18  

 Machines                       | -11 -10 -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  
----------                 Run  | Scr Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War 
Machines Disabled          17   | .   .   .   .   .   2   .   1   .   .   .   1   8   .   .   .   .   5   .   .   .   
  Max in Single Turn       7    | .   .   .   .   .   1   .   1   .   .   .   1   7   .   .   .   .   3   .   .   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  
---------                  Run  | Scr Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War 
Machines Accessed          45   | .   2   7   .   .   4   2   7   .   .   4   .   3   .   .   9   .   2   .   .   5   
  Terminals                21   | .   2   6   .   .   3   2   4   .   .   .   .   3   .   .   .   .   1   .   .   .   
  Fabricators              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          4    | .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                158  | .   10  18  .   .   10  11  12  .   .   28  .   6   .   .   48  .   4   .   .   11  
  Successful               122  | .   6   7   .   .   5   9   2   .   .   28  .   3   .   .   48  .   3   .   .   11  
  Failed                   36   | .   4   11  .   .   5   2   10  .   .   .   .   3   .   .   .   .   1   .   .   .   
    Catastrophic           14   | .   .   5   .   .   3   .   4   .   .   .   .   2   .   .   .   .   .   .   .   .   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   34   | .   8   12  .   .   5   6   3   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                59   | .   10  15  .   .   7   11  7   .   .   .   .   6   .   .   .   .   3   .   .   .   
  Fabricators              2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          7    | .   .   3   .   .   .   .   3   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          3    | .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             107  | .   4   2   .   .   3   5   .   .   .   28  .   3   .   .   48  .   3   .   .   11  
  Record                   57   | .   .   .   .   .   .   .   .   .   .   11  .   .   .   .   36  .   .   .   .   10  
  Part Schematic           14   | .   1   .   .   .   1   .   .   .   .   8   .   .   .   .   4   .   .   .   .   .   
  Robot Schematic          6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
  Robot Analysis           6    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
  Prototype ID Bank        8    | .   .   .   .   .   .   1   .   .   .   3   .   .   .   .   4   .   .   .   .   .   
  Open Door                1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Level Access Points      1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Terminal Index           1    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Alert Level              1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Unreport Threat          2    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Locate Traps             4    | .   .   .   .   .   1   1   .   .   .   .   .   1   .   .   .   .   1   .   .   .   
  Disarm Traps             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Reprogram Traps          1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Zone Layout              4    | .   .   1   .   .   1   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
Fabricator Hacks           2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Load Schematic           1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Build                    1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieve Components      1    | .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         12   | .   2   4   .   .   2   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Terminals                11   | .   2   4   .   .   1   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Track                  9    | .   2   4   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Botnet                 2    | .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Reprogram              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         24   | .   1   6   .   .   3   2   7   .   .   .   .   3   .   .   .   .   2   .   .   .   
  Full Trace Events        2    | .   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  6    | .   .   .   .   .   .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   14   | .   1   .   .   .   1   .   .   .   .   8   .   .   .   .   4   .   .   .   .   .   
  Parts Built              1    | .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Matter                 168  | .   .   .   .   .   .   .   168 .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   84   | .   .   .   .   .   .   .   84  .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  4    | .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     7    | .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  
------------               Run  | Scr Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Machine Destruction      1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Robots Rewired             2    | .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  
--------                   Run  | Scr Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War 
Total Allies               17   | .   .   .   3   .   11  .   .   .   .   .   1   .   2   .   .   .   .   .   .   .   
  Largest Group            11   | .   .   .   3   3   11  8   8   .   .   .   1   .   2   2   .   .   .   .   .   .   
  Highest-Rated Group      188  | .   .   .   40  40  188 140 140 .   .   .   94  .   59  59  .   .   .   .   .   .   
  Highest-Rated Ally       94   | .   .   .   16  16  29  29  29  .   .   .   94  .   30  30  .   .   .   .   .   .   
Total Orders               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Ally Attacks               74   | .   .   .   .   15  20  .   19  .   .   .   14  .   .   6   .   .   .   .   .   .   
  Total Damage             1371 | .   .   .   .   173 253 .   268 .   .   .   604 .   .   73  .   .   .   .   .   .   
  Kills                    7    | .   .   .   .   1   4   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   
Allies Corrupted           2    | .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -9  -8  -8  -7  -6  -6  -6  -6  -5  -5  -5  -5  -5  -4  -4  -4  -4  -4  
-------                    Run  | Scr Mat Mat Min Mat Sto Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War 
Robot Analysis Total       6    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   .   .   .   .   .   
Derelict Logs Recovered    8    | .   .   .   .   .   .   .   .   .   1   .   1   .   1   3   .   1   .   1   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -9   -9   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   
-------------              Run   | Scr  Mat  Mat  Min  Mat  Sto  Fac  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  
Turns Passed               10981 | 73   233  1010 49   61   549  99   1553 434  456  126  713  1068 694  452  393  467  387  383  541  1240 
Spaces Moved               6513  | 59   150  501  30   32   269  66   830  273  304  86   485  670  411  288  251  288  211  204  359  746  
  Core                     90    | 17   .    .    .    .    .    .    .    .    .    .    19   39   .    .    .    .    .    .    .    15   
  Treads                   2748  | .    .    408  30   32   269  66   830  273  304  86   171  72   206  .    .    .    1    .    .    .    
  Legs                     3116  | 42   150  93   .    .    .    .    .    .    .    .    295  .    205  288  251  288  210  204  359  731  
  Wheels                   24    | .    .    .    .    .    .    .    .    .    .    .    .    24   .    .    .    .    .    .    .    .    
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   535   | .    .    .    .    .    .    .    .    .    .    .    .    535  .    .    .    .    .    .    .    .    
  Fastest Speed            28    | 50   120  120  160  160  145  145  145  148  148  148  50   28   120  120  150  150  150  150  150  50   
  Average Speed            143   | 99   120  157  160  160  154  145  146  148  148  148  135  117  142  143  150  150  150  150  150  146  
  Slowest Speed            800   | 120  120  180  160  160  160  145  148  148  148  148  180  800  180  150  150  150  220  150  150  150  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       2     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    
  Teleports                1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    
Exploration Rate (%)       39    | 4    38   46   15   7    52   2    25   43   57   70   64   19   58   56   62   47   8    37   53   73   
  Regions Visited          20
    Branch Regions         13
  Pre-discovered Areas     5     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    3    .    .    .    .    .    
  Known Exits Taken        13    | .    .    .    1    1    1    1    1    1    1    1    1    1    .    .    .    1    1    1    .    .    
  Unknown Exits Taken      7     | 1    1    1    .    .    .    .    .    .    .    .    .    .    1    1    1    .    .    .    1    .    
Scrap Searched             9     | .    .    .    1    .    .    .    .    2    1    .    1    .    .    2    .    1    .    .    1    .    
Spaces Dug                 38    | .    .    2    .    .    1    .    17   .    .    .    1    11   .    .    .    .    .    .    .    6    
Terrain Destroyed          373   | .    .    2    .    2    1    .    23   19   28   .    83   43   3    8    .    3    46   88   .    24   
  Melee                    38    | .    .    2    .    .    1    .    17   .    .    .    1    11   .    .    .    .    .    .    .    6    
  Projectile               25    | .    .    .    .    .    .    .    .    .    .    .    .    .    1    3    .    3    5    7    .    6    
  AOE                      310   | .    .    .    .    2    .    .    6    19   28   .    82   32   2    5    .    .    41   81   .    12   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -9   -9   -8   -8   -7   -6   -6   -6   -6   -5   -5   -5   -5   -5   -4   -4   -4   -4   -4   
---------                  Run  | Scr  Mat  Mat  Min  Mat  Sto  Fac  Fac  Low  Low  Dat  Pro  Fac  Upp  Upp  Zhi  Pro  Fac  Upp  Upp  War  
Total                      7561 | 70   184  628  31   37   387  69   1037 284  307  85   517  843  477  313  270  311  248  237  361  865  
  Wait                     392  | .    25   20   1    1    80   2    95   1    1    .    .    51   19   3    .    16   7    6    .    64   
  Move                     6493 | 58   149  500  29   31   268  65   829  272  303  85   484  669  410  287  250  287  210  203  358  746  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  82   | 6    .    13   .    .    7    .    14   .    .    .    1    20   7    4    4    1    3    .    .    2    
  Fast Attach              76   | 6    1    19   .    .    2    .    4    .    .    .    3    19   4    3    4    .    1    2    1    7    
  Attach                   48   | .    .    2    .    2    .    2    7    .    .    .    6    9    6    2    1    .    1    1    .    9    
  Detach                   6    | .    .    .    .    .    .    .    2    .    .    .    .    2    .    .    .    .    .    .    .    2    
  Swap                     47   | .    .    6    1    1    6    .    6    2    .    .    5    2    3    1    .    .    5    6    .    3    
  Drop                     82   | .    .    13   .    .    12   .    12   .    .    .    6    11   2    3    8    1    4    2    .    8    
  Fire                     226  | .    9    50   .    2    6    .    44   8    3    .    10   17   17   10   .    6    17   17   .    10   
  Melee                    93   | .    .    5    .    .    3    .    24   .    .    .    1    43   7    .    .    .    .    .    .    10   
  Ram                      3    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Rewire                   12   | .    .    .    .    .    2    .    .    1    .    .    1    .    2    .    3    .    .    .    2    1    
  Trap                     .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials
-9/Mines
-8/Materials
-8/Storage
-7/Factory
-6/Factory (discovered 2 exits: *Low x2)
-6/Lower Caves
-6/Lower Caves (discovered 2 exits: *Fac / *Dat)
-6/Data Miner
-5/Proximity Caves
-5/Factory (discovered 5 exits: Fac x4 / *Upp)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *Zhi)
-5/Zhirov
-4/Proximity Caves
-4/Factory
-4/Upper Caves
-4/Upper Caves (discovered 2 exits: [*Res] / *War)
-4/Warlord

 History 
---------
  Turn | Location           | Event
     9 | -11/Scrapyard      | Discovered new exit (range 15)
    74 | -11/Scrapyard      | Entered Materials
   289 | -10/Materials      | Discovered new exit (range 14)
   307 | -10/Materials      | Entered another Materials area
   307 | -9/Materials       | Evolved 2 slots: Propulsion x1, Utility x1
   328 | -9/Materials       | Build established: Mutant
   543 | -9/Materials       | Lost 4 parts (1n3w)
   662 | -9/Materials       | Lost 3 parts (2n1w)
   963 | -9/Materials       | Build established: Scavenger-Mutant
  1243 | -9/Materials       | Discovered new exit (range 15)
  1317 | -9/Materials       | Entered Mines
  1325 | -9/Mines           | Assisted by bots powering up and referring to "LRC-V3"
  1337 | -9/Mines           | Build established: Mutant
  1346 | -9/Mines           | Discovered new exit (range 13)
  1365 | -9/Mines           | Identified exit to Materials
  1366 | -9/Mines           | Entered Materials
  1366 | -8/Materials       | Accompanied by 3 allies
  1366 | -8/Materials       | Evolved 2 slots: Utility x1, Weapon x1
  1398 | -8/Materials       | Discovered new exit (range 7)
  1425 | -8/Materials       | Identified exit to Storage
  1427 | -8/Materials       | Entered Storage
  1427 | -8/Storage         | Accompanied by 1 ally
  1743 | -8/Storage         | Assisted by bots powering up and referring to "LRC-V3"
  1799 | -8/Storage         | Garrison activated, responded to threat
  1940 | -8/Storage         | Discovered new exit (range 13)
  1968 | -8/Storage         | Identified exit to Factory
  1976 | -8/Storage         | Entered Factory
  1976 | -7/Factory         | Accompanied by 8 allies
  1976 | -7/Factory         | Evolved 2 slots: Propulsion x1, Utility x1
  2032 | -7/Factory         | Discovered new exit (range 15)
  2052 | -7/Factory         | Identified exit to Factory
  2075 | -7/Factory         | Entered another Factory area
  2075 | -6/Factory         | Accompanied by 8 allies
  2075 | -6/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  2752 | -6/Factory         | Fabricated Proton Missile Launcher (x1)
  2882 | -6/Factory         | Garrison activated, responded to threat
  2944 | -6/Factory         | System corruption reached 10%
  3292 | -6/Factory         | Discovered new exit (range 3)
  3310 | -6/Factory         | Identified exit to Lower Caves
  3597 | -6/Factory         | Discovered exit to Lower Caves (range 13)
  3628 | -6/Factory         | Entered Lower Caves
  3791 | -6/Lower Caves     | Attracted the attention of an 0b10 checkpoint
  4042 | -6/Lower Caves     | Build established: Hacker-Mutant
  4044 | -6/Lower Caves     | Discovered new exit (range 11)
  4060 | -6/Lower Caves     | Identified exit to Lower Caves
  4062 | -6/Lower Caves     | Entered another Lower Caves area
  4062 | -6/Lower Caves     | Discovered new exit (range 4)
  4067 | -6/Lower Caves     | Identified exit to Factory
  4095 | -6/Lower Caves     | Encountered a Warlord checkpoint
  4505 | -6/Lower Caves     | Discovered new exit (range 10)
  4516 | -6/Lower Caves     | Identified exit to Data Miner
  4518 | -6/Lower Caves     | Entered Data Miner
  4518 | -6/Data Miner      | Discovered new exit (range 6)
  4527 | -6/Data Miner      | Identified exit to Proximity Caves
  4548 | -6/Data Miner      | Met Data Miner
  4584 | -6/Data Miner      | Learned location of Section 7 (-2)
  4584 | -6/Data Miner      | Acquired the access code to Warlord's prototype stash
  4612 | -6/Data Miner      | Received God Mode back door access code from Data Miner
  4644 | -6/Data Miner      | Entered Proximity Caves
  4706 | -5/Proximity Caves | Spotted B-75 Beast
  4804 | -5/Proximity Caves | Escorted by Enhanced Grunt
  5276 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint
  5343 | -5/Proximity Caves | Lost 9 parts (3n3u3w)
  5346 | -5/Proximity Caves | Core integrity fell below 50%
  5351 | -5/Proximity Caves | Learned Factory stockpile data
  5354 | -5/Proximity Caves | Discovered exit to Factory (range 7)
  5357 | -5/Proximity Caves | Entered Factory
  5357 | -5/Factory         | Evolved 2 slots: Power x1, Propulsion x1
  5358 | -5/Factory         | Identified exit to Upper Caves
  5447 | -5/Factory         | Build established: Mutant
  5510 | -5/Factory         | Spotted B-75 Beast
  5719 | -5/Factory         | Crushed by falling debris
  5790 | -5/Factory         | Build established: Scavenger-Mutant
  6359 | -5/Factory         | Identified exit to Factory
  6425 | -5/Factory         | Entered Upper Caves
  6426 | -5/Upper Caves     | Encountered a Warlord checkpoint
  6479 | -5/Upper Caves     | Lost 8 parts (2p3n2u1w)
  6506 | -5/Upper Caves     | Learned Factory terminal intel
  6798 | -5/Upper Caves     | Attracted the attention of an 0b10 outpost
  6873 | -5/Upper Caves     | Destroyed 7 combat bots
  7087 | -5/Upper Caves     | Discovered new exit (range 14)
  7119 | -5/Upper Caves     | Entered another Upper Caves area
  7119 | -5/Upper Caves     | Accompanied by 2 allies
  7140 | -5/Upper Caves     | Learned Factory emergency access door positions
  7176 | -5/Upper Caves     | Attracted the attention of an 0b10 checkpoint
  7197 | -5/Upper Caves     | Discovered exit to Factory (range 11)
  7350 | -5/Upper Caves     | Learned location of Warlord (-4)
  7558 | -5/Upper Caves     | Discovered new exit (range 6)
  7571 | -5/Upper Caves     | Entered Zhirov
  7571 | -5/Zhirov          | Discovered new exit (range 3)
  7634 | -5/Zhirov          | Learned location of Quarantine (-3)
  7634 | -5/Zhirov          | Learned location of Testing (-2)
  7634 | -5/Zhirov          | Learned location of Command (-1)
  7714 | -5/Zhirov          | Found Alien Artifact
  7732 | -5/Zhirov          | Found Alien Artifact
  7964 | -5/Zhirov          | Entered Proximity Caves
  8316 | -4/Proximity Caves | Build established: Scavenger-Tank
  8408 | -4/Proximity Caves | Discovered exit to Factory (range 16)
  8431 | -4/Proximity Caves | Entered Factory
  8431 | -4/Factory         | Evolved 2 slots: Utility x1, Weapon x1
  8432 | -4/Factory         | Identified exit to Upper Caves
  8434 | -4/Factory         | Loaded intel: 19 terminal locations
  8608 | -4/Factory         | Garrison activated, responded to threat
  8644 | -4/Factory         | Incoming assault squad redirected
  8665 | -4/Factory         | Destroyed 9 combat bots
  8818 | -4/Factory         | Entered Upper Caves
  8917 | -4/Upper Caves     | Identified exit to Upper Caves
  9201 | -4/Upper Caves     | Entered another Upper Caves area
  9216 | -4/Upper Caves     | Discovered new exit (range 11)
  9605 | -4/Upper Caves     | Discovered new exit (range 12)
  9742 | -4/Upper Caves     | Entered Warlord
  9977 | -4/Warlord         | System corruption cleaned by Quarantine Array
 10313 | -4/Warlord         | Visited the Vortex Lab
 10325 | -4/Warlord         | Warlord's base attacked by MAIN.C
 10336 | -4/Warlord         | Found Prototype Energy Gun
 10336 | -4/Warlord         | Identified Vortex Rail
 10339 | -4/Warlord         | Found Vortex Rail
 10562 | -4/Warlord         | Learned Quarantine emergency access door positions
 10562 | -4/Warlord         | Learned Testing stockpile data
 10565 | -4/Warlord         | Learned 4 Testing zone layouts
 10565 | -4/Warlord         | Learned 4 Command zone layouts
 10567 | -4/Warlord         | Learned Armory security intel
 10567 | -4/Warlord         | Learned Factory fabricator intel
 10567 | -4/Warlord         | Learned Factory garrison access intel
 10567 | -4/Warlord         | Learned Armory garrison access intel
 10675 | -4/Warlord         | Warlord forces counterattacked
 10864 | -4/Warlord         | Identified Transdimensional Reconstructor
 10864 | -4/Warlord         | Warped through subspace
 10864 | -4/Warlord         | Spotted Executioner
 10864 | -4/Warlord         | Spotted Striker
 10866 | -4/Warlord         | Identified Integrated Dissipator
 10866 | -4/Warlord         | Installed Integrated Dissipator, increased core heat dissipation (+20)
 10919 | -4/Warlord         | Core integrity fell below 50%
 10972 | -4/Warlord         | Crushed by falling debris
 10972 | -4/Warlord         | Core integrity fell below 20%
 10982 | -4/Warlord         | Destroyed by H-77 Assassin with Coil Gun

 Last Messages 
---------------
10946_ Penetrated by Slug.
10947_ Striker overheating.
10947_ Dropped Adv. Heat Sink.
10947_ Dropped Lgt. Angular Momentum Engine.
10948_ Striker overheating.
10948_ Dropped Lrg. Storage Unit.
10949_ Striker triggered Fire Trap.
10949_ Burning plasma bursts from the floor.
10972_ The unstable cave ceiling collapses.
10972_ Crushed by falling debris.
10972_ Mak. Sword destroyed.
10972_ System corrupted by crushing effect (+1).
10974_ G-67 Veteran destroyed.
10979_ Enh. Flamer destroyed.
10980_ Slammed into G-67 Veteran.
10981_ Acquired 43 matter.
10981_ Slammed into G-67 Veteran.
10982_ Slammed into X-82 Rainmaker.
10982_ Penetrated by Slug.
10982_ Slug penetrates Wall. <x3>

 Map 
-----
+----------------------------------------------------+
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
|                                                    |
| ?????????????###########?????????????????????????? |
| ?????????????#         #?????????????????????????? |
| ?????????????#         #?????????????????????????? |
| ?????????????#         #?????????????????????????? |
| ?????????????#         #?????????????????????????? |
| ######???#########+##+##?????????????????????????? |
|      #??##            #??????????????????????????? |
|      +       ##### ####??????????????????????????? |
|      #???#   #####+######????????????????????????? |
|      #???#   ##         #????????????????????????? |
|      #??##   ##  """""  #????????????????????????? |
|      #??#     #  """""  #????????????????????????? |
|      #??#     #  """""  ##???????????????????????? |
|      #??#   *!/        hE##??????????????????????? |
|    * ???#    !#         #@##?????????????????????? |
|   #%]####     #         ##x###???????????????????? |
|    ==        ##         ###gg#???????????????????? |
|             =############?####???????????????????? |
|            ^%*#??????????????????????????????????? |
| # ##      %==]#?????????????????????????  ???????? |
| #####      = ######?????????????????????? ???????? |
| ????#             #??????????????????????# ?????## |
| ????#             ####???????????????????#  ??###  |
| ????#         %      #????????????????????   ??    |
| ###### ###   # %  ####?????????????????????  ###   |
|            %    [ #?????????????????????????       |
|     ##        #   #??????""??????????????????#     |
|    ??# |      #   #??????""#?????????????????#  ^  |
|   ???# |      #   ##????#""#??????????????????#    |
| ?????#        #    ######""#???????????????????#   |
| ?????## ###### ]  ## ## #""#####????????????????#  |
| ??????###?## = %!!%      ""    ############?????## |
| ?????????##   !*!!  %    ""   " """ """"""#??????# |
| ##########    !=%%%!%!% %"%% %%* """=   ""#?####?# |
| ^^           * =]%=%%%%  %% %%*!%%%%%%===!###  ### |
|             !%!%!!%=!%%%%%%%%%%%!!%!*!%!%%+        |
|              =%[ !%!!=%%%%%%%%%!!%!!%%%[!=+        |
|                % !==!%%%%  %*%[%%%%%%=*%%=####     |
| """"  ###### =%!]%]*%%  %""%== *** %!!%=%"#??##    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           63
Energy Generation          45
Energy Capacity            910
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           13
Terrain Scan Range         16
Terrain Scan Density       10
Power Amplification        30
Armor Coverage             375
Resistance: KI             40
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Phase Shifting             5
Evasion (%)                64
Targeting Accuracy         8
Recoil Reduction           4
Matter Filtering           50
Offensive Hacking          35

 Item Schematics 
-----------------
            Grenade Launcher | -10/Materials | Hacked
     Proton Missile Launcher | -8/Storage    | Hacked
            Combat Drone Bay | -6/Data Miner | Free
   Lgt. Regenerative Plating | -6/Data Miner | Free
    Exp. Cesium-ion Thruster | -6/Data Miner | Free
           Exp. Sensor Array | -6/Data Miner | Free
 Tactical Coordination Suite | -6/Data Miner | Free
    Exp. Transmission Jammer | -6/Data Miner | Free
             Cloaking Device | -6/Data Miner | Free
                Plasma Sword | -6/Data Miner | Free
           Assault Drone Bay | -5/Zhirov     | Free
              Exp. Heat Sink | -5/Zhirov     | Free
          Exp. Optical Array | -5/Zhirov     | Free
            Imp. Arc Thrower | -5/Zhirov     | Free

 Robot Schematics 
------------------
     S-27 Virus | -6/Data Miner | Free
   G-50 Soldier | -6/Data Miner | Free
   L-41 Fighter | -6/Data Miner | Free
 X-72 Disruptor | -6/Data Miner | Free
     I-36 Angel | -6/Data Miner | Free
 I-47 Archangel | -6/Data Miner | Free

 Fabricated
------------
 Proton Missile Launcher | x1 | -6/Factory 

 Alien Tech Used 
-----------------
Transdimensional Reconstructor
Integrated Dissipator

 Achievements 
--------------
Adventurer
Explorer
Streaker

 Challenges 
------------
None

 Game 
------
Seed              NuclearPortableJammer
  Manual?         0
Play Time         03:28:43
  Cumulative      95.0 hours
  Start           2021.06.22 @ 09:28:00
  End             2021.06.26 @ 23:03:30
Sessions          13
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          64
  Rogue           3
  Adventurer      59
  Explorer        2
Win Type          -
  Total           2
  Types           2/0/0/0/0/0/0/0/0
Lore%             42
Gallery%          49
Achievement%      35
Wizard Run        0

 Options 
---------
ASCII             1
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              18/X11Bold
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bb676fad-35e9-4ba7-847a-de473f8904d6