Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.01 @ 08:31:07 Player: Rocko1345 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (133) 665 Value Destroyed (4862) 4862 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (165) 165 TOTAL SCORE: 10692 Bonus ------- Follower Combat Kills 76 Registered with UFD 300 Friendly Fire -211 Cogmind --------- Core Integrity 0/1000 Matter 295/300 Energy 89/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Matter Pod (50) Enhanced Flamer Powered Hammer Power Sword DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Light Fission Core Neutrino Core > --- PROPULSION ------- Improved Treads Armored Treads > --- UTILITY ---------- High-capacity Storage Unit Machine Analyzer Improved Signal Interpreter Advanced Terrain Scan Processor Improved Target Analyzer Improved Target Analyzer Hacking Suite Hacking Suite Advanced System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle KE Penetrator Hypervelocity Coil Gun > --- INVENTORY -------- Cooled Deuterium Engine Armored Treads Improved Cooling System Small Matter Pod Mapping Drone Bay Heavy Laser Heavy Laser Precision Assault Rifle Precision Assault Rifle Missile Launcher Mini Smartbomb Launcher Powered Hammer DRS Beacon [Rating: 76] Favorites ----------- Power Cold Fusion Reactor Engine Cooled Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Hacking Suite Device Improved Terrain Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Precision Assault Rifle Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Mini Smartbomb Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Slots Evolved 10 | . . 2 . 2 2 . . . 4 . . Power 1 | . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . Utility 7 | . . 1 . 2 2 . . . 2 . . Weapon 2 | . . 1 . . . . . . 1 . . Parts Attached 96 | 6 1 16 1 18 7 13 1 2 16 11 4 Power 10 | 1 . 1 . 2 1 1 . . 2 2 . Engine 6 | 1 . 1 . 2 1 . . . . 1 . Core 3 | . . . . . . . . . 2 1 . Reactor 1 | . . . . . . 1 . . . . . Propulsion 19 | 2 . 3 1 3 . 4 . 2 1 2 1 Treads 6 | . . . . . . 2 . 2 1 1 . Leg 13 | 2 . 3 1 3 . 2 . . . 1 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 26 | 1 1 4 . 3 2 3 1 . 8 1 2 Device 9 | . 1 2 . . . 1 1 . 2 . 2 Storage 3 | 1 . . . 1 . . . . 1 . . Processor 8 | . . 2 . . . 1 . . 4 1 . Hackware 6 | . . . . 2 2 1 . . 1 . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 41 | 2 . 8 . 10 4 5 . . 5 6 1 Energy Gun 10 | . . 4 . . . . . . . 6 . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 25 | 2 . 4 . 8 3 4 . . 4 . . Ballistic Cannon 1 | . . . . . . 1 . . . . . Launcher 3 | . . . . 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 2 1 2 . . 1 . . Parts Lost 44 | . . 7 . . . 2 1 . 4 14 16 Power 7 | . . 1 . . . . . . 1 4 1 Propulsion 10 | . . 3 . . . . . . 1 3 3 Utility 10 | . . . . . . 2 1 . 1 1 5 Weapon 17 | . . 3 . . . . . . 1 6 7 Highest Loss Streak 7 | . . 4 . . . 2 1 . 3 6 7 To Critical Strikes 2 | . . . . . . . . . . 1 1 Average Backups 9 | . 1 4 8 8 9 10 10 9 9 8 12 Power . | . . . . . . . 1 1 1 . . Propulsion . | . . . . . 2 2 2 1 1 . . Utility 3 | . . 3 4 2 1 1 2 2 2 3 5 Weapon 4 | . . . 2 4 6 6 5 4 5 4 7 Tool/Special . | . . . . . . . . . . . . Unused Backups 15 | . . 3 3 2 . . . 1 . . 6 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 10 | . . 3 2 1 . . . . . . 4 Weapon 4 | . . . 1 . . . . 1 . . 2 Tool/Special 1 | . . . . 1 . . . . . . . Average Slot Usage (%) 91 | . 99 92 100 99 99 97 98 100 90 82 75 Engine 2 | . 14 10 11 9 7 . . . . 2 . Core 1 | . . . . . . . . . 2 3 3 Reactor 2 | . . . . . . 6 7 7 2 . . Treads 6 | . . . . . . 9 15 15 10 3 1 Leg 6 | . 28 20 22 18 14 5 . . . 2 4 Device 3 | . 13 8 . . . 4 5 7 5 . 1 Storage 6 | . 14 11 11 9 7 7 7 7 5 5 4 Processor 19 | . . 12 22 18 15 15 15 15 20 28 27 Hackware 17 | . . . . 17 29 24 23 23 17 17 11 Energy Gun 4 | . . 6 . . . . . . . 10 14 Ballistic Gun 16 | . 28 22 33 26 20 22 23 23 21 5 1 Peak Build Rating 76 | 6 7 16 20 36 47 51 50 51 76 76 71 Average Rating 48 | 3 6 12 16 31 45 48 49 50 63 59 56 On Entrance 35 | . 6 7 16 20 36 47 50 50 51 76 71 Avg Prop Armor Cover (%) 5 | . . 14 . . . 3 . 8 . 5 6 Naked Turns 7 | . . . . . . . . . . . 7 Heaviest Build 80 | 11 13 21 19 26 32 35 35 35 80 80 73 Greatest Support 43 | 20 20 23 28 35 35 40 40 42 43 43 35 Greatest Overweight (x) 22 | . . 4 . . . 1 . 1 3 19 22 Average Overweight (x) 1 | . . . . . . . . . 1 4 6 Largest Inventory Capacity 20 | 8 8 8 8 10 10 10 10 10 20 20 20 Average Capacity 13 | 5 8 8 8 8 10 10 10 10 18 20 19 Most Carried 15 | 2 3 8 8 10 10 10 10 10 13 13 15 Average Carried 9 | . 1 4 7 8 9 10 10 9 10 9 13 Final Capacity 20 | 8 8 8 8 10 10 10 10 10 20 20 5 Final Carried 13 | . 3 8 8 10 10 10 10 10 13 13 5 Class Distribution -------------------- 35% | Hacker-Skirmisher 31% | Hacker-Gunner 10% | Scavenger-Gunner 9% | Hacker-Mutant 8% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Mines Hacker-Gunner | -8/Materials Hacker-Gunner | -7/Factory Hacker-Skirmisher | -7/Storage Hacker-Skirmisher | -7/Recycling Hacker-Skirmisher | -7/Scraptown Hacker-Skirmisher | -5/Factory Hacker-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Matter Collected 3969 | 231 139 435 . 612 288 643 158 78 547 660 178 Remotely . | . . . . . . . . . . . . Salvage Created 6050 | . 252 1001 . 955 353 657 271 . 878 1071 612 Parts 318 | . 26 57 . 49 15 43 17 . 53 42 16 Haulers Intercepted 4 | . . 2 . 1 . 1 . . . . . Recyclers Shooed 5 | . . 4 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 53 | . . . . . . . . . . 43 10 Prevented 1 | . . . . . . . . . . 1 . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Combat Hostiles Destroyed 103 | . 7 13 . 16 8 11 4 . 15 20 9 Melee 1 | . . . . . . 1 . . . . . Guns 91 | . 7 13 . 14 8 10 4 . 15 14 6 AOE 11 | . . . . 2 . . . . . 6 3 Classes Destroyed 16 | . 5 5 . 2 1 . . . 1 1 1 Worker 4 | . . 2 . . . 2 . . . . . Builder 1 | . . . . 1 . . . . . . . Tunneler 1 | . . . . 1 . . . . . . . Hauler 4 | . . 2 . 1 . 1 . . . . . Recycler 5 | . . 4 . 1 . . . . . . . Mechanic 2 | . 1 . . . . . . . 1 . . Operator 4 | . 1 1 . 1 . 1 . . . . . Watcher 8 | . 1 1 . 4 . 2 . . . . . Swarmer 30 | . 4 2 . . 3 3 . . 4 11 3 Grunt 31 | . 3 7 . 10 3 . . . 2 2 4 Brawler 1 | . . . . . . . . . . 1 . Duelist 5 | . . 1 . 1 . . . . . 3 . Sentry 23 | . . 3 . 5 1 5 4 . 3 2 . Hunter 5 | . . . . . . . . . 2 1 2 Programmer 8 | . . . . . 1 3 . . 4 . . Samaritan 3 | . . . . . . . . . . . 3 Savage 1 | . . . . . . . . . . 1 . Best Kill Streak 7 | . 3 6 . 7 4 4 1 . 5 5 4 Combat Bots Only 5 | . 3 4 . 4 4 3 1 . 5 5 4 Max Kills in Single Turn 4 | . 1 1 . 2 1 2 1 . 2 4 2 Gunslinging 1 | . . . . . . 1 . . 1 . . Exploded 4 | . . . . 1 . . . . . 4 2 Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Hostile Shots Fired 749 | . 14 101 . 36 45 153 81 . 98 93 128 Missed 252 | . 2 24 . 14 13 69 33 . 29 26 42 Hits 497 | . 12 77 . 22 32 84 48 . 69 67 86 Melee 5 | . . 4 . . . . . . . 1 . Projectile 492 | . 12 73 . 22 32 84 48 . 69 66 86 Critical Strikes 14 | . . 3 . 1 . . . . 4 4 2 Part Disruptions 1 | . . . . . . 1 . . . . . Damage Taken 7249 | . 121 972 . 349 352 757 377 . 1414 1318 1589 Core 1485 | . 24 157 . 55 37 166 33 . 173 263 577 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 174 | . . . . . 62 . . . 112 . . Core Remaining (%) 81 | 100 90 . 60 90 . . . 66 . . . Volleys Fired 314 | . 25 79 . 46 18 34 12 . 28 40 32 Largest 4 | . 2 3 . 3 3 3 3 . 4 4 4 Hottest 253 | . 40 120 . 75 81 84 84 . 124 253 253 Shots Fired 892 | . 50 198 . 133 54 102 37 . 108 133 77 Gun 881 | . 50 198 . 130 54 102 37 . 108 131 71 Cannon 2 | . . . . . . . . . . . 2 Launcher 9 | . . . . 3 . . . . . 2 4 Special . | . . . . . . . . . . . . Kinetic 697 | . 50 135 . 130 54 102 37 . 108 74 7 Thermal 184 | . . 63 . . . . . . . 57 64 Explosive 9 | . . . . 3 . . . . . 2 4 Electromagnetic 2 | . . . . . . . . . . . 2 Robot Hit Streak 27 | . 3 13 . 14 17 20 11 . 27 10 17 Robot Miss Streak 8 | . 3 4 . 8 1 5 1 . 3 4 2 Penetration Max 1 | . . . . . . . . . 1 1 . Secondary Targets 17 | . 1 3 . 3 1 1 . . 4 2 2 Max Gunslinging Chain 1 | . 1 1 . 1 1 1 . . 1 1 1 Shots Hit Robots 573 | . 22 125 . 77 41 70 31 . 80 78 49 Core Hits 260 | . 15 44 . 43 17 30 10 . 32 40 29 Critical Kills 12 | . . . . 1 1 . 1 . 6 3 . Critical Parts Destroyed 16 | . . . . . 1 1 . . 8 5 1 Critical Strikes 36 | . . . . 1 2 1 1 . 14 10 7 Burn 8 | . . . . . . . . . . 2 6 Destroy 28 | . . . . 1 2 1 1 . 14 8 1 Melee Attacks 6 | . . . . . 6 . . . . . . Impact 6 | . . . . . 6 . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 11364 | . 247 1607 . 1810 796 1523 626 . 1525 1923 1307 Guns 10198 | . 247 1607 . 1288 796 1512 626 . 1525 1590 1007 Cannons 35 | . . . . . . . . . . . 35 Explosions 1120 | . . . . 522 . . . . . 333 265 Melee . | . . . . . . . . . . . . Ramming 11 | . . . . . . 11 . . . . . Kinetic 8264 | . 247 1173 . 1288 796 1512 626 . 1525 1017 80 Thermal 1934 | . . 434 . . . . . . . 573 927 Explosive 1120 | . . . . 522 . . . . . 333 265 Electromagnetic 35 | . . . . . . . . . . . 35 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . 2 . 4 4 . 3 3 3 Average Corruption 2 | . . . . 2 . 2 4 . 1 3 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 159 | . . . . 12 . 12 23 . 9 49 54 Message Errors 47 | . . . . 3 . 3 5 . 4 16 16 Matter Fused 41 | . . . . 3 . 5 3 . 1 16 13 Heat Flow Errors 13 | . . . . 1 . 2 4 . . 3 3 Energy Discharges 25 | . . . . 2 . 2 5 . 1 3 12 Data Loss (minor) 13 | . . . . 1 . . 3 . 2 2 5 Data Loss (major) 8 | . . . . 1 . . 1 . . 4 2 Misfires 7 | . . . . 1 . . 1 . . 4 1 Alerts 3 | . . . . . . . 1 . . 1 1 Weapon Failures 2 | . . . . . . . . . 1 . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . . . . . . 44 Shots 2 | . . . . . . . . . . . 2 Rammed 5 | . . . . . . 5 . . . . . Targets Rammed 6 | . . . . . . 6 . . . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . 1 . . . . . Highest Temperature 400 | . 12 62 . 213 58 235 231 . 209 400 355 Average Temperature 87 | . 7 19 . 42 23 45 107 . 72 129 129 Received Heat Transfer 1749 | . 24 381 . 189 105 78 120 . 243 483 126 Effects 6 | . . . . . . . . . . 4 2 Energy Bleed 4 | . . . . . . . . . . 3 1 Interference 1 | . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 15 | . . 4 . . . . . . . 2 9 Heat Transferred 4293 | . . 1000 . . . . . . . 1221 2072 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 . 100 . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 195 | . 80 109 11 142 97 111 63 . 195 . . Initial 43 | . . 7 11 . 39 27 43 . . . . Average 40 | . 26 35 . 88 22 33 6 . 57 . . Influence Increases 3280 | . 205 433 . 585 232 448 122 . 497 533 225 Destroy 0b10 Robot/C 2100 | . 140 260 . 320 160 220 80 . 300 440 180 Destroy 0b10 Robot/NC 160 | . 15 50 . 45 . 30 . . 5 10 5 Destroy Leader 474 | . 42 86 . 90 40 96 . . 70 40 10 Allied During Kill 13 | . . . . . . . . . . 13 . Trap Triggered on 0b10 50 | . . . . 50 . . . . . . . Successful Hack 162 | . 8 22 . 40 11 39 42 . . . . Disable Machine 90 | . . . . 15 15 . . . 60 . . Destroy Structure 96 | . . . . 25 6 3 . . 62 . . Lose Combat Pursuer 135 | . . 15 . . . 60 . . . 30 30 Influence Decreases 3227 | . 186 422 30 498 257 399 233 . 326 704 172 Entered New Map 246 | . . 12 19 . 48 35 68 . . 64 . Time Decay 2613 | . 186 340 11 498 209 304 165 . 296 500 104 Lost Part 308 | . . 70 . . . 20 . . 30 120 68 Lost Ally 60 | . . . . . . 40 . . . 20 . Squads Dispatched 15 | . 2 1 1 . 1 5 . . 4 . 1 Investigation 2 | . . . 1 . . . . . . . 1 Extermination 5 | . . . . . 1 2 . . 2 . . Reinforcement 5 | . 2 1 . . . . . . 2 . . Assault 2 | . . . . . . 2 . . . . . Garrison 1 | . . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Distress Signals 3 | . . . . 1 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 141 | . 14 21 . 25 9 19 3 . 15 23 12 Peak Tracking Total 7 | . 2 4 . 5 3 5 1 . 4 7 4 Tactical Retreats 6 | . 1 1 . . . 1 . . . 2 1 ECM-based Alert Blocks 2 | . 2 . . . . . . . . . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Traps Triggered 2 | . 1 . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . Reprogrammed 13 | . 4 . . 5 . 4 . . . . . Reused 5 | . . . . 5 . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . 5 . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Machines Disabled 9 | . . . . 1 1 . . . 4 1 2 Max in Single Turn 2 | . . . . 1 1 . . . 2 1 1 Garrison Access 3 | . . . . 1 1 . . . 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Machines Accessed 60 | . 4 4 1 14 10 10 7 5 3 1 1 Terminals 37 | . 4 2 . 11 5 8 5 . 1 . 1 Fabricators 1 | . . . . . 1 . . . . . . Repair Stations 2 | . . . . . 1 . . . 1 . . Recycling Units 6 | . . 1 . 1 2 1 1 . . . . Scanalyzers 2 | . . 1 . 1 . . . . . . . Garrison Access 4 | . . . . 1 1 1 . . 1 . . Total Hacks 189 | . 14 11 1 58 34 23 15 19 8 1 5 Successful 135 | . 10 8 1 43 19 13 12 19 4 1 5 Failed 54 | . 4 3 . 15 15 10 3 . 4 . . Catastrophic 3 | . . . . . 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 56 | . 6 5 . 23 17 5 . . . . . Terminals 125 | . 14 6 . 49 20 18 9 . 4 . 5 Fabricators 2 | . . . . . 2 . . . . . . Repair Stations 6 | . . . . . 3 . . . 3 . . Recycling Units 16 | . . 1 . 4 7 3 1 . . . . Scanalyzers 6 | . . 4 . 2 . . . . . . . Garrison Access 8 | . . . . 3 2 2 . . 1 . . Terminal Hacks 91 | . 7 1 1 31 6 8 11 19 1 1 5 Record 31 | . . . . 6 . . 5 15 . . 5 Part Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 4 | . . . . . . . . 4 . . . Prototype ID Bank 5 | . 1 . . 2 1 . 1 . . . . Open Door 7 | . . . 1 . . 5 . . . 1 . Open DSF 1 | . . . . . 1 . . . . . . Level Access Points 2 | . . . . 1 . . 1 . . . . Branch Access Points 1 | . . . . 1 . . . . . . . Emergency Access Points 5 | . 1 . . 3 1 . . . . . . Terminal Index 4 | . . . . 1 1 . 1 . 1 . . Fabricator Index 1 | . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . Locate Traps 7 | . 2 . . 4 . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . Reprogram Traps 3 | . 1 . . 1 . 1 . . . . . Dispatch Records 2 | . . . . 1 . . 1 . . . . Maintenance Status 1 | . . . . . 1 . . . . . . Security Status 1 | . . . . 1 . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . Extermination Status 1 | . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . 1 . . . . . . . Zone Layout 7 | . 2 1 . 3 . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . Network Status 1 | . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . . . 3 . . . 2 . . Scan Component 3 | . . . . . 2 . . . 1 . . Repair 2 | . . . . . 1 . . . 1 . . Recycling Unit Hacks 7 | . . 1 . 1 1 3 1 . . . . Process 1 | . . . . . . 1 . . . . . Report Inventory 5 | . . 1 . 1 1 1 1 . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . Scanalyzer 5 | . . 3 . 2 . . . . . . . Retrieve Study 5 | . . 3 . 2 . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . 1 . . Seal Access 3 | . . . . 1 1 . . . 1 . . Unauthorized Hacks 23 | . 3 3 . 8 7 2 . . . . . Terminals 16 | . 3 3 . 5 3 2 . . . . . Track 1 | . . . . 1 . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . Botnet 10 | . 3 2 . 3 1 1 . . . . . Operators 4 | . . 1 . 1 1 1 . . . . . Fabricators 1 | . . . . . 1 . . . . . . Fabnet 1 | . . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . . . . 3 3 . . . . . . Monitor 2 | . . . . 1 1 . . . . . . Recyclers 2 | . . . . 1 1 . . . . . . Mask 2 | . . . . 1 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 38 | . 4 3 . 11 9 4 4 . 2 . 1 Full Trace Events 1 | . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 4 | . . 3 . 1 . . . . . . . Parts Repaired 2 | . . . . . 1 . . . 1 . . Time 92 | . . . . . 22 . . . 70 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 206 | . . . . . . 206 . . . . . Retrieved Matter 321 | . . . . . . 321 . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % 1 | . . . . . . . . . 1 1 1 Robots Rewired 2 | . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Total Allies 4 | . . . . . . 2 . . . 2 . Largest Group 2 | . . . . . . 2 . . . 2 . Highest-Rated Group 62 | . . . . . . 62 . . . 59 . Highest-Rated Ally 31 | . . . . . . 31 . . . 30 . Total Orders 1 | . . . . . . . . . 1 . . EXPLORE 1 | . . . . . . . . . 1 . . Ally Attacks 43 | . . . . . . 14 . . . 29 . Total Damage 580 | . . . . . . 204 . . . 376 . Kills 2 | . . . . . . . . . . 2 . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Active Infowar (turns) 17354 | . 476 1017 256 1423 1001 1279 1270 3114 1463 2969 3086 Sensors 170 | . . . . . . . . . 170 . . Terrain 6120 | . . . . . . 739 1087 3114 1180 . . Machine Analysis 16793 | . . 932 256 1423 1001 1279 1270 3114 1463 2969 3086 ECM 850 | . 476 374 . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . 4 . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 2 Drone Launches 2 | . . . . . . . . . 2 . . Drone Recoveries 1 | . . . . . . . . . 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Turns Passed 17444 | 73 486 1017 256 1423 1001 1279 1270 3114 1463 2969 3093 Spaces Moved 7532 | 65 318 641 231 1027 560 656 645 1659 488 662 580 Core 317 | 20 . 16 . . . . . . . 95 186 Treads 3822 | . . . . . . 387 645 1659 488 411 232 Legs 3393 | 45 318 625 231 1027 560 269 . . . 156 162 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 105 105 112 125 125 170 155 157 245 50 Average Speed 200 | 98 120 109 106 115 125 152 170 167 242 423 507 Slowest Speed 1150 | 120 120 250 112 125 125 250 170 250 410 1000 1150 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 3 64 36 53 78 12 60 92 84 21 73 53 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken 4 | . . . . 1 . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . Scrap Searched 10 | . . . . . . . . 5 . 3 2 Spaces Dug 12 | . . . . 8 4 . . . . . . Terrain Destroyed 103 | . . . . 25 4 . . . 35 22 17 Melee 4 | . . . . . 4 . . . . . . Projectile 5 | . . . . . . . . . . 4 1 AOE 94 | . . . . 25 . . . . 35 18 16 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Upp Upp Total 9257 | 72 377 804 245 1201 817 856 791 1996 693 736 669 Wait 1199 | . 30 49 7 89 221 139 134 324 153 7 46 Move 7521 | 64 317 640 230 1026 559 655 644 1658 487 661 580 Hop . | . . . . . . . . . . . . Pick Up 44 | 2 4 13 3 5 2 2 . 3 3 4 3 Fast Attach 35 | 4 . 7 . 1 1 2 1 . 10 7 2 Attach 25 | 2 1 3 . 2 2 . . . 3 7 5 Detach 3 | . . . . . . . . . 2 1 . Swap 56 | . . 7 1 17 6 12 . 5 5 3 . Drop 42 | . . 6 4 15 2 6 . 6 2 . 1 Fire 314 | . 25 79 . 46 18 34 12 . 28 40 32 Melee 6 | . . . . . 6 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 6 | . . . . . . 6 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . 6 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / [*Low]) -7/Storage (discovered 2 exits: [Fac] / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 74 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 7) 314 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 14) 458 | -10/Materials | Discovered new exit (range 14) 560 | -10/Materials | Entered another Materials area 560 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1071 | -9/Materials | Lost 4 parts (2n2w) 1338 | -9/Materials | Discovered new exit (range 9) 1361 | -9/Materials | Discovered new exit (range 3) 1577 | -9/Materials | Entered Mines 1588 | -9/Mines | Assembled infested the area 1613 | -9/Mines | Build established: Scavenger-Gunner 1731 | -9/Mines | Discovered new exit (range 14) 1781 | -9/Mines | Met a Derelict shopkeep closing up shop 1833 | -9/Mines | Entered Materials 1833 | -8/Materials | Evolved 2 slots: Utility x2 2174 | -8/Materials | Build established: Hacker-Gunner 2189 | -8/Materials | Discovered new exit (range 16) 2946 | -8/Materials | Identified exit to Factory 3256 | -8/Materials | Entered Factory 3256 | -7/Factory | Evolved 2 slots: Utility x2 3468 | -7/Factory | Discovered new exit (range 15) 3667 | -7/Factory | Discovered new exit (range 12) 3723 | -7/Factory | Repaired Imp. Carbon-fiber Leg 4257 | -7/Factory | Entered Storage 4845 | -7/Storage | Discovered new exit (range 15) 5109 | -7/Storage | Build established: Hacker-Skirmisher 5461 | -7/Storage | Met a pair of Derelict thieves 5488 | -7/Storage | Garrison activated, responded to threat 5529 | -7/Storage | Used back door to open Recycling access 5529 | -7/Storage | Discovered new exit (range 4) 5536 | -7/Storage | Entered Recycling 6162 | -7/Recycling | Discovered new exit (range 16) 6253 | -7/Recycling | Identified exit to Factory 6756 | -7/Recycling | Scanned before Scraplab entrance 6801 | -7/Recycling | Discovered new exit (range 3) 6806 | -7/Recycling | Entered Scraptown 6806 | -7/Scraptown | System corruption cleaned by C-Scrubber 7056 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7170 | -7/Scraptown | Discovered exit to Factory (range 11) 7427 | -7/Scraptown | Visited CPS Storage 7468 | -7/Scraptown | Visited TADAMA 7520 | -7/Scraptown | Visited UFD Registry 7520 | -7/Scraptown | Registered with UFD as "Beamtube" 7565 | -7/Scraptown | Visited Assassins FH 7616 | -7/Scraptown | Visited Shadow of the Wyrm 7662 | -7/Scraptown | Visited IN-MT5's Study 7728 | -7/Scraptown | Visited Awakened 7806 | -7/Scraptown | Visited Cyclists 7828 | -7/Scraptown | Entered Cyclist Reading Room 8151 | -7/Scraptown | Visited A0-MCA Data Center 8177 | -7/Scraptown | Visited Research Penetration Think Tank 8217 | -7/Scraptown | Visited Abandonware Association 8229 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 8348 | -7/Scraptown | Visited LU-1G1's Boring Crew 8435 | -7/Scraptown | Visited Science Testing Area 8510 | -7/Scraptown | Visited Analyses Database 8554 | -7/Scraptown | Visited Cartography Club 8572 | -7/Scraptown | Discovered exit to Factory (range 15) 8915 | -7/Scraptown | Visited Scrap Suit Storage 8978 | -7/Scraptown | Visited DA-N13 Charitable Foundation 8998 | -7/Scraptown | Found DCF Scrap (28 items) 9150 | -7/Scraptown | Visited Derelict Rescue Squad 9165 | -7/Scraptown | Found DRS Beacon 9920 | -7/Scraptown | Entered Factory 9920 | -5/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 9947 | -5/Factory | Discovered new exit (range 54) 10287 | -5/Factory | Found Prototype Launcher 10287 | -5/Factory | Identified Mni. Smartbomb Launcher 10350 | -5/Factory | Repaired Prc. Assault Rifle 10587 | -5/Factory | Discovered new exit (range 13) 11148 | -5/Factory | Lost 3 parts (1n1u1w) 11375 | -5/Factory | Identified exit to Upper Caves 11383 | -5/Factory | Entered Upper Caves 11385 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11395 | -5/Upper Caves | Build established: Hacker-Gunner 11678 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 11743 | -5/Upper Caves | Lost 6 parts (2p1n3w) 11876 | -5/Upper Caves | Spotted B-75 Beast 12140 | -5/Upper Caves | Lost 4 parts (1p2n1w) 12388 | -5/Upper Caves | Build established: Hacker-Mutant 13318 | -5/Upper Caves | Identified exit to Upper Caves 13705 | -5/Upper Caves | Build established: Hacker-Gunner 14352 | -5/Upper Caves | Entered another Upper Caves area 15277 | -5/Upper Caves | Learned Factory stockpile data 15309 | -5/Upper Caves | Attracted the attention of an 0b10 base 15361 | -5/Upper Caves | Lost 3 parts (1n1u1w) 15545 | -5/Upper Caves | Spotted B-75 Beast 15624 | -5/Upper Caves | Build established: Scavenger-Gunner 16288 | -5/Upper Caves | Learned Factory emergency access door positions 16610 | -5/Upper Caves | Core integrity fell below 50% 16667 | -5/Upper Caves | Lost 7 parts (1p2n2u2w) 16941 | -5/Upper Caves | Build established: Mutant 17155 | -5/Upper Caves | Lost 4 parts (2u2w) 17407 | -5/Upper Caves | Core integrity fell below 20% 17438 | -5/Upper Caves | Released all parts (7) 17445 | -5/Upper Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 17403_ Slug penetrates Earth. 17416_ Earth collapses. 17419_ Penetrated by Slug. 17422_ Slug penetrates Wall. 17422_ Penetrated by Slug. 17432_ /VYDAG9A H,,U:|MWSFZHMU 17432_ Slug penetrates Wall. 17435_ Penetrated by Slug. 17435_ Lrn. Proton Cannon destroyed. 17438_ Released Machine Analyzer. 17438_ Released Imp. Target Analyzer. 17438_ Released Hcp. Storage Unit. 17438_ Released Hacking Suite. 17438_ Released Imp. Signal Interpreter. 17438_ Released Broken Imp. Target Analyzer. 17438_ Released Hvy. Laser. 17438_ Dropped DRS Beacon. 17438_ Slug penetrates Wall. 17442_ Acquired DRS Beacon. 17445_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??????###??## ## ##??## #???????? | | #??????# ###?# #??# #???????? | | #?????## #### #??# ##??????? | | ?????## #### ##??# ### ##?????? | | ?????# #### ##???## ##?# ##????? | | ?????# #### ####??#####??# ###??# | | ###??## #?## ##????##### #### | | ##??# ##??## ###??# | | ##?# ####### #### | | ### ## ### | | # # ##?## | | # %%#### ########### ## ##### ##???? | | # #??# #"""" """"# ###????## ## ##????? | | # # #??# #" T # #???????#### #?????? | | ## ### #??# #" # ##?####????#% #?????? | | ?## #?# #### # # ### ##???#! #?????? | | ??## ?# ## %" "% ## #???# #####?# | | ???# ## # %# # ## #??## ## ### | | ???# ## # #"""" # #?## # ## | | ##?# #"""" # ### # | | # ##### #"""" "" h ##### # # | | ##### # ######## #??## # # | | ####### #???## # | | # ##??# #????# ## | | ### ##?# ######### # #????####? | | ## ### #???????# @ #######????????? # | | ## ##??????# ]![ #???????????????# | | ##?????### !!#####????????????????# | | ### #???????##!!##???????????????????? | | ##?# ## #???## #???????????????????? | | #??# ??####???????????????????? | | #??# ????????????????????????? | | ### ????????????????????????? | | ### ?????????????????????????? | | ###?# ### ????????????????????????? | | ????# ##### ?????????????????????????? | | ????# ##??# ## ?????????????????????????? | | ????# ##??###? ?????????????????????????? | | ???## #??????? ??????????????????????????? | | ##???# #?????? ???????????????????????????? | | ?????# #?????????????????????????????????????? | | ????? #?????????????????????????????????????? | | ????? #?????????????????????????????????????? | | ????? #?????????????????????????????????????? | | ????? #?????????????????????????????????????? | | ???? ?????????????????????????????????????? | | ???? ????????????????????????????????????? | | ???? ???????????????????????????????????? | | ???? ???????????????????????????????????? | | ??? ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Evasion (%) 55 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 9 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Imp. Focal Shield | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Carbon-fiber Leg | 50% | -7/Factory Prc. Assault Rifle | 30% | -5/Factory Studied --------- Lgt. Assault Rifle | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed PlatingCobblerCompactor Manual? 0 Play Time 01:28:30 Cumulative 220.5 hours Start 2025.10.31 @ 18:15:16 End 2025.11.01 @ 08:31:07 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 267 Rogue 93 Adventurer 174 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 58 Achievement% 40 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ccd614a5-7eed-4d0b-8e0f-dbff30c27b18